Can a Tesla Valve stop a MEGA TSUNAMI in Cities Skylines?

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  • Опубликовано: 25 ноя 2024

Комментарии • 4,9 тыс.

  • @YouTube
    @YouTube 2 года назад +11714

    gaming but make it ✨ educational ✨

    • @NukaCole7
      @NukaCole7 2 года назад +1483

      A youtube comment with no reply’s and 4 likes? Time to claim my spot. Hi youtube! Hello future repliers!

    • @kaz2499
      @kaz2499 2 года назад +684

      Hmmm, the overlords.

    • @Mistermat2HD
      @Mistermat2HD 2 года назад +160

      Hello RUclips. Greetings from 2022.

    • @dragameryt7221
      @dragameryt7221 2 года назад +59

      Yo wassup yt

    • @AstronomerKSP
      @AstronomerKSP 2 года назад +6

      Oh hi youtube! 3===========D~

  • @AdamSmith-kq6ys
    @AdamSmith-kq6ys 2 года назад +8534

    A couple of points to note: Tesla valves aren't straight, they kink as they go along to force flow into one of the traps - you could model this by making one of the arms twice the length of the other and then alternating them; Also, Tesla valves are _one-way_ - should be perfectly feasible for the river to drain through the Tesla valve even while it stops the tsunami.

    • @JoSSeSSRMBlues
      @JoSSeSSRMBlues 2 года назад +126

      thought the same :D

    • @England91
      @England91 2 года назад +274

      @@JoSSeSSRMBlues also they need to be offset from each other

    • @Th3BlackLotus
      @Th3BlackLotus 2 года назад +300

      Tesla valves are 2 way valves. One way allows for "free flow", when the flow is reversed, the pressure is reduced due to the design. It doesn't stop it completely, it just REALLY reduces it.

    • @juanc1919
      @juanc1919 2 года назад +414

      i skipped through the entire vid because he did it wrong, we will wait until he does an actual tesla valve

    • @meadj2
      @meadj2 2 года назад +103

      I'd also be curious to know how much of the reduction in the current design is solely due to the first set of walls blocking/reflecting 2/3 of the initial wave. it's not really in the spirit of a "Tesla Valve" since it's not redirecting the water. merely blocking it like any other wall.

  • @patconner2638
    @patconner2638 2 года назад +1842

    Some minor pedantry: this design is a baffled suppressor, not a tesla valve. A tesla valve doesn't have any single straight line through the valve. Then again... I doubt this game's fluid sim could tell the difference. Excellent video either way

    • @knobgobler2639
      @knobgobler2639 2 года назад +55

      its fluid through a canal rather than a tube anyway so the compressed fluid would mostly just make water level higher rather than a faster flow.

    • @danielchan1668
      @danielchan1668 2 года назад +64

      Maybe if we comment enough he'll redo this with a real Tesla valve.

    • @mohammedalnayar
      @mohammedalnayar 2 года назад +20

      Ikr?? I only pressed on the vid to see if anyone noticed xD

    • @rrastetter
      @rrastetter 2 года назад +7

      My thoughts exactly

    • @r0bz0rly
      @r0bz0rly 2 года назад +3

      don't care didn't ask

  • @SamiO-w2j
    @SamiO-w2j 2 года назад +9951

    i love how nicola tesla created this amazing thing and here we are, making toasters that can imprint an image of whatever you want on your toast

    • @amythistxue1
      @amythistxue1 2 года назад +330

      yeah selfie toasters seem more like an Edison thing than a Tesla one

    • @jonathan100yearsago
      @jonathan100yearsago 2 года назад +130

      Well....i love my toast with strongest shape imprinted on it...so it's a win

    • @Aervial
      @Aervial 2 года назад +78

      @@amythistxue1 edison stole his inventions

    • @SamiO-w2j
      @SamiO-w2j 2 года назад +34

      @@jonathan100yearsago ah ys, a fellow strongest shape supporter

    • @Cyberdragunz
      @Cyberdragunz 2 года назад +105

      Honestly, if it wasn't for Edison making Tesla's life a living hell, a lot more of Tesla's work would probably have come to fruition. A lot of it would have remained theoretical still I'm sure, but the man had a brilliant mind, and it's a shame much of his work was lost.

  • @Bozemanjustin
    @Bozemanjustin 9 месяцев назад +131

    19:43 Tesla valves are offset so the water constantly fights. Why did you make yours completely symmetrical

    • @XXX-XX-X-X
      @XXX-XX-X-X 2 месяца назад

      Good in theory but it wouldn’t be a strong engineered structure, though. Needs to be shaped like a 🍆

    • @lukitensen
      @lukitensen Месяц назад

      because that isn't a tesla valve, it's just cock and balls with "tesla valve" name on it

  • @OffGriDDD
    @OffGriDDD 2 года назад +2056

    5:25 Flawless design. Absolutely flawless.

    • @PlagueRichterian2
      @PlagueRichterian2 2 года назад +57

      FLAWLESS "hotdog" design

    • @paulmuindiwilliam2945
      @paulmuindiwilliam2945 2 года назад +102

      @@PlagueRichterian2 and he called the end the tip :)

    • @Atlas-tv9jb
      @Atlas-tv9jb 2 года назад +77

      The way I really thought he was being serious even though he does this every video 😭

    • @HeyHeyHarmonicaLuke
      @HeyHeyHarmonicaLuke 2 года назад +44

      @@paulmuindiwilliam2945 6:50 he calls the passageway 'the shaft'

    • @The-Slow-Dude
      @The-Slow-Dude 2 года назад +1

      Ikr

  • @storminmormin14
    @storminmormin14 2 года назад +1112

    I think the way this game simulates this has much more in common with the wave dynamics of light. You should make a diffraction grating or double slit or some other optical thing to see what that does.

    • @J4J0
      @J4J0 2 года назад +37

      YESSSSS!!!

    • @WouterVerbruggen
      @WouterVerbruggen 2 года назад +67

      Yeah the game doesnt seem to have any sort of viscosity or proper conservation of mass and momentum in it. Though maybe that doesn't matter at this scale, fluid physics is not my field

    • @kerbodynamicx472
      @kerbodynamicx472 2 года назад +25

      Using the destructive interference of waves to stop a tsunami!

    • @knobgobler2639
      @knobgobler2639 2 года назад +25

      The tesla valve involves fluids in a tube, a compressed space filled with water. In this trench the water can still be displaced upward so you should never get a significant increase in speed so long as the extra volume of water can be displaced. in other words you compressed horizontal space just to fill vertical space while if it were going through the actual valve, it would have no added area to be displaced to and thus go faster.

    • @notsobreadd
      @notsobreadd 2 года назад +1

      @@Call_Upon_YAH god ain’t real bro

  • @protoborg
    @protoborg 2 года назад +1351

    Each "lobe" of the valve should be offset from the next. Thus, the flow is forced to enter one of the lobes. The way you have it it is not forced to enter a lobe. The point at which the lobe feeds back into the main channel is the point at which the next lob branches off on the other side. So you have a series of V's that feed into U's that lead back into the main channel.

    • @darrinjones9387
      @darrinjones9387 2 года назад +35

      I was going to suggest that.. offset the lobes

    • @Justlookitupplease
      @Justlookitupplease 2 года назад +63

      Same, I mean the offset valves are the magic of the whole thing.

    • @hectorwillis9703
      @hectorwillis9703 2 года назад +8

      Ahh yes lobes

    • @Checkered_Everything
      @Checkered_Everything 2 года назад +6

      @@hectorwillis9703 fillipian lobes

    • @ivanaslan24
      @ivanaslan24 2 года назад +34

      Came to make the same complaint. This is not a Tesla valve lol

  • @jans1982
    @jans1982 Год назад +36

    Physics of the game is right. The speed would be faster in a closed pipe. Some of the energy became kinectic and some became potential.

  • @robertstryjak1973
    @robertstryjak1973 2 года назад +936

    When RCE fools you for a moment with engineering talk before revealing he once again drew the strongest shape. I guess I really should have seen that coming.

    • @timobensch3904
      @timobensch3904 2 года назад +91

      yup, took me off guard I admit. I literally face palmed when I saw what he had done once again lmao

    • @GummieI
      @GummieI 2 года назад +32

      I mean at least from around 4:00 it was super obvious to me really what he was doing there

    • @RealCivilEngineerGaming
      @RealCivilEngineerGaming  2 года назад +232

      I'm glad some of you are still falling for it 😅

    • @obijankenobi3162
      @obijankenobi3162 2 года назад +11

      @@RealCivilEngineerGaming should have known better

    • @CasperTheV
      @CasperTheV 2 года назад +19

      The moment he made the tip I knew it was gonna happen

  • @romanmorozov6974
    @romanmorozov6974 2 года назад +276

    9:45 The formula A1 * v1 = A2 * v2 (for an incompressible fluid like water we can ignore density) works only in one directional motion. When the canal narrowed, if the only direction that the water can go is left, then yes your velocity would have increased. However, the water was able to move upwards, meaning your cross section area of the water flow pretty much didn’t change, which is why you see no change in velocity

    • @c_n_b
      @c_n_b 2 года назад +6

      Thank you! 😊

    • @ImpendingJoker
      @ImpendingJoker 2 года назад +16

      Yep. Put a lid on it, to force a pressure increase in the louvers. The resulting compression would then slow the overall velocity of the wave.

    • @alexsmith5047
      @alexsmith5047 2 года назад +2

      Exactly what I was thinking

    • @cheeesesforsure
      @cheeesesforsure 2 года назад +2

      Wouldn't you expect at least some increase of velocity through the open section since going up requires pressure against gravity?

    • @Kepler444f
      @Kepler444f 2 года назад +2

      @@cheeesesforsure Forgot that the game is 3D not 2D

  • @Mr.GameBoy69420
    @Mr.GameBoy69420 2 года назад +916

    5:23 - Yep, totally normal. Nothing suspicious going on here. 😂

  • @BosonCollider
    @BosonCollider Год назад +6

    In order to wrok, you need to make each step asymmetric. The one that takes the straight path must expand so that it travels more slowly, while the one that takes the bendy path must contract so it speeds up and makes it to the crossing point at roughly the same time

  • @DanielFSmith
    @DanielFSmith 2 года назад +170

    Regarding water flowing faster in narrower channels: Bernoulli's principle only applies to incompressible fluids. Your tidal wave is not height constrained, so the wavefront is highly compressible. You would have to fill in a rigid roof on the strongest shape and prevent it from expanding when the fluid gets excited.

    • @coxmania1
      @coxmania1 2 года назад +18

      fina fuckingly someone is telling him this game is fucking 3D so the water just goes higher instead of going faster duh!

    • @EmanLannehc
      @EmanLannehc 2 года назад

      but is that really the case though? even if this was a tubular system, wouldn't the excess pressure just push more water through the middle instead of accelerating the lateral waterflow? The only way I can see this work out, is because the waterflow in the middle gets slowed down because the diameter of the middle channel actually increases. contrary to that the sidestreams' diameter does not change after the point of entry.
      Thoughts?

    • @NotCubes
      @NotCubes 2 года назад +4

      Given a incompressible fluid, which water is for the most part, and a rigid pipe, that's exactly the same. The water has a certain speed at a certain cross section, which means that the same volume flows through it every unit of time. That is called its volume flow (there is also mass flow, but our water here is incompressible, so it's the same in this model). That volume flow stays the same through the whole system, even if the diameter of the pipe gets smaller or bigger. Imagine a cylinder of water travelling through the pipe at its flow speed, the volume of the cylinder is the volume flow, and the height of the cylinder is equal to the speed. So if the cross section of the pipe gets smaller, the cylinder has to get longer to keep the volume the same. The speed of the water has increased. For a wider pipe it's the same principle, but it slows instead.
      The water is trying to push more water through the system, but the only way it can do this is by speeding up.
      Daniel here is correct, since the diameter of the water can change, it will just do that, and won't speed up or slow down. What was build here isn't a tesla valve, cause it won't work properly in an open system. It's more like a gun silencer, taking as much energy out of the wave a possible.

    • @vincee7389
      @vincee7389 2 года назад +1

      Thought the same. Maybe he is an architect after all😳

    • @cd14623
      @cd14623 4 месяца назад

      @@NotCubesso fluid mechanics was my weakest class in undergrad, but does the fact that the tidal wave is essentially an impulse instead of a constant flow rate have anything to do with this? Like the water looks like it’s being simulated as a wall of point masses that is slowly losing velocity and getting deflected by the walls of the constriction instead of a liquid being compressed

  • @clashtwo5066
    @clashtwo5066 2 года назад +1544

    For a not-Tesla-valve valve, it functioned exactly as expected.

    • @jaden2790
      @jaden2790 2 года назад +154

      lol im not even an engineer and i realize that isn't a tesla valve. in fact its not a valve at all.

    • @liamcooper6721
      @liamcooper6721 2 года назад +105

      Yes, I must say it performed as flawed as expected. Left a nice straight "red carpet" for the water to continue unimpeded. This "Engineer" has tarnished the great name of Nichola Tesla

    • @yeetabix2752
      @yeetabix2752 2 года назад +115

      @@liamcooper6721 you mean Nikola Tesla? if you're gonna say he's tarnishing the name at least spell it correctly.

    • @liamcooper6721
      @liamcooper6721 2 года назад +31

      @@yeetabix2752 Yep, fucked that right up didn't I... Can't believe I missed that when I typed it. Either way, its all a bit redundant now as he has made it properly in the new video

    • @lufcwls
      @lufcwls 2 года назад +25

      He’s s civil engineer after all, cut him some slack.

  • @blue13rain48
    @blue13rain48 2 года назад +651

    That moment when he tries to engineer a tesla valve, but instead architects a tall wall.

    • @JosejuanBlanco10
      @JosejuanBlanco10 2 года назад +80

      No he accidentally made a suppressor for a gun

    • @i.c.y.
      @i.c.y. 2 года назад +14

      A tall male member at one point

    • @bshinn4884
      @bshinn4884 2 года назад +6

      @@JosejuanBlanco10 lol yeah he made baffles 🤣

  • @mito88
    @mito88 Месяц назад +9

    5:24 you got balls

  • @josedan98
    @josedan98 2 года назад +160

    I think the physics are actually correct, what you expect applies for sealed pipes, where a reduction in area increases the speed and reduces the pressure. In this case most of the water is at atmospheric pressure-ish, so we won't see the effect of dynamic forces. What we saw in the area reduction example was an increase in the head (height) of the wave, which can occur as there are no volume constraints.

    • @MurdocK-BR
      @MurdocK-BR 2 года назад +16

      That and also, he's expecting steady-state flow behavior in an unsteady flow simulation.

    • @57thorns
      @57thorns 2 года назад +7

      Yes, and we also saw a lot of reflected waves back, just as I suspected there would be. The water that "disappeared" was on its merry way back to the ocean.

    • @DJsTeLF
      @DJsTeLF 2 года назад +9

      For what it's worth writing any comment online: what he said is correct according to Navier-Stokes equations for any fluid, any reduction in the area through which there is constant flux will result in an average velocity increase. The gradient of atmospheric pressure caused by gravity leads to a phase-change boundary. That's the top of the theoretical pipe. Conclusion stands; the water **would** speed up in real life.
      Yours truly, a physicist.
      Edited for clarity.

    • @johonn
      @johonn 2 года назад +1

      @@DJsTeLF If you allow the height of the wave to increase, then is there really a reduction in the flux though?

    • @57thorns
      @57thorns 2 года назад +7

      @@DJsTeLF The problem of course is what situation those equations model.
      If you have a continuos flow rate, then (trivially) the speed will increase, regardless if we have on "open top" situation (where the fluid will rise before reaching a steady state) or a fully restricted pipe.
      But what happens when we have a "blob" of fluid moving, and it meets the resistance of the angled walls? The full body of the water will be subject to a net force opposite to the direction of movement (it is probably more relevant to speak of movement as this is not a steady flow). Some will be reflected back, some will continue forwards:
      It is not immediately obvious what speed the fluid getting through will have, or how much of it will get through, depending on the angle of the walls.

  • @steviousmusic
    @steviousmusic 2 года назад +190

    I love how dramatic his intros are and how anticlimatic and funny the video afterwards is xD I never regret subbing

  • @Blackraven6
    @Blackraven6 Год назад +267

    I think the main problem of this one is the fact that it's just too cramped. There should be that 180 degree turn. The whole point of Tesla valve is that you redirect waterflow without basically loosing the flow speed (well, as much as you can) and that redirected flow fighting the main flow slowing it down. I guess you understand it now judging by a small preview I see on the right of this commen.t

  • @hashtagPoundsign
    @hashtagPoundsign 2 года назад +709

    Your tesla valve is too symmetrical, something an architect would design.

    • @UnitSe7en
      @UnitSe7en 2 года назад +79

      It's even full of 60/40 angles.
      Typical architect.

    • @bzipoli
      @bzipoli 2 года назад +33

      we got him boys

    • @SpamSucker
      @SpamSucker 2 года назад +30

      Nonsense… it is architects that shun symmetry, making engineers’ lives more miserable!

    • @Kira_Laeloria
      @Kira_Laeloria 2 года назад +50

      @@SpamSucker this design of a "valve" makes everyone miserable, because its not an accurate Tesla Valve.

    • @Democracyofficer-sleeper
      @Democracyofficer-sleeper 2 года назад +2

      >:(

  • @tackytrooper
    @tackytrooper 2 года назад +529

    I love how eager the cars are to drive into the water. Boss be like: "So you're still coming in, right?"

    • @Yora21
      @Yora21 2 года назад +30

      There are countless video collections of people slowly driving cars into water.
      Totally realistic.

    • @Atheist7
      @Atheist7 2 года назад +9

      @@Yora21 fact checked: TRUE

    • @rustyhowe3907
      @rustyhowe3907 2 года назад +2

      True to life in every way imaginable.

    • @parasharkchari
      @parasharkchari 2 года назад +5

      This is very much the reality. I lived in Houston during Katrina, and the day that my area saw the worst flooding, my boss at the time (I was working at a small startup run by a colossal idiot) still called all of us and asked if we were thinking of coming into work.

    • @Pierce1987
      @Pierce1987 2 года назад +1

      Gotta make that money.

  • @stonemeep4202
    @stonemeep4202 2 года назад +78

    I know that you probably won't see this but I've been going through a lot this year and my declining mental health isn't helping. I'm in college right now for engineering and I considered dropping out completely. But your videos have motivated me to keep pursuing to be an engineer and they also cheer me up by showing just how cool engineering can be. I just wanted to thank you.

    • @lunaticbz3594
      @lunaticbz3594 2 года назад +19

      If your mental health declines too much you could always consider becoming an architect.

    • @MrSodetv
      @MrSodetv 2 года назад +5

      Keep strong mate, every engineer (me too) considered dropping at least once, but is motivation that keeps us afloat. Always focus on what makes you happy, motivated, take your time and put mental health as your priority.

    • @DPSVEGAS
      @DPSVEGAS 2 года назад +4

      Don’t stress man! Be sure to take time to focus on yourself. Engineering courses are no joke and I fully relate to that stress you are feeling. I started out in ME but switched to ISE, I learned that I didn’t like ME as much as I thought/ the courses were just not interesting enough for me to be mentally engaged and happy. If you really feel like you are drowning in work/ without happiness, maybe consider changing your type of engineering to see what you feel fits best for you! Thankfully, there are tons of different types of engineering majors and pathways. Now that I’m graduated, had time to apply to companies, and get some real work experience; I learned most places/firms don’t really care what engineering major you had, they just wanna see that you can learn, problem solve with a team, and be personable.

    • @protoborg
      @protoborg 25 дней назад

      Too bad RCE is not much of an engineer. If he were, he would know that in an open channel the velocity of the wave front is unaltered by narrowing the channel. Fluid dynamics like he is expecting only occur in a pipe or tube where the total volume must remain constant. Since the open channel allows the water to rise thus the increase in speed is transformed into increased depth.

    • @NRosetheman
      @NRosetheman 8 дней назад

      @@protoborgIt doesn’t matter if RCE is an engineer or not

  • @werd3426
    @werd3426 Год назад +3

    This video is enough proof of him being an engineer
    Is the contraption finished?
    Yes!
    Does it do everything as we intended?
    No..
    Does it get the job done?
    Yes!
    Amazing!

  • @galactose_fructosemonosacc343
    @galactose_fructosemonosacc343 2 года назад +338

    Funnily enough, the valve shown in the beginning of this video looks exactly like vein valves. The flaps are there to prevent blood from flowing backwards

    • @Alkis05
      @Alkis05 2 года назад +27

      vein valves have movable parts. Tesla valves are fixed. They are conceptually very different.

    • @dhayes5143
      @dhayes5143 2 года назад +22

      @@Alkis05 No Tesla valves were deployed in the making of this video.
      Galactose is right, these look pretty similar to vein valve, except for being entirely rigid. Moving 'parts' is a bit of a misnomer when every piece grows fluidly out of every other piece. x)

    • @galactose_fructosemonosacc343
      @galactose_fructosemonosacc343 2 года назад +1

      @@Alkis05 well I didn't know that, I'm just sharing the knowledge I have from what I've seen at least

    • @wobblyboost
      @wobblyboost 2 года назад

      There is no human invention of use that did not directly copy nature.

    • @Alkis05
      @Alkis05 2 года назад +2

      @@wobblyboost That is BS, unless you have a really general and vague definition of "copy", like saying a plane is just a 'copy' of a bird, which it is definitely not.

  • @neamanja
    @neamanja 2 года назад +1503

    Imagine how well would a tesla valve work if he actually made it in the game

    • @theNimboo
      @theNimboo 2 года назад +420

      Seriously pissed me off so much. Dude was just too lazy to make the real freaking valve. Instead he creates some abomination that he keeps calling the tesla valve but is really who the fuck knows what lol

    • @Justlookitupplease
      @Justlookitupplease 2 года назад +71

      @@theNimboo this man feels my pain

    • @michaelallen2971
      @michaelallen2971 2 года назад +8

      @@Justlookitupplease lol

    • @visassess8607
      @visassess8607 2 года назад +71

      @@theNimboo If this is enough to piss you off then you need to relax.

    • @Vagabond820
      @Vagabond820 2 года назад +37

      I was like, but theirs a clear central channel.

  • @philips3825
    @philips3825 2 года назад +172

    5:19 “bracing piers”…. then got me spitting coffee laughing. Ah thank you for that one

    • @spazzmalone
      @spazzmalone 8 месяцев назад

      I saw hairy balls on a long schlong with a tsunami moving up the shaft at 6:55 ish.

    • @adriankoch964
      @adriankoch964 6 месяцев назад +5

      Kinetic energy is stored in the bracing piers.

    • @weswatson5340
      @weswatson5340 5 месяцев назад

      @@adriankoch964🛫✈️✈️✈️

    • @xXxJSCOTTxXx
      @xXxJSCOTTxXx 4 месяца назад +4

      I got kicked in the bracing piers once. They definitely absorbed the kinetic energy... 😢

    • @BossdBs-o6p
      @BossdBs-o6p 4 месяца назад

      Bruh the bracing piers look like a penis

  • @thatotherguy3756
    @thatotherguy3756 Год назад +3

    I was watching that thinking "oh yea thats cool, suport for 90° corners with pillers and I guess a round city is something you can do... oohhhh"

  • @sperzieb00n
    @sperzieb00n 2 года назад +88

    makes me wonder how that design would do in timberborn, since its water simulation does seem to handle volume as well as velocity

    • @cathygrandstaff1957
      @cathygrandstaff1957 2 года назад +4

      Good question, could RCE save the Timberborners from a tsunami?

    • @Tachy-yi9re
      @Tachy-yi9re 2 года назад +6

      This simulation is actually more accurate than his logic. The reason the velocity doesn't change is because it's a canal and not a pipe. Pressure becomes depth instead of velocity.

  • @relei
    @relei 2 года назад +17

    7:40 no need to apologize, I was hoping you would do that

  • @johnmiksa3568
    @johnmiksa3568 2 года назад +35

    This dude just trolled us this whole video just to draw a weenier.

  • @Boredofmostofit
    @Boredofmostofit 9 месяцев назад +14

    So basically: Tesla invented the foundation for gun silencers? 😮

    • @gavinpowell4607
      @gavinpowell4607 4 месяца назад

      Yes.

    • @itsdabees
      @itsdabees 2 месяца назад +1

      It's slightly different dealing with expanding gasses versus flowing water, but the principles are essentially the same so I guess he kinda did.

    • @Fo4assaultriflefan92
      @Fo4assaultriflefan92 9 дней назад

      No thats Milton reeves and Percy maxim

  • @au51emu
    @au51emu 2 года назад +217

    It would have been cool if he'd built a tesla valve

    • @Retaferyr
      @Retaferyr 9 месяцев назад +12

      Exactly what I was thinking

    • @imperfectclark
      @imperfectclark 7 месяцев назад +17

      he even shows the patent blueprint -- conspicuously different than his design. he wouldn't have needed such high walls.

  • @ChengTeoh
    @ChengTeoh 2 года назад +49

    So this is what happens to a certain part of the human body when it takes on too much water on a massive scale.
    Glad that you added the meatus.

    • @EEEEEEEE
      @EEEEEEEE 2 года назад +1

      ‎‎‎‎‎‎‎‎‎E‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎

    • @datechboi
      @datechboi 2 года назад +1

      @@EEEEEEEE E

    • @Herobrinegrn1
      @Herobrinegrn1 2 года назад +1

      @@EEEEEEEE EEEEEEEEEEEEEEEEEE

  • @erumaayuuki
    @erumaayuuki 2 года назад +81

    I'm sorry to say it Matt. Although you're a great engineer, you kinda try to use 2D solutions in a 3D environment. A venturi will speed up the flow, but not if there is still other places for your fluid to go (like up)...

    • @juanc1919
      @juanc1919 2 года назад +7

      that isnt what went wrong, he built the valve incorrectly.

    • @erumaayuuki
      @erumaayuuki 2 года назад +2

      @@juanc1919 also, but I'm mainly talking about why the fluid didn't speed up

    • @RealCivilEngineerGaming
      @RealCivilEngineerGaming  2 года назад +34

      Even with open channels a narrower channel will increase flow velocity! But yes, Tesla Valves aren't meant to be open channels I agree there!

    • @erumaayuuki
      @erumaayuuki 2 года назад +1

      @@RealCivilEngineerGaming Ah fair enough. But maybe not so much with tsunamis 😅

    • @michaels.3709
      @michaels.3709 2 года назад +6

      The 3rd dimension here isn't entirely unconstrained because the fluid is in a gravitational field. Because it takes additional work to push the fluid higher (as opposed to sideways, parallel to the surface), you'd see both an increase in height and an increase in velocity.

  • @jpkjnn6733
    @jpkjnn6733 7 месяцев назад +12

    Sure doesn't look like a tesla valve.

    • @J-storme
      @J-storme 5 месяцев назад

      Ur dumb

  • @joelmcloughlin5683
    @joelmcloughlin5683 2 года назад +118

    The bracing piers were a nice touch
    I think there needs to be little bridges going in weird directions, like a veined network over the canals

    • @ivar5021
      @ivar5021 2 года назад +13

      Thank you for this. I didn't want to be the only one.

  • @JiveHundred
    @JiveHundred 2 года назад +60

    there shouldn't be a single large path down the middle, the valve should alternate channels and allow a single main ess-curved route

    • @joshuacottenham9149
      @joshuacottenham9149 2 года назад +2

      While he's focused on the channel i cant help but notice the main flow is just running straight down the runnway instead of into the runways.
      I hope he find a better way to express this mechanism and makes a vid about it. Definitely can redeem himself

    • @Dreddip
      @Dreddip 2 года назад +3

      As an engineer you'd think he'd want to recreate as accurately as possible. I'd say he missed a major design feature of directing the flow into the chute/channel of the next stage as in the Tesla design. I'm starting to think that he's an Architect playing an Engineer on YT 🤣

  • @claytontaylor8212
    @claytontaylor8212 2 года назад +92

    5:29 bro...

  • @WatchMeWatchStuff
    @WatchMeWatchStuff 19 дней назад +1

    Dude makes this whole video and then completely botches the actual shape of a tesla valve lol
    Still fun to watch

  • @kullen2042
    @kullen2042 2 года назад +54

    I'm not sure if the wavefront would actually slow down IRL, because the wave is not like a 2D-fluid or something. It can get bigger or lower which is not possible for 2D fluids (or confided 3d fluids for that matter). So I think that reducing the height of the wave is actually the more realistic way of reducing the energy of the wave. I wouldn't really expect the group velocity to change that much in this context.
    Perhaps in other words: As far as I understand, the tesla valve is primarily designed to stop a constant laminal flow. A tsunami however is a singular wave-packet, which is also not really confined to the tesla valve like a 2D fluid would be. So it still makes sense for the valve to reduce the wave packets energy, but for me it doesn't make intuitive sense to change the dispersion of the water waves and thereby change the velocity of the packet. (I would never expect a wave of lower energy to be slower, I would always expect it to have a lower amplitude.)

    • @zeyogoat
      @zeyogoat 2 года назад +2

      That's what I was thinking too: If unconstrained, the colliding transverse waves would merely superimpose (e.g. displace upwards) because they have the dimension to do so. Not having realistic fluid velocity dampened (heh) this simulation, but I was still entertained and learned something.

    • @Aniaas1
      @Aniaas1 2 года назад +3

      @@zeyogoat true but the water here isn't unconstrained - the fluid is subject to gravity, so you would expect some velocity increase because at some point it will be easier to go sideways than lift all the water above

    • @DJsTeLF
      @DJsTeLF 2 года назад +3

      I dont have much more time or energy to comment so I'll just say this: you guys have written a lot of words without any references or mention of the pertinent mathematics. What Matt said is correct according to the Navier-Stokes equations. Yours sincerely, a physicist.

    • @kullen2042
      @kullen2042 2 года назад +5

      @@DJsTeLF navier-stokes is usually for a hardly confined liquid.
      and i dont have much time either, so i just dumped my thougths instead of writing a thesis about it. sincerly, a fellow physicist.

    • @ChristofferFlensburg
      @ChristofferFlensburg 2 года назад +1

      Yep. The "narrow --> faster" principle comes from the fluid not being compressible, which is not true for this system. The wave pushed through a narrow gap just grows taller to carry the same amount of water through the gap at the same speed. It seems it propagates like a 2D wave, with reflections and the spherical waves out from the "point source" after the gap. So rather than modelling the game tsunami as a 2D fluid, it would probably be more accurately modeled as a 2D wave. Which is probably also more similar to how it'd behave in reality.
      I get a bit "hammer seeks nail" vibes from this: RCE knows a bit hydrodynamics, so he pretends the system follows hydrodynamics principles without really considering if his model actually applies.

  • @danialloganathan2803
    @danialloganathan2803 Год назад +273

    Would have been nice to have a second empty canal with no wall to compare the height of the tsumani

    • @ddnava96
      @ddnava96 2 месяца назад

      Would have been nice to have a tesla valve

  • @JoshuaNicoll
    @JoshuaNicoll 2 года назад +48

    There is a mod for the cities game that lets you use the edit level terrain tool settings in game, it has much more options and lets you change sea level, great water sources et cetera. It's called Extra Landscaping Tools

  • @SetllaEdie
    @SetllaEdie 2 месяца назад +1

    Never regret. If it's good, it's wonderful. If it's bad, it's experience.

  • @gaussmanv2
    @gaussmanv2 2 года назад +59

    You can do this with either a maze or you have interlocking "teeth" coming off the wall to the middle. The teeth can be well spaced out and then put a bowl at the end. It'll speed the water up, but it drains a lot of pressure.
    Also, it would be cool if someone were to actually make a tsunami simulation game. You could probably do some simplified version of a CFD program. It won't be super accurate, but you're also not using it to sign off on a design.

    • @llspeedup9930
      @llspeedup9930 2 года назад

      i want to do something like that but 2d. basicly you have a village in a river cause an achitect thought it would look good and you place defenses to defend.

  • @ThreeGuysOneBucket
    @ThreeGuysOneBucket 11 месяцев назад +9

    Skip to 17:53 for the test!

  • @jarkkopolicarpio2965
    @jarkkopolicarpio2965 2 года назад +11

    5:14
    RCE: *Explaining engineering*
    Me: *Taking notes for college*
    RCE: *Reveals the strongest shape*
    Me: *Facepalms*

  • @atrumluminarium
    @atrumluminarium 2 года назад +68

    For the velocity to increase, your channel needs to have a "lid" to keep the maximum height constrained at a constant value. With varying height, the rate of fluid flow is still changing but it is doing so by a change in mass per unit length rather than by a change in velocity
    The game is actually simulating correctly I think

  • @stevecntower
    @stevecntower Год назад +5

    19:00 Blender has some nice water simulations too

  • @hydroelectriclyre2775
    @hydroelectriclyre2775 2 года назад +32

    i think the water might have been programmed as effectively massless, behaving more like light wave interactions rather than matter interactions

    • @knobgobler2639
      @knobgobler2639 2 года назад +6

      Nah, the dork just doesn't understand the difference between a channel and a tube. Compression in a channel will raise water level rather than speed it up. The wave changes are exactly what should happen.

  • @gbornitz
    @gbornitz 2 года назад +14

    I believe, an important feature of the tesla valve is, that the water flows back into the main stream, blocking it. But in this case, the main wave was faster than the waves at the side, neglegting this advantage. So with an extra curve for the main wave in order to match the distance traveled by the second wave, this walve should become even more effective.

  • @daspec
    @daspec 5 месяцев назад +3

    Now we need a time machine to take this design back to ATLANTIS

  • @朕是神
    @朕是神 2 года назад +65

    Remidner that all those hydraulic theories (the ones you're thinking of, I think) and tesla valves are for when it's a tube that is filled all the way, without a vertical dimension for the fluid to go when pressure builds up. That's why the velocity isn't changed much; water surface wave group velocity is only roughly dependant on the depth, not wave amplitude or whatnot.

    • @liamcooper6721
      @liamcooper6721 2 года назад +3

      something he never had to worry about with his "$1000's" software.

  • @Mudboy44
    @Mudboy44 2 года назад +79

    I can’t wait to aggressively explain a Tesla valve to my friends and family

    • @OminousPinapple
      @OminousPinapple 2 года назад +14

      Well if you take this video as an example you'll be explaining it wrong

    • @knobgobler2639
      @knobgobler2639 2 года назад +4

      @@OminousPinapple yes, first of all this is a canal and not a tube like how a tesla valve should be, so any compression of water is just gonna raise water level rather than speed water flow. Engineer needs to restudy his physics a bit.

    • @xGolBLiiN
      @xGolBLiiN 2 года назад +4

      @@knobgobler2639 The canal bit I’m totally fine with writing off as a limitation to the game, what OminousPineapple is likely pointing out is that design isn’t reminiscent of a Tesla valve at all.
      It shouldn’t have a straight open line down the center, the terrain should be interlocking to further impede the flow, the whole point is to disrupt the flow with every “section” or “loop” making the majority of the water flow into the loop rather than past it

  • @meson183
    @meson183 2 года назад +17

    A further adaptation would be this: instead of having a big wall all the way across the bay with just one Tesla valve channel, build a set of Tesla channels, all the way across the width of the bay. But closer to the ocean with more space behind for the city. The Tesla valve sea defenses thereby break up and dissipate the energy of the water before it reaches the city.
    THEN, you only need a very small wall in front of the city itself to ensure that it keeps the city perfectly dry. And that's only really needed due to the deficiencies of the game's water physics. It means the inhabitants get a good view of the ocean too, instead of one down a narrow channel (although it is a strong efficient channel). It also means the river can flow out of one of the channels, relatively unhindered.

    • @DJsTeLF
      @DJsTeLF 2 года назад

      Nice idea, except when you consider the practicalities (==cost) of all that landscaping involved)

    • @AliceErishech
      @AliceErishech 2 года назад

      @@DJsTeLF I'm not sure practicality is a focus of this miniseries, lol.

  • @RennieAsh
    @RennieAsh 6 месяцев назад +3

    With this setup you need a fork diversion (or single) after the "tesla valve"

  • @justicevanpool9025
    @justicevanpool9025 2 года назад +36

    I thought the bleed off gully at the tip was a great idea for releaving physical stress.
    This area is particularly prone to building up fatigue so regular release would be necessary.

  • @FireBeam
    @FireBeam 2 года назад +9

    I was gonna suggest a tesla valve!
    You're awesome!
    Edit: (watchs video)
    The symmetry you made is detrimental to the tesla valve. I know it's a natural inclination, but almost everything in nature that "works" is staggered, oscillates or is uneven.
    Simple example: put your 'symmetrical' feet side by side touching. Now, stagger them. They will fit together like puzzle pieces and take up less space.
    The tesla valve wasn't Tesla "dabbling" in fluid dynamics.
    It was him applying the same principles to different fields, and pointing to a possible Unified Field Theory.

  • @MinkSquared
    @MinkSquared 2 года назад +39

    one more thing, a tesla valve doesnt have a straight line, that would just compromise the effectiveness

  • @jAfr0Thunder86
    @jAfr0Thunder86 8 месяцев назад +2

    I think if you off set the top and bottom parts of the valve with your flood walls and narrowed the long parts of the wall a bit, so they nearly overlapped, you could prevent the Tsunami from even exiting the second valve.

  • @tygates4301
    @tygates4301 2 года назад +32

    As soon as he drew that curve I knew it was going to be the longest and strongest shaped valve

  • @zwren3693
    @zwren3693 2 года назад +46

    I’d love to see this again with the Tesla valve off-shoots staggered. I’d be willing to bet you could remove 1-2 of the valves (depending on the water physics).

    • @dylanzrim3635
      @dylanzrim3635 2 года назад

      And a diffuser at the opening to move the first wave to the outside a bit

  • @dimitrimorselli9506
    @dimitrimorselli9506 2 года назад +34

    I think with a little offset in the openings in the valves it would have been even more effective

  • @techoeastveld
    @techoeastveld Год назад +9

    Bro I think my heart skipped a beat silently when you zoomed out of the finished landscaping 💀

  • @jjtimothy9057
    @jjtimothy9057 2 года назад +26

    5:24 he even left an opening at the end of the “valve”😂

  • @brianwoodbridge88
    @brianwoodbridge88 2 года назад +5

    5:19 “bracing piers” saw it coming, still laughed 😂

  • @dylanladnier
    @dylanladnier 2 года назад +47

    This is a fairly accurate depiction of a baffled suppressor. The tidal wave acts much the same as the gas expansion being slowed down in the geometries inside the tube. Interesting outcome as that wasn't the goal.

    • @kevkev5935
      @kevkev5935 2 года назад +4

      Was about to say the same thing as that was the first thing I saw as well. Laminar flow vs turbulent flow.

    • @ashkebora7262
      @ashkebora7262 Год назад +2

      Yeah, this is far more of a baffle system than a Tesla valve. It's really not a Tesla valve at all with a straight shot central path, IMO...

  • @ChristopherSibert
    @ChristopherSibert Год назад +2

    Hmm... that's an interesting shape for a brace... oh, I see what you did there.

  • @Jack_Wolfe
    @Jack_Wolfe 2 года назад +9

    15:33 There is a problem, you are trying to split the wave into three, as you split it, the the smaller path of least resistance, actually loose force so you need to split it into two with each entrance, this also helps water flow the opposite way easier. causing water eddies in the path of half of the water. Each valve is offset for maximum effect.

  • @christopher2215
    @christopher2215 2 года назад +50

    Very similar to the designs of firearm suppressor baffles.

    • @Seen420
      @Seen420 Год назад

      Went from water to guns

    • @solared
      @solared Год назад +2

      well, air is a fluid.

  • @jakesnake5501
    @jakesnake5501 2 года назад +21

    This is why we keep civil engineers busy.
    This is what happens when they have too much time on their hands.
    But really, great video, Matt and team!

    • @hpmc7426
      @hpmc7426 Год назад

      Now I’m wondering if my neighborhood actually looks like a tip/head.

  • @OliviaChild-r9p
    @OliviaChild-r9p Месяц назад +1

    The bird of paradise alights only upon the hand that does not grasp.

  • @chiryosaki5682
    @chiryosaki5682 2 года назад +16

    I think you build more of a silencer than the Tesla valve 😅

    • @SpamSucker
      @SpamSucker 2 года назад

      The first time I saw a description of a Tesla valve, silencer (suppressor) was the very first application I envisioned! Bravo!

  • @talinpeacy7222
    @talinpeacy7222 2 года назад +6

    Bruh, he had a serious architect moment when making this video, kinda just imitating the rough shape without understanding the underlying concept and basically making something ineffective but nice and symmetrical

  • @RealCivilEngineerGaming
    @RealCivilEngineerGaming  2 года назад +297

    Get 10% off my entire merch store with code "tsunami" now!!
    www.realcivilengineer.store

    • @JohnSmith-gv1fp
      @JohnSmith-gv1fp 2 года назад +3

    • @TSF71
      @TSF71 2 года назад +1

      Well done on getting into the trending area

    • @that_weird_vtuber
      @that_weird_vtuber 2 года назад +4

      The valve is ment to be offset left and right to create more turbulence

    • @dejank9508
      @dejank9508 2 года назад

      only 4 likes and 3 comments

    • @ledorf
      @ledorf 2 года назад +3

      Please read up on Tesla Valve and redo, this is not a Tesla Valve...

  • @CalebGill-h5t
    @CalebGill-h5t Месяц назад +1

    All perceiving is also thinking, all reasoning is also intuition, all observation is also invention.

  • @charlieinabox1164
    @charlieinabox1164 2 года назад +5

    7:35 When you started the test this was all I could think of. "Come on RCE! how could you overlook that detail.... HE DELIVERS!"

  • @CyberKnightX21
    @CyberKnightX21 2 года назад +17

    It's really interesting how this turned out, however the offset of the right and left sides of the Tesla valve was missed in the design. I'm curious how that would have affected the water in this. I know in real world physics that adds to the amount of flow reduction, but how would it have gone in the game?

    • @liamcooper6721
      @liamcooper6721 2 года назад

      it wouldn't work as intended because a Tesla valve is a closed system. As modelled in the game it is open topped thereby not allowing the fluid to change velocities. Not to mention it's also modelled horribly wrong from the blueprint.

  • @abhishekmohapatra6617
    @abhishekmohapatra6617 2 года назад +10

    You could have rounded the base of the shaft, instead of rectangulr edges, that would cause less of a splash and you could have gotten a more powerful tsunami.

  • @mikolfelber8009
    @mikolfelber8009 5 месяцев назад +2

    You should have your diagonal Channels overlapping alternately which would work better.

  • @hercules1494
    @hercules1494 2 года назад +11

    Elon says he loves Edison, so he uses name tesla for marketing. Pretty architect move in my opinion.

    • @brianargo4595
      @brianargo4595 2 года назад +10

      I mean, he is a modern Edison. His only (nominal) skill is marketing, he just exploits other more innovative people and claims credit

    • @thatwaffleguy4958
      @thatwaffleguy4958 2 года назад +2

      @@brianargo4595 Very Architect indeed.

  • @deltacx1059
    @deltacx1059 2 года назад +12

    Just imagine how well it would work if you staggered the pockets and narrowed the gap

  • @NateJGardner
    @NateJGardner 2 года назад +7

    RCE: "I don't think you'd ever be able to get a game to run this in real time"
    Two Minute Papers: "Hold my coffee"

  • @98ahni
    @98ahni Год назад +1

    This isn't a tesla valve and that isn't the theory behind it. The wikipedia page explains it very well if you want to know how it should work.

  • @laurenceperkins7468
    @laurenceperkins7468 2 года назад +7

    The ramps leading up to the tunnel are probably a cost calculation. Your walls get thinner toward the top, so it's probably finding the breakover point between the expense of the tunnel distance vs the expense of the height of the ramp.

  • @Baer1990
    @Baer1990 2 года назад +8

    15:45
    I think it works better in cities skyline because it behaves as 3 backwards valves you made before, and not as much as the intended way. But still a great video

  • @cheshire1
    @cheshire1 2 года назад +11

    "I'll have to let the channel open so the water can flow out, annoyingly"
    * proceeds to build a tesla valve, which is literally designed to let water flow in one direction but not the other *
    * doesn't put it on the channel *

  • @Boosharoo
    @Boosharoo Год назад +1

    City skylines needs to make there water flow more realistically, at the moment it’s more like jelly

    • @GlyphicEnigma
      @GlyphicEnigma Год назад +1

      I mean yeah, but fluid simulations are EXTREMELY costly in performance, and to make it more realistic the game would basically need to be unplayable.

  • @JesusCheeseburger
    @JesusCheeseburger 2 года назад +5

    5:04 "One thing I wanna do, just because I'm an engineer."
    Oh, we know what you're "engineering" all right.

  • @hasangarmarudi2178
    @hasangarmarudi2178 Год назад +16

    Great experiment! And great effort as well, ty for the video!
    Also want to point out maybe tesla valves are more effective against a constant flow of water rather than an impulse ( or vice versa, idk actually) that would be a good addition to this experiment, maybe a short video?

  • @jacobcarlson4010
    @jacobcarlson4010 2 года назад +4

    Stevo: This is going to be another of those “hold my beer and watch this” moments, isn’t it?
    Me: Oh, you betcha.

  • @dperreno
    @dperreno Год назад +2

    While the speed of water flow will change if it is going through a nozzle or diffuser, the speed of the waveform will not. This is because the water can simply go up, thus increasing the height of the wave. If your channels were contained (had a lid or roof), then the water speed would change according to the cross sectional area of the channel. But since there is no upper bound, the water just changes in depth instead.

  • @Grey-the-gandalf
    @Grey-the-gandalf 2 года назад +8

    The main reason why the wave isn't high is still that the town is a lot higher than the ocean - so the Tsunami starts alot deeper xD

    • @LayneBenofsky
      @LayneBenofsky 2 года назад +2

      right -- if the incline weren't also a factor, the valve might have a chance to do more good! :D

  • @Ciubix8513
    @Ciubix8513 2 года назад +5

    These irl engineering videos are really interesting, I would love more education focused videos

  • @WelziFC7
    @WelziFC7 2 года назад +8

    I like to think the creators of cities skylines see these videos and just think “we’ve got to fix that for next time”

  • @ValentineDavy
    @ValentineDavy Месяц назад +1

    The sky is clear; the stars are twinkling.

  • @flipadavis
    @flipadavis 2 года назад +5

    You could even reduce the height of the walls by 1/2 height after the first set of walls and taper the height down to ground level before you get to the city. After the valves the walls don't really even need to be there anymore. Would be interesting to see how little wall material you could get away with using while keeping the effectiveness of the whole system.

  • @Gregory_Approved
    @Gregory_Approved 2 года назад +8

    You should try making a 3d version of the Tesla valve

  • @SurrealKeenan
    @SurrealKeenan 2 года назад +10

    This would be much more interesting if city skylines' water physics were more accurate to real life

  • @VashVicious2
    @VashVicious2 Год назад +1

    "wouldn't happen in real life" Is a bold statement considering this experiment has never been done to this scale, when you get to this size, a LOT of things change.