One missed item in the tutorial that I forget to explain: • *Safety Bar* - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
u could put plates on the underside of the base so you could use 2 sets of double doors for the grenade shoot....prolly give you a bigger window for mollys. dope build as usual way
and if anyone is making this base. heads up! although it does work as is. if you make the base 5 blocks taller. the zombies on the ground will be too far away. so rather than attack the pillars to try and get to you they will ONLY try to path to you so making it 5 blocks taller forces them to go up the stairs. which MASSIVELY reduces the amount of repairs you need to do after horde night especially later on when the horde nights get harder
@@twimerigthat’s not what was said at all? No one commented on the difficulty of the game but the ease of use of the guide. Don’t be an ass. You’re no cooler for surviving harder difficulties.
I like painting ladders (scaffolding ladders specifically) yellow because it actually looks decent and it pops which makes it easier to see if you're coming in late or take a trip outside.🙂
I do that a lot as well! For this build I wanted to ladders to match the overall design! I completely agree though, yellow looks awesome on the ladders
You and Temreki build the most gorgeous bases, even for something as basic as box & ramp. You have way more patience than I do. I’m lucky to get something functional sometimes, and not a fragile death trap. This, though, this is straightforward, effective, and surprisingly elegant. I love the grenade behind the doors trick. Will be integrating that into future builds.
Thanks so much for that susskins! Always appreciate your support! I had a lot of fun with this one and really wanted to make use of the new toys in A21! Play around in the prefab editor! Let's you think through builds without any stress!
Met you on GNS, happy to subscribe after seeing this video. I love building tutorials and building in general and you do such a great job of explaining and showing how everything works.
Thanks so much for that! I have another vid I dropped on an expanded version for crafting only with an attached horde base that will come out next week!
This is what separate this game to other survival zombie game.. Horde base is a must or you basically die in 7 days!!! That gameplay is action pack with your music!!! Great work bro!
Cleanest tutorial I've ever seen. I wouldn't use this as a storage base per say, but I will use a variation of this in the future, though not quite as fancy. The whole grid set up to illustrate block placement made my OCD very happy.
Thanks so much for that! You'll see this base evolve over the next few weeks as I build it to expand and have a new modular base structure! Hope it brings new ideas!
Amazing design and well presented. But, more importantly, it was nice to see someone else set themselves on fire during horde night, considering the sheer number of times I've done it myself XD
This was an awesome tutorial! I just built it in my single player world and it took me less than 30mins! I can’t wait to paint/decorate it. Thank you for making these videos so easy to follow!!
@@WaywardEko I used to build like a giant cube on pillars - it was effective but it was not looking good. And I realised after like 500 hours of playing that you can actually have fun building bases and design them to your liking... It's not just a "chore" that I have to do to survive the horde night anymore. And videos like this give me so many new ideas on what I can build.
That's a superb looking little starter base and you made it very easy to follow along. You have definitely inspired me to be more creative with my base builds!
I love being able to create visually appealing bases but get overwhelmed trying to find the right shapes. Thank you for sharing this as it gives me a better idea of what blocks work where. Thanks Eko!
I always tell folks ... pick a few new blocks in each new build and use them as the base theme ... then next time pick a few more. Over time they start to become second nature.
Wayward, you should be an architect. You got the talent just listening to you. For you it wouldn't be a job as you love doing it. I was an engineer (electrical) and I loved it all my working life. You won't want to sleep for the fun you will have. Really.
Hahaha - I help lead a team of software architects for my day job and woodworking is one of my hobbies, so I have a lot of contributing factors! Also I genuinely love teaching, so I try to think from the perspective of the person learning where I am able.
I've turned something like this into a multiplayer base, with multiple overlapping fields of fire and a couple of levels. The upper level has a sniper post with a grenade chute, since explosives are in the Agility tree. The left and right flanks can provide overlapping fields of fire without risking friendly fire. There is a second grenade chute to chuck grenades down into the bottom of the pit. Also, I surround the pillars with barbed wire so if zombies try to go into 'destroy area' mode, the barbed wire will knock them out of it. I use barbed wire instead of spiked traps because a) they can't climb on it, and b) they take more uses before expiring.
I've done a lot of what you mentioned on larger bases. You can absolutely expand from here! In fact my whole concept for this was to make it modular so I can add new cubes to this for redundancy.
I love how you can see the zombies through the stairs as they are running up. I built one of these on Day 1 ignoring doing trader stuff and just building it out of, mostly, wood. I don't have a picture of my base as I built it in Halmod, and....had a horde of mutated attack me on day 2. Yeah, they disintegrated it. I am building a multi-story one with my brother (also in halmod) but I might shift and add-on your new crafting base, as we are worried about projectiles hitting storage and crafting.
The new version will feel less cramped for sure for multiple people. Also the follow on horde base has two fighting positions if you want to split the horde.
Lots of comments already, but I'm here to appreciate the music choice and volume levels when using it throughout the video. It's a shame the algorithm doesn't put you in my feed as much as some of the others. Hopefully commenting helps change it and helps you too.
Thanks so much for that! Music is REALLY hard to balance ... especially considering headphones vs speakers. I still get it wrong sometimes, but I try to listen on multiple output types before posting!
Built this base with my own modifications, and I had trouble with the zoms not wanting to cross the poles. I changed to different types of walkways, and they simply don't use that block. Also they for some reason, did not like taking the stairs. I'm planning to alter it agai to try for better results.
Out of curiosity ... is there any chance you used the 0.025 corner instead of side centered? I as as they WILL NOT path on those. Tried that first and they wouldn't go near them.
My compliments on a very nice build.. thats something I do for increased durability / stability issues with the four sided pillars.. 4 x as strong or at least would take 4 times the chewing. Nice job.
its always nice seeing what blocks people like to use now, i dont build bases like this, but the choice you make, make me consider how to "fix" my usual ones, its fun for inspiration, thanks!
Nice base! I am trying it out myself now. Only on day 2 or 3. looking forward to seeing how it will hold up on hoard night. Thanks for the inspiration! :)
Thank you very much for this tutorial! I started 7 days to die only 2 weeks ago with my boyfriend, and I am the builder of us, so I started building this one for our second horde night! Hopefully it'll hold up!
I use this form of base (nowhere near how good this one looks) and this will last much longer than 50'ish days. It's a simple idea and it works really really good. Especially once you get explosive bolts/arrows. One thing I do differently is I make the beam they use to walk to you a little longer, add a few turns to it and then add a standing "Bars" block in 2 or 3 different spots just to break up the crowd that can gather as the bars will make some of them fall. Always give the zombies a viable path to get to you or they'll just bring you to them by breaking blocks to bring you down. Great job Eko, I wish I had even a little artistic blood in my veins to do something like this. Thank God for the standard square block lol
Completely agree -- once you start adding traps you can take it beyond, but it needs more for sure! Longer beam is mixed ... can sometimes trigger rage because the path to you falls outside their max block range, but I get that for thinning them out! Pick a few new blocks in your next build to mix things up! Each time add more! Thanks for the feedback!!
No chance trying to get it finished before the horde@@WaywardEko Its very fiddly getting the right shape. I guess I should have saved the shapes you were using and that might have speeded the process up. You did not end up showing the adding of the safety pole under the door. I watched the rest of the video and guessed what you probably did. At least I got it finished (I had to cheat in extra time) and I will see how it goes with the day 7 horde.
Yeah - I realized that after someone commented! Basically you can either use the low gable blocks or even the narrow ramp blocks and a couple 0.25m pillars.
If you don't mind @WaywardEko ... I have complied a list of all the blocks you use in this tutorial. This way if anyone wishes they can gather the blocks before following your tutorial to make it easier than having to pause the video every time you mention a block. The list is as follows ... with precise material numbers ... Cube = 66 Wedge60 Corner Tip Cube 1/4 = 48 Cube 1/4 = 106 Cube 1/2 Ramp Tip = 24 Wedge60 Offset = 8 Wedge Narrow Low = 20 Wedge60 Tip Corner Base = 8 Wedge60 Tip Corner Top = 8 Cube 1/2 = 50 Wedge Narrow High Corner = 4 Wedge Narrow Middle Corner = 4 Wedge Narrow Low Corner = 4 Scaffolding Ladder = 26 Cube 0.25m = 35 Industrial Fence Top Spiked = 24 Cube Beveled Corner = 2 Ramp Incline 1/2 Right = 7 Ramp Incline Filler 1/2 Right = 5 Ramp Incline 1/2 Left = 7 Ramp Incline Filler 1/2 Left = 5 Stairs 02 = 14 Pillar 0.0125m Side Center = 12 Baluster Rail = 4 Pole Double = 4 Pole = 4 Hatch = 1 Door = 1 Double Door = 2 Total Building Cube = 499 (requires 998 Wood) Total Wood Needed to Upgrade All Blocks = 3992 Total Cobblestone Rocks Needed to Upgrade Blocks = 1280 (This will only upgrade the fighting position, and the lowest 3 blocks on all pillars, the ladders heading to the stair pillar, the top of the stair pillar and the Pillars heading to the fighting position.) Thank you @WaywardEko for putting this up. I absolutely love it.
More traps and would 100% have my crafting base separated. This is too small for a late game horde due to cop spit. And everything would need to be steel.
Congrats! Very smart design and similar to my current project (actually I have two ideas, the other one is the old A16 death corridor but it's going to demand some time due to digging a large area soil to bedrock), the only difference my goal is to end the horde night as soon as possible so I always have an electrified pit and turrets on top are mandatory to kill vultures otherwise new waves can't spawn.
I always coach people to ignore buzzards. They are irrelevant. You could certainly put bars, rails, etc. on the roof, but in general, buzzards do such insignificant block damage that you can mostly just put up a roof and ignore them. Optionally you could toss a few spikes right above your fighting position.
had to improvise for some reason i am not sure if it was a change in 1.0 but they would go up the ladders then start attacking either the top platform or the stairs hoping the pit will fix things a bit.
I have not done any testing since 1.0, so there could be pathing issues. I released the Switchback which is performing very will in 1.0 -> ruclips.net/video/Bv4Lk7UkkV4/видео.html
Man - that build guide layout was awesome (as is the base)! New series idea - "Pimp by Base" where you take boring block designs and make em good looking! 😀
hahaha - funny thing is that I've had that idea in my hopper for a while -- with literally that title. I just need a good method for intake and base selection.
I don't care for the overall base design but there are a lot of elements I never considered before that I'd definitely use so thanks for that. I especially like the step-by-step guide.
I built this and was actually surprised with how well it performed. Simply reinforcing the feet of everything could be done for sure. With spikes, or even more concrete. In my case I just used more concrete
The Scaffolding Ladders, **placed sideways**, are easy to shoot/stab through and also (currently) block cop vomit. They are also full strength blocks. I'd suggest making your front fighting position doubled up with those. You and JaWoodle should compare notes and collab on base designs.
Several people have mentioned that! Will have to use them in my next build. I'll be meeting Josh in person out at TwitchCon so will be sure to talk then!
A slight improvement is that in the advanced base, you might want to move your crafting stuff into a new floor above the horde area, or build another Eko Box 13-15 blocks away using concrete / cobblestone that you can connect to the horde area with a bridge. Having your building stuff right next to your combat zone is very risky where cops are concerned
@@WaywardEko I tried using the normal bars for the tightrope. Forgot that for some reason they can path on the centered ones, but not the normal bars. Which is really strange. But I'm pretty sure Centered bars would work to, not to mention easier to repair. Those small poles are so picky on their repair box.
I may have missed it but I can't seem to find where you put the rails under the door so you don't fall through on horde night. I don't know which way is best. I built this in my world and it works well so far but I've had a few close calls with the doors where my partner opens them and I back up. I tried baluster rails but it made it even harder to throw my molotovs and pipe bombs. Thanks for the build!
I completely flaked - I'll pin a comment. On the underside on each side of the opening, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
Wait, what? How do you secure yourself from falling down the hole???? Love the base building vids ❤ Thank you so much! Inspiring!!!! OMG, closing the door to help healing 😮 love it!!!!
Thanks for asking! I answered in the comments and forgot to pin it ... corrected now, but for ease: One missed item in the tutorial that I forget to explain: • Safety Bar - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
Thanks so much! I didn't include in the video due to length, but I might do a small add-on video. Basically you want to upgrade the entire structure to concrete over time and then make sure you get the pit and the first 3 blocks all the way around and the fighting front to steel. The pit can follow any design but needs ladders and ramps to allow the zombies an easy method to get out. I have the day 49 version available as a download on my Patreaon as well.
@@WaywardEko Thanks, it finally showed up, but I had already changed some blocks to make it work. Doesn't look as aesthetically pleasing as yours, but it'll do. Only other thing is- I'm having a heck of a time filling in my pit properly. I can't make the blocks come together. I was looking through your vids to see if you cover the basics of pit building.
@@1776-RoundTwo - I haven't done a video but key elements are to make sure the zed have a way out ... ideally multiple ways ... ladders and ramps. Also you want any ramps to move away from the base and toward your stairs. Lastly if want to check height to ideally take advantage of the 11-12 block drop that stops zombie rage mode.
I'm curious what you would do to make this more end game focused? Something that could possibly take on the later day hordes? Just upgrading it to steel maybe? Or would you not recommend something like this for a late game horde base?
My own recommendation is that yes, this can work on a late game horde base if you raise the height of the whole thing. If your fighting position is 11+ blocks higher than the ground then any zombies that fall off won't go into destroy area. Personally, I'd say it'd survive a bit better with only one pathway as well using the regular pole side centered (reason being that zombies seem to find their path on it better, otherwise they may start meleeing the path if there are too many zombies ahead of them).
Traps are the answer. I would add electric fences to the pit and to the walkway. I would also add some SMG turrets for occasional burst damage to thin down the horde. Also ... it depends on your settings. I was on survivalist w/ 64 zeds ... if you are running with less than that you might be ok a little longer.
SO I FINALLY FOUND IT HAHAA your talking to the originator of the zombie muncher. This is by chance but too close to what I did. Here’s the last thing just make the ramp go into the base but pull a couple blocks just before channeled by a hallway. There you go. I date this design to 2018 is when I came up with this right here.
This has been the standard meta for bases going back many many many alphas. There is nothing here that is new or original save the design of using new blocks to create visual interest.
Thank you for the video I finally manged to get the base built. I like your style and you did a good job. I have a couple of suggestions/requests if you make more building video's. probably the biggest thing is several times through out the build you didn't mouse over the block you were placing to let us read the exact name of it. sometimes you said the name which worked a lot of the time but sometimes you said the name slightly wrong which meant typing it in would not find the block. if you would just mouse over the block for a couple of seconds to let the text show before placing it even if we have already placed the block earlier in the build it would be hugely helpful that could have saved me 45 minutes of build time trying to figure it out. a couple of times i had trouble understanding how to place the block for example 6:40 after you placed the block you just ran the other direction without looking at what you just placed it was a weird placement and it would be very helpful if you always looked at the blocks that you place to let us double check the orientation etc. at 8:12 suddenly there were windows installed I didn't know what kind of window and i couldn't get it to line up on the inside of the wall instead of the outside. I finally found the right kind of window to let me do that but it took me a long time. I can't stand building in this game and I am not good at it. thank you for sharing this video.
Thanks for the feedback! These step by step tutorials are really hard to balance ease of consumption with length. They take a ton of planning to figure out how to logically explain and walk through and I'm constantly learning ways to get better. I saw another vid by someone who has only done a few but did some amazing tricks that I'll try to incorporate. Again thanks for the feedback!
I'm not a builder so this step by step guide is awesome might take me a few days to make it in survival game but l can always rewind time thanks from a builder noob❤❤❤❤❤
Maybe a sneaky autohammer at the side to pop 'em down quicker ? Blade traps are a must in the pit though.... They don't survive long but cmon - who doesn't want a meatgrinder - pit ? ;)
I really like your tutorial and your design. But what do you think about a shaft or slide for the grenades? Does it even make sens or how do you feel about that idea. Love to here from you.
I used this base in the Abyss series, but didn't stay long enough at this base for the full evolution. I do have this base in both formats on my Patreon for download.
Thanks very inspiring. I tried to make a more aesthetic base, foolishly made it out of construction blocks first, when i was happy with the design, i moved all my stuff in, and started to upgrade the blocks but must have done something wrong. it was a complete collapse and total loss of everything, i cant remember what day it was, but i was at tier 4.... i haven't played since 2 weeks now. ultimate rage quit.
building with frame shapes can be dangerous ... always upgrade from the ground up to make sure you don't increase the mass of the blocks beyond their support limit!
I'd have to go back and check, but it doesn't need to be precise as long as it gets you to the 11 block drop distance. The size of the pit is up to you. Just make sure there is a way for the zeds to get out!
You shouldn't need it for the early game ... idea was to give a quick easy early base that you can adapt. For traps ... you could put some but don't need to. They will cycle through. The pit is mostly to create the 11 block distance to prevent rage mode.
any reason not to double door the floor door? so throwables are easier to use Also i get your doing for day 7 basics but would you put traps/spikes/etc at the place they fall?
I think I was out of space for putting the double door ... I recall that I tried it and it didn't fit/or had problems with accidentally opening the wrong set of double doors -- but you could play with that! I generally don't use spikes ever as they are a resource sink and tedious to repair -- and they steal xp from you.
@@WaywardEko Thank you...🤪 I have spent so much time on this just to find pieces and I've been double checking all of the others to be sure before recording my video. I appreciate you letting me know. At least I won't have to paint it now when I build it. lol
Yeah - this was really designed as an earlier game base with the companion base being the Eko Craft ... so you move everything there - ruclips.net/video/szxHF5YGD44/видео.htmlsi=EU4DgnSM9gaaKean
Safety Bar - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
If you make the pillars/ramp at least 13 blocks tall and the tightrope 13 blocks long you won't have to worry about them smacking anything except the tightrope and poles(the ones you shoot through).
Yup - I was going for something more lightweight ... leveraging the 11 block trick takes a few more blocks .. you can always add the pit to get that fall distance.
One missed item in the tutorial that I forget to explain:
• *Safety Bar* - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
u could put plates on the underside of the base so you could use 2 sets of double doors for the grenade shoot....prolly give you a bigger window for mollys. dope build as usual way
ps....i like the subtle changes to the thumbnails. gj. the "eko" backgrounds changing depending on theme is a nice touch.......nerd.
Can't wait to try this as a reward to making it to my first Day 100 in A21. Thank You for sharing
#StolenDesign
Tell me more how it's stolen and site a reference.
and if anyone is making this base. heads up! although it does work as is. if you make the base 5 blocks taller. the zombies on the ground will be too far away. so rather than attack the pillars to try and get to you they will ONLY try to path to you so making it 5 blocks taller forces them to go up the stairs. which MASSIVELY reduces the amount of repairs you need to do after horde night especially later on when the horde nights get harder
I really appreciate how easy you make it to follow these builds
Quite welcome -- that's a lot of what takes time ... the planning to make sure they are logical to follow!
its survivalist difficulty - its meant to be easy. I am surviving with the same parameters but in insane. Thats where skill is required
@@twimerigthat’s not what was said at all? No one commented on the difficulty of the game but the ease of use of the guide. Don’t be an ass. You’re no cooler for surviving harder difficulties.
This has to be one of the most detailed base building tutorials I've seen for any game. Thanks for sharing!
Thanks so much for that!!
You’ve inspired me to build more aesthetically than my simple concrete boxes. Would definitely have more traps by day 49.
More traps would have made this sooo much easier.
I like painting ladders (scaffolding ladders specifically) yellow because it actually looks decent and it pops which makes it easier to see if you're coming in late or take a trip outside.🙂
I do that a lot as well! For this build I wanted to ladders to match the overall design! I completely agree though, yellow looks awesome on the ladders
You and Temreki build the most gorgeous bases, even for something as basic as box & ramp. You have way more patience than I do. I’m lucky to get something functional sometimes, and not a fragile death trap. This, though, this is straightforward, effective, and surprisingly elegant.
I love the grenade behind the doors trick. Will be integrating that into future builds.
Thanks so much for that susskins! Always appreciate your support! I had a lot of fun with this one and really wanted to make use of the new toys in A21! Play around in the prefab editor! Let's you think through builds without any stress!
You make the most beautiful bases in all of 7dtd on RUclips. Well done man.
Thanks so much!!!
Except, a new person needs a week just to figure out where they want their base to be.
I always just go with as close to the trader as possible!
Not really at all. Find somewhere that you like the look of? Build there. Find somewhere that’s convenient, like by a trader? Build there.
I will definitely build this monster of a base!
Met you on GNS, happy to subscribe after seeing this video. I love building tutorials and building in general and you do such a great job of explaining and showing how everything works.
Base building is my jam! Glad you enjoyed. I have another one coming out next week on a horde base design!
Making the echo box it’s so cool looking can’t wait until it done
I just started the game , and this video was by far the easiest for a total noob like myself to follow . Much appreciated buddy
Thanks so much for that! I have another vid I dropped on an expanded version for crafting only with an attached horde base that will come out next week!
you deserve so many more subs! you're amazing at base building!!!
Thanks so much for that! I'll get there in time! Appreciate the love!
This is what separate this game to other survival zombie game.. Horde base is a must or you basically die in 7 days!!! That gameplay is action pack with your music!!! Great work bro!
Thanks kindly!
Cleanest tutorial I've ever seen. I wouldn't use this as a storage base per say, but I will use a variation of this in the future, though not quite as fancy. The whole grid set up to illustrate block placement made my OCD very happy.
Thanks so much for that! You'll see this base evolve over the next few weeks as I build it to expand and have a new modular base structure! Hope it brings new ideas!
Amazing design and well presented. But, more importantly, it was nice to see someone else set themselves on fire during horde night, considering the sheer number of times I've done it myself XD
I do it ... all the damn time!
I love the the doors in front of the fighting position!
Thanks!
This was an awesome tutorial! I just built it in my single player world and it took me less than 30mins!
I can’t wait to paint/decorate it.
Thank you for making these videos so easy to follow!!
When you get it done, drop a picture in my discord! I love to see the little changes each person makes!
It's like a new game when you have a base like this. Thank you for this step-by-step video. Amazing!
I'm a huge fan of making the apocalypse feel more homy.
@@WaywardEko I used to build like a giant cube on pillars - it was effective but it was not looking good. And I realised after like 500 hours of playing that you can actually have fun building bases and design them to your liking... It's not just a "chore" that I have to do to survive the horde night anymore. And videos like this give me so many new ideas on what I can build.
That's a superb looking little starter base and you made it very easy to follow along. You have definitely inspired me to be more creative with my base builds!
Thanks so much and glad it provided some ideas!
I love being able to create visually appealing bases but get overwhelmed trying to find the right shapes. Thank you for sharing this as it gives me a better idea of what blocks work where. Thanks Eko!
I always tell folks ... pick a few new blocks in each new build and use them as the base theme ... then next time pick a few more. Over time they start to become second nature.
Wayward, you should be an architect. You got the talent just listening to you. For you it wouldn't be a job as you love doing it. I was an engineer (electrical) and I loved it all my working life. You won't want to sleep for the fun you will have. Really.
Hahaha - I help lead a team of software architects for my day job and woodworking is one of my hobbies, so I have a lot of contributing factors! Also I genuinely love teaching, so I try to think from the perspective of the person learning where I am able.
I waited so long for this video without even knowing that you existed
Thank you
ahahaha glad you enjoyed!
I've turned something like this into a multiplayer base, with multiple overlapping fields of fire and a couple of levels. The upper level has a sniper post with a grenade chute, since explosives are in the Agility tree. The left and right flanks can provide overlapping fields of fire without risking friendly fire. There is a second grenade chute to chuck grenades down into the bottom of the pit.
Also, I surround the pillars with barbed wire so if zombies try to go into 'destroy area' mode, the barbed wire will knock them out of it. I use barbed wire instead of spiked traps because a) they can't climb on it, and b) they take more uses before expiring.
I've done a lot of what you mentioned on larger bases. You can absolutely expand from here! In fact my whole concept for this was to make it modular so I can add new cubes to this for redundancy.
Thank so much for this video, thank you for making it so easy to follow. This is my favorite horde base to date, it looks good and its effective
Appreciate he feedback and glad it's working for you!!!
This base is savage gotta try this out at some stage
Amazing video! The production quality with step by steps and grid measurements is incredible!
Thanks so much!! Planning on doing more of these as the response has been great!
I am all about the 'look' of things and absolutely love this one, now I have to write it all down as a step by step and try it in a test world
Most of my bases trend toward form over function! It's what keeps me coming back to 7dtd!
I love how you can see the zombies through the stairs as they are running up. I built one of these on Day 1 ignoring doing trader stuff and just building it out of, mostly, wood. I don't have a picture of my base as I built it in Halmod, and....had a horde of mutated attack me on day 2. Yeah, they disintegrated it. I am building a multi-story one with my brother (also in halmod) but I might shift and add-on your new crafting base, as we are worried about projectiles hitting storage and crafting.
The new version will feel less cramped for sure for multiple people. Also the follow on horde base has two fighting positions if you want to split the horde.
Lots of comments already, but I'm here to appreciate the music choice and volume levels when using it throughout the video. It's a shame the algorithm doesn't put you in my feed as much as some of the others. Hopefully commenting helps change it and helps you too.
Thanks so much for that! Music is REALLY hard to balance ... especially considering headphones vs speakers. I still get it wrong sometimes, but I try to listen on multiple output types before posting!
Built this base with my own modifications, and I had trouble with the zoms not wanting to cross the poles. I changed to different types of walkways, and they simply don't use that block. Also they for some reason, did not like taking the stairs. I'm planning to alter it agai to try for better results.
Out of curiosity ... is there any chance you used the 0.025 corner instead of side centered? I as as they WILL NOT path on those. Tried that first and they wouldn't go near them.
You are excellent at explaining things and showing how to build.
That makes my heart sing! Definitely will be doing more of these!
Excellent and fun base design. Thank you for the video.
My compliments on a very nice build.. thats something I do for increased durability / stability issues with the four sided pillars.. 4 x as strong or at least would take 4 times the chewing. Nice job.
Thanks kindly!!
its always nice seeing what blocks people like to use now, i dont build bases like this, but the choice you make, make me consider how to "fix" my usual ones, its fun for inspiration, thanks!
Over time it becomes easier if you just try tossing in a new block or two as a theme to play with ... it starts to build new ideas!
Nice base! I am trying it out myself now. Only on day 2 or 3. looking forward to seeing how it will hold up on hoard night. Thanks for the inspiration! :)
Good luck!
I am super excited to try this!!! Thanks so much for this, you make it so easy to understand 🥰
You are so welcome!
Thank you very much for this tutorial! I started 7 days to die only 2 weeks ago with my boyfriend, and I am the builder of us, so I started building this one for our second horde night! Hopefully it'll hold up!
I have faith!!
Thank you for the build guide, i play some days in 7d2d and was looking for a horde night guide
ENjoy!
I'm very eager to see more build videos from you
Noted and planned!
That was a sweet pillar construction.
Thanks!
I use this form of base (nowhere near how good this one looks) and this will last much longer than 50'ish days. It's a simple idea and it works really really good. Especially once you get explosive bolts/arrows. One thing I do differently is I make the beam they use to walk to you a little longer, add a few turns to it and then add a standing "Bars" block in 2 or 3 different spots just to break up the crowd that can gather as the bars will make some of them fall. Always give the zombies a viable path to get to you or they'll just bring you to them by breaking blocks to bring you down. Great job Eko, I wish I had even a little artistic blood in my veins to do something like this. Thank God for the standard square block lol
Completely agree -- once you start adding traps you can take it beyond, but it needs more for sure!
Longer beam is mixed ... can sometimes trigger rage because the path to you falls outside their max block range, but I get that for thinning them out!
Pick a few new blocks in your next build to mix things up! Each time add more!
Thanks for the feedback!!
@@WaywardEko will do thankyou good sir
This is great! I love tutorials like this. I can’t wait to try it!
Enjoy!
OOO I like this! I was going to just build my usual super box (modded) but I like this way more. Appreciate the tutorial.
That's the fun part - once you learn the parts, it takes about the same amount of time!
Spectacular video, great attention to detail, incredibly professional too great job!
Thanks kindly!!
Lovely looking base. I will try this next run. Thanks
Enjoy!
No chance trying to get it finished before the horde@@WaywardEko Its very fiddly getting the right shape. I guess I should have saved the shapes you were using and that might have speeded the process up. You did not end up showing the adding of the safety pole under the door. I watched the rest of the video and guessed what you probably did. At least I got it finished (I had to cheat in extra time) and I will see how it goes with the day 7 horde.
Yeah - I realized that after someone commented! Basically you can either use the low gable blocks or even the narrow ramp blocks and a couple 0.25m pillars.
By far this is my favorite horde base yet since the night train
Thanks so much!! Appreciate it!!
To be honest I forgot about you until i started clearing out my subscriptions, Glad i did because you still make great videos.
Glad to have you stick around! thanks kindly!
If you don't mind @WaywardEko ... I have complied a list of all the blocks you use in this tutorial. This way if anyone wishes they can gather the blocks before following your tutorial to make it easier than having to pause the video every time you mention a block. The list is as follows ... with precise material numbers ...
Cube = 66
Wedge60 Corner Tip Cube 1/4 = 48
Cube 1/4 = 106
Cube 1/2 Ramp Tip = 24
Wedge60 Offset = 8
Wedge Narrow Low = 20
Wedge60 Tip Corner Base = 8
Wedge60 Tip Corner Top = 8
Cube 1/2 = 50
Wedge Narrow High Corner = 4
Wedge Narrow Middle Corner = 4
Wedge Narrow Low Corner = 4
Scaffolding Ladder = 26
Cube 0.25m = 35
Industrial Fence Top Spiked = 24
Cube Beveled Corner = 2
Ramp Incline 1/2 Right = 7
Ramp Incline Filler 1/2 Right = 5
Ramp Incline 1/2 Left = 7
Ramp Incline Filler 1/2 Left = 5
Stairs 02 = 14
Pillar 0.0125m Side Center = 12
Baluster Rail = 4
Pole Double = 4
Pole = 4
Hatch = 1
Door = 1
Double Door = 2
Total Building Cube = 499 (requires 998 Wood)
Total Wood Needed to Upgrade All Blocks = 3992
Total Cobblestone Rocks Needed to Upgrade Blocks = 1280 (This will only upgrade the fighting position, and the lowest 3 blocks on all pillars, the ladders heading to the stair pillar, the top of the stair pillar and the Pillars heading to the fighting position.)
Thank you @WaywardEko for putting this up. I absolutely love it.
Awesome!! Thank you!
What adjustments would you make for a day 700 horde?
More traps and would 100% have my crafting base separated. This is too small for a late game horde due to cop spit. And everything would need to be steel.
I really love the base because i suck at building a base so thank you very much for making this video.
Just snag a few new blocks to incorporate in each new build and it gets easier! Glad this helped!!
Congrats! Very smart design and similar to my current project (actually I have two ideas, the other one is the old A16 death corridor but it's going to demand some time due to digging a large area soil to bedrock), the only difference my goal is to end the horde night as soon as possible so I always have an electrified pit and turrets on top are mandatory to kill vultures otherwise new waves can't spawn.
Plenty of room to add more traps and such!!!
I love this, thank you for posting! New subscriber, can't wait to see what else you come up with!
Thanks so much! I used to do these all the time, but they didn't get much response. This one has done great so expect more!
I like this base, gonna try this
Enjoy!
I love the design. My only concern is no opening in the roof to deal with buzzards till you can make/buy auto turrets.
I always coach people to ignore buzzards. They are irrelevant. You could certainly put bars, rails, etc. on the roof, but in general, buzzards do such insignificant block damage that you can mostly just put up a roof and ignore them. Optionally you could toss a few spikes right above your fighting position.
had to improvise for some reason i am not sure if it was a change in 1.0 but they would go up the ladders then start attacking either the top platform or the stairs hoping the pit will fix things a bit.
I have not done any testing since 1.0, so there could be pathing issues. I released the Switchback which is performing very will in 1.0 -> ruclips.net/video/Bv4Lk7UkkV4/видео.html
Man - that build guide layout was awesome (as is the base)! New series idea - "Pimp by Base" where you take boring block designs and make em good looking! 😀
hahaha - funny thing is that I've had that idea in my hopper for a while -- with literally that title. I just need a good method for intake and base selection.
@@WaywardEko I should have know you would!
Very nice! Great tutorial.
Thanks so much!
Really like this, thanks for the effort it's appreciated!
Quite welcome!
I don't care for the overall base design but there are a lot of elements I never considered before that I'd definitely use so thanks for that. I especially like the step-by-step guide.
Same
Fair enough!
Love this and built it myself! I know this video is older but it would be awesome to have the list of names for the blocks used.
Glad you enjoyed! I don't have a list handy - sorry!
I built this and was actually surprised with how well it performed. Simply reinforcing the feet of everything could be done for sure. With spikes, or even more concrete. In my case I just used more concrete
Awesome!! Glad it worked for you!
I'd definitely want some sledge turrets to thin them out. Nice base.
I think that made a huge difference! About to fight day 14 on my Abyss series so will see how that goes as I'm playing an INT build.
Use a scaffolding ladder in the front box part to stop the cop spit. It won't stop your melee or projectiles.
Great idea!
@@WaywardEko Thank you! Also, really like your content! Unique designs and well presented. Looking forward to more!
You have been create a really lovely anti horde aesthetic house, I love it❤
Thank you so much for that!
Today I'll finish the house, I hope show u
The Scaffolding Ladders, **placed sideways**, are easy to shoot/stab through and also (currently) block cop vomit. They are also full strength blocks. I'd suggest making your front fighting position doubled up with those.
You and JaWoodle should compare notes and collab on base designs.
Several people have mentioned that! Will have to use them in my next build. I'll be meeting Josh in person out at TwitchCon so will be sure to talk then!
A slight improvement is that in the advanced base, you might want to move your crafting stuff into a new floor above the horde area, or build another Eko Box 13-15 blocks away using concrete / cobblestone that you can connect to the horde area with a bridge. Having your building stuff right next to your combat zone is very risky where cops are concerned
Completely agree -- my preference is having a connected crafting base!
@@WaywardEko I tried using the normal bars for the tightrope. Forgot that for some reason they can path on the centered ones, but not the normal bars. Which is really strange. But I'm pretty sure Centered bars would work to, not to mention easier to repair. Those small poles are so picky on their repair box.
I may have missed it but I can't seem to find where you put the rails under the door so you don't fall through on horde night. I don't know which way is best. I built this in my world and it works well so far but I've had a few close calls with the doors where my partner opens them and I back up. I tried baluster rails but it made it even harder to throw my molotovs and pipe bombs. Thanks for the build!
I completely flaked - I'll pin a comment.
On the underside on each side of the opening, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
Wait, what? How do you secure yourself from falling down the hole???? Love the base building vids ❤ Thank you so much! Inspiring!!!! OMG, closing the door to help healing 😮 love it!!!!
Thanks for asking! I answered in the comments and forgot to pin it ... corrected now, but for ease:
One missed item in the tutorial that I forget to explain:
• Safety Bar - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
I definitely don't have the patience or mental fortitude to build that, but it was fun watching. 😁
Thanks for watching!
I love the intro and the explanation! - Subbed! Please point me in the direction of what you recommend to build post day 49
Thanks so much! I didn't include in the video due to length, but I might do a small add-on video. Basically you want to upgrade the entire structure to concrete over time and then make sure you get the pit and the first 3 blocks all the way around and the fighting front to steel. The pit can follow any design but needs ladders and ramps to allow the zombies an easy method to get out. I have the day 49 version available as a download on my Patreaon as well.
I can't find the wedge60 corner tip cube 1/4, even in CM. I'm on A21
Go Under the Square Menu
It's 10 to the right and 4 down.
If is right below Cube 1/4 Centered
@@WaywardEko Thanks, it finally showed up, but I had already changed some blocks to make it work. Doesn't look as aesthetically pleasing as yours, but it'll do. Only other thing is- I'm having a heck of a time filling in my pit properly. I can't make the blocks come together. I was looking through your vids to see if you cover the basics of pit building.
@@1776-RoundTwo - I haven't done a video but key elements are to make sure the zed have a way out ... ideally multiple ways ... ladders and ramps. Also you want any ramps to move away from the base and toward your stairs. Lastly if want to check height to ideally take advantage of the 11-12 block drop that stops zombie rage mode.
I'm curious what you would do to make this more end game focused? Something that could possibly take on the later day hordes? Just upgrading it to steel maybe? Or would you not recommend something like this for a late game horde base?
My own recommendation is that yes, this can work on a late game horde base if you raise the height of the whole thing. If your fighting position is 11+ blocks higher than the ground then any zombies that fall off won't go into destroy area. Personally, I'd say it'd survive a bit better with only one pathway as well using the regular pole side centered (reason being that zombies seem to find their path on it better, otherwise they may start meleeing the path if there are too many zombies ahead of them).
Traps are the answer. I would add electric fences to the pit and to the walkway. I would also add some SMG turrets for occasional burst damage to thin down the horde. Also ... it depends on your settings. I was on survivalist w/ 64 zeds ... if you are running with less than that you might be ok a little longer.
The day 49 version pit was built with the 11 block drop distance in mind!
SO I FINALLY FOUND IT HAHAA
your talking to the originator of the zombie muncher. This is by chance but too close to what I did. Here’s the last thing just make the ramp go into the base but pull a couple blocks just before channeled by a hallway. There you go. I date this design to 2018 is when I came up with this right here.
This has been the standard meta for bases going back many many many alphas. There is nothing here that is new or original save the design of using new blocks to create visual interest.
Thank you for the video I finally manged to get the base built. I like your style and you did a good job. I have a couple of suggestions/requests if you make more building video's. probably the biggest thing is several times through out the build you didn't mouse over the block you were placing to let us read the exact name of it. sometimes you said the name which worked a lot of the time but sometimes you said the name slightly wrong which meant typing it in would not find the block. if you would just mouse over the block for a couple of seconds to let the text show before placing it even if we have already placed the block earlier in the build it would be hugely helpful that could have saved me 45 minutes of build time trying to figure it out. a couple of times i had trouble understanding how to place the block for example 6:40 after you placed the block you just ran the other direction without looking at what you just placed it was a weird placement and it would be very helpful if you always looked at the blocks that you place to let us double check the orientation etc. at 8:12 suddenly there were windows installed I didn't know what kind of window and i couldn't get it to line up on the inside of the wall instead of the outside. I finally found the right kind of window to let me do that but it took me a long time. I can't stand building in this game and I am not good at it. thank you for sharing this video.
Thanks for the feedback! These step by step tutorials are really hard to balance ease of consumption with length. They take a ton of planning to figure out how to logically explain and walk through and I'm constantly learning ways to get better. I saw another vid by someone who has only done a few but did some amazing tricks that I'll try to incorporate. Again thanks for the feedback!
Very fun design, loving this!
Thanks so much Greg!!
I'm not a builder so this step by step guide is awesome might take me a few days to make it in survival game but l can always rewind time thanks from a builder noob❤❤❤❤❤
Glad it helped out! Should give you some fun shapes to play with as well.
awesome base design
Thanks so much!
very nice design I replicated it....kind of. had a lot of fun :)
Awesome!!! Hope it treats you well!
Maybe a sneaky autohammer at the side to pop 'em down quicker ? Blade traps are a must in the pit though.... They don't survive long but cmon - who doesn't want a meatgrinder - pit ? ;)
hahaha could absolutely do that!
Great tutorial. Thank u! Loved and subbed!
Thanks so much!
I really like your tutorial and your design. But what do you think about a shaft or slide for the grenades? Does it even make sens or how do you feel about that idea. Love to here from you.
I love grenade chutes -- there is one on this! Did you see that?
I am totally trying this build in my game.
Let me know how it turns out and come drop a picture in my discord!
Like this tutorial!) Need more and more
Thanks much for that! Based on the response on this one, there is clearly a need so I'm targeting another for nexrt week!
Do you happen to have a series where you build the base with all the upgrades to the one you do the hoard night like in this video?
I used this base in the Abyss series, but didn't stay long enough at this base for the full evolution. I do have this base in both formats on my Patreon for download.
Thanks very inspiring. I tried to make a more aesthetic base, foolishly made it out of construction blocks first, when i was happy with the design, i moved all my stuff in, and started to upgrade the blocks but must have done something wrong. it was a complete collapse and total loss of everything, i cant remember what day it was, but i was at tier 4.... i haven't played since 2 weeks now. ultimate rage quit.
building with frame shapes can be dangerous ... always upgrade from the ground up to make sure you don't increase the mass of the blocks beyond their support limit!
Im definitely gonna have to practice making this a lot so I can build easily, as jawoodle says aesthetics matter
Once you learn the parts it goes really quick!
Hello, Nice build!!! I have a quick question. What is the measurements on the pit?
I'd have to go back and check, but it doesn't need to be precise as long as it gets you to the 11 block drop distance. The size of the pit is up to you. Just make sure there is a way for the zeds to get out!
@@WaywardEko Thanks for the info.
Jolie tuto
Thanks so much!
I wonder if there's a way to make a much smaller version of this so that there's less upkeep from horde damage.
Maintenance should be fairly low. By forcing their pathing, the main area that takes hits is the defensive position.
I'm probably ignorant for asking, but is there an exact parts list we could find? Total material needed and detailed list with every component needed?
Nah -- didn't do it this time around. Should have included that.
one thing you didnt really cover was the pit, is that to create the 11 block distance?
Correct - it also makes sure the easiest path is to move away from the base and back up the main path.
And what happened to the pit where the zombies fall? Would it be a good idea to set traps?
You shouldn't need it for the early game ... idea was to give a quick easy early base that you can adapt. For traps ... you could put some but don't need to. They will cycle through. The pit is mostly to create the 11 block distance to prevent rage mode.
up! pra lembrete lol vou fazer uma dessa, vlw
Look forward to seeing it!
any reason not to double door the floor door? so throwables are easier to use Also i get your doing for day 7 basics but would you put traps/spikes/etc at the place they fall?
I think I was out of space for putting the double door ... I recall that I tried it and it didn't fit/or had problems with accidentally opening the wrong set of double doors -- but you could play with that!
I generally don't use spikes ever as they are a resource sink and tedious to repair -- and they steal xp from you.
Hey! I'm guessing the Wedge60 Corner Tip Cube 1/4 isn't in the game anymore because I couldn't find it. I'll go looking for a newer vid. 😛
Still in the game. You likely have one of the categories on the left selected.
Actually, I found cube 1/4 crown and I found cube 1/4 trim 1/4 right/left for the cube 1/4. It looks fine if you paint it. 😝
@@WaywardEko Thank you...🤪 I have spent so much time on this just to find pieces and I've been double checking all of the others to be sure before recording my video. I appreciate you letting me know. At least I won't have to paint it now when I build it. lol
older video but cop spit looked like spit was getting into your supplies/workbenches?
Yeah - this was really designed as an earlier game base with the companion base being the Eko Craft ... so you move everything there - ruclips.net/video/szxHF5YGD44/видео.htmlsi=EU4DgnSM9gaaKean
which pole was used for the hole to prevent falling through? you never showed it unless I missed that part.
Safety Bar - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
If you make the pillars/ramp at least 13 blocks tall and the tightrope 13 blocks long you won't have to worry about them smacking anything except the tightrope and poles(the ones you shoot through).
Yup - I was going for something more lightweight ... leveraging the 11 block trick takes a few more blocks .. you can always add the pit to get that fall distance.