I love how this basically proves that flat earth is impossible because the physics are totally broken and the gravity makes no sense and how it’s clearly impossible.
i like that squad is finally paying attention to realism. i was sick of seeing kerbin represented as a sphere, rather than a flat planet like the real earth is
so true. but sometimes i just like playing with a sphere. but you simply have to wonder, does kerbal space program even exist? or is it just air program. space doesnt exist
Wth i though that this channel is a proffesional channel with atleast like 1m subs, i was very suprised to find that you only have 4k. Brother you have earned another sub Edit: The dislikes are from flat earthers
At 6:30 the lizard people tried to prevent you from going off the edge by extending it underneath you. Actually I think KSP interpolating between LoD levels and dynamically smoothing edge normals causes the motion effect, and since it's a strong convex curve the lower LoD levels appear below it. It should happen everytime when you're close to surfaces but very far away from the traditional surface level, as Unity desperately tries to decrease LoD.
Seems like it might be a mix of that and the fact that the planet is rotating maybe? Like if the planet is rotating it should have a pretty high velocity out near the edge of that enormous disc.
@@excrubulent4729 I believe that the textures are fixed relative to the surface, so this wouldn't explain the mountains swirving underneath him. It should however create a pretty strong coriolis force, which definitely adds to the illusion of the planet not wanting to end.
When this is your first or second video and you thought he was just trolling but then he really does it. And you start questioning your sanity and reality.
Nah, in their model gravity is always uniformly down relative to the disk, and you can't fly on the other side of the disk As funny as it would be to debate with one of them, there are very likely no flat earthers who play KSP!
@@Gameslinx Oh, it is pretty funny, but only if you can stand the appalling dishonesty they resort to. I've dealt with a couple of 'em, and they are more often times than not nauseatingly deceitful. For example, I can already tell you that, no matter how many times you explain it and how simply you do so, these cretins will keep pretending that gravity is somehow aligned with some arbitrary cosmic direction, just so they can mindlessly rant "bud peple in astraila r upside don so hou dey not fall of????!?11/!" Fuck, I've given one of those cretins a full derivation of Newtonian gravitation using nothing but observations by Tycho Brahe and geometric equations, and _still_ the contemptible little piss-artist kept whining about gravity somehow supposedly pulling people in Australia off the Earth. I swear, these people are personified flies: they have a pathological attraction to horse shit and keep ramming into the same obstacles without a second's worth of thought or learning. Watching them gives me this bizarre mixed feeling of amusement, frustration and depression. Amusement because c'mon, it's classic Dunning-Kruger effect; frustration because I despite lies and straw men and these people are seemingly obsessed with them, and depression because it's hard to accept that people really are _this_ idiotic. I'll close off with that I consider to be my funniest encounter with one of these idiots. First I asked him: 'if Earth is enclosed by a dome, then why does the atmosphere have a pressure gradient?' Naturally he had an explanation for this, and by 'explanation' I of course mean the flat earther definition of the word, that is 'a collection of blustering expressions of outright denial'. I then explained to him what happens to bottles of water, sealed bags of potato chips and even human ears when one goes up or down a mountain, and how this clearly indicates a difference in pressure. His response was to do a quick 180 and argue that "it's just aether bands!". Yes, the atmospheric pressure gradient is a consequence of alleged bands in the non-existant aether. Talk about debating low hanging fruit though. I actually have a clip by flat earth youtuber and first-class fucktard "Nathan Oakley" where he openly admits that he has no idea how to convert meters into kilometers, and when his interlocutor explains that a division by 1000 is all it takes, he objects, blows up and calls his interlocutor "retarded." There's nothing you can do to these people that they don't already do to themselves. Flies, remember? You can swat one, but give it a window and it'll do that on its own. Anyhow, I don't think I've ever seen Kerbin get _this_ f-'ed up, and I'm a Danny2462 subscriber.
That was disorienting as hell... but I like it... Just stumbled across jour channel 2 hours ago because of the every ten seconds something explodes, and i'm excited to see a freshly uploaded video :)
I remember I turned my tv on and this morning was on and there was a flat earther so I decided to leave it on. He said mars was a globe because we can see mars from earth. I’m pretty sure you can see earth from mars.
6:15 I think I know what causes the bug. When games map textures, they tend to do that by "cutting" a piece out of the texture map, at a specific coordinate on the texture map. It looks like those coordinates are changing. So the ground has the same shape, but the textures are rolling along. Edit: Okay so the ground just came out at him, but I think that is a separate bug.
Fun fact: the original law of gravity only works with 2 points. Later it has been proven that a point inside a spherical casing has all the forces canceled out and a point outside a spherical casing has the same gravity as it would if the casing was collapsed into a point at the COM. What this means is that the disk... doesn't have the same law of gravitational pull and you probably can't even orbit it normally.
An orbit should work the same. Gravity would still act toward the centre of the disk because as you get further out, more and more of the disk is behind you so gravity will act toward all of that mass. The orbit would stay stable because any deviation created by moving from the side of the disk to the top would be cancelled out by the other half of the orbit - moving from the top of the disk to the side. The orbit may not be entirely circular, though. I'll have to read up on this because I'm just speculating at the moment
@@Gameslinx it will not be circular for sure, but you are probably right about it being stable. It also depends on the angle of the orbit relative to the disk, most likely.
@@Gameslinx I have written a simple python program and the orbit is pretty much the same, but it doesn't loop. So, it is almost a circle that gets offset with each loop.
To be fair to the flat earth people (can't believe I'm saying that) they obviously don't think gravity works the way that we think it does. I feel like that should be obvious.
Isn't the ground moving away from you at the edge caused by the planets rotation as the day passes? It's just way more noticeable when the planets like a kilometer thick
It was a bit weirder than that. I was travelling relative to the surface so its rotation wouldn't matter much. It didn't appear to be moving away from me but you may be right - it could be its rotation. What was odd was both my "orbit" and "surface" speeds were wrong, and it seemed as if the terrain was different for both modes!
I think you're right. I was still convinced it rotated along the disk (I ended up changing it to how it is in the video so I could get the sun facing Kerbin)
Okay, after watching that VSause video a while back and now watching this, wow that's crazy how the game handles it perfectly as Michael explained. And yet people still believe the Earth is flat...smh
This is awesome! I'd still like to request a situation in which there's an ice canopy around Kerbin (to see if it's possible to grapple it and then at least theoretically escape it)
I've watched so many videos about the flat earth theory and debunking it, I've never considered the fact that the center of mass would totally be in the middle of the flat earth, which i think would completely change how eartg gravity pulls us. Though I suppose flat earthers beleive that gravity is a hoax anyway.
It actually isn't that complicated! If you take a look at the video I made a few days ago showing how I make my plugins, you can use the OnVertexBuild method to run some code for every vertex on the planet Applying the transformation (just an equation on the X, Y and Z axis) moves a specific point on a sphere to a point on the ellipsoid!
at 7:00 i'm pretty suresince you're so far from the centre that because things further from the centre of mass move faster relatively you're seeing the kerbin-sol orbit in real time or the rotation of kerbin which is more likely
im pretty sure that the ground was freaking out and teleporting because the disc was just the right size so that when you get close to the edge, it switches that section to higher detail. this is done so that when you are landed, the spot where you are is high quality, however the rest of the planet is low quality and it gets lower the further away you are. this usually is not noticable because the change is big when you are far away and much smaller when you are close, the size of the disc was just the right size so that it adds alot more detail because you are very far away from it, but you're really not.
7:10 I think that’s just the rotation of Kerbin. The speed becomes significant at the edge. The way to test this would be to go to the other side, and the ground should come towards the craft instead.
When you asked for flat kerbin plugin I didn't realize you planned to make a video on hollow kerbin
Could I possibly get the data pack you made? I would love to try fixing some bugs and seeing how far this rabbit hole goes?
Yh a data pack download would be cool
you all are dumb, everbody know that the earth is a part of the pizza seasoning that the buyer is GOD
by Google Translate
That's what I call a *hollow-up* video!
As demonstrated in this video, kerbin is already hollow :D
The only thing flat earthers fear is sphere itself.
Underrated comment right here
Clever.
i'm stealing this joke and you can't do anything about it
your pfp says it all
@@GoldballIndustries Yes
I love how all you have to do to completely debunk flat earth is literally just model it lmao
Flat earthers don't even believe in gravity, so they consider this model invalid. Yeah.
@@OrchidAlloy sure they do. Its just terrible and doesn't work.
Ikr
Their physics makes no sense
@@Monarch_Prime FE guy would respond "of course it doesn't make sense! you can't clip through the ground in reality!!!"
@@blinded6502 lol
oh God this is probably your worst war crime yet
helio hi
Oh it’s you Helio hi
hello there helio
Holy shit is that the real heliumcareer
hello helio
I love how this basically proves that flat earth is impossible because the physics are totally broken and the gravity makes no sense and how it’s clearly impossible.
true
😂🖕
They think gravity doesnt exist
@@bifteckrupin1590 That's because they have brains the approximate width of a shelled peanut.
When you put the wrong mushrooms in the Kerbal snack bag.
When you put mystery goo in kerbal snack bag
@@kerbodynamicx472 I think the kerbal might be dead if you did that so be intelligent give them tacos and chocolate bars
@@kerbodynamicx472 Experiment result: "Jebediah Kerman has tasted the goo and he isn't responding..."
25 science
15 transmit
@@Miliradian Experiment result: Jeb's fucking dead.
Would you like to process that data in the mobile lab to receive: 125 science?
i like that squad is finally paying attention to realism. i was sick of seeing kerbin represented as a sphere, rather than a flat planet like the real earth is
so true. but sometimes i just like playing with a sphere. but you simply have to wonder, does kerbal space program even exist? or is it just air program. space doesnt exist
Help me please
The earth is a water cooler
Are you stupid it’s a velociraptor.
im waiting for that one dumbass who doesn't get its a joke... juuust waiting
Breaking news: 9 millon flat earthers suddenly bought a game called KSP
Gold of you to assume that 9 million flat earthers are financially stable enough to even watch this video
KSP cost me $15 and I have all the add ons
I don't think there are 9 million flat Earthers in the world.
randomstring yes there are, there are flat earthers all around the globe
@@Ralphvanderburg Hehe yeah, but surely not NINE MILLION. But they are all around the globe, yes;)
Flat Kerbin Society has members from all around the globe
_I can see what you did there_
LMAO
Wth i though that this channel is a proffesional channel with atleast like 1m subs, i was very suprised to find that you only have 4k. Brother you have earned another sub
Edit: The dislikes are from flat earthers
Yo wtf I noticed it just now by your comment.
As with me.
thanks for reminding me to subcribe
Reminds me of KSP Boffy. I hope this channel blows up
Bruh
Kerbin: *Flat*
Navball: Am I a joke to you?
no
NavPizza
The flat Kerbin scociety is gonna love this one
At 6:30 the lizard people tried to prevent you from going off the edge by extending it underneath you.
Actually I think KSP interpolating between LoD levels and dynamically smoothing edge normals causes the motion effect, and since it's a strong convex curve the lower LoD levels appear below it. It should happen everytime when you're close to surfaces but very far away from the traditional surface level, as Unity desperately tries to decrease LoD.
Seems like it might be a mix of that and the fact that the planet is rotating maybe? Like if the planet is rotating it should have a pretty high velocity out near the edge of that enormous disc.
@@excrubulent4729 I believe that the textures are fixed relative to the surface, so this wouldn't explain the mountains swirving underneath him. It should however create a pretty strong coriolis force, which definitely adds to the illusion of the planet not wanting to end.
@@tacticalassaultanteater9678 I'm just talking about the fact that the mountains seemed to be moving away, that's all.
I think it's a mixed of the texture position information being 32 bit and being stretch causing floating point errors as well lod changes
the ksp devs should make a flat kerbin as a april fools day next year
This would make a great mod.
Me: Can we have the flat earth society
Mom: We have flat earth society at home
Flat Earth Society at Home:
No it trash. Don't have it at home
*_Flat Kerbin Society_*
Glad to see ksp is becoming more realistic
I hope this is a joke xD
The Captain me too
@@Tstahl962 Then why it has 30 likes? Flat earthers are insanely wrong
@@mystcat3 yep they are
I smell his weed. Yeah he's high
"You see things really break down when you start to get higher."
Don't do drugs, kids.
If you showed this to flat earthers they would say you forgot the dome lmao
Ok it’s confirmed Linx is going crazy from lockdown
Cyne mhm
Third opinion: Correct
He went DEEP on flat earth haha
When he tried to land on the back, the squeak followed by a pop killed me.
When this is your first or second video and you thought he was just trolling but then he really does it.
And you start questioning your sanity and reality.
We don't clickbait here :)
You’ve given flat earthers a model to go off of. Wrong as it is, it’s correct to them.
Nah, in their model gravity is always uniformly down relative to the disk, and you can't fly on the other side of the disk
As funny as it would be to debate with one of them, there are very likely no flat earthers who play KSP!
Linx they believe the earth is flat. I think reasoning doesn’t work.
@@bobcatracer you can't reason with someone who has believed a lie all their lives
@@Gameslinx Oh, it is pretty funny, but only if you can stand the appalling dishonesty they resort to. I've dealt with a couple of 'em, and they are more often times than not nauseatingly deceitful. For example, I can already tell you that, no matter how many times you explain it and how simply you do so, these cretins will keep pretending that gravity is somehow aligned with some arbitrary cosmic direction, just so they can mindlessly rant "bud peple in astraila r upside don so hou dey not fall of????!?11/!"
Fuck, I've given one of those cretins a full derivation of Newtonian gravitation using nothing but observations by Tycho Brahe and geometric equations, and _still_ the contemptible little piss-artist kept whining about gravity somehow supposedly pulling people in Australia off the Earth. I swear, these people are personified flies: they have a pathological attraction to horse shit and keep ramming into the same obstacles without a second's worth of thought or learning. Watching them gives me this bizarre mixed feeling of amusement, frustration and depression. Amusement because c'mon, it's classic Dunning-Kruger effect; frustration because I despite lies and straw men and these people are seemingly obsessed with them, and depression because it's hard to accept that people really are _this_ idiotic.
I'll close off with that I consider to be my funniest encounter with one of these idiots. First I asked him: 'if Earth is enclosed by a dome, then why does the atmosphere have a pressure gradient?'
Naturally he had an explanation for this, and by 'explanation' I of course mean the flat earther definition of the word, that is 'a collection of blustering expressions of outright denial'. I then explained to him what happens to bottles of water, sealed bags of potato chips and even human ears when one goes up or down a mountain, and how this clearly indicates a difference in pressure. His response was to do a quick 180 and argue that "it's just aether bands!". Yes, the atmospheric pressure gradient is a consequence of alleged bands in the non-existant aether.
Talk about debating low hanging fruit though. I actually have a clip by flat earth youtuber and first-class fucktard "Nathan Oakley" where he openly admits that he has no idea how to convert meters into kilometers, and when his interlocutor explains that a division by 1000 is all it takes, he objects, blows up and calls his interlocutor "retarded." There's nothing you can do to these people that they don't already do to themselves. Flies, remember? You can swat one, but give it a window and it'll do that on its own.
Anyhow, I don't think I've ever seen Kerbin get _this_ f-'ed up, and I'm a Danny2462 subscriber.
@@theearthisflat3901 Yes, you're speaking for yourself right here.
That was disorienting as hell... but I like it... Just stumbled across jour channel 2 hours ago because of the every ten seconds something explodes, and i'm excited to see a freshly uploaded video :)
Alternate title: "Kerbal Space Program but Kerbin is on Some Serious Drugs"
He just broke every law of reality out there, as well as some that haven't been discovered yet.
4:44 Ladies and gentlemen, we did it. We found the hole in the flat Earth theory.
Best sphere Earth evidence ever.
Did I say sphere? I meant spear.
Dumbass it's my uncle
@@AHHHHHHHH21 ok you know what maybe he's #2 in this regard
The ground moving is probably the result of the game trying to keep Kerbin rotating
5:36 some interstellar shit right there
Linx: *makes kerbal flat.*
KSP: What is a so called... re-a-li-ty?
Holy shit how is this channel not with 2 millions subscribers? This is quality content
I remember I turned my tv on and this morning was on and there was a flat earther so I decided to leave it on. He said mars was a globe because we can see mars from earth. I’m pretty sure you can see earth from mars.
6:15 I think I know what causes the bug. When games map textures, they tend to do that by "cutting" a piece out of the texture map, at a specific coordinate on the texture map. It looks like those coordinates are changing. So the ground has the same shape, but the textures are rolling along.
Edit: Okay so the ground just came out at him, but I think that is a separate bug.
Fun fact: the original law of gravity only works with 2 points. Later it has been proven that a point inside a spherical casing has all the forces canceled out and a point outside a spherical casing has the same gravity as it would if the casing was collapsed into a point at the COM.
What this means is that the disk... doesn't have the same law of gravitational pull and you probably can't even orbit it normally.
An orbit should work the same. Gravity would still act toward the centre of the disk because as you get further out, more and more of the disk is behind you so gravity will act toward all of that mass.
The orbit would stay stable because any deviation created by moving from the side of the disk to the top would be cancelled out by the other half of the orbit - moving from the top of the disk to the side. The orbit may not be entirely circular, though. I'll have to read up on this because I'm just speculating at the moment
@@Gameslinx it will not be circular for sure, but you are probably right about it being stable. It also depends on the angle of the orbit relative to the disk, most likely.
@@Gameslinx I have written a simple python program and the orbit is pretty much the same, but it doesn't loop. So, it is almost a circle that gets offset with each loop.
Looking for angry flat earthers comments
5:02 The breaking ground expansion :)
The glitch on the edges can be explained by the game engine trying to rotate the planets surface.
That terrain moving seems like a 1.9 bug, I believe Danny2462 also experienced this bug during the first time in 1.9
You just popped up on my recommended but you have made my quarantine worth it. With this. Im actually so happy.
Upload this to the forum. Maybe even curseforge. But just upload it.
Agreed. Please. For the love of god. Upload this.
I think Jeb accidentally ate a mushroom 6:16
It needs some elephants standing on the back of a large turtle supporting the whole thing.
An interesting experiment, the part with the plane coming back to the KSC was pretty cool
To be fair to the flat earth people (can't believe I'm saying that) they obviously don't think gravity works the way that we think it does. I feel like that should be obvious.
I think that the edge of the dist is not actually teleporting away as it's just the planet spinning,........................ probably
Isn't the ground moving away from you at the edge caused by the planets rotation as the day passes? It's just way more noticeable when the planets like a kilometer thick
It was a bit weirder than that. I was travelling relative to the surface so its rotation wouldn't matter much. It didn't appear to be moving away from me but you may be right - it could be its rotation. What was odd was both my "orbit" and "surface" speeds were wrong, and it seemed as if the terrain was different for both modes!
Nobody:
Flat earthers: it's historically accurate
Finally someone makes ksp accurate
linx:*bounces* a moment later:*PASS TROUGHT THE TERRAIN*
linx: "it's like i broke it or something"
2020
Finally, brainlets can enjoy rocket science too!
The flying scene reminds me ebically of what megastructures look like from surface
Ringworld Kerbin when
ik it wont work... sigh
If Linx read a bedtime story for me I would have the best sleep in history lmao
That bit about the gravity at the start was way more scientific than I expected. Interesting.
cmon we all know kerbin is flat and is the center of the universe
nice joke 😂😂
Even KSP can show what would happen if the Earth was flat.
That's because Flat Earth is a horrible idea.
Just look at how broken Kerbin became,imagine if that happened to Earth
I knew it! Kerbin was always flat
Cooper falling into a blackhole at 9:56
5:10 "it's like i broke it or something"
God tier thumbnail
Now create a flat Mun and try to land on it.
ksp but kerbin is spinning at x100 its speed
This is why flat earth dosent work
In my speech this was one of the reasons why - Earth would simply crumple back into a ball
I like how ksp just dosent register it and wants nothing to do with it just like normal people are
yeah, a flat disk physically won't work in our Universe, gravity simply won't allow that to happen
6:34 When you're falling to the ground in your dream
The ground was probably going away from you because kerbin actually orbits, and with a disk it is more noticable
I think you're right. I was still convinced it rotated along the disk (I ended up changing it to how it is in the video so I could get the sun facing Kerbin)
Flat earthers be like: yeah to make the earth flat you just need to remove the ocean
You hit 4000!
Like, wtf you reached 3000 just some time ago!
I know right! I'm so happy. Thank you
@@Gameslinx More than 10k subs now! Congratulations!
Go on and you will hit 100k soon.
P.S. Hello from Russia :-)
Okay, after watching that VSause video a while back and now watching this, wow that's crazy how the game handles it perfectly as Michael explained. And yet people still believe the Earth is flat...smh
You've officially done it. You made me say "how the fuck" out loud.
This is awesome! I'd still like to request a situation in which there's an ice canopy around Kerbin (to see if it's possible to grapple it and then at least theoretically escape it)
Honestly a pretty great demonstration on how gravity pulls "in," not "down."
I've watched so many videos about the flat earth theory and debunking it, I've never considered the fact that the center of mass would totally be in the middle of the flat earth, which i think would completely change how eartg gravity pulls us. Though I suppose flat earthers beleive that gravity is a hoax anyway.
HOW THE HELL DID YOU DO THAT? SQUAD NEEDS TO HIRE YOU TO THEIR GAME!!
Also I can’t wait for this small channel to get really popular!! ☺️
For each vertex in the terrain, apply a transformation that takes that vertex from a sphere to an ellipsoid
Linx Ok for some reason that just sounds really cool
It actually isn't that complicated!
If you take a look at the video I made a few days ago showing how I make my plugins, you can use the OnVertexBuild method to run some code for every vertex on the planet
Applying the transformation (just an equation on the X, Y and Z axis) moves a specific point on a sphere to a point on the ellipsoid!
I told you i was right, KERBIN IS FLAT
Dear linx,
thanks
sincerely,
me
My sister's hot
Alex Towers nice
@@ketch10 It's a Dear Evan Hansen reference 😂
Edit: typo
@@alextowers7564 uh ok...
linx said youre welcome i think
You successfully merged Flat earth theory with hollow earth theory, who would have thought they were one in the same.
Wow there’s been such a spike in ksp content I love it
6:35 *Ah yes The Pac-man effect*
Epic! I've wanted this for years!! Haha, well done!
the ground jerking around like that looks very much like floating point precision going haywire in the extreme situation youve made
I really like these videos where you mess with KSP
the flat kerbin society was right....
What a madlad...
William Aldredge ikr
I think this one is your most cursed video yet
*zips up hazmat suit* *enters comment section*
This video doesnt have enough views. Good stuff!
I’m surprised that cats haven’t pushed every Kerbal off the edge
Well there is literally nothing other than kerbals there lmao theyd end up accidently pushing eachother
Now thats what i call proper and accurate space simulator.
I cant wrap my head around the idea of looking at this and thinking "yeah thats better much more like real life"
Bro, I am glad that I joined you before you get massive
I have to admit I was hoping to see the nose of the plane sticking up through the runway... lol. Very well done!
You just gave the Flat Kerbin Society more material to work with.
at 7:00 i'm pretty suresince you're so far from the centre that because things further from the centre of mass move faster relatively you're seeing the kerbin-sol orbit in real time or the rotation of kerbin which is more likely
This channel is underrated
i will literally go back in time to update the Geneva Convention to include this so it never happens.
Maybe that's why I renamed my channel, huh? You'll never stop me
im pretty sure that the ground was freaking out and teleporting because the disc was just the right size so that when you get close to the edge, it switches that section to higher detail. this is done so that when you are landed, the spot where you are is high quality, however the rest of the planet is low quality and it gets lower the further away you are. this usually is not noticable because the change is big when you are far away and much smaller when you are close, the size of the disc was just the right size so that it adds alot more detail because you are very far away from it, but you're really not.
7:10
I think that’s just the rotation of Kerbin. The speed becomes significant at the edge. The way to test this would be to go to the other side, and the ground should come towards the craft instead.
6:38 godammit dio stop putting the plane away from the ground
Wow, over 300 subscribers more in 12h. Congrats on 4k!
Thank you!