Wow, the timing of you uploading this video. I was stressing last night that I'm unable to publish my map the way I built it. Now I can publish it today thanks to you! I've subcribed and going to check out your other UEFN videos. I've built an Only Up style game, do you know how to eliminate players that fall into the ocean? My problem is, the items stretch quite far out over the ocean and the elimination pad is not big enough for when players fall into the ocean. Cheers again dude!
I’ve been working on a map for months now only for it to now be well over the memory limit. I tried this method and it worked somehow despite me only getting errors, but now for some reason i’m even more over the memory limit. Months of work down the drain. But thank you for this video it is very helpful!
strange, for me i was starting out a new one and got quickly up to 48k memory and when i did this every region dropped to 8k-10k except for the area i worked on which was like 30k
its not working for me ive disabled props. majority of the interior and even some of the smaller trees and bushes, i tried your method of deleting some landscape actors but i cant add them back, could you help me here? cuz im struggling...
Hey! Great video definitely worth a sub. One thing though, I waited like an hour to build HLOD (without mem its roughly 150k) and after building HLOD it only dropped by 10k memory, could I have done something wrong?
Pete, I followed your advice on not including stuff in the HLOD but I don’t wish to mess with the terrain outer in the sea (pool water sea) but I keep getting an error (Build failed! See log for details) where it won’t build. I’m curious if I have to remove the current HLOD previously added by another user in the past then built the new one or does the HLOD overwrite the previous one? I’ll be open to message on discord
BRO PLEASE HELP. i did what you show here, and after BUILD HLODS in 1 hour i got logged out and now is not working anymore when i press launch session. how can i UNDO???? it was 10% map and 36k memory before i build. i even received an error that tells me that TOTAL UPLOAD is TO LARGE. i want to UNDO it because it worked before but some elements didnt appear ...
I was looking for a way to add placement points in my 40 player ZoneWars map from the uefn. All of the RUclips tutorials are old and not from the uefn, Please if you know how to add it tell me
Hey directing Pete there is a glitch in one of my creative maps where the sentry’s spawn in but they’re invisible, I shoot through them, and they shoot silently and I’ve tried to fix it for weeks and I really don’t know what to do
Hey pete, I created some HLODS and they seemed to create them perfectly fine. But one I tried to launch a session, it says my map isn't validated, even though I have no imported assets. Any tips to help?
@@DirectingPete Yeah. It’s saying I have “disallowed materials” and even if I get rid of them it still doesn’t work. I just had to delete my hlod and make a new one.
HElP! I made my system rebuild the HLOD's after some mods to my island, and the size doubled! How do I delete the HLOD's and start fresh or make them fully regenerate? The DEV documentation is for an older version of UEFN and isn't applicable to my situation at all....I've read every bit of docu to research this to no avail and I don't wanna start from scratch on this hours of editing ive already done.
I’m not sure what happened and it’s definitely not your fault, Pete, but my map is cooked now. I went from 88,000 memory used to 98,000 and now I have no clue how to revert it to the way it was. I really hope there’s a way to fix this. Please help, Pete.
Man I'm not seeing much difference. My map has less than yours and I can't get it under 160k memory. Everything I use is an instance except 1 npc. Idk wth is wrong.
Let me know if it works for you!? 👀
Use Creator Code "DirectingPete" in Item Shop #epicpartner
• Discord - discordapp.com/invite/5k2323h
What i like about UEFN is that it doesn't lag as much as Creative 1.0 on a map with the memory almost maxed out
I just want to say thank you so much pete! You have done so much for us and I'm glad to be in the most epicest of the epic community 😁
Wow thank you so so much!!!
No problem 😁
This is a super useful tip! Hope people build higher detail maps with this!
Yeah! It’s going to be great to see what people will end up creating!
Let’s gooo! Another amazing tutorial from Pete! 😁
Woohooo!
Wow, the timing of you uploading this video. I was stressing last night that I'm unable to publish my map the way I built it. Now I can publish it today thanks to you! I've subcribed and going to check out your other UEFN videos. I've built an Only Up style game, do you know how to eliminate players that fall into the ocean? My problem is, the items stretch quite far out over the ocean and the elimination pad is not big enough for when players fall into the ocean. Cheers again dude!
Try resizing the pad like you do with props to the sides and try, I think it also resizes the zone itself
try a mutator zone
Thank you so much pete your tutorials are a gold mine
I’ve been working on a map for months now only for it to now be well over the memory limit. I tried this method and it worked somehow despite me only getting errors, but now for some reason i’m even more over the memory limit. Months of work down the drain. But thank you for this video it is very helpful!
strange, for me i was starting out a new one and got quickly up to 48k memory and when i did this every region dropped to 8k-10k except for the area i worked on which was like 30k
Hey Pete I just joined the discord yesterday night! I’m the 2,000th member!
Great video sir, excellent info, appreciate the time you take to help people
Thank you so much Ops!
Yoo Thx for this tutorial
Thank you for for this tutorial I will hopefully gain some excellent knowledge with this
Excellent video! !
Thank you!
Thanks for this video!
This is amazing! 😮
Great vid. Liked and subbed. Thank you for sharing. 💪🏼👍🏻
Anytime!
This is a great tutorial!!!
Thank you so much Dan!
POGGGG
its not working for me ive disabled props. majority of the interior and even some of the smaller trees and bushes, i tried your method of deleting some landscape actors but i cant add them back, could you help me here? cuz im struggling...
How've I never known this was a thing!!!
Hey! Great video definitely worth a sub. One thing though, I waited like an hour to build HLOD (without mem its roughly 150k) and after building HLOD it only dropped by 10k memory, could I have done something wrong?
On your how to make box fights video I was having trouble naming the timer device and the walk wouldn’t come down after the countdown
Hi I notice its working for me expect for my foliage LOD is showing up as floating pancake shaped chunks. Is there a settin Im missing?
Even i checked include actor in hlod, it doesnt appear in distance, the object is blimp tailcone nodestory c3
W TUTORIAL
Pete, I followed your advice on not including stuff in the HLOD but I don’t wish to mess with the terrain outer in the sea (pool water sea) but I keep getting an error (Build failed! See log for details) where it won’t build.
I’m curious if I have to remove the current HLOD previously added by another user in the past then built the new one or does the HLOD overwrite the previous one? I’ll be open to message on discord
they overwrite
Thank you so much for the video, help me a lot, but why after I did it I getting randomly items deleted?
BRO PLEASE HELP. i did what you show here, and after BUILD HLODS in 1 hour i got logged out and now is not working anymore when i press launch session. how can i UNDO???? it was 10% map and 36k memory before i build. i even received an error that tells me that TOTAL UPLOAD is TO LARGE. i want to UNDO it because it worked before but some elements didnt appear ...
I was looking for a way to add placement points in my 40 player ZoneWars map from the uefn. All of the RUclips tutorials are old and not from the uefn, Please if you know how to add it tell me
How to update the minimap and increase the size to show a bigger world in UEFN. My minimap is small.
Use the map Controller device
Hey directing Pete there is a glitch in one of my creative maps where the sentry’s spawn in but they’re invisible, I shoot through them, and they shoot silently and I’ve tried to fix it for weeks and I really don’t know what to do
That map looks like it would turn a nintendo switch into an IED lol
How do I put the assets in the hlod? Do I Have to click on each item and enable it or is there a faster way?
You have to click on each one or choose a group of them in the outliner
@@DirectingPetehow do I make a group?
@@sparky2659 twitter.com/iansouthwell2/status/1703029674790584381?s=61&t=cI6fEDSp9WWro9OnussVng
W pete
Hey pete, I created some HLODS and they seemed to create them perfectly fine. But one I tried to launch a session, it says my map isn't validated, even though I have no imported assets. Any tips to help?
I tried doing this and my island got stuck with 14 errors. It’s not your fault though.. uefn is just really weird.
Dang even all the tips failed?
@@DirectingPete Yeah. It’s saying I have “disallowed materials” and even if I get rid of them it still doesn’t work. I just had to delete my hlod and make a new one.
So i have my hlods built but its not changing anything
After I built my hlods my maps memory doubled instead of decreasing
How do you even get it to work whenever I try it it either fails or no message pop up saying it failed.
It just keep saying "build failed" idk what to do
HElP! I made my system rebuild the HLOD's after some mods to my island, and the size doubled! How do I delete the HLOD's and start fresh or make them fully regenerate? The DEV documentation is for an older version of UEFN and isn't applicable to my situation at all....I've read every bit of docu to research this to no avail and I don't wanna start from scratch on this hours of editing ive already done.
Did you fix it? If not TELL ME WHAT To do!!!!
My uefn map is invisble do you know how to fix that?
bro after I build hlod the project istn validate and now I cant revert this change, thx!
you can revert it by clicking "build hlods" --> " delete hlods"
Also check the errors message you should find wich props cant have Hlod
How much the project size?
Ho 100000 di memoria e non mi fá avviare la partita come mai?
Hey Pete there's 2 ways to get under ur map I tagged you in Twitter or I can Show u
Send in my discord? Or tag on Twitter works as well. @dpbattleroyale Twitter
Thanks for sharing!
@@DirectingPete ok no problem!
I’m not sure what happened and it’s definitely not your fault, Pete, but my map is cooked now. I went from 88,000 memory used to 98,000 and now I have no clue how to revert it to the way it was. I really hope there’s a way to fix this. Please help, Pete.
Cooking your map can possibly increase memory. You can go to build HLODs and then delete HLODs but back up your project first
@@DirectingPete sorry, wrong choice of words. I meant “cooked” as in “ruined” because it’s at nearly 100,000 storage now.
It's not working for me
Man I'm not seeing much difference. My map has less than yours and I can't get it under 160k memory. Everything I use is an instance except 1 npc. Idk wth is wrong.
Second 😃
so laggy