Animation nodes Instancing different objects[BLENDER 2.8]
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- Опубликовано: 20 апр 2019
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Inner Peace by Mike Chino / mike-chino Creative Commons - Attribution-ShareAlike 3.0 Unported - CC BY-SA 3.0 creativecommons.org/licenses/b... Music promoted by Audio Library • Inner Peace - Mike Chi... - Кино
super good !
great job
I am so grateful. Thx u bro!
Like your name Atmabhava..
Thanks for another really powerful tutorial.!And now it is pay back time for all this wonderful help you have given. Did you know Reaction Diffusion is built into Blender? It is found under Weight Paint. It creates gorgeous patterns from nature such as zebra stripes, fish patterns, giraffe patterns, coral patterns, and such. How about a tutorial on Reaction Diffusion? With C4D I had to use Ready to access it but no more. I have switched to Blender.
Using tissue addon u can make reaction diffusion
That's what I was referring to but you already knew it.
hi could you please help me out?
i have mesh and i want to distribute object on it with random rotations.
my node setup meshinput>object instancer>Transformoutput
this way i see my objects on the mesh but all have same rotations
i think i need to plug something into transform output rotation tab.....
Instead of different objects, can you falloff the scale? For example, a matrix of cubes, where they get smaller the closer they are to the empty?
Use offset matrix node for scaling using falloff...you can control anything using falloff
Even smoke :D twitter.com/bluefox_3d/status/1226579682532839424?s=19
@@bluefoxcreation I see. will try when I have time. Thanks!
See at 00:33
How to add. Get Lenth node 00:32
It is automatically generated...you can also find it using search (shift + d)