>>Even In vr on my g2 90fps is amazing but I can fly and avoid puking at 45-60 fps and I will crank. Up graphics instead so, more graphics and if I'm at 45-50fps I'm more than ok.
Remember, if you are using Track IR. Its best to limit your FPS to 30 / 60 / 90. Camera of the Track IR has a fix track settings at 60 hz / 120 hz. This way you get smoother head tracking movements and reduces stutter or out of sync frames.
Ok seriously this might be the best damn explaination with working examples Ive seen yet. I had no idea reshade was causing that much impact. I know you briefly touched on a couple of the additional settings like MSAA and shadows but can I suggest a follow up video (one that I think many would like) expanding on this video now that we have a clue about FPS and how to dial it in for stability. Next video should be a very clear break down of each of the settings and why/why not to use them and tweaking the in game settings to as high as possible for visual eye candy while maintaining stable fps. In other words educate us for we understand the impacts that could result from eye-candy settings. Hope that made sense. Great video. I'm sure this will help huge. Sub'd
People, just know that V-sync is not really a thing anymore unless you have an old monitor. Most monitors these days have some type of syncing technology like Gsync or Freesync and your video card is well capable of using this. Make sure you have this turned on on your actual monitor. Then ensure to turn it on with your GPU. Now, your refresh rate is a limit rather than a hard number you must meet. What he says about limiting frames for resource overhead is correct. However, I have found that limiting to exactly the same refresh rate causes stuttering or other issues, depending on how well the title limits it. I always do refresh rate (or whatever fps I want to game at) + 1. Cheers!
Now you can limit it in riverturner, in GPU software, in game, or all three. Track ir user here, but I forgot to mention its on 30 hz but camera is only 30 fps. This is a lot of refresh rates. I might even turn everything down to 60-75fps, and see what happens here...Oh another thing, the display sometimes goes back to lower than 60 hz, could just be from monitor.
this is making me look back at my crashes in simple games and realize that my config was pushing my hardware to the limits without any need. Also feeling kind of dumb for didnt thought that earlier, makes total sense. Thank you for opening my eyes, great video.
These numbers agree with what I've been able to determine in my own testing (non-VR). 30 FPS minimum with 60 FPS being ideal. Anything over 60 doesn't really make a difference in a game like DCS. A few people might be able to see the difference if they're looking for it, but generally they will be the outliers. RUclips videos are commonly 30 FPS and nobody has any issues watching them. Thanks for putting this together.
it's easy to get fixated on FPS, i have fallen into this hole, but once you realise its not about quantity, I turned off the counter until I had a stable flight. This is a really well explained video its quality that's needed in DCS. I have the 4070Ti Super with a 5800X3D. Using a quest 3 - i am happy with quest settings on 72. I get plenty of headroom and decent fps.
Big thank you for this video. It changed my experience totally. Now I have stable smooth 90 frames without stutters when I turn my had in Trackir instead of 120 full of glitches, stutters and ssd working hard
Heat cycles are what wear down components on a GPU. Not running at 100% for a few hours, if you have adequate airflow/cooling, it will not be an issue.
but imagine folks who are always asking MAX fps MAXXX from their video card, and if you can cap it at something reasonable which wont slam the gpu.. extending life?
I don’t think it’s about sim or arcade, but about how fast the world moves around you. In flight sim the worlds moves very slowly when we are in the air, that’s why we can afford having low fps, but the same doesn’t apply to simracing, for example.
I discovered this a long time ago. Solid and undeniable common sense. Also try process lasso to manage the efficiency of your CPU. I have a 4090, 14900 processor and 64 gig of fast RAM. Fantastic flying experience in VR with a Pimax Crystal. At 72 fps.
Thanks man! I have recently updated my PC and, despite my monitor is 60Hz, I set FPS on 120 being sure that it's the best way - the more the better. However I haven't even seen a difference between 60 and 120 FPS in DCS... well, thanks for opening my eyes 💪
@@plazma1945 What about like the FPS limit in Riverturner, if you use msi? i know decided to turn all fps limiter's back on, because lately the runway is lag fest.
Great explanation of how this all works!! I needed this because in VR my 4090 gets soooo hot the room get to hot and I have to stop. So lowing everything helps this a lot! So that is for this. Needed this big time!! I don’t use reshade or anything so this should cool things down a lot! I will try it later today and hope this works. Thanks for taking the time to explain this!! Really a good video that we needed a while ago!! Nice job!
Yup. And a 3060. Point I'm making is even maxed out 4090 can't fully keep up with 180 fps so why stress out the pc and video card same applies for all cards and CPUs. Lock it down to quality which looks and runs stable, get Less crashes and less overheating.
@@MrSinnerBOFH bofh as in the B Operator from Hell. Hahaha if that's the case lol. Love your name. Yes. Dcs will eat as many fps as it can. But but but let's give it to them they did add multithreaded support. Kudos to Ed for that
@@plazma1945 yeah, that’s my name lol. And yeah, at last, in 2024 they added Multi-thread support. So yay, I guess. It’s still disconcerting to see the Nvidia logo when I launch it… when I have a RX Radeon because all the video-RAM it has
@@MrSinnerBOFH Well that's encouraging. Same here, RX6600, but I really can't criticize much with my my cpu 3.7 ghz anymore, the sim changed so much in a few years. The problem is playing online when you need these updates. Then with ddr5 now, you might as well start building a new pc, imo..
actually high fps is good in any game and of course in DCS you have better experience with anything higher than 90 fps. the problem is that DCS graphic engine is not optimized (even after adding MT) and it needs a high end system and GPUs like 4090 to run it smoothly, which is not good since most of players have mid range systems. this affected multiplayer so bad and they should find a solution.
I understand that (99th percentile is the minimum frame speed you should expect to see 99% of the time, as opposed to just "on average". It basically means "you won't see FPS lower than this, outside of an occasional hiccup".)
Forget this for monitors. Make sure G Sync is on in the Driver and Monitor, turn on V/Sync in the Driver (not in the game), Set the max framerate ( a rate you can sustain 90% of the time) in your Driver (not game). This will give you the most stable Frame Time.
Yes.... If follks know how to do it on drivers side, but also getting it done in game works as it limits the gme fps. Most modern game have this feature. The driver just triggers it via a different method
To be honest i think DCS looks great at 60fps, i can run it at 120fps@4k max settings (Kola eats into that) but often run 60fps when recording. What is key in this game i find is a stable frame time. Ive no idea of VR as not a fan, TiR and 4k feels better for me, maybe once the VR tech matures a little more.
This is a great video. I spent a whole weekend a couple weeks ago getting my 4090 to run my G2 at 90 using DLSS and really working the settings to be at almost all maxed out visually. I've always been happy with reprojection on playing at 45fps, but get some bad artifacts and issues from the reprojection. I'm now going to try and just set my FPS for 45 on the slider without DLSS even on? Though I must say, anyone who hasn't tried DLSS in VR lately needs to have another go with it now. It's 100% better than it was when it was first launched and is a game changer in VR!
Heya some settings might be off, i am getting a solid 60, on my g2. Pixel density is 1.0 msaa is 2x shadows are medium secondary shadows are off. Turn off the reprojection try without it it made me real pukey. Also turn off all other things running on your pc when you go into dcs, even try to pause your anti virus. You should be getting a solid 60-80 fps in a single player fast mission like bomber intercept on a flanker.
Hi, I was using Syria quick start open flight in the F18 for my testing as well as low level Marianas fly overs. After 10 hours of tinkering with the current DCS build DLSS was far superior to all other options for getting higher frame rates. Allowed almost all settings to highest levels with some drop down on tree quality(amount.) LOL, I don't know why I bother with VR. I never play it and only tinker for better FPS! Also I started using XR toolkit with that turbo with the foviated rendering and the turbo mode on. That helped a lot to push up to 90 sustained.
I think 70 is an ideal GPU temp personally. It's working hard, but not too hard. Totally agree that 180 fps is complete overkill in DCS. You dont need all of those useless frames. I have a 3080, and have capped DCS at 90 fps on a 144hz minitor. I went from 85 C to 70 C after i capped it in the Nividia control panel. Up until recently, DCS didn't have a framerate cap slider. I'll have to try using the slider in DCS itsekf and see if it makes a difference, but i doubt it. I have also found that DLSS makes a big difference with MSAA at 2x or off, and tweakung shadows. I dont like reshade at all on any game, so i don't have to worry about that. But this is good advice, and may be overlooked. Dcs is not a FPS, and you dont need all of that extra computing.
First time back on dcs in 1 year and it was sweet at 60+ fps in vr. Boited up did what i use to do and now 20fps what the hell? I found this video and did what you recommend. And im back to 50-60fps. And less strain. On the pc. I did change a little detail down. But i am happy thank you for your video😊
Pardon, my English is not that good and maybe I'm missing something. My question is the following: Is 'V-sync' solution number one and is 'DCS fps slider' solution number two, OR we can use both solutions togheter at the same time? Thanks
You can use both at same time. My suggestion is use both, and try first fps slider, try it at 2x your refresh rate. For example 120, press ctrl pause and watch your fps. See if they are below or at 120.id they drop lower again, decrease the fps slider. The vsync is good but usually it is one value only for example 60
For every article / video that says to enable the FPS limit and Vsync there is another that says not to. I have yet to find any combination that consistently provides a stutter-free VR experience with a 13900K and 4090.
Something is wrong with some setting I've got a 10700k cpu and I am stable with my 4090 almost locked in at 60fps.you must have some kind of a conflict or something. Yleven on something like pimax crystal. Although for that head set I had to go from pixel density of 1 to 0.8
But the over taxing and it overheating on the cpu and gpu males sense though? Esp if your vr headset is capped at 60-72-90 dont set fps above that or above your monitors maximum
I’ve been doing similar techniques with a 1070 and now a 3070ti I get headaches when the FPS is all over the place. A smooth 82 FPS is far better and if I run VR it’s smoother too.
Yup so if we math it out 1080p is 2million pixels and 4k is 8 million do you really need to throw those at your screen 120 times per second. We're not playing call of duty
I'm kinda confused about the FPS slider and VR advice, I can't just put the FPS slider anywhere I want because if my VR headset does 72/90Hz then I need 36/72 or 45/90, if I set 60FPS to 72Hz it stutters very badly.
@@yoadknux it should I think I don't have an oculus it has a weird 72hz rate if you can change it to 60 it's a lot easier. Also chekc your video settings change dcs to low try it the bring it up to. Medium. On the special settings tab in dcs check the pixel density, set it at 1.0 and try then try at 0.8
I have watched lot of videos about tunning and perfomance. This one i can say is one the best explained. But stll lacks the same as others: the conditions you are getting tbose fps. I have a 3060 card, 8gb of video gpu. Y can ran dcs on max settings and get 90 fps... But that changes a lot if i have 40 ground units fighting on the ground. That also changes if i have 30 air units fliying. And that also depends on what module are those air unit. It would be VERY different from other videos if you make one measuring the impact of each added groun unit for example. I know as a fact that if ground units are moving alsio consume more resources than if yhe unit is not moving for example
That's a great point. I actually mentioned this is a video Called ITs Not your Video card. About how ai units and simulation causes a lot of strain on the game. Check that one out. Also search for Plazma Torture dcs map video I overloaded on ground units and brought both a 4090 and 3090 to their knees. Artillery and Mlrs units cause heavy toll on cpu and GPU. As do cluster muntons such as the cbu97 or rbk cluster bombs. As each bomblet must be analyzed by the game it really hurts the performance
I was wondering what was causing massive FPS drops, but noticed my GPU was working at 99% with FPS fixed at 140.. I’m almost certain this should fix it! What do you think personally? Anyway great video man!
Each time the GPU and cpu get too hot the system is designed to choke them this can cause significant fps drops. If you have Nvidia install the GeForce experience and press alt z to set it up so you can watch performance just like in my video. Watch for voltage heat and spikes. Test on something consistent like spawn into an instant action mission. I have another video on my channel called its not your GPU check that video for some ideas too. Let me know how this works out. Start at 90fps then 60. It's all a matter of trial and error.
Nice, good call Esp if your monitor supports 120hz, also this will lower your cpu and video card load so it doesn't overheat and in turn throttles. Heating up too much will always punish your video card and other pc components costing you potential longevity. I think the 4090s will be gold for at least until Nvidia 6090s or so
This is nice, I'l have to watch it a few times because I know so little about this. I thought the more FPS the better. The Xbox toolbar indicates I'm around 105 FPS. My notebook is stressed to the point that sometimes my battery starts charging. I thought it was unplugged.
I don’t use VR but by most accounts 45-60 FPS is way too low unless it’s being doubled by the headsets reprojection mode. VR needs 72-90 FPS in order not to induce sickness. This can mostly not be achieved in DCS without reprojection. And on a monitor 30 is terrible for a 1st person game which uses 6DOF head tracking like DCS. High frame rates are nice in any game, sim or otherwise. I don’t see why you think DCS as a sim doesn’t benefit from that. I use a 4090 and 14900K so I can get 120 FPS in 4K and have it smooth all at the same time. One isn’t necessarily a trade for the other. Many high refresh screens use G-Sync or FreeSync and can smoothly display varying frame rates without any trouble. Normally you dial in a frame rate limit just below the refresh rate, maybe 2-3 fps. The in-game limiter can’t really do that, it’s better done on your graphics card control panel. For non-variable refresh screens, yes you just enable Vsync and cap it at your monitor’s rate. Then you wouldn’t also need the FPS slider. I can’t see why anyone would run reshade if it costs so much performance, doesn’t seem worthwhile.
Naw not really if you have stable 60 or even 45 it's better than unstable erratic 72 or 90. Also maybe I got used to 44-60 in vr because I used to fly at 30-35 now that's fully pukey Lol
@@plazma1945 Many people use variable refresh rate screens like G-Sync precisely to get a varying rate synced to their monitor, so I don’t think most people find a varying frame rate bothersome. It is common sense good advice to limit your frame rate to your display either with Vsync or a frame rate cap like you mentioned. DCS is a difficult game to decide on an arbitrary cap with since the scenarios can vary wildly. Again having a VRR screen is a good solution. If you can tolerate 44-60 FPS in VR you’re one of the few that can. Frame rates are like lots of other things in life, you think they’re great until you see something better. Then you can’t go back. 60 seemed great until I saw 120 😁
@@jarentz amen brother, and valid point if not 60/120 or in between the main idea is not to overload your pc and lower the dial from 180 is kind of the thesis of this video. I honestly hate seeing my GPU running at 70-80c Esp with summer coming up and seeing the cpu throttle is no fun too, due to heat. But yeah not against the more idea, if you can pull it off heck ya
thx a lot, i'm having rtx3080 and r6800x and dind't get why o some maps i'm gettin 165 as my monitor, and on some like enigma's, only 60, and i didn't even saw a problem in that, i just throught, i need a better gpu for best performance. U just a opened my eyes, i see, the thing is more compltex than we through
Yup. Yup chekc out my other video called It's Not Your GPU dcs is a complex game whe you're on engimas there is a lot of ai mission stuff going on which can load you up hard,
Yes good example, try settting low preset and set fps slider to say 30 or 60 see if it's smoother then slowly increase quality to medium. And try again
First of all thank you for your effort! I got a Samsung Odessy G9 wide screen, that got 240 hz! What would you recomend me to do with the frames? I also got that kind of stuttering every now and then. It happens the most when I´m using TrackIR 5! (GC Geforce 4080 ti, 32GB ram)
Ok so... I would say try setting it at 120 see if that works out So you're not overloading your gpu it's a nice 1/2 way mark below your 240. For stuttering. Try turning off your antivirus software if any, and anything else that might be running. Try to spot when it stutters, randomly, up. High, along ground?
I need to put the slider at exactly 72 FPS but it only moves in increments of five. I wonder if there's a config file somewhere that I can edit and put in 72???? My VR headset minimum is 72, for some reason online when I play and the slider is set to 75 I get a lot of frame timing issues, but if I move it down one notch to 70 all my frame time issues go completely flat, but because it's off by 2 FPS I see little glitches as you fly. I don't get this problem though when I'm not online playing, in other words not in a server. If I'm just playing the game and running a built-in mission play it already comes with PCs it's generally nice and smooth unless the map is that one Island map with the palm trees.
Do you have an nvidia card? You can set it from there, reply to this message to remind me and I will dig in the configs tommorow morning . Please reply as a reminder to me
@@WilliamDeanPlumbing found it.. go to your USERS\Save Games\OpenBeta or Dcs folder inside that go to Config folder find a file called Options.lua inside that file (open wite notepad) scroll down search for ["maxFPS"] = 60 -- replace the number at the end of the = with your number ["maxFPS"] = 72,
You should rather focus on adjusting your hardware then adjusting that much the game it self. I have 180fps all over and my gpu'a power consumption never exceeds 200W. Hint: undervolt your GPU.
yes... for a techie but ive had friends who set their gpu to super low watts and were getting 5 fps lol.. and others who over did it, and overclocked to a hardware failure. Id say the idea of this video is.. if your monitor cant do 180fos why are you making your game waste CPU and RAM and GPU power generating frames you cant even see.. and do you need really more than 60 for dcs.. its not a twitch shooter
Nice vid.. I just tried this in a G2 90hz on a 3080 and 5800x3d. I have tuned down my settings to medium and get 90fps. With the same settings and just moving the slider to 60fps and it stutters like crazy. When I roll for exaple the whole horizon gets all stuttery. Tried with vsync on and off. No difference whatsoever. Tried locking to 45 all the way up to 75. Stutters equally as much. Then back to 90 and it's smooth like silk. But I like the idea to cap it to have some headroom. Might be another setting causing theese crazy stutters when not on 90 fps though?
Check if you have frame reprojection enabled I turn that off. It's usually in the openxr toolkit here mbucchia.github.io/OpenXR-Toolkit/other-features.html
@@plazma1945 yeah, but might be another setting somewhere conflicting. But it was worth a try, I'm pretty happy with the performance as it is, but it's heavy on the hardware and it runs hot. Might try to save all settings as they are and then reset them to try from the beginning again. But tbh, when you've done that a couple of times and spent the time doing so, you always look for shortcuts. Or beafier hardware.... lol.
Cheers man I will try this out.......I am only running an older ryzen5 ,32gb ram, and a 1080ti 11gb strix with a 31"curved monitor 144hz, will fiddle with fps max settings!!
Yup get the fps. Watch the max number start out at 144 and watch the temperatures and GPU use, If it's working too hard knock it down to 72 fps or 60 see if it gives you a more stable set of fps
@@plazma1945 I got Kola running Yay! Did a dcs repair and turned FPS down to 100 for now and was getting 99avg.....! So I will slowly turn it up. Just did a quick mission over Norway in the Tomcat to intercept 3 Backfires low in the fjords.....ran fine!! Killed 2 then ran out fuel due to joyriding my way to the intercept zig zagging thru the fjord.........turns out you can emergency land a F14 on the country roads too!!
@@plazma1945 i tried it in Kola. With the Huey at 100ft, I get 50 with my 3080, so i locked it down on 40 and works better than ever! No chopping in shadows of the trees, no frames lost regardless how fast i move my head around. Looking forward to try it in larger missions but so far this is even better than toast. :)
I only play VR (Quest3), and I always thought that monitor refresh rate didn't matter on VR. Also, I though v-sync shouldn't be used while playing on VR
@@thelmaviaduct it's my first ever VR headset so I can't compare. I'm very happy with it, it does require quite a bit of tweaking here and there, but like I said, happy with it. I think Primax is better for pc gaming, just my opinion
@@aitor47 try setting it to 72 or 75 see how it feels some people really like the high fps.. But I don't mind 60 in my reverb g2 even though it's rated for 90
aha! yes simmilar great call on this one i left it out since i didnt know if folks would know about it ,but yup simmilar. however, one is app one is driver based i dont know which is better.. but I set my max fps in invidia panel to 120 for all apps as max
@plazma1945 this was tested by bottlenoses, great channel for this stuff. What he found is that game sliders or rivatuner were the best frame limiters.
@@RocketToTheMoose ahhhh hmm, I'd say do it for dcs in dcs since it has a setting for it. Only other time I use it for Nvidia is for older games like hawx which goes up to 10000fps and tries to kill my video card lol
Usually in the control panel there is “Global settings “ and “ Program settings “, in global you can leave it to “Application controlled” and it’s up to DCS to limit the FPS
This video is so helpful in many other ways, ive been struggling with my CPU melting but everything else working, I wonder if this is the issue. ill play around with that, thanks !!!
try it at 75 so its not pushing more.. also try vsync see if it sets it at 72 you can open stats by pressing ctrl pause in dcs and see your fps there ..
something wrong with your settings, turn off everything else running in the background in windows, you should be getting 1080p medium settings at least 60fps at 1050ti and 32gb ram.. try setting textures to medium..
Dcs absolutely burns any pc lmao 😂 this game needs to be optimized, I heard the game has spaghetti code it’s a nightmare and it’s causing lots trouble and the devs refuse to fix it.
Nice is it sticking to that 120 install GeForce experience then you can press alt z to bring up the overlay settings choose fps and make it detailed. After that you can press alt r and just like on my video it will pop up with details like cpu use and what.
70c on 4090 is MORE than cook enough lmao, wtf 😂 This "guide" is beyond stupid.. Cap frames... Thats all you did/said haha I can achieve 130+ easy on a 4080 haha "My CPU is just chilling" Bro doesn't even know what cores or threads are? 😅
Don't Bro me... And Yup I did and said that. And yes vaping frames is the point of this video. Stable vs random frames... Bro. 😂 And yes what's the point of overheating your GPU and pushing your cpu If you're vr helmet or monitor can only do 90 or 120. I'm not having a #### measuring contest and don't really care what your 4080 can do. That's not the point. Dcs is a heavy and complex app, why burden it generating unstable excess frames? As for threads and cores, why don't you first let me know what a cpu register is, what and how memory allocation and heaping works and how the pci-e lanes communicate with cpu and GPU and ram. And the you can talk about what I know and don't. I have my opinion and state reasons why, you wanna get 130 fps on your 4080 sweet. I want to crank up max graphics and dial it down to 60. 😍
>>Even In vr on my g2 90fps is amazing but I can fly and avoid puking at 45-60 fps and I will crank. Up graphics instead so, more graphics and if I'm at 45-50fps I'm more than ok.
Dear Sir, very clear and useful video. Many thanks and kind regards, Nick
Remember, if you are using Track IR. Its best to limit your FPS to 30 / 60 / 90. Camera of the Track IR has a fix track settings at 60 hz / 120 hz. This way you get smoother head tracking movements and reduces stutter or out of sync frames.
Great call I am always in vr and did not know that!! Great tip
Did not know this!!!!!! Thank you!
Ok seriously this might be the best damn explaination with working examples Ive seen yet. I had no idea reshade was causing that much impact. I know you briefly touched on a couple of the additional settings like MSAA and shadows but can I suggest a follow up video (one that I think many would like) expanding on this video now that we have a clue about FPS and how to dial it in for stability. Next video should be a very clear break down of each of the settings and why/why not to use them and tweaking the in game settings to as high as possible for visual eye candy while maintaining stable fps. In other words educate us for we understand the impacts that could result from eye-candy settings. Hope that made sense. Great video. I'm sure this will help huge. Sub'd
good call will do check my other video ... sort by popularity ... bad fps? its not your gpu
People, just know that V-sync is not really a thing anymore unless you have an old monitor. Most monitors these days have some type of syncing technology like Gsync or Freesync and your video card is well capable of using this. Make sure you have this turned on on your actual monitor. Then ensure to turn it on with your GPU. Now, your refresh rate is a limit rather than a hard number you must meet.
What he says about limiting frames for resource overhead is correct. However, I have found that limiting to exactly the same refresh rate causes stuttering or other issues, depending on how well the title limits it. I always do refresh rate (or whatever fps I want to game at) + 1. Cheers!
👌👌👌👍
Now you can limit it in riverturner, in GPU software, in game, or all three. Track ir user here, but I forgot to mention its on 30 hz but camera is only 30 fps. This is a lot of refresh rates. I might even turn everything down to 60-75fps, and see what happens here...Oh another thing, the display sometimes goes back to lower than 60 hz, could just be from monitor.
this is making me look back at my crashes in simple games and realize that my config was pushing my hardware to the limits without any need. Also feeling kind of dumb for didnt thought that earlier, makes total sense. Thank you for opening my eyes, great video.
And and and
You can apply that to your other games too. Set max fps or vsync in them!
Cheers and all good I didn't think of it until recently myself
Same with me ahhaha i had the same emotion tooo
These numbers agree with what I've been able to determine in my own testing (non-VR). 30 FPS minimum with 60 FPS being ideal. Anything over 60 doesn't really make a difference in a game like DCS. A few people might be able to see the difference if they're looking for it, but generally they will be the outliers. RUclips videos are commonly 30 FPS and nobody has any issues watching them. Thanks for putting this together.
100% agreed
To set minimins, you have to use the AMD software, because msi AB uses riverturner for highs. If i'm stating that correctly.
it's easy to get fixated on FPS, i have fallen into this hole, but once you realise its not about quantity, I turned off the counter until I had a stable flight. This is a really well explained video its quality that's needed in DCS. I have the 4070Ti Super with a 5800X3D. Using a quest 3 - i am happy with quest settings on 72. I get plenty of headroom and decent fps.
Keep it stable don't push your hardware beyond where it should be
Big thank you for this video. It changed my experience totally. Now I have stable smooth 90 frames without stutters when I turn my had in Trackir instead of 120 full of glitches, stutters and ssd working hard
What... Well glad it made a difference! I am. Humbly blushing at your kind words! Glad it worked
Your video is spot on. Even with a 4090, I have improved the quality and consistency of image.
Thank you kindly ❤️👍
Heat cycles are what wear down components on a GPU. Not running at 100% for a few hours, if you have adequate airflow/cooling, it will not be an issue.
but imagine folks who are always asking MAX fps MAXXX from their video card, and if you can cap it at something reasonable which wont slam the gpu.. extending life?
@@plazma1945 Again, max is fine given you are adequately cooling the system. It's to do with being heated to fuck then back down again, repeatedly.
I don’t think it’s about sim or arcade, but about how fast the world moves around you. In flight sim the worlds moves very slowly when we are in the air, that’s why we can afford having low fps, but the same doesn’t apply to simracing, for example.
I can sew maybe it's a bigger deal for chopper guys. But still those tanks drive by pretty slow lol
This makes so much sense! Thank you for the detailed explanation
I discovered this a long time ago. Solid and undeniable common sense. Also try process lasso to manage the efficiency of your CPU. I have a 4090, 14900 processor and 64 gig of fast RAM. Fantastic flying experience in VR with a Pimax Crystal. At 72 fps.
Indeed 100%
Don't change the cores with AMD though, just change priority to "above normal", I noticed 5-10fps difference.
Thanks man! I have recently updated my PC and, despite my monitor is 60Hz, I set FPS on 120 being sure that it's the best way - the more the better. However I haven't even seen a difference between 60 and 120 FPS in DCS... well, thanks for opening my eyes 💪
Glad to help out, and this applies to other games too. Use the slider to set max fps in others as well. Cheers!
@@plazma1945 What about like the FPS limit in Riverturner, if you use msi? i know decided to turn all fps limiter's back on, because lately the runway is lag fest.
@@Catinthehackmatrix i would still suggest you also set a limit within dcs itselftoo
Thank you for your efforts in making this video. S'bd. Excellent explanation!
👍👍👍👍✈️
Great video. I’m now stable at 90 FPS with my 4090 and LG C2 monitor. Didn’t even know about the GeForce experience thank you very much.
Good stuff, if you're in any redits Facebook groups etc repost this video there
Best way to share and support the channel
@@plazma1945 already plopped it in our discord.
Great explanation of how this all works!! I needed this because in VR my 4090 gets soooo hot the room get to hot and I have to stop. So lowing everything helps this a lot! So that is for this. Needed this big time!! I don’t use reshade or anything so this should cool things down a lot! I will try it later today and hope this works. Thanks for taking the time to explain this!! Really a good video that we needed a while ago!! Nice job!
Let me know how it worked out I'm curious
@@plazma1945 Yeah will do. Should be able to tomorrow so we’ll see.
My man is talking about FPS when he has a 4090 🤣🤣
Yup. And a 3060. Point I'm making is even maxed out 4090 can't fully keep up with 180 fps so why stress out the pc and video card same applies for all cards and CPUs. Lock it down to quality which looks and runs stable, get Less crashes and less overheating.
Well, it’s DCS so even a 5090 TI Super Extreme OC2X MAX isn’t enough! DCS are the initials in Sanskrit of the sentence “PC performance black hole”
@@MrSinnerBOFH bofh as in the B Operator from Hell. Hahaha if that's the case lol. Love your name. Yes. Dcs will eat as many fps as it can. But but but let's give it to them they did add multithreaded support. Kudos to Ed for that
@@plazma1945 yeah, that’s my name lol. And yeah, at last, in 2024 they added Multi-thread support. So yay, I guess. It’s still disconcerting to see the Nvidia logo when I launch it… when I have a RX Radeon because all the video-RAM it has
@@MrSinnerBOFH Well that's encouraging. Same here, RX6600, but I really can't criticize much with my my cpu 3.7 ghz anymore, the sim changed so much in a few years. The problem is playing online when you need these updates. Then with ddr5 now, you might as well start building a new pc, imo..
actually high fps is good in any game and of course in DCS you have better experience with anything higher than 90 fps. the problem is that DCS graphic engine is not optimized (even after adding MT) and it needs a high end system and GPUs like 4090 to run it smoothly, which is not good since most of players have mid range systems. this affected multiplayer so bad and they should find a solution.
But honestly if you can lock at sixty it makes a huge difference
I understand that (99th percentile is the minimum frame speed you should expect to see 99% of the time, as opposed to just "on average". It basically means "you won't see FPS lower than this, outside of an occasional hiccup".)
Ahh yes that's the perfect explanations, yup so yeah u can get very high frames looking at empty sky but you look down at busy terrain and well.
Forget this for monitors. Make sure G Sync is on in the Driver and Monitor, turn on V/Sync in the Driver (not in the game), Set the max framerate ( a rate you can sustain 90% of the time) in your Driver (not game). This will give you the most stable Frame Time.
Yes.... If follks know how to do it on drivers side, but also getting it done in game works as it limits the gme fps. Most modern game have this feature. The driver just triggers it via a different method
To be honest i think DCS looks great at 60fps, i can run it at 120fps@4k max settings (Kola eats into that) but often run 60fps when recording. What is key in this game i find is a stable frame time. Ive no idea of VR as not a fan, TiR and 4k feels better for me, maybe once the VR tech matures a little more.
This is a great video. I spent a whole weekend a couple weeks ago getting my 4090 to run my G2 at 90 using DLSS and really working the settings to be at almost all maxed out visually. I've always been happy with reprojection on playing at 45fps, but get some bad artifacts and issues from the reprojection. I'm now going to try and just set my FPS for 45 on the slider without DLSS even on? Though I must say, anyone who hasn't tried DLSS in VR lately needs to have another go with it now. It's 100% better than it was when it was first launched and is a game changer in VR!
Heya some settings might be off, i am getting a solid 60, on my g2. Pixel density is 1.0 msaa is 2x shadows are medium secondary shadows are off. Turn off the reprojection try without it it made me real pukey. Also turn off all other things running on your pc when you go into dcs, even try to pause your anti virus. You should be getting a solid 60-80 fps in a single player fast mission like bomber intercept on a flanker.
Also I turned off my dlss, let me know how it goes I will post a screenshot of my settings later today
Hi, I was using Syria quick start open flight in the F18 for my testing as well as low level Marianas fly overs. After 10 hours of tinkering with the current DCS build DLSS was far superior to all other options for getting higher frame rates. Allowed almost all settings to highest levels with some drop down on tree quality(amount.) LOL, I don't know why I bother with VR. I never play it and only tinker for better FPS! Also I started using XR toolkit with that turbo with the foviated rendering and the turbo mode on. That helped a lot to push up to 90 sustained.
@@l8knight845 rad! I don't think I ever had Syria at 90
@plazma1945 have you set up project Lasso?
I think 70 is an ideal GPU temp personally. It's working hard, but not too hard. Totally agree that 180 fps is complete overkill in DCS. You dont need all of those useless frames. I have a 3080, and have capped DCS at 90 fps on a 144hz minitor. I went from 85 C to 70 C after i capped it in the Nividia control panel. Up until recently, DCS didn't have a framerate cap slider. I'll have to try using the slider in DCS itsekf and see if it makes a difference, but i doubt it. I have also found that DLSS makes a big difference with MSAA at 2x or off, and tweakung shadows. I dont like reshade at all on any game, so i don't have to worry about that. But this is good advice, and may be overlooked. Dcs is not a FPS, and you dont need all of that extra computing.
Cheers and glad we agree, I'm. Getting smoked on reddit thread and being called an old man and that 200+ fps is how things should be these days. 🙄🤔
This was pretty useful. Thanks!
You're welcome!
First time back on dcs in 1 year and it was sweet at 60+ fps in vr. Boited up did what i use to do and now 20fps what the hell? I found this video and did what you recommend. And im back to 50-60fps. And less strain. On the pc. I did change a little detail down. But i am happy thank you for your video😊
excellent glad it helped out!
I my experience cockpit takes half of the FPS, so for testing it'll be better to run a saved track from inside of the aircraft.
yup great call my phantoms were a track replay too
Pardon, my English is not that good and maybe I'm missing something. My question is the following: Is 'V-sync' solution number one and is 'DCS fps slider' solution number two, OR we can use both solutions togheter at the same time? Thanks
You can use both at same time. My suggestion is use both, and try first fps slider, try it at 2x your refresh rate. For example 120, press ctrl pause and watch your fps. See if they are below or at 120.id they drop lower again, decrease the fps slider.
The vsync is good but usually it is one value only for example 60
@@plazma1945 Crystal clear! Thank you very much
I'm testing this out. It makes perfect sense.
For every article / video that says to enable the FPS limit and Vsync there is another that says not to. I have yet to find any combination that consistently provides a stutter-free VR experience with a 13900K and 4090.
Something is wrong with some setting I've got a 10700k cpu and I am stable with my 4090 almost locked in at 60fps.you must have some kind of a conflict or something. Yleven on something like pimax crystal. Although for that head set I had to go from pixel density of 1 to 0.8
But the over taxing and it overheating on the cpu and gpu males sense though? Esp if your vr headset is capped at 60-72-90 dont set fps above that or above your monitors maximum
I’ve been doing similar techniques with a 1070 and now a 3070ti I get headaches when the FPS is all over the place. A smooth 82 FPS is far better and if I run VR it’s smoother too.
Very wise advice. My monitor is rated for 60 Hz, so... 60 Hz settings in DCS for me.
Yup so if we math it out 1080p is 2million pixels and 4k is 8 million do you really need to throw those at your screen 120 times per second. We're not playing call of duty
went from 2 fps in the phantom to 60! very helpful!
wait what, seriously?? no
I'm kinda confused about the FPS slider and VR advice, I can't just put the FPS slider anywhere I want because if my VR headset does 72/90Hz then I need 36/72 or 45/90, if I set 60FPS to 72Hz it stutters very badly.
try using vsync or setting it to 75.. so it doesnt go above things
@@plazma1945 so let's say my target fps is 60 (on slider), but my VR refresh rate is 72Hz, turning vSync on will remove the stutter?
@@yoadknux it should I think I don't have an oculus it has a weird 72hz rate if you can change it to 60 it's a lot easier. Also chekc your video settings change dcs to low try it the bring it up to. Medium. On the special settings tab in dcs check the pixel density, set it at 1.0 and try then try at 0.8
I have watched lot of videos about tunning and perfomance. This one i can say is one the best explained. But stll lacks the same as others: the conditions you are getting tbose fps. I have a 3060 card, 8gb of video gpu. Y can ran dcs on max settings and get 90 fps... But that changes a lot if i have 40 ground units fighting on the ground. That also changes if i have 30 air units fliying. And that also depends on what module are those air unit.
It would be VERY different from other videos if you make one measuring the impact of each added groun unit for example. I know as a fact that if ground units are moving alsio consume more resources than if yhe unit is not moving for example
That's a great point. I actually mentioned this is a video Called ITs Not your Video card. About how ai units and simulation causes a lot of strain on the game. Check that one out. Also search for Plazma Torture dcs map video I overloaded on ground units and brought both a 4090 and 3090 to their knees.
Artillery and Mlrs units cause heavy toll on cpu and GPU. As do cluster muntons such as the cbu97 or rbk cluster bombs. As each bomblet must be analyzed by the game it really hurts the performance
Thanks great video. I learned something today
Glad it was helpful!
Wow! Will definitely check this out. Thanks man!
I was wondering what was causing massive FPS drops, but noticed my GPU was working at 99% with FPS fixed at 140.. I’m almost certain this should fix it! What do you think personally? Anyway great video man!
Each time the GPU and cpu get too hot the system is designed to choke them this can cause significant fps drops. If you have Nvidia install the GeForce experience and press alt z to set it up so you can watch performance just like in my video. Watch for voltage heat and spikes. Test on something consistent like spawn into an instant action mission.
I have another video on my channel called its not your GPU check that video for some ideas too.
Let me know how this works out. Start at 90fps then 60. It's all a matter of trial and error.
@@plazma1945 Thanks bro, much appreciated! I will look further into this, have a nice day :)
Gone fixed 120fps at 4k with a 4090 and 5800X3D. Capable of much more, but get screen tearing.
Nice, good call Esp if your monitor supports 120hz, also this will lower your cpu and video card load so it doesn't overheat and in turn throttles. Heating up too much will always punish your video card and other pc components costing you potential longevity. I think the 4090s will be gold for at least until Nvidia 6090s or so
This is nice, I'l have to watch it a few times because I know so little about this. I thought the more FPS the better. The Xbox toolbar indicates I'm around 105 FPS. My notebook is stressed to the point that sometimes my battery starts charging. I thought it was unplugged.
Yup dial it down take it to 90 or 60 fps max. Also. For the notebook make sure it's got good airflow underneath to stay nice and cool
I don’t use VR but by most accounts 45-60 FPS is way too low unless it’s being doubled by the headsets reprojection mode. VR needs 72-90 FPS in order not to induce sickness. This can mostly not be achieved in DCS without reprojection. And on a monitor 30 is terrible for a 1st person game which uses 6DOF head tracking like DCS. High frame rates are nice in any game, sim or otherwise. I don’t see why you think DCS as a sim doesn’t benefit from that. I use a 4090 and 14900K so I can get 120 FPS in 4K and have it smooth all at the same time. One isn’t necessarily a trade for the other. Many high refresh screens use G-Sync or FreeSync and can smoothly display varying frame rates without any trouble. Normally you dial in a frame rate limit just below the refresh rate, maybe 2-3 fps. The in-game limiter can’t really do that, it’s better done on your graphics card control panel. For non-variable refresh screens, yes you just enable Vsync and cap it at your monitor’s rate. Then you wouldn’t also need the FPS slider.
I can’t see why anyone would run reshade if it costs so much performance, doesn’t seem worthwhile.
Naw not really if you have stable 60 or even 45 it's better than unstable erratic 72 or 90. Also maybe I got used to 44-60 in vr because I used to fly at 30-35 now that's fully pukey
Lol
@@plazma1945 Many people use variable refresh rate screens like G-Sync precisely to get a varying rate synced to their monitor, so I don’t think most people find a varying frame rate bothersome. It is common sense good advice to limit your frame rate to your display either with Vsync or a frame rate cap like you mentioned. DCS is a difficult game to decide on an arbitrary cap with since the scenarios can vary wildly. Again having a VRR screen is a good solution. If you can tolerate 44-60 FPS in VR you’re one of the few that can. Frame rates are like lots of other things in life, you think they’re great until you see something better. Then you can’t go back. 60 seemed great until I saw 120 😁
@@jarentz amen brother, and valid point if not 60/120 or in between the main idea is not to overload your pc and lower the dial from 180 is kind of the thesis of this video. I honestly hate seeing my GPU running at 70-80c Esp with summer coming up and seeing the cpu throttle is no fun too, due to heat. But yeah not against the more idea, if you can pull it off heck ya
thx a lot, i'm having rtx3080 and r6800x and dind't get why o some maps i'm gettin 165 as my monitor, and on some like enigma's, only 60, and i didn't even saw a problem in that, i just throught, i need a better gpu for best performance. U just a opened my eyes, i see, the thing is more compltex than we through
Yup. Yup chekc out my other video called It's Not Your GPU dcs is a complex game whe you're on engimas there is a lot of ai mission stuff going on which can load you up hard,
@@plazma1945 actually i saw that one before this)
Would lowering some of the graphics coupled with getting the fps slider help with stuttering/lag?
Yes good example, try settting low preset and set fps slider to say 30 or 60 see if it's smoother then slowly increase quality to medium. And try again
@@plazma1945ok cool I’ll give that a try! Thank you sir
First of all thank you for your effort! I got a Samsung Odessy G9 wide screen, that got 240 hz! What would you recomend me to do with the frames? I also got that kind of stuttering every now and then. It happens the most when I´m using TrackIR 5! (GC Geforce 4080 ti, 32GB ram)
Ok so... I would say try setting it at 120 see if that works out
So you're not overloading your gpu it's a nice 1/2 way mark below your 240.
For stuttering. Try turning off your antivirus software if any, and anything else that might be running.
Try to spot when it stutters, randomly, up. High, along ground?
Thank you. All what you recomended works out! I also tryed the frames to put them down to 70, and it works pretty good. So again thank you so much!
I need to put the slider at exactly 72 FPS but it only moves in increments of five. I wonder if there's a config file somewhere that I can edit and put in 72????
My VR headset minimum is 72, for some reason online when I play and the slider is set to 75 I get a lot of frame timing issues, but if I move it down one notch to 70 all my frame time issues go completely flat, but because it's off by 2 FPS I see little glitches as you fly. I don't get this problem though when I'm not online playing, in other words not in a server. If I'm just playing the game and running a built-in mission play it already comes with PCs it's generally nice and smooth unless the map is that one Island map with the palm trees.
Do you have an nvidia card? You can set it from there, reply to this message to remind me and I will dig in the configs tommorow morning . Please reply as a reminder to me
@@plazma1945 sure do, 4090.. Let me know, hopefully you will have the answer today and I'll try it out tonight when I get home from work. 🎆🎇
@@WilliamDeanPlumbing found it.. go to your
USERS\Save Games\OpenBeta or Dcs folder
inside that go to Config folder
find a file called Options.lua
inside that file (open wite notepad) scroll down search for ["maxFPS"] = 60 -- replace the number at the end of the = with your number
["maxFPS"] = 72,
You should rather focus on adjusting your hardware then adjusting that much the game it self. I have 180fps all over and my gpu'a power consumption never exceeds 200W. Hint: undervolt your GPU.
yes... for a techie but ive had friends who set their gpu to super low watts and were getting 5 fps lol.. and others who over did it, and overclocked to a hardware failure. Id say the idea of this video is.. if your monitor cant do 180fos why are you making your game waste CPU and RAM and GPU power generating frames you cant even see..
and do you need really more than 60 for dcs.. its not a twitch shooter
Nice vid..
I just tried this in a G2 90hz on a 3080 and 5800x3d. I have tuned down my settings to medium and get 90fps. With the same settings and just moving the slider to 60fps and it stutters like crazy. When I roll for exaple the whole horizon gets all stuttery. Tried with vsync on and off. No difference whatsoever. Tried locking to 45 all the way up to 75. Stutters equally as much. Then back to 90 and it's smooth like silk. But I like the idea to cap it to have some headroom. Might be another setting causing theese crazy stutters when not on 90 fps though?
Check if you have frame reprojection enabled I turn that off. It's usually in the openxr toolkit here mbucchia.github.io/OpenXR-Toolkit/other-features.html
@@plazma1945 thanks. Yeah I have it off too. Dont like the artifacts, specially when I fly Helos.
@@almightydan7502 weird that it starts to stutter so bad at 60. Wierd
Mine is pretty smooth
@@plazma1945 yeah, but might be another setting somewhere conflicting. But it was worth a try, I'm pretty happy with the performance as it is, but it's heavy on the hardware and it runs hot. Might try to save all settings as they are and then reset them to try from the beginning again. But tbh, when you've done that a couple of times and spent the time doing so, you always look for shortcuts. Or beafier hardware.... lol.
Cheers man I will try this out.......I am only running an older ryzen5 ,32gb ram, and a 1080ti 11gb strix with a 31"curved monitor 144hz, will fiddle with fps max settings!!
Yup get the fps. Watch the max number start out at 144 and watch the temperatures and GPU use, If it's working too hard knock it down to 72 fps or 60 see if it gives you a more stable set of fps
@@plazma1945 I got Kola running Yay! Did a dcs repair and turned FPS down to 100 for now and was getting 99avg.....! So I will slowly turn it up. Just did a quick mission over Norway in the Tomcat to intercept 3 Backfires low in the fjords.....ran fine!! Killed 2 then ran out fuel due to joyriding my way to the intercept zig zagging thru the fjord.........turns out you can emergency land a F14 on the country roads too!!
@@Wolfe351 ❤️ noice, 👍good to hear!!!!!!
Great video my friend. Need to do some flyin soon
Yes we do
Nice work!
Thank you! Cheers! I try to make something useful for the community
I'm in agreement...anything 45 fps or above in VR I can live with
More is always good but if I get stable 45-50-60 fps I'm good
Vsynq does not work in Vr ?! so why saying used it for VR
It does for my reverb g2 syncs to 90.
@@plazma1945 No sorry even if you say so VSync does not apply to Vr
@@Freeway7 hmm I wonder if it's an external setting
Thank you thank you thank you. A very happy vr user. Thank you
Let me know if it Makes it more stable, I fly at around 60 fps in my g2
@@plazma1945 i tried it in Kola. With the Huey at 100ft, I get 50 with my 3080, so i locked it down on 40 and works better than ever! No chopping in shadows of the trees, no frames lost regardless how fast i move my head around. Looking forward to try it in larger missions but so far this is even better than toast. :)
Nice vid
I only play VR (Quest3), and I always thought that monitor refresh rate didn't matter on VR. Also, I though v-sync shouldn't be used while playing on VR
You should be able to set max fps and it will apply
What do you think of Q3 in DCS??? Thinking of getting that or new cheaper pimax
@@plazma1945 thanks. I will try
@@thelmaviaduct it's my first ever VR headset so I can't compare. I'm very happy with it, it does require quite a bit of tweaking here and there, but like I said, happy with it. I think Primax is better for pc gaming, just my opinion
@@aitor47 try setting it to 72 or 75 see how it feels some people really like the high fps.. But I don't mind 60 in my reverb g2 even though it's rated for 90
Great video ❤🫡i will add my settings
How does this compare to setting the max frame rate in the Nvidia control panel?
aha! yes simmilar great call on this one i left it out since i didnt know if folks would know about it ,but yup simmilar. however, one is app one is driver based i dont know which is better.. but I set my max fps in invidia panel to 120 for all apps as max
@plazma1945 this was tested by bottlenoses, great channel for this stuff. What he found is that game sliders or rivatuner were the best frame limiters.
@@plazma1945 But...should I do both?
@@RocketToTheMoose ahhhh hmm, I'd say do it for dcs in dcs since it has a setting for it. Only other time I use it for Nvidia is for older games like hawx which goes up to 10000fps and tries to kill my video card lol
Usually in the control panel there is “Global settings “ and “ Program settings “, in global you can leave it to “Application controlled” and it’s up to DCS to limit the FPS
Спасибо большое
❤️
This video is so helpful in many other ways, ive been struggling with my CPU melting but everything else working, I wonder if this is the issue. ill play around with that, thanks !!!
awesome yeah let me know how it works out..
what cpu do you have?
@@megasuperlexa2 in this video 10700
Bellow 90 fps you can feel the aircraft reaction on player's input is slow.
I have a super bad cooling and my cpu is just perma 90C while playing dcs XD When ill build new pc im gon invest some more into good cooling system
90 is not toooo bad what cpu do U have if it's a 13th or 14th intel 90 is not too bad
@@plazma1945 i have ryzen 5 2600
What fps limit would you recommend for my 72hz QP refresh rate? Tnx
try it at 75 so its not pushing more.. also try vsync see if it sets it at 72 you can open stats by pressing ctrl pause in dcs and see your fps there ..
Good video
when new flanker video? 😁
Today we fly in GS maybe in 3 hours if u free
that was useful
Cheers hopefully it helps an helps keep your hardware healthy longer
1050ti and i5 2:8 and 32ram I'm lucky I get 30fps
something wrong with your settings, turn off everything else running in the background in windows, you should be getting 1080p medium settings at least 60fps at 1050ti and 32gb ram.. try setting textures to medium..
Dcs absolutely burns any pc lmao 😂 this game needs to be optimized, I heard the game has spaghetti code it’s a nightmare and it’s causing lots trouble and the devs refuse to fix it.
It's hard game is old aged core with lots of stuff bolted on top. Kind of like call of duty it's core goes back into quake 2 roots
i have rtx 4090 and 14900k and a 4k monitor i set the max fps to 120
Nice is it sticking to that 120 install GeForce experience then you can press alt z to bring up the overlay settings choose fps and make it detailed. After that you can press alt r and just like on my video it will pop up with details like cpu use and what.
My cpu is a 10700k so you should be getting 120 fps stable where I am getting those 90s
@@plazma1945 yes, almost. some glitches the game itself i think
70c on 4090 is MORE than cook enough lmao, wtf 😂
This "guide" is beyond stupid..
Cap frames...
Thats all you did/said haha
I can achieve 130+ easy on a 4080 haha
"My CPU is just chilling"
Bro doesn't even know what cores or threads are? 😅
Don't Bro me... And Yup I did and said that. And yes vaping frames is the point of this video. Stable vs random frames... Bro. 😂
And yes what's the point of overheating your GPU and pushing your cpu If you're vr helmet or monitor can only do 90 or 120.
I'm not having a #### measuring contest and don't really care what your 4080 can do. That's not the point. Dcs is a heavy and complex app, why burden it generating unstable excess frames?
As for threads and cores, why don't you first let me know what a cpu register is, what and how memory allocation and heaping works and how the pci-e lanes communicate with cpu and GPU and ram. And the you can talk about what I know and don't.
I have my opinion and state reasons why, you wanna get 130 fps on your 4080 sweet. I want to crank up max graphics and dial it down to 60. 😍
Bro wasted 12 minutes of his life and understood nothing
I don't think VSYNC does work with the reverb. It works with the monitor you're using, not the headset.
i set it to 60 via maxfps and worked for me
@@plazma1945 Yes but that's different from te VSync parameter. 60 Hz in a headset is flickering like hell... :(
@@oczhaal really.. That's weird I don't see it at all mine is set to j's fixed 60..😯
@@plazma1945 I'll give it a try with those settings...