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Sonic Frontiers is a Disappointing Mess

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  • Опубликовано: 20 ноя 2022
  • There’s a new 3D Sonic game in town, and I NEED to talk about it… Good thing I beat every 3D Sonic game in a week in preparation.
    Support me on Patreon: / yakkocmn
    Twitter: / yakkocmn​
    Twitch: / yakkocmn
    Instagram: / yakkocmn​
    Discord: / discord
    Big thanks to Onua for the Sonic thumbnail pose!
    Music:
    Infinite’s End - Sonic Forces
    Theme of Sonic the Hedgehog - Sonic 06
    Cyberspace 3-4 - Sonic Frontiers
    Sound Test - Shin Megami Tensei III: Nocturne
    Metallic Madness Zone (Act 1) - Sonic Mania
    Cyberspace 4-2 - Sonic Frontiers
    Amalgam - Undertale
    Cyberspace 3-5 - Sonic Frontiers
    Egg Fleet - Sonic Heroes
    In Broad Daylight - Chibi-Robo
    Cyberspace 4-4 - Sonic Frontiers
    Ares Island - Sonic Frontiers
    Final Boss - Sonic Frontiers
    Gallery - Danganronpa V3
    Werehog Battle Theme - Sonic Unleashed
    Dark Rebirth - JoJo’s Bizarre Adventure
    Chaos Island - Sonic Frontiers
    Undefeatable - Sonic Frontiers
    Kronos Island - Sonic Frontiers
    The Last Scene - Sonic Adventure 2

Комментарии • 4,1 тыс.

  • @shadowedfate151
    @shadowedfate151 Год назад +2576

    I'm sad he didnt enjoy frontiers
    Not because he doesn't share my opinion of the game
    But because the man went through 13 sonic games in 7 days only to be rewarded with disappointment.

    • @Valstrax420
      @Valstrax420 Год назад +103

      Well then that's on him. Majority rules and the metacritic reviews don't lie. This guy just hates everything.

    • @spaceace9103
      @spaceace9103 Год назад +415

      @@Valstrax420 A majority of his videos are positive. What're you talking about?

    • @jonahabenhaim1223
      @jonahabenhaim1223 Год назад +9

      But theirs a DLC roadmap

    • @iyaguex
      @iyaguex Год назад

      @@Valstrax420 fucking fanboy

    • @Jayesbe
      @Jayesbe Год назад +16

      @@spaceace9103 Exactly!^^

  • @Edujs23
    @Edujs23 Год назад +5147

    It is playable so that is already a win for Sonic fans

    • @yakkocmn
      @yakkocmn  Год назад +1623

      you're real for this one eduardo

    • @bingleman0225
      @bingleman0225 Год назад +90

      @@yakkocmn he so is real for that one

    • @theminecraft2516
      @theminecraft2516 Год назад +106

      Despite Forces being playable and yet despised? Your logic doesn’t make sense

    • @Rolynnnn
      @Rolynnnn Год назад +309

      @@theminecraft2516 Forces was playable? Come on that game played itself 90% of the time, despite it working well it was literally NOT playable

    • @ImFreemanKZ
      @ImFreemanKZ Год назад +62

      @@theminecraft2516 the forces problem it's playing itself. It have playing illusion. It's fake. I even not talking about plot. The Frontiers made only for fans. Yes for other nonsonicfans this game will seem boring with old graphic and somewhere bugged.

  • @jacque6583
    @jacque6583 Год назад +432

    yakko lore is getting intense, we've gone from "behold! childlike wonder!" to "i can no longer put my faith into the video game industry"

    • @metalsonic3044
      @metalsonic3044 Год назад +4

      He'll come back to that when an original, not Green Hill using, 2D or 3D Sonic game approaches.

    • @kneesurgeryenthusiast6915
      @kneesurgeryenthusiast6915 Год назад +22

      @@metalsonic3044 so basically never?

    • @metalsonic3044
      @metalsonic3044 Год назад +14

      @@kneesurgeryenthusiast6915 listen i am an sa3 believer ,and there is nothing you could do to stop me.

    • @kneesurgeryenthusiast6915
      @kneesurgeryenthusiast6915 Год назад +13

      @@metalsonic3044 well, your loss.

    • @WuhHuh
      @WuhHuh Год назад +1

      @@metalsonic3044superstars amirite

  • @danytalksmusic
    @danytalksmusic Год назад +666

    "being a sonic fan is getting fed dog food for a decade and then getting a piece of burnt toast as a treat" brutal but so true 😆

    • @AltKaxREAL
      @AltKaxREAL Год назад +7

      *i feel that*

    • @fluttzkrieg4392
      @fluttzkrieg4392 Год назад +56

      I feel like this is also true for Pokemon fans to a lesser extent.

    • @Will-bazinga-
      @Will-bazinga- Год назад +3

      I was just watching that moment when i was reading this

    • @jateyboi1108
      @jateyboi1108 Год назад +8

      But I like burnt toast :(

    • @xeibei4804
      @xeibei4804 Год назад +30

      @@fluttzkrieg4392 no pokemon fans are eating everday pasta, sometimes its diffrent kind of pasta but its still pasta with no flavour or sauce

  • @TheMartiin1997
    @TheMartiin1997 Год назад +958

    Tbh, if I had to suffer thro ALL 3d Sonic games in a week....
    A Sonic game would have to straight up cook my dinner to impress me.

    • @derple8524
      @derple8524 Год назад +9

      LOL 🤣

    • @superbodoque7860
      @superbodoque7860 Год назад +30

      SegaSonic Popcorn Shop?

    • @vegetaYT1
      @vegetaYT1 Год назад +7

      @@MIMI88571
      Hey, so I did the thing you said and all I ended up with is a Burnt House, all I wanted was some Crispy KFC Chicken. 😢

  • @serv3384
    @serv3384 Год назад +1604

    Now, the most important question: Where does the soundtrack rank on your tier list?

    • @yakkocmn
      @yakkocmn  Год назад +1217

      As a complete experience, I probably give it a high B or low A. The overworld tracks aren't bad by any means but I just wasn't feeling the vibe gameplay-wise, same with the combat music. Cyberspace, titans and final boss go crazy, so they're carrying most of the rating.

    • @cashbrady4074
      @cashbrady4074 Год назад +62

      Understandable but the find your flame is too good

    • @kai_darthblood4361
      @kai_darthblood4361 Год назад +42

      First Place: Unbreakable
      Second Place: Break Through it All
      Third Place: Find Your Flame
      Forth Place: I'm Here
      Fifth Place: Dear Father

    • @cashbrady4074
      @cashbrady4074 Год назад +9

      Huh that’s lies find your flame first undefeatable second and what do you mean for the last song

    • @cashbrady4074
      @cashbrady4074 Год назад +1

      K

  • @LuciaLaVA
    @LuciaLaVA Год назад +559

    Frontiers felt like a proof of concept, and I think that is exactly what it is

    • @kitarmix8129
      @kitarmix8129 Год назад +29

      Frontiers felt like a good game, and the critics say that

    • @LuciaLaVA
      @LuciaLaVA Год назад +85

      @@kitarmix8129 I mean I never said it was a bad game, if you want my honest opinion I absolutely loved every minute of it, but the open world felt more like an experiment than anything made in confidence which I believe is exactly what it was, but it paid off because besides Chaos Island each of the open zones were an absolute treat for my adhd brain and I had a blast playing them

    • @Pimpgamer101
      @Pimpgamer101 Год назад +79

      @@LuciaLaVA no need to respond to that guy, he’s been fighting a one man war in the comments. A mega fan who thinks Sonic shits gold.

    • @rosemarytulip355
      @rosemarytulip355 Год назад +33

      Yeh but a proof of concept should NEVER be $60

    • @LuciaLaVA
      @LuciaLaVA Год назад +9

      @@rosemarytulip355 I agree, and I doubt Sonic team wanted to release a proof of concept for 60 dollars but we all know Sega is no better than Nintendo when it comes to these things

  • @spaciouswheat4580
    @spaciouswheat4580 8 месяцев назад +47

    Honestly I think a year later and a completed update cycle, I really think Sonic Frontiers for its flaws, authentically remedies the storytelling and characterization of the franchise and brings it back to an Adventure style world. He has his attitude again but also is way more serious again and subdued the ridiculous jokes and puns. While acknowledging his history with these characters. And Eggman and his relationship with Sage was also very endearing. I get it's flaws. I really do. But I think this is what Sonic has been in the past in a more successful manner. I do agree that corporations do not deserve our leeway, but I think a step in the right direction is more impactful than you're giving credit to. That said I did think the same exact way when the game dropped. I think we are so ready when a sonic game drops to just bash and shit on it that we can't genuinely appreciate what's actually successful in a modern 3D Sonic game

    • @idk15762
      @idk15762 5 дней назад

      Yeah I think this is a solid game. The story went back to the adventure formula and it actually meant something. The bosses are as fun as they were during the good old days of Sonic. The only gripe is that the gameplay got repetitive by the third world, but even then I still think this was a step in the right direction. Sonic Frontiers is a GOOD Sonic game that clearly took the criticism and made something good out of it. Sonic Frontiers was a passion project, and I don’t agree with Yakko’s opinion on it. But I’ll respect his opinion.

  • @Altaku84
    @Altaku84 Год назад +752

    I don't know, i really didn't ever have a problem with the story when it came to the characters that mattered. it was really fun to see the characters interact in a way they normally don't. It was the koco stuff that did not really hit.

    • @CarbonRollerCaco
      @CarbonRollerCaco Год назад +43

      OK, but what the characters actually end up DOING is just a bunch of overdramatized fluff, fanservice and "Yo, look, guys, we know we took Tails off the rails!". Then PUT HIM BACK ON NOW instead of MAKING US AGE ANOTHER FIVE YEARS first.

    • @kitarmix8129
      @kitarmix8129 Год назад +78

      @@CarbonRollerCaco i don't think there were overdramatized stuff

    • @Will-bazinga-
      @Will-bazinga- Год назад +1

      ​@@kitarmix8129 super sonic momento

    • @lProN00bl
      @lProN00bl Год назад +20

      But that's the thing...they don't interact. They just...talk and exist as holograms.

    • @kitarmix8129
      @kitarmix8129 Год назад +33

      @@lProN00bl they interact, having a character development, you just can't acept the new melancholic tone

  • @Max-Rtpmp
    @Max-Rtpmp Год назад +512

    the atmosphere being bleak and everyone seeming sad kinda fits what's happening imo and Flynn isn't foreign to sumber tones with Sonic characters(IDW metal virus arc)
    + even if it's tone down Sonic still shows confidence and smile to every situation

    • @cristianovogt5586
      @cristianovogt5586 Год назад +29

      @@grantchampaign Now, Sega just sucks.
      Sega wanted this came to come out in 2021.
      Sonic team had a rough development with this game.
      First basically making Forces 2, deciding to scrap this idea, remake everything else, and call Ian, they wanted more time to make the new, they only got 1 year instead of 2 as they wanted.

    • @newdawnhorizon9879
      @newdawnhorizon9879 Год назад +8

      IDW sonic 's metal virus arc is 🗑

    • @Max-Rtpmp
      @Max-Rtpmp Год назад +27

      @@grantchampaign you mean IDW?
      I don't really get what you criticizing?
      My point is that bleak tones aren't foreign to Sonic in general and that it can work/ it has worked in the past

    • @jonahabenhaim1223
      @jonahabenhaim1223 Год назад +1

      They have Free Updates for frontiers now.

    • @raze2012_
      @raze2012_ Год назад +1

      @@grantchampaign ehh, they are middle of the pack between the big japanese developers. They were definiteely lacking in the 2010's, but them showing the ability to actually delay a game, listen to fan feedback over design, and actually utilize their extremely talented fandom for real games in the past 4 years show they are slowly coming around.
      Capcom and Bamco does it better, but they are still way ahead of Square, Koei Tecmo, and especially Nintendo and Konami in that regard.

  • @Jack_Saint_Archive
    @Jack_Saint_Archive Год назад +276

    I actually really enjoyed Frontiers. I am one of the people who liked Cyberspace levels. I like the level design and hopefully we get more original zones. The Titan boss fights are the best part in my opinion.
    I'm looking forward to what Sonic Team are going to make in the future.

    • @Luigi_Mario_1997
      @Luigi_Mario_1997 Год назад +14

      Me too, they should keep this formula going forward.

    • @HupCapNinja
      @HupCapNinja Год назад

      Jiggling car keys in front of you might be fun to you too.

    • @christiangraulau8107
      @christiangraulau8107 Год назад

      I liked cyberspace a lot, but I didn't really like the titans

    • @tehCostHD
      @tehCostHD Год назад

      @@christiangraulau8107 didn’t like the titans? Wtf is wrong with you. That shit is the hypeest boss fight maybe ever

    • @christiangraulau8107
      @christiangraulau8107 Год назад +6

      @@tehCostHD they’re basically glorified cutscenes and have very little strategy or challenge to them, which I 100% can appreciate. For example, I really like the shark mini boss which is also basically a glorified cutscene. But I would prefer the bosses at the end of each island to be more challenging. But I also can acknowledge it could be my fault, for example I could make it more challenging for myself by going in with less rings, so I might come to appreciate them more whenever I replay the game

  • @addambelmont3050
    @addambelmont3050 Год назад +97

    That's the worst part, Sonic Frontiers just sort of...happened. Regular gamers have already forgotten about it. Not to mention, it comes out after Sonic Forces, Sonic Generations, and Sonic Colors.
    AKA, the game that went to space, the game that went through time, and the game that did a world War.
    This game felt like a small sidestory, and after the end of the game, it felt like you could ignore this story entirely.

    • @TheGhostel
      @TheGhostel Год назад +19

      *looks at the biggest sales for a Sonic game in a DECADE* - I wouldn't call it "happened". This is a strong running start for a new type of Sonic games. Yes game itself is not a MASTAHPIECE but a solid foundation to build upon. And thanks to awesome sales - SegaSammy finally starts throwing funds at Sonic Team.

    • @TwoBrokeGamers2
      @TwoBrokeGamers2 Год назад +4

      Debatable. The story links it up to Sonic Adventure 1 & 2 making it that much more important. The game is ambitious and not to mention the first time a Sonic comic writer penned the story for a game.

    • @user-ds1rl6os7l
      @user-ds1rl6os7l Год назад +4

      colors was a 2D with trash story, "went to space" is simply nothing, generations was just sonic going to places with no context, frontiers explained where did the chaos emeralds come from and eggman had a daughter, thats already enough to put it above "went to space" beyond, it is the biggest sale for a sonic game in a decade, thats not "happened"

    • @SuperGamer-mj7yo
      @SuperGamer-mj7yo Год назад +5

      "Ah yes, we could entirely ignore the plot of a fricking purple moon that's about to destroy the entire earth all because Eggman couldn't resist tapping into ancient technology that was sealing said entity, which is a kind of a running gag that has been happening ever since SONIC ADVENTURE."
      Yeah, I agree with you bro. Sonic Frontiers just sort of happened, just like Sonic Adventure, Sonic Adventure 2, etc. Literally any Sonic games after Sonic 3 & Knuckles just exists without any sort of explaination WHY IT HAPPENED.

    • @addambelmont3050
      @addambelmont3050 Год назад +1

      @Super Gamer 2000
      Tell me,
      What was the moral lesson of the game?

  • @gapropgaming1814
    @gapropgaming1814 Год назад +1152

    I actually like when Yakko makes comparisons, because it's likely to be a better game I've never heard of and can now try out.

    • @meethepie
      @meethepie Год назад +69

      yesss I'd never heard of Solar Ash before this, now it's goin on my wishlist for sure

    • @zeppie_
      @zeppie_ Год назад +16

      I've had Solar Ash on my radar for a while but now I know I'll definitely want to check it out

    • @eclecticspaghetti
      @eclecticspaghetti Год назад +26

      I knew about Solar Ash but I’d never seen gameplay before, and holy hell that looks fluid and beautiful and I want this game now. Thanks yakko.

    • @brotbrotsen1100
      @brotbrotsen1100 Год назад

      I'm waiting for a switch release since forever.

    • @JuanPablo-su6vw
      @JuanPablo-su6vw Год назад

      @@meethepie YES play it, i have screaming this game since this was announce

  • @SNAKE-fk9zw
    @SNAKE-fk9zw Год назад +306

    While I really really liked this game I can see why you didn't. To me, I never felt hamstrung or forced, I felt like I was playing in one big Sonic level with tons of paths. Exploring wasn't a focus for me, but mastering the island's layout was. The combat was simple but I strung together cool combos with timing and finesse, even if it wasn't needed. The story and its characters felt natural to me, and the callbacks felt as though they rewarded me for staying with this franchise by finally treating all of the games as if they're part of the same universe for once.
    So with all of those feelings it makes me sad that a game I really like landed with a thud for you. I respect your opinions so I get where you're coming from. For me this isn't just a "promising first step", because the idea of playing something that could one day be good holds no appeal, but rather just a game that held my interest and attention till the end. Hopefully there comes a day where everyone who plays a Sonic game feels this way instead of just half of the players.

    • @18rocksthegames78
      @18rocksthegames78 Год назад +12

      This is how I feel about it too, I’ve played better games, but I’ve played many, many worse

    • @azure4622
      @azure4622 Год назад

      I ended up trying the demo but when the first turn in green hill came round i realised that sonic turned for himself, felt weird to say the least. -first time playing a sonic game idk if it's normal-

    • @frozenfeet4534
      @frozenfeet4534 Год назад +2

      why would you need to care about the island's layout? you spend remarkably little time on the ground, just using rails to basically fast-travel from one set piece to the next. there's not much to figure out

    • @18rocksthegames78
      @18rocksthegames78 Год назад +4

      @@frozenfeet4534 because it feels so good to be able to get across the whole island off memory

    • @derple8524
      @derple8524 Год назад +1

      I like you, you are perfect. So much respect to you

  • @Vintagesonic1
    @Vintagesonic1 Год назад +11

    17:29 Man, I'd take everything Ian Flynn says with a grain of salt. He's been blaming shit on mandates since the dawn of his career, to shift any criticism he gets onto Sega. Apparently one at one point Sega had to make an public statement saying that they do not have hard rules for their IPs when third parties are handling them. They're are more like suggestions. Look, I'm not denying there were any mandates for Frontiers, but I wouldn't take anything Ian says as gospel. Besides, if Ian had is way with Frontiers' story, I'm sure it'd be a lot more darker than it was.

    • @Nathan-rb3qp
      @Nathan-rb3qp Год назад +2

      Finally! Someone else who agrees with my take.

  • @ArtDumbster
    @ArtDumbster Год назад +8

    The most common opinion of this game I heard is "This feels like a tech demo made in Unity with Sonic plopped into it"
    Sonic has a very interesting world design, they could've made a 3D stilized world :c
    Oh you know where they do it? IN ROBLOX, THERE'S A ROBLOX SONIC GAME THAT DOES THAT CORRECTLY :|

    • @nbirckett09
      @nbirckett09 Год назад +1

      I assume you're talking about speed Sim, and yeah, that experience's world feels more unique than frontiers. And that's because Speed Sim embraces the sonics levels are designed, instead to the awful to look at "floating everything" in frontiers. It's like how you don't question the architecture choices in Mario Odyssey because the rest of the series is like that, too.

  • @SunshowerHeathcliffBeliever
    @SunshowerHeathcliffBeliever Год назад +330

    It’s a step in the right direction, literally a new frontier.
    I had a blast with this game, calling it disappointing feels like the antithesis to how I feel about it.
    Those fights, the atmosphere, the writing, I haven’t seen a sonic game pull at my strings quite like this in over a decade.
    I can only hope they refine this further someday into a game that’ll put sonic next to Mario in the heights of videogame history.

    • @sablonanime650
      @sablonanime650 Год назад +65

      I’ve never seen somebody gaslight themselves into liking something this hard since pokemon sword and shield.

    • @Fluminox-
      @Fluminox- Год назад +104

      @@sablonanime650 This might sound ridiculous but I think they just enjoy the game

    • @yakkocmn
      @yakkocmn  Год назад +216

      I understand this sentiment, and it's one that I really WANT to share, but getting back to where Sonic was in the early 2000s doesn't feel like it puts him on the map in 2022 - nor does he get anywhere near Mario in my eyes. It's disappointing because I expect so much more from AAA titles - if Sonic only takes one step at a time, he'll just continue to fall behind again.

    • @kylesgameroom9663
      @kylesgameroom9663 Год назад +30

      @@sablonanime650 Sonic Frontiers is a good game

    • @ViltrumiteIsRite99
      @ViltrumiteIsRite99 Год назад

      @@sablonanime650 Yes, people are too dumb to know what games they enjoy or not. Goofy ass take.

  • @mechashadow
    @mechashadow Год назад +9

    Wait till he gets to the Pokemon scarlet review..
    For real, why does every critique essay about this game sound so contradictory, like because blue hedgehog is not even an argument.

  • @zacharyortega5418
    @zacharyortega5418 Год назад +16

    I have no idea why I enjoy your Sonic videos an uncanny amount, but they're all very well made

  • @iananderson4754
    @iananderson4754 Год назад +247

    They should've utilized the climbable mountain mechanic more. Lots of the pathways led to nowhere not even collectibles. Especially disappointing on the one on the 4th island that spanned across an entire side of the mountain over a bottomless pit and literally just ending at the edge of the map and pushes you off. Like no way was that the way it was intended to end

    • @popcornium3879
      @popcornium3879 Год назад +14

      My favourite areas in the game were those where you could climb with no restrictions. That huge cave formation in island 5 and the basalt columns in island 3 come to mind, they're just so fun to wall run on. Really wish this mechanic gets expanded on in the next game

  • @HallowKey
    @HallowKey Год назад +567

    I actually have to say I've had a great time with this game. Probably top three Sonic game for me. I love the open zones and little paths that reward with memories, and it was always fun to run around but stop to do them. It's like "curated speed," it's fast and feels fun to play as it bounces you around a ton.

    • @ExtraordinaryFate
      @ExtraordinaryFate Год назад +46

      That’s my thoughts as well. It was super fun, but just not enough to be the best of the best.

    • @user-bb2op9he1x
      @user-bb2op9he1x Год назад +13

      of course you like it cause its copied from good games lol
      jokes aside, i hated those levels cause sonic controls and handles so badly

    • @callmesnowboo
      @callmesnowboo Год назад +8

      @@user-bb2op9he1x i actually love how sonic controls in this game. as soon as i let loose of the stick he is instantly stopping? He is not sliding over the ground anymore wheen i try to stop??

    • @CarbonRollerCaco
      @CarbonRollerCaco Год назад +16

      @@callmesnowboo So you actually HATE momentum. You're supposed to PUSH THE OPPOSITE DIRECTION TO BRAKE in those older games. How is that not intuitive? Or are you just lazy or afraid of slipping some other direction? Like, EXPERIMENT IN SAFE SPACES for once. THAT'S WHAT THEY'RE FOR.

    • @CarbonRollerCaco
      @CarbonRollerCaco Год назад +4

      Sonic isn't supposed to be that much about stop-and-go, though.

  • @Chris_4800
    @Chris_4800 Год назад +9

    Can’t even acknowledge the fruits Sonic Teams efforts that show can ya, or at least give them points for trying to make an effort in showing improvement.

  • @nobody5674
    @nobody5674 Год назад +189

    The height of my disappointment was when Sonic got corrupted, the way Tails talked made me think I was going to play as the other characters, but then they started holding hands around Sonic and undid everything we just did to get them out.
    edit: OMG I can't believe they did a 180 and with the recent announcement. I'm eager for the update.

    • @ianstuart7385
      @ianstuart7385 Год назад +34

      I mean, the developers did say only Sonic was playable in multiple interviews

    • @nobody5674
      @nobody5674 Год назад +15

      I didn't know that because I avoided all spoilers.

    • @irkendragon
      @irkendragon Год назад +37

      yeah that was disappointing, the way you were looking so tired and beat up prior to that made me expect the cyber corruption was actually going to lead to something interesting. Some new gameplay mode or boss, just anything special or novel. Instead they did absolutely nothing with it? Makes it seem like they were planning something but had to cut it for lack of time.

    • @j19aiden91
      @j19aiden91 Год назад +6

      Sounds about right. I don't think Sega would let other characters have their fun.

    • @mechashadow
      @mechashadow Год назад +12

      In the same dire situation in Black Knight you got to play as the other characters in Last Story tradition so that could have been nice.

  • @ShadowTheHedgehogCZ
    @ShadowTheHedgehogCZ Год назад +232

    "The End" didn't start talking to you at the very end. This disembodied voice was heard as the first thing when Sonic woke up on the Island. And it kept directing him to destroy the Titans, and the Towers. In fact, Sonic was tricked into saving his friends by doing actions that released it from it's prison. That was the whole point that he realized only in the end. And then he said that even knowing that, he'd still do it.
    Just pointing out The End was in the story earlier.
    But I would like it better if it had a different form than a Moon. And if we could actually see it in the flashbacks. Sega's insistence on "creating mystery" by hiding appearance of antagonists is stupid. The Deadly Six were first shown as silhouettes, despite they were plastered all over the marketing material. And their physical reveal meant nothing. Infinite's face without the mask was completely hidden in Forces, despite he turned out to be a completely new character who we couldn't have known. And then in the prequel comic, he reveals his face and it's of course no big deal. And here in Frontiers, we are presented an ominous invisible enemy that can shoot lasers from space... and then it's a Moon. Ok... but I doubt that showing how this enemy looks beforehand would change anything. It's still new enemy we never saw before. How would seeing it few hours earlier take away anything from the mystery?
    I guess that they didn't show it earlier because if we thought the Moon being the big bad guy was stupid the entire game, we would then assume it's gonna get subverted in the end. And when it would not, then it would feel much worse. Now the disappointment was unexpected, and so it didn't last that long.

    • @Koko-cy4ff
      @Koko-cy4ff Год назад +32

      Not that this changes much, but I'm pretty sure some of the promo art for Frontiers featured two moons in the background, with The End being one of them. Pretty sneaky, I liked that.

    • @hopebrings1541
      @hopebrings1541 Год назад +5

      Fecto Elfilis from Kirby and the Forgotten Land would have been better suited for this game, fits the art direction better than the moon behind the slaughter (fnaf joke, everything purple can be equated to the purple guy aka the man behind the slaughter) I can't believe that a Kirby boss would be more at home in a Sonic game, and it's a boss that somewhat is similar to the final boss in Sonic 06 with it being two parts fused (Mephiles and Iblis forming Solaris for Sonic 06 and Fecto Forgo and Elfilin forming Fecto Elfilis for Kirby and the Forgotten Land) and now I can't stop thinking about how a Kirby game took inspiration from the buggiest Sonic game.

    • @reddemon6668
      @reddemon6668 Год назад +3

      Yeah honestly don’t know why they have a boss like that with no supporting suspense or support for it. Like the moon gradually providing supportive buffs to enemies or always being a constant in the game, either by showing up frequently or always being a bold set piece.

    • @shannonhill3356
      @shannonhill3356 Год назад +12

      @@reddemon6668…because it was rushed.

    • @reddemon6668
      @reddemon6668 Год назад +6

      @@shannonhill3356 they had a large enough dev team, bigger than sonic unleashed. They also had enough time to develop the game since their last project. How was it possibly rushed?
      Regardless of rushed development, decisions made throughout the first levels are not a part of rushed development but simply errors of design or developmental choices. Inconsistencies with world development, gameplay of the initial cyber worlds, and inconsistency with assets that include rails and platforming (Working as pop ups, seemingly elevated in the air without reason nor supported/ bonded by the environment itself) are all part of the reason why this game has so many glaring issues. But again, it all depends on the individual, to me it’s these points that break the game but there will always be people that support it regardless of the issues presented. We can all agree that this is at least better than forces

  • @FruitNDoggie
    @FruitNDoggie Месяц назад +6

    21:44 Are you sure you're a Sonic fan?

  • @DawnofHope
    @DawnofHope Год назад +14

    Thank you for that ending bit Yakko. It was fittingly somber, yet cautiously optimistic, and really sold the point in a way that words can't, well as your closing was written.

  • @unclegrandpagaming165
    @unclegrandpagaming165 Год назад +292

    I respect your opinion, I personally think it’s the best sonic game to come out since Generations

    • @crimsoneclipse0618
      @crimsoneclipse0618 Год назад +141

      Which I think speaks more about the franchise that both this and the video are correct.

    • @elio225
      @elio225 Год назад +41

      I don't believe it means you think it actually is a good game.

    • @claythefirst
      @claythefirst Год назад

      Exactly right??

    • @killzone110ad
      @killzone110ad Год назад +47

      I actually agree but frankly, kinda speaks volumes of the quality of Sonic games lol.

    • @jingusflorpus4274
      @jingusflorpus4274 Год назад +65

      It is the best game since generations but that is a very low bar to clear

  • @TheJadeFist
    @TheJadeFist Год назад +42

    12:15 Correction, it isn't a 2nd version of the first island, it is the same first island, and 4th island, they share a map and you can out of bounds and go explore the other 2 islands without any objects loaded in.
    Honestly they could have done themselves a favour and make it clearly the same island that you just return to and a barrier drops or something, such as after shutting down the towers on the "Rhea" or NW of same island.

    • @glitchtemporary2893
      @glitchtemporary2893 Год назад +2

      Which explains why, because I 100% completed the first island, Rhea Island was also 100% completed. That makes more sense.

    • @evdestroy5304
      @evdestroy5304 Год назад +1

      @@glitchtemporary2893 No, that's just because Rhea has no puzzles.

    • @qwertyiuwg4uwtwthn
      @qwertyiuwg4uwtwthn Год назад

      Goofy ahh sonic team.

  • @anthonymiguel23
    @anthonymiguel23 Год назад +97

    Idk man, this game has some really great bones. Here’s to hoping sonic team sees this as a solid win like so many of us and use this title as foundation for future entries in the series. I think I’ll look back on this game very fondly for its ingenuity of the sonic franchise. ❤

    • @CarbonRollerCaco
      @CarbonRollerCaco Год назад +6

      How about ACTUAL GOOD USE of that ingenuity? You don't need a whole separate game for that.

    • @rushisbased4581
      @rushisbased4581 Год назад +5

      by good bosses you mean half of them you have to deal with some dumbass gimmick until you can actually hit the boss (which isn't hard its just boring) and barely utilizes the full potential of the combat system since most of them can just be beat by mashing buttons (hell you don't even need to parry most of the time)

    • @ronaldwalker5741
      @ronaldwalker5741 Год назад

      @@rushisbased4581 hey man let that man have his opinion not everybody is as ungreatful as yall motherfuckers negative about everything yall have to much in this day and age you might be wishes you enjoyed more things several years from now its fine if you dont like the game but I have seen to many of your types already let him feel how he feel about the game if you dont like it just deal with it not to mention this game comes after a game as bad as forces its a step in a better direction

  • @mauricereticau6292
    @mauricereticau6292 Год назад +10

    Sorry man, can't dislike this one even if I tried. I LOVE it. I really don't know what you mean by "Sonic doesn't look like he fits in this world"

  • @despinhabarda
    @despinhabarda Год назад +22

    As a Brazilian, I've been seeing many a Sonic being launched through the sky and landing near my home.
    It's very unsettling.

  • @source1982
    @source1982 Год назад +5

    Sonic frontiers honest review from a true Sonic fan:
    Story: 8/10
    Gameplay: 7/10
    Music: 10/10 (and don’t debate me on this 💀)
    Character choice and design: 6/10
    Location and sites: 6.5-7/10
    Overall game: 7.5-8/10

  • @gamedragon6424
    @gamedragon6424 Год назад +720

    I feel this game should have adaptive music that changes based on speed and also better speed mechanics that involve building and retainging momentum

    • @wesleyprower
      @wesleyprower Год назад +60

      The game kinda have that, everytime u get a emerald the music theme of the islands Change, so inch island have 7 versions of their themes, the bosses also have that but is more noticeable in the Super Sonic battles

    • @DefinitelyNotYourDad
      @DefinitelyNotYourDad Год назад +57

      Did you and the 15 people who voted for your comment even play the first level of this game??? It does have adaptive music... When Sonic speeds up so does the music

    • @irkendragon
      @irkendragon Год назад +1

      Wasn't very noticeable then

    • @acesamm
      @acesamm Год назад +5

      @@DefinitelyNotYourDad no it did not, and I have 100%ed the game

    • @minecraftgravityguy
      @minecraftgravityguy Год назад +14

      @@acesamm That doesn’t prove anything. Anyone can search gameplay and check themselves.

  • @Ducklann
    @Ducklann 6 месяцев назад +8

    It’s not “sonic had a bad transition into 3D” it’s “sonic transitioned into bad 3D”

  • @angusyoung119
    @angusyoung119 Год назад +8

    "then why call it a COMPASS??!!" That one hit home

  • @adamrowan2618
    @adamrowan2618 Год назад +281

    Solar Ash is a game that I just fell in love with. The movement, art, and character design were all brilliant. It just speaks to heart machine's pure skill and talent they have behind them. I hope that someday Sega is able to make a Sonic game flow as well as Solar Ash.

    • @milapiepers502
      @milapiepers502 Год назад +13

      Solar ash was such an unbelievable experience and just a wonderful game in general, if anyone happens to read this i 100% recommend it. I do not know what the other commenter is saying because its not in fact a roguelike at all

    • @johannliebert2870
      @johannliebert2870 Год назад

      Man, I finally played Hyper Light Drifter over the summer and had a lot of fun with it despite not really liking a lot of 2D Zelda-likes.
      Guess I gotta get to Solar Ash now, too.

    • @juanrodriguez9971
      @juanrodriguez9971 Год назад

      @@milapiepers502 wait, is not? Last time I checked I was told it was a rogue-like, wtf.
      Good thing because I have way too many rogue likes in my library.

    • @BlueKanary
      @BlueKanary Год назад

      You may be thinking of Hyper light drifter, which also isn't a roguelike but I kinda feel like it was lumped in with them for some reason?
      Completely unrelated to the topic but I dislike the name roguelike for these games as its basically just “arcade-like” instead of resembling Rogue or other traditional roguelikes

    • @juanrodriguez9971
      @juanrodriguez9971 Год назад +1

      @@BlueKanary nah, I did play HLD and know it is not a rouge like, I was talking about Solar Ash which for some reason someone told me is a rogue like, thing I didn't like to know at all.

  • @justsomeannoyingredpanda
    @justsomeannoyingredpanda Год назад +17

    I hope people get the one message in this video. . .
    PLAY SOLAR ASH ITS BASICALLY A BETTER SONIC FRONTIERS

  • @David-jw1zh
    @David-jw1zh Год назад +6

    Generations + unleashed day levels+sonic colors levels = peak sonic gameplay

    • @freddimaus
      @freddimaus Год назад +2

      Sonic colors had good level themes but trash level design

  • @speedy9458
    @speedy9458 Год назад +36

    I personally was hooked on the game when it first came out I believe the music was fitting having a natural orchestral genre to represent the ancients and their old but extremely advanced technologies and sonic discovering it all and I really enjoy how the characters interact with one another and how they aren't making bad jokes and people like knuckles have their main roles back and they are there own characters like when Amy actually argues with sonic and questions his decisions at one point

  • @OtakuNewsSource
    @OtakuNewsSource Год назад +144

    While I think there's criticisms to be had about a story that isn't easily accessible for new players, I don't think it's necessarily a bad thing for it to be one where hardcore fans are the only ones to get the most out of it due to references/call backs. As a hardcore Sonic fan who has been with this franchise since the early 2000s and have experienced majority of Sonic's adventures right down to the most obscure stuff, it felt great to see these characters bring up past adventures. It felt GREAT to see the lore actually freaking acknowledged after so long of being ignored. When was the last time Knuckles brought up the Echidna race and his internal feelings on why he guards the Master Emerald in a 3D Sonic game? Oh... Sonic Adventure... back in 1998.
    I never felt that it was too much since the characters always tried to reference back to specific moments that made sense to reference such as SA1 Tikal flashbacks and the memories Knuckles had while imprisoned in Frontiers, or Sage bringing up Neo Metal as a reason for Sonic and Eggman to work together now.
    But anyways, I'm not expecting the constant references to be the norm moving forward in games, though, I could be wrong seeing how SEGA has created a team dedicated to Sonic lore internally. If we get more lore acknowledgment and stuff similar to the Ancients that expands the story of Sonic more, than I'm all for it.

    • @SoniaSpectrum
      @SoniaSpectrum Год назад +1

      it just felt like it was disjointed as hell

    • @j19aiden91
      @j19aiden91 Год назад

      The only references going forward will be Green Hill.

    • @SoniaSpectrum
      @SoniaSpectrum Год назад +1

      @@j19aiden91 RIP it's getting old thanks to frontiers using it a MILLION times

    • @j19aiden91
      @j19aiden91 Год назад +2

      @@SoniaSpectrum and I'm certain it'll be back for tje next game

    • @SoniaSpectrum
      @SoniaSpectrum Год назад +1

      @@j19aiden91 unfortunate, i even tolerated them reusing it in forces because they changed some of the aesthetics and it had even the TINIEST smidgen of plot relevance, but there's no excuse for frontiers doing it imo

  • @Hekkopt
    @Hekkopt Год назад +104

    At 16:13, that minigame is not referencing Nier Automata, but yes Ikaruga. The reason for this, is because of the Light/Dark shot mechanic (or polarity mechanic) which is the main attraction of Ikaruga. Worth checking out, as it is an extremely hard shoot em up!

    • @Hekkopt
      @Hekkopt Год назад +16

      that awkward moment yakko already knew about ikaruga (I watched the vid)

    • @inazumarai7690
      @inazumarai7690 Год назад +1

      the redemption arc is real

    • @python_l5367
      @python_l5367 Год назад +1

      It clearly looks like the hacking minigame from Nier Automate (and it literally also is a hacking minigame in Frontiers) just with the main mechanic from Ikaruga.

    • @CarbonRollerCaco
      @CarbonRollerCaco Год назад +1

      @@python_l5367 I am literally baffled as to why those games were copied in Sonic Frontiers besides Ikaruga being a notable Dreamcast and GameCube cult classic. Is it so you can play as Tails, Knuckles and Amy as the update roadmap (oh, joy) suggests without actually playing LIKE them? That'd be a CLASSIC Sega move.

  • @skycreeper0173
    @skycreeper0173 Год назад +66

    Awesome video. I really like what Frontiers is doing, but I think the game could use some some serious improvements if the dev team wants their newest game to be amazing. I will say this, for all the issues this game has, this game feels like a very good foundation for a future Sonic game that could improve on it and be a much better experience. And I really like your perspective on the game even if we have some different views on it.

    • @user-vt6dd4kz5t
      @user-vt6dd4kz5t 3 месяца назад +1

      I think the main problem with the game is the physics..not all the time in the first 2 islands the physics are good but in the third island..aka the one tails was in it..the physics are kinda inconsistent I mean not all the time but sometimes it is about inconsistent like when you are running on a ground you somehow send you off flying and ofc..the pop-in issues other than that I really liked everything else about this game..I had fun time with this game over although I had some frustrating over solving the puzzles and some skill issue I had which is normal

  • @Soniman001
    @Soniman001 Год назад +5

    I think you severely overplaying the automation in the open zone

  • @DairInNeutral
    @DairInNeutral Год назад +98

    I appreciate your perspective and I think that SEGA needs this criticism in order to make better future games. I do think that you were too hard on the story. I actually felt something from this game, and I was genuinely engaged. I do think the writing kinda carried, but thank god we have a capable writer again. I think the callbacks were necessary for us to actually have some sort of continuation in the series for the next game. Ian Flynn was basically doing his best to fix up the terribly presented stories of the past decade, and he succeeded imo. I do think that the story around the endgame fell apart, but it picked itself up right in the final scenes to be excited for the future

    • @Thehunter905
      @Thehunter905 Год назад +3

      They are listening to the feedback

    • @Neoniq41
      @Neoniq41 Год назад +14

      @@Thehunter905 Yeah and they'll totally learn all the right lessons THIS TIME around, right?

    • @Cringefov
      @Cringefov Год назад

      @@Neoniq41 I mean yeah I hope they get it right the next game. As long as they have enough budget and time then we could get a Sonic game that's more than good.

  • @shiroihana4381
    @shiroihana4381 Год назад +28

    Your smile at the end while looking at that Sonic hoodie actually stole me a tear, I kinda felt the same as you especially after finishing the game... You can see Iizuka and his team somehow actually tried to move things forward this time, the whole "One Way Dream" ending song openly being a message from them tells it alone, it's in the end a somewhat cool tech demo that might lead to something really good in the coming years, yet it sadly feels and clearly is an half-baked one, too much hit and miss on too many fronts, and I'm saying this considering the fact that I actually managed to appreciate the game as a whole even with all the problems it has, playing it I've been able to mentally go back when I was a little 6 y.o. girl playing Sonic Heroes for the first time, or when I was 11, playing the Megadrive classics and the Adventure games.
    I can only rise my hopes up and pray SEGA that our beloved blue blur can finally, completely escape this dumpster he's been thrown in almost 12 years ago with his next game...

    • @shiroihana4381
      @shiroihana4381 Год назад +6

      What I meant to say is that, as janky and unfinished it turned out to be, you can definitely see this game has heart, that they managed to make, putting aside its countless slips and falls, feel Sonic like Sonic again after all this time.
      On a side note, still talking about how much the game can be utter crap sometimes now, I don't know if you knew, but that final boss fight (a really lackluster one at that) with THE END is... exclusive... to hard mode... Yes, if you play the game at normal difficulty you'll get SUPREME (the t-shirt branding) as a final boss (the whole Super Sonic space purple Moon destroying thing plays out AS A CUTSCENE), and with it being literally the worst of all the four titans... WELL... well uhh....

    • @uraynuke
      @uraynuke Год назад

      a tech demo sold at 60 dollars, eh? so noble.

  • @BrokenAce1295
    @BrokenAce1295 Год назад +18

    Your nitpick over being able to customize Sonic's controls in the open zone gameplay just baffles me. I understand your reasoning in terms of expecting the game developers to set up the controls and mechanics a certain way, but the option is there for the sake of accessibility and allowing the player the option to customize the controls to their liking. That's further why recent games even allow the player to change button mapping of the controls and/or how the camera works. Using your logic, one would be complaining about being able to change button mapping and the speed and angle of the camera because you expect the game developers to have them all set up a certain way without you having to change them. It ends up being ridiculous reasoning to me and once more comes off as you nitpicking and trying to find something to complain about. Same for when you're complaining about the story and not being able to take it seriously because it involves "colorful, oversized, talking animals" and further claim that the characters just feel "sad" when that's not entirely the case if you actually paid attention to the story. There are somber moments, but the story isn't entirely gloomy and depressing. Other than nitpicks like that, you still brought up some interesting critiques here and there about Frontiers.

    • @kiramaticc
      @kiramaticc Год назад +3

      Changing your control scheme is not the same as changing the gameplay. One is changing what buttons do what action, the other is changing Sonic's movement itself. You're comparing things that can't be compared.

    • @minoche1416
      @minoche1416 Месяц назад

      @@kiramaticcsome people want a more speedy gamplay while other wants a slower but more controled one

    • @kiramaticc
      @kiramaticc Месяц назад

      @@minoche1416 So what? Just play a different game then, Sonic isn't the be all and end all of games. It's on the developer to make Sonic feel good to move. By allowing people to adjust Sonic's movement you heavily limit other major aspects of the game like a well designed level or area.
      If you don't know the limits of your character's movement it's near impossible to create a fun and challenging area/level to move around because you have to accommodate every configuration Sonic will have, which just limits what you can actually create.

  • @ruritheneko
    @ruritheneko Год назад +54

    that outro was so well done, very cinematic! i could just feel how he put his hope and passion away into the closet while thinking back to all the good times he had with it. kinda gave me disney/pixar-esque vibes

  • @boxworxstudiosofficial4216
    @boxworxstudiosofficial4216 Год назад +6

    I don’t really understand the sliders debate, like it’s just customizable controls. Freedom to the player.

  • @parchmentengineer8169
    @parchmentengineer8169 Год назад +253

    Very glad to see someone make the comparison between this and Solar Ash. I initially assumed we were going to be getting something like Solar Ash's bosses, only bigger and better and more Sonic-like, but that really wasn't what wound up happening here. If anything, it just makes me appreciate Solar Ash more, and makes me want to go back and replay it again.

    • @EdgardR.
      @EdgardR. Год назад +5

      Is Solar Ash really that good?

    • @parchmentengineer8169
      @parchmentengineer8169 Год назад +28

      @@EdgardR. Yes. A lot of criticism might come from the fact that it was created by the studio that made Hyper Light Drifter, and Solar Ash is nothing like their previous game. If you like Sonic games and you go in without the expectation that this is the next Hyper Light Drifter, you'll probably like Solar Ash.

    • @amilyndreams
      @amilyndreams Год назад +6

      Solar Ash is one of my favorite games of the past few years, glad to see someone else shouting it out.

    • @silkdust8069
      @silkdust8069 Год назад +20

      @@parchmentengineer8169 complaining that solar ash is nothing like hyper light drifter is like complaining to capcom why resident evil and megaman are different.

    • @wellshit7840
      @wellshit7840 Год назад +2

      Super sonic bosses are pretty good tho

  • @mykado8138
    @mykado8138 Год назад +6

    I actually enjoyed Frontiers, the gameplay is fun, a mix of 2d platformer and 3d 'open world', the soundtrack is amazing, the graphics are not THAT bad and overall pretty solid game i liked it.

  • @nekomansa
    @nekomansa Год назад +4

    My primary disagreement is on the /vibe/ of the narrative. There is absolutely nothing wrong with "colorful animals" being written with emotional range and more melancholy stories. It's really fucking cool actually and it's nothing new in media; especially not for Sonic. The story is actually what got me extremely excited while playing the game... uuuuntil it fumbled the bag in a way that felt like they did not have nearly enough time to execute.
    That leads me to my other "disagreement" (really I just want to add some precision). I don't think the design of the game indicates that the core of this game was a lost cause regardless of development time (depending on what you meant by that anwyay). The rushed/disconnected execution of story elements over time, the high amount of asset reuse, the dependence of those assets to create the platforming challenges in the overworlds, etc. etc; they all scream, "we don't have a lot of time and we need to put this together with the assets with have."
    Now, if you're looking at the fact that the gameplay loop was build with these restrictions in mind as the core of the game was compromised, that technically makes sense, but: 1) not necessarily to the degree of the game being doomed to be completely lackluster within those restrictions 2) that's missing the lead that it was probably designed that way because they started out with the viscous deadline. Negotiating just 1 more year for polish isn't enough time to completely restructure aspects of the game planned under constraints. Now I also don't have the information to say that is for sure THE reason it turned out like this, obviously. Just that it can very well be a prominent factor in the soup of development troubles for the game. And I do in fact think it's a mix of things. Some attempts to get creative with limited tools and time. Some having to work with absurd demands and direction. I mean I just learned from you that Sega just handed Flynn a bunch of fucking pieces to try his best to connect which... really explains a LOT of my vibe of the story. I'm going to be thinking about that for a while.
    Generally though I agree with the meat of the review. The game was majorly disappointing for me, especially with the story. On one had, I am at least pleased and hopeful about the general shift in direction. On the other, I even humor being optimistic until we get some kind of confirmation that Sega's management is going to stop being terrible with crunch deadlines and meddling decisions /at the start/ and throughout a new game's development. When the devs get better working conditions and artistic control we'll get a truly great Sonic game.

  • @lupinthenerd439
    @lupinthenerd439 Год назад +46

    I disagree with your statement about the sliders. Sonic 3D got always criticize for its controls and finally having the ability to tweak your movement I find resolved the issue for a lot of folks

    • @kiramaticc
      @kiramaticc Год назад +21

      Isn't the point that it shouldn't be up to the player to get Sonic to feel right? Sure you can customize it to how you like it, but that's because they couldn't figure it out themselves. You shouldn't have to tweak the game values to get it to feel right. If many other studios can get their movement to feel good within their own games, then so should Sonic Team. It's just a band aid solution to a larger problem for Sonic games.

    • @Peroshy
      @Peroshy Год назад +13

      @@kiramaticc This, so damn much. Giving the player the wheel in something they could never, never know is pathetic. The player didn't make the physics, the player didn't design the levels. It is IMPOSSIBLE for the player to " get Sonic to feel right ", because not even the designers know what that means.

    • @lupinthenerd439
      @lupinthenerd439 Год назад +9

      @@kiramaticc but sonic has been proven multiple times to be different from other games: one thing is having a common middle of the road speed like in the other platformers and then give some sort of power up or upgrade to make the movement feel faster compare to tge average speed; sonic on the other hand is always fast and have some sort rhytim to it, and what can feel easy to manage to some, its not the same for others. Its the reason why they gave a run button in Lost World, its because they got so many complaints about the movement. Besides, to have tge sliders to work, they need the base movement to also work, xnd frontiers controls very good to most people. The sliders help in case someone wants to tweak some of the movement or make it more comfortable, its not a sign of not trusting the controls

    • @kiramaticc
      @kiramaticc Год назад +3

      @@Peroshy Yeah I feel like a lot of people don't understand how even the simplest decisions can affect the design of a game as a whole.
      Letting the player tweak Sonic's movement may sound good on paper, but overall is very restrictive in terms of the entire game's scope. If Sonic Team decides to bring this idea forward into future Sonic games, that means they have to design around the fact that players can have different movement values. This will most likely lead to more simpler levels and challenges designed around movement because it's essentially impossible to design anything remotely complex for hundreds of different configurations for Sonic's movement, which effectively limits the potential of the game as a whole.

    • @marcusmayo
      @marcusmayo Год назад +1

      @@lupinthenerd439 True he has, but remember that it's devs's job to make your character move nice and to make sure the controls and movement is so smooth, Sonic is no exception to this.

  • @TheKeven28900
    @TheKeven28900 Год назад +9

    I have a feeling this game is gonna have the sonic unleased treatment in that people will hate it at first then after some years go by it will become liked by the majority.

    • @duckthemightyknight364
      @duckthemightyknight364 Год назад +2

      If they can polish the game and for the love of god make an actual good final boss them this might be up there with sonic adventure 2

    • @Mr_Mistah
      @Mr_Mistah Год назад +2

      Nope.

    • @iantaakalla8180
      @iantaakalla8180 Год назад +1

      Honestly, I doubt Frontiers will be given a lenient treatment. Like Origami King, it actually comes close to a good game under its franchise while still maintaining many of the bad elements of everything else, and might even just by a coat of paint splashed over a turd. The fact that it comes close means that Frontiers will be the most contentious game in perpetuity until people become tired of Sonic.

    • @Shadex_Joestar
      @Shadex_Joestar Год назад +2

      @@iantaakalla8180 you know what?
      I don't care if I'm gonna get hate,I don't care if it's not like the 1st 3 games,Origami King was a blast and I wish more people appreciated it
      Yes,even the old ones are good,yes,Sticker Star was a travesty,but the last 2 ones have a certain charm I really like about them
      Not perfect by any means,but I'll say they are a sort of "guilty pleasure" for me,and if I'm being completely honest I... surprisingly have more unpopular opinions when it comes to Mario than Sonic

    • @lazyvoid7107
      @lazyvoid7107 Год назад

      @@duckthemightyknight364 Sonic adventure 2 finale boss is not unique dumb head

  • @NO.10162
    @NO.10162 Год назад +46

    This reminds me a lot of the sonic adventure era. There were the people who called them the best in the series and others who said it's where sonic started going downhill. Opinions are very mixed.

    • @yrooxrksvi7142
      @yrooxrksvi7142 Год назад +10

      Then you obviously have never played them in the first place. And no, at release they were universally praised. Frontiers is just a confused overcorrection. Wasting time with tedious chores or mediocre Boost to win stages is not exactly an improvement.

    • @NO.10162
      @NO.10162 Год назад +3

      @@yrooxrksvi7142 well I have played the adventure games. When they came out it was rather acclaimed, but now I see more mixed opinions. On the topic of frontiers though, idk. I think it has a functional core gameplay loop. It just needs more solid and consistent physics for some. And while you could consider the challenges "chores" you don't have to do them which doesn't excuse them, but at least puts them out of the way so they're never really overbearing or feel like an imposition.

  • @HannyaHalo
    @HannyaHalo Год назад +5

    I don't know man I finished it recently and I'm pretty sure it's my new favorite Sonic game. I loved everything about it.

  • @foreverfizz8
    @foreverfizz8 Год назад +6

    Sorry for comparing ahead of time. Spear me if you must. I don't play games like Sonic for a hard challenge. I have other games for that. It's like how I don't need Pokémon to be tough either. The difference is that Sonic Frontiers actually works. It's got enough style and substance for me to want to buy it soon, and most of my friends who got it have good stuff to say about it. As long as it's engaging enough, I can see myself pouring a lot of time into this, and unlike a certain OTHER game, it has all the basics from a AAA dev team!... I'm sorry. Gen 9 just gets me viscerally upset.

  • @Partycodon
    @Partycodon Год назад +104

    As much as I enjoy the game and 100% twice. I think this is the most 7/10 game I’ve ever played

    • @kue5053
      @kue5053 Год назад +22

      Most Sonic games are 7/10 or 8/10's, people like these games so much because it's Sonic, and that isn't always a bad thing, Sonic carries charisma wherever he goes to, the franchise gameplays both 2D and 3D were totally different than most things that came before, you can put Sonic in Assassin's Creed and it still would have the chance to be considered good

    • @corey2232
      @corey2232 Год назад +10

      @@kue5053 Some of them are, sure, but I honestly think Frontiers is more like 5 or 6. I don't feel like it's a good game on really any level, and basically every issue mentioned in this video was felt deeply when "playing."
      Because it didn't feel like I was actually "playing" the game half the time, as the game plays itself. Why even go "open zone" when you're clearly not given the tools to explore or play it in any way other than one specific, heavily linear route?

    • @bxnnx.
      @bxnnx. 8 месяцев назад +3

      @@corey2232bro what 😭

  • @monopolysloth7957
    @monopolysloth7957 Год назад +14

    Sonic Frontiers feels like you are a game tester running through a world of nothing but earth to check if the scenery looks nice and then the next thing you know you just discovered someone’s first G-mod creation on the steam workshop or you found your old copy of Shadow of the Colossus and decided to play that instead

  • @__8120
    @__8120 10 месяцев назад +9

    Bro Zineth, an indie game from like 2012 developed by a studio that vanished off the face of the fucking Earth, does an infinitely better job of mixing its parkour elements into the world in a way that actually feels like natural design instead of thrown about at random

  • @ShadowTheHedgehogCZ
    @ShadowTheHedgehogCZ Год назад +5

    Oh yeah, while other people praised Tails in Frontiers, I hated that they made his past horrible behavior canon. Flynn thinks he's helping, but he's really breaking Tails. He even had Tails say: "That only means I am inconsistent!" Inconsistent? What's next, will Tails start complaining that he's badly written? Well, why not...

    • @iantaakalla8180
      @iantaakalla8180 Год назад +3

      I don’t think Tails will be like that, but if Tails does not show significant growth in character come the next few games then I will consider this wasted. And since this is a Sonic game when they are trying, they will dismiss Tails’ character here.

    • @yutuberocks22
      @yutuberocks22 Год назад +4

      I mean, in a game that is determined to continue the games having a canon again, having Tails address his problems instead of erasing them from canon is in my opinion way more respectable. Sort of like a "confront your issues instead of running away from them" thing.

    • @ShadowTheHedgehogCZ
      @ShadowTheHedgehogCZ Год назад +2

      @@yutuberocks22 yeah, but that needs to be done more subtly. Tails should have said something like being unsure or not himself lately or something like that. Not the characters spouting list of random references of their past actions without any context. They don't even talk about chronology or reasons behind why it happens. And Tails literally says he's inconsistent. What kind of dialog is that? It's completely 4th wall breaking.

    • @ShadowTheHedgehogCZ
      @ShadowTheHedgehogCZ Год назад +4

      @@iantaakalla8180 the problem is that it's so far only happening in dialog, but it's completely divorced from the actual plot of Frontiers. The plot of Frontiers is that Tails is in a ghost form for the entirety of the story, so he can't do anything... And so they have to talk about other stuff to pass the time. And they decide to talk about the past games where things not relevant to this story happened, and decide that Tails should repeat his character arc of Sonic Adventure 1 and 2, because apparently the later games soft rebooted it.
      So all this dialog does is to create the promise that Tails will no longer be helpless cheerleader in the next Sonic game, and they even outright state that he's gonna go on his solo Adventure. But again, it's all just dialog irrelevant to the events of Frontiers, no actions. And funnily enough, at the end Tails tells Sonic: "I want you to see the hero I have become!" As if the promised solo adventure already happened when we were not looking.
      So yeah, for the next game, they have to deliver on the promise of solo Tails Adventure. If not, this whole shtick was just an empty talk.

    • @epsilonalphaargo1948
      @epsilonalphaargo1948 Год назад

      ​​@@yutuberocks22It would've been much better for SEGA to decanonise the Meta Era, make a full public apology for hiring Pontac and Graff and then permanently blacklish those incompetent, stupid idiots from working on the Sonic franchise.

  • @DocPyro
    @DocPyro Год назад +49

    Kinda wish Sonic's movement felt more like the game Spark The Electric Jester. Specifically the 3rd one. That game is like almost everything I would want from a Sonic game.

    • @TheDaidai05
      @TheDaidai05 Год назад +11

      more people need to play that game

    • @Therealones745
      @Therealones745 Год назад +4

      Spark sucks

    • @Jayesbe
      @Jayesbe Год назад +2

      @@TheDaidai05 I've been meaning to play it

    • @TomoyaOkazaki2
      @TomoyaOkazaki2 Год назад +14

      @@Therealones745 well you must be bad at it lol

    • @derple8524
      @derple8524 Год назад

      ​@@TomoyaOkazaki2🤣

  • @Connordore
    @Connordore Год назад +12

    I have enjoyed playing Frontiers so far. It’s not an amazing game by any means and there’s a lot of problems, especially with the art style, level design, and storytelling. I think that in general, however, it’s a lot of fun to blast around a big open zone at high speeds. I just kinda wish there was some more color to it all.

  • @DarkShadic9632
    @DarkShadic9632 10 месяцев назад +14

    I’ve been dodging this video for nearly a year, because I loved Frontiers.
    And now, I’m finding myself agreeing with everything you’ve said.
    I just… I like this game. It’s just okay, and I’m content with that. Maybe it’s just that I was going in with low expectations and was surprised that I had fun with it, but in spite of all its problems, I like it.
    And all of your points are valid reasoning for being disappointed!
    What the hell, I’m a Sonic fan, I’m supposed to be a dick!
    Great video.

  • @juanrodriguez9971
    @juanrodriguez9971 Год назад +101

    One thing I like about sonic Frontiers is how it presented the name "Open Zone" for level design that resembles Banjo-Kazooie's type of level design, previously I used to refer to it as "Recontextual Level Design" but Open Zone fits better.

    • @juanrodriguez9971
      @juanrodriguez9971 Год назад +7

      Just checked the video that gave me the name "Recontextual Level Design" and was for a different type of levels lol, but now instead of recontextual I will call it "Flipping The Castle" as done in Castlevania SOTN.

    • @brotbrotsen1100
      @brotbrotsen1100 Год назад +10

      I don't know, i think it's really just a open world game. "open zone" feels like another term for marketing, i mean xenoblade chronicles 3 has a similar structure to its open world in that it is just divided in huge maps and i don't see anyone saying it is anything but a open world game.

    • @orangeslash1667
      @orangeslash1667 Год назад +2

      @@brotbrotsen1100 Sonic boost games are fun to play on the PC, but when I have a good controller I miss the momentum of the 2d Sonic games and Sonic Adventure.

    • @chaotixthefox
      @chaotixthefox Год назад +5

      @@brotbrotsen1100 Can't be true open world, the game literally gates your exploration behind progress.

    • @shroomologist
      @shroomologist Год назад +5

      @@brotbrotsen1100 It's definitely a marketing thing. It seems to be working on the assumption that there is no middle ground between linear and open world games which was never the case.

  • @skunkooo
    @skunkooo Год назад +6

    i understand all these critiques even if i disagree, but i think context is extremely important here. factual criticism is important, but the fact sonic team is severely understaffed and below budget to make good games from sega NEEDS to be mentioned. i don't want to dismiss just talking about raw problems with the game, but this fundamental problem i feel is being ignored too much and more people with influence need to start pointing fingers at sega themselves for giving sonic team the most basic of ingredients so this literally the best they can do.

  • @foreverkurome
    @foreverkurome 2 месяца назад +2

    Personally I loved this game, I loved the touhou style fight for the final boss as well as the total banger theme songs for the titan fights. And I just couldn't get enough of trying to draw stuff with the cyloop function. The stages in this aren't as challenging as unleashed stages so that's a minus for me but I still enjoyed them a lot. This is definitely one of the better sonic games, it's nice to see a change up of the formula that while not perfectly executed still worked well. Looking for forward to obtaining the platinum for this game. I really loved the change up they have had for sonic's character in this game as well. He sounds a lot more mature than in other games, that really stuck out for me.

  • @hopebrings1541
    @hopebrings1541 Год назад +5

    I would have expected Kirby to have a purple moon as a final boss, swap the final bosses in Frontiers and Kirby and the Forgotten Land and you get a more fitting final boss who's name is Fecto Elfilis. If you check the Kirby wiki you will see that Fecto Elfilis would look more at home in a sonic game. I don't know why a boss would look better in a Kirby game, and vice versa.

  • @pilloeglade5463
    @pilloeglade5463 Год назад +7

    This is one of two negative reviews I have seen where the comment section didnt crucify the reviewer.

    • @schemar17
      @schemar17 Год назад +1

      What's the other one

    • @Frogadier_00
      @Frogadier_00 Год назад +2

      I'm waiting for when Sonic fans hop off that copium and realize that it's not a perfect 10/10 game just because it's not aggressively mid

    • @pilloeglade5463
      @pilloeglade5463 Год назад +2

      A review by KingK.

    • @Nathan-rb3qp
      @Nathan-rb3qp Год назад +2

      The comments section already is.

  • @kevinthedot
    @kevinthedot Год назад +60

    I think the bulk of the issues really do just come down to needing more structure in some places and more freedom in others. Frontiers makes a lot of progress, but it's all just thrown into the pot and needs time now to really get cooking. More structured and real areas over these big empty fields while maintaining the control they've started to give and easing up on the rails is the balance they have to strike. And the story could use more shakeups and dynamics through not always just being two characters talking. Have them do stuff and really get some dynamic craziness in there.
    In other words, use Frontiers as a base and make Sonic Adventure 3. Give them all the time and resources they need to expand where this story let off with everyone going off and doing their own thing in new places.

    • @TheJadeFist
      @TheJadeFist Год назад +8

      Make the rails, like cyber-esque, or made out of the world around them. Hell Sonic Adventure 2 the game that introduced rails, did that, and we had like interstate highways with loopyloops in them for some reason, but they stayed in the visual theme of the enviroment even if they are absolutely absurdist acts of civil engineering. Random ass loopyloops is just part of the sonic universe, we can accept that, as long as it looks like it's part of the temple or landscape or whatever. These things can work mostly as is, just gotta season them a little and add some flavour.

    • @SeleDreams
      @SeleDreams Год назад +6

      @@TheJadeFist A good example is final rush, in final rush of SA2, the rails looked different to fit the environment

    • @TheJadeFist
      @TheJadeFist Год назад +8

      @@SeleDreams or City Escape, in which they were hand rails for the stairs. The two jungle levels they were vines.

  • @wyatt9949
    @wyatt9949 10 месяцев назад +10

    I think it's a good game, though it's pretty clear that this is moreso a test for a future 3D open area sonic game. though my main issue is mostly just... the movement. moving sonic doesn't feel right

    • @user-vt6dd4kz5t
      @user-vt6dd4kz5t 3 месяца назад

      Yeah idk why they nerfed his gameplay..and made him slower in this game like you have to boost to go fast but then again that wasn't really a problem it still has that fast paced gameplay but the fact they nerfed his speed gameplay in frontiers was Abit disappointing

  • @_weirdoYT
    @_weirdoYT 29 дней назад +1

    I love sonic frontiers. Call it what you want, but I loved every 20 hours I spent trying to beat the game. And the soundtracks, I could listen to “I’m Here” for HOURS on end. But yes, while the parry kind of sucked, I loved the perfect parry they added in the new story update. (I also thought the Super Sonic V2 was sick as heck) and this may sound cheesy, but I kind of felt bad for eggman at the end, it showed that maybe Eggman wasn’t fully a bad guy, and he cared for Sage. Great game, I still play it all the time

  • @aeonixhope8383
    @aeonixhope8383 Год назад +8

    I don't mind the past references that much, but that's mostly because the way it is used, while frequent, is much better than the failed execution done in Sonic Forces, and I understand why it can be somewhat annoying. Really, it'll depend on if they keep relying on this technique in future Sonic games.

    • @TheComemnter
      @TheComemnter Год назад +1

      Tbh bro I think there was way too many references. Think about it: was mentioning sticks, tangle, deadly six, zavok, omega, and dark gaia really neccesary?

  • @haveasausage3822
    @haveasausage3822 Год назад +47

    You have some valid points I agree with, but for me, this was a very good experience. Discovering techs myself, skipping the platforming sections in unique ways that seem ridiculous was an absolute blast. The story and the music was fun and I feel like it was worth it. It has its flaws like the stiffness and stuff, but if the next game is a full open world rather than an open one would be so cool. At least with more speed. The hours I spent in the game was just enjoyable and the exploring new stuff and the cutscenes was actually very fun in the desert zone.

    • @SolarSkyline
      @SolarSkyline Год назад +2

      I agree with you, i can see some issues, but at the same time, i really liked this game and thought it was better than some games that came before it. Platinuming it was fun and simple, and trying to explore every area and 100% it and fish for a bit was a nice relaxing point after going through so much action. Honestly id go back just to fish and listen to the track since i done goofed and didnt save before the boss fights which means i cant go back to them.

    • @lightdeck8357
      @lightdeck8357 Год назад +1

      imagine sa2 movement on top of frontiers combat (after an upgrade cuz the combat is lacking a bit) with much more open level design, imagine the sub levels becoming slightly smaller open zones with several objectives and 1 large open world to hide them in. (think shrines from breath of the wild but expanded to fit sonics movement, and influenced by how he navigates)

  • @cookiedoodle5582
    @cookiedoodle5582 Год назад +14

    Thanks for commenting on the art design! It's a detail a lot of people cross over (or excuse).

  • @oxsila
    @oxsila Год назад +4

    Sonic Generations was like 5 hours long, barely... and I enjoyed every second of it. Sonic Frontiers is what 30 hours? I got sick of it in less than 5. What's wrong with quality over quantity devs? It's clear that sonic frontiers is trying to tick certain boxes but forgetting to tick the important boxes as a result and actually try to make a good, high quality game. Man it was so disappointing.

    • @awildmoose6541
      @awildmoose6541 Год назад

      frontiers is 13 hours, a perfect amount but the content wasnt there to fill it up. generations is so damn short, to the point of making the game arguably bad.

  • @Chihiro_Fujisaki
    @Chihiro_Fujisaki Год назад +248

    I actually really liked this game, way more than most of the 3D games

    • @TheFallen092
      @TheFallen092 Год назад +3

      I believe the wording you are looking for is that you like how expensive the game feels . A fantastic looking game with no gameplay is like a car with no engine . As much as i hoped that sega would nail this game and make us a game we would be proud of as a community it appears i was too ambitious.

    • @beanpole_brando
      @beanpole_brando Год назад +180

      @@TheFallen092 maybe they just straight up like the game?

    • @oreothecookie3148
      @oreothecookie3148 Год назад +9

      I like it too. Been having fun with it when I play it in the morning before work. It’s not the best sonic game but it’s fun.

    • @Chihiro_Fujisaki
      @Chihiro_Fujisaki Год назад +69

      @@TheFallen092 "Expensive" Isn't a word I think anyone would use to describe Sonic Frontiers ha. there is always the one who projects their own opinions onto others lol.

    • @kamsjams8677
      @kamsjams8677 Год назад +13

      @@TheFallen092let people like things

  • @saucers4eyes695
    @saucers4eyes695 Год назад +24

    That intro with the mirror was very well done. Like a great gag but also just expertly shot and edited.

  • @sourhour3403
    @sourhour3403 Год назад +9

    You know what this game's world design feels like? GTA V custom races. A beautiful world map with random geometry haphazardly strewn about.

  • @BozoFella
    @BozoFella 9 месяцев назад +9

    The ending to this video made me feel more than any Sonic game in the entire time I’ve been alive

  • @Adamanth
    @Adamanth Год назад +78

    At least nobody else prepared for this more than you. Now we'll be extra-sure the game is a disappointing mess. Thank you for your service, Yakko.

    • @cragl3yman343
      @cragl3yman343 Год назад +5

      Wrong. Chaariii5 played EVERY SINGLE Sonic Game before Frontiers released. But Yakko was still pretty prepared

    • @cashbrady4074
      @cashbrady4074 Год назад +2

      It’s a opnion for me I love it but some people call it not good and that’s ok

  • @infinitydragonoid2655
    @infinitydragonoid2655 Год назад +38

    Although this was a fun review, you kind of lost me when you were complaining about the amount of settings you can tweak to make sonic control to your liking. You complain about Sonic's controls, yet when the game gives you the power to tune them, you say it as if it's a negative?

    • @Peroshy
      @Peroshy Год назад +12

      How should a player possibly know how to tweak these settings? The player isn't a game designer nor a level designer. This shit is 100% lazy, nothing else. Just program good, working, mechanically interesting physics instead of saying " you do it ".

    • @infinitydragonoid2655
      @infinitydragonoid2655 Год назад +15

      @@Peroshy I don't know, by actually testing the settings out by playing the game after you set them? You're acting like going to the settings and changing something is some monumental task.
      Also it's funny that you call it "lazy" to add settings to a game that gives everyone their ideal experience when you want the devs to do all the work for you because god forbid you have adjust some sliders. Pretty hypocritical if you ask me.

    • @TookyMud
      @TookyMud Год назад +4

      World and level design is supposed to be the basis on how Sonic controls and Vice versa. This holds true for every sonic game ever.. All these sliders are just telling of how lazily mashed together the game is and how unclear Sonic Team is on how they want Sonic to feel. In a sonic game.

    • @senttex1407
      @senttex1407 Год назад +2

      @@TookyMud you all always find a way to complain.

  • @FrozenLuigi1
    @FrozenLuigi1 Год назад +7

    can these sonic fans be honest with themselves? the game is not good.

    • @fohb7291
      @fohb7291 Год назад +3

      Fr. I'm a sonic fan and I can see it's bad

    • @diaaxd
      @diaaxd Год назад

      @@fohb7291 same here

    • @awsomemodels
      @awsomemodels День назад

      I Agree ! I am a sonic fan and this is definitely one of the most bland games in the series.

  • @stevenmcburney8167
    @stevenmcburney8167 Год назад +9

    I feel like sonic fans are quick to appreciate something that may not be on par in quality with a game like Mario odyssey just because they’re so used to the below average of quality. I think we as sonic fans just desperately want to see a win from sonic team therefore when there’s a new game we’ll force our minds to overlook the lacking factors to the game and instead worship the positive factors to fulfil an emptiness in our hearts

  • @jaredtherock5692
    @jaredtherock5692 Год назад +5

    I'm gonna add one more comparison:
    The End looks like they came out of The End of a Kirby game

  • @sk8erbyern
    @sk8erbyern Год назад +15

    imagine looking at this game from the perspective of a regular person who never cared about Sonic in the first place. 4/10 seems generous tbh

  • @TatsumiOga682
    @TatsumiOga682 Год назад +66

    The amount of copium in this comment section is unbelievable

    • @marcusmayo
      @marcusmayo Год назад +27

      That's how you know this is fan base is really desperate for a Sonic game. It doesn't matter even if it's mid, fans will defend anything.

    • @thefastcommenter7774
      @thefastcommenter7774 Год назад +3

      @@marcusmayo Including Unleashed, which at best, is mediocre

    • @_TRB_
      @_TRB_ Год назад +14

      ​@@thefastcommenter7774excuse mua?

    • @thefastcommenter7774
      @thefastcommenter7774 Год назад

      @@_TRB_ It is though

    • @jeffreyali1456
      @jeffreyali1456 10 месяцев назад +2

      With The updates and the biggest one coming soon, that comment didn’t age well

  • @Doogie2110
    @Doogie2110 Год назад +9

    "Sonic Boom was canon??!" was my legitimate reaction to that line, too.

    • @silverboltscrapper
      @silverboltscrapper Год назад +1

      It's not canon, Sticks was just "reincarnated" into the main universe.

    • @Cruddy129
      @Cruddy129 Год назад +5

      The whole universe isnt canon, its just sticks being in the mainline canon now, thats not enough to call the whole other universe canon

    • @RariettyC
      @RariettyC Год назад +1

      As a person who has watched the Sonic Boom cartoon, I am OK with this. It generally had better writing than probably all of the games

    • @bakedbeans5494
      @bakedbeans5494 Год назад

      @@RariettyC Not a fair comparison.

    • @bakedbeans5494
      @bakedbeans5494 Год назад

      @@Cruddy129 No it's just a throw away reference.

  • @zacziggarot
    @zacziggarot Год назад +5

    I knew we were going to have a difference of opinions when you said that "the fourth island was a welcome to change of pace"

  • @krystianduverne6263
    @krystianduverne6263 Год назад +27

    Remember the time sonic vs mario was an honest debate

  • @umbaupause
    @umbaupause Год назад +41

    Considering the state of Scarlet and Violet, that pokemon bit near the beginning is both hilarious and a bit foreboding in that context.

    • @Princeomishore
      @Princeomishore Год назад +1

      sigh. yup

    • @danculbert6349
      @danculbert6349 Год назад +5

      Pokemon is similar to the Sonic franchise, both highly respected and beloved franches that sell really well that are completely neglected and exploited by their respective publishers that just cobble together these games on a shoestring budget to make maximum profiit. We need to stop buying these games and review bomb them instead of just accepting these sloppy ass games

    • @ziggle5000
      @ziggle5000 Год назад +7

      @@danculbert6349 frontiers is being review bombed, it's just being bombed with positive reviews. Sonic and Pokemon will never be good and their own fanbases are the reason

    • @Mr_Mistah
      @Mr_Mistah Год назад +5

      @@danculbert6349 Unfortunately the fans have accepted mediocrity a long time ago.
      Don't expect neither franchises to improve in quality.

    • @iantaakalla8180
      @iantaakalla8180 Год назад

      And that’s why big titles are negative indicators of quality save, let’s say, Mario, Zelda, Kirby and maybe Pikmin

  • @Skitt64Gaming
    @Skitt64Gaming Год назад +7

    Nailed my thoughts on the game. I still haven't gotten over the absolute disappointment that was the final boss, could only think "That was it?"

    • @rickyrackey7930
      @rickyrackey7930 Год назад +3

      How IS THAT disappointing?!

    • @JaMann6507
      @JaMann6507 Год назад

      @@rickyrackey7930 The final boss felt like sega didn’t have enough time to fully finish the final boss, and the secret final boss felt like they had absolutely no time to make a actual boss fight out of it so they put a mini game. Not saying the whole game was bad, I actually enjoyed the game unlike the guy In the video, but that final boss was underwhelming compared to the first 3 fights.

    • @terrakage4462
      @terrakage4462 Год назад

      At least we are getting free dlc so that’s nice.

  • @gametapefriendsonline
    @gametapefriendsonline Год назад +2

    Humbly request that you make a full video about Solar Ash, and give it an SEO-friendly title and thumbnail about it being “Sonic done right.”

    • @gametapefriendsonline
      @gametapefriendsonline Год назад

      Also, did you find the reference to the lyrics of “Rocky Raccoon” by The Beatles in Solar Ash? Our minds are still blown about what a deep cut that was.

  • @faeyzaihsanulfikri9975
    @faeyzaihsanulfikri9975 Год назад +3

    He may be a little biased since he did a sonic marathon so he might feel overwhelmed/tired

  • @SeanWootton
    @SeanWootton Год назад +20

    Yeah I didn’t find frontiers that interesting & just very lazy in somethings.
    If they do another world zone game, I hope the levels looks way more creative & not lot of random platforms everywhere in bland places.

  • @cragl3yman343
    @cragl3yman343 Год назад +8

    While I promptly disagree with your sentiment I basically expected it when you dismissed the Boost formula in general. You don't like Modern Boost gameplay and even though I think Frontiers is an amazing step in the right direction for Sonic I understand this game is definitely not something you'd like. Just me watching your videos in general just clued me in so it makes 100% sense. Respect your opinion, but yeah 100% disagree as a fan who has played every game under the sun.

  • @mvgreen4509
    @mvgreen4509 Год назад +3

    The biggest joke is the demo version of this game.
    The first thing the game says to me is that I have only 15 minutes to play and immediately starts a cutscene...

  • @prvg7851
    @prvg7851 Год назад +2

    This is why the franchise NEEDS the adventure style gameplay back. From its rigidity of its gameplay, from its restrictions of movement to its overly cartoonish aesthetics, recycled levels etc etc etc, Frontiers is a game that’s just as lazy as the other games made after 06. An 06 remaster with its original direction fulfilled is what the franchise needs; that’s what’ll take the large majority of sonic fans out of what they’ve conditioned to believe is good; they just need to play one modern adventure game!

    • @os9077
      @os9077 Год назад

      People like you defend 06 and then wonders why they get shit like Forces.
      Just stfu

    • @os9077
      @os9077 Год назад

      @MandoGamer I'm not casual, I'm die hard Sonic fan, and you'll be suprised Sonic Forces is my second favorite Sonic game.

    • @prvg7851
      @prvg7851 Год назад +2

      @@os9077 forces & 06 have two very different playing styles. The only difference was that 06 was forcibly rushed by the greedy higher ups in management who only cared for profits over passion for the character & game. I mean, have you even played Choas X’s Sonic P-06?? That’s what Sonic 06 was meant to be. Also, less that dirty language, you’re not hard

    • @os9077
      @os9077 Год назад

      @@prvg7851 I played P-06 and it was still trash.
      Even if 06 was in development for 10 years the game will still come out bad because the game is fundemntally.
      And I played the original 06 so I know what I'm saying and I don't base my opinions from Sonic Tubers like you.
      You got that, gangster?

    • @os9077
      @os9077 Год назад

      @MandoGamer bro go outside talk to a woman

  • @justafish5989
    @justafish5989 Год назад +4

    While I respect this guy’s opinion. What I don’t respect is people not buying the game because RUclipsr says it was bad

    • @duckthemightyknight364
      @duckthemightyknight364 Год назад

      no one is like that (at least no one), If they want a good game, they will search for a review (if it's not IGN). If they will buy it or not, it's to the consumer's choice.

    • @precieux6303
      @precieux6303 Год назад +2

      I'm not about to pay 60 bucks for a mediocre game

    • @KaQuan60_
      @KaQuan60_ 2 месяца назад +2

      @@precieux6303it’s not mediocre tho

  • @demigodstudios
    @demigodstudios Год назад +6

    POV: The entire comment section disagrees (respectfully)
    I personally really enjoyed the game most of my core issues are tiny flaws that together make the game worse but the overall experience was fun for me. For a 60 person team, 18 of them being animators, on a open world game I’d say that this was a pretty admirable effort. It’s clear that around Chaos Island they were running out of time as the first 2 Islands were pretty cool. They probably could have just kept the last 2 islands as part of Kronos instead of splitting them, that way they could get away with less challenges but more spread out as well as a pallet swap. There’s even evidence that THE END was supposed to be a far grander boss fight than it was.
    Some improvements I’d say I want to see in the next game:
    More emphasis on momentum, in the games code it’s actually already in the game to some degree all you have to do is the equivalent of changing a 0 to a 1. I think the boost can stay but as a reward you get for Max Rings like how the power boost is now.
    Make the plot not mystery based, I like what frontiers did although I feel as if the first open world title shouldn’t have been melancholic, it should’ve been upbeat and lively. The world feels a bit dead in Frontiers because well… that’s the point BUT that doesn’t mean it’s a good thing as there’s a lack of real infrastructure and NPCs because they all kinda died along with their civilization. The next game should take a mix of the real world aesthetic and fuse it with the creativity of Sonic Heroes levels for a perfect mix that would keep things interesting as well as let the environments have signature elements such as loops and corkscrews to work with the refined momentum.
    Cut cyberspace, it’s a cool concept to keep the boost as a special stage only thing but unless the design and control is greatly made more fun, I don’t want it, even it it would only be 7 of them
    Refine the combat and make it flow more with Sonic’s signature style, the super moves are cool but it breaks the pace in how you traverse the world as well as at times it can be a bit clunky. As well as make the parry timed.
    Let Ian Flynn be the main writer of the story, the character dialogue he did was pretty great to me(even if it was filled with references) I wanna see what he can do with the full plot of a game like how he has in the comics
    If those are implemented the next could easily be top 2 3D Sonic games. Most of these changes either require a medium level rework, cutting and more focusing the content, or straight up starting fresh for the story which had to be done anyways. I have my gripes with the game but what Frontiers does well it does REALLY well. The potential is there. They just need the time and guidance to make it happen. I like the game, I do, but it can EASILY have a much better sequel especially since they are actively listening to feedback. So while I disagree with the video on some points I think others are valid even if they didn’t effect me the same way. Now is the time to be critical of not only the bad but the good as well

  • @wilfredwayne7139
    @wilfredwayne7139 Год назад +12

    Hardly a sonic game when I honestly feel I can run faster in real life. The bosses in the game boy sonics were more interesting.