Making a damaged concrete pavement with puddles PBR material in Substance Designer - tutorial

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  • Опубликовано: 13 сен 2024
  • In todays timelapsed tutorial, we will be making a damaged concrete pavement with puddles PBR material in Substance Designer. Hope you like it!
    Free 1k PBR materials at: vfx-world.com
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    Music by:
    Ronald Kah - Dancing in the Moonlight - ronaldkah.de
    Musicfox Talkline Nr. 7 - musicfox.com
    Godmode - Slow Sneak Up - RUclips Studio
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Комментарии • 11

  • @user-ny2im7vv9i
    @user-ny2im7vv9i 3 года назад +1

    14.20那块怎么做的 没有参考图啊 大佬

    • @debe3D
      @debe3D  3 года назад

      Just use some pictures of concrete as reference, I just searched in google images. :)

  • @codycrockford-swiggs3994
    @codycrockford-swiggs3994 Год назад +1

    Hey this has been up a while so I don't expect an answer but, when adobe bought substance they removed these custom legacy nodes like Get_Slope is there a replacement node for it or what can I possibly do.

    • @debe3D
      @debe3D  Год назад +1

      Hey. To be honest, I am not sure, this is a node that was shared for free on substance share, it was never part of substance designer directly. After the complete transition to adobe, there was a legacy substance share site, but it seems that this is gone now. I don't think I am allowed to share it, but here is the Artstation link to the original creator of the node, maybe he can help: www.artstation.com/qtheory

    • @debe3D
      @debe3D  Год назад +3

      Hi Cody, here is a link to the node: vfx-world.com/stuff/get_slope_node_by_peter_sekula.zip

  • @its_tenten5342
    @its_tenten5342 2 года назад +1

    i dont have 14:53 this node here, is it some kind of custom node?

    • @debe3D
      @debe3D  2 года назад +3

      Hey. Yes, it's the Get Slope node and indeed a custom node made by QuantumTheory. You can get it for free here: share-legacy.substance3d.com/libraries/1172

    • @its_tenten5342
      @its_tenten5342 2 года назад +1

      @@debe3D thank you!!

    • @debe3D
      @debe3D  2 года назад

      You are welcome!

  • @reecebenn7992
    @reecebenn7992 2 года назад +1

    what renderer do you use

    • @debe3D
      @debe3D  2 года назад

      I used Marmoset Toolbag 4 for this one. It's what I mostly use for fast and pretty renders. Sometimes I also used the build in IRay in SD or Cycles in Blender, but mostly Marmoset Toolbag.