Experimented with the no intro thing. I think for newcomers this is a MUCH better format since it's not filled with a minute+ of me talking lol. If you guys like it I'll keep doing it! Also you can slot rifle elementalist instead of primed shred, almost forgot to mention that.
BP is literally my #1, tied with Dera and Latron Incarnon (Those two are also INSANE). Aside from extremely good damage, even without a Riven and low base recoil which makes it really good for long range consistent spraying, it's 600 Incarnon bullets lets you just POUR OBLITERATION into your targets. Like another comment said, The Gau-8 of Warframe. 😂
This with gauss...I had to make a separate build without fire rate because i would just waste so much in a matter of seconds even with trigger discipline
Man i had a perfect riven for this and i sold it for like 300p because it wasn't a weapon i was gonna mainly use. It's still really damn good especially in duviri.
@Finallin Why does punch through work? in the incarnon form, the punch-through got the 'LOCK' icon beside it doesn't it usually imply punch-through wont work on the incarnon form after watching your video, I tried it out; it does work .. but why? haha
Agreed on your comment about Phenmor. Volt wouldn't be the frame I'd use for Phenmor anyway, and it feels a bit odd that Phenmor supports a mechanic (no crits) that isn't supported by any Frame or something else. Makes it really difficult to slot in a proper loadout, even if it still works because it's a busted powerhouse.
I hate that you can't really take full advantage of the last evo if u want to make a headshot build 😭but yea I think the burston achieves what a crit phenmor should've accomplished.
Gun CO is useless on this weapon. Gun CO has a lasting bug that ignores any base damage bonuses given by incarnon upgrades. So for the Burston, the +42 base damage given is ignored by Gun CO. This means in Incarnon mode, the mod will scale off the 13 base damage instead of 55, resulting in 23% effectiveness of the Gun CO mod. You would need about 7 status effects for it to be better than Serration, so Gun CO will only ever be useful if priming with Secondary Encumber.
Well, for one thing, you can only get up to 80% bonus damage from galvanized aptitude (on the mod desc it says stacks up to 2x). But also, they fixed the bug with the base damage a while ago. I'm using it for extra status chance. Testing has shown that the difference in TTK is not that significant, and I prefer the status chance over the aoe damage since the aoe is already quite small.
The bug with the base damage was not fixed. It isn't listed in any patch notes and can be tested fairly easily. Kill 2 enemies and then inflict 3 status effects (in my case I used corrosive, heat, and radiation) with a minimally modded Burston while in Incarnon mode on an enemy. Then use the exact same setup with Serration & normal Rifle Aptitude (to make for the loss in status chance) in place of Gun CO. You will notice that Serration still results in more damage despite the fact that Gun CO should be yielding a 240% damage increase with 3 status effects. With a fully modded Burston the TTK difference is difficult to notice because the weapon is so inherently strong, but the difference still very much exists. Also, none of this has to do with AOE. This is all solely direct hits. If you want status chance, use Hammer Shot to give 80% status chance (same as Gun CO) and 60% critical damage.
@@OmegaTheMyth Like I said, the damage buff only stacks up to 80%. The fact that it competes with serration at all should tell you that it does in fact apply to the base damage evolutions on the burston. Hammer shot is a good choice, but the build itself doesn't have enough base damage for me to warrant using it over aptitude. Also, I mentioned the AOE since THAT is what aptitude does not work on. It's not a bug (at least considering the wording of the mod it should be pretty obvious it wasn't meant for that).
@@Finallin It stacks up to 80% after 2 kills and then that 80% is applied PER status effect applied. One status is 80%, two statuses 160% and so on. It isn't competing with Serration whatsoever as it takes something like 7 or more inflicted statuses for it to finally reach what Serration is dealing. Let me be perfectly clear as to what the bug is. Gun CO not applying to AOE is not a bug and is not what I'm talking about. The bug is that Galvanized Aptitude and its variants all ignore base damage bonuses provided by Incarnon upgrades. So again, in the context of the Burston, it receives a +42 base damage increase. In Incarnon mode, the Burston has a base damage of 13 which is increased to 55 by that +42 bonus. Gun CO ignores this +42 bonus ENTIRELY and instead scales based off the 13 base damage unlike Serration which does consider the 55 base damage. You're already getting base damage from the arcane, so both Gun CO (because its bugged) and Serration (even though better than Gun CO is still not doing much because the arcane already is) are not needed. Hammer Shot, faction damage, or more heat weighting would be what to go for in place of base damage mods.
@@OmegaTheMyth I misunderstood what you meant, that's my bad. Yes it does stack up to 80 percent, then is applied multiple times (I thought you were saying that the 240% gets reapplied 3 times lol). What I'm saying, though, is that regardless if the bug is a thing or not, it's still my preferred choice to achieve extra base damage on the weapon. Yea deadhead does give you a lot, but any extra amount goes a long way since this is a crit weapon, reapplying that critical multiplier rewards you the more base damage you put in. I've addressed this already in some other comments that the difference is not considerable enough for it to matter one way or another. I actually switched to serration + rifle elementalist on the general use build after I made this video. Just goes to show that it's personal preference, but the wiki should be updated since it doesn't mention the base damage bug on burston incarnon's page.
I hate to say this, but i’ve postponed the discord server. Im going to talk about this in the 1k subs video. I just dont want to give myself too much to work with right as i reach 1k. Sorry again 😢
@@Finallin Brother the fact that you play Warframe, Calamity, and Voxl, I can tell you're a good (and busy) person. Take your time with the server, and I will surely join as soon as it's open!
I just tested it with elementalist + serration didn't see much of a difference, so regardless of if it works or not it won't severely impact ur performance hope this helps!
@@senzulean4642 It's likely that it works on the contact damage (when you hit an enemy with the bullet), however the small aoe afterwards does not benefit. Which is likely why, in my testing, the aoe was so weak.
Dude, ive watched ur vid on lex and this and i see that u do same mystake all the time. Use green shard for +3 corrosive stax when u use corrosive, cuz u loose SO SO MUCH dmg u dont even realize/
There are plenty of other weapons that can perform just as well without an incarnon in case you find that annoying like I do. Tenet Glaxion is obvious, but even things like the Twin Grakatas can melt steel path if you know how to build them right.
dude i dont know why my crit is only 50%. i have crit delay and vital sence. and its not going up every one build have the same modss and is over a 100% what an i doing wrong
Do you have the incarnon adapter for it? Do you have critical chance selected as the last evolution? Do you have the Burston PRIME, and not the normal one? Make sure you have all of these otherwise you won't be seeing the crit chance shown in the video. Hope this helps!
@@Finallin i finally got it i didn't have the last evo yet i just got it and now i have the crit i need lol thanks for the help. good luck out there tano!
For one thing, galv aptitude is there for status chance AND damage. Using serration doesn't provide much improvement to the single target performance (I tested that with serration instead of shred and rifle elementalist instead of aptitude), since it still applies the full damage increase to the contact damage of the bullet. This build aims to take advantage of the punch through, like I said in the description. Primed shred just happens to also increase our punch through by a lot. I mention in the video that primed shred is a highly modular slot, and you can use a bunch of other things. Notice how on the eidolon build I actually only use gilded truth + serration and no aptitude. Thanks for this comment though, as you're right, it isn't the best build. I hope this encourages people to try to change the build as they see fit!
It isn't, but it's nice to have some extra status chance and testing has shown that there isn't much difference between aptitude and serration. If you want to use serration for more radial damage, then go ahead! I slotted it here since I'm taking advantage of punch through so I don't really need the extra damage from the radial attack.
fast playing fast talking way of a volt main i see 😁 i believe burston and phenmor incarnons have similar firing mode and dps. they both have their own methods, like volt shield for crit weapons, xata's whisper for non-crit 2000 bonus incarnons. i have both weapons (and most of the other incarnons). i switch them depending on the mission or my mood. (my fav is braton incarnon solely because evo33 infinite ammo (Gunsmoke Pick Up) ahh just thought of firing without thinking ammo economy feels so good sad note: this doesn't work on some enemies like juggernaut)
@Finallin it's an easy fix, I was just jokingly lamenting her being 6 pts away from innately triggering it. My Koumeis all have Mecha Pulse, so it's no real worry.
Experimented with the no intro thing. I think for newcomers this is a MUCH better format since it's not filled with a minute+ of me talking lol. If you guys like it I'll keep doing it!
Also you can slot rifle elementalist instead of primed shred, almost forgot to mention that.
Old Tenno here. So glad to see good work out there. Awesome vid and explanation Fin.
Thanks! I appreciate it!
i legit almost didnt realize this was you with the pfp change. great vid
It is, in fact, still me. Also this is my final pfp, anything changed about it will just be colors or SLIGHT design changes.
Great vid. Keep going!
this channel so fire bro keep cooking
right when i unlocked it and was looking for a build👍
Love the video bro but what were you archon shards again?!
One casting speed, two energy effectiveness, and 2 armor. The only one that matters is the casting speed, the others are for eidolons!
Ty bro!
Using galvanized scope on this thing is so easy you can definitely comfortably run it over crit delay
Use both bro) You will get Tier 2 red crits or even maybe Tier 3 sometimes
BP is literally my #1, tied with Dera and Latron Incarnon (Those two are also INSANE). Aside from extremely good damage, even without a Riven and low base recoil which makes it really good for long range consistent spraying, it's 600 Incarnon bullets lets you just POUR OBLITERATION into your targets. Like another comment said, The Gau-8 of Warframe. 😂
i love this gun i named it the GAU-8 bc it fires so fast with guass it just goes brrr and i love it!
This with gauss...I had to make a separate build without fire rate because i would just waste so much in a matter of seconds even with trigger discipline
Oh and ofc...gauss* 🗣️
Calamity ost goes hard
congrats os 1k!
Thanks!
Man i had a perfect riven for this and i sold it for like 300p because it wasn't a weapon i was gonna mainly use. It's still really damn good especially in duviri.
@Finallin
Why does punch through work?
in the incarnon form, the punch-through got the 'LOCK' icon beside it
doesn't it usually imply punch-through wont work on the incarnon form
after watching your video, I tried it out; it does work .. but why? haha
Same thing with the trumna prime on release lol! Not sure if it's fixed or not, but it used to work
Galvanized apt doesn’t work with incarnon evos so it’s usually better to run serration if you want more base damage iirc
ok but does it even matter that much
@@noahedenborg4221 why use a more expensive conditional mod that is worse? Also amalgam serration gives sprint speed
@@pirate135246 i say again
does it even matter that much if you use it or not
the enemy will die anyways
@@noahedenborg4221 If it doesn't matter that much, then there is no reason to use the more expensive, less consistent alternative...
@@noahedenborg4221 why mod the weapon at all then the enemy will die anyways if you keep shooting
Frost could be insane with this
wait volt doesn't drop his shield anymore when he interacts? dude we're so back
Surprised no one has said add galvanized scope. You can get like tier 2 red crits with avenger as well as hitting over half a million heat procs
My only issue with it is that it NEEDS headshots to get that max crit chance BUT it’s personal preference. Use whatever you like!
@ definitely situational but i love seeing the big numbers. Especially if you slap on a bane its crazy
Agreed on your comment about Phenmor. Volt wouldn't be the frame I'd use for Phenmor anyway, and it feels a bit odd that Phenmor supports a mechanic (no crits) that isn't supported by any Frame or something else. Makes it really difficult to slot in a proper loadout, even if it still works because it's a busted powerhouse.
I hate that you can't really take full advantage of the last evo if u want to make a headshot build 😭but yea I think the burston achieves what a crit phenmor should've accomplished.
Lore Accurate Volt be like :
Nami Skyla is GREAT this week- that’s the other good incarnon
Where’s the Red Crit
How is this weapon for Eidolon hunts?
Pls show the build and how you use it
It’s the best, or top 2 at least. Unfortunately im an amateur at eidolons, but I was able to solo my first tridolon with it. It’s SUPER good
Burston is my go to level cap wp
Gun CO is useless on this weapon. Gun CO has a lasting bug that ignores any base damage bonuses given by incarnon upgrades. So for the Burston, the +42 base damage given is ignored by Gun CO. This means in Incarnon mode, the mod will scale off the 13 base damage instead of 55, resulting in 23% effectiveness of the Gun CO mod. You would need about 7 status effects for it to be better than Serration, so Gun CO will only ever be useful if priming with Secondary Encumber.
Well, for one thing, you can only get up to 80% bonus damage from galvanized aptitude (on the mod desc it says stacks up to 2x). But also, they fixed the bug with the base damage a while ago. I'm using it for extra status chance. Testing has shown that the difference in TTK is not that significant, and I prefer the status chance over the aoe damage since the aoe is already quite small.
The bug with the base damage was not fixed. It isn't listed in any patch notes and can be tested fairly easily. Kill 2 enemies and then inflict 3 status effects (in my case I used corrosive, heat, and radiation) with a minimally modded Burston while in Incarnon mode on an enemy. Then use the exact same setup with Serration & normal Rifle Aptitude (to make for the loss in status chance) in place of Gun CO. You will notice that Serration still results in more damage despite the fact that Gun CO should be yielding a 240% damage increase with 3 status effects. With a fully modded Burston the TTK difference is difficult to notice because the weapon is so inherently strong, but the difference still very much exists. Also, none of this has to do with AOE. This is all solely direct hits. If you want status chance, use Hammer Shot to give 80% status chance (same as Gun CO) and 60% critical damage.
@@OmegaTheMyth Like I said, the damage buff only stacks up to 80%. The fact that it competes with serration at all should tell you that it does in fact apply to the base damage evolutions on the burston. Hammer shot is a good choice, but the build itself doesn't have enough base damage for me to warrant using it over aptitude. Also, I mentioned the AOE since THAT is what aptitude does not work on. It's not a bug (at least considering the wording of the mod it should be pretty obvious it wasn't meant for that).
@@Finallin It stacks up to 80% after 2 kills and then that 80% is applied PER status effect applied. One status is 80%, two statuses 160% and so on. It isn't competing with Serration whatsoever as it takes something like 7 or more inflicted statuses for it to finally reach what Serration is dealing.
Let me be perfectly clear as to what the bug is. Gun CO not applying to AOE is not a bug and is not what I'm talking about. The bug is that Galvanized Aptitude and its variants all ignore base damage bonuses provided by Incarnon upgrades. So again, in the context of the Burston, it receives a +42 base damage increase. In Incarnon mode, the Burston has a base damage of 13 which is increased to 55 by that +42 bonus. Gun CO ignores this +42 bonus ENTIRELY and instead scales based off the 13 base damage unlike Serration which does consider the 55 base damage.
You're already getting base damage from the arcane, so both Gun CO (because its bugged) and Serration (even though better than Gun CO is still not doing much because the arcane already is) are not needed. Hammer Shot, faction damage, or more heat weighting would be what to go for in place of base damage mods.
@@OmegaTheMyth I misunderstood what you meant, that's my bad. Yes it does stack up to 80 percent, then is applied multiple times (I thought you were saying that the 240% gets reapplied 3 times lol). What I'm saying, though, is that regardless if the bug is a thing or not, it's still my preferred choice to achieve extra base damage on the weapon. Yea deadhead does give you a lot, but any extra amount goes a long way since this is a crit weapon, reapplying that critical multiplier rewards you the more base damage you put in. I've addressed this already in some other comments that the difference is not considerable enough for it to matter one way or another. I actually switched to serration + rifle elementalist on the general use build after I made this video. Just goes to show that it's personal preference, but the wiki should be updated since it doesn't mention the base damage bug on burston incarnon's page.
i thought Gun CO is bugged on this weapon causing Aptitude to not increase its damage as much as with other guns?
I mentioned this to another commenter, the damage increase is minimal and it doesn’t matter too much. Apt gets you more status chance too
gunCO is bugged on all incarnons to not take the evo base damage into account
Oh me, Oh my.. that looks to be 1k subscribers! Discord time!!
I hate to say this, but i’ve postponed the discord server. Im going to talk about this in the 1k subs video. I just dont want to give myself too much to work with right as i reach 1k. Sorry again 😢
@@Finallin Brother the fact that you play Warframe, Calamity, and Voxl, I can tell you're a good (and busy) person.
Take your time with the server, and I will surely join as soon as it's open!
you should do a syam showcase its so cool😭
I could figure something out, I'll put a pin on it
Is it better than torid?
Nope, but it's still super strong!
do you play with your fans? if so are you down to play with and a friend in void cascade one day
I might, but usually if I do cascade it's level cap
@ yeah we also do lvl void cascade to
I thought galvanized ap didn't work with its incarnon form
I just tested it with elementalist + serration
didn't see much of a difference, so regardless of if it works or not it won't severely impact ur performance
hope this helps!
from what i remember galvanized ap doesnt work on AoE and incarnon evos
@@senzulean4642 It's likely that it works on the contact damage (when you hit an enemy with the bullet), however the small aoe afterwards does not benefit. Which is likely why, in my testing, the aoe was so weak.
@@Finallin"the small" AoE is half of your damage in incarnon form. Don't use gun CO on this weapon, it's bad.
Dude, ive watched ur vid on lex and this and i see that u do same mystake all the time. Use green shard for +3 corrosive stax when u use corrosive, cuz u loose SO SO MUCH dmg u dont even realize/
I'll keep this in mind for the next video! Although, if I already have 5 shards slotted I won't get rid of one for the extra dmg. Thanks though!
There are plenty of other weapons that can perform just as well without an incarnon in case you find that annoying like I do. Tenet Glaxion is obvious, but even things like the Twin Grakatas can melt steel path if you know how to build them right.
dude i dont know why my crit is only 50%. i have crit delay and vital sence. and its not going up every one build have the same modss and is over a 100% what an i doing wrong
Do you have the incarnon adapter for it? Do you have critical chance selected as the last evolution? Do you have the Burston PRIME, and not the normal one? Make sure you have all of these otherwise you won't be seeing the crit chance shown in the video. Hope this helps!
@@Finallin i finally got it i didn't have the last evo yet i just got it and now i have the crit i need lol thanks for the help. good luck out there tano!
Galvanized aptitude is bad, it doesn't apply to the radial damage in incarnon. Double stacking fire rate also suboptimal. Not the best build.
For one thing, galv aptitude is there for status chance AND damage. Using serration doesn't provide much improvement to the single target performance (I tested that with serration instead of shred and rifle elementalist instead of aptitude), since it still applies the full damage increase to the contact damage of the bullet.
This build aims to take advantage of the punch through, like I said in the description. Primed shred just happens to also increase our punch through by a lot. I mention in the video that primed shred is a highly modular slot, and you can use a bunch of other things. Notice how on the eidolon build I actually only use gilded truth + serration and no aptitude. Thanks for this comment though, as you're right, it isn't the best build. I hope this encourages people to try to change the build as they see fit!
0:46 why aptitude? I don’t think it’s multiplicative
It isn't, but it's nice to have some extra status chance and testing has shown that there isn't much difference between aptitude and serration. If you want to use serration for more radial damage, then go ahead! I slotted it here since I'm taking advantage of punch through so I don't really need the extra damage from the radial attack.
@ thank you! was just wondering
Do an eidolon video next
I would like to, but I’m an absolute amateur at eidolons lol! I’ll see what i can do though
@Finallin even better especially where to hit the eidolon
fast playing fast talking way of a volt main i see 😁
i believe burston and phenmor incarnons have similar firing mode and dps. they both have their own methods, like volt shield for crit weapons, xata's whisper for non-crit 2000 bonus incarnons.
i have both weapons (and most of the other incarnons). i switch them depending on the mission or my mood.
(my fav is braton incarnon solely because evo33 infinite ammo (Gunsmoke Pick Up)
ahh just thought of firing without thinking ammo economy feels so good
sad note: this doesn't work on some enemies like juggernaut)
Not Koumei over here with 444 armor 🤦♂️
Aw man, forgot about her lol. Definitely a viable option though!
@Finallin it's an easy fix, I was just jokingly lamenting her being 6 pts away from innately triggering it. My Koumeis all have Mecha Pulse, so it's no real worry.
@@SillySpaceMonkey Yep, definitely more convenient than trying to bring some1 like xaku up to the armor requirement lol.
bro level up ur primed shred 💀
Im broke 😭
the weapon is so powerful, i stopped using it
i feel it got Octavia'ed