Exploring Space For New Stations, Ships, And Salvage! - Space Engineers Ep 17

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  • Опубликовано: 23 дек 2024

Комментарии • 54

  • @Rumblestrip
    @Rumblestrip Месяц назад +2

    Splitsie did some testing a while back..takes about 3-4 oxygen farms per engineer he discovered... Hope that helps.

  • @kahvozeinsfang6953
    @kahvozeinsfang6953 Месяц назад +5

    You can put the jump drive set to jump on the ships hot bar, but unless you blind jump everywhere you will be in the control panel frequently.
    Oh and when you open the control panel go to the "info" tab and turn on show "gravity field range" then just set up ranges in the gravity's generator.

    • @kahvozeinsfang6953
      @kahvozeinsfang6953 Месяц назад +4

      Trader Factions will only sell you data pads with locations to their allies. Not all factions are allied. So you have to explore to find different ones.

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад +2

      Awesome! Thank you!

    • @1953dan
      @1953dan Месяц назад +1

      @@SurvivalBobGaming
      To add to what, kahvozeinsfang6953, said also check show on HUD in the gravity generator menu.
      The same thing applies to setting up sensor fields. You will see it in the info tab.
      Addendum:
      If want to get lazy and have the room to put a Event Controller on your ship, you can automate some functions like setting batteries to auto and turning off stock pile on tanks before taking off.
      The Event Controller has a cockpit occupied event.
      When you get in the EC will detect it and perform what ever functions you put in it. The reverse happens when you get out by setting stock pile and recharge plus what else you want it to do.
      I use it all the time, I've even added connector unlock. I jump in fly away. Coming back I just put the connectors together and jump out and it locks. Fully automatic.

  • @lostscotsman
    @lostscotsman Месяц назад +3

    If your going to continue being Pirate Bob attacking everybody then you need a new ship with much more storage and grinders on the front instead of drills.

  • @michaelholland1012
    @michaelholland1012 Месяц назад +1

    If you lock target it will show you where to aim for center mass based on relative velocity. That way if there is drift throwing your shots off you can adjust easier.

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад +1

      @@michaelholland1012 Great! that’s what I was guessing. I was trying to hit the guns and was judging my shots based on that.

  • @fredpryde8555
    @fredpryde8555 Месяц назад

    that was so funny watching those data pads go flying by lol yes it did have a jack o lantern face on it you blew up mines at back ship

  • @sistaf3500
    @sistaf3500 Месяц назад

    Keep 'em coming Bob

  • @jamestaylor9887
    @jamestaylor9887 Месяц назад

    I feel like its out of the scope of this series, but to add more life to the world you can add the modular encounter system and the associated mods. Might ve the best idea if you are going for more of a pirate playthrough, but the caviot is it adds 3 inhibitor blocks that could annoy you. One for drills, grinders, and players. The first 2 just make them unusable in the area effected and the last one deals damage to the player on a tick rate bases. The damage increases the closer you get to the inhibitor block if i remember correctly.

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад +1

      I think I played with those some on a server a while back. If I don't add them later, I will on another series.

  • @Ledgnair
    @Ledgnair Месяц назад +1

    Yar har Pirate Bob and his industrial tiefighter space station

  • @arcamean785
    @arcamean785 Месяц назад

    I did make a "Bob's (little) BattleBarge Mk1_3" though I may redesign from scratch its got lots of pew pews but limited by power. The hardest part about ships now vs when I started is getting conveyors to fit with the different cockpits... and rocket pods, Well the reloadable ones at least lol.

  • @rameymj
    @rameymj Месяц назад

    GG Bob

  • @acookiegameing9682
    @acookiegameing9682 Месяц назад

    i love your videos.

  • @grandgab
    @grandgab Месяц назад

    I think being connected to the station will use the station power the help recharge the jump drive.

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад

      @@grandgab I’ll have to give that a try. Good idea!

    • @kahvozeinsfang6953
      @kahvozeinsfang6953 Месяц назад +1

      Doesn't work with NPC stations. Their connectors have trading mode enabled, which prevents energy and items from passing through the connector.

  • @Controlled_Insanity_003
    @Controlled_Insanity_003 Месяц назад

    4 is probably enough for just you, but for aesthetic reasons, you need more oxygen farms

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад

      @@Controlled_Insanity_003 yeah, I tried to stack them, but didn’t realize they only have a port on one side. By the time I was done with my solar panel, I didn’t wanna look at it anymore.

    • @Controlled_Insanity_003
      @Controlled_Insanity_003 Месяц назад

      ​@@SurvivalBobGamingReally? I could've sworn they had 2 ports...

  • @davidsworld9056
    @davidsworld9056 Месяц назад

    you mentioned wanting that station you can achieve this by hooking up 10 jump drives to it shutting the shield down due to a power overload

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад +2

      How would you put the jump drives on? You can’t use any tools inside the shield.

  • @kikflipguy101
    @kikflipguy101 Месяц назад

    I hope one day you'll do a 200,000km from Earth start lol

  • @pularis1629
    @pularis1629 Месяц назад

    47:32 just spawn it in, please (I know this won’t affect anything by this point, but I’m just saying what I hope he does
    38:15 It’s because you have your turret on shoot neutrals :/

  • @Controlled_Insanity_003
    @Controlled_Insanity_003 Месяц назад

    Pretty sure you can disassemble your datapads when you're done with them...

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад +1

      damnit! I forgot about that! I did it with my very first one, but then just started chucking them out the window.

    • @Controlled_Insanity_003
      @Controlled_Insanity_003 Месяц назад

      ​@SurvivalBobGaming I'm right, Good, it's been a while since I've played

  • @0rionus
    @0rionus Месяц назад

    There's a mod called Perpetually Perturbed Pirates that keeps them hostile to you no matter what.

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад +1

      I’ve heard of that one but never tried it.

    • @Luke-ow9ku
      @Luke-ow9ku Месяц назад +1

      @@SurvivalBobGaming Now that you are neutral with the pirates, you should be able to take contracts from that pirate station you found on the moon.

  • @TheRealPhilG
    @TheRealPhilG Месяц назад

    Krang from TMNT 35:28

  • @leebob4965
    @leebob4965 Месяц назад

    Bob how do I find more trading stations, so far on my playthrough I only have the one on earth.

    • @Luke-ow9ku
      @Luke-ow9ku Месяц назад

      You can buy datapads from the station with gps coordinates to other stations, you can take hauling missions which have other stations as destinations or you can fly around and hope to find them. The Moon, Titan and Europa are easy to find stations on because they are pretty small compared to planets. Its really weird that Bob only found the one on the moon. It might be bugged.

    • @jamestaylor9887
      @jamestaylor9887 Месяц назад

      ​@@Luke-ow9kuI think you are correct. I know the game has issues with adding in stations if you do it after generating the "world". Which he restarted when the contact update launched. So I'm pretty sure that's the issue he's having

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад

      so help me understand what I did wrong? I started a new world from scratch, loaded in, dropped with the pod, then just pasted in my ship and base with admin tools saved/quit, added mods and then loaded back in and stated playing. what part do you think that affected the stations spawning? is there a different way I could have done it?

    • @jamestaylor9887
      @jamestaylor9887 Месяц назад

      @@SurvivalBobGaming You probably didn't do anything wrong. I played on a server a while ago that didn't have economy activated in the settings when it was initially launched. It was added afterwards, but we had an issue with stations just not spawning in. However, just based on how your intro was to episode 12 that wasn't the case for you. your station spawns have just been unlucky.

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад

      @@jamestaylor9887 dang, I was hopping there was something I could do to fix it. It’s hard to fix bad luck. lol

  • @Controlled_Insanity_003
    @Controlled_Insanity_003 Месяц назад

    Why not bring the remains of the mine layer to your station and assimilate

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад +1

      Oh, I'm bringing some stuff back...just you wait. But, about the mine layer, yeah, it didn't even occur to me since It was so beat up.

  • @mediocreman2
    @mediocreman2 Месяц назад +1

    Hi, is there any way you can stop shaking your character's head around? It's like you're trying to point at something with your head, which I don't understand, but it can make me a bit sick to watch. 😅

    • @SurvivalBobGaming
      @SurvivalBobGaming  Месяц назад +1

      I'll try...yeah, I need these reminders when it gets bad. I get excited and try to point with my mouse which is jerking my head around. It's a problem I've had for years unfortunately.

    • @SwiftTurtle911
      @SwiftTurtle911 Месяц назад

      Some call it the ‘Bob’ble head effect. ..