The variation we play with on bidding says that the new bid doesn't necessarily have to be higher based on the product of the dice face and the quantity (e.g. going from 4 threes to 3 sixes). Ours is that you have to either bid a higher dice face with the same quantity, or a higher quantity with any dice face, even if the product of dice face and quantity is lower. (e.g. you could go from 3 sixes to 4 twos).
Great comment, I know that there isn’t an official consensus on this, so I didn’t include it, but it’s nice to hear that it works with the way you play. I’ll have to give it a try. Thanks!
Having the "true" call mechanic from the Red Dead Redemption variant really makes this a lot better especially in the end phase when it's 1v1. Knocking someone out as being too honest is both satisfying and fitting for the theme. Also the raising by either number of dice or face of die, without being able to reduce either, is more fun. Makes "1" a more conservative option for bluffing on.
Just found this channel!! Really great and well put together videos! Thank you very much for the efforts spent on putting these all together- they are fantastic!!
Hey there! This is one of my fav and immortal dice game when I visit my family every Sunday. I´ve got a little objection in this video explanation; When you´re bidding numbers, the 1s are wild so can be used and considered as dice with the number in play. In any case, great video of an immortal and always a cool dice game.
I’ve absolutely heard of that variant and even recorded it, but the video was getting too long with all of the variations I found. I know this is a very popular one and should have kept it in. Thanks for adding it here!
Chris Thanks for the Video. Boy you shook an old memory loose with this game, when I was young and start going in bars the older guys played a game called "" Liar's Poker "" same as the basic rules of this game but the challenged each other on the serial numbers on a 1 dollar bill, they would peek at their bill and bluff the other guy with the numbers, sometimes just for a drink or for the dollar. if the bartender could change the bills that has been used maybe an hour or so. Thanks for the memory(s) as Bob Hope you to say. OK Mty Friend.👍👍👍
Ones are wild, so if you say eg 3 3’s and you only have one and forcing the next player to go higher, you’re taking a chance that there’s some ones in play.
So well explained! In Chile we play this game a lot and we call it: “cachos” (like ‘horns’). There is one variation that when a player has his last dice (his first turn with one dice) he can choose if to whether play it ‘open’ or ‘closed’. (‘Abierto o cerrado’ in spanish) Open: he sees all the dices in the table, except his. And everybody else in the game sees his dice. Closed: nobody sees any dice I hope I explained right 😂
I found your channel when looking for games to play with my newly ordered Sicilian deck (inspired by one of my professors who's Sicilian), and lemme tell you - you're a godsend! I'm studying Italian Philology (or Italian Studies) in uni, and recently I got really into card games, especially regional games like Tarock, Tarot, Skat, or Tresillo. Your italian regional decks series is very interesting, and the "how to play" videos for Briscola, Tresette and Scopa are a great help too! I'm actually glad you covered Liar's Dice too, as I intend to use it in a game of 7th Sea (a tabletop roleplaying game of the Swashbuckling genre, and it takes a lot from Pirates of the Caribbean, so I think it's obvious why the choice of dice game) Grazie mille, and I hope your channel fares well!
I made a rulebook for me and my friends after I heard different rules from a lot of people. In our variation One's are wild. So they count as any number that you need to support your bet. One can remove or add this rule arbitrarily but it generally prolongs a game. Another rule we have is that you can bid either A) increase face but keep amount (three threes to three fours) B) increase amount and change face arbitrarily (with the exception of One) (three threes to four twos) C) increase amount and keep face (three threes to four threes) I added some more fun rules, i think this game is really great and modular
There actually is a nice coloured packaged version called 'Perudo' just as you named it in the beginning of your video. The rules that comes with that package are a little bit different (small varriations) and the sixes are tucan-heads. In the version that we play is the end game different and i love that varriation. When the player that has 1 dice left (sorry I can not type the 1 version of dice) opens the bidding, the other players has to follow his pip number. Thanks for making these video's! I love them; especially the video's of Italian playing cards. I bought some sets to impress my Dutch friends with the awesome games you can play with it!
That sounds great, and I love the variation you have. It's such a great, underrated game. I find it to be similar to poker, but much more fun and casual. Thanks for watching!
Really well explained thank you! In the version I play there’s also a spot on feature. So if someone bids that there are a total of Four Sixes across the table, then I can respond to that by saying it’s spot on. Which is to say that I think there are exactly 4 sixes on the table. Nothing more and nothing less. It’s more risky since it has to be exact number rather it being at least 4 sixes. However it can be a risk which pays off when the total number of dice has been decreased overtime throughout the game. Especially considering how if the spot on is correct then all players lose one die except the one calling the spot on. Can really help struggling players make a comeback. I found this game out through playing the first red dead redemption game (2010) thanks a lot though for the video!
I've seen other variations of the game where dices aren't removed(but in order for that to happen you have to bet on something or make it a drinking game where the loser drinks in every round) and aces are wild (which means that when you say "there are six-6s" you include the aces of the game too and you can't bid on the aces of the game because they are wild anyways).I think the "wild aces" makes it a little bit more interesting .
Nice video, when I play I also use the rule of wild 1s (that means 1s count towards the called number, unless 1st player in the round betted on 1s, in that case they only represent themselves)
When i played liars dice a lot we had a palafico rule! whenever you had one remaining die, you became palafico (usually the whole table would erupt calling you palafico and pointing). The palafico gets to go first, and gets to declare the pip count for the dice which cannot be changed once set by any player, including the palafico, so you can only bid up on the amount number of that pip count.
What I don't like about having to higher the dice face is the higher number faces are going to be advantaged over lower number faces so there is inherent RNG element that can just screw you when you get 3x 1s and then what, nobody else will stay at 1s and so if you want to keep betting on what you find most likely face you have to up the quantity making it just harder for yourself instead of changing face to 6s when you know you have 3x 6s it's something you can do that you can't with 1s. There has to be a version that eliminates need for this rule, because if the one with most high value faces is most likely to win it might as well skip the deception part and just win based on who has highest value from their 5 dices. Statistically you're better off with 6s than with 1s. Not really a fan of the game with this set of rules.
you can play a version with 1s being wild. so any time someone calls liar. for example if someone says 6 4s, and when you check there are 4 4s but 2 1s, the 1s will be represented as 4s too and will make 6 4s. did i explain that ok? so like 1 represents the number bidded too.
@@philipoladele391 Wild 1s won't change it much, ending with like 3x 2s is still garbage and you can't use it for deception if someone upped to 3s or 4s, your 2s are just horrible, there is no deception you can make you're operating purely on guesses of what others have and your dice are non-factors as you can't bet on them at all anymore. Surely 1s can make the game more random to eliminate some nerd bringing statistical likelihood to the game and make it dull by repetition, but higher numbers will still be preferred rolls in that setting. I like the deception part of the game, not the RNG dice rolling part, that was the meat of my complaint.
I highly doubt Liar's Dice was invented by the Inca. I don't recall evidence for six-sided dice pre-European contact, they used multiple two-sided "dice" to play puluk/bul, for example (which is a fun simple board game incidentally). Any "games" from those cultures usually seem inextricable from rituals and/or ceremonial magic and divination, eg. the Aztec basketball thing. Meanwhile six-sided dice games were a plague on the coinpouches of soldiers Europe-wide, and especially the Habsburg (including Spanish) dominions. Whenever battles had a pause, enemy soldiers would meet in no man's land and gamble with their dice on their war drums.
The variation we play with on bidding says that the new bid doesn't necessarily have to be higher based on the product of the dice face and the quantity (e.g. going from 4 threes to 3 sixes). Ours is that you have to either bid a higher dice face with the same quantity, or a higher quantity with any dice face, even if the product of dice face and quantity is lower. (e.g. you could go from 3 sixes to 4 twos).
Great comment, I know that there isn’t an official consensus on this, so I didn’t include it, but it’s nice to hear that it works with the way you play. I’ll have to give it a try. Thanks!
Having the "true" call mechanic from the Red Dead Redemption variant really makes this a lot better especially in the end phase when it's 1v1. Knocking someone out as being too honest is both satisfying and fitting for the theme. Also the raising by either number of dice or face of die, without being able to reduce either, is more fun. Makes "1" a more conservative option for bluffing on.
Just found this channel!! Really great and well put together videos! Thank you very much for the efforts spent on putting these all together- they are fantastic!!
Thank you so much for the nice comment and for watching!
@@Play-In-Games No worries! Keep up the great work! And thank you for making them!!
Hey there! This is one of my fav and immortal dice game when I visit my family every Sunday. I´ve got a little objection in this video explanation; When you´re bidding numbers, the 1s are wild so can be used and considered as dice with the number in play.
In any case, great video of an immortal and always a cool dice game.
I’ve absolutely heard of that variant and even recorded it, but the video was getting too long with all of the variations I found. I know this is a very popular one and should have kept it in. Thanks for adding it here!
Chris Thanks for the Video. Boy you shook an old memory loose with this game, when I was young and start going in bars the older guys played a game called "" Liar's Poker "" same as the basic rules of this game but the challenged each other on the serial numbers on a 1 dollar bill, they would peek at their bill and bluff the other guy with the numbers, sometimes just for a drink or for the dollar. if the bartender could change the bills that has been used maybe an hour or so. Thanks for the memory(s) as Bob Hope you to say. OK Mty Friend.👍👍👍
Great games make great memories!
Ones are wild, so if you say eg 3 3’s and you only have one and forcing the next player to go higher, you’re taking a chance that there’s some ones in play.
So well explained! In Chile we play this game a lot and we call it: “cachos” (like ‘horns’). There is one variation that when a player has his last dice (his first turn with one dice) he can choose if to whether play it ‘open’ or ‘closed’. (‘Abierto o cerrado’ in spanish)
Open: he sees all the dices in the table, except his. And everybody else in the game sees his dice.
Closed: nobody sees any dice
I hope I explained right 😂
Thank you! I really like your Chilean variation and will give it a try!
I found your channel when looking for games to play with my newly ordered Sicilian deck (inspired by one of my professors who's Sicilian), and lemme tell you - you're a godsend!
I'm studying Italian Philology (or Italian Studies) in uni, and recently I got really into card games, especially regional games like Tarock, Tarot, Skat, or Tresillo. Your italian regional decks series is very interesting, and the "how to play" videos for Briscola, Tresette and Scopa are a great help too!
I'm actually glad you covered Liar's Dice too, as I intend to use it in a game of 7th Sea (a tabletop roleplaying game of the Swashbuckling genre, and it takes a lot from Pirates of the Caribbean, so I think it's obvious why the choice of dice game)
Grazie mille, and I hope your channel fares well!
Im so happy to hear this. Thanks so much for the nice comments and enjoy playing those games, especially the ones with the Sicilian deck!
I learned Scopa fairly recently- is that an alternate name for any of your listed games, or is it a separate game entirely?
Really explain well thank you for the video
I made a rulebook for me and my friends after I heard different rules from a lot of people. In our variation One's are wild. So they count as any number that you need to support your bet. One can remove or add this rule arbitrarily but it generally prolongs a game.
Another rule we have is that you can bid either A) increase face but keep amount (three threes to three fours)
B) increase amount and change face arbitrarily (with the exception of One) (three threes to four twos)
C) increase amount and keep face (three threes to four threes)
I added some more fun rules, i think this game is really great and modular
These are excellent variations. I have played “ones” wild, but the other rules are new to me. I’ll have to give them a try. Thanks for sharing!
There actually is a nice coloured packaged version called 'Perudo' just as you named it in the beginning of your video. The rules that comes with that package are a little bit different (small varriations) and the sixes are tucan-heads.
In the version that we play is the end game different and i love that varriation. When the player that has 1 dice left (sorry I can not type the 1 version of dice) opens the bidding, the other players has to follow his pip number.
Thanks for making these video's! I love them; especially the video's of Italian playing cards. I bought some sets to impress my Dutch friends with the awesome games you can play with it!
That sounds great, and I love the variation you have. It's such a great, underrated game. I find it to be similar to poker, but much more fun and casual. Thanks for watching!
Really well explained thank you! In the version I play there’s also a spot on feature. So if someone bids that there are a total of Four Sixes across the table, then I can respond to that by saying it’s spot on. Which is to say that I think there are exactly 4 sixes on the table. Nothing more and nothing less. It’s more risky since it has to be exact number rather it being at least 4 sixes. However it can be a risk which pays off when the total number of dice has been decreased overtime throughout the game. Especially considering how if the spot on is correct then all players lose one die except the one calling the spot on. Can really help struggling players make a comeback. I found this game out through playing the first red dead redemption game (2010) thanks a lot though for the video!
That’s a really great sounding variation, I’ll definitely try it next time I play. Thanks for sharing it!
Really explain well thank you😍
I've seen other variations of the game where dices aren't removed(but in order for that to happen you have to bet on something or make it a drinking game where the loser drinks in every round) and aces are wild (which means that when you say "there are six-6s" you include the aces of the game too and you can't bid on the aces of the game because they are wild anyways).I think the "wild aces" makes it a little bit more interesting .
Nice video, when I play I also use the rule of wild 1s (that means 1s count towards the called number, unless 1st player in the round betted on 1s, in that case they only represent themselves)
Yes I’ve heard that rule a lot. I wish I included it in the video since it makes it a bit more interesting. Thanks for watching!
You forgot the "spot on" option. If some says spot on, on that bud and it turns out to be ylevery one pays 1 die 🎲 beside the one who calls it
Cool that’s a new one for me, thanks for the heads up!
When i played liars dice a lot we had a palafico rule! whenever you had one remaining die, you became palafico (usually the whole table would erupt calling you palafico and pointing). The palafico gets to go first, and gets to declare the pip count for the dice which cannot be changed once set by any player, including the palafico, so you can only bid up on the amount number of that pip count.
Great variation, I should have mentioned that this game typically has house rules which evolve to fit the group you play with. Yours sounds fun!
Finally i can win in red dead redemption 😅
Definitely a game I never understood from watching the movie, I understand better now but damn not a game I wanna play
No pot?
Ar' ya sure 'bout that? 👁️
"A table full of liars" So I take it this isn't a game I can play a Christian picnic :3 Fine, I'll play it with some politicians X3
we must not know the same Catholics 😂
What I don't like about having to higher the dice face is the higher number faces are going to be advantaged over lower number faces so there is inherent RNG element that can just screw you when you get 3x 1s and then what, nobody else will stay at 1s and so if you want to keep betting on what you find most likely face you have to up the quantity making it just harder for yourself instead of changing face to 6s when you know you have 3x 6s it's something you can do that you can't with 1s. There has to be a version that eliminates need for this rule, because if the one with most high value faces is most likely to win it might as well skip the deception part and just win based on who has highest value from their 5 dices. Statistically you're better off with 6s than with 1s. Not really a fan of the game with this set of rules.
you can play a version with 1s being wild. so any time someone calls liar. for example if someone says 6 4s, and when you check there are 4 4s but 2 1s, the 1s will be represented as 4s too and will make 6 4s. did i explain that ok? so like 1 represents the number bidded too.
@@philipoladele391 Wild 1s won't change it much, ending with like 3x 2s is still garbage and you can't use it for deception if someone upped to 3s or 4s, your 2s are just horrible, there is no deception you can make you're operating purely on guesses of what others have and your dice are non-factors as you can't bet on them at all anymore. Surely 1s can make the game more random to eliminate some nerd bringing statistical likelihood to the game and make it dull by repetition, but higher numbers will still be preferred rolls in that setting. I like the deception part of the game, not the RNG dice rolling part, that was the meat of my complaint.
I highly doubt Liar's Dice was invented by the Inca. I don't recall evidence for six-sided dice pre-European contact, they used multiple two-sided "dice" to play puluk/bul, for example (which is a fun simple board game incidentally). Any "games" from those cultures usually seem inextricable from rituals and/or ceremonial magic and divination, eg. the Aztec basketball thing. Meanwhile six-sided dice games were a plague on the coinpouches of soldiers Europe-wide, and especially the Habsburg (including Spanish) dominions. Whenever battles had a pause, enemy soldiers would meet in no man's land and gamble with their dice on their war drums.