[Live2D Tutorial] Animated Fire Ears
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- Опубликовано: 1 окт 2024
- As requested, I made a quick video explaining the magic behind fire ears!
I hope you'll enjoy it ✨
Vtuber & Model Art: KonKon Studio
ONStudio8
Rig: Rubrta
rubrta
🎵 • Cat life @ フリーBGM DOVA...
I'm so using this technique if I ever get to rig fire! Thank you so much for putting it together!!
Thank you so much for appreciating my work ❤️ let's keep pushing each other!
Wait what ?? What's this black magic ?
TOO UNDERRATED IT'S ILLEGAL
I already did all the steps to the loop in the parameters but I have a problem, I use VTube studio for my models but when I import it the movement of the fire remains static, I can't understand what is happening, am I exporting it wrong?
I have the same problem to , Do you have any solution ?
I understand nothing
Oh wow.
This is so cool. :O
It looks so easy to do.
Even though I'm not experience doing these. >
Thank you baby! It may not be as easy as you say, but I'm glad it looks easy to do ❤️
@@rubrta Maybe you are right and it just looks easy. >
that means you made it very easy to understand how to make it, I actually was thinking that you guys do multiple separate parts of the flame to make it and I was wrong. Thank you so much@@rubrta
I can’t connect animation to physic , can you explain the process? , Thank for the good tut
Can i know how to set it, so we can see it on "open physic/scene blending setting" i really cant find that tutorial:(
Thanks
how do you import the animation to be idle on the physics window?
Is this considered illegal?
hey so question, I thought I'd done this it correctly but when I move over to Cubism Viewer the meshes I used as the masks don't work. How do I fix this?
How’d you get dark mode on cubism?
It's the 5.0 alpha version!
:0
I love V tubers
This is genius!