Top Five Sci-Fi Carriers

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  • Опубликовано: 22 июл 2024
  • Spacedock breaks down five sci-fi carrier designs.
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    Battlezone II Music by Carey Chico
    Sci-Tech Intro Features Animated Elements by SKIBBZ.
    Spacedock does not hold ownership of the copyrighted materiel (Footage, Stills etc) taken from the various works of fiction covered in this series, and uses them within the boundaries of Fair Use for the purpose of Analysis, Discussion and Review. Produced by Daniel Orrett. Owner/Executive Producer at Spacedock.
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Комментарии • 1,7 тыс.

  • @Mobius_118
    @Mobius_118 3 года назад +365

    Cylons: We designed our new Basestars to use only missiles and rely heavily on its strike craft. What'd you guys make?
    Colonials: Another extremely well-armed brick.

    • @pluto5988
      @pluto5988 Год назад +12

      Nokia-class brick

  • @connergibson9453
    @connergibson9453 5 лет назад +20

    The Lucrehulk class battleship is a perfect example of a ship that excels at being not just a carrier and a battleship, but also a troop transport. In my opinion the best carrier in all of sci fi.

  • @deathhog
    @deathhog 4 года назад +190

    Homeworld 2's Hiigarin carrier was always beautiful to me.

    • @humanguyalsoperson7987
      @humanguyalsoperson7987 3 года назад +13

      i was abought to say the same thing Homeworld should win

    • @galerus3776
      @galerus3776 3 года назад +3

      @@humanguyalsoperson7987 Dude same. I thought of that as soon as I seen the title.

    • @Bogdan221192
      @Bogdan221192 3 года назад +10

      IMHO, Taiidan carrier from the first game, is much more beautiful! Those shapes...

    • @michaelsasylum
      @michaelsasylum 3 года назад +5

      If only Homeworld had a more dynamic gameplay style, it always felt too structured to me.

    • @wjmackenzie955
      @wjmackenzie955 2 года назад +4

      I was always a lot more partial to the HW1 Kushan carrier. The HW2 ships always seemed more like sea going ships in space, and while they worked, I just liked the more "these were made for space" dynamic of the HW1 ships.

  • @cjjones6261
    @cjjones6261 5 лет назад +10

    I'd argue for the Guantanamo-class Carriers from Macross 7, Frontier, and Delta. Designed for both stealth and missile/fighter support, they are employed as unseen escort carriers and carry around 70 fighters.

  • @andysimmons2648
    @andysimmons2648 5 лет назад +872

    Showing my age, but if you’re talking carriers, then I always liked the USS Saratoga in Space Above and Beyond.

    • @leeboy26
      @leeboy26 5 лет назад +30

      Yeah that was a nice design.

    • @michaellewis1545
      @michaellewis1545 5 лет назад +45

      Yes same here. I also love the hammer head.

    • @danielmahoney1546
      @danielmahoney1546 5 лет назад +25

      i agree, was wondering how it didn't make it into video.

    • @jonathanwigmore2323
      @jonathanwigmore2323 5 лет назад +19

      Yes I was hoping the Saratoga would have featured too...

    • @Treveli45
      @Treveli45 5 лет назад +19

      The Saratoga may fall into the hybrid carrier/battleship group. She had heavy cannon and missiles, from what I remember, and some kind of big gun they used for planetary assault.

  • @dfailsthemost
    @dfailsthemost 3 года назад +54

    You don't like the monorails? That's fine. I guess it's more of a Shelbyville idea..

  • @darthstemcell
    @darthstemcell 3 года назад +54

    how about top 10 worst starship designs, various categories

  • @xyshomavazax
    @xyshomavazax 3 года назад +61

    I love these top 5 videos, and I have a suggestion - instead of focusing on exteriors, how about ship *interiors*? I’d love your take on bridge design, hangars, cargo bays, crew quarters, and other design elements - windows vs view screens, sliding vs irising doors, corridor shapes, lighting, and so on.

  • @ChaviBonchev
    @ChaviBonchev 5 лет назад +293

    Just saying - Homeworld 1 & 2 carriers are proper specialized carriers quite according to your logic - would have been nice to see one here.

    • @benhooper1956
      @benhooper1956 5 лет назад +58

      yeah, Homeworld designs are just nice in general, very interesting and utilitarian, like star wars but without the deletion of physics and addition of space magic

    • @ElcomeSoft
      @ElcomeSoft 5 лет назад +17

      I love the Homeworld carriers but I am wondering whether the manufacturing capabilities of these Carriers invalidate them from the defined criteria

    • @cattraknoff
      @cattraknoff 5 лет назад +34

      @@ElcomeSoft A carrier being able to manufacture replacement craft isn't a bad idea - particularly if you've got good ejection/survival & recovery systems for pilots, or even better automated fighter craft. A carrier with auto- or remote-piloted fighters that can manufacture replacements would be really effective.

    • @haassteambraker9959
      @haassteambraker9959 5 лет назад +17

      I feel like the motherships could've been contenders as well, since they have hardly any personal defensive capabilities as well. Also the Somtaaw carrier and Kuun-lan, although the Kuun-lan was technically speaking an ore hauler, not a carrier. But even with the siege cannon it was still a support vessel, and not something else since the siege cannon was nigh-suicidal at close range.
      Honestly out of the whole Homeworld series I think the only "bad" carriers were the ones in Deserts of Kharak. Even without a supporting fleet a full powered carrier could more than fend for itself, enough so that I was using it like a battleship through the second half of the campaign.

    • @Maddock_
      @Maddock_ 5 лет назад +7

      I mean, these bad boys can even build *frigates* ! :D

  • @KushSalad
    @KushSalad 5 лет назад +78

    They need to go like WAYYYYY more in depth on Mass Effect ships. Would’ve loved to see the Alliance Carrier.

  • @Irespawnoften
    @Irespawnoften 5 лет назад +133

    I mean, I don't want to be the guy who shows up to defend call of duty of all things, but the retribution is capable of atmospheric flight, a situation where gravity would be a factor after all.

    • @yobeefjerky42
      @yobeefjerky42 5 лет назад +29

      You also have the fact that those drones would save fuel on the fighters, since the fighters don't have to burn fuel to slow down.

    • @Nodjia
      @Nodjia 3 года назад +3

      @@yobeefjerky42 I'm not super familiar with the IP, and I am not here to be argumentative, but wouldn't that just be moving the fuel expenditure from the fighter to the drone? If they use different fuel sources, that's an interesting concept, but if it's the same kind of engines and power source (to get enough thrust to actually slow the fighters fast enough) then it's a wash. I think enclosed bays makes more sense, even in atmosphere (with an exception that if it adds too much weight to be viable) because it provides protection from the elements, strong winds experienced at altitude and such. Again, not knocking the defense of the IP, I think there are valid discussion points about atmospheric capable vessels having different designs.

    • @silentdrew7636
      @silentdrew7636 3 года назад +2

      @@Nodjia probably, though the fighter's fuel has to be carried on it for the whole mission that the fighter is on, further increasing fuel use throughout.

  • @Thareen79
    @Thareen79 5 лет назад +12

    I would note two honorable mentions in terms of carriers: The carrier from Homeworld (Part 1 - both factions, though the carriers from Part 2 are also noteworthy, maybe even more so, see refit) and the Saratoga, from Space - Above and beyond.

  • @Inyo22
    @Inyo22 5 лет назад +277

    "For a brick he flies pretty good"

    • @DarthNicky
      @DarthNicky 5 лет назад +25

      *"For a brick, he flew pretty good"

    • @kR-qj7rw
      @kR-qj7rw 5 лет назад +15

      master chief flies in and deploys spartan ivs and odsts.
      brick carrier

    • @christerry4402
      @christerry4402 5 лет назад +2

      It's sad that we never stopped to see the UNSC supercarrier Trafalgar it would have wrecked either of those carriers from wing Commander

    • @thecrimsonhawkmoth7861
      @thecrimsonhawkmoth7861 5 лет назад +1

      on that where's my punic or other UNSC carrier Vessels

    • @calebb4145
      @calebb4145 4 года назад

      She ships are shes

  • @cmj0929
    @cmj0929 5 лет назад +24

    The retribution from infinite warfare was designed to be used in atmosphere as well so I do see the use of landing on a runway

  • @my00t8
    @my00t8 4 года назад +20

    For a carrier class ship fraught with “issues,” many of them human error as attempts to reverse engineer advanced but aging alien technology led to one mishap after another, I submit for your list the SDF-1 from the Japanese anime Super Dimension Fortress Macross. This ship relied heavily on its fighter wings, consisting mainly of the famous VF-1 “Valkyrie” series of “Variable Fighters,” and most of its anti-aircraft and ship-to-ship firepower was provided by ground assault Mecha that shared hanger space with the fighters and deployed to emplacements along the massive ship’s exterior hull. The ship’s only real integrated firepower, a massively destructive main gun, required a 15-minute transformation sequence before firing that caused havoc for the civilian population on board and would sometimes fire on its own due to programming from its original alien operators (which lands humanity in a highly destructive war with the advanced alien race that was hunting the ship). The vessel had ACTUAL naval carriers (CVS-101 Prometheus and SLV-111 Daedalus) docked and retrofitted to its sides (giving the anthropomorphic depiction of giant robot arms when the ship transformed to fire its main weapon) after an attempt by the human crew to use the alien tech space fold engine to draw the enemy attention away from earth and into lunar orbit accidentally landed them outside the orbit of Pluto along with the island the shipped crash landed on, the city and civilian population on that island (the survivors of which became the civilian population on board) and the surrounding ocean water plus the two naval carriers which were patrolling nearby. Hey, at least they re-appeared in the same solar system. In any case, the vessel becomes their home, they learn to live with its quirks and they valiantly engage in one battle after another with the alien race on their sub-luminal (the space fold engine broke after one fold and who would trust it anyhow after it missed lunar orbit by many AU’s) voyage home. If you like vessels that are true carriers (in this case mostly because of how humans used the massive alien craft, though it did include the fore mentioned actual naval carriers that were never intended for use in space) with design flaws, operational quirks and human errors in spades, you have to consider the SDF-1. SPOILER ALERT: Luckily for all the humans on board, the warlike alien race is far more susceptible to being defeated by Japanese pop culture than it is to being defeated by superior firepower and military strategy, neither of which the error-prone humans and their hacked ancient alien tech possess.

    • @janusu
      @janusu Год назад +1

      I've only seen the American adaptation, Robotech, but I agree the SDF-1 was very cool. And so were the varitech fighters. I think the storylines are similar with a few modifications. It was a standout series for me as a kid in the 80's, as it had season-long story arc that depicted character development over time and real consequences facing the realities of war. It was a little more mature than a lot of kids shows at the time, but not too much so. At least the Robotech adaptation. I really should see the Macross series. It would be fun to see how it differed.

  • @richallan001
    @richallan001 3 года назад +40

    Would have liked to have seen the USS Saratoga from space above and beyond in this list.

  • @daxtr5
    @daxtr5 5 лет назад +54

    I would love to see some other SciFi universes acknowledged on this channel. Eve Online, Gundam, Ace Combat, for example all have a wealth of fantastic world building and technology to explore.

    • @daxtr5
      @daxtr5 5 лет назад

      @The Mad Atheist was wondering if I should put that but didn't want to out meself as a weeb.

    • @MehrumesDagon
      @MehrumesDagon 5 лет назад

      CHIMERA BEST CARRIER! :)

    • @daxtr5
      @daxtr5 5 лет назад

      @@Stingra87 there is room to explore with other aspects of SciFi, such as a perpetual war, superweapons, original aircraft, the idea of a flying behemoth

    • @SeekerLancer
      @SeekerLancer 4 года назад +1

      Gundam has some great ship designs.

  • @isegrim1978
    @isegrim1978 5 лет назад +125

    I really liked the USS Saratoga from Space above and beyond. A brick in space and very utilitarian.

    • @Taiko206
      @Taiko206 5 лет назад +8

      I agree , it should really have it's place in this top 5. Glad to see there are still some fans of the series around

    • @55Quirll
      @55Quirll 5 лет назад +5

      @@Taiko206 I remember the series and how one of the carriers was destroyed by the aliens. The Saratoga and its sister ships were all great. I think the show ended too soon. Even then they had racism with what were called tanks - people who were grown in tanks. I believe there was a major who was a tank on the Saratoga along with an enlisted tank as well. Again great memories for a great show.

    • @Taiko206
      @Taiko206 5 лет назад +1

      @@55Quirll Actually one was a colonel and one of their nest untill he was groumded necause of injuries, and the other one made it to lieutenant and was a good pilot even though he was a bit of a hotshot. But both were definetly respected their squadron members.
      And yes the destroyed carrier was named the USS Dwight D. Eisenhower.

    • @55Quirll
      @55Quirll 5 лет назад +1

      @@Taiko206 That I didn't know, I only remember the Major - who I have seen in other movies and TV series and was a good officer to all those under his command - and the enlisted man. The enlisted man was always getting into trouble and I believe he was given a choice by a judge to either join or go to jail. I enjoyed the show, hated the people who caused the war with the aliens, I believe the man who started it all got what he deserved from the aliens and being shown up as the one who knew about the aliens and still sent the colony ship to a disputed planet.

    • @Taiko206
      @Taiko206 5 лет назад +2

      Well clearly we both enjoyed the series but from different points of view. I was looking at it from a technological and military aspect . Would've loved to pilot one of those SA-43 Hammerheads

  • @NikitaWolf1776
    @NikitaWolf1776 Год назад +3

    The Quasar-Fire class was used quite effectively in my opinion at least in the story mode of Star Wars: Squadrons. It was used quite effectively I think

  • @inquisitorichijou883
    @inquisitorichijou883 3 года назад +10

    When I saw the Quasar Fire class in Rebels, along with ships such as the Interdictor class and the TIE Defender, something I've previously only known from novels, I really felt excited.

  • @toadofsteel
    @toadofsteel 5 лет назад +154

    My favorite carrier is the Protoss Carrier from Starcraft. It's one of the few ships that is just straight-up a carrier, with no offensive weapons of its own other than its interceptors. They get melted by Terran Battlecruisers on their own thanks to the BC's Yamato Gun, necessitating that they operate alongside Void Rays and Tempests, but they are great at absolutely melting smaller craft and ground targets so long as the enemy doesn't focus them down.

    • @matthewtalbot6505
      @matthewtalbot6505 5 лет назад +39

      Carrier has arrived

    • @Owlfeathers0117
      @Owlfeathers0117 5 лет назад +14

      It does actually have a weapon of its own in lore, but it's a pretty reasonable choice of weapon IMO, and its main armament is still clearly its fighter complement.

    • @jaqenhghar2970
      @jaqenhghar2970 5 лет назад +15

      @@Owlfeathers0117 yep, if you pay attention to the opening cinematic of the original StarCraft, you'll see a Protoss carrier utilizing some sort of beam weapon that obliterates a Terran science vessel.

    • @Owlfeathers0117
      @Owlfeathers0117 5 лет назад +10

      @@jaqenhghar2970 As far as I'm aware it's mainly intended as an orbital bombardment weapon (for glassing infested planets), but it does seem to be rather useful for killing capital ships as well.

    • @filanfyretracker
      @filanfyretracker 5 лет назад +26

      Protoss carriers oddly have a realism bonus too, They launch drones. There is a good chance realisticly if we become space faring odds are we will be launching drones rather than manned fighters if small craft exist at all.

  • @BattleUnit3
    @BattleUnit3 5 лет назад +464

    You cant just slap launch tubes on a brick and call it carrier
    *finger guns* Thats where you are wrong kiddo

    • @LoisoPondohva
      @LoisoPondohva 5 лет назад +31

      Paint it red to go fasta

    • @artembentsionov
      @artembentsionov 5 лет назад +20

      Paint it purple to hide it

    • @Zaluskowsky
      @Zaluskowsky 5 лет назад +3

      haha nice.

    • @simis5294
      @simis5294 4 года назад +3

      Take a Brick..... slap lauch tubes on it.... cover it entirely in laser weapons, because they don't need space (and seem to have an unlimited amount of power supply). Best ship, no drawbacks.

    • @PaiSAMSEN
      @PaiSAMSEN 3 года назад +2

      @@simis5294 Until you fire half of those laser at once, then the ship vaporize itself because they aren't enough space for heat radiator.

  • @hariseldon3786
    @hariseldon3786 5 лет назад +13

    LOL the Cylons seem to have "Binary Thinking" - Carrier and Fighter lol

  • @falseprophet1415
    @falseprophet1415 5 лет назад +5

    5:45 Daniel's voice has a hilarious spot of panic as it tries to desperately redirect his dialogue onto the other ship.

  • @wargod248
    @wargod248 5 лет назад +89

    Flying bricks shall reign supreme!

    • @SonsOfLorgar
      @SonsOfLorgar 5 лет назад +16

      Bugger off. Flying continent-sized cathedrals is where it's at

    • @wargod248
      @wargod248 5 лет назад +4

      @@SonsOfLorgar Why stop at something so small?

  • @AClockworkWizard
    @AClockworkWizard 5 лет назад +34

    Would love to see some Honorverse ships on this channel. The RMN's Minotaur class is an interesting take on a space carrier, mainly because it carries LACs which are 70 meter long assault craft rather than traditional fighters.

    • @Bird_Dog00
      @Bird_Dog00 5 лет назад +7

      Agreed. It is an interesting take on the concept.
      Essentally the SciFi version fo the 19th century torpedo boat tender.
      Also, the concept of the torpedo boat or gunboat is one not often explored in SciFi.

    • @jakekooistra
      @jakekooistra 5 лет назад +6

      I just wish he’d cover Honorverse at all 😜

    • @JamesPhieffer
      @JamesPhieffer 5 лет назад +2

      @@jakekooistra I very much agree.

    • @bigtechdicktators6704
      @bigtechdicktators6704 3 года назад +5

      no movie, no game, hard to make there.

    • @kurokaze511
      @kurokaze511 2 года назад +5

      Those are some really good books but It's kind of hilarious how hard the author worked to have a good excuse for them to use Age of Sail naval warfare tactics in space.

  • @draconis6185
    @draconis6185 5 лет назад +28

    Could've swore this was supposed to be non-multi role carriers and yet the last two were described as Jack of trade and carrier/battleship hybrid. What's with that?

    • @ja6973
      @ja6973 5 лет назад +5

      The Basestar from Battlestar Galactica is also multirole, it is a mixed carrier/missile platform like the Kiev class carrier used by Russia. Just because it does not have guns does not mean it is not multiple. Missiles are just as potentially potent of an offensive weapon, which is why you see Basestars slugging it out repeatedly with Battlestars in the series.

  • @BaronFeydRautha
    @BaronFeydRautha 4 года назад +3

    Awwww man I was hoping to see The Saratoga from Space Above and Beyond on the list. Damn I miss that show

  • @TheGeekyDudeFromWI
    @TheGeekyDudeFromWI 5 лет назад +132

    Disappointed one that got totally missed was the Saratoga from SPACE: Above and Beyond.

    • @TheVeritas1
      @TheVeritas1 5 лет назад +7

      Robert,
      Agreed. The Saratoga is a proper space carrier that deserves more love.

    • @seankeaney823
      @seankeaney823 5 лет назад +5

      I was thinking the same.

    • @michelvercruijsse6720
      @michelvercruijsse6720 5 лет назад +10

      I was just about to post the very same reply! The Saratoga is an absolute beauty. Shame S:AaB is so often overlooked, the series had immense potential.

    • @Armorlord04
      @Armorlord04 5 лет назад +2

      Agreed, the JFK-class from that series was great, and it seems like it falls well within the range of what @Spacedock likes in a carrier design. I think we may have to send him a copy of the series.

    • @MrLexxBomb
      @MrLexxBomb 5 лет назад +6

      @@Armorlord04 heck the Hammerhead fighters are also cool

  • @Chipmunk_of_Vengeance
    @Chipmunk_of_Vengeance 5 лет назад +14

    One of my favourite carriers is the Hiigaran Carrier from the Homeworld series.

    • @StadtplanDan
      @StadtplanDan 5 лет назад +3

      Same here, the Taiidan and Kushan carriers were great designs too. Maybe Spacedock isn't all that familiar with Homeworld, or he ruled out 'factory carriers' completely.

  • @kenalbus
    @kenalbus 5 лет назад +1

    Just stumbled across this channel, and I love it. One of my favorite things to do in Space Engineers is design ships that correctly fit their designations.

  • @victorayorke7123
    @victorayorke7123 5 лет назад +7

    I know it's from 40k, but the Chaos carrier class Styx has a very striking silhouette (discounting the inevitable greebles), long-range lance turrets for direct support of the fleet, and launch tubes that are angled away from the plane of engagement, meaning all of the strike craft servicing facilities are effectively just as well armoured as the hull without sacrificing access.

  • @Aikuchi.
    @Aikuchi. 5 лет назад +29

    I always kinda liked the Yamamoto from Starlancer. I also like the Daedalus class from Stargate, even if later they wrote themselves into a corner and then made it OP.

    • @aralornwolf3140
      @aralornwolf3140 5 лет назад +2

      Starlancer... I have fond memories of that game.
      I'm wondering if Stardock would ever do ships which were never in games, movies, nor T.V. shows. I believe HMS Minotaur from David Weber's Honor Harrington Series is one of the best Carriers (it was also the first in the series, lol).

    • @Markus-zb5zd
      @Markus-zb5zd 3 года назад +1

      Tbh the reliant is a purer carrier in Starlancer

  • @joestewart6027
    @joestewart6027 5 лет назад +14

    Loving the Wing Commander content! It was such a great game, one of my favorites growing up.

    • @stalincat2457
      @stalincat2457 3 года назад

      Wing commander? TCS Midway coming up! TCS Midway coming up! Someone is finally going to acknowledge it's excistence! wooo~!!!
      Edit: Unsubscribed.

    • @brybish
      @brybish Год назад +1

      Don't have to be a kid joe to enjoy, I got into the wing commander universe at thirty+ Including privateer 1 and 2.

  • @andrewhuang436
    @andrewhuang436 4 года назад +1

    I am so happy that you not only brought in the Wing Commander series, but specifically brought in the OG WC1 Bengal class. I was in middle school when that game came out, and...oh, boy, the nostalgia.

  • @Husker5454
    @Husker5454 5 лет назад +1

    Hell yea. After you showed the Basestar i was like aww nah hes not gonna mention the Atlas class but you did anyway. Love this channel man.

  • @spacepiratecaptainrush1237
    @spacepiratecaptainrush1237 5 лет назад +25

    I always liked the Homeworld 2 Carriers, like all the ships they look fantastic and the modular elements can make them specialised fighter and gunship manufacturing platforms.

    • @LionofCaliban
      @LionofCaliban 5 лет назад

      Only if you play Vaygr from memory. The Hiigaran carrier could be both, frigates as well and had the two module slots.

    • @spacepiratecaptainrush1237
      @spacepiratecaptainrush1237 5 лет назад

      well yes, you could have one set up for fighters or frigates or other permutations, but you had to choose two, so there was still balance. with the the games heavy reliance on specialised Frigates (Flack, Torpedo, Troop, Ion and so on) I don't think it's necessarily too much to for one ship to do, especially since it wasn't a good idea to try to fight any other capital ships with a carrier. it still fits within the role of a dedicated manufacturing platform. you could loose your mothership/flagship but if you still had a carrier hidden away somewhere you could get the shipyard and rebuild your fleet.
      An in universe application for this would be instead of building a whole fleet and sending it to attack a planet or star system, you send a carrier with some Fighter squadrons and a few escorts into the system and use the materials there to build up your attack fleet. Decentralising manufacturing, rather than having one or more large shipyards that build every ship in your whole fleet.

    • @LionofCaliban
      @LionofCaliban 5 лет назад +1

      I was a big fan of using a carrier with Fire Control tower and some Gunships, Pulsar Gunships, Interceptors as a rapid resource gathering group. It was pretty solid. Also looked damned good.

  • @draxiss1577
    @draxiss1577 5 лет назад +17

    Auuughhh I'm going to be in class when this premiers! Spacedock, you make good stuff.

  • @bigslurpee2078
    @bigslurpee2078 5 лет назад

    Hearing you talk about wing commander so much makes me want to play it. I think I'll go get one of them.

  • @iAzajar
    @iAzajar 4 года назад +1

    Hello, Daniel from Spacedock. I "recently" discovered your team's channel about 10 months ago or so, and I have "liked" (both the original AND social-media sense of the word) every single video that I have seen so far. All EXCEPT this one. And to be precise, NOT even the whole video, just the middle portion of it; the rest is perfectly fine. The Comments section on YT isn't exactly ideal for a discussion, so I'll TRY & make this brief, if at all possible.
    Now for context, I have been a student of military science & history for most, if not all, of my life. In real-life or otherwise. And by "otherwise", I DON'T just mean live-action Western sci-fi properties like you focus on, but also other major media like militaristic anime, such as Gundam, Macross and many others. With my own dad surviving the Second World War/Pacific War as a kid, I have always had a special place in my heart for the mighty carriers. So when it comes to their sci-fi incarnations, I am BOTH their greatest patron AND their worst critic. In the sense that, as much as I want it to be true, naval carriers--as they look & function now, is almost nonsensical in a real-life deep-space combat environment.
    Now, the very-specific issue I have with this video, is the part when you were talking about the Bengal-class carrier. You were praising it as almost a classic masterpiece of space carrier design, but then, almost under the same breath, you were calling the Retribution an "obsession" with real-life carriers. But, why??
    "Realistic" starfighters/strikecraft, like the Vipers from Galactica & the Valkyries from Macross, can ALWAYS arrest their forward momentum in zero-gravity, almost instantly. That fact alone makes ALL space carriers with landing flightdecks/runways, like the Retribution AND the Bengal-class and countless others, unrealistic at best--and as you said, "pretentious" about gravity at worst. HOWEVER, they look cool as hell, because they look like the real-life carriers that we all know and love. And THAT is the reason (perhaps the ONLY one), why we sci-fi fans accept them anyway. Even you have said in a number of your own videos that the "Rule of Cool" have caused you to give many flawed designs the proverbial "pass".
    So getting back to my question, why? What makes the Retribution with a flightdeck, a design "lunacy" and the Bengal-class, ALSO with a flighteck, a masterpiece of design realism? Is it because the Bengal's launch bays are located on the port/starboard? So just because of that "relocation" of the launching system, that makes it greatly "more" realistic? Again, why??
    I apologize in advance if I sound a bit testy here. As I've said before, I have ALWAYS agreed with your judgement on functional designs (we even have mostly the same taste in aesthetic designs), but I have always had this great Sense of Fairness, especially with underdogs. I'm NOT trying to side with either franchise here, but if you're going to be Fair, good sir, you can't have it both ways. So either they're both realistic (or at least acceptable), or they're both nonsensical. WHERE or how they launch their fighters, does not provide a SIGNIFICANT-enough "realism" score, to justify one design as being realistic and then condemn the other as being completely insane! That's just wrong and unfair, sir.
    Heck, even your own Rule of Cool can be applied well here. One could argue that, not only does the Retribution look "infinitely" cooler than the Bengal-class (it's like comparing the aesthetics of a janky badly-painted WWI carrier to USS Gerald R. Ford,and thus deserves a LITTLE pass from us), but the design's lack of large OVERHANGING launch pods/bays, greatly reduces & streamlines its profile (like in 5th-generation fighters). Which is not only better for general mobility/maneuverability, but also better for stealth and combat/evasion purposes.
    Anyway, aside from this specific segment/point, I still enjoyed the rest of the video. Will continue to watch & support the channel; keep up the good work.

  • @ericlanglois9194
    @ericlanglois9194 5 лет назад +4

    The Bengal-class from Wing Commander was a Strike Carrier, it's purpose was to jump in, launch strike craft, jump out and rendezvous with it's strike craft at a pre-determined waypoint by jumping in again later to pick up the strike craft and jump back out. Unfortunately due to the shortage of carriers in Confed in the story (technical limitations in the game engine) the ship was instead used in a Fleet Carrier role.
    The Vesuvius-class was initially referred to as a Supercarrier and was designed with the help of Kilrathi scientists and technology. According to the narrative in Wing Commander IV, the ship was designed as a next-gen carrier, never any mention of it being meant to take a battleship role. The reason St-Helens and Vesuvius were duking it out was because the St-Helens didn't have much of a fighter wing yet since it hadn't even been finished construction when it was taken out of spacedock, and the Vesuvius' wing had been squandered fighting the player, and neither ship had an Escort at the time due to the situation in the story. Vesuvius, not thinking it would need an escort when traveling to Earth and St-Helens not having time to assemble an escort to intercept Vesuvius.

    • @AngryIcecube
      @AngryIcecube 5 лет назад

      Thank you. I was starting to question if this guy had ever even been in the same room as WC when he was saying the Bengal was meant to operate with a full support fleet.

  • @ShortandWide
    @ShortandWide 5 лет назад +52

    Hey Daniel, what is your opinion of the EVE Online Carriers/Super-Carriers? I'd love to hear your analysis of them at some point.

    • @GruntW0rk
      @GruntW0rk 5 лет назад +2

      Yeah Id like an Eve Online Carrier only video.

    • @grennhald
      @grennhald 4 года назад

      Without playing Eve he wouldn't know all too much about them, and well, there's 4 factions for each that are too similar to add any to this format he's using. He could do a video talking about Eve ships aesthetically I suppose, as that wouldn't really require playing.

    • @ErkBlackflame
      @ErkBlackflame 4 года назад +1

      @@grennhald Thing with EvE ships is theyre horribly under gunned compared to most scifi ships for game balance reasons. For example a Titan one of the biggest ship classes (~17km) has 8 primary guns (16 if you account the extra for symmetrical firing angles) no point defenses, no fighter/drone bay. You could argue that its ship maintenance array which can accommodate multiple battleships could be counted like a fighter bay. Maybe if you count their doomsday weapons they might have a chance but things like the Eclipse from star wars do that while still bringing a lot of other guns/fighters. Cruiser or smaller might compare well to other universes.

  • @kyleharrell4853
    @kyleharrell4853 5 лет назад

    I would love to see this series continued. Helps me build my own scifi worlds.

  • @hogwatch1976
    @hogwatch1976 5 лет назад +7

    I remember a pirate carrier in Babylon 5 that was really well thought out. It was basically just a frame with drop off fighters. Although not too sure about it’s hangar bay.

  • @Galvars
    @Galvars 5 лет назад +11

    There are some other carriers that I do like. ANS "Reliant" and CS "Varyag" from Starlancer. And I really like the look of SWSC-1 "Olympus Mons".

    • @richardkrason5445
      @richardkrason5445 5 лет назад +1

      Agreed, this video needs a starlancer entry!

    • @Bird_Dog00
      @Bird_Dog00 5 лет назад +2

      Realy liked the Reliant.
      Old, small, minimal armament and can't take much off a beating. Just a hangar and some launch facilities bolted to a propulsion system. A simplicit design that followed the old "good enough for the job" philosophy that seems to be woefully underrepresented in SciFi.

    • @Galvars
      @Galvars 5 лет назад

      @@Bird_Dog00 Well said!

    • @Charistoph
      @Charistoph 5 лет назад

      Agreed. I was looking to see if it was mentioned. Though, I could easily state it was a light or escort carrier, so that (along with the relatively obscure game now) may be a reason not to include it, but the Quasar Fire class didn't do more in support, either. I spent quite some time flying out of the Reliant. Not as much as did out of the Tiger's Claw, Concordia, and Victory, but it was close.

  • @BlacktronSigma
    @BlacktronSigma 5 лет назад +13

    Though technically classified as an “assault landing ship,” the SCVA-76 Nahel Argama is an awesome carrier from Gundam.

    • @marcosdheleno
      @marcosdheleno 5 лет назад +1

      i would put the ra calium, the dogosse gias or even my favorite, the Squid from victory instead.

  • @GrayNeko
    @GrayNeko 5 лет назад +2

    Great video guys! Really enjoyed that one. Top five 'frigate'-style ships, maybe?

  • @DaeoSZ
    @DaeoSZ 3 года назад

    im so excited you went for wing commander in this vid. i never expected it but the concordia from wing commander 2 was immediately what popped into my head when i clicked on this video

  • @brokeneyes6615
    @brokeneyes6615 5 лет назад +154

    Would’ve put the higarian carrier from Home world 2 on the list.

    • @Simplefng
      @Simplefng 5 лет назад +41

      I nominate a homeworld ship break down be the next few videos

    • @Peter-oe3tq
      @Peter-oe3tq 5 лет назад +14

      @@Simplefng I concur homeworld had some great ship designs

    • @brokeneyes6615
      @brokeneyes6615 5 лет назад +3

      Simplefng agreed!

    • @calvinshipman4567
      @calvinshipman4567 5 лет назад +1

      Agreed. Though it had options to build larger Corvette and frigate class craft (not normally a carrier function, however all craft listed do manufacture their figher/bomber/recon craft) The base function was that of a launch/recovery/maintenance point for strike craft.

    • @RG-yt6wn
      @RG-yt6wn 5 лет назад +8

      Yeah I'm surprised Homeworld doesn't get more love on this channel. The whole philosophy of space combat in that series seems to fit in with a lot of what Daniel talks about on Spacedock (great channel btw, soul food for my inner nerd). As far as Sci Fi space combat goes, the HW games are still my favorite IP, and sure wouldn't mind seeing a new proper sequel get developed.

  • @TheDrag0nsoldier
    @TheDrag0nsoldier 5 лет назад +10

    Have you tried looking at StarLancer's Yamato or Reliant? 2 Torpedo Turrets, maybe 8 AA & 1 Heavy Gun, fighters are primary strike weapon. Simple but reliable designs.

    • @RorusBass
      @RorusBass 3 года назад +1

      I loved these, I was thinking they might be a bit too much at the battleship side for his liking

  • @Skhmt
    @Skhmt 5 лет назад

    When I saw the title, I first thought of the Vesuvius and was certain you overlooked it when you listed the Tiger's Claw / Bengal in 3rd. Glad it made it to 1st!
    Also... You don't have to kill it you know!

  • @dangregory2217
    @dangregory2217 5 лет назад +47

    No JFK class from Space Above And Beyond?

    • @MrLexxBomb
      @MrLexxBomb 5 лет назад +1

      Go the USS Saratoga

    • @LtCWest
      @LtCWest 5 лет назад

      Carrier/Battleship hybrid, not pure carrier

    • @LtCWest
      @LtCWest 5 лет назад +1

      @@mho... Just look at all the missile pods and gun turrets on the top side then. Its strong enough that it could fight off a Chic bomber attack without launching any of its hammerheads.

  • @SultanOfAwesomeness
    @SultanOfAwesomeness 5 лет назад +95

    Pre watch: I'll be very disappointed if the Higaaran carrier from homeworld 2 doesn't have a place on this list.
    Edit: I am very disappointed.

    • @matijarasovic1519
      @matijarasovic1519 5 лет назад +20

      Homeworld is underrepresented here in general which is suprising

    • @DrMessed
      @DrMessed 5 лет назад +9

      Ya one whole video on this channel I would love for some more homeworld spotlights

    • @thegreatboto
      @thegreatboto 5 лет назад +9

      Also disappointed in the absence of any Homeworld ships. The mothership and carrier class ships are very purpose driven in their design. Neither are ships you take to a navy slug fest. Instead, they hang in the background and you protect them while they churn out and resupply/repair assault craft. Homeworld also features plenty of destroyers, frigates, and battlecruisers that would make quick work of a carrier if they ever encountered one, further distancing them from Jack of all trades ships. You're also incentivized to recall/dock all of your fighters before jumping them (assuming you installed the hyperspace module) since you'd only pay the cost of jumping the single ship vs if you told all of the fighters to jump with the carrier on their own or fly separate and far away from the carrier, leaving it vulnerable. So much disappoint.

    • @franceschik1
      @franceschik1 3 года назад

      I thought some carrier/super carrier from eve online were there.
      Disappointed too.

  • @0megasight
    @0megasight 3 года назад

    One of my favorite carriers from sci-fi is the blue team’s carrier in Starshatter:TGS. They’re just three flight decks with a ship there just to hold them together, and under most circumstances, they don’t ever move in missions, they just sit there while they send out sorties and rely on the rest of the fleet to keep them safe

  • @alyssinwilliams4570
    @alyssinwilliams4570 2 года назад +1

    *JAW DROPS* I... was not expecting to see a Wing Commander ship in this video. MAJOR KUDOS. I was figuring it would be exclusively focused on movies and television

  • @Rementu
    @Rementu 5 лет назад +39

    Sadly the mothership carrier from the homeworld series wasn't included in your top 5

    • @horsemumbler1
      @horsemumbler1 5 лет назад +1

      It wasn't a carrier in the sense used in this video.

    • @Justanotherconsumer
      @Justanotherconsumer 5 лет назад +12

      The Homeworld carriers are good designs and deserved a mention, IMO.
      The motherships are kind of another kettle of fish.

    • @Sneemaster
      @Sneemaster 5 лет назад +3

      It's not a pure carrier. It's also a floating factory in space.

    • @haassteambraker9959
      @haassteambraker9959 5 лет назад +3

      @@Sneemaster Last one also wasn't a "pure" carrier. He only put it there because it was a "battleship-carrier hybrid done right". Why can't a "factory-carrier" qualify, especially since homeworld carriers have woefully inept weapons that are hardly capable of removing even a single scout squadron?

    • @XMysticHerox
      @XMysticHerox 5 лет назад +1

      The motherships are more gigantic flying cities with lots of factories and less carriers.

  • @jakedempsey3809
    @jakedempsey3809 5 лет назад +12

    I know my boy didn't just hate on the Retribution. Although granted, the fighter landing is absolutely idiotic

  • @WillWilsonthesafetyguy
    @WillWilsonthesafetyguy 5 лет назад

    Great list. love the thought you put into your choices despite completely abandoning all your established logic and allowing what I can assume is nostalgia to influence your choice for number 1.

  • @DMSProduktions
    @DMSProduktions 5 лет назад +2

    NICE job on 2 WC carriers! I knew you'd have at least 1, (& it would be the TCS Tiger's Claw!) But the Vesuvius class too? GREAT!

  • @Fusako8
    @Fusako8 5 лет назад +3

    Nice. I'd really love to see you do a list of "Mary Sue" ships. Those ships that do everything; are the end-all be all of space warfare. Best example of this would be the Reman Scimitar; Strongest shields, best cloak, best weapons, is a carrier, faster than the sovereign, AND carries its own super weapon.

    • @playcebovision5319
      @playcebovision5319 5 лет назад +1

      While I like the new Star wars films, I'll agree that Starkiller base feels lazy. But the many super weapons in the EU are just fucking ridiculous.
      For example, the Sun Crusher.

    • @Fusako8
      @Fusako8 5 лет назад +2

      @@playcebovision5319 Yeah, if one ship could actually out Mary Sue the Scimitar, it'd be the damned Sun Crusher.

    • @marcosdheleno
      @marcosdheleno 5 лет назад

      i would add my favorite carrier from gundam victory on that list, the Squid, or its refurbished sister, the reinforce Junior(i know, crappy name, for such an awersome ship).

    • @erikschaal4124
      @erikschaal4124 2 года назад

      My mind goes towards the Leigi Matsumoto's works like space battleship Yamato, or Harlock's Arcadia.
      Those ships are almost never in danger, except when ambushed, or massively out numbered.

  • @Wastydest
    @Wastydest 5 лет назад +5

    My favourite is the Endurance Class Fleet Carrier from Star Wars.

  • @DamonCzanik
    @DamonCzanik 5 лет назад

    I love that Wing Commander was not only mentioned but did well in this list! SpaceDock really does know their space stuff.
    I'm excited to see Star Citizen: Squadron 42 not only deliver a carrier, but also featuring a fully modeled interior and exterior too. That fulfills a childhood dream I've had ever since the first Wing Commander game. The 'cheaper' Drake Kraken carrier looks amazing too.
    I was a little disappointed to see that Homeworld's carrier wasn't shown but I think that's more about style and looks than actual combat proficiency.

  • @megan00b8
    @megan00b8 3 года назад +7

    "No battlestars!" My day has been ruined
    "Basestars" My day has been unruined
    "Atlas carriers" Did I just actually feel happiness for once?

    • @megan00b8
      @megan00b8 3 года назад

      Jokes aside, the Atlas is my favourite ship in the game for sure, and a full fleet of seven Atlases is probably the easiest way to deal with the extreme 14k fleets on Fleet Admiral. Like seriously, you have a squad of tanky ass bricks, each has a utility squadron meaning that if I bring at least four sweepers (I usually bring five and cycle them) I am basically immune to missiles, and with the number of vipers I can bring I am also maintaining aerial superiority. When the board is mostly clean of raiders I'll just send my vipers and ARPs to orderly remove ships based on how many guns they have.

  • @hobsonster
    @hobsonster 5 лет назад +4

    Gonna shout out the ANS Reliant from Starlancer. A far smaller fighter and bomber complement but clearly a dedicated carrier with a specific fleet role. Sure it’s torpedos are a primary ship to ship weapon, but it’s far less effective without those strike craft and it was intended as part of a battle group.
    Also in Starlancer, Seeing the crazy mix of carriers and cruisers together in the later battle group missions in starlancer was awesome. Especially the increadible late mission where you ambush the flagship of a coalition battle group sat at the far end of its own fleet with captured enemy bomber squadron, then rush back to your own battle group, quickly land and redeploy to cover the fleet in your far more capable fighters.
    ‘Woah, something big got tagged!’

  • @Maddock_
    @Maddock_ 5 лет назад +17

    Hiigaran Carriers
    I mean, they're pretty good at what they do right? I don't know if there are more precise technical details somewhere.

    • @LionofCaliban
      @LionofCaliban 5 лет назад +7

      Not really. I've looked. Always wanted to run a pen and paper RPG campaign in that universe. I damn near fell in love with it all of those years ago. One of the first games to actually really draw me in like that.
      The ship designs are pretty good across the Hiigaran side. There's a few issues I have with them, but they're minor next to other universes, other games.

  • @Ravenous1369
    @Ravenous1369 5 лет назад

    A fantastic list, well spoken with plenty of details for each ship, love the little sound additions to your transitions as well, have to say not a single disagreement with your choices.
    I'd like to say I have a personal favourite carrier but I'm not positive if she counts really given the designation as a 'ground-support' vessel. From Halo, the UNSC's Spirit Of Fire CFV-88 is possibly the ship I love most from all of science fiction.

  • @wdy43di
    @wdy43di 5 лет назад

    I love the Carriers from Homeworld 2. Docking Bay, Repair Pod, Modular upgrades, ect ect.

  • @markgerardhandog1098
    @markgerardhandog1098 5 лет назад +26

    If by sci-fi carriers, how would the SDF-1 Macross fare to? Also the other Macross class ships in the Macross timeline?

    • @ValkyrieMagnus
      @ValkyrieMagnus 5 лет назад +4

      Mark Gerard Handog thanks for mentioning Macross!

    • @giathuanleviet4138
      @giathuanleviet4138 4 года назад +6

      SDF-1 is not a carrier, it is a Macross class which act more as a Flag Battleship with big gun fight on front line rather than some Carrier that stay behind
      Macross vers Carrier would be the Uraga and Guantanamo class

    • @markgerardhandog1098
      @markgerardhandog1098 4 года назад +1

      @@giathuanleviet4138 , well every fortress class attack ship aka Macross class is considered also as Valk carriers. And also flagships can be any class of ships as long as the commanding admiral is in it. 😊

    • @giathuanleviet4138
      @giathuanleviet4138 4 года назад

      @@markgerardhandog1098 I know flag ship can be any type of ship, that why i put Battleship behind it, and Battleship IRL can bring Aircraft too, but that doesn't make it an Aircraft Carrier

    • @ArcaneAzmadi
      @ArcaneAzmadi 3 года назад +1

      The Macross is a tough one to categorise. I'd almost class it as a mobile battlestation rather than a ship, but thanks to its transforming capabilities and roughly humanoid form it could even be considered a super-mecha. It was definitely a carrier thanks to its Valkyrie payload, and even managed to use its Destroids in space battles thanks to the Daedalus Attack (when it literally punches an enemy battleship in the face), but its ultra-heavy Macross Cannon meant it doubled as a heavy weapons platform, and it was definitely capable of independant, unsupported deployment (the entire point of the series is that the Macross has to hold off the entire Zentraedi force all on its own).

  • @jonmiller9534
    @jonmiller9534 5 лет назад +25

    What do you think about the carriers from Space Above and Beyond

    • @adamkeane6513
      @adamkeane6513 5 лет назад +3

      The Sarratoga was awesome. Except I went and rewatched SAAB about 20 years later and may did it not age well.

  • @aaronabdo6637
    @aaronabdo6637 5 лет назад

    Loved it! Love the WC content. Keep it up!

  • @moochkin
    @moochkin 5 лет назад

    Have you ever thought about doing a review of ships from the free space series? As ships such as the Galatea and Bastion home ships were always something I loved

  • @pdc4930
    @pdc4930 5 лет назад +6

    I like the Secutor-class star destroyer personally.

  • @martinkulash4061
    @martinkulash4061 5 лет назад +20

    Can you do a video on different ways properties screw up ships by trying to make them play to close to the rules of actual sea vessels

    • @TheVeritas1
      @TheVeritas1 5 лет назад +2

      That would be a fun video.

    • @martinkulash4061
      @martinkulash4061 5 лет назад +3

      @@TheVeritas1 a lot of the videos about what people are doing wrong always just give the best examples on how to be better. I never thought about the flaw in the COD ship until this video and he only just touched it for a second

    • @cgi2002
      @cgi2002 5 лет назад +2

      @@martinkulash4061 tbh he's still missing alot of those "surface ship" rules in this video. ATC towers are a prime example, carriers have them so they can see outside and monitor the flight deck, his carriers flight decks are internal, and as for seeing outside, it's space, you don't need to see it, what you need to do is remove the massive weak spot on your hull and put it inside. Also why is it on the top, why not the bottom, the sides, you'd need several to make use of them even slightly properly, better to have your command and control staff deep inside the ship with some from of I don't know, 3d display showing the outside.
      But then his hate for carrier battleship hybrids also falls back to normal navy logic. Only reason they don't exist now is carriers need a deck, you can't put big guns on it (That and battleships aren't a valid concept anymore). In space your exterior hull, were you mount your weapons, armour and sensors is the same regardless of ship role unless you plan to have strike craft land externally, which could be argued is the best carrier design, wireframe with a drive module mounted to it, and automated features, including drone fighters as organics would be useless in realistic space combat, reactions too slow and unable to survive manuvers at the speeds involved. Carrier launches drones, then leaves, or because it's so simple, is expendable.
      But back to my argument, because the expected carrier in space is basically a large tube with a drive system wrapped in some armour, what's to stop a smart designer increasing its size 20%, by adding more armour/sheilding a larger power system, drive system and guns. I know people will say the crew increases at this point, but that's BS. Sci-fi really has a thing against automation, only show that ever seemed to accept it was Andromeda, which for several series has the ship run and mostly repaired by drones. A proper sci-fi warship has exactly organic crew, and is either entirely AI controlled or remote. Removing the crew removes life support, crew quarters, supply issues, need for "Sci-fi magic inertial dampers", this not only decreases ship mass and construction times, but also increases combat survivability as no oxygen limits fire potential, shockwaves and decompression damage.

    • @LionofCaliban
      @LionofCaliban 5 лет назад +3

      ​@@cgi2002 I would add a few arguments against that.
      While it might not necessarily be a full ATC, the idea of putting something at some distance from the main hull has some value to me. Especially when it comes to any form of antenna, array, sensor systems. This will be to ensure that any emissions from the ship are minimised and don't present false readings, confuse positive readings from a hostile source. I'd also consider putting some large, volatile weapon systems, missiles out on 'wings', so that if they are damaged, they don't cause any harm to the main vessel.
      I would argue against the entire absence of any personnel. The simple fact is to this day, we've highly automated some aspects of warfare, technically advanced systems and communication between those systems, we still have people who at the end of the day, push the button, pull the trigger and the like. They still have the clear chain of command, they still have a clear process to ensure that orders are valid, moral and appropriate. There's a reason there's a chain of command.
      I also want to argue with some of the choices here. If we're talking spaceships, I'm seeing a lot of straight lines and very little vertical movement, or perhaps the use of a RCS like system, allowing horizontal movement, while maintaining a particular facing. Especially important for carriers who will need to maintain a clear launch vector for their strike assets.
      Finally, I would point out the his definition of carrier is a bit vague and rather American in places. There's something to be said for how the Americans have built them and maintained them. They're one of the few people out there who have the effective, formed and practised carrier doctrine. It doesn't mean that there are not other carriers out there. In some cases, even American carriers were armed with anti-surface weapons, in some cases using these 'defensive' guns offensively. To the degree of an escort carrier and escorts, taking on a Japanese heavy cruiser in Leyte Gulf, from memory.
      Russian aircraft have been heavily armed for a while and present quite a threat, both in their own right and their air assets. I don't know any of their doctrine or how they're planned to be used, I don't read Russian. In saying that though, the act of arming a carrier is not unknown and not unusual. Not only is it not unusual, it's been the standard for a while. For a good long while.
      I won't argue on the idea of drones or the like. A little project of mine gives one faction a focus on drones and long range stand off engagements. Why? They don't have the numbers of meat bags, but they have the technology in drones, to make up those numbers. I also put the main command deck/CIC in the middle of the ship, behind the second layer of armour, lifeboat core section. All outer decks deck get their atmo sucked out. That's on every single ship.
      I'd also say that using modern, wet navy, floating navy rules really don't apply to space, interstellar engagements on a logical level. Nevermind talking about the technology these engagements are being fought with and how they're being fought. Doctrine and technology have a complex relationship.

    • @DonaldWWitt
      @DonaldWWitt 5 лет назад

      @cgi2002 Agreed, another much overlooked design element is the fact that space is a true three dimensional environment for the most part; Unless you are orbiting a sufficiently massive object, there is no "Up" or "Down."
      At most you'll have eight quadrants to determine an objects relative position to the ship and MAYBE a "Fore" and "Aft" if you have a singular primary drive cluster/direction.

  • @LtCWest
    @LtCWest 5 лет назад

    I had a really good laugh on this one because you downright slam dunked my two favorite carrier designs, the Retribution-141 and the Midway. xD
    The Midway was my first foray into the space fighter genre and as such has a special place in my heart. While I agree that the lifting system is overly complicated (and I think there was even a mission where it malfunctioned and you had to defend the ship with very little support) the assumption that it veered into hybrid territory are downright false. The ship doesnt even have dedicated anti-captialship guns and Im not even sure it had the standard anti-cap torpedo launchers that previous ships fielded. The only thing close to a main battery was its jurry rigged plasma cannon that relied on an impact catalyst to work and could only be fired once before it was deemed unsafe for the ship (I still remember the disappointment of the crew when they found out about that little issue, good times ^^). It basically had the same level of utility like the Atlas from BSG Deadlock.
    As for the Retribution, can I remind you about how in BSG the fighters kept rebounding from the flight deck whenever they came in for a combat landing? At least the Retribution circumvents the issue with those landing drones by basically prevent the fighter from bouncing around in the first place, also reducing weight because the fighter doesnt need to carry heavy equipment like a maglock system, etc. Also, when they come home from a sortie, the fighters might as well be comming in dry, if they need to rely on their RCS to arrest momentum, which will be mostly be used up by this point, then good night sweet prince.
    Can I also remind you of the amount sparks that flew about each time Starbuck came to halt? That sort of wear and tear cant be healthy for any flight deck and correct me if Im wrong but BSGs Vipers seemd to lack any sort of soft landing gear. When Galactica was starting to look like a beaten up punching bag by Season 3, I though it was due to the crew not having enough metal to repair the armor because most of it was wasted on keeping the frakin' flight deck in shape over and over again!
    (PS: Please read with a sarcastic voice in mind)
    All in all a really fine list though. ^^

  • @mogaman28
    @mogaman28 5 лет назад +1

    In the Macross universe they have a couple of designs of space carriers. A couple of them end as the "arms" of the SDF-1. The Daedalus is protagonist of one of the coolers attacks ever in sci-fi.

  • @NikitaWolf1776
    @NikitaWolf1776 5 лет назад +3

    I’ve actually designed a very interesting carrier. How I designed it is that I took a Harrower-Class dreadnought as my starting point, then I just overhauled the design. I kept the same basic frame and was able to give it more hanger space. I was also able to massively increase the hull armor. I also kept all its original armaments intact, and to top it all off I included regenerative shielding and ablative hull armor. I think it’s a very interesting design myself.

    • @crumb7088
      @crumb7088 5 лет назад +1

      Brainpop14 I’d like to see it if possible

    • @NikitaWolf1776
      @NikitaWolf1776 5 лет назад

      ROUGE FACTION still working on the particulars of the design. It’s almost done. I’ll post a link when it’s ready. Although on the surface it still looks roughly the same as a stock design. It’s pretty much actually a Cruiser-Carrier Hybrid.

  • @nielsmichiels1939
    @nielsmichiels1939 5 лет назад +175

    My favorite "pure" carrier at the moment is the "kraken" from star citizen.
    It's just so ...........simple.
    Just a thin "naval design" ship with some landing platforms welded on it.

    • @ChristopherSloane
      @ChristopherSloane 5 лет назад +14

      The Garbage Barge?

    • @nielsmichiels1939
      @nielsmichiels1939 5 лет назад +33

      @@ChristopherSloane
      One man's garbage is another man's treasure

    • @ChristopherSloane
      @ChristopherSloane 5 лет назад +7

      @@nielsmichiels1939 I got ya but it's a really bad design. Much of the ship is rather exposed to enemy fire, No real hull plating, all your Fighters are exposed and I did not see how a pilot can get to their ship safely. If you are ambushed the enemy could shoot the pilots and ships off the deck. I'd imagine anti ship missiles would rip it apart quickly. Of course, we will have to wait to see how it works in game.

    • @ludwigs34270
      @ludwigs34270 5 лет назад +3

      I get NIELS feeling as it is this ship has some style and can carry quite a good number of fighters for his size, but this come as over-exploitation of the ship for his specialised role. Everything is indeed too exposed, and the number of defensive turrets showed is useless for such a ship depending on escort/figther screen for reliable defence.
      I think the core probleme is the presentation of the Kraken as single-operative ship/mobile base, which doesn't fit with it's vulnerability. Less pads and more plating would have been a nice trade.

    • @nielsmichiels1939
      @nielsmichiels1939 5 лет назад +8

      @@ChristopherSloane
      ​@Louis Mertens
      Guys, i get where you're comming from.
      I know it's pretty much a paper tiger, thats the reason why i like it.
      It's going to be cheaper than other carriers, and you get get what you pay for.
      It's going to be able to cary and repair ships, just don't fligh it too close to the battle. XD
      It may suck, but it has that underdog charm, like all drake ships have.

  • @HuxtableK
    @HuxtableK 2 года назад

    I play Homeworld a lot, and my favorite playstyle is to pick a Carrier, load it up with fighters and corvettes, throw it at the enemy, and have it vomit out all the strike craft to harass the enemies, all while the carrier provides some fire support, creating new strike craft, and launching some frigates to aid in the assault.
    And if things get bad, I can retract the strike craft and jump away.

  • @Vivicect0r
    @Vivicect0r Год назад

    I must note the Star Citizen's new Kraken is a nice example of a small escort carrier, mobile patrol base/HQ. What I like is no stupid runways, VTOL pads for ships in the open AND hangars too. Large cargo storage and being able to land on planets add up to that "living on the fringe" ship style. Its not released ofc, but concept is solid.

  • @vgames1543
    @vgames1543 5 лет назад +32

    Hey Spacedock, could you make a video about how to "fix" the Retribution from Cod IW?

    • @craytonaMC
      @craytonaMC 5 лет назад +1

      Oooo, an hour long video!

    • @Amadeus_Phoenix
      @Amadeus_Phoenix 5 лет назад +1

      I just don't get what most of the length is actually for. They have these weird flaps all along the top that seem to be part the FTL drive that don't appear on any of the other ships and the stuff dealing with aircraft is tucked away on one side of the stern, so what's going on in the entire forward section?

    • @craytonaMC
      @craytonaMC 5 лет назад

      Would it be possible that majority of the volume is desicated towards reactor to power the hyperdrive or hust crew bunking since they seem to have an infijite number of housing on that thing?

    • @Topperfalkon
      @Topperfalkon 5 лет назад

      Set it on fire and bin it. Like the rest of the narrative

    • @soumyajyotimukherjee4752
      @soumyajyotimukherjee4752 5 лет назад +1

      There's a few things that can be done.. though it'd basically require a lot of other things to be changed. But it's not beyond salvage

  • @Galen55
    @Galen55 5 лет назад +5

    My favorite is by FAR the Venator SD. I would use it as a dedicated carrier behind Lancer frigates and escorted by Keldabe class battleships.

    • @Galdenberry_Lamphuck
      @Galdenberry_Lamphuck 5 лет назад +1

      Why not just use the vastly cheaper and faster ton Faulk escort carriers?

    • @Galen55
      @Galen55 5 лет назад +1

      @@Galdenberry_Lamphuck those body boxes? Light shields, light armor, a few lasers, vs heavy shields, larger hangar, better defenses, and great for troop transport if needed. I'd like to give my fleet durable craft.

    • @Galdenberry_Lamphuck
      @Galdenberry_Lamphuck 5 лет назад

      @@Galen55
      With more than twenty times the cost and build time.
      When you add versatility you lose capability in other roles. The Ton Faulk would be hiding behind the ISDs any way and as far as armor goes it is imperial, which means it's probably sturdier.

  • @xheralt
    @xheralt 5 лет назад

    Thank you for clarifying up front you were excluding hybrid capital/carrier ships.

  • @godimas101
    @godimas101 5 лет назад

    Was hoping to see something from Homeworld on your list here. Some really amazing ship designs in those games, and the carrier presented in Homeworld Cataclysm with its large side by side launch bays with massive armored doors is one of my favorites!

  • @HighLordBaron
    @HighLordBaron 5 лет назад +56

    I don't know. For me, I prefer the basestar in this alternative configuration. I think it looks awesome in the bombardment configuration!

    • @doemacmonkey
      @doemacmonkey 5 лет назад +2

      RedBaron97 I suspect it’s because in that configuration it reminds you of the power sword from halo - I think it looks great like that!

    • @jaredhayward5760
      @jaredhayward5760 5 лет назад

      @@doemacmonkey it looks like 2 energy swords from halo fused into one giving you a total of 4 blade to cut enemies with

    • @LadyWildlower
      @LadyWildlower 5 лет назад +4

      That being said, it does make it harder for the raiders to be deployed without crashing into each other. Having the arms separate means each arm is deploying into empty space.

    • @55Quirll
      @55Quirll 5 лет назад +1

      I prefered the Base Stars on the original Battle Star Galactica. That was a ship that was just about impossible to do damage to and could launch cylon fighters with ease. Adama got the inside info from Baltar about how to get in and do serious damage to a Base Star in exchange for being released on a planet with a short range radio transmitter. There were only 5 Battle Stars then, just too few to hold off the Cylcons. There should have been at least 12 - one from each colony word. Also I like the version of Cain there rather than the one in the reboot.

    • @Alligator81
      @Alligator81 5 лет назад +1

      I liked the design of all of the Cylon vessels, and I wish we’d gotten to see more if the inside of the basestars and heavy raider. The idea of a fighter that’s able to fly on it’s own is pretty great, although most aren’t especially good at that task unless they’ve accumulated a lot of combat experience after multiple downloads. (Granted, if most were capable of holding their own against excellent pilots like Starbuck the series wouldn’t have gone on very long. Same for the basestars not being as capable due to the lack of artillery weapons.)

  • @horseface31
    @horseface31 5 лет назад +19

    Now I just want to play wing commander

    • @Charistoph
      @Charistoph 5 лет назад

      A modern system update (leave the story, missions, and general ship design in, but putting it into Star Citizen's or even Freespace 2's engine) would be absolutely amazing.

    • @daleludtke7803
      @daleludtke7803 4 года назад +2

      @@Charistoph check out Wingcommander Saga, it is just that.

  • @Gigas0101
    @Gigas0101 5 лет назад

    CARRIERS HAVE ARRIVED! On SpaceDock!

  • @cmedtheuniverseofcmed8775
    @cmedtheuniverseofcmed8775 5 лет назад +1

    Space Battleship Yamato (and depicted again in 2199 and 2202) surprisingly had some interesting carrier designs that the antagonists. Yamato show even had awesome looking bad guy ships that actually looked like typical ships without looking freakish and ugly. One of their carriers had three decks to launch and recover fighters. Another carrier design was a combat carrier that would launch fighters. Once the fighters were launched the landing bay would rotate and guns were presented so the carrier could join the battle.

  • @TheGUARDIANOFFOR
    @TheGUARDIANOFFOR 5 лет назад +4

    No EVE ONLINE CARRIERS?? WHAT LUNACY!!!

    • @franceschik1
      @franceschik1 3 года назад +2

      Heresy! The amarrian empire won't stand this insult!
      Where are eve's super carriers??

    • @NoobsofFredo
      @NoobsofFredo 3 года назад

      Aye, I've always thought the Nyx especially seemed like a very reasonable design.

  • @EVAUnit4A
    @EVAUnit4A 5 лет назад +7

    Aww, no love for any of the [space-borne] Carriers seen in the _Homeworld_ games?
    Though all Carrier types in those games are both for storage, resupply and launching of strikecraft, they are also the _manufacturing facility_ for those same strikecraft and Frigate-size ships, as well as convenient resource drop-off points. The Carrier(s) in _Homeworld_ were capable of producing both defensive and offensive miniature fleets around them, with the only restriction being resource availability and number of crewmen in stasis available to take over new ships! While the Carrier(s) may not be capable of fighting by themselves against other ships of equal or larger size (each only had a few rapid-fire anti-air railguns but nothing for ship-to-ship), they acted instead as miniaturized Motherships that _could_ produce Frigates to take over those fleet-defense roles instead!
    The Kushan, Somtaaw and Vagyr carriers were quite unique (imo) in their layouts and location of launch/recovery bays.

  • @jonsynder8857
    @jonsynder8857 5 лет назад

    I'm glad you're using the canon quasar, it is much better for it's intended job than legends, as the older version had one giant hangar which isn't practical.

  • @hazeroth
    @hazeroth 5 лет назад

    Damn straight, 18 pixels of green and grey that was home to me during a big part of my childhood!

  • @CushionRide
    @CushionRide 5 лет назад +8

    what about the space carrier saratoga from space above and beyond. that was a great ship

  • @Knight_Of_The_Blood_Moon
    @Knight_Of_The_Blood_Moon 5 лет назад +10

    How about a video about the viability of the Arwing from Star Fox? Should be a nice subject

    • @Maddock_
      @Maddock_ 5 лет назад +2

      The one from Assault of course.

    • @26th_Primarch
      @26th_Primarch 5 лет назад

      @@Maddock_ that is the best version of it.

  • @kwalkrkcco4397
    @kwalkrkcco4397 5 лет назад

    Lots of fond memories running missions from the carriers in the Wing Commander series. Wish the Mobo on my old space sim computer hadn't gone belly up.

  • @michaelman957
    @michaelman957 Год назад

    There was a carrier Quazar with the flight bays you talk about in Legendary Canon. It fought to the death at Bakura and is one of the only reasons the New Republic won there.

  • @starhawck
    @starhawck 5 лет назад +3

    My personnal favorites have got to be the Venator and the Mercury, there are others, but these ones, escpesially the Venator, pop up in my head instantly.

    • @Galdenberry_Lamphuck
      @Galdenberry_Lamphuck 5 лет назад +1

      But those aren carriers. They are warships with fighter bays bolted onto them.

    • @TytonidaeIndustries
      @TytonidaeIndustries 5 лет назад

      to be fair, the Venator IS a carrier first and battle ship second, and as a result, lacks the heavy firepower that a lot of the later star destroyers have, and has more point defense, and relies more on its fight compliment to actually really hurt the enemy

    • @starhawck
      @starhawck 5 лет назад +1

      Sure, they leaned more into the cruiser/destroyer role, but those ships and their wings of aircraft, were the ones that made a greater impact on my mind than the other Sci-fi games/shows that i watched and they were the ones that i grew up with. If i'd grew with Wing Commander i might've chosen their carries over the Venator and Mercury. :)

  • @StevenSill
    @StevenSill 3 года назад +3

    2 years too late... but the carrier from Space Above and Beyond should make this list. It is a true carrier.

  • @SkippD
    @SkippD 5 лет назад

    Loving these unscripted videos, keep up the great work.

  • @justicetaylor2695
    @justicetaylor2695 5 лет назад

    Your favorite wing commander gameplay sequence of flying through your favorite carrier; can you make that it's own short video?
    It's hard to sort through streaming to find one such specific moment.

  • @SwissOnlineLeo
    @SwissOnlineLeo 5 лет назад +4

    It really bugs me that Spacedock ignores Homeworld ships a lot.