Carpenter's a HUGE gamer, especially ever since he more or less retired from directing. Basically all he does now is smoke weed, play games and write music.
Not everyone has the brains to close up shop and go take a swim in their jillions of moolah when they hit the high note like John Carpenter or Shigesato Itoi. Spongebob and Fast and Furious spring to mind. XD
+Robert E.O. Moewagon Not too surprising. Metal Gear has always been inspired by various movies. The first game had Kyle Reese from The Terminator as the box art.
@@nitothequito Let's look at some of the other remixes. Megaman 2 theme remix is a solid example of a hit remix. It uses the similar 8 bit lead synth as the original but is complimented with the guitar, drums and other instruments and they hit the mark. I've heard remixes on the megaman 2 and some hit and some don't. Back to solid snake, It's not terrible so I was a bit harsh on saying that. However, it doesn't hit the same way as the original on some marks like the lead synth and the last transition in the original. The remix itself is well constructed and has its own unique set of instruments and in some ways sounds cool. However that being said, those choice of instrumentals miss that nostalgic feeling that original gives. The original had a slightly different tone to it that just makes you feel engaged into the song even if the choice of instruments are simpler. Each to the own though. Some might like this remix over the original and some may just prefer the original. So different cup of tea for everyone. Here is another example of the solid snake of another decent remix. In some parts like the beginning is good, middle better and the ending they did a solid (no pun intended) job at the choice of instrument. It hits, it's not overly spaced but you feel the soul in that. However, again I prefer the original. ruclips.net/video/yA8ybQF57ng/видео.htmlsi=YR-BcF3LEjd3anb4
Snake was inspired by a lot of action movie heroes including Rambo, Snake Plissken and James Bond. He was modeled after Mel Gibson for this game. Campbell is without a doubt modeled after Richard Creena.
Which is fitting because, the Metal Gear franchise is basically a depiction of the possible hardships men of action will endure when humanity ventures into the world of militarized mecha. The first real battles of men vs machines. I'm surprised no one talks about this more.
The original Metal Gear set the premise for a new style of game play, but this game is where it really took off! If anybody doubted Kojima's ability to tell a stellar story, this game got rid of those doubts.
***** The funny thing is that I never actually thought of it as of a visual novel. I always percieved it as a graphic adventure game. I also like your nickname a lot.
Love this theme. Noticed the ending part, sounds similar to the SFX theme used in Halloween 1978 when Myers appeared after Laurie placed the key at the Myers’ house.
Metal Gear 1 and 2 should have come out for the Turbografx-16/Pc Engine. The system could've very much handled a faithful port. The music in both Metal Gear games sound like something you'd hear on the console too.
Yes but TurboGrafx-16 was a flop once the NES came out. The MSX2 was better than either, but the NES was the only system which was widely used and anywhere close to the MSX2.
@@MaskMan191 Konami made Rondo Of Blood on the PC Engine's CD Add On years after this game came out. But naaahhh, they wouldn't have ported MG to the PC Engine
Rondo of Blood was a new game developed for multiple systems. Metal Gear 2 was a game made for only one system and wouldn't take off as a series until 1998 on the PlayStation.
I can't stop playing and choosing this song on Shadow Moses Island when I play Super Smash Bros Brawl because that tune is so catchy and enjoyable to listen. =D
I'd say Colonel Campbell was probably modelled on Trautman from Rambo based on the original artwork for the game and Campbell's relationship with Snake is a lot similar to that of Trautman and Rambo (they way he always gets him out of retirement!).
@@youngkappakhan MGS VR Missions did updated versions of some of these songs to great effect but maybe you're not counting that. I also enjoyed some of the Metal Gear Ac!d 2 soundtrack... They incorporated a lot of acid bass lines which I thought was a little on the nose, but it sounded excellent.
@@mooganify I should clarify even further that I mean music during gameplay and not insert/theme songs. I can only remember like 1-3 tracks from each Solid game and a lot of those games' compositions are nearly identical but pretty much the whole MG2 soundtrack stuck with me. They're all good though
Snatcher's great. Have you played Policenauts yet? The unofficial translation is out and the translation is amazing and very true to the original. And the game for me is Hideo's best. It's plot, setting and characters are just awesome.
It would've been really cool if they used this theme mp3 remixed in international releases of MGS1, and then standard MGS2, and even MGS4 after the ending to make it hopeful, or a remix or something. Man! They better use it if MG1 or MG2 get remade.
Kojima please do a Fox Engine remake of Metal Gear and Metal Gear 2 Solid Snake with Kiefer Sutherland as Big Boss and bring David Hayter back for a young Solid Snake make the games for PS4 Xbox One PC it would be great I have a gut feeling MGS 5 will lead up too sweet remakes of MG and MG 2
MSX was the Playstation of the 1980s. Metal Gear 2 predicted the future in 1990-1991, and also Hideo Kojima predicted world before and after 09/11/01 when Metal Gear Solid 2 was released in 2002. Excellent Music even for the 8-bit NES system in 1987 & Snakes Revenge by Konami in 1990. Childhood memories. Despite the graphics exponential development I feel games may lack Gameplay like the 80s and 90s games. I stopped video games in 2002 after I beat Metal Gear 2 Sons Of Liberty (2001) -JAPAN
Right? I just bought the Phantom Pain last week and am currently watching a bunch of videos to get up to date with the story. It's such an epic saga and I absolutely am a sucker for the music.
It has been verified that there are 7 composers for this album. Tsuyoshi Sekito (関戸剛) Masahiro Ikariko (碇子正広) Mutsuhiko Izumi (泉陸奥彦) Yuko Kurahashi (倉橋裕子) Tomoya Tomita (冨田朋也) Kazuhiko Uehara (上原和彦) Yuji Takenouchi (竹ノ内裕治)
Have you ever noticed that First Blood Part 2 and MGS1 are extremely similar. Special forces guy goes into enemy territory save to people, leaders betray him, gets captured, electric-tourtre-thingy operated by a Russian guy, breaks free, gets mad at leaders, escapes with machine gun killing badies.
Can some one explain to me why we got Peace walker, Rising and Phantom Pain instead of a full blown remake of this? That goes double for Metal Gear 1 (MSX) too. The setting is there, we have a cast of characters just flesh it out more, come on powers that be.
@@PerpetualAlfa Whether or not if that's true. There must be more awareness and demand for a remake of the MSX2 originals instead of nonsense demand for yet another remake of MGS (aka Metal Gear 3). The newer members of the metal gear community need some briefing. :)
@@maxsteelflex Yeah there's definitely more demand to remake the original 2 than MGS1 from fans. I do think though from a gameplay perspective MGS1 actually is more in need or a remake though. It's gameplay hasn't aged anywhere near as well as MG2's imo.
@@PerpetualAlfa Mgs1 needs a gameplay update over mg2? Think you might wanna replay them again *scratching my head*. Mgs (ps1) gameplay aged well, for it even matured the fundamentals of the msx titles. Mg2 solid snake needs that treatment. But if you say so, I'm curious as to how?
@@maxsteelflex I think gameplay perspective MGS1 suffers from the camera being panned in too close that you can really see what's going on around you. This wouldn't have been so bad but the transition to first person view is really sluggish that you end up looking at the soliton radar for the most part. With MG2 you can see everything on screen, so you're focus is on the environment and enemies themselves. Another issue with MGS1 is the backtracking. Now this is present in MG2 but it's no where near as tedious, partly because of the variety of environments and amount of newly unlocked areas to explore. MGS1's backtracking is not fun and feels like a chore, whenever replaying it,, But it was done to make more use of those early areas where there's more stealth gameplay to enjoy. Which brings to the next point. MGS1 about half way through becomes a gauntlet of set pieces and boss battles. There's very few areas of traditional stealth from that point on. That's not necessarily a criticism if that's what someone prefers, but MG2 had most those set pieces too (Hind D battle, being ambushed in an elevator by 4 guards, a fist fight with Gray Fox, being chased by guards up a spiral staircase, warming/cooling a key, etc) but they were spaced out with normal stealth gameplay.
Annoucer: Solid Snake, a legend who has made a name for himself in Super Smash Bros. since 2006. His fights with Mario, Link, Meta Knight, Lucario, he has fought them all. But no one seems to be aware, that he has fought other competitors before Smash Bros., a league known as DreamMix TV World Fighters. In that he has faced familiar names such as Bomberman, Optimus Prime, Simon Belmont, Megatron, Master Higgins, Tyson Grengar, TwinBee etc.
some Inspiration comes from the ''Rambo'' Films. Solid Snake and Colonel Roy Campbell are just like Rambo and Colonel Trautman. Sorry for my english if i make mistakes.
Actually, you're both wrong; the basis for Snake's design originally came from Michael Biehn's role as Kyle Reese from "the Terminator". the basis for Metal Gear's gameplay came from various movies, as well as Kojima's desire to change the way games are played so that there would be a better variety. That said, Rambo and Snake Plissken both inspired the designs of Snake we have today, as well as a dash of Clint Eastwood! :D
I swear this song reminds me of the Escape from New York theme, isn't quite the same, but if you pay attention there is the same beat 80's disco to it.
Also fun fact John Carpenter played MGS2 when it first came out and praised it greatly saying "Snake has returned to New York."
Carpenter's a HUGE gamer, especially ever since he more or less retired from directing. Basically all he does now is smoke weed, play games and write music.
Source?
Not everyone has the brains to close up shop and go take a swim in their jillions of moolah when they hit the high note like John Carpenter or Shigesato Itoi. Spongebob and Fast and Furious spring to mind. XD
Hell, he actually stopped Universal from Suing Konami over copyright infringement
@@s.p.tucker1604 has anyone recommended him Fallout?
Especially New Vegas?
Rest in Peace Metal Gear
1987-2015
"It couldn't Survive"
More like it couldn't Metal Gear Survive
thatsthejoke.jpg
I read 2015 and admitted that your comment was posted in 2015, before MGS' (the bad one) announcement
now we gonna scream:SNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE!!
M3TICUL0US M3 Come on Snake stop faking it heh heh... Snake. Snake. SNAAAAKE!!
This SCREAMS 80s action movie.
+Robert E.O. Moewagon "Escape from New York", there you see the original Snake, reminds me of that movie; this theme does.
this screams snatcher
+Im just another one this screams perfection
+Robert E.O. Moewagon Not too surprising. Metal Gear has always been inspired by various movies. The first game had Kyle Reese from The Terminator as the box art.
+computerman789 interpreted by kurt russel, "Snake Plisken" who had an eye patch like big boss and snake alias on MGS 2 was Pliskin, coincidence?
I remember unlocking this song in Brawl. I would play it more than a few times in the Sound Test.
Same here, this song absolutely blew me away hearing it for the first time.
Then in ultimate they took out the original and put the terrible remix.
@@twinkiissbthe remix is fine
@@nitothequito Let's look at some of the other remixes. Megaman 2 theme remix is a solid example of a hit remix. It uses the similar 8 bit lead synth as the original but is complimented with the guitar, drums and other instruments and they hit the mark. I've heard remixes on the megaman 2 and some hit and some don't.
Back to solid snake, It's not terrible so I was a bit harsh on saying that. However, it doesn't hit the same way as the original on some marks like the lead synth and the last transition in the original. The remix itself is well constructed and has its own unique set of instruments and in some ways sounds cool. However that being said, those choice of instrumentals miss that nostalgic feeling that original gives. The original had a slightly different tone to it that just makes you feel engaged into the song even if the choice of instruments are simpler.
Each to the own though. Some might like this remix over the original and some may just prefer the original. So different cup of tea for everyone.
Here is another example of the solid snake of another decent remix. In some parts like the beginning is good, middle better and the ending they did a solid (no pun intended) job at the choice of instrument. It hits, it's not overly spaced but you feel the soul in that. However, again I prefer the original.
ruclips.net/video/yA8ybQF57ng/видео.htmlsi=YR-BcF3LEjd3anb4
@@twinkiissbWhat do you mean? The remix is well made!
Snake was inspired by a lot of action movie heroes including Rambo, Snake Plissken and James Bond. He was modeled after Mel Gibson for this game. Campbell is without a doubt modeled after Richard Creena.
Which is fitting because, the Metal Gear franchise is basically a depiction of the possible hardships men of action will endure when humanity ventures into the world of militarized mecha. The first real battles of men vs machines. I'm surprised no one talks about this more.
Big Boss was modelled from Sean Connery and Gray Fox from Tom Berenger
Rambo's commander!!!!! Aw that's so SICK
The scientists were Albert Einstein and Gene Hackman
Then who was Natasha Markova/Gustava Heffner?
This theme song means a lot to me. It means "You can do anything", "dreams are not over yet", "There's a place for you".
Liquiiiiid!!!
WE’LL MEET AGAIN
Which fits especially when Snake says never to give up to Big Boss.
It's not over yet!
The original Metal Gear set the premise for a new style of game play, but this game is where it really took off! If anybody doubted Kojima's ability to tell a stellar story, this game got rid of those doubts.
+DJCandyManMike But there was Snatcher before it with a pretty awesome plot. Even though it was very derivative.
Mondo Zappa Those of us that didn't play Snatcher no longer would have doubts after this game. Provided we played it before MGS.
DJCandyManMike I know what Snatcher DID show for sure. Kojima's love for perverted stuff.
***** The funny thing is that I never actually thought of it as of a visual novel. I always percieved it as a graphic adventure game.
I also like your nickname a lot.
***** But we were talkibg about story before, so I don't think that the type of gameplay has anything to do with it.
The part at the end scared the living crap out off me
It's basically the THX sound but shortened to half a second.
@Pedophile Mohammed nope
same here brother
Same
It was meant to.
True legends look for this OST
Farewell, sir Sean Connery!
*Salutes in Big Boss*
was baked asf and bumpin this track @3am when suddenly i checked the clock and realized this was uploaded exactly 14 years ago today. 🤯
That old school art work is beyond awesome, and the sound track... beautiful
don’t care what anyone says, after playing this on master collection.
Kojima had metal gear figured out all the way back then
Most of the staple points the series became renowned for were pioneered in MG2.
A lot of elements of it were reused in MGS1.
I like to this kojima had a board of these ideas and timelines all lined up
Bro i just started playing iy and its crazy how similar it is to the rest of the series. And ppl said Mgs 2 was a rehash of 1 lol
Love this theme. Noticed the ending part, sounds similar to the SFX theme used in Halloween 1978 when Myers appeared after Laurie placed the key at the Myers’ house.
When I found this song in MGS4, I made it a habit to play it during boss fights so I could get pumped up to win.
This is the song that plays in my head whenever I look at digital schematics of my cybernetic limp enhancements.
This intro is so well done for 1990! Still looks incredibly even after more than 30 years.
This is my favorite video game musical track of the 8-bit era.
MSX is an 8-bit computer.
@@sinbysin666 we know
@@RemnantsPvP there was a comment saying it was for the MSX, so it wasn't 8-bit. That comment is gone now.
@@RemnantsPvP I can't believe you felt the need to respond to a 7 year old comment, just to be sassy...
@@Dylan-xx2tk you responded to a 9 month old comment i dont even remember making
Soon we'll be able to discover a microbe that can synthesize petroleum-grade oil.
3:13 Jump scare!
Retro Gaming Guitarist nop
I did jump on my chair xD
THX sound intro be like...
solid snake my childhood hero what a legend.
:)
@@solidsnake9898 haha yezzz
Metal Gear 1 and 2 should have come out for the Turbografx-16/Pc Engine. The system could've very much handled a faithful port. The music in both Metal Gear games sound like something you'd hear on the console too.
+coreykun667 Yeah, pretty similar sound chips. Wavetable synthesis.
Yes but TurboGrafx-16 was a flop once the NES came out. The MSX2 was better than either, but the NES was the only system which was widely used and anywhere close to the MSX2.
@@MaskMan191 Konami made Rondo Of Blood on the PC Engine's CD Add On years after this game came out. But naaahhh, they wouldn't have ported MG to the PC Engine
Rondo of Blood was a new game developed for multiple systems. Metal Gear 2 was a game made for only one system and wouldn't take off as a series until 1998 on the PlayStation.
@@MaskMan191 "Developed for multiple systems"
???
I will walk into my final exam tomorrow with this in my head!
Epic Pliskin profile pic!
Thanks!
How did it went? Think it helped? :)
hahahahha happens to me too... writting my final exam in 2 months from now so ill be in your shoes soon
John Hassink Yup aced it lol
I can't stop playing and choosing this song on Shadow Moses Island when I play Super Smash Bros Brawl because that tune is so catchy and enjoyable to listen. =D
2:23
"GOOD! But not good enough Luigi!"
SNAKE HAS RETURNED TO SMASH PRAISE DADDY SAKURAI
I'm more exited for pichu
Sadly, in Smash Bros Ultimate his ass got nerfed :(
@@nectarium8760 For a nerfed character he can really bring the pain.
@@griffinmiller824 No see mean't his actual physical ass.
@@nectarium8760 actually they didn't his thighs are just bigger therefore the man ass looks smaller
imagine listening to this all the way to the end, full blast, with headphones. shit in pants, and temporarily (possibly permanently) deaf.
Every time I hear this, I get hyped and headbang
Metal Gear 2 has the best soundtrack of any Metal Gear Games.
ProtecSirius Agreed, it's also the best game in the series too, closely followed by MGS2 imo
I put MG2:SS and MGS3 on the same line, cannot really decide which one is better... MGS2 was alwesome too and i think underrated.
yessss!!!
@@Pelimuistelot Very underrated
This first MGS game has a very memorable OST imo.
3:13 DAMN!
2:24 for spine chills
facts
The sound of a legend arriving
When I first played MG2 (whic was a few days ago) and heard this song I was amazed.
3:13 Title Jumpscare
We all miss you Snake
I'd say Colonel Campbell was probably modelled on Trautman from Rambo based on the original artwork for the game and Campbell's relationship with Snake is a lot similar to that of Trautman and Rambo (they way he always gets him out of retirement!).
This gets me so fucking pumped.
crazy how none of the Metal Gear games after this ever had a score this good again
MGS2's BGMs from Norihiko Hibino run it close imo, but MG2 has the best range for sure
@@ZanzibarBreeze I also don’t count Rising in this, just the main saga. That’s like the peak of music as a whole
@@youngkappakhan MGS VR Missions did updated versions of some of these songs to great effect but maybe you're not counting that. I also enjoyed some of the Metal Gear Ac!d 2 soundtrack... They incorporated a lot of acid bass lines which I thought was a little on the nose, but it sounded excellent.
You tripping
@@mooganify I should clarify even further that I mean music during gameplay and not insert/theme songs. I can only remember like 1-3 tracks from each Solid game and a lot of those games' compositions are nearly identical but pretty much the whole MG2 soundtrack stuck with me. They're all good though
They need to remake the original metal gears and let us see young solid snake in action against venom snake and big boss!!
Anyone else listening to this hours before the master collection release?
Me, of course... Waiting for my pre-order.
Snatcher's great. Have you played Policenauts yet? The unofficial translation is out and the translation is amazing and very true to the original. And the game for me is Hideo's best. It's plot, setting and characters are just awesome.
Should have been the ending theme of MGS4
Found out about this music in Super Smash Brothers Brawl.Its sweet how they made the music so epic,even with the limited 4 bit synch.
I'm pretty sure this was used in the hologram scene in the Briefing Trailer of Death Stranding
Back when Box Art was still ART!
It would've been really cool if they used this theme mp3 remixed in international releases of MGS1, and then standard MGS2, and even MGS4 after the ending to make it hopeful, or a remix or something. Man! They better use it if MG1 or MG2 get remade.
I agree or hell the end of Metal Gear Solid V:The Phantom Pain should have this for the ending.
***** Since it is the end of 'Naked' and the birth of 'Solid'
Kojima please do a Fox Engine remake of Metal Gear and Metal Gear 2 Solid Snake with Kiefer Sutherland as Big Boss and bring David Hayter back for a young Solid Snake make the games for PS4 Xbox One PC it would be great I have a gut feeling MGS 5 will lead up too sweet remakes of MG and MG 2
+Downriverkid I'd much prefer Richard Doyle as Big Boss like it was in MGS4, not soft voiced Keifer Sutherland.
+Downriverkid ew
Sorry, it's not happening
Wouldn't it make more sense to have Big Boss be played by Richard Doyle since it is old Big Boss?
but Keifer played as Venom Snake or "Big Boss II" fits perfectly with what Venom was suppose to be
The BWAAAAMMMM at 3:13
I love the first half of this theme song , it’s awesome
2:23 I love this part!!
2:25 comes out of nowhere its amazing
MSX was the Playstation of the 1980s. Metal Gear 2 predicted the future in 1990-1991, and also Hideo Kojima predicted world before and after 09/11/01 when Metal Gear Solid 2 was released in 2002. Excellent Music even for the 8-bit NES system in 1987 & Snakes Revenge by Konami in 1990. Childhood memories. Despite the graphics exponential development I feel games may lack Gameplay like the 80s and 90s games. I stopped video games in 2002 after I beat Metal Gear 2 Sons Of Liberty (2001) -JAPAN
Love this tune. I play it on the iPod in mgs4 thru the whole game
何度聞いても飽きが来ない、実機だとサビまでの間が短いよね
メタルギアのあまり知られていない神曲
Anybody who has not played this play it, still holds up and it's not hard to access, there's emulators, Subsitence, and the HD collection
I wish remake this game
I'm only aware of this because of the Smash Ultimate remix, and oh my fucking lord, is this glorious. Both versions are, actually.
Right? I just bought the Phantom Pain last week and am currently watching a bunch of videos to get up to date with the story. It's such an epic saga and I absolutely am a sucker for the music.
Chirst that ending! WTF edit that out.
3:13 jumpscare warning if you're on headphones
FIGHTING FOR THE BROTHERHOOD OF THE FORCE
One of the best characters in Super Smash Bros. Brawl!
One of the best game characters in history ever.
Retro Gameing Guitarist "Just what I'd expect from the guy with the same code as the Boss..."
+Christian Mackerras But Solid Snake was both in Brawl and MG2, why so angry?
+Christian Mackerras Chill.
He/she is commenting on Solid Snake, not Big Boss.
Now now, your generalizing.
Snake was a great addition to Smash, blended with with
other Nintendo character such as Mario, Link and Samus.
OH SHIT! That ending ow!
Hearing on 0.5X
So good
I LIKE TO HEAR AN 80'S REMAKE OF THIS TRACK
3:13 SNAKE JUMPSCARE
Apparently, Zanzibarland was built on the area where Big Boss, who was Naked Snake at the time began his first mission, Tselinoyarsk.
old school konami music is the best
SNATCHER
What does this song have to do with snatcher?
TheBarlettan Listen to "Pleasure of Tension" on the MSX version.. or any really.
2:24
Best part man!
Certainly one of the best 8bit-song of the history of video game
One of the greatest intros ever.
It has been verified that there are 7 composers for this album.
Tsuyoshi Sekito (関戸剛)
Masahiro Ikariko (碇子正広)
Mutsuhiko Izumi (泉陸奥彦)
Yuko Kurahashi (倉橋裕子)
Tomoya Tomita (冨田朋也)
Kazuhiko Uehara (上原和彦)
Yuji Takenouchi (竹ノ内裕治)
Childhood nostalgia 😊😊😊😊
makes me tingle.
The ending is very unexpected, but cool.
Damn.
Too bad all those babies I have to deliver while dodging evil ghost motherfuckers couldn't hear this.
awesome
Could you imagine how sweet a Metal Gear 2 Solid Snake remake would be but I guess Konami don't want to make any more Metal Gear games
MGS6 if it ever happens should be whatever happens after TPP and both of these. Funny how some of the most important parts of the story are just 8bit
This is proper MGS music right here.
Have you ever noticed that First Blood Part 2 and MGS1 are extremely similar. Special forces guy goes into enemy territory save to people, leaders betray him, gets captured, electric-tourtre-thingy operated by a Russian guy, breaks free, gets mad at leaders, escapes with machine gun killing badies.
Can some one explain to me why we got Peace walker, Rising and Phantom Pain instead of a full blown remake of this? That goes double for Metal Gear 1 (MSX) too.
The setting is there, we have a cast of characters just flesh it out more, come on powers that be.
It’s been speculated that Hideo considers this one of his best works and cherishes it too much to remake it.
@@PerpetualAlfa Whether or not if that's true. There must be more awareness and demand for a remake of the MSX2 originals instead of nonsense demand for yet another remake of MGS (aka Metal Gear 3).
The newer members of the metal gear community need some briefing. :)
@@maxsteelflex Yeah there's definitely more demand to remake the original 2 than MGS1 from fans. I do think though from a gameplay perspective MGS1 actually is more in need or a remake though. It's gameplay hasn't aged anywhere near as well as MG2's imo.
@@PerpetualAlfa Mgs1 needs a gameplay update over mg2? Think you might wanna replay them again *scratching my head*. Mgs (ps1) gameplay aged well, for it even matured the fundamentals of the msx titles. Mg2 solid snake needs that treatment. But if you say so, I'm curious as to how?
@@maxsteelflex I think gameplay perspective MGS1 suffers from the camera being panned in too close that you can really see what's going on around you. This wouldn't have been so bad but the transition to first person view is really sluggish that you end up looking at the soliton radar for the most part. With MG2 you can see everything on screen, so you're focus is on the environment and enemies themselves.
Another issue with MGS1 is the backtracking. Now this is present in MG2 but it's no where near as tedious, partly because of the variety of environments and amount of newly unlocked areas to explore. MGS1's backtracking is not fun and feels like a chore, whenever replaying it,, But it was done to make more use of those early areas where there's more stealth gameplay to enjoy. Which brings to the next point. MGS1 about half way through becomes a gauntlet of set pieces and boss battles. There's very few areas of traditional stealth from that point on. That's not necessarily a criticism if that's what someone prefers, but MG2 had most those set pieces too (Hind D battle, being ambushed in an elevator by 4 guards, a fist fight with Gray Fox, being chased by guards up a spiral staircase, warming/cooling a key, etc) but they were spaced out with normal stealth gameplay.
2:23 goes with everything.
I wish a Metal Gear Movie would be made just so it could start with this theme.
SNATCHER!
Also really awesome song :)
2:23 I love this. SO much.
I like how you put that in capitals and also put speech marks around it so we definitly don't miss the pun.
Metal Gear series FTW!!!
3:13 Last Note Nightmare
うん十年の時を越えてスマブラでリメイクされた名曲
3:16 WHAT IN THE FUCK
I need a MIDI of this, its one of my favorite themes ever...
Annoucer: Solid Snake, a legend who has made a name for himself in Super Smash Bros. since 2006. His fights with Mario, Link, Meta Knight, Lucario, he has fought them all. But no one seems to be aware, that he has fought other competitors before Smash Bros., a league known as DreamMix TV World Fighters. In that he has faced familiar names such as Bomberman, Optimus Prime, Simon Belmont, Megatron, Master Higgins, Tyson Grengar, TwinBee etc.
2:23 Best part.
some Inspiration comes from the ''Rambo'' Films. Solid Snake and Colonel Roy Campbell are just like Rambo and Colonel Trautman. Sorry for my english if i make mistakes.
Man vs Machine.... amazing, just like terminator (and that robot in MG2 that tackles you)
Actually, you're both wrong; the basis for Snake's design originally came from Michael Biehn's role as Kyle Reese from "the Terminator". the basis for Metal Gear's gameplay came from various movies, as well as Kojima's desire to change the way games are played so that there would be a better variety.
That said, Rambo and Snake Plissken both inspired the designs of Snake we have today, as well as a dash of Clint Eastwood! :D
3:12 HOLY SMOKES
3:12
3:13 THX style sound intro.
I swear this song reminds me of the Escape from New York theme, isn't quite the same, but if you pay attention there is the same beat 80's disco to it.
Nostalgia