SF6 Terry Update Patch Notes

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  • Опубликовано: 27 сен 2024
  • My Patreon: / bafael
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Комментарии • 58

  • @campbellrose2628
    @campbellrose2628 2 дня назад +81

    Hey good luck with your training as an X-ray Tech! I'm in school right now to become one so I'm familiar with the struggle. Great content as always!

  • @TheFatManatee
    @TheFatManatee 2 дня назад +50

    You missed Zangief 6mk gaining a forward hurtbox from frame 2 onward. Having seen it myself it’s actually incredibly large which makes stuffing a reset very easy even with stubby lights

  • @lVlasterjuice
    @lVlasterjuice 2 дня назад +42

    You've inspired me to want to become an X-ray tech after doing more research into the job. Congrats on the position and thanks for the vid!

  • @LAZRGATR
    @LAZRGATR 2 дня назад +30

    You’re an xray tech? That’s awesome I’m actually in school studying radiology for that job right now

  • @roboticChristmassElf
    @roboticChristmassElf 2 дня назад +21

    Some characters like Chun and Akuma had a 5f light that could punish Scissor Kicks, but Bison was so far away they had trouble consistently cancelling into anything except Drive Rush, which is no longer the case.
    I think forcing Bison to block more cr.mks after scissors was the primary intent, but it's also a nice change for the characters who now have more consistent meterless punishes.

    • @WoWisdeadtome
      @WoWisdeadtome День назад +2

      Guile is blessed here because as long as I hit the reversal timing L. Flash Kick is 5F and has great horizontal range.
      The only trick was recognizing the version the Bison player is using because one of them is only -4. Against the -4 version Guile can still get cr. LP, sweep which is big since Bison's only wake up offense is super or DR.

  • @Spabobin
    @Spabobin 2 дня назад +21

    AKI OD Serpent Lash now gets a much better punish combo on poisoned opponents, leaving them +9 on the crumple for a grounded 5HK conversion. Particularly useful as a fireball punish
    Oh also, Drive Reversals are universally throw punishable when blocked at closer ranges, which is the optimal meterless punish for several characters (especially for inflicting drive damage)

  • @EclipseKirby
    @EclipseKirby 2 дня назад +16

    Sim's Roundhouse change also means if he cancel's into teleport from punish counter, he can pick up a combo. Situationally handy, particularly in fireball wars

    • @Bafael
      @Bafael  День назад +5

      Surely that's the intended use. That's big. I tried dash stuff but not a teleport cancel

  • @ThirtyfourEC
    @ThirtyfourEC 2 дня назад +8

    Thank you for your service in SF and hospitals

  • @chinesemassproduction
    @chinesemassproduction 2 дня назад +5

    Thanks Baf. I saw Broski's take on the balance patch and he offers a bit of insight into some of the changes. I think between you two I begin to see a clearer picture of what the devs were trying to address in this patch, but I still believe some characters got off easy.

  • @RanserSSF4
    @RanserSSF4 2 дня назад +6

    so Deejays SA1 now does a slide knockdown on air opponents. That change with the sway changes gave deejay a new combo route that gives you 13 frames of hit advantage and a safe jump anywhere on screen, and free Oki since SA1 is still a hard knockdown, so time your walk and jump toward them and you get a free safe jump, or you can just dash twice and get free Oki.
    It does use a super bar, but you do deal drive damage and gives you max damage output outside of the corner sometimes. You can even do just ex sway into overhead into SA1 for max damage and only 2 drive bars used.

  • @BiggBossChanel
    @BiggBossChanel День назад +6

    The extra frame in Ed jumping hp makes using it on safe jumps more reliable, it used to be unnecessary finicky to get it working but now it's pretty much guaranteed, he has multiple ways to set up that safe jumps so it works well in tandem with the St HK buff to let you have a better frame trap

    • @Bafael
      @Bafael  День назад

      Ah that's nice

  • @PotofGlue
    @PotofGlue День назад +4

    I personally think the guile nerf was more just to get rid of the tod against akuma

  • @mappybc6097
    @mappybc6097 2 дня назад +4

    6:30 I've literally never faced a Rashid in rank that tried to use cr.lp as an anti-air.

  • @kaleidoslug7777
    @kaleidoslug7777 День назад +2

    Another reason for Dhalsim's heavy kick change is to let you teleport forward after for up close pressure iirc

  • @hiagustres
    @hiagustres День назад +3

    Bafael is the best part of any patch

  • @Death_By_Orange
    @Death_By_Orange День назад +1

    DeeJay can do upkicks from the PC of Sway overhead.

    • @Bafael
      @Bafael  День назад +3

      I tried this but didn't get it, probably more reliable in the corner which is where you'd like to land it anyway

  • @LightningCayo
    @LightningCayo 17 часов назад

    The M. Bison changes are fine, and I was expecting then to happen eventually. Can’t wait for the M. Bison guide, and good luck with your training period, Baf.

  • @pastorofmuppets9346
    @pastorofmuppets9346 2 дня назад +5

    Gief on his way back to shit tier as expected
    Also its funny how capcom completely ignores lily still. I dont mind tho, such a lame character

    • @BronzeAgePepper
      @BronzeAgePepper День назад

      they really have no idea what to do with these feast-or-famine (usually famine) mechanic characters, they must be so low priority it'll be like season 6 which will include zero new characters before they get touched. Better to leave them that way than make them potential steamroll machines.

  • @destroybuster
    @destroybuster 11 часов назад

    Bison's L. Scissor kick change also allows for the punishes you get off your 5fs to be a bit more consistent, a lot of characters could hit a button and get a punish counter but whatever they canceled into could whiff.

  • @davidzendzian3049
    @davidzendzian3049 12 часов назад

    Dhalsim drive rush punish counter stand heavy kick can cancel into a teleport, and you can combo back medium kick

  • @charleskuhns6042
    @charleskuhns6042 День назад

    Only positive that Zangief got was the +8 on hit, which allows him to headbutt into sweep from drive rush/punish counter giving him more OKI.
    Not on my PC but I think drive rush counter hit allows him to do 2 headbutts now (heavily scaled of course)

  • @outlawdg
    @outlawdg 23 часа назад

    such weird balance changes, buffing the top tiers of s1 and nerfing or nothing for the low tiers that got crumbs in s2

  • @name5227
    @name5227 День назад

    Thank you for this quick video. Cheers! Subbed!

  • @BananaHace
    @BananaHace 2 дня назад

    may want to check someone else doing the combo now but i believe ed's sa2 meter gain is now locked to 80% or something instead of what the notes kinda imply? its weird.

  • @PotatousFGC
    @PotatousFGC День назад

    good luck with xray training dude and thanks for keeping up the good work

  • @tootsie_
    @tootsie_ 2 дня назад +1

    Can't wait for the Terry guide! I cannot figure out which of his combos are best.

  • @ZenTea
    @ZenTea 2 дня назад

    I’ve been waiting for YOUR video

  • @wordcroutons
    @wordcroutons День назад

    Dhalsim's punish counter HK change is so plus that if you drive rush into punish counter HK, you can cancel it into yoga teleport and he's still +7, which is enough to combo into back mk. Idk how practical it is, but I hear it has applications in fireball wars.

    • @Bafael
      @Bafael  День назад +1

      Sounds practical to me

  • @milkman5586
    @milkman5586 2 дня назад +1

    good bboy

  • @yojacket7319
    @yojacket7319 День назад

    I LOVE RADIOLOGY 🩻🩻🩻🩻🩻

  • @popmagoot227
    @popmagoot227 День назад

    Congrats on the job!

  • @shhsshyw-y3j
    @shhsshyw-y3j 2 дня назад

    Feest Curve

  • @RamsdenArcher-i5h
    @RamsdenArcher-i5h День назад

    Bayer Expressway

  • @Harrierish
    @Harrierish 2 дня назад +1

    Great work as always.

  • @benjihuynh2970
    @benjihuynh2970 2 дня назад

    My FUCKING GUY

  • @LawrenceBurnell-c1d
    @LawrenceBurnell-c1d День назад

    Ullrich Knolls

  • @EricHernandez-v1v
    @EricHernandez-v1v День назад

    Athena Estates

  • @Batistadx4
    @Batistadx4 2 дня назад +3

    The frame changes for certain characters like Ed's s.HK/stand Roundhouse and a few of Sim's moves were also mainly to open up new combo routes or improve linking, so they aren't really notable if you're not a main. Also, Bison's scissor kick pushback seems to mostly be a "make punishes more consistent" change

    • @Bafael
      @Bafael  2 дня назад +8

      Ed's st HK change is on block only so it doesn't open up any combo routes or improve linking.

    • @Batistadx4
      @Batistadx4 2 дня назад

      @@Bafael Mb, iirc it may be something for drive rush as well?

    • @Bafael
      @Bafael  День назад

      ​@@Batistadx4since it's fully duckable I don't see it being a good drive rush normal in neutral even though it's very plus. The only change I see is the one I mentioned

  • @cutefenns
    @cutefenns 2 дня назад

    Thanks Bafael!

  • @sidneydykes5032
    @sidneydykes5032 2 дня назад +9

    Zangief did too much dmg. We had to tone him down.
    What about akuma?
    Who?

    • @Demonstormlord
      @Demonstormlord 2 дня назад +3

      Or Bison literally blowing you up with mine combos.

    • @BronzeAgePepper
      @BronzeAgePepper День назад +2

      "umm, 9000 health. also we still haven't figured out what the hell we're doing with Lily and Manon."
      @@Demonstormlord at least his scissor kick pressure got nerfed.

    • @HellecticMojo
      @HellecticMojo День назад +4

      This patch is the "easy to implement" patch. The bottom tiers need a full page of reworks.

    • @sidneydykes5032
      @sidneydykes5032 День назад +1

      @@BronzeAgePepper hey hey hey. He needs that. You can’t properly be a dictator without scissor kick pressure.

  • @DANCERcow
    @DANCERcow 2 дня назад +1

    I prefer the single once a year big patch!

    • @iiMOJA
      @iiMOJA 2 дня назад +8

      Nobody else does