- Видео 54
- Просмотров 317 298
Christina Creates Games
Германия
Добавлен 21 июл 2022
I teach about UI design, game feel and core design principles so your game will look and feel amazing!
How to create a UI carousel in Unity || Unity UI Tutorial
You will learn how to create a UI carousel for your game over the course of this tutorial. The result can be customized in many ways and entries to the carousel will be created as Scriptable Objects so that you can create those separately and mix and match as needed.
💬 Discord 💛
You are very welcome to join! discord.gg/Gy7a9h3APK
🛍️ Affiliate links 🛍️
If you'd like to support my channel, please use my affiliate links when buying cool stuff:
My favourite assets I install by default into every project: assetstore.unity.com/lists/highly-recommended-9071944798250?aid=1101lr4hF [affiliate]
Humblebundle: www.humblebundle.com/?partner=christinacreatesgames [affiliate]
Synty Store: syntystore.com?ref...
💬 Discord 💛
You are very welcome to join! discord.gg/Gy7a9h3APK
🛍️ Affiliate links 🛍️
If you'd like to support my channel, please use my affiliate links when buying cool stuff:
My favourite assets I install by default into every project: assetstore.unity.com/lists/highly-recommended-9071944798250?aid=1101lr4hF [affiliate]
Humblebundle: www.humblebundle.com/?partner=christinacreatesgames [affiliate]
Synty Store: syntystore.com?ref...
Просмотров: 2 221
Видео
The Unity Button Tutorial | How to setup, add OnClick method by script and more
Просмотров 3,5 тыс.3 месяца назад
This tutorial teaches you: how to set up a button in Unity from scratch, assign functionality for On Click per script or the inspector, understand how to setup different transition modes for using Sprites and more and find out how to solve the issue of players not being able to click on buttons! 💬 Discord 💛 You are very welcome to join! discord.gg/Gy7a9h3APK 🛍️ Affiliate links 🛍️ If you'd like ...
My favourite assets to polish up games | Unity asset store recommendations
Просмотров 9864 месяца назад
These are my favourite assets for polishing up my game projects! About half go into every project I create, most of those have done so for months and years, the other half are a bit more niche - but very good for their respective tasks. When this video gets published, the Unity Asset Store will have lots of assets on sale as their Dev Days of Summer event and most in this video will be part of ...
How to create a Damage Popup in Unity | ideal for crafting survival games
Просмотров 2,8 тыс.4 месяца назад
Tell your players how much damage they did with a good damage popup! This works for 2D as well as 3D. These popup labels are made with TextMesh Pro and are being handled with an object pool. Contents of this tutorial - Creating the labels with TextMesh Pro - How to work with a Unity Object Pool - How to animate the label along a curve - Visualizing the curve with Gizmos in the editor to make tw...
TrackSanity | A 48h game jam stunt racing game devlog
Просмотров 7535 месяцев назад
Do you love loopings? Do I have a game for you! Race around tracks littered with obstacles in my free game jam game TrackSanity! It's a single player stunt racing racing game with multiple tracks full of cool obstacles like loopings, slaloms, gravity-defying curves and your ghost to race against. In this devlog, I'll talk about how I built it as part of @DanPos @syntystudios art jam and what I ...
TrackSanity - Trailer for my stunt action racing game full of loopings!
Просмотров 2495 месяцев назад
TrackSanity is a single player racing game with multiple tracks full of cool obstacles like loopings, slaloms, gravity-defying curves and your ghost to race against! Play the game for free! christinacreatesgames.itch.io/tracksanity Get a glimpse of what awaits you in this trailer for Tracksanity! I developed the game over the course of 48 hours for a jam, it's been a blast to work on! 💬 Discord...
How to create UI animation with code in Unity | UI Tweening
Просмотров 2,6 тыс.6 месяцев назад
Animate your UI elements in Unity by code! We'll use tweening for this, but won't use any outside asset and instead write our own. We write a script that handles the animation of an element's position and alpha and go a step further by visualizing the locations it will end up in with Gizmos. That takes a lot off guesswork out of finding the correct distances and placements when creating your UI...
Unity UI canvas modes and canvas scaler explained
Просмотров 9 тыс.6 месяцев назад
Learn all you need about the differend canvas modes and the canvas scaler in this Unity UI deep dive tutorial. We are going to cover: - Basics of how to structure UI into multiple Canvases and why - How to check if your cursor is over UI - Sorting Canvases - Each of the three different Canvas Modes (Overlay mode, Camera mode, World Space mode) - Taking screenshots without the UI showing and why...
Down the Mountain 🚠 Devlog of a cozy 48h jam game made in Unity
Просмотров 3,1 тыс.7 месяцев назад
I built a cozy photography game for a game jam! Let's journey down the mountain along a winding trail, enjoying the handcrafted sights and keeping an eye out for the animals calling this mountain their home. You have your camera with you, so have a fun and relaxing day exploring! Play the game on itch.io! christinacreatesgames.itch.io/down-the-mountain It's a cozy photography game. You can play...
Down the Mountain 📸 A cozy photography game set on a mountain - Trailer
Просмотров 7547 месяцев назад
Let's journey down the mountain along a winding trail, enjoying the handcrafted sights and keeping an eye out for the animals calling this mountain their home. You have your camera with you, so have a fun and relaxing day exploring! Play the game on itch.io! christinacreatesgames.itch.io/down-the-mountain The game will fit into a relaxing evening and there are no spiders on the mountain :)
Unity UI Canvas Anchors explained
Просмотров 4,4 тыс.8 месяцев назад
The Unity UI Anchors menu looks intimidating? I'll explain how to use it. We'll have a look at how anchors and pivot points determine where your game's UI elements sit on different screen resolutions, how those positions are calculated and how understanding them helps a lot in building a general UI layout as well as a modal window. 💬 Discord 💛 You are very welcome to join! discord.gg/Gy7a9h3APK...
How to Highlight, Copy Paste Text in Unity with TextMesh Pro
Просмотров 1,6 тыс.9 месяцев назад
Learn how to copy text from your Unity game to your system's clipboard to paste everywhere and add a colored highlight to your text to make it visible. This works with Text Mesh Pro You can paste text copied like this into input fields in your Unity game, or outside of your game, as it uses the operating system's clipboard. We go through four different ways to tackle this: Copy all of a text bo...
How to setup a Toggle in Unity - and how to assign dynamic functionality
Просмотров 3,5 тыс.10 месяцев назад
You will learn how to set a Toggle up on the UI in Unity, how to get values from it by script, how to assign methods to it with code, how to work with toggle groups and how to add a bit of life and style to Toggle buttons. Squash and Stretch Effect tutorial: ruclips.net/video/F_LtpgpTHA8/видео.html Looking for toggle switches instead? Find the tutorial here: ruclips.net/video/E9AWlbPGi_4/видео....
Trello for game dev - automate it!
Просмотров 1 тыс.10 месяцев назад
You can automate your Trello workflows with just a few clicks and it's all done without coding. Perfect to plan your game dev project more easily! We will create a few different kinds of automation in order of complexity: - Automate labeling of cards, - create a button that picks something random from our to do list and moves it into our focus list - create a card button which simplifies settin...
Trello for game dev - Starter guide!
Просмотров 2,6 тыс.11 месяцев назад
This walkthrough will teach you all the basics you need to start working with Trello for game dev projects effectively. I show you how to setup boards, how to create lists, how to work with cards, give a deep look into Checklists and we will have a first look into creating dependency systems. I explain how I choose which subscription tier I'm using and why; why starting out with three lists is ...
I'm excited about the Unity Asset Manager!
Просмотров 1,7 тыс.11 месяцев назад
I'm excited about the Unity Asset Manager!
Style your Unity toggle switch with color and material transitions!
Просмотров 1,8 тыс.Год назад
Style your Unity toggle switch with color and material transitions!
Creating a Toggle Switch System in Unity step by step (Toggle Button)
Просмотров 7 тыс.Год назад
Creating a Toggle Switch System in Unity step by step (Toggle Button)
This is how you look at and watch your target in Unity 2D! (Target Tracking)
Просмотров 1,5 тыс.Год назад
This is how you look at and watch your target in Unity 2D! (Target Tracking)
Create a Squash and Stretch effect in Unity with code (2D, 3D, UI)
Просмотров 5 тыс.Год назад
Create a Squash and Stretch effect in Unity with code (2D, 3D, UI)
This is how you layout lists with TextMeshPro
Просмотров 1,7 тыс.Год назад
This is how you layout lists with TextMeshPro
How to Create a reusable Resource Bar in Unity 💛 For HP, MP, Energy,...
Просмотров 1,6 тыс.Год назад
How to Create a reusable Resource Bar in Unity 💛 For HP, MP, Energy,...
The Unity Dropdown: Get value, add dynamic content, set value and styling guide 💛
Просмотров 16 тыс.Год назад
The Unity Dropdown: Get value, add dynamic content, set value and styling guide 💛
Hidden in plain sight: The Color Palette 💛 Unity Tipps
Просмотров 1,2 тыс.Год назад
Hidden in plain sight: The Color Palette 💛 Unity Tipps
Developing a Rhythm Game Design Prototype [Devlog + Assets]
Просмотров 1,8 тыс.Год назад
Developing a Rhythm Game Design Prototype [Devlog Assets]
Create a custom cursor and let it react to your game in Unity!
Просмотров 1,6 тыс.Год назад
Create a custom cursor and let it react to your game in Unity!
Must need to know Font sources for Game Development 💛
Просмотров 1,9 тыс.Год назад
Must need to know Font sources for Game Development 💛
The shadows made me do it 💛 Architectum Devlog 2
Просмотров 406Год назад
The shadows made me do it 💛 Architectum Devlog 2
TextMeshPro Input Field in Unity: Basics to Pro Features 💛
Просмотров 14 тыс.Год назад
TextMeshPro Input Field in Unity: Basics to Pro Features 💛
Simplify your UI workflow by working with UI kits!
Просмотров 2,9 тыс.Год назад
Simplify your UI workflow by working with UI kits!
do you know if its possible to have a world space ui that displays through geometry? Because a lot of games use a world space ui to show where you need to go in a city for example, and the ui indicator is visible no matter where the player is on the map, it displays through buildings. Watch Dogs is an example
These videos are amazing. Thank you for sharing your knowledge.
^ Make sure to unsubscribe from the link event when the script is destroyed, otherwise you get a null error
I managed to implement a great design that I was trying to achieve for a long time, thank you very much and what a great tutorial, keep it up
That's awesome, glad I could help!
The carousel tutorial was very helpful The personal improvement I made after applying it to my project is PointerEventData.della.x in OnEndDrag measured only the last frame, and if you drag it and hold it for a while, the movement value was measured as zero, which was not good for usability So I introduced float totalDragDistanceX, which measures the total value of movement, and floatdragThreshold for critical points, reset totalDragDistanceX to zero when OnBeginDrag, and measured the final value of movement with _totalDragDistanceX += data.delta.x in OnEndDrag, and then decided if there would be page movement compared to dragThreshold. This allowed the fine movement to keep the current page and provided the correct usability to move to another page if it moves more than a certain amount in the start drag
This was exactly what I was looking for! Thanks a lot for putting it out there ❤ It took ages just to find a lead on my issue! >v<
Glad my video could help!
@ChristinaCreatesGames 😊
Awesome tutorial
Thank you so much!
Straightforward and very useful, thank you. I like the color swatch renaming.
Thank you! Yes, renaming colour swatches is so very underappreciated... It helps me a lot in reminding myself of where to use them.
Thanks for this! You were the top search for "how to configure button on click script unity"
That's awesome, thank you for letting me know!
Doesnt work.
Thanks alot has been very helpful
Hello, where can I find a relatively systematic free UGUI tutorial? I am reading Master Ui development with unity, which is almost the only UGUI book I can find, but the text alone does make me have some difficulties in understanding, which is why I found this video.
today i just got a problem with 2 buttons that share the same script but with 2 different methods on the On Click() event, somehow they refuse to work together , and i ended up removing one of the 2, calling the other method in another way.... i really hope that does not happens everytime i need 2 buttons sharing the same script.
Great video. Thank you!
this helps me a lot, thank you very much
What's the difference between Beautify 3 and Unity's build post processing?
It is differently setus, as in you don't have multiple modules to add, but instead have all in one. It has a range of features not included in the core post processing system and for me, it's more intuitive and actually fun to experiment with.
I couldn't figure out myself how to auto scale the TMP object. After watching this video I managed to do it with Content Size Fitter component. Thanks a lot.
Glad I could help!
I noticed you have bloom on your UI. If that's the case, how were you able to achieve that? I'm trying to add bloom to specific UI elements, but I haven't been able to figure out how to do it.
Thanks for the video! I did not understand why you have to divide/multiply by 100? Where does this "magic number" comes from?
What if you want to have multiple text mesh pro objects so that you can have different text colors. How would you set that up?
I highly recommend solving that issue not with a ton of text boxes, but with styles instead! Super simple and versatile. I made a video about it here: ruclips.net/video/9xiX_qvm2mw/видео.html
👍
Love your videos and your voice
You're one of the few devs on RUclips who actually uses OnValidate!!
4:30 For those of you that cannot use this method (as indicated by the warning "Calling IsPointerOverGameObject() from within event processing (such as from InputAction callbacks) will not work as expected; it will query UI state from the last frame") use something like the following code: Vector2 mousePosition = Mouse.current.position.ReadValue(); List<RaycastResult> raycastResults = new List<RaycastResult>(); PointerEventData pointerEventData = new PointerEventData(EventSystem.current); pointerEventData.position = mousePosition; EventSystem.current.RaycastAll(pointerEventData, raycastResults); if (raycastResults.Count > 0) return;
Came for tutorials, stayed for voice. You actually have a sooo pretty voice!
A HUGE help! Thank you! :)
Glad it helped!
Thank you for your video / explanation. It helped a lot to understand. :) <3
Awesome, thank you =D
Hi, can you explain the markers and how it's implemented before onclick tutorial with script?
This is really awesome, I appreciate that you share your challenges and triumphs as you go through the project. Could you possibly share the Quest tutorial? or will you be makings something like it in the future? There are many small Quest systems but nothing that can scale up as much. Love the play area you made! It is super cute, also the Synty tip - good to know!
I love this video🥰
It was harder than I thought, which is why I'm here :D
Awesome, glad I could help =D!
I'm so glad I found your channel, your tutorials are honestly some of the best I've found! :o And you voice is really relaxing and pleasant too! :D
Glad you like them!
The hierarchy isn't creating a button :( I can't find the option
Thanks! I've watched three of these now. I'm subscribing for when I eventually get to the TMPro part of my development. I've worked with static sprites in text before, but tagging animations, interactions and tooltips onto that will add great value.
Hi Christina, can you explain the level name to load and carousel entries you make because I am getting error on entries and it not loading at the end and buttons and text does not work
Thanks so much for these videos, I find them super helpful whenever I'm doing text-based stuff in Unity.