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Thank you Bro!! Keep up the Grind
Nice video! Straight to the point
"Attempt to call function "play" in base "null instance" on a null instance" error when i interact to play the transition. How to fix?
It means that the node that you try to call the play function on doesn't exist. Make sure you referenced it correctly in the script.
Is there a design reason behind the transition? I mean, could you not just do an dooranimation and conect the rooms?
I might've played too much Silent Hill 1. But overall it was way easier for me to organize the layout, and I also didn't have to make holes in the walls for the doors.
Thank you Bro!! Keep up the Grind
Nice video! Straight to the point
"Attempt to call function "play" in base "null instance" on a null instance" error when i interact to play the transition. How to fix?
It means that the node that you try to call the play function on doesn't exist. Make sure you referenced it correctly in the script.
Is there a design reason behind the transition? I mean, could you not just do an dooranimation and conect the rooms?
I might've played too much Silent Hill 1. But overall it was way easier for me to organize the layout, and I also didn't have to make holes in the walls for the doors.