For a game that barely works and had made $700m or something. It should be finished and the greatest game ever made yet it has no story and from what I've seen even on $20k PCs it barely fucking runs lmao.
You are going to get laid so much when you hop out of the uber cab pull out your phone and show girls a picture of the 48k DLC you brought with your savings. You then invite them to your home to play it and you have to wait on another uber since you cannot afford a car with all your money tied up in the DLC.
48,000 is enough for a brand new vehicle, closing costs on a house, numerous home improvements, or a large sum into numerous stocks, bonds, CD's, precious metals etc. $48,000 is moronic to spend on a game for virtual content that amounts to nothing
He must be very well off. I have seen photos of people spending $5000 on a dinner or even 27k at a night club...at least this guy enjoys the game and is happy with his purchase. Oh not to mention the guy who sent 50K to a girl on OF for a single date...
Mate 48k is nothing to whales, for example back in Rok, my alliance leader and our top 4 server whales all have over 300k spent and that’s just our servers whales
One of my friends bought one of the $1000+ ship packs and my dad who was out gardening overhead him talkign about it. He walked in and called my friend a dumbass and walked back outside loaudly saying "if you want to stop being depressed, come and help me in the garden" lmao.
@@Samtheman91poor? No, this old man very clearly knows what money can’t buy, and that is the piece of mind to not feel obligated to spend a grand on a game that isn’t out yet. Plus, getting outside and into nature, albeit just slightly with gardening, has been proved to help with feelings of depression, anxiety, loneliness, and many others.
@@viktorgabriel2554 without a big ship with big guns not enough money to to spend on trash shit to enjoy meanwhile that guy wasted his money but happy that dad cant bring his money in his grave whats the point of being bezos if you cant enjoy it lookie what happen to that apple guy all that money and now someone else is enjoying it
I recently watched that for my first time. I would kill to have that irl. Obviously without the whole, being stuck in the game until you win it and if you die in game, you die irl part lol.
The funny thing is... they pay all that money and then hackers will ruin that game if they are already in there yet lmao. Spend all that money and then you have to go against hackers and the games ruined. I don't get why people spend this amount of money when people know for a fact... cheaters are here. Never waste money on a video game that's on PC, unless it's single player lmao
Who gonna spend that Star Citizen with this $48.000 is crazy, a normal person can earn salary minimium in the US is 7.25 U.S. dollars per hour. Who gonna spend like that is somewhere peoples famous or monopoly but monopoly are not fool. if regular person earn money luck from casino and buy this. then person is douchebag. money is for survival when you get life one person single in the home.
the second dude talking on discord forgot to mention star citizen is an alpha stage test and it's just a broken game where nothing matters, basically roblox in space. the playerbase is okay with it being broken and unfished because they like to fill in the gaps with their imagination.
No you got to think about it, they get it in that fat pack for 48k but everything is discounted. The devs look the other way when you resell it at the market price the devs would sell it at when you list on grey markets. They're not trying to pay to win they are actually running space NFT temu. It's a wild rabbit hole to dig into actually. Some of those whales make fat irl cash trading ships
I'm embarrassed about how much I've spent on Star Citizen. I've spent 300ish over 5-7 years. I'm pretty bitter about my purchases and the state Star Citizen is in considering the time and money that has been spent on it. SC breaks game loops all the time, so since I have purchased things for mining, I couldn't mine last time I played because salvaging had just been introduced. So, SC was more interested in letting people salvage than mine, because mining has been around for a long time. One of the big draws to just purchasing a ship in SC is because several times a year there is a server wipe and everything you've earned in game is taken away from you. So you have to start all over again only with the things you've paid real money for. So, having several ships you 'own' lets you do more missions sooner. But, eventually SC is going to change. Right now, if your ship gets destroyed, you can call one back with a wait time. Bigger ships take longer to respawn. But, SC's plan in the future if you pay 40 dollars for a ship and that ship gets destroyed, you LOSE that ship, unless you have insurance on the ship. If you do not have insurance on the ship you get 40 dollars worth of store 'credit.' But, that ship you paid 40 dollars for, now costs 50 dollars. So you have to spend 10 more dollars to get a ship you've had for years. All that being said, there are moments in SC that are freaking magical. I was running with a group and we'd get little tiny fighters and cram them into a cargo ship and launch like it was a carrier. It was freaking amazing. But, with all the bugs and glitches and crashes those magical play sessions are extremely rare. Ultimately, I don't think SC is worth it with it's current state or what they have planned for the future. While SC uses some pretty scummy marketing to sell JPEGs(ships that aren't in game yet) and new ships. They also create artificial supply issues by limiting when ships are for sale. But, here is the thing, I don't care if someone drops 50k on SC, because they have ships that they cannot fly by themselves until hirable NPCs and AI servers are available in game. So, I offer to crew their ships if I get a cut of the missions and make money that way in SC.
I was also in the fanboy camp for a while there, but I am really becoming more and more disillusioned with their business model. The funding allows them to be independent of corporate **ckery, but it really is encouraging people to spend money they don't have, on things they don't need - or even actually get when they dish out that money. Star Citizen really is the epitome of scumbaggy pre-order bullshit. I still think Star Citizen has the most potential I've ever seen in a game - but did I need to spend the 200USD I did for it to NOT get there in over a decade? No, not really. I have got to say though, when it does finally release, hopefully within the next decade - it had better be the biggest slammer ever conceived by the video game industry. I'm leaning to it not being that, though.
@@cheopatius2579 _"SC's plan in the future if you pay 40 dollars for a ship and that ship gets destroyed, you LOSE that ship, unless you have insurance on the ship. If you do not have insurance on the ship you get 40 dollars worth of store 'credit.' But, that ship you paid 40 dollars for, now costs 50 dollars."_ Holy shit... this is the craziest thing I've ever seen. It's essentially a "pay2respawn" game mechanic? The craziest thing about this is that there's going to be people actually and unironically _defending_ this concept.
I had a friend let me play on his account for a bit and the game is honestly an impressive technological feat. The seamlessness of everything is crazy in comparison to what we have in other games. One of the funniest moments was as we were warping to a planet, he opened the bay of the ship to show the view and accidently fell out. I had never piloted a ship before and he was trying to talk me through how to come back and pick him up as he was just floating in space, slowly losing oxygen. And I laughed my ass off when I found out you can just facetime your friends in the game, anywhere anytime. They just pop up on a little side UI and you can see them as if they were holding up a phone lmao
I had a similar situation with some friends. Two were in a 400i. One of them went over and opened the docking collar and wanted me to see him but the friend flying the ship turned and he fell out. Thing was we were on a moon so he fell to the ground. It wasn't near orbit level but it was still a good number of feet in the air. He survived funnily enough and we all killed ourselves laughing over it. Star Citizen is a game that IS frustrating. It is sad that it's taken them so long to get where they are now and it still has yet to finish. That said, what they have now is really impressive and, when it works, the game can be quite fun.
@@HDproductionnal Eh, it's okay. The real fun is when the games actually realistic. RPC thrusters aren't going to stop your ship on a dime in space(or in the atmosphere), IRL a spacecraft has to "flip and burn", because as much energy as is put into speeding that 40 ton ship to Mach 10 is the same energy you need to slow the ship down, and that's only going to come from the main thruster. Right now the flight mechanics are like glorified Microsoft Flight Simulator mechanics. The ships DO NOT act like a ship in space works. Also there is no proper planetary gravity, no L1 lagrange point, there is no geostationary orbit, fuck man there is no orbit period because there is no planetary gravity aside from on the ground walking around. But NOBODY complains about any of this because your average person is stupid and doesn't even understand the most basic principles of physics, which are intuitive for real so there should be no reason for it.
About 8-10 years ago, I hung out at the Star Citizen booth at Gamescom. It was the year before they had a big fancy Intel-sponsored booth. The people camping out at that booth were mostly retired guys. Some came from America for Gamescom (Germany), so you already know they have money to spend. These guys had a whole guild set up, with a website, Teamspeak, ranks and rules - ten years ago, before the MMO alpha even launched. These guys were planning out guild budgets to purchase the large-scale multi-crew ships for their in-game fleet. And just like that, rich old money flows back into the economy.
As someone that doesn't have a lot of money, i'm so glad those guys are doing it. They fund the game voluntarily. I don't care how much the biggest pack is as long as the base game package is reasonable, and $45 is cheap these days. I can't believe people complain about rich people throwing money at a new video game company to fund a game they want.
I mean, this money would probably be better spent in their own communities, towards their neighbors, rather than Cloud Imperium Games. Imagine how much it could help a local business or non profit, to get an injection of that kind of money. Spending money on Star Citizen is akin to setting it on fire, you may as well be spending it as an investor in WeWork or something. This is squandering money, not returning it to the ecosystem where average people benefit.
I'd be happy, do you know how many years it took to make those ships. People may call it jpeg but its more complicated than that especially how CIG built them. They try to make the ships as stupidly realistic as possible so there is no movie magic at work if possible, these are hours of hard work.
Not a scam if they are actually building the game. Plenty of folks have tried to prove its vaporware. At the end of the day, all they've been able to prove is that CIG is employing over 1,000 people full time across 4-5 studios... which is where the money goes. CR, the founder, isn't poor, but he isn't loaded considering they've received over $700 million. Last I recall, his net worth was around $4 million. Pretty nominal for someone whos been in the industry that long and been CEO/director level for 20+ years.
The saddest part about this is CIG can milk these whales any time they feel like they need more money. They release NFT jpgs on their website as "concept" ships that won't be released for another decade (this is not an exaggeration as some ships that were sold in 2015-2016 still haven't even started development). It's sad and stupid at the same time.
I think it's telling that the guy who was on the "it's a scam" side was someone who spent 1000 bucks in upgrades, played for a little while long ago and then just left, while the guy who supports it is someone who got in with a base Aurora package and worked his way up, someone who still enjoys the game and has really extracted the value from his pledge
Its the year 2078, Star Citizen released their newest bundle for $250k. Day 1 backers excited because the game supposedly finally releases that year and they might be able to play a couple of hours before turning off their life support.
Prices up cus by then maybe 3 people will be playing video games. Most have realized literally anything else is more enjoyable. I'd rather watch a live cam of the fucking highway than play the new call of duty
@@zyourzgrandzmaz you might have to check in with some actual good games then, cod has been shit for years and years. most indie games are hidden gems. also star citizen is an amazing game if you just give it a try. sad life you must have with your highway cam, rather take a book then
Im really confused why people are so angry at StarCitizen if you can pay 45$ to download the game right now and play it. How is it a scam? Because a game in alpha should be free to play?
No, second guy just actually understands how the game works. Just like Entropia, you can earn a ship playing for free or you can be the P2W type who wants to buy their way in.
The 2nd guy has some valid points but the guy is super 'copium' and (imo) is very short sighted. He speaks about the game like its launched already - 'You can do this, you can do that, I can buy this blah blah blah' The developers have openly said that we have the game in easy-mode currently. Once the final wipe occurs and the mission rewards are completely different than they are at the moment - This guy wont own anywhere near as many ships as he does now and it will take ALOT longer than 16hrs for him to farm the credits. I don't usually comment but it annoyed me that this person got as much air time as he did. He was a typical American self-opinionated believer - please get someone more unbiased next time.
He was coping harder than I've ever seen a gamer cope about anything. He must have been sweating bullets doing those Olympic level gymnastics to dance around the fact that someone who pays does have an advantage, and it is possible for someone to both spend a lot of time in the game AND spend 50k. Does he not know that making a fortune not lifting a finger doing stock trading isn't actually uncommon at all. I got parents who are millionaires, at 18 they give me a million, I stick that 1mil in an index fund, pull a normal 15% a year, thats 150k a year for doing nothing. You are now well off and never have to work a day again in your life.
@@grantkeller4634 Yes its stupid, and you can call people stupid that do it. But calling the casino a scam because they have no limits its false and just makes you seem like a bitter child.
The answer to the question Asmondgold is asking around the 43 minute mark, "What's the advantage of spending $10K+?" Lifetime insurance... The dude that he's talking to that bought everything in-game has no insurance on his ships. They get blown up? He has to buy them again with in-game cash. He has to grind to get that in-game cash. His 890 or Constellation gets shot down? Poof, gone. Go back to salvaging or running missions for 16 hours. The guy who spent $10K? Files an insurance claim, takes a shit, gets a coffee, grabs a snack, and gets his ship back in an hour and is out flying it again. No grind, no stressing out, no running around trying to refit everything... The $10K+ guy gets back into the game and keeps playing after a relatively short time-out, which is mostly there to keep em from getting right back into the fight and give the winners a chance to loot up and split. For "life".. Also, the $10K+ guy gets his ships at the beginning of every wipe as the game gets it's updates. If there's a full wipe on an upgrade, the guy spending in-game cash has to start over, with whatever $45 ship and base level 30 day starter insurance he has. Anyways, that's probably the most accurate answer. At least currently.
The impression I get from your comment is that the playable content in the game that earns you in game cash is not fun to play. Good way to encourage spending.
@@fredhurst2528 In it's current state, it gets quite repetitive. How many times can you go into the same bunker, shoot up the same NPC's who often times just stand there staring at the wall, or go out mining the same rocks, or play the same pressure washing/RMC scraping loop for hours on end before you get bored? That said, they may change all this up in the future, but as it is, I'd be pissed to spend 65m credits on a ship only to watch it go poof cause some idiot in a tiny ship decided to ram me while I was landing cause he thought it was funny.
In other words, the game isn't fun to play and is made intentionally a giant waste of time with design choices that deliberately slow down getting back on your feet after you lost your ship, gotcha. This makes this whole situation better.... how exactly? And bear in mind, we've not even discussed the price here, the things you mention could be priced at a billion dollars or a penny, wouldn't matter in the grand scheme of things, cause the price is completely arbitrary and does not represent _anything_ except the greed of the game developers.
A point of clarification. I have 1 ship that I purchased at $45 and upgraded for $25. I have several ships purchased in-game. The ship purchased with real cash and upgraded, has lifetime insurance. The other ships do not. Currently, insurance is a moot point and gives you absolutely nothing. I have blown up in my ships countless times. Each one can be claimed in game, right now, with no cost associated. If I want to expedite the claim from a 10 min wait to 3 mins, I can pay a small, prorated fee of 3k auec which goes down the longer time passes. If I wait 4 mins, that cost drops down to about 1200 auec. The ship isn't lost because it got blown up. I don't have to go buy it again at full price in-game. I click the claim button and wait a few mins or pay a small fee to expedite it. That's it. No difference.
It's not like anyone forces you to buy. Neither does anyone force you to buy a sports car for 20 million. You can do it, if you want, and the cars dealer won't complain. But you can also just not do it :)
@@Turgineer Nothing wrong about that. I just like to remind that people could also afford a lot of stuff (space animation movie starring yourself, sports car, house...) if they didn't waste their money in alcohol, cigarettes or other drugs, parties every weekend... Everyone spends their money differently. Some like buy digital games from their moeny, even DLC's etc or pay for Netflix or Furry costumes etc. etc. Star Citizen is just another option to get rid of your money. If it is worth to you, and how much exactly, is up to each individual :)
Ive spent a decent amount on the game, basically you purchase a ship if you dont want it to be wiped in the next update, furthermore if you purchase it with lifetime insurance you won't have to upkeep the insurance after the 1.0 release.
Yeah my father told me when he was very young they were extremely poor but they were the only family on the street that had a phone, I asked him why was that since you were so poor? And that's when he told me "They used to live in the phone box"
Second guy failed to mention: ships may get reset in the future. He spent $100+ and earned the rest of his ships, and when they get reset he will lose all but the ones he paid money for, and they’ll probably be harder/impossible to earn after the resets
Yea lol, each big update resets everything in game... part of the reasons why me and my man are waiting for the actual game release, but haha we've been waiting YEARS now rip lmao💀😂😂
@@funkymunky7935is it really FOMO if the prices is tens of thousands? IMO it's not To me this is a case where they just want the item to be legitimately rare.
Oop guess the enemies didn't spawn, i'll do a destroy contraband... OOPS the contraband didn't spawn either. And the Call To Arms only activated on 50% of the kills
Any ship purchased within game currency is not permanent. They are wiped, just as your in game bank account is also wiped. What you have pledged for with real money is permanent.
Quarter-Correct. It was like this in the past, but the stuff usually permanent now. My ships f.e. didn't get wiped for like year or so now. The only thing that gets wiped are consumables like ammo and food etc. Also it is important to note the game is in Alpha. Of course wipes are happening and important. Once the game got released, there won't be these wipes any more, obviously :)
@@Maryondo once the game is released, the economy will be "completely player driven" (more or less like Eve) and all over sudden starting with a 48k USD fleet helps out the player corps quite a bit. If they make player controlled spaces like Eve as well: tough luck to us in our 45USD ships LMAO
The reason (or at least one big reason) people spend money instead of grinding ingame, is that bigger patches reset everything ingame - you only keep things purchased with real money
That, and generally supporting development are the 2 main reason I spent more than I would on any other game. It sounds cheesy, but I geuinely think the game will be released and see close to it's full potential one day, as it's still been going strong - and it has the potential to be one of the greatest space games out there. Most of us really want to help make that idea come true all the way.
Wait so you're telling me that a f2p player will get everything he farmed wiped in these big patches ? what is even the point of playing then if everything you've achieved gets deleted ?
2nd dude is just too cracked to realize. hes literally like vin diesel in fast and furious he wins races with a car currently exploding and doesnt realize its because hes the mc
I don't think the second guy really understands what the vote was about... The vote was about making the game more advanced, a more complete experience. Instead of entire planets you would only be able to visit landing zones with loading screens etc. The public voted for a more seamless experience, basically saying... give me everything you can. It wasn't about do you want campaign or MMO. The devs are actually currently putting in most of the effort to the single player mode. The features they can also use in Star Citizen is moved over there right now. Squadron 42 was feature complete last year and they're tweaking everything now and working towards completion. Also, to weigh in on the ridiculous package prices. Basically it all started out as a way to support the game Chris Roberts dreamed about making. A lot of people came over remembering Wing Commander, they're of the older generation and have enough money to spend. The people who say it isn't released yet, usually do so because they dislike playing an alpha or early access. It's technically released, so yes you can play it, but it can be a buggy mess sometimes (especially when new features are released, which makes sense in a normal development cycle). Last few streams I've seen on twitch looked a lot smoother already, so there's definitely improvements and they're getting closer and closer to the final experience, but it'll still take a while.
Doesn't the PTU (or whatever it's called) reset at points? So if you bought ships in game you lose them when that happens? And that when the game "releases" it'll finally be "persistent"? If my understanding isn't wrong, I feel like that's a big benefit for paying customers that the second guy glossed over. But am I wrong?
@@MichaelJM Nope, you're completely right. Though it's definitely better than before. I haven't played in a while, but I believe they can reset different parts now, as opposed to your entire account with everything you earned through gameplay. I doubt the second guy would care, because he said he earned everything really fast. 🤷🏻♂
@@MrReddiculous Ah interesting. And yeah that's true. I was actually surprised by that. And if his description is accurate, props to the devs for not making the grind unbearable.
You can put a good down payment on a house for that kind of money or buy a super nice car. This is just insane. It’s really just a flex and has no actual value.
Wonder how much money people will be able to make from dominating on star citizen. If they can use the ships to absolutely dominate in the game and turn it into money, they might actually get a return on investment down the road. Who knows.
@@TyrianHaze Its like you didnt saw a video. In this game you need like 4-5, 4 hour sessions to buy a big combat ready ship. Its not that expensive and doesnt require that much money. Those packs are made for people who wants to support development of the game. And ships are just a small bonus for such a big sum.
so let me clarify some things the second guy said. yes you can get all the ships relativly easy in game for ingame credits. the caviate is that while the game is in its alpha (which it has been for years now) you loose access to all your ships and credits whenever they do a big server reset which happens about once a year, you will also loose access to everything you have when the game officially goes live. the people who buy the ship packs get access to it all for life but if their insurance runs out they will have the same penalty as f2p players in order to redeem their ship. its also not clear how the ships will be priced in game when the game is finished nor is it clear how they will handle insurance for your ships since that system has not been implemented yet. right now the ships are pretty cheap and every one has free insurance on all ships but that is because the game is still in its alpha. for all we know it could take multiple years of grinding just to get one of the bigger ships when the game goes live and then you could loose that ship forever if it gets destroyed and you dont have insurance, oh and ships get destroyed all the time due to glitches btw. also yes you can buy and play the game rn, but it is in a perpetual alpha state and has tons of bugs. its fun for a while but you run out of content very quickly and the bugs make it hard to do anything. Edit: original comment stated that you loose access to your ships when they are destroyed if you do not have insurance. this was a misunderstanding on my part as apparently cig has stated that this is not the case.
Absolutely true, and I am actually happy about resets, because it gives me a reason to do PVE again. You know what I mean? The development is not fast enough to keep up with me making money from just playing a few hours per week. So a reset is a good thing for me. But I do understand that is not the case for everyone. Some get frustrated from doing another zero to hero run each year again.
@Traumglanz I didn't buy into it because of the resets making it zero to hero when someone with a card could start as a hero. It's a weird approach to games that monetize content with statistical advantages or big ship has more health and guns (in this case) for someone to ignore it because if I grind 10× more I can get the same thing. It sounds like being free to play in a gacha game and gloating about how you spent 300h but you finally got your relics and beat a boss that someone else paid their way around.
@@DeeDee-bm9hr are you talking about diablo immortal? because that's the old price when it was first released. it jumped up to about 600k~ when your legendary 5 star gems could be equipped with 5 star gems as well
I wanted to add a little clarity (maybe) to the answer of the 2nd caller you had on. What advantage does someone who bought the 48k package vs someone who didn't. The advantage is that if both players are starting brand new at the same time, then the bundle guy has all of the ships included in that bundle to start vs the other guy who is starting with one ship. This can be somewhat important because each of those ships have different functions. Some ships are fighter ships, some ships are mining ships and some ships are used for towing etc etc. You would be able to take on just about any of the missions in the game right off the bat. The one with the starter ship will have to grind the beginner missions (running bunkers or transporting cargo) until they get enough credits to buy the rest of his fleet (with in game currency). You couldn't even compare both of them in a dog fight because one is going to have a light, medium and heavy fighter and the other one isn't going to have anything to fight in space with. Apart from that, no real substantial advantage. IMO
it's really not as bad as you would think, i play the game regularly and you can buy almost every ship with in-game currency. also if you do chose to buy a ship more expensive than one of the starter ones ($40) you can always trade in the ship for the exact price you bought it for in store credits.
It started off as an Entropia replacement, where investing really did make you RL money, but you could also play for free and work your way up. Somewhere along the line this became a scam.
That Military dude is gonna have a rude awakening, when the game gets released, he lose all his ships cause of reset, the whales keep theirs and the devs change the ingame prices to be at least 1000x more than during Alpha, finally figuring out that he was used as laughing stock at the company cause he was giving them good advertisement for free, like all company simps do.
They're never going to release the full game. It's been what? 12 years? The guy in charge hasn't released a game since 2003, and his company has already made $700M from Kickstarter funds off this one...without even releasing a full version of it. (Side note: Who the hell is still donating money to this project? Who does this guy have dirt on?) Think about it...all that investment money stops flowing in once the game is completed. Then it would be time for the game to stand on it's own merits. Make money based off it's quality as opposed to it's promises. Eww...why do that..?
The thing is its all in the pretty same universe as wing commander/privateer. And now hes bringing that universe to a larger vision. More power to him. Dude makes good space shooter sims.
You are assuming he cares about that... why are you conjuring up this scenario? dude obviously likes his time inside the game and that's none of your business, is it?
@@tear728 they are doing this already. Ships are easy kinda easy to get, but they wipe servers once in a while, and only purchased for real money ships persist. So if you don't spend real money, you lose everything few times a year. I think the longest period without wipe was like 9 months, the shortest 2 weeks or sth. They are saying that they have to wipe cos they are upgrading "things", which is not really true... cos paid for real money ships stay 😅 As you said data is in database so there is no necessity for wipe, but we all know why they do this... "if you want your ships to persist, buy them for real money" if not you can lose 100% of your progress and you don't know when.
Ok guys, I've been playing Star Citizen for 8 years, but I couldn't listen to the second guy. Believing in a project does not mean justifying all its errors and incorrectness. He's missing the point. The only thing totally correct is that SC is not P2W. What you buy with real money is exactly the same as what you buy with game money. Ships loadout is only purchased with game money, anche you can become good only with in game training. It's true that you can get everything in game with 45 dollars, but it's not that easy to farm certain ships. Furthermore, the profit mechanics change from patch to patch, as do the in-game prices. So in some patches it will be easy to get large ships (which you can't fly alone anyway), in others you have to have a group to work with to collect certain numbers. With 45 dollars you have a starter ship that allows you to farm NOTHING. If you want to play solo and have an acceptable starting point, you have to spend more than $45. I conclude by saying that the developers themselves stated that once the game is released, obtaining large ships will require a lot of farming and a lot of time.
The second caller was very passionate but also very bad at listening to Asmon and actually answering his questions. He kept going on rants about completly unrelated stuff, reminds me of politicians or salesmen.
The 1st guy was a very bitter backer and the 2nd was a white knight. At least the 2nd one simply said "This nonsense, I don't think it's wrong". But the 1st lied or misinformed on a number of things, for example, implying that the black market is somehow supported or encouraged, when the opposite is true. Any ship sold on the black market is less money to them.
the guy just lied live like a real politicians! i want to see asmongold earn the money for the 890 jump in 4 days !but the truth is after months of grinding for the ship comes the full wipe !of course not for the real money ship owners
This is literally the chinese mortgage situation lmao. People buying houses for 10 years in the future, meanwhile the companies cant afford to build the ones they have already sold. This is wild
@@Seans_sean For 48k, I better be getting a new life that is in 100% perfect detail with no problems whatsoever, no bugs, 0% any negatives. 48k is no longer a game, that's business money.
@trailfork7815 You keep all the ships you buy with cash, some ships cost $45 bucks but they are pretty basic. These bundle is for enthusiastic whale, not for everyone i guess.
I assume you are from the USA..... Here in Europe the prices have also gone up extremely, but when I see that some people have 2-3 jobs and can barely afford the rent, something is going wrong. The first €1000 I put into the game was when I was unemployed.... ^^
The Difference is when u you paid money and the game resets the people that bought ships in game lose all progress and people that paid money start with those ships
@@wolfburner2262 also at the moment resets only happen frequently because of significant balance changes and money exploits. My understanding is that in the theoretical concept that is a full release there won't be any resets.
@@wolfburner2262 The game will bee out 2050, 10 more years in alpha, then closed beta will start and it will be in closed beta for 10 years, then open beta will be another 5 years.
Jesus man the Star Citizen devs really unlocked the money printer with a game that will never be what it is promised. And the best part is that at any time they can just release an update and call it 1.0 and say "See ya suckers!"
Not playing the game because it will "never be what is promised" is like never driving your first car because it wasn't a Ferrari. Man its almost like this game already has something that even if it wasn't a complete product. NO OTHER VIDEO GAME literally has these features. It's like complaining the Ferrari you got isn't a 2024 its only a 2015 Ferrari. It's still an amazing game with all its bugs and the features that you literally cannot get from other games.
you can spend 45 dollars... thats literally all you need. The rich people will hire you in game and give you ingame currency and make you rich and you can just buy those uber expensive ships in game.
Nothing compared to car whales. 1000k$ car does basically the same thing as 50k one. Except usually worse for everything with lower passenger capacity, lower cargo, more fuel usage, higher maintenance, the only thing better is speed when in reality it's illegal to go above 1xx per hour which can be easily achieved by 50k car. People spend shitton for hobbies. I'd never spent 50k for pixels in live service game, but then again, I'm poor-ish. And I did spend like 6k for 2 PC's probably 3k for games, 1k for plastic Warhammer and like 1k for Legos over the last decade.
Speaks volumes when Asmongold asked the second guy “so it saves time if you buy these ships” and the second guy doesn’t say anything and tries to move to something else. Asmongold should have also brought up all the extremely anti consumer things that Star citizen does. Also at the end when the guy said “I don’t want my game being regulated” like if you think your game is so bad you have to be worried about government bodies regulating your game that’s such a red flsg
@@ConstantineBrightt instead of going on about the Legatus Pack, which does make sense for it‘s purpose, I would have rather he had focused on the immoral and unethical behavior towards their „customers“, i.e. backer. That is more newsworthy, in my opinion. I correct things when they are misrepresented but will also put criticism where it belongs. And there is enough to criticize CIG for.
Does it save time, yes, absolutely. You're not having to fly around and run missions to buy the ships. But in the meanwhile you are missing out on experience that makes you better pilot/driver/fighter. You can give someone a Lambo, doesn't make them a great driver, most likely they are just going to become a statistic. The game is currently quite playable a it is, the biggest drawback being in alpha is the occasional wipe of all assets gathered in game (all things bought with real money remain with your account) and those times happen much less these days but there will still be a final wipe before it's full release.
why don't you cry as much about GTA5, it IS the same shit, you can earn all the money by grinding but you still have the ability to buy money and buy everything you want. And guess what, it will be the same shit with the beloved up and coming GTA6. Well I don't see anyone shitting on it
@@bilelsicario Isnt the most expensive in game purchase in gta like 100? That might have something to do with it. And you're either lying or have your eyes wide shut cause predatory monetization is one of the games biggest concerns if you look past all the whining about female main character.
The aegis is out now. $1000 ship. Big as hell. You can by all the ships in game with money you earn. Its a fun game when it works. Might be a pyramid sceme though
the guy just lied live like a real politicians!i want to see asmongold earn the money for the 890 jump in 4 days !but the truth is after months of grinding for the ship comes the full wipe !of course not for the real money ship owners
@@docschmauchpur3548 Don't think he did. You would get 250 000 towing a broken ship (salvage mission) and it took like 5-10 minutes to do. Do that for 16 hours and you could probably buy any ship in game. However it required a specific ship to do that mission in that way.
@@docschmauchpur3548 Game is highly pay to win. If you own end game ships you can earn money really fast. If you don't the average player will take forever to earn enough even for a cheap ship. And the game is only planned to get more expensive as they make you pay for better insurance introduce wear/tear/degradation, etc.
@@docschmauchpur3548 The funding model in Star Citizen is digusting, but the second guy isnt lying lol. He said he did salvage and then looted the cargo, I also did that and it made bank. The catch is though, the game is still being balanced and devs didnt really want you making that kind of money that easy so it was patched out. So today you couldnt do the same. Starting from scratch Id guess it would take you about 3 weeks, 4 hours a day to buy a 890 jump now. (excluding the duping from the past few weeks). Also regarding the wipes, they happen at most once a year now.
I also want this game to never "come out", what it should be is a rolling release. If one day they say "there, it's done" that's where the fun ends. Increasingly more people don't want a proper release anymore. This thing is different from anything else, the same rules don't apply, all I want is more stability and performance/optimisation but I don't want the development to end. About whales, I talked to one once, he had the 25k package. He claimed that was a month's salary for him, he spent a lot of time in the game, money didn't mean much to him and he wanted to see the dream come true so part of it was just helping financing the project. I had nothing to say to that
Funny how the second guy he talked to says that people are: "bitter about campaign mode" as if that is the only thing us OG backer are not getting thanks to that vote... Here is another thing that is not happening: " We do NOT get the PHYSICAL stuff we pledged for almost TWELVE years ago, untill Star Citizen goes "GOLD", CIG said so in more then one interview". I'm at the point that i doubt I'm ever going to get my physical collectors editon, with the Conny USB drive and the other stuff. Dont get me wrong, I liked the Persistant Universe (when it works) the last time i checked in, but I was drawn to the game by the Campaign and decided to pledge extra due to promise that doing good in it would give you a leg up in the PU.... I have seen the game go through 3 different engines, and getting more and more stuff promised (even before the "what should we focus on vote") that were delayed or (to this day) not delivered.
And gta only cost around $200 million for a complete game. Sure star citizen is aiming to be more complex, but almost a billion dollars complex? Hmm, I wonder what houses and cars the top people in the company are rocking
The second person is highly defensive. I've had this debate with GTA and Red Dead players, and that individual is a lost cause. They can't see the glaring issue here, which is the fact that spending 40k in a f**king game is even possible. This is insane to me. Maybe it's because I only make 80k a year, but wow. I'm worried that all games are headed in the same direction.
Even if CIG stopped developing Star Citizen right now. And called it released. With all it's bugs and everything.. it's EASILY worth $45 and in fact it's worth more. There is a ton of existing content right now. I know ur desperate for the first guy to be right, but he just sounded like a bitter loser. The 2nd guy was spot on.
The thing with star citizen is that as it has evolved the first guy types often still end up coming back to play once more features are coming in or updated.
Star Citizen: The Scientology of gaming. When BattleStar Galactica Online was shutting down, so many of the players were hopeful for this. I decided to hold off. And I am so glad I did.
By watching this? I can recommend you channels and content creator that are objective but also can present you on how the game has been so far. I only offer because you said you had hope, and with that I hope you will be the judge yourself, rather than secondhand misinformation in this. I only paid for the cheapest package, and not a dime more has spent, so no sunk cost fallacy there, its one of the best $22.5 (I got it half priced) in game except maybe some Steam Sales deals. Here's some: SpaceTomato - RUclips & Twitch, you can get updates and deep dives of features. Objective but still positive in the deliveries BoredGamer - News and Updates around Star Citizen Morphologis - Main does Architect Reviews of Ships in Star Citizen, he offers the most stunning footage of SC one can make. SaltEMike - He cover news and update of Star Citizen, but he approach it in a cynical side, it will suit you if you are also cynical of the game but still want it to succeed. I hope, if you are still giving up on it, at least after you see it yourself that it is disappointing, and not because of this video. Thanks, I hope I don't offend you in anyway.
If your only reason is this then like, I think you don’t actually understand the game. Only reason this shit exists are the fat cows of the orgs begging to make it easier for them to waste their money. I got this for 15$ and regularly take down losers in bigger ships they paid for because this really doesn’t effect much except for remove the time it might take to buy shit in game. You also have to fit your ship with better modules, so with the cheapest shitter you can buy you could outclass a few org cows. It’s very satisfying, but I’m pretty sure I got my ship before the game really released so it was cheaper lol, so I get not wanting to spend 45$ on the current thing anymore
They shouldn't even be selling the Javalin. Played the different iterations of the alpha and there is no realistic way someone is going to be able to run that nightmare (The ship... they can definitely run the game. :P )
I can imagine a smelly unkept type with doritos bags and pop cans strewn around a dirty room flying the 3k javelin and still doesn't own a car to drive to work..
Star Citizen, however unreleased alpha whatever, has been fun to play for like 6 years now. Yes it's unstable, some patches more than others, but it's FUN. Especially with groups of friends. Now, if I spend 50 bucks and then I have fun for literally YEARS, what exactly is going wrong here?
@@ghostsquadren oh yeah without a doubt, I'm not against Bamco using the engine for a Gundam game but with that in mind, they too are going to have to build us ships (like the white base)
Here is a bit of information about that ship you liked called "The Javelin" Even if you purchase the ship, via cash or in game currency. Ships that big require multiple people just to pilot large ships like that. The Javelin, and it should even say within the stats page of the ship. Require a LOT of people just to fly the dang thing. Even more to operate the guns. More to operate the engineering bays, more for cargo, more for food, etc etc etc the list goes on. Whoever buys that ship usually has a giant guild behind there back ready to pilot something that big. Especially since the ship can also hold multiple ships inside because it's so big. Guilds who usually pitch in to afford ships that large for the guild itself. Granted they probably didn't buy the $48k pack. They probably bought the Javelin package during the events they have yearly which are way cheaper than 48k. This principle is the same for other ships as well. The Javelin is just the current BIGGEST ship so far. Ships like the Idris, The Hammerhead, The Carrack, 890 Jump. Big ships like these have to take into account of crew. Without a crew, big ships like these are literally floating bricks. All ships come in many shapes and sizes, with different styles and designs built to do specific jobs. The bigger the ship. The more crew it will take to operate the ship itself. The Javelin itself is about $3,000 for the ship itself. For now, anyway unless they change it later, and it requires a MINIMUM of 12 people to fly the ship. and a MAXIMUM of 65 people for the ship to be fully operational. Thats not including the people you have to support on the ship that fly the ships within the portable hanger bays.
@@WickedScott 90% of players usually have only bought a smaller ship with real money and earned the rest in game, the wales either buy up every ship they can.. because they can, or because they genuinely want to help fund the game and have the money
You can “hire” other players to help easily. All you gotta say is I need some crew and people will hop aboard. You never need multiple crew other than in like a big multigun and turret ship tho
The dude drank the koolaid and is very deep into sunk cost fallacy. Basically defending the casino for using psychological manipulation and pretending its not just abuse. Modern gaming strongest warrior, clueless and obedient.
@survivalr1326 sunken time also counts. He is attached to the game psychologically. If he admits that the devs are scam artists, he would have admit that he was supporting and enjoying a scam project all this time, and he can't, people rarely can. Also, I've seen numerous times people who bought a $60 game and defended it, simply because if they admitted to themselves that the game was shit, it would mean they wasted $60 on a shit game, it would mean that they made a mistake, and their ego can't afford such a hit.
@nikenit so basically you're saying it's impossible thst he enjoys the game even though the major complaint about the game is that it has too many microtransactions not that it isn't fun
@survivalr1326 he enjoys it. You can enjoy a shitty game. Asmon enjoys WoW, and admits it's a shitshow, for example. I play some shitty gacha games, or clickers, we all have lizard brains that like instant gratification. But this guy is in denial about it being a glorified nft scam. Listen to him dismissing people who probably paid thousands of dollars and got screwed over by devs as basically "fudders". He can't fathom enjoying something that is shit, so it must be other people who are wrong. Also, I wonder how much of it is enjoyment, and how much is just a habit. Those types of games tend to become habits that are difficult to drop once you've played for several years. A lot of people genuinely hate LoL, for example, but still play it every evening. Or hearthstone. Or genshin. Or any other mmo, for that matter. Basically a Stockholm syndrome of gaming.
Amen brother. Then there's the cost of the paints, airbush and compressor if get into it, brushes, add-ons, decals, etc. Only difference is on is physical and the rules for game is out. You can play it 20 years from now. If star citizen, you can only play it till there is servers...once that's done....then you can't play it lol
@@VetBodGaming You can use those models, you play, watch, paint, sell them. And even if GW vanishes, your models would still be there. With star citizen? If it goes under, its gone.
Dude number 2 is peak boomer logic. Now apply that kind of thought process of 'whatever feeds my chosen addictions justified in any way' on a societal level and it's pretty clear how we got to this state we're at lmao.
@@heyrea No, I know, that's why I said 'boomer logic' not just boomer. We've all known 30 year olds with that kind of mindset most boomers have, and we've all known boomers who don't suffer from it. It's a state of being xD
Fun fact: i was on the internet when it was not unlimited.... imagine where there were no options for unlimited internet access... my parents wete angry when i was on the internet for 12 hours... it took us months to pay it off
ive been using the internet since ms millenium/windows 98. i had an actual gateway computer, with the cow logo and all. Internet has literally always been unlimitied. From dial up to today...
same here....we had a 14400 dial up modem and you payed by the hour here....and i instantly saw internets potential and even played a incredible pvp game called subspace.....we got a bill for a month almost as high as my moms paychek
2nd guy is kind of right. In game credits are very easy to get. So, play your way and don't pay your way. You can pledge a big ship, but it's not going to stop someone from ramming you and instantly destroying it, or disabling you and salvaging your ship for money. Especially if you don't have crew for turrets.
Pay to win in a nutshell. Of course the person who spends money will have a huge advantage compared to everyone else and in the majority of cases will use this advantage to get way further than the plebs ever will... But it's alright as long as the cattle imagines a very specific scenario where everything goes wrong for the whales in order to cope.
@Hey_Mister you don't win anything. You aren't playing against each other. It's a PvE game with the possibility of PvP in certain regions. You can't kill the people in starter ships with a $10k ship. You'd need a crew of 20 people to man that ship and even then, the person in the starter ship could just fly away. The capital ship couldn't even hit them unless the player in the smaller ship was foolish and attacked them for no reason.
@@merc9nine your comment seems like total rage bait. The game is literally opposite of what you have said. Please provide sources considering you seemingly havent played the game in any recent months
@Clem.Fandango. the game is literally exactly as I described. I play everyday. For a capital ship to kill me I'd need to attack it, or else I can just out run it and fly away. I don't think I've even seen PvP in months except for a few time when someone attacked me, and then I killed them. You should be more worried about a group of Interceptors griefing you than you would a slow capital ship.
There is something fishy about the second guy, maybe because he's seemingly trying to gas light any negative comments about the game. And the part that paying $48k package just to save 2 days of grinding that comes with no power boost in game or whatsoever goes against everything we know about benefits of in game micro transactions. Maybe I'm being too skeptical but the more he talks my bullshit detector just won't stop ringing.
This is absolutely disgusting though. The reason why you don't see the most expensive packs if you haven't spent more is because then you won't quit the game you won't see all this ridiculous stuff and won't lose hope in the game. It's like mental warfare.
This package is only available for 1 reason! You don't go and just buy it out of thin air. It's made for people who have already put thousands of dollars into this game over the last ~10 years. There are many people who have already invested over 40-50k dollars into the game over those years. Every item purchased can be converted into "store credits", with these credits you can buy anything in the pledge store, like this 48k complete pack. So a lot of people have melted down all their "individual" ships they've bought over the last few years and bought this exact package. Why are they doing this? I can tell you! Because, for example, you bought this pack in 2021, so you have all the ships in this pack that were released/announced up to that day. If you now melt it down and buy it again in 2024, you now have ALL the ships you had before plus ALL the new ones released/announced in that time period without the package getting more expensive. That's the only reason this bundle exists (I mean, there could and will always be people who threw 50k into something out of nowhere, but this bundle isn't usually for those people there). Just to clarify it...
@@mortenrl1946 Star Citizen is in open development, the devs tell us what they are working on like 3 times a week. Anyone that plays a lot is just as tuned in to upcoming mechanics as the 2nd guy. 1st guy was a clown and clearly had outdated and incorrect info. He barely understood multiple concepts that he was explaining. It was so obvious that he had outdated info. 2nd guy was correct about pretty much everything.
The no deloading thing sounds cool. Took a parallel computing. Sounds like each node shares data at the boundaries to make it seem seamless. In other words there is a point in which you are in both servers.
Yeah, basically it was like this, and it can still happen on large big change wipes but considering that i didn't lose any bought-in-game ship in the last update which was the biggest update we ever had, Losing bought-in-game ship on wipe is less and less of a thing.
It can happen, I have friends that have been playing for years and they have indeed lost a couple of ships, but they themselves told me me that it was because they didn't store them correctly before the patch went live. If you take out a ship and leave it out destroyed and not stored there is a chance that it's going to get wiped in a update.
The opinion of the 2nd guy was wild. You could tell that he has the free time to play for 10hrs a day, and doesn't pause for a second to consider other perspectives beyond his own. He also did not understand some of the questions that were being asked, even though the questions were fairly straight forward.
Most things i disagreed with but respected his opinion. It was from the point of view of an expert player with years of experience whom is a free to play type player. He always confused me tho when asmongold asked when do you thing think the game should be finished and he kept saying never. It was obvious to anyone whom understands SC asmondgold meant when will the game be in polished and stable state? Yet his answer was always never.
@@ChookyChuck the moment he started talking about gundam i knew he had to shut up, Wth do you mean flying from one place to another, gundam UC takes place entirely within the region of space around earth, there IS no galaxy to explore and MOBILE SUITS aren't made to move through space independantly from battleships
@@nathanperquin9910 not to mention the suits designed for long distance travel didn't appear until much much much much later on and it takes tons of resources to do so lol
@@ChookyChuck It wasn't just that question. Remember the part when Asmon asked him if both players were absolutely equal in terms of everything including playtime, etc. About which one would win, the one who spent $48,000 or the one who spent $1000? The guy immediately said "the one with more skill". His brain was so turned off that he didn't even perceive what Asmon was asking. That was why Asmon started busted out laughing right at that moment. His inability to understand a simple question was just that comical.
@@WanderingSoul7000 You are actually completely mistaken. The 2nd guy was actually quite accurate with most of his details about the game. 1v1 a 48k pack owner is the same as a 45 usd pack owner. Star Citizen isn't a stat padding RPG with "levels". The better player wins. In games that are large scale sandbox the power is typically in the hands of large organizations. Head count is the power. A 48k pack owner who runs his own Organization of underlings is more powerful than a 45 usd pack owner solo player. The power is completely around the head count of teamwork. If you played any game like Rust or Day Z you should get it. A person owning 50 ships is the same as a person who owns 5 because you can only fly one ship at a time lol.
I mean, pre- mastermodes, the cheapest ships could kill large multicrew ships pretty easy with time and patience. If you're shooting at a bigger target, you can hit them from farther away.
Fun Fact: The whales requested the 48k bundle from CIG because it was taking too long to buy each ship separately
they have done it, they found the infinite money glitch
For a game that barely works and had made $700m or something. It should be finished and the greatest game ever made yet it has no story and from what I've seen even on $20k PCs it barely fucking runs lmao.
@@pablopablo3834 I have the game, this is factual. My 7900 XT and 5800X3D with 32GB RAM struggles to run it in any place even slightly complex.
@@pablopablo3834 it runs fine on my 2080ti, 16gb ram and old ass cpu,
People are soooo weird. That's why monetisation will work. People have no fudging discipline.
Girls ain't gonna care what kind of Ferarri you drive, they just want to know if you're in the Admirals Club
"My boyfriend is only a legatus navium.
-Ew."
😂😂😂😂
I'm good with girls that roll on their backs for Wing Commander's
Isn't the Admiral's club only 250 or something? I'm there already. I no longer spend money on CIG or Star Citizen
You are going to get laid so much when you hop out of the uber cab pull out your phone and show girls a picture of the 48k DLC you brought with your savings. You then invite them to your home to play it and you have to wait on another uber since you cannot afford a car with all your money tied up in the DLC.
You've heard of microtransactions.
Now get ready for macrotransactions.
More like Gigatransaction at this point 😳
Super-giga-macrotransactions
I wonder people who buy these extremely expensive ship packages, is the idea to support the game or just gain an in game item?.. Both?
Except you can earn every one of those ships in game. This is also how the game is funded.
This is beyond macro.
48,000 is enough for a brand new vehicle, closing costs on a house, numerous home improvements, or a large sum into numerous stocks, bonds, CD's, precious metals etc. $48,000 is moronic to spend on a game for virtual content that amounts to nothing
The wealthy who take private jets daily dont care about spending money on flexing.
He must be very well off. I have seen photos of people spending $5000 on a dinner or even 27k at a night club...at least this guy enjoys the game and is happy with his purchase. Oh not to mention the guy who sent 50K to a girl on OF for a single date...
haha found the poor person.
This is MONEY for you? Poor thing) Let me give you a 5k tip, otherwise I feel sorry for you.
Mate 48k is nothing to whales, for example back in Rok, my alliance leader and our top 4 server whales all have over 300k spent and that’s just our servers whales
One of my friends bought one of the $1000+ ship packs and my dad who was out gardening overhead him talkign about it. He walked in and called my friend a dumbass and walked back outside loaudly saying "if you want to stop being depressed, come and help me in the garden" lmao.
Based dad
@@Swoiny and poor lol
@@Samtheman91poor? No, this old man very clearly knows what money can’t buy, and that is the piece of mind to not feel obligated to spend a grand on a game that isn’t out yet. Plus, getting outside and into nature, albeit just slightly with gardening, has been proved to help with feelings of depression, anxiety, loneliness, and many others.
@@Samtheman91 its called being smart whit his money man owns a house whit a garden
@@viktorgabriel2554 without a big ship with big guns
not enough money to to spend on trash shit to enjoy
meanwhile that guy wasted his money but happy
that dad cant bring his money in his grave
whats the point of being bezos if you cant enjoy it lookie what happen to that apple guy
all that money and now someone else is enjoying it
For $48000 I better be getting a sword art online VR system.
this actually sounds like 48,000 id HAVE to spend Q_Q
Well said
48k doll in my country have reall house.. :D
Well somebody's suicidal 💀
I recently watched that for my first time. I would kill to have that irl. Obviously without the whole, being stuck in the game until you win it and if you die in game, you die irl part lol.
"People spend lots of money in Vegas, we don't judge them."
Yes we do.
dafuk is that pfp
The funny thing is... they pay all that money and then hackers will ruin that game if they are already in there yet lmao. Spend all that money and then you have to go against hackers and the games ruined. I don't get why people spend this amount of money when people know for a fact... cheaters are here.
Never waste money on a video game that's on PC, unless it's single player lmao
what?
I mean we do but don’t sit here on the internet and cry about it. We move on pretty quickly .
Who gonna spend that Star Citizen with this $48.000 is crazy, a normal person can earn salary minimium in the US is 7.25 U.S. dollars per hour.
Who gonna spend like that is somewhere peoples famous or monopoly but monopoly are not fool.
if regular person earn money luck from casino and buy this. then person is douchebag. money is for survival when you get life one person single in the home.
48k can buy you 5-10 acres and a tiny home... Mf's can literally start a whole new life and instead buy pixels.
But why would such a person start a whole new life? Seems like their current one is great!
You think people that drop $48k on a game care about tiny homes?
Where i am from an acre costs around atleast 120000 usd
where tf do you live
On what planet? Not earth lmfao
You know what you can buy for $48,000 in Alabama? Fuckin' Alabama, whole damn thing.
That's three years of savings
202.6 B is the State Price of Alabama. So if you have that much you can indeed go to congress and purchase it
But then you are stuck with Alabama
@@JonpaulGeeyou forgot the -
who the hell wants alabama?
Ship Salesman: Who are you?
Virtual Ship Salesman: I'm you but better.
What a great but also tragic comment
Some people made bank doing that in Entropia. Even better some made RL money being virtual space pirates.
the second dude talking on discord forgot to mention star citizen is an alpha stage test and it's just a broken game where nothing matters, basically roblox in space. the playerbase is okay with it being broken and unfished because they like to fill in the gaps with their imagination.
Mfs really out here spending more than my yearly salary on a game that ain't out
Yes bro
No you got to think about it, they get it in that fat pack for 48k but everything is discounted. The devs look the other way when you resell it at the market price the devs would sell it at when you list on grey markets. They're not trying to pay to win they are actually running space NFT temu. It's a wild rabbit hole to dig into actually. Some of those whales make fat irl cash trading ships
Yeah, that sounds crazy. I make 12-13k a year. 😂😂😂
@@papascronch Trading ships to who? Other whales that already spent their money on the same ships?? I sincerely doubt that.
@@MrOlek700 when your boss spends more on some shitty space ships he'll never use than on your life for a year...
I'm embarrassed about how much I've spent on Star Citizen. I've spent 300ish over 5-7 years. I'm pretty bitter about my purchases and the state Star Citizen is in considering the time and money that has been spent on it.
SC breaks game loops all the time, so since I have purchased things for mining, I couldn't mine last time I played because salvaging had just been introduced. So, SC was more interested in letting people salvage than mine, because mining has been around for a long time.
One of the big draws to just purchasing a ship in SC is because several times a year there is a server wipe and everything you've earned in game is taken away from you. So you have to start all over again only with the things you've paid real money for. So, having several ships you 'own' lets you do more missions sooner.
But, eventually SC is going to change. Right now, if your ship gets destroyed, you can call one back with a wait time. Bigger ships take longer to respawn. But, SC's plan in the future if you pay 40 dollars for a ship and that ship gets destroyed, you LOSE that ship, unless you have insurance on the ship. If you do not have insurance on the ship you get 40 dollars worth of store 'credit.' But, that ship you paid 40 dollars for, now costs 50 dollars. So you have to spend 10 more dollars to get a ship you've had for years.
All that being said, there are moments in SC that are freaking magical. I was running with a group and we'd get little tiny fighters and cram them into a cargo ship and launch like it was a carrier. It was freaking amazing. But, with all the bugs and glitches and crashes those magical play sessions are extremely rare. Ultimately, I don't think SC is worth it with it's current state or what they have planned for the future.
While SC uses some pretty scummy marketing to sell JPEGs(ships that aren't in game yet) and new ships. They also create artificial supply issues by limiting when ships are for sale. But, here is the thing, I don't care if someone drops 50k on SC, because they have ships that they cannot fly by themselves until hirable NPCs and AI servers are available in game. So, I offer to crew their ships if I get a cut of the missions and make money that way in SC.
I was also in the fanboy camp for a while there, but I am really becoming more and more disillusioned with their business model. The funding allows them to be independent of corporate **ckery, but it really is encouraging people to spend money they don't have, on things they don't need - or even actually get when they dish out that money. Star Citizen really is the epitome of scumbaggy pre-order bullshit.
I still think Star Citizen has the most potential I've ever seen in a game - but did I need to spend the 200USD I did for it to NOT get there in over a decade? No, not really. I have got to say though, when it does finally release, hopefully within the next decade - it had better be the biggest slammer ever conceived by the video game industry.
I'm leaning to it not being that, though.
@@cheopatius2579 Every year, the joke about leaving your SC account to your kids becomes less a joke, and more a reality.
their hitting 1500+ players per shard/ servers
@@cheopatius2579 _"SC's plan in the future if you pay 40 dollars for a ship and that ship gets destroyed, you LOSE that ship, unless you have insurance on the ship. If you do not have insurance on the ship you get 40 dollars worth of store 'credit.' But, that ship you paid 40 dollars for, now costs 50 dollars."_
Holy shit... this is the craziest thing I've ever seen. It's essentially a "pay2respawn" game mechanic? The craziest thing about this is that there's going to be people actually and unironically _defending_ this concept.
I had a friend let me play on his account for a bit and the game is honestly an impressive technological feat. The seamlessness of everything is crazy in comparison to what we have in other games.
One of the funniest moments was as we were warping to a planet, he opened the bay of the ship to show the view and accidently fell out. I had never piloted a ship before and he was trying to talk me through how to come back and pick him up as he was just floating in space, slowly losing oxygen.
And I laughed my ass off when I found out you can just facetime your friends in the game, anywhere anytime. They just pop up on a little side UI and you can see them as if they were holding up a phone lmao
I had a similar situation with some friends. Two were in a 400i. One of them went over and opened the docking collar and wanted me to see him but the friend flying the ship turned and he fell out. Thing was we were on a moon so he fell to the ground. It wasn't near orbit level but it was still a good number of feet in the air. He survived funnily enough and we all killed ourselves laughing over it.
Star Citizen is a game that IS frustrating. It is sad that it's taken them so long to get where they are now and it still has yet to finish. That said, what they have now is really impressive and, when it works, the game can be quite fun.
The only feature I wish starfield had was atmospheric flight like starcitizen. Flying in this game was spectacular and cathartic
@@HDproductionnal Or even Elite Dangerous, heck id take No Mans Sky. Starfield is just a loading screen with a space skybox.
@@HDproductionnal Eh, it's okay. The real fun is when the games actually realistic. RPC thrusters aren't going to stop your ship on a dime in space(or in the atmosphere), IRL a spacecraft has to "flip and burn", because as much energy as is put into speeding that 40 ton ship to Mach 10 is the same energy you need to slow the ship down, and that's only going to come from the main thruster.
Right now the flight mechanics are like glorified Microsoft Flight Simulator mechanics. The ships DO NOT act like a ship in space works. Also there is no proper planetary gravity, no L1 lagrange point, there is no geostationary orbit, fuck man there is no orbit period because there is no planetary gravity aside from on the ground walking around.
But NOBODY complains about any of this because your average person is stupid and doesn't even understand the most basic principles of physics, which are intuitive for real so there should be no reason for it.
@@PhurPher
...how are the physics of flying a ship in outer space intuitive? Its pretty much the opposite of intuitive, honestly.
5:40 “For only $10,000 you can have basic customer service”
ya but good customer service costs extra
which game has even an online customer service , can you do the same with your average Assassins creed game ??
I'm in IT, I'm offerring top tier customer service/IT support for half their cost.. hmu
@@R.J.Memnohc 10,000 extra? Are u a saudi prince's son? lol get real
@@alexpayne2662 have you ever heard of sarcasm mr light bright?
About 8-10 years ago, I hung out at the Star Citizen booth at Gamescom. It was the year before they had a big fancy Intel-sponsored booth.
The people camping out at that booth were mostly retired guys. Some came from America for Gamescom (Germany), so you already know they have money to spend.
These guys had a whole guild set up, with a website, Teamspeak, ranks and rules - ten years ago, before the MMO alpha even launched.
These guys were planning out guild budgets to purchase the large-scale multi-crew ships for their in-game fleet.
And just like that, rich old money flows back into the economy.
A great, fun way to push the economy forward! Gotta love it ha
As someone that doesn't have a lot of money, i'm so glad those guys are doing it. They fund the game voluntarily. I don't care how much the biggest pack is as long as the base game package is reasonable, and $45 is cheap these days. I can't believe people complain about rich people throwing money at a new video game company to fund a game they want.
pouring money into virtual sink holes is a flex
Are these people still alive? These old people will be easy pickings for the younger players
I mean, this money would probably be better spent in their own communities, towards their neighbors, rather than Cloud Imperium Games. Imagine how much it could help a local business or non profit, to get an injection of that kind of money. Spending money on Star Citizen is akin to setting it on fire, you may as well be spending it as an investor in WeWork or something. This is squandering money, not returning it to the ecosystem where average people benefit.
Airline : oversold real seats on a real plane
Game : sold out digital ships in a game
Dude... That 2nd call.... Priceless
It's all gta. Always had been
Perfect 2nd caller
You can't blame them, though. If someone was willing to pay over 48k for 3D models you made in Blender, what would you do?
I'd be happy, do you know how many years it took to make those ships. People may call it jpeg but its more complicated than that especially how CIG built them. They try to make the ships as stupidly realistic as possible so there is no movie magic at work if possible, these are hours of hard work.
@@KhairulFadzlyAKarim😂🤡.
You’re the type of person that get’s got by these scummy gaming company scams.
Not a scam if they are actually building the game. Plenty of folks have tried to prove its vaporware. At the end of the day, all they've been able to prove is that CIG is employing over 1,000 people full time across 4-5 studios... which is where the money goes. CR, the founder, isn't poor, but he isn't loaded considering they've received over $700 million. Last I recall, his net worth was around $4 million. Pretty nominal for someone whos been in the industry that long and been CEO/director level for 20+ years.
@@About_That_Life what's a scam about it?
@@About_That_Life yeah exactly
lol, digital goods marked as being "in stock". FFS.
yeah because they want to control the number of capital ships since each one will be its own server shard
If you really believe thats why they do digital scarcity you are too deep in man...@@HelminthCombos
The saddest part about this is CIG can milk these whales any time they feel like they need more money. They release NFT jpgs on their website as "concept" ships that won't be released for another decade (this is not an exaggeration as some ships that were sold in 2015-2016 still haven't even started development). It's sad and stupid at the same time.
Easy FOMO for the whales, and it works every single time.
@@HelminthCombos pretty sure if they "sell out" they'll make more haha not gonna be like . ups, they sold out, we cant accept your 48usd k
I think it's telling that the guy who was on the "it's a scam" side was someone who spent 1000 bucks in upgrades, played for a little while long ago and then just left, while the guy who supports it is someone who got in with a base Aurora package and worked his way up, someone who still enjoys the game and has really extracted the value from his pledge
Its the year 2078, Star Citizen released their newest bundle for $250k. Day 1 backers excited because the game supposedly finally releases that year and they might be able to play a couple of hours before turning off their life support.
Prices up cus by then maybe 3 people will be playing video games. Most have realized literally anything else is more enjoyable. I'd rather watch a live cam of the fucking highway than play the new call of duty
@@zyourzgrandzmaz you might have to check in with some actual good games then, cod has been shit for years and years. most indie games are hidden gems. also star citizen is an amazing game if you just give it a try. sad life you must have with your highway cam, rather take a book then
@@anonieme_beer9200 Not hidden gems, just gems. Everyone knows indie is where it's at.
I bet if everyone stopped spending money all the prices would tank to nothing
Im really confused why people are so angry at StarCitizen if you can pay 45$ to download the game right now and play it. How is it a scam? Because a game in alpha should be free to play?
That second guy definitely paid way more money then he admitted to
Off rip was aggressive and defensive
Facts 😂😂
Yeah bro was annoying
No, second guy just actually understands how the game works. Just like Entropia, you can earn a ship playing for free or you can be the P2W type who wants to buy their way in.
The 2nd guy has some valid points but the guy is super 'copium' and (imo) is very short sighted.
He speaks about the game like its launched already - 'You can do this, you can do that, I can buy this blah blah blah'
The developers have openly said that we have the game in easy-mode currently.
Once the final wipe occurs and the mission rewards are completely different than they are at the moment - This guy wont own anywhere near as many ships as he does now and it will take ALOT longer than 16hrs for him to farm the credits.
I don't usually comment but it annoyed me that this person got as much air time as he did.
He was a typical American self-opinionated believer - please get someone more unbiased next time.
The contrast between the first and second dude was crazy
The first guy was so chill and the second dude was coping hard
He was coping harder than I've ever seen a gamer cope about anything. He must have been sweating bullets doing those Olympic level gymnastics to dance around the fact that someone who pays does have an advantage, and it is possible for someone to both spend a lot of time in the game AND spend 50k. Does he not know that making a fortune not lifting a finger doing stock trading isn't actually uncommon at all.
I got parents who are millionaires, at 18 they give me a million, I stick that 1mil in an index fund, pull a normal 15% a year, thats 150k a year for doing nothing. You are now well off and never have to work a day again in your life.
First dude didnt know what he was talking about half of the time, there was unfortunatly alot of missinformation from hes interview.
“Do you criticize the people losing big money at the tables in Vegas?”
Uh yes dude, that’s stupid too.
@@PhurPhermust feel weird having that life
@@grantkeller4634 Yes its stupid, and you can call people stupid that do it. But calling the casino a scam because they have no limits its false and just makes you seem like a bitter child.
The answer to the question Asmondgold is asking around the 43 minute mark, "What's the advantage of spending $10K+?" Lifetime insurance... The dude that he's talking to that bought everything in-game has no insurance on his ships. They get blown up? He has to buy them again with in-game cash. He has to grind to get that in-game cash. His 890 or Constellation gets shot down? Poof, gone. Go back to salvaging or running missions for 16 hours. The guy who spent $10K? Files an insurance claim, takes a shit, gets a coffee, grabs a snack, and gets his ship back in an hour and is out flying it again. No grind, no stressing out, no running around trying to refit everything... The $10K+ guy gets back into the game and keeps playing after a relatively short time-out, which is mostly there to keep em from getting right back into the fight and give the winners a chance to loot up and split. For "life"..
Also, the $10K+ guy gets his ships at the beginning of every wipe as the game gets it's updates. If there's a full wipe on an upgrade, the guy spending in-game cash has to start over, with whatever $45 ship and base level 30 day starter insurance he has.
Anyways, that's probably the most accurate answer. At least currently.
The impression I get from your comment is that the playable content in the game that earns you in game cash is not fun to play. Good way to encourage spending.
@@fredhurst2528 In it's current state, it gets quite repetitive. How many times can you go into the same bunker, shoot up the same NPC's who often times just stand there staring at the wall, or go out mining the same rocks, or play the same pressure washing/RMC scraping loop for hours on end before you get bored?
That said, they may change all this up in the future, but as it is, I'd be pissed to spend 65m credits on a ship only to watch it go poof cause some idiot in a tiny ship decided to ram me while I was landing cause he thought it was funny.
In other words, the game isn't fun to play and is made intentionally a giant waste of time with design choices that deliberately slow down getting back on your feet after you lost your ship, gotcha.
This makes this whole situation better.... how exactly?
And bear in mind, we've not even discussed the price here, the things you mention could be priced at a billion dollars or a penny, wouldn't matter in the grand scheme of things, cause the price is completely arbitrary and does not represent _anything_ except the greed of the game developers.
A point of clarification. I have 1 ship that I purchased at $45 and upgraded for $25. I have several ships purchased in-game. The ship purchased with real cash and upgraded, has lifetime insurance. The other ships do not. Currently, insurance is a moot point and gives you absolutely nothing. I have blown up in my ships countless times. Each one can be claimed in game, right now, with no cost associated. If I want to expedite the claim from a 10 min wait to 3 mins, I can pay a small, prorated fee of 3k auec which goes down the longer time passes. If I wait 4 mins, that cost drops down to about 1200 auec. The ship isn't lost because it got blown up. I don't have to go buy it again at full price in-game. I click the claim button and wait a few mins or pay a small fee to expedite it. That's it. No difference.
@@h.a.9880 it's a money grabbing platform masked as a game, as many other games out there. It's quite a ploy, I gotta give them that.
The 2nd guy's accent changed like 3 times during the discussion lmao.
Spending $48,000 to own a fleet of ships in a digital game?
For this money, you can make a space animation movie starring yourself.
It's not like anyone forces you to buy. Neither does anyone force you to buy a sports car for 20 million. You can do it, if you want, and the cars dealer won't complain. But you can also just not do it :)
@@Maryondo I'm just saying the alternative.
@@Turgineer Nothing wrong about that. I just like to remind that people could also afford a lot of stuff (space animation movie starring yourself, sports car, house...) if they didn't waste their money in alcohol, cigarettes or other drugs, parties every weekend... Everyone spends their money differently. Some like buy digital games from their moeny, even DLC's etc or pay for Netflix or Furry costumes etc. etc.
Star Citizen is just another option to get rid of your money. If it is worth to you, and how much exactly, is up to each individual :)
For this money you can buy a yacht and actually become a captain of your own ship
Reminds me of the Verbalis incident. 🤦
i remember the days when 50$ games were sold fully completed and we were still salty about paying 50$....
Its been a decade and im still salty about that 50 eur on AC brotherhood
Ive spent a decent amount on the game, basically you purchase a ship if you dont want it to be wiped in the next update, furthermore if you purchase it with lifetime insurance you won't have to upkeep the insurance after the 1.0 release.
Yeah my father told me when he was very young they were extremely poor but they were the only family on the street that had a phone, I asked him why was that since you were so poor? And that's when he told me "They used to live in the phone box"
thats such a 1940s joke....*canned laughs*
@@kokocaptainqcor 2040s
Second guy failed to mention: ships may get reset in the future. He spent $100+ and earned the rest of his ships, and when they get reset he will lose all but the ones he paid money for, and they’ll probably be harder/impossible to earn after the resets
Yea lol, each big update resets everything in game... part of the reasons why me and my man are waiting for the actual game release, but haha we've been waiting YEARS now rip lmao💀😂😂
@@magicimaginations In game wipes don't reset ships you bought on the website, and they haven't reset ships in a while either
This isn't a thing anymore. Your in-game ships are permanent now.
nope, ships paid with REAL money stay forever
@@jashserfus no there not perm but cig is trying not to wipe if they dont have too every big patch is a chance at a wipe while in alpha
That second guy is Star Citizen's strongest warrior.
For real, I felt like hearing an unintended podcast with their key figure or something
Dude was glazing hard.
Nah. The strongest warrior has spent 10k plus and still talks like that.
hes full of shit you cant get a 1k ship grinding for 16 hours. That ship isnt even buyable in game. with lifetime insurance.
The issue with being someone who doesn’t sheep and blindly slander something is that you’ll sound like a glazer. I think that word is very damaging
I bought the freelancer MIS in 2013 and left it at that lol
Still waiting for the game. My 3080 TI, 64gb RAM, intel 12k still cant run it....
my 4060, 32gb of ram and a r9 7900 runs it 60fps+ solid. sounds like a problem on your machine
Star Citizen will be studied in the future as one of the most baffling events in game history.
Scam Citizen and the art of deception.
It's an excellent example of how the art of deception works in practice.
No matter what you think about Star Citizen, and no matter how it will turn out in the end... I think you are right - in either way :)
More likely it will be an example of one of the early uses of a now common practice.
It's not like real-world currency is much more real, afterall.
is that... seraphine noir?
I'm glad they remind us that the infinite digital content is "In Stock".
Total artificial scarcity for the FOMO
Some ships are time/quantity limited because of balancing issues. Not everyone can have a 400m ship.
it exists because of physical goods and ticket sales became a thing, those have stock limits also
@@funkymunky7935is it really FOMO if the prices is tens of thousands?
IMO it's not
To me this is a case where they just want the item to be legitimately rare.
Nfts before there were nfts
Drop $48k and realize you can't finish a simple bunker mission because of bugs that have been around for over a decade
lol
Speaking facts, especially after the recent rover trailer released.
Too true..
“But its an alpha!” … for almost a decade xD
Oop guess the enemies didn't spawn, i'll do a destroy contraband... OOPS the contraband didn't spawn either. And the Call To Arms only activated on 50% of the kills
Too real I tried it again last year and couldn't complete a single delivery mission.
"They'll only be small puchases, that's why we will call them microtransactions"
Here we are guys.
Any ship purchased within game currency is not permanent. They are wiped, just as your in game bank account is also wiped.
What you have pledged for with real money is permanent.
Quarter-Correct.
It was like this in the past, but the stuff usually permanent now. My ships f.e. didn't get wiped for like year or so now. The only thing that gets wiped are consumables like ammo and food etc.
Also it is important to note the game is in Alpha. Of course wipes are happening and important. Once the game got released, there won't be these wipes any more, obviously :)
@@Maryondo who tf spends money on a 15 year old game that deletes random shxt you own?
@@Maryondo once the game is released, the economy will be "completely player driven" (more or less like Eve) and all over sudden starting with a 48k USD fleet helps out the player corps quite a bit. If they make player controlled spaces like Eve as well: tough luck to us in our 45USD ships LMAO
Exactly what I said. It's a pledge.
The reason (or at least one big reason) people spend money instead of grinding ingame, is that bigger patches reset everything ingame - you only keep things purchased with real money
That, and generally supporting development are the 2 main reason I spent more than I would on any other game. It sounds cheesy, but I geuinely think the game will be released and see close to it's full potential one day, as it's still been going strong - and it has the potential to be one of the greatest space games out there. Most of us really want to help make that idea come true all the way.
Wait so you're telling me that a f2p player will get everything he farmed wiped in these big patches ? what is even the point of playing then if everything you've achieved gets deleted ?
@@Sanzeh Thats the same thing I want to know. That sounds like a terrible system, if only the whales get to keep their ships after each new patch
@@BattleBladeWarrior The game still is kinda fun if you don't die to bugs. But there's not really a point in actively grinding for bigger ships imo
@@ScarryHarry93 its a cult and you are part of it
2nd dude is just too cracked to realize. hes literally like vin diesel in fast and furious he wins races with a car currently exploding and doesnt realize its because hes the mc
I don't think the second guy really understands what the vote was about... The vote was about making the game more advanced, a more complete experience. Instead of entire planets you would only be able to visit landing zones with loading screens etc. The public voted for a more seamless experience, basically saying... give me everything you can. It wasn't about do you want campaign or MMO. The devs are actually currently putting in most of the effort to the single player mode. The features they can also use in Star Citizen is moved over there right now. Squadron 42 was feature complete last year and they're tweaking everything now and working towards completion.
Also, to weigh in on the ridiculous package prices. Basically it all started out as a way to support the game Chris Roberts dreamed about making. A lot of people came over remembering Wing Commander, they're of the older generation and have enough money to spend.
The people who say it isn't released yet, usually do so because they dislike playing an alpha or early access. It's technically released, so yes you can play it, but it can be a buggy mess sometimes (especially when new features are released, which makes sense in a normal development cycle). Last few streams I've seen on twitch looked a lot smoother already, so there's definitely improvements and they're getting closer and closer to the final experience, but it'll still take a while.
Doesn't the PTU (or whatever it's called) reset at points? So if you bought ships in game you lose them when that happens? And that when the game "releases" it'll finally be "persistent"?
If my understanding isn't wrong, I feel like that's a big benefit for paying customers that the second guy glossed over. But am I wrong?
@@MichaelJM Nope, you're completely right. Though it's definitely better than before. I haven't played in a while, but I believe they can reset different parts now, as opposed to your entire account with everything you earned through gameplay. I doubt the second guy would care, because he said he earned everything really fast. 🤷🏻♂
@@MrReddiculous Ah interesting. And yeah that's true. I was actually surprised by that. And if his description is accurate, props to the devs for not making the grind unbearable.
You can put a good down payment on a house for that kind of money or buy a super nice car. This is just insane. It’s really just a flex and has no actual value.
I suppose in their eyes I guess it's that same investment. That second life bs. They have that nice car/ride in the vidyagame.
Wonder how much money people will be able to make from dominating on star citizen. If they can use the ships to absolutely dominate in the game and turn it into money, they might actually get a return on investment down the road. Who knows.
i mean, your sentence reads like only poor/middle class people buy it... for some people 48k is nothing
No different than gacha, which is also a waste. Still doesn't stop people from spending up to $100,000!
@@TyrianHaze Its like you didnt saw a video. In this game you need like 4-5, 4 hour sessions to buy a big combat ready ship. Its not that expensive and doesnt require that much money. Those packs are made for people who wants to support development of the game. And ships are just a small bonus for such a big sum.
so let me clarify some things the second guy said. yes you can get all the ships relativly easy in game for ingame credits. the caviate is that while the game is in its alpha (which it has been for years now) you loose access to all your ships and credits whenever they do a big server reset which happens about once a year, you will also loose access to everything you have when the game officially goes live.
the people who buy the ship packs get access to it all for life but if their insurance runs out they will have the same penalty as f2p players in order to redeem their ship.
its also not clear how the ships will be priced in game when the game is finished nor is it clear how they will handle insurance for your ships since that system has not been implemented yet. right now the ships are pretty cheap and every one has free insurance on all ships but that is because the game is still in its alpha. for all we know it could take multiple years of grinding just to get one of the bigger ships when the game goes live and then you could loose that ship forever if it gets destroyed and you dont have insurance, oh and ships get destroyed all the time due to glitches btw.
also yes you can buy and play the game rn, but it is in a perpetual alpha state and has tons of bugs. its fun for a while but you run out of content very quickly and the bugs make it hard to do anything.
Edit: original comment stated that you loose access to your ships when they are destroyed if you do not have insurance. this was a misunderstanding on my part as apparently cig has stated that this is not the case.
Absolutely true, and I am actually happy about resets, because it gives me a reason to do PVE again. You know what I mean? The development is not fast enough to keep up with me making money from just playing a few hours per week. So a reset is a good thing for me.
But I do understand that is not the case for everyone. Some get frustrated from doing another zero to hero run each year again.
@Traumglanz
I didn't buy into it because of the resets making it zero to hero when someone with a card could start as a hero.
It's a weird approach to games that monetize content with statistical advantages or big ship has more health and guns (in this case) for someone to ignore it because if I grind 10× more I can get the same thing.
It sounds like being free to play in a gacha game and gloating about how you spent 300h but you finally got your relics and beat a boss that someone else paid their way around.
You saved me man
So its like tarkov wipe
Wrote a book to justify 40k in micro transactions. Pure cope
Still less than Diablo Immortal 100k
heh i played a mobile game worst than diablo immortal on the pay2win scale. Age of Origins. hahhaha
Well yeah, but this game isnt even out yet lmao, and the whales in this game asked for this bundle because buying the ships 1 by 1 was too much effort
@@uberhaxornovanongalaktiksk9798 Time is money
About 140k with the new gem slots and secondary stat gems
@@DeeDee-bm9hr are you talking about diablo immortal? because that's the old price when it was first released. it jumped up to about 600k~ when your legendary 5 star gems could be equipped with 5 star gems as well
I wanted to add a little clarity (maybe) to the answer of the 2nd caller you had on. What advantage does someone who bought the 48k package vs someone who didn't. The advantage is that if both players are starting brand new at the same time, then the bundle guy has all of the ships included in that bundle to start vs the other guy who is starting with one ship. This can be somewhat important because each of those ships have different functions. Some ships are fighter ships, some ships are mining ships and some ships are used for towing etc etc. You would be able to take on just about any of the missions in the game right off the bat. The one with the starter ship will have to grind the beginner missions (running bunkers or transporting cargo) until they get enough credits to buy the rest of his fleet (with in game currency). You couldn't even compare both of them in a dog fight because one is going to have a light, medium and heavy fighter and the other one isn't going to have anything to fight in space with. Apart from that, no real substantial advantage. IMO
but... but, maybe if I farm enough bananas on the steam market place, it will pay for the $48,000....
The sales tactics of Star Citizen tells me everything I need to know about this game. My condolences to all the people who got duped.
The dictionary is your friend
it's really not as bad as you would think, i play the game regularly and you can buy almost every ship with in-game currency. also if you do chose to buy a ship more expensive than one of the starter ones ($40) you can always trade in the ship for the exact price you bought it for in store credits.
@@Shotgun-Stevelol 👎🏻👎🏻
It started off as an Entropia replacement, where investing really did make you RL money, but you could also play for free and work your way up. Somewhere along the line this became a scam.
@@Shotgun-Steve "for store credits" it really is hard to feel bad for people like you.
That Military dude is gonna have a rude awakening, when the game gets released, he lose all his ships cause of reset, the whales keep theirs and the devs change the ingame prices to be at least 1000x more than during Alpha, finally figuring out that he was used as laughing stock at the company cause he was giving them good advertisement for free, like all company simps do.
They're never going to release the full game. It's been what? 12 years? The guy in charge hasn't released a game since 2003, and his company has already made $700M from Kickstarter funds off this one...without even releasing a full version of it. (Side note: Who the hell is still donating money to this project? Who does this guy have dirt on?)
Think about it...all that investment money stops flowing in once the game is completed. Then it would be time for the game to stand on it's own merits. Make money based off it's quality as opposed to it's promises. Eww...why do that..?
I'm pretty sure all his purchases will continue to exist within the database, no way they would wipe that info
The thing is its all in the pretty same universe as wing commander/privateer. And now hes bringing that universe to a larger vision. More power to him. Dude makes good space shooter sims.
You are assuming he cares about that... why are you conjuring up this scenario? dude obviously likes his time inside the game and that's none of your business, is it?
@@tear728 they are doing this already. Ships are easy kinda easy to get, but they wipe servers once in a while, and only purchased for real money ships persist.
So if you don't spend real money, you lose everything few times a year. I think the longest period without wipe was like 9 months, the shortest 2 weeks or sth.
They are saying that they have to wipe cos they are upgrading "things", which is not really true... cos paid for real money ships stay 😅
As you said data is in database so there is no necessity for wipe, but we all know why they do this... "if you want your ships to persist, buy them for real money" if not you can lose 100% of your progress and you don't know when.
Ok guys, I've been playing Star Citizen for 8 years, but I couldn't listen to the second guy. Believing in a project does not mean justifying all its errors and incorrectness. He's missing the point.
The only thing totally correct is that SC is not P2W. What you buy with real money is exactly the same as what you buy with game money. Ships loadout is only purchased with game money, anche you can become good only with in game training.
It's true that you can get everything in game with 45 dollars, but it's not that easy to farm certain ships. Furthermore, the profit mechanics change from patch to patch, as do the in-game prices. So in some patches it will be easy to get large ships (which you can't fly alone anyway), in others you have to have a group to work with to collect certain numbers. With 45 dollars you have a starter ship that allows you to farm NOTHING. If you want to play solo and have an acceptable starting point, you have to spend more than $45.
I conclude by saying that the developers themselves stated that once the game is released, obtaining large ships will require a lot of farming and a lot of time.
The second caller was very passionate but also very bad at listening to Asmon and actually answering his questions. He kept going on rants about completly unrelated stuff, reminds me of politicians or salesmen.
PR guy.
He was still stating facts lol
The second dude definitely fell for NFT scams.
The 1st guy was a very bitter backer and the 2nd was a white knight.
At least the 2nd one simply said "This nonsense, I don't think it's wrong". But the 1st lied or misinformed on a number of things, for example, implying that the black market is somehow supported or encouraged, when the opposite is true. Any ship sold on the black market is less money to them.
the guy just lied live like a real politicians! i want to see asmongold earn the money for the 890 jump in 4 days !but the truth is after months of grinding for the ship comes the full wipe !of course not for the real money ship owners
This is literally the chinese mortgage situation lmao. People buying houses for 10 years in the future, meanwhile the companies cant afford to build the ones they have already sold. This is wild
Finally there’s at least one person who knows about the shitshow that is the Chinese housing bubble… and yes, this looks just the same
That's a facile analogy. It's not like that at all
thats real life this is a game
@@Seans_sean Its real life in both situations. Im sure those houses that are never going to be built in china feel like a game now XD
@@Seans_sean For 48k, I better be getting a new life that is in 100% perfect detail with no problems whatsoever, no bugs, 0% any negatives. 48k is no longer a game, that's business money.
the second dude doesn't mentioned the most important point smh. They spend that much money so their ship won't got reset in the future patches
Guaranteed? ... NADA Nothing None
if your game gets reset every patch if you don't spend thousands upon thousands then it is a pretty fucking shit game
@trailfork7815 You keep all the ships you buy with cash, some ships cost $45 bucks but they are pretty basic. These bundle is for enthusiastic whale, not for everyone i guess.
@@1point689 Enthusiastic is an enthusiastic word to use here
@@RemedieX indeed
At $48,000 it better come with company stock options.
👇
"There's a sucker born every minute" [Barnum, the famous 19th century American showman and founder of the Barnum & Bailey Circus].
Sucker's are not mammoths, they won't die out.
Meanwhile I’m barely affording rent and groceries
Bunch of nerds that made it big in crypto when it was hot, don't worry they'll be broke in a couple years too.
I assume you are from the USA..... Here in Europe the prices have also gone up extremely, but when I see that some people have 2-3 jobs and can barely afford the rent, something is going wrong. The first €1000 I put into the game was when I was unemployed.... ^^
If I knew you I would probably care
Asmon makes 5 grand a video - honestly, I'm impressed. Good for him. Living a dream. Maybe not exactly my dream, but a dream for sure
I don’t know you but I feel you.
The Difference is when u you paid money and the game resets the people that bought ships in game lose all progress and people that paid money start with those ships
if the game didnt reset, they would have to make the grind harder as there wouldnt be any reason to buy those ships with real money
@@wolfburner2262 also at the moment resets only happen frequently because of significant balance changes and money exploits. My understanding is that in the theoretical concept that is a full release there won't be any resets.
@@flixelgato1288 yes thats correct. When the full release comes (probably never) AUEC will become UEC and you will retain your ships bought
@@wolfburner2262 The game will bee out 2050, 10 more years in alpha, then closed beta will start and it will be in closed beta for 10 years, then open beta will be another 5 years.
@@flixelgato1288 and then the insurance system kicks into play
You can't convince me this isn't money laundering
Jesus man the Star Citizen devs really unlocked the money printer with a game that will never be what it is promised. And the best part is that at any time they can just release an update and call it 1.0 and say "See ya suckers!"
The best part is their victims are all rooting for them to continue the scam, lmao
I'm wondering what the high ups in the companies houses look like, they're probably buying up million dollar properties and laughing their asses off
Truly a capitalist dream
Not playing the game because it will "never be what is promised" is like never driving your first car because it wasn't a Ferrari. Man its almost like this game already has something that even if it wasn't a complete product. NO OTHER VIDEO GAME literally has these features. It's like complaining the Ferrari you got isn't a 2024 its only a 2015 Ferrari. It's still an amazing game with all its bugs and the features that you literally cannot get from other games.
you can spend 45 dollars... thats literally all you need. The rich people will hire you in game and give you ingame currency and make you rich and you can just buy those uber expensive ships in game.
the whales in gaming are insane
Nothing compared to car whales. 1000k$ car does basically the same thing as 50k one. Except usually worse for everything with lower passenger capacity, lower cargo, more fuel usage, higher maintenance, the only thing better is speed when in reality it's illegal to go above 1xx per hour which can be easily achieved by 50k car.
People spend shitton for hobbies. I'd never spent 50k for pixels in live service game, but then again, I'm poor-ish. And I did spend like 6k for 2 PC's probably 3k for games, 1k for plastic Warhammer and like 1k for Legos over the last decade.
The whales in real life aren't any better.
They basically fund all of these f2p mobile games.
Sad people, most of the times without families to think about.
@@HoriTheRed yeah but I’m real life they have that car.. in a game if the servers get taken down all that money is wasted
Speaks volumes when Asmongold asked the second guy “so it saves time if you buy these ships” and the second guy doesn’t say anything and tries to move to something else. Asmongold should have also brought up all the extremely anti consumer things that Star citizen does. Also at the end when the guy said “I don’t want my game being regulated” like if you think your game is so bad you have to be worried about government bodies regulating your game that’s such a red flsg
@@ConstantineBrightt instead of going on about the Legatus Pack, which does make sense for it‘s purpose, I would have rather he had focused on the immoral and unethical behavior towards their „customers“, i.e. backer. That is more newsworthy, in my opinion.
I correct things when they are misrepresented but will also put criticism where it belongs. And there is enough to criticize CIG for.
Does it save time, yes, absolutely. You're not having to fly around and run missions to buy the ships. But in the meanwhile you are missing out on experience that makes you better pilot/driver/fighter. You can give someone a Lambo, doesn't make them a great driver, most likely they are just going to become a statistic. The game is currently quite playable a it is, the biggest drawback being in alpha is the occasional wipe of all assets gathered in game (all things bought with real money remain with your account) and those times happen much less these days but there will still be a final wipe before it's full release.
why don't you cry as much about GTA5, it IS the same shit, you can earn all the money by grinding but you still have the ability to buy money and buy everything you want. And guess what, it will be the same shit with the beloved up and coming GTA6. Well I don't see anyone shitting on it
@@bilelsicariowhy are you so butthurt?
@@bilelsicario Isnt the most expensive in game purchase in gta like 100? That might have something to do with it. And you're either lying or have your eyes wide shut cause predatory monetization is one of the games biggest concerns if you look past all the whining about female main character.
The aegis is out now. $1000 ship. Big as hell. You can by all the ships in game with money you earn. Its a fun game when it works. Might be a pyramid sceme though
The second guy sounds like someone trying to sell you hydrogen free water.
the guy just lied live like a real politicians!i want to see asmongold earn the money for the 890 jump in 4 days !but the truth is after months of grinding for the ship comes the full wipe !of course not for the real money ship owners
@@docschmauchpur3548 Don't think he did. You would get 250 000 towing a broken ship (salvage mission) and it took like 5-10 minutes to do. Do that for 16 hours and you could probably buy any ship in game. However it required a specific ship to do that mission in that way.
@@docschmauchpur3548 Game is highly pay to win. If you own end game ships you can earn money really fast. If you don't the average player will take forever to earn enough even for a cheap ship. And the game is only planned to get more expensive as they make you pay for better insurance introduce wear/tear/degradation, etc.
@@docschmauchpur3548 The funding model in Star Citizen is digusting, but the second guy isnt lying lol. He said he did salvage and then looted the cargo, I also did that and it made bank. The catch is though, the game is still being balanced and devs didnt really want you making that kind of money that easy so it was patched out. So today you couldnt do the same. Starting from scratch Id guess it would take you about 3 weeks, 4 hours a day to buy a 890 jump now. (excluding the duping from the past few weeks). Also regarding the wipes, they happen at most once a year now.
Kinda similar to that short guy from lorax
Bros selling air
The cash shop in this game is the most finished game loop and I'm really good at it.
same honestly XD
Ccu chain is the real game 😂
NGl this is the most finished part of the game.
@@AngelTeaWitchif the ccu game did not exist I would of saved a lot of money.
i've never known a cash shop to be down when i went to it is always magically working each and every time without hiccup
48k is crazy
You think?
almost as expensive as that Verbalase animation fan animation.
You can buy a pretty nice brand new car for that price. Oh, and it is a REAL LIFE object.
@@TheAtomicWarriorcan we stop talking about it? It causes me to cringe so much i retreat into my torso
Just a bit more than 1/4 of a dying light special edition lol
I also want this game to never "come out", what it should be is a rolling release. If one day they say "there, it's done" that's where the fun ends. Increasingly more people don't want a proper release anymore. This thing is different from anything else, the same rules don't apply, all I want is more stability and performance/optimisation but I don't want the development to end.
About whales, I talked to one once, he had the 25k package. He claimed that was a month's salary for him, he spent a lot of time in the game, money didn't mean much to him and he wanted to see the dream come true so part of it was just helping financing the project. I had nothing to say to that
Funny how the second guy he talked to says that people are: "bitter about campaign mode" as if that is the only thing us OG backer are not getting thanks to that vote... Here is another thing that is not happening: " We do NOT get the PHYSICAL stuff we pledged for almost TWELVE years ago, untill Star Citizen goes "GOLD", CIG said so in more then one interview". I'm at the point that i doubt I'm ever going to get my physical collectors editon, with the Conny USB drive and the other stuff.
Dont get me wrong, I liked the Persistant Universe (when it works) the last time i checked in, but I was drawn to the game by the Campaign and decided to pledge extra due to promise that doing good in it would give you a leg up in the PU....
I have seen the game go through 3 different engines, and getting more and more stuff promised (even before the "what should we focus on vote") that were delayed or (to this day) not delivered.
I drank a shot everytime that 2nd guy said "it's GTA"
Calling bs, no way you had 17 bottles of booze laying around
To your friends and family - Im sorry for your loss.
And gta only cost around $200 million for a complete game. Sure star citizen is aiming to be more complex, but almost a billion dollars complex? Hmm, I wonder what houses and cars the top people in the company are rocking
RIP BRO
Sounds like a Space Bot.
That package was requested by leaders of big player organizations to build up their fleets.
The second person is highly defensive. I've had this debate with GTA and Red Dead players, and that individual is a lost cause. They can't see the glaring issue here, which is the fact that spending 40k in a f**king game is even possible. This is insane to me. Maybe it's because I only make 80k a year, but wow. I'm worried that all games are headed in the same direction.
The first guy seemed pretty genuine. Acknowledged he was suckered in, and doesnt try to use excuses to justify it.
Even if CIG stopped developing Star Citizen right now. And called it released. With all it's bugs and everything.. it's EASILY worth $45 and in fact it's worth more. There is a ton of existing content right now. I know ur desperate for the first guy to be right, but he just sounded like a bitter loser. The 2nd guy was spot on.
yeah i almost felt like he was twitchy and sweaty from withdrawal
The first guy is wrong on quite some aspects though.
@@Unit285lol SC people more willing to attack Character than the Democratic Party
The thing with star citizen is that as it has evolved the first guy types often still end up coming back to play once more features are coming in or updated.
Star Citizen: The Scientology of gaming.
When BattleStar Galactica Online was shutting down, so many of the players were hopeful for this. I decided to hold off. And I am so glad I did.
By watching this? I can recommend you channels and content creator that are objective but also can present you on how the game has been so far. I only offer because you said you had hope, and with that I hope you will be the judge yourself, rather than secondhand misinformation in this. I only paid for the cheapest package, and not a dime more has spent, so no sunk cost fallacy there, its one of the best $22.5 (I got it half priced) in game except maybe some Steam Sales deals.
Here's some:
SpaceTomato - RUclips & Twitch, you can get updates and deep dives of features. Objective but still positive in the deliveries
BoredGamer - News and Updates around Star Citizen
Morphologis - Main does Architect Reviews of Ships in Star Citizen, he offers the most stunning footage of SC one can make.
SaltEMike - He cover news and update of Star Citizen, but he approach it in a cynical side, it will suit you if you are also cynical of the game but still want it to succeed.
I hope, if you are still giving up on it, at least after you see it yourself that it is disappointing, and not because of this video. Thanks, I hope I don't offend you in anyway.
the second dudes thetan levels were off the charts... 'gta in space' haha if only all the npcs in gta were t posing on chairs...
@@sullinatore6334that was like 5 years ago bud, now they mostly just stand still in doorways lol
If your only reason is this then like, I think you don’t actually understand the game. Only reason this shit exists are the fat cows of the orgs begging to make it easier for them to waste their money. I got this for 15$ and regularly take down losers in bigger ships they paid for because this really doesn’t effect much except for remove the time it might take to buy shit in game. You also have to fit your ship with better modules, so with the cheapest shitter you can buy you could outclass a few org cows. It’s very satisfying, but I’m pretty sure I got my ship before the game really released so it was cheaper lol, so I get not wanting to spend 45$ on the current thing anymore
18:37 The Javelin? Nope and nope. It's 3000 USD. And it sells out in seconds.
how does a digital item run out of stock?
@@dwalinfundinson Artificially. It may be digital, but its sales numbers are limited.
They shouldn't even be selling the Javalin. Played the different iterations of the alpha and there is no realistic way someone is going to be able to run that nightmare (The ship... they can definitely run the game. :P )
True. Just threw out $700 as an example of how expensive it is and it sells out within minutes. It initially dropped on the market at $2,500.
I can imagine a smelly unkept type with doritos bags and pop cans strewn around a dirty room flying the 3k javelin and still doesn't own a car to drive to work..
Star Citizen, however unreleased alpha whatever, has been fun to play for like 6 years now. Yes it's unstable, some patches more than others, but it's FUN. Especially with groups of friends. Now, if I spend 50 bucks and then I have fun for literally YEARS, what exactly is going wrong here?
42:05 any Gundam fan would know that it is impractical to fly your mobile suit from one location to the next in space.
True cause it costs a lot of power and time to fly to the next location... Unless it's 00 Qan(T) you can just teleport to it
lmao I had that same thought, why the fuck would you fly between planets on a mobile suit
Still would be really dope though for a Gundam game using the star-engine.
@@ghostsquadren oh yeah without a doubt, I'm not against Bamco using the engine for a Gundam game but with that in mind, they too are going to have to build us ships (like the white base)
@@omegaXjammur That would be fucking sick.
So the real game that is going to come out in 2077 is not Cyberpunk but Star Citizen
Star Citizen keeps on giving.
I truly believe this game never comes out officially.
It was never meant to come out.
@@NorthHollywood so it's a scam.
I like to think it fully started out as a scam but they've been rolling in do much dough they just decided to make some game.
Coming back to this comment...
@@Ashbrash1998 The Banana game 10 years from now: Banana in star citizen.
Here is a bit of information about that ship you liked called "The Javelin" Even if you purchase the ship, via cash or in game currency. Ships that big require multiple people just to pilot large ships like that. The Javelin, and it should even say within the stats page of the ship. Require a LOT of people just to fly the dang thing. Even more to operate the guns. More to operate the engineering bays, more for cargo, more for food, etc etc etc the list goes on. Whoever buys that ship usually has a giant guild behind there back ready to pilot something that big. Especially since the ship can also hold multiple ships inside because it's so big. Guilds who usually pitch in to afford ships that large for the guild itself. Granted they probably didn't buy the $48k pack. They probably bought the Javelin package during the events they have yearly which are way cheaper than 48k. This principle is the same for other ships as well. The Javelin is just the current BIGGEST ship so far. Ships like the Idris, The Hammerhead, The Carrack, 890 Jump. Big ships like these have to take into account of crew. Without a crew, big ships like these are literally floating bricks. All ships come in many shapes and sizes, with different styles and designs built to do specific jobs. The bigger the ship. The more crew it will take to operate the ship itself. The Javelin itself is about $3,000 for the ship itself. For now, anyway unless they change it later, and it requires a MINIMUM of 12 people to fly the ship. and a MAXIMUM of 65 people for the ship to be fully operational. Thats not including the people you have to support on the ship that fly the ships within the portable hanger bays.
34:40 OMG It's like I'm at a zoo watching a creature I have only heard about😂
Super Whale? He spent 1k vs 46k packages. Pretty sure the "Super Whales" are well above 1k when there are 46kers out there!
I have spent more on one ship. This first guy he interviewed is a joke and doesn't even know what he is talking about.
@@quadrapodaconethe first guy?
@@l.3626 yes the first guy was incorrect often.
@@l.3626 yah.
@@KenGalan Yeah, I'm not a fan of how SC operates, but the first guy was pretty much constantly wrong.
Same energy as the "im a physician" guy
Jesus christ
*Has an unaccepted application to nursing school pending* "I'm a physician, her posture proved nothing".
Been online for 25+ years aswell, who remembers those aol trial discs?, lol...
That second guy is the type to probably have a home built cockpit and he plays it for immershuuun
As a solo player, it would be pointless to have a ship that needs at least 4 people to properly use.
And how much does someone that does buy it really use it? They can assemble a crew every time they play?
@@WickedScott ships more then 200 or so dollars are not meant for solo players.
@@WickedScott with that much money they can probably hire a crew to play the game for them lmao
@@WickedScott 90% of players usually have only bought a smaller ship with real money and earned the rest in game, the wales either buy up every ship they can.. because they can, or because they genuinely want to help fund the game and have the money
You can “hire” other players to help easily. All you gotta say is I need some crew and people will hop aboard. You never need multiple crew other than in like a big multigun and turret ship tho
That was so fuckin' gold: "I am a star citizen believer in your responsibility of how you spend your money." (I hope I'm somewhere around that quote)
The dude drank the koolaid and is very deep into sunk cost fallacy. Basically defending the casino for using psychological manipulation and pretending its not just abuse.
Modern gaming strongest warrior, clueless and obedient.
@@nikenit I don't feel like $45 is within sunken cost fallacy range
@survivalr1326 sunken time also counts. He is attached to the game psychologically. If he admits that the devs are scam artists, he would have admit that he was supporting and enjoying a scam project all this time, and he can't, people rarely can.
Also, I've seen numerous times people who bought a $60 game and defended it, simply because if they admitted to themselves that the game was shit, it would mean they wasted $60 on a shit game, it would mean that they made a mistake, and their ego can't afford such a hit.
@nikenit so basically you're saying it's impossible thst he enjoys the game even though the major complaint about the game is that it has too many microtransactions not that it isn't fun
@survivalr1326 he enjoys it. You can enjoy a shitty game. Asmon enjoys WoW, and admits it's a shitshow, for example. I play some shitty gacha games, or clickers, we all have lizard brains that like instant gratification.
But this guy is in denial about it being a glorified nft scam. Listen to him dismissing people who probably paid thousands of dollars and got screwed over by devs as basically "fudders". He can't fathom enjoying something that is shit, so it must be other people who are wrong.
Also, I wonder how much of it is enjoyment, and how much is just a habit. Those types of games tend to become habits that are difficult to drop once you've played for several years. A lot of people genuinely hate LoL, for example, but still play it every evening. Or hearthstone. Or genshin. Or any other mmo, for that matter. Basically a Stockholm syndrome of gaming.
If i was buying a game for 48k, i'd expect for it to be some actual virtual reality pod where i just go to sleep and wake in a fantastical world.
It's like a dealership but for Spaceships
Earth 2 was not good enough, so they went to space instead haha.
More like dealership for digital pixels.
It's worse, you don't realy own any of those "ships".
You mean pixels that you don´t even get to use yet.
@@wiktorwektor123 DLC but in Ship Format.. /thumpsup
28:35 *Slowly puts down Chaos Legionary model down. *
Lmao same working on my Terminator Lord kitbash listening to this
For the price of my wargaming hobby I could have had all of the ships in star citizen
Amen brother. Then there's the cost of the paints, airbush and compressor if get into it, brushes, add-ons, decals, etc. Only difference is on is physical and the rules for game is out. You can play it 20 years from now. If star citizen, you can only play it till there is servers...once that's done....then you can't play it lol
@@VetBodGaming You can use those models, you play, watch, paint, sell them. And even if GW vanishes, your models would still be there. With star citizen? If it goes under, its gone.
Don't do it, that'd be an affront to the Dark Gods
Dude number 2 is peak boomer logic. Now apply that kind of thought process of 'whatever feeds my chosen addictions justified in any way' on a societal level and it's pretty clear how we got to this state we're at lmao.
100% this should be the top comment.
Well said 👏🏽 couldn’t agree more!
well he do sounds like a 50 yo old man
Sup, pls don't get mad at me, but how old do you have to be to get the boomer achievement? 8)
@@heyrea No, I know, that's why I said 'boomer logic' not just boomer. We've all known 30 year olds with that kind of mindset most boomers have, and we've all known boomers who don't suffer from it. It's a state of being xD
These DLCs are made for those who want to make big donations, that's all. No one forces you to buy them.
Fun fact: i was on the internet when it was not unlimited.... imagine where there were no options for unlimited internet access... my parents wete angry when i was on the internet for 12 hours... it took us months to pay it off
ive been using the internet since ms millenium/windows 98. i had an actual gateway computer, with the cow logo and all. Internet has literally always been unlimitied. From dial up to today...
I remember that. And Bulletin Boards were the way people talked about current events.
same here....we had a 14400 dial up modem and you payed by the hour here....and i instantly saw internets potential and even played a incredible pvp game called subspace.....we got a bill for a month almost as high as my moms paychek
I was on the internet when 56k dial up was a thing. I remember getting kicked off so my mum could make a phone call
2nd guy is kind of right. In game credits are very easy to get. So, play your way and don't pay your way. You can pledge a big ship, but it's not going to stop someone from ramming you and instantly destroying it, or disabling you and salvaging your ship for money. Especially if you don't have crew for turrets.
Pay to win in a nutshell. Of course the person who spends money will have a huge advantage compared to everyone else and in the majority of cases will use this advantage to get way further than the plebs ever will... But it's alright as long as the cattle imagines a very specific scenario where everything goes wrong for the whales in order to cope.
@Hey_Mister you don't win anything. You aren't playing against each other. It's a PvE game with the possibility of PvP in certain regions. You can't kill the people in starter ships with a $10k ship. You'd need a crew of 20 people to man that ship and even then, the person in the starter ship could just fly away. The capital ship couldn't even hit them unless the player in the smaller ship was foolish and attacked them for no reason.
@@merc9nine your comment seems like total rage bait. The game is literally opposite of what you have said. Please provide sources considering you seemingly havent played the game in any recent months
@Clem.Fandango. the game is literally exactly as I described. I play everyday. For a capital ship to kill me I'd need to attack it, or else I can just out run it and fly away. I don't think I've even seen PvP in months except for a few time when someone attacked me, and then I killed them. You should be more worried about a group of Interceptors griefing you than you would a slow capital ship.
There is something fishy about the second guy, maybe because he's seemingly trying to gas light any negative comments about the game. And the part that paying $48k package just to save 2 days of grinding that comes with no power boost in game or whatsoever goes against everything we know about benefits of in game micro transactions. Maybe I'm being too skeptical but the more he talks my bullshit detector just won't stop ringing.
I always love the "In stock" label on all digital purchases as if these things were hand crafted every time
Nintendo actually tried to “out of stock” a digital purchase once 😂
@@kc_jones_gamingyo what game?
Its there to balance the game. U dont wanna see a javelin type ship flying all over lol
@@powerrangerblue8566 I wanna say it was some animal crossing DLC a few years back
@@willowispgaming1995 Maybe we do, but CIG does not :P
0:03 That smile looked like The Asmond of Old "I could WhAlE it"
That smile looked like "oh I could be a whale in this one..."
This is absolutely disgusting though. The reason why you don't see the most expensive packs if you haven't spent more is because then you won't quit the game you won't see all this ridiculous stuff and won't lose hope in the game. It's like mental warfare.
This package is only available for 1 reason!
You don't go and just buy it out of thin air. It's made for people who have already put thousands of dollars into this game over the last ~10 years. There are many people who have already invested over 40-50k dollars into the game over those years. Every item purchased can be converted into "store credits", with these credits you can buy anything in the pledge store, like this 48k complete pack. So a lot of people have melted down all their "individual" ships they've bought over the last few years and bought this exact package. Why are they doing this? I can tell you! Because, for example, you bought this pack in 2021, so you have all the ships in this pack that were released/announced up to that day. If you now melt it down and buy it again in 2024, you now have ALL the ships you had before plus ALL the new ones released/announced in that time period without the package getting more expensive. That's the only reason this bundle exists (I mean, there could and will always be people who threw 50k into something out of nowhere, but this bundle isn't usually for those people there). Just to clarify it...
You're poor
2nd guy had so much emotion in the first 30 secs he sounded like a Dev
i think he is, he knows a lot of random stuff about upcoming mechanics etc
@@mortenrl1946everyone who follows the developement of the game knows these things lol
@@mortenrl1946 Star Citizen is in open development, the devs tell us what they are working on like 3 times a week. Anyone that plays a lot is just as tuned in to upcoming mechanics as the 2nd guy.
1st guy was a clown and clearly had outdated and incorrect info. He barely understood multiple concepts that he was explaining. It was so obvious that he had outdated info. 2nd guy was correct about pretty much everything.
@@nevonline12345 sunk cost fallacy/stockholm syndrome audience is difficult to tell apart from paid shill
You can literally buy a small house in SEA with that money wtf
Well not in singapore. It gets u a car here at best sadly
You get a good car for that money
Like the people who spend 48k on SC don't have all the houses they will ever need
@Yami0to0hikari I don't think it's possible to buy a car for $40k SGD anymore
What ? And what art of house ?
The no deloading thing sounds cool.
Took a parallel computing.
Sounds like each node shares data at the boundaries to make it seem seamless.
In other words there is a point in which you are in both servers.
the second caller does not want to mention that any ship bought in game gets lost every wipe, the game isn't "released" untill they stop wiping
wait really they do that
@@mergulio1521 Yeah. They say you keep the credits in a wipe, but I sure didn't a couple of wipes ago.
Yeah, basically it was like this, and it can still happen on large big change wipes but considering that i didn't lose any bought-in-game ship in the last update which was the biggest update we ever had, Losing bought-in-game ship on wipe is less and less of a thing.
Anything bought with IN-GAME currency yeah. Anything bought with real money is available every wipe.
It can happen, I have friends that have been playing for years and they have indeed lost a couple of ships, but they themselves told me me that it was because they didn't store them correctly before the patch went live. If you take out a ship and leave it out destroyed and not stored there is a chance that it's going to get wiped in a update.
The opinion of the 2nd guy was wild. You could tell that he has the free time to play for 10hrs a day, and doesn't pause for a second to consider other perspectives beyond his own. He also did not understand some of the questions that were being asked, even though the questions were fairly straight forward.
Most things i disagreed with but respected his opinion. It was from the point of view of an expert player with years of experience whom is a free to play type player.
He always confused me tho when asmongold asked when do you thing think the game should be finished and he kept saying never. It was obvious to anyone whom understands SC asmondgold meant when will the game be in polished and stable state? Yet his answer was always never.
@@ChookyChuck the moment he started talking about gundam i knew he had to shut up, Wth do you mean flying from one place to another, gundam UC takes place entirely within the region of space around earth, there IS no galaxy to explore and MOBILE SUITS aren't made to move through space independantly from battleships
@@nathanperquin9910 not to mention the suits designed for long distance travel didn't appear until much much much much later on and it takes tons of resources to do so lol
@@ChookyChuck It wasn't just that question. Remember the part when Asmon asked him if both players were absolutely equal in terms of everything including playtime, etc. About which one would win, the one who spent $48,000 or the one who spent $1000? The guy immediately said "the one with more skill". His brain was so turned off that he didn't even perceive what Asmon was asking. That was why Asmon started busted out laughing right at that moment. His inability to understand a simple question was just that comical.
@@WanderingSoul7000 You are actually completely mistaken. The 2nd guy was actually quite accurate with most of his details about the game. 1v1 a 48k pack owner is the same as a 45 usd pack owner. Star Citizen isn't a stat padding RPG with "levels". The better player wins. In games that are large scale sandbox the power is typically in the hands of large organizations. Head count is the power. A 48k pack owner who runs his own Organization of underlings is more powerful than a 45 usd pack owner solo player. The power is completely around the head count of teamwork. If you played any game like Rust or Day Z you should get it.
A person owning 50 ships is the same as a person who owns 5 because you can only fly one ship at a time lol.
I mean, pre- mastermodes, the cheapest ships could kill large multicrew ships pretty easy with time and patience. If you're shooting at a bigger target, you can hit them from farther away.
Store Citizen is vertical slices and will nerver leave developement mode, because it makes to much money this way.