Lancelot his effect is very impactful, yes, but you just don't NEED it by the time you can play him. by that point youve probably used your aldors and your equality consecrations to get rid of most of the bigger threats, and at that particular point you're going to be focusing on getting board presence. a 3/7 for 7 mana simply doesn't provide that presence. tl;dr the card lacks flexibility and it's too weak on its own.
vol Well I can tell from my experience that getting the equality concecrate or both aldors to control the board is less likely to happen against some of the other decks like Malygos lock, handlock, echo mage, Zoo, Ramp druid (especially recently when a druid just littered the board with wars and lores and was desperately trying to top deck the equality). Plus as some people said you might be forced to play aldors just for tempo purposes, so Eadric allows for further flexibility with your aldor usage. That said in midrange paladin I understand that he can't fit in, since in that scenario you are trying to get the the maximum damage potential for your creatures so Dr. Boom provides betting board presence. But in a Control paladin, I can forsee him being fantastic as you continously fight off the opposition to make sure you have a definite board advantage. tl:dr I disagree with your assessment on him lacking flexibility and that in control paladin he is one of the most ideal cards.
btw raynad kings defender's text change from: for ever minion with taunt you control gain +1 durability to: if you have a minion with taunt gain +1 durability
Glad Reynad thinks Eadric is a good card since most pros are saying it's mediocre, when really if the effect hits at least 2 minions with 3-4+ attack then it's well worth it.
Spellslinger might put the same spell in each player's hand instead of a different one in each player's hand. They may need to fix the wording or I may just be confused.
I think Kings Defender and Bolster being highly synergistic will lead to a whole different warrior archetype. It will make the low mana taunts a likely option. Just look at cards such as target dummy 0 mana 0/2. Imagine you're playing against a hunter and have a starting hand with two of those and bolster making a coin turn 2 with 2 2/4's out - GG hunter. Shield bearers become 2/6's. etc. Then equip to get a 3/6 kings defender, maybe throw in some "upgrade!" cards and you have 5/8 weapon to smack their face with every turn.
TheAnonymouse Do you honestly think people didn't realize that. The problem is, the card is too slow, look at how rogues play as of now, this card not only is shit for it's cost, but in order for it to be value, it would take the longest game ever.
Fizzle in handlock, play it turn 6-8 with a Giant or anything on the board. If they use their removal on the Fizzle they still have to deal with an 8/8
I think shadow pan has the same value as azure drake. It's a one mana discount boulderfist ogre (assuming you can combo it). Azure drake is an ogre magi with a one mana discount card draw.
The intresting thing about argent lance is that while it is worse then shielded minibot the jousting mechanic only pulls minions. So if you have a deck with alot of jousting it can actually be used instead of minibot to increase your odds at winning jousts. Not certain if that alone is worth it.
Eadric is good. Think of it like almost an equality / consecration combo but you put a minion on the board at the same time. By good, I mean it's definitely not terrible :)
poison blade isnt bad. theres so many situations where you are just hero powering each other late game. poison blade lets you build up a huge weapon to eventually 1 shot them or something
If mages get a 3 mana cost that draws 2 cards then why does Shaman get a 2 mana cost with overload 2? Wouldn't it pretty much be the same to mages draw card if it was overload 1? Not only does overload 2 make it just seem a lot worse in regards to stats but next turn you're left with 1 mana. That means on turn 3 you're most likely skipping your turn which makes this card so disgustingly bad. If it was overload 1 I'd say it's pretty equal to the mages draw card and it'd mean next turn you could have 2 mana to at least play a totem.. and since they're focusing a lot of newer shaman cards around totems, you don't feel as bad hero powering with your 2 mana. I really don't know what they were thinking.
Vinland I see what you mean but I don't think it'd be chosen in a deck for that specific situation. Like the the only way it's better is if you're fishing for cards (Meaning late game) and you also have little to no playable cards. Then, the only way it's better is that if the card you were fishing for is the exact mana you have left.. because if not then arcane intellect does the same thing minus the overload. That situation is a thing that tends to happen more in arena when you and your opponent are down to 1 card each.
lookiss3 It's a bit different, the idea that you can get it out earlier is generally the reasoning begind overload, but realistically you don't ever want to play this on turn 2, and having overload 2 mana is bad and objectively worse than arcane intellect Consider it like this, what if a card like Dr.boom cost 5 mana with 2 overload instead, you are essentially paying the same amount of mana but being able to play the card that much earlier increases the value of the card, so Blizzard tries to balance the card by increasing the overload so theoretically, if they were to make a 5 mana Dr.boom, you might see it with overload 3 or 4 or even 5 mana But it also depends on the class, for example mage and druid have wrath and frostbolt, where 1 has the added versatility of freezing a minion and the other has the option to draw a card, compared to warlocks darkbomb, Frostbolt and wrath are both individually better cards but darkbomb has since become a valued and widely used card in warlocks because it fills a role previously unavailable to warlocks. Ancestral knowledge, while it is priced worse than arcane intellect, it might still see play due to the role it would be achieving in shamans, a class previously with very poor card draw.
Erik Miller I get that it's valuable because you can play it earlier, but the fact you don't want to play it early kills than reasoning. Shamans are one of my favorite classes and I understand how valuable it is for them to get an actual draw a card, card. This is why it's a bit upsetting that we finally get one and yea, it probably will see play because it's a draw card for Shamans even though I think it's underwhelming. Your example for Dr. Boom makes sense and I get that's how overlord works, but just because you'll end up with 1 mana next turn it's inherently different than Dr. Boom where you'd at least be able to play something the following turn. There's a lot of things they could have done for draw cards when it came to Shaman and this answer seems both unoriginal and underwhelming. Imagine a card that drew cards depending on the amount of totems you had out or something along those lines. Idk.
lookiss3 Agreed, Shamans definitely could have gotten a better card draw card, This one definitely is bad, I'd rather have 3 mana overload one than what it is now, even though it would be worse than Arcane intellect in practically every way unless of course Blizzard made some cards that actually benefit off of overloaded mana crystals, similar to unbound elemental, maybe some cards that are stronger based on how many overloaded many crystals you have, but as of yet, those cards are virtually non existent, unbound elemental is practically the only one and lava shock is underwhelming and not good enough Blizzard could have definitely given shaman some better draw cards, maybe one that draws cards based on how many overloaded mana crystals you have Right now I just feel as if Blizzard needs to improve shaman and stop placing too much overload on cards that don't need it.
Argent lance looks worse than it is. If you're playing a lot of joust, you want early removal, which deals with aggro, AND helps you win jousts more consistently. JOUST HYPE
Azphix Xaxa I stopped watching Trumps review as soon as he called Eadric a trash card. Maybe it's not some meta changing card but it's a good enough to bring back control paladin.
Azphix Xaxa The only slight issue I have with Eadric is that he discourages dropping Tirion on curve. Turn 7 Eadric will most of the time leave a few 1 attack minions on the board and you don't really want to play a divine shield into them. With that said though, it's still a very powerful card that should become a staple in control decks. Not sure if midrange could use it as well since it feels kinda slow for them, but we'll see.
How is Apirant "really good" against Zoo? Zoo is one of the decks that has the best tools to easily deal with an early 2/3. The deck is all about board control, that's what it does.
the problem with spellslinger is aoe, there are alot of aoe spells and if you play aggro giving aoe to the opponent sucks. Also most spells are removal so giving a control deck removal against the current tempo mage deck sucks. especially early on where you need the minion damage so you can finish them later with spells
Darnassus aspirant is comparable to the mech warper in a mech deck And that card isn't considered op either I think darnassus aspirant is strong but not op
Am I the only one who thinks Darnassus Aspirant is bad unless you play some kind of wailing souls deck? Currently there's lots of patron. Fiery War Axe onto it, bam, it dies, almost no value, really worth a spot in your deck? Feels like your mulligan is very inconsistent in case of this card. Against control you'd keep Piloted shredder and wild growth, or for example wild growth innervate sylvanas maybe in some cases. Instead of Wild Growth, you play Darnassus Aspirant. It dies, your whole plan of ramping is destroyed.
So ur saying that turning opponent minion into 1 att isnt good enough? It isnt really the body that u want its the effect same with bgh and harrison and black knight. But this guy can still stay alive, if he was given 4 att thats too op
yea i really dont think turn everything to one attack will be that impact full against the aggro meta. not like aggro runs anything thats high dmg they are still rushing your face and if they can ignore eadric
+khalid bin ghaith you are one of those "eh I want my 30/30 can't be targeted by bgh to kill my opponent in one hit" face uses minions with 2 or 4 attack, eadric would slow the game heavily, and since paladins have healing, you can carry the game long enough to 10 mana.
The animation on the reveal of the cards, pretty nice touch.
Honestly, reynad is my favorite card reviewer among all pro players. He's very articulate, and is incredibly accurate with his comments.
Yeah, I enjoy the Cro's streams.
FINALLY someone with common sense that reflects exactly my thoughts on Eadric the Pure.
I still don't understand why people think it sucks. His effect is easily the best impacting.
Lancelot his effect is very impactful, yes, but you just don't NEED it by the time you can play him. by that point youve probably used your aldors and your equality consecrations to get rid of most of the bigger threats, and at that particular point you're going to be focusing on getting board presence. a 3/7 for 7 mana simply doesn't provide that presence.
tl;dr the card lacks flexibility and it's too weak on its own.
vol
Well I can tell from my experience that getting the equality concecrate or both aldors to control the board is less likely to happen against some of the other decks like Malygos lock, handlock, echo mage, Zoo, Ramp druid (especially recently when a druid just littered the board with wars and lores and was desperately trying to top deck the equality).
Plus as some people said you might be forced to play aldors just for tempo purposes, so Eadric allows for further flexibility with your aldor usage. That said in midrange paladin I understand that he can't fit in, since in that scenario you are trying to get the the maximum damage potential for your creatures so Dr. Boom provides betting board presence. But in a Control paladin, I can forsee him being fantastic as you continously fight off the opposition to make sure you have a definite board advantage.
tl:dr I disagree with your assessment on him lacking flexibility and that in control paladin he is one of the most ideal cards.
TheAzertjuh Someone agrees with me! They have common sense!
+TheAzertjuh So trump doesn't have common sense? He's probably a bit better at Hearthstone than you are and his judgement might be better than yours.
Love the editing. Keep it up Reynoodle
Who does editing on these? 'Cause it's awesome.
GeneralProfessor As far as i know Trolden edits their videos. Not sure he makes the graphics aswell
In an Eloise video, tempo storm said it wasn't trodden editing
It's great but the person put the wrong King's Defender
Very nice editing in this video keep up the good work!
No timestamps in the description? If you cant even reach trumps quality , what are we supposed to think of this channel?
Lol a bit harsh, but you are right, time stamps are kind of necessary
Bain0o Strifecro's review is also on this channel and he uses timestamps.
Bain0o Go cry you fuck
***** Damn, so young and already so depresssed. Go seek help before its to late.
"Shadow-pan" Cavalry. Ancient masters of Pandaria...and pancakes.
I love reynad
24:10 reynad predicts aggro shaman lol
btw raynad kings defender's text change from: for ever minion with taunt you control gain +1 durability to: if you have a minion with taunt gain +1 durability
finally someone who doesn't think demonfuse is the worst card in the game, it is almost playable indeed.
Glad Reynad thinks Eadric is a good card since most pros are saying it's mediocre, when really if the effect hits at least 2 minions with 3-4+ attack then it's well worth it.
hey guys its 4head back
Spellslinger might put the same spell in each player's hand instead of a different one in each player's hand. They may need to fix the wording or I may just be confused.
V1bration compare it with E.T.C. The wording is fine
I think Kings Defender and Bolster being highly synergistic will lead to a whole different warrior archetype. It will make the low mana taunts a likely option. Just look at cards such as target dummy 0 mana 0/2. Imagine you're playing against a hunter and have a starting hand with two of those and bolster making a coin turn 2 with 2 2/4's out - GG hunter. Shield bearers become 2/6's. etc. Then equip to get a 3/6 kings defender, maybe throw in some "upgrade!" cards and you have 5/8 weapon to smack their face with every turn.
i really dont understand why poison blade is even a card. i would play mogushan warden over this in the 4 mana slot in rogue lol
UbererSK burgler the mage drak and cheap hero power and u have a 11/3 weapon ;P
jonas larsen damn sexy dream
TheAnonymouse yes, problem is you are not oging to waste 2 mana 10 turns long t get a 11/2 weapon you worthld ratehr jsut dagger and buff it
TheAnonymouse
i do and its still easily the worst card in the expansion (i would go as far as to say one of the worst cards in the game)
TheAnonymouse Do you honestly think people didn't realize that. The problem is, the card is too slow, look at how rogues play as of now, this card not only is shit for it's cost, but in order for it to be value, it would take the longest game ever.
Very professonal as usual. Keep up the good work! :)
Fizzle in handlock, play it turn 6-8 with a Giant or anything on the board. If they use their removal on the Fizzle they still have to deal with an 8/8
Majman Teemos picture ? report for afk feed and troll
I want Eadric the Pure to become so prominent that I can start legitimately running Wailing Soul.
Brave Archer looks like Meredith from Brave. Probably why it's named so lol
Interesting to note that Saber with Innervate or Thaurissan now bumps up the FoN combo to 16 damage, while still being an okay card early game.
Hmm mixed reviews of Eadric ^^ Reynad is the authority though! Time to spend my precious, precious dust.
The aim of Darnassus aspirant was to Nerf Shredder.. you will see that from a couple of other 2 drops they have released
I think shadow pan has the same value as azure drake. It's a one mana discount boulderfist ogre (assuming you can combo it). Azure drake is an ogre magi with a one mana discount card draw.
The intresting thing about argent lance is that while it is worse then shielded minibot the jousting mechanic only pulls minions.
So if you have a deck with alot of jousting it can actually be used instead of minibot to increase your odds at winning jousts. Not certain if that alone is worth it.
Aviana plus innervate, or coin into Rag, or Kelthufrikinzad. Pretty good in my mind.
With this this video I really feel like Tempo Storm is moving forward.
Reynad you forgot the 4 mana Hunter beast from brm also encourages a Hunter deck with an empty hand.
Isn't Burgle more relatable to Thoughtsteal?
Janie - chan It is.
17:31
holy champion?
Kirk Sparks The card's name was changed.
Hurr Durr thanks
Eadric is good. Think of it like almost an equality / consecration combo but you put a minion on the board at the same time. By good, I mean it's definitely not terrible :)
poison blade isnt bad. theres so many situations where you are just hero powering each other late game. poison blade lets you build up a huge weapon to eventually 1 shot them or something
Poison blades is absolute shit
rdmqwerty It's way too big of an investment for too low of a reward.
Matei Ontanu winning the game is too low of a reward? lol.....
You will never win with that card in your deck
At what point does it become a good card? 4/3? 5/3? You just paid 12 mana for a 5/3 weapon, obviously great card
Holy shit, did Trolden edit the video ?
Ancestral Knowledge, aka Blizzard ways of saying "We listen to our community, but fucking Shaman over is too much fun."
Why can't guys from blizzard just watch reviews like this and improve cards before release?
Because you can't say if the card is good without testing alot. For example Dr. Boom was rated 'not good' by most ppl. The same happened with patron
Maciej Pietrzak
Because Blizzard have play tested these cards and have some form of stats to use. These previews are not entirely accurate.
Because they spend countless hours play testing them
StoRmxLeGenDs But some cards are obviously bad, why they want to realease bad cards, when little change may make them playable?
They said they threw patron in the game not knowing how good it would be. Does that sound like good play testing to you?
If mages get a 3 mana cost that draws 2 cards then why does Shaman get a 2 mana cost with overload 2? Wouldn't it pretty much be the same to mages draw card if it was overload 1? Not only does overload 2 make it just seem a lot worse in regards to stats but next turn you're left with 1 mana. That means on turn 3 you're most likely skipping your turn which makes this card so disgustingly bad. If it was overload 1 I'd say it's pretty equal to the mages draw card and it'd mean next turn you could have 2 mana to at least play a totem.. and since they're focusing a lot of newer shaman cards around totems, you don't feel as bad hero powering with your 2 mana. I really don't know what they were thinking.
Vinland I see what you mean but I don't think it'd be chosen in a deck for that specific situation. Like the the only way it's better is if you're fishing for cards (Meaning late game) and you also have little to no playable cards. Then, the only way it's better is that if the card you were fishing for is the exact mana you have left.. because if not then arcane intellect does the same thing minus the overload. That situation is a thing that tends to happen more in arena when you and your opponent are down to 1 card each.
lookiss3 It's a bit different, the idea that you can get it out earlier is generally the reasoning begind overload, but realistically you don't ever want to play this on turn 2, and having overload 2 mana is bad and objectively worse than arcane intellect
Consider it like this, what if a card like Dr.boom cost 5 mana with 2 overload instead, you are essentially paying the same amount of mana but being able to play the card that much earlier increases the value of the card, so Blizzard tries to balance the card by increasing the overload
so theoretically, if they were to make a 5 mana Dr.boom, you might see it with overload 3 or 4 or even 5 mana
But it also depends on the class, for example mage and druid have wrath and frostbolt, where 1 has the added versatility of freezing a minion and the other has the option to draw a card, compared to warlocks darkbomb, Frostbolt and wrath are both individually better cards but darkbomb has since become a valued and widely used card in warlocks because it fills a role previously unavailable to warlocks.
Ancestral knowledge, while it is priced worse than arcane intellect, it might still see play due to the role it would be achieving in shamans, a class previously with very poor card draw.
Erik Miller I get that it's valuable because you can play it earlier, but the fact you don't want to play it early kills than reasoning. Shamans are one of my favorite classes and I understand how valuable it is for them to get an actual draw a card, card. This is why it's a bit upsetting that we finally get one and yea, it probably will see play because it's a draw card for Shamans even though I think it's underwhelming. Your example for Dr. Boom makes sense and I get that's how overlord works, but just because you'll end up with 1 mana next turn it's inherently different than Dr. Boom where you'd at least be able to play something the following turn. There's a lot of things they could have done for draw cards when it came to Shaman and this answer seems both unoriginal and underwhelming. Imagine a card that drew cards depending on the amount of totems you had out or something along those lines. Idk.
lookiss3 Agreed, Shamans definitely could have gotten a better card draw card, This one definitely is bad, I'd rather have 3 mana overload one than what it is now, even though it would be worse than Arcane intellect in practically every way
unless of course Blizzard made some cards that actually benefit off of overloaded mana crystals, similar to unbound elemental, maybe some cards that are stronger based on how many overloaded many crystals you have, but as of yet, those cards are virtually non existent, unbound elemental is practically the only one and lava shock is underwhelming and not good enough
Blizzard could have definitely given shaman some better draw cards, maybe one that draws cards based on how many overloaded mana crystals you have
Right now I just feel as if Blizzard needs to improve shaman and stop placing too much overload on cards that don't need it.
Argent lance looks worse than it is. If you're playing a lot of joust, you want early removal, which deals with aggro, AND helps you win jousts more consistently. JOUST HYPE
Im surprised he thinks eadric is so good, when everyone else is saying its trash.
Azphix Xaxa Considering his earlier predictions on other cards, i am betting on reynads view.
*****
Very valid point
Azphix Xaxa I stopped watching Trumps review as soon as he called Eadric a trash card. Maybe it's not some meta changing card but it's a good enough to bring back control paladin.
Azphix Xaxa The only slight issue I have with Eadric is that he discourages dropping Tirion on curve. Turn 7 Eadric will most of the time leave a few 1 attack minions on the board and you don't really want to play a divine shield into them. With that said though, it's still a very powerful card that should become a staple in control decks. Not sure if midrange could use it as well since it feels kinda slow for them, but we'll see.
20:50 looks like ham burgler from mcdonalds lol
Am I hearing freaking ghosts at 31:34 ?
How is Apirant "really good" against Zoo? Zoo is one of the decks that has the best tools to easily deal with an early 2/3. The deck is all about board control, that's what it does.
If Aviana is prepped with a thaurissian it could be pretty powerful
Do you guys hear that ghost at 31:39 ?
I'm hoping people get the whole brave archer easter egg...
Turn 10 Aviana into wisp insta-win.
the problem with spellslinger is aoe, there are alot of aoe spells and if you play aggro giving aoe to the opponent sucks. Also most spells are removal so giving a control deck removal against the current tempo mage deck sucks. especially early on where you need the minion damage so you can finish them later with spells
Second KappaPride
what minion could be killed by eadric the pure? up to 1/21! thats why you can't give too high stats
Panda the darnassus to your hand and get a free wild growth
Darnassus aspirant is comparable to the mech warper in a mech deck
And that card isn't considered op either
I think darnassus aspirant is strong but not op
Card review with eloise plz
Am I the only one who thinks Darnassus Aspirant is bad unless you play some kind of wailing souls deck? Currently there's lots of patron. Fiery War Axe onto it, bam, it dies, almost no value, really worth a spot in your deck? Feels like your mulligan is very inconsistent in case of this card. Against control you'd keep Piloted shredder and wild growth, or for example wild growth innervate sylvanas maybe in some cases. Instead of Wild Growth, you play Darnassus Aspirant. It dies, your whole plan of ramping is destroyed.
Den Beuter I think it's really bad as well, don't think it'll ever see play in constructed.
+GeistesblitZ DFO
Well it can be added to wild growth and innervate for more consistent ramp.
i can hear 8:31
I actually think reynad does one of the best card reviews, I don't really like trump's reviews
Trump in a nutshelo: bad in constructed, mediocre in arena.
First thing I thought when I saw this video: Review ... (Powered by G2A.com)
Sellout DansGame
Corner cases. Kappa
i dunno eadrics stats are just too bad even for the effect imo...dunno maybe if he was a 4/7...or even a 4/6
So ur saying that turning opponent minion into 1 att isnt good enough?
It isnt really the body that u want its the effect same with bgh and harrison and black knight. But this guy can still stay alive, if he was given 4 att thats too op
yea i really dont think turn everything to one attack will be that impact full against the aggro meta. not like aggro runs anything thats high dmg they are still rushing your face and if they can ignore eadric
khalid bin ghaith Eadric into Coghammer is an absolutely devastating combo for low-spell decks.
yea but 10 mana? ehhh....i dunno
+khalid bin ghaith you are one of those "eh I want my 30/30 can't be targeted by bgh to kill my opponent in one hit" face uses minions with 2 or 4 attack, eadric would slow the game heavily, and since paladins have healing, you can carry the game long enough to 10 mana.
sexual graphics/animations...beats Kripps lazy powerpoint editing skills thats for sure
I am sorry but I think mad scientist is the best 2 drop in the game.