You can find all my favourite "goes into every project" assets here: assetstore.unity.com/lists/highly-recommended-9071944798250?aid=1101lr4hF [affiliate]. Feel free to ask me about those, if you're curious! (not for support ;) )
Thank you very much, Code Monkey! Yeah, the phase where the core functionality is in and polishing starts is among my favourites. Suddenly a prototype begins to feel so much more like "A Real Game" :D
Thank you =D I'm not opposed to marketing, especially when it's basically to show other people cool stuff they might not know about. There are icky marketing tactics out there, but this is not one of those in my book :)
Thank you :D! I'm a Unity Insider. I make tutorials around UI topics for the engine and at some point, Unity reached out and invited me into the program :)
It's not a script, it's an asset: Fog & Lighting Bundle: assetstore.unity.com/packages/vfx/shaders/fog-lighting-bundle-234260?aid=1101lr4hF [affiliate] =)
It is differently setus, as in you don't have multiple modules to add, but instead have all in one. It has a range of features not included in the core post processing system and for me, it's more intuitive and actually fun to experiment with.
You can find all my favourite "goes into every project" assets here: assetstore.unity.com/lists/highly-recommended-9071944798250?aid=1101lr4hF [affiliate]. Feel free to ask me about those, if you're curious! (not for support ;) )
Really excellent demonstration of how much of an difference polish makes!
The change between the before and after is quite shocking, great job!
Thank you very much, Code Monkey! Yeah, the phase where the core functionality is in and polishing starts is among my favourites. Suddenly a prototype begins to feel so much more like "A Real Game" :D
Wow, just wow!
Hey Polyperfect! Glad you like it! Building this with your packs has been so much fun =)!
@@ChristinaCreatesGames Thanks! We really like your video; keep up the good work!
That lighting change was amazing!
Thank you :D!
Feel and Odin are both 100% must haves for me now.
Yeah, those two are excellent. Odin alone has saved me so much time!
You make better advertising for these asset packs than anyone else :) I totally agree with selection - I have and use these regularly myself.
Thank you =D I'm not opposed to marketing, especially when it's basically to show other people cool stuff they might not know about. There are icky marketing tactics out there, but this is not one of those in my book :)
Thanks for video 🥰
Very cool! Learned some new assets for myself. Tell me, how did you manage to become a partner with Unity?
Thank you :D! I'm a Unity Insider. I make tutorials around UI topics for the engine and at some point, Unity reached out and invited me into the program :)
@@ChristinaCreatesGames thank you! And thanks for all the videos!
Lighting is everything isn't it ._.
It certainly adds a whole lot.
what is the volumetric fog script ?
It's not a script, it's an asset: Fog & Lighting Bundle: assetstore.unity.com/packages/vfx/shaders/fog-lighting-bundle-234260?aid=1101lr4hF [affiliate] =)
What's the difference between Beautify 3 and Unity's build post processing?
It is differently setus, as in you don't have multiple modules to add, but instead have all in one. It has a range of features not included in the core post processing system and for me, it's more intuitive and actually fun to experiment with.