Combine Vertex Maps with Softbody / Quick C4D Tutorial

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  • Опубликовано: 11 дек 2024

Комментарии • 17

  • @yordan_stoyanov
    @yordan_stoyanov 3 месяца назад +4

    This new tutorial format works great for me! Since I know the concept that you are using and showing, I just need to see what numbers you are dialing in and your overall approach. Thank you, VIncent!

  • @sonysaras
    @sonysaras 3 месяца назад +1

    Really nice tutorial, I love it! Thanks

  • @tymevisions
    @tymevisions 3 месяца назад +1

    amazing tutorial - thank you!

  • @jonm2459
    @jonm2459 3 месяца назад +1

    Thank you very much for this amazing tutorial

  • @shonenshwty
    @shonenshwty 3 месяца назад +2

    beautiful work, it wasnt fast or complicated at all! well explained :D

    • @vincentschwenk
      @vincentschwenk  3 месяца назад +1

      I am sure you are not a beginner then☺

    • @shonenshwty
      @shonenshwty 3 месяца назад

      @@vincentschwenk what if i told i just started c4d 1 month ago 😭😭im an experienced editor tho! (๑•̀ㅂ•́)و✧

  • @sampak6839
    @sampak6839 3 месяца назад +1

    Perfect tutorial

  • @Aparato_Branding
    @Aparato_Branding Месяц назад

    xanks bro! awesome!!

  • @coyyo937te
    @coyyo937te 3 месяца назад

    yea maybe is not that beginner but still has good pace, and it can be followed ! thanks!

  • @blenderwizardry
    @blenderwizardry 3 месяца назад

    Thanks a lot!

  • @hamidsalami7022
    @hamidsalami7022 3 месяца назад +1

    Hi. thank you for your the tutorial. I can see some differences between the final result in the tutorial and the one in the thumbnail. in the thumbnail there are some bubbles and others things come out from the model.

    • @vincentschwenk
      @vincentschwenk  3 месяца назад

      the actual shader in the final one is way too complex for such a short video, but there are videos about that on my Patreon👌

  • @CGFUN829
    @CGFUN829 3 месяца назад

    nice

  • @LaurelValdez-k6s
    @LaurelValdez-k6s 2 месяца назад

    Hi! As always you rock my world. Did I miss a step with the shader field and random? I couldn't get it to work right with my vertex map in the fields. Was there something I needed to click on shader while it was under freeze? It grows my points but not the extra bits from shader and or random. Let me know, tysm.

  • @austinpinilla7409
    @austinpinilla7409 3 месяца назад

    how do you export such a clean render?

    • @vincentschwenk
      @vincentschwenk  3 месяца назад +2

      that's a good topic for another tutorial