Hey Coach, I feel like myself and a lot of others are struggling to know where we should be holding now that these new areas have opened up. Would love a new video related to how those changes are affecting gameplay
It’s actually the perfect solution cause she’s not really broken at all. There’s just some maps where she really pops off and I think this really helps.
I wish they made the circuit royale payload a bit taller. Making the flattest payload of all time on the most infamous sniper map seems like a sick joke. They only made it that way because "race car map hoohoo haha"
I'm very happy they put the effort into some of these old and problematic maps rather than adding another new one. Hopefully, we can get another round of this in the future on maps like Hollywood, Eichenwalde, Paraiso and Shambali Maybe Blizzard can even take some lessons from this and spend some time on hero "reworks" instead of adding another new hero that creates more problems.
overwatch has to have the most split community I have ever seen. Seriously on my RUclips videos I see 4 back to back videos about season 13 " overwatch developers are cooking" " overwatch wasted potential with season 13 " " Season 13 may be the best in a long time" " " overwatch won't listen to the community" MAKE UP YOUR MIND
Because it's all true, devs are cooking with the rework of maps/wasted potential because the mythic skin is cool but not insane and it's a DPS skin, and there is not a new PVE Halloween mission. Best season because the balance can be really great if they nerf Orisa, and they won't listen to the community because people are fed up with seeing Kiriko and Rein get skins every season and there is no more lore in this game.
@@mangshu21 Would you rather nothing at all? Or worse, they make poor decisions and stick with them? Why is walking back seen as such a bad thing? They make many changes, some of which are good, some of which are not. Then they go back on the bad changes and keep the good ones. How could that not be a good balance philosophy?
Great changes all around. A little disappointed that spilo missed a bunch of circuit and dorado changes in the images, but there a probably still more we don’t have any images of yet so we’ll just have to wait and see. I can imagine KarQ’s “every map change in season 13” video already.
If only the devs listened and did these map reworks early on, instead of 2+ years later...people have been asking for these sniper and high grounds maps to be changed for years, even before OW2 re-branding.
@@mtglrd there's a difference between honesty and negativity. a lot of us already uninstalled this shit seasons ago whats wrong with us saying we wish they adressed the complaints when we actually played instead of taking literally years. we're supposed to praise them for..... doing their jobs (barely)? Please, it just makes no sense
@@ironman1458 What's wrong is that it's completely unprompted. Of course they *should* have done these earlier, but what reason is there to shit on the devs now that it's done instead of just saying "okay" and moving on with your non-overwatch playing life? No one is asking you to Praise anything, but surely you must realize the difference between Honesty and Negativity is that one is unnecessary to share in the moment. What really makes no sense is why you're watching this video if you stopped playing the game seasons ago and have no plans of playing ever again
@@randomchiz Cool, now can you explain to me where it says opinions must be prompted? On the internet? Like is there some kind of form or something we need to fill out before we are allowed to express an opinion? What process did this video have to go through to share its opinions? And the other commenters? Did the positive people have to get permission for their unprompted opinions? Or is the problem not that my opinion was unprompted but that I don't have the same opinion as you and your echo chamber? " but what reason is there to shit on the devs now that it's done instead of just saying "okay" and moving on with your non-overwatch playing life" Those two actions are not mutually exclusive. I can leave comments and move on with my life. Actually I usually only watch these ow2 dunk videos while in queue for better games. Because its entertaining watching the game that scammed me flop and reading all the copium comments "but surely you must realize the difference between Honesty and Negativity is that one is unnecessary to share in the moment." Literally neither of those words meanings have ANYTHING AT ALL to do with "whethers its necessary or not to share in the moment" "What really makes no sense is why you're watching this video if you stopped playing the game seasons ago and have no plans of playing ever again" Because I paid for this game and I'm waiting for them to restore it to a state I consider playable.And if they never get there, its fun to dunk on the company who deleted a product I bought for no reason at all and replaced it with something worse at every level. Also they are one of the most evil and corrupt companies in industry and I hate on all actiblizz titles, cod, diablo, etc because this company is trash. What's not to get. What makes no sense to me is simping for the breast milk thieves over at actiblizz for doing the bare minimum after treating their consumers like trash for years. If you don't understand why this is one of the most hated franchises/companies of all time Idk what to even tell you but it makes sense to me why so many people dunk on this game, either you get it or you don't I guess. And I never said I would never play again more like these updates are not going to get the community back. Trust me I'm waiting for a reason to reinstall not my fault they only release flop seasons and microtransactions, I wish the game was in a better state but here we are. Maybe once they finally addressed the rest of the community complaints by season 30 in 5 years I'll reinstall. And for the record my intention was not to "shit on the devs" (though I can see why you interpreted it like that, although I did atleast give them credit for atleast doing their jobs finally, it was a "half-compliment" not me shitting on the devs). Also not trying to hate on you either or people who are still enjoying the game or excited for the update, I don't understand you all but I'm happy that people are enjoying the game and updates even if I'm not personally excited for them. We are just not satisfied with the game. We aren't saying this stuff to hate on the devs but think about it like this. We have dozens of things we've been complaining about for years, it took them 2-5 years to address like one of them, and its debateable if they even accomplished that (I actually liked dorado and numbani and the changes are not an inherent "good" they removed a lot of depth from them in some areas). What does that say about everything else we feel is wrong with the game. We are not trying to hate on the devs just express dissatisfaction with the game in its current state. Making the worst maps of all time 3% better is not a satisfying update to people who want a reason to like the game but are just disappointed with the "sequel". We are literally waiting for updates that make the game feel like its worth playing to us, the worst maps of all time in any game I've ever played being like 2% better is not a reason to like the game again. That's all we are saying. It's not even about the devs. Its another 3 months of microtransactions and the game staying in dead 5v5 role lock solo tank counter swap hell where 90% of the characters we loved are power crept and unplayable, and instead of addressing any of that they are just adding new ways to milk people for mythics and adding new recolours (literally two other things the community complain about, the monetization and the low effort recolours). So they fixed one thing (debatably) and doubled down on two other community complains about, the complaints are literally piling up faster than they are addressing them, and it took them years to barely address one complaint (and in the same update they are adding more garbage monetization and recolours the community has been complaining about) and we're supposed to see that as a good thing, because atleast they did the absolute bare minimum and (debatably) addressed a single community complaint and it only took them two years?? lol. The bar is in hell. People who were/are fans of the game deserve better than that. You deserve better than that and you should have higher standards for yourself and the products you consume. Our opinions are not unprompted we are consumers disappointed with the state of the game providing honest and genuine feedback. Believe it or not we want to be able to log onto the game and have fun. I'm sorry if you can't understand that sentiment but its really not that difficult to grasp. What kind of fairy tail world do you live in to think the only people allowed to review updates for a game are those who speak positively about it. That's literally just not true just look at the steam reviews. People are allowed to have opinions, our opinions were prompted by the exact same thing which prompted everyone else to speak on the subject- the update. Your issue isnt that our opinions are unprompted because for all intents and purposes, ALL opinions are unprompted, your problem is that we are not kissing the games ass for doing the absolute bare minimum
I like some, I hate some. Helping to prevent spawn camping is nice, but I don't like how some places changed from a visual perspective. It's just uglier. Also, I don't agree that more locations should be accessible to everybody. Many places should 100% only be able to be traversed with mobility heroes. But I'm no pro. Just speaking as some random casual.
@@tesla6938they should have added more inaccessible rooftops on Dorado, not taken them away. Half sarcasm. Half not. But you shouldn’t be able to force one dimensional ground heroes on every map. They already own 80%+ of maps without being viably contested. The Dorado changes are horrendous. Why even bother learning the most skillfully expressive heroes when you can just learn Orisa Mauga or Ram and press button get easy value on every map. Changes like these bring us closer to a watered-down, stale game. The only way these changes can be implemented properly is if they nerf ground heroes so that they don’t have as much of an advantage in head to head matchups. But that is giving the devs too much credit, imo. Especially considering they just buffed ground tanks and nerfed Winston. The game’s direction is all brawl and it’s going to lose the things that made it unique.
@@jollyradtime this is just wrong, yes attackers needed more mobile and vertical heroes to play and contest high ground, but defenders got it for free and it was too powerful this is a step in the right direction, this isn’t watering it down, it’s allowing for more comps and playstyle to be viable which makes it more skill intensive. instead of playing the same thing on every map, now there’s options
@@tesla6938 Right, having a map where mobility heroes are stronger than ground brawl is suuuuuper problematic. Brawl only has all of the flashpoint and clash maps, nearly every hybrid map, viable on every Push map, and nearly every control map that brawl is pretty much uncontested on. Dive has what? Gibby, Dorado, Blizzard World? And even on those maps, brawl is still better on third point 🤣 there is no way you are saying that taking away Dive’s strengths PROMOTES diversity??? It’s all homogenized into brawl. And I should clarify, I don’t think these changes are single-handedly going to kill the game. But I think this homogenization of the game is going to get stale with time.
@@jollyradtime did you read what i wrote? i said mobility was essential for the attackers but not for defenders, defenders has an unfair advantage and these changes address that. mobility will still be strong just not necessary to play the game
Yeah. I didn’t know how to feel about that one and I still don’t, like.. I’m not sure if that was a bad change necessarily but also if that change was needed at all, I don’t think it was a pain-point of Dorado.
circuit royale just became a ton more venture friendly i feel like also sigma is gonna cook even harder on that map i feel like overall these changes are massive in terms of high-ground accessibility and enabling split pushes/flanks.
Did Dorado need attacker-favoring changes?? I felt like attackers had already been doing great on that map, personally. I understand this is just my isolated experience but I feel like I almost never see a match end before that final stretch of the payload route
I think the second floor on the right side near 15:30 got lowered too. Now it will be easier for heroes like Mei to get up directly with her ice wall if so.
Its actually kinda frustrating the amount of doubt in spilo's eyes lol Yes, dude, theyre lowering levels and compressing them. For example, at @7:18 yes, they reduced the vertical height of that entire balcony, thats why theres stairs from the other building to the bridge that connects to the church balcony now. Im apparently way better at seeing and understanding 3D changes than some, even tbe mighty Spilo They're really improving access for attackers on cart pushes and addressing angles for better defense againat cart pushes on other. Its really nice to see them opening the maps up so that there's much better flow and angles.
Idk man. Seeing all these changes that I wanted like 7-8 years later. Just feels weird now. I guess I kinda told myself that they just wanted their maps like this.
2nd point has always insanely defense sided for hitscan bc of that isolated high ground and I’m so glad that they added accessibility to that high ground, it’s very annoying to contest as an attacker tbh
W Changes tbh they could've gotten a little more wild for Havana 3rd point but I guess better to be safer than sorry I'm glad all of map reworks have been a + so far
Quality of life changes to the game like these could really help people enjoy it again. Now I hope they make better quality of life changes to the heros. Not just buff different heros each season and make them unbearable to play against only to nerf them again when everyone starts to complain.
I’m sorry spilo, but with these chefs it’s more like getting a cookie at subway after they take a shit on your sub and piss in your drink. Just to be clear, we all know subway cookies are damn good.
These changes + DVA nerf next season and I am gonna be super happy. I love these map changes, they always do a good job on this topic. I mean, these maps could be better but I'm fine.
Sometimes barriers stop people from entering but it’s not in the invincibility zone. I’m guessing that’s the case here. Like the bottom floor of this spawn doesn’t make you invincible until you’re in the courtyard (I think) but enemies can’t enter the building. It’s a good change. People like Doom and Winston would camp the upper spawn door and just drop on people.
Dorado changes absolutely cooked, just giving stairs for trash ahh reins who need their FAT SHATTER in the morning. This game used to require skill, now any gold rein can clear height. Cooked in the brain devs are, when all we really need is a mauga mythic and buff. #maugagang out
Not sure about ALL that cover on Circuit Royal tbh Just remind me of how DVa's ult is borderline useless, wish we could at least stop its boosters just like in hots ... But great Dorado changes, the 2nd point felt like defenders were SO HIGH so the little staircase is used to lower the height a little bit, that's great
I vastly prefer them doing stuff like this over adding new maps or game modes. I would not mind seeing them do this again instead of a new map in season 15.
good, she's a garbage hero design either she dominates certain maps and is awful to play against or is almost completely useless, there's basically no inbetween
The ow shill blizzard ball glazing is getting out of hand. Happy about small changes in maps as blizzard is cooking is ridulous and why nothing will change ever.
Saying that the devs did a good thing isn't shilling or glazing, also it's about overwatch 2 devs not blizzard. These are not "small changes", did you watch the video ? "it's why nothing will change ever."' just mindlessly hating on the devs even when they do good thing won't convince them to listen to community feedback
You can check out the rework images here: blizzard.gamespress.com/overwatch-2
Hey Coach, I feel like myself and a lot of others are struggling to know where we should be holding now that these new areas have opened up. Would love a new video related to how those changes are affecting gameplay
So instead of nerfing widow they nerf the widow maps…I like it
Nerf window
Yeah, keep the hero’s identity alive and get rid of the problematic maps.
How exactly do you think widow should be nerfed?
It’s actually the perfect solution cause she’s not really broken at all. There’s just some maps where she really pops off and I think this really helps.
@@lapizcata6930 heavily agree
Regardless of how bad these maps might still end up being, there's no doubt in my mind they will feel better. Good changes all around
As a Splatoon player, I wished Splatoon 3 got reworks like this 😔
You'll take your car impaled on a stick, and you'll like it!
I wish they made the circuit royale payload a bit taller. Making the flattest payload of all time on the most infamous sniper map seems like a sick joke. They only made it that way because "race car map hoohoo haha"
If they can’t make it taller, stick a banner on it or maybe just make it float higher off the ground?
@@matthewquan9083Maybe they could make it a bit smaller and put it on the bed of some type of tow truck
I'm very happy they put the effort into some of these old and problematic maps rather than adding another new one.
Hopefully, we can get another round of this in the future on maps like Hollywood, Eichenwalde, Paraiso and Shambali
Maybe Blizzard can even take some lessons from this and spend some time on hero "reworks" instead of adding another new hero that creates more problems.
*cough* Next Tank Hero _Sound Quake_ *cough*
Why would we need it on Eichenwalde? It's the best map in the game rn.
Rework that ruin the hero 😂
@ghoulbuster1 which hero got "ruined" by their rework, I'm genuinely curious because most of the reworks have barely changed a thing.
@totalwhitetrash exactly and if anything the reworks made most characters stronger
overwatch has to have the most split community I have ever seen. Seriously
on my RUclips videos I see 4 back to back videos about season 13
" overwatch developers are cooking" " overwatch wasted potential with season 13 " " Season 13 may be the best in a long time" " " overwatch won't listen to the community" MAKE UP YOUR MIND
they would if the developers made up their mind.. the most wishy washy balance team i have seen in any game..
Because it's all true, devs are cooking with the rework of maps/wasted potential because the mythic skin is cool but not insane and it's a DPS skin, and there is not a new PVE Halloween mission. Best season because the balance can be really great if they nerf Orisa, and they won't listen to the community because people are fed up with seeing Kiriko and Rein get skins every season and there is no more lore in this game.
@@mangshu21 Would you rather nothing at all? Or worse, they make poor decisions and stick with them? Why is walking back seen as such a bad thing? They make many changes, some of which are good, some of which are not. Then they go back on the bad changes and keep the good ones. How could that not be a good balance philosophy?
I mean. Have you heard of opinions? They are like a**holes. Everyone has them. Including RUclips rs 😂
@@mariopikmin1 imagine how the devs feel trying to please so many unstable players and their ever changing moods.
Rein actually might be pretty viable as a tank option on dorado now for attack. As a tank main, I’m so hyped for the dorado changes.
Great changes all around. A little disappointed that spilo missed a bunch of circuit and dorado changes in the images, but there a probably still more we don’t have any images of yet so we’ll just have to wait and see. I can imagine KarQ’s “every map change in season 13” video already.
Istg some of these changes were Michelin levels of cooking, I'm unironnically so excited for them
If only the devs listened and did these map reworks early on, instead of 2+ years later...people have been asking for these sniper and high grounds maps to be changed for years, even before OW2 re-branding.
why are u genuinely unironically being negative for no reason shuuut uuppp
Lmao true
Too late now
@@mtglrd there's a difference between honesty and negativity. a lot of us already uninstalled this shit seasons ago whats wrong with us saying we wish they adressed the complaints when we actually played instead of taking literally years. we're supposed to praise them for..... doing their jobs (barely)? Please, it just makes no sense
@@ironman1458 What's wrong is that it's completely unprompted. Of course they *should* have done these earlier, but what reason is there to shit on the devs now that it's done instead of just saying "okay" and moving on with your non-overwatch playing life? No one is asking you to Praise anything, but surely you must realize the difference between Honesty and Negativity is that one is unnecessary to share in the moment.
What really makes no sense is why you're watching this video if you stopped playing the game seasons ago and have no plans of playing ever again
@@randomchiz Cool, now can you explain to me where it says opinions must be prompted? On the internet? Like is there some kind of form or something we need to fill out before we are allowed to express an opinion? What process did this video have to go through to share its opinions? And the other commenters? Did the positive people have to get permission for their unprompted opinions? Or is the problem not that my opinion was unprompted but that I don't have the same opinion as you and your echo chamber?
" but what reason is there to shit on the devs now that it's done instead of just saying "okay" and moving on with your non-overwatch playing life"
Those two actions are not mutually exclusive. I can leave comments and move on with my life. Actually I usually only watch these ow2 dunk videos while in queue for better games. Because its entertaining watching the game that scammed me flop and reading all the copium comments
"but surely you must realize the difference between Honesty and Negativity is that one is unnecessary to share in the moment." Literally neither of those words meanings have ANYTHING AT ALL to do with "whethers its necessary or not to share in the moment"
"What really makes no sense is why you're watching this video if you stopped playing the game seasons ago and have no plans of playing ever again" Because I paid for this game and I'm waiting for them to restore it to a state I consider playable.And if they never get there, its fun to dunk on the company who deleted a product I bought for no reason at all and replaced it with something worse at every level. Also they are one of the most evil and corrupt companies in industry and I hate on all actiblizz titles, cod, diablo, etc because this company is trash. What's not to get. What makes no sense to me is simping for the breast milk thieves over at actiblizz for doing the bare minimum after treating their consumers like trash for years. If you don't understand why this is one of the most hated franchises/companies of all time Idk what to even tell you but it makes sense to me why so many people dunk on this game, either you get it or you don't I guess. And I never said I would never play again more like these updates are not going to get the community back. Trust me I'm waiting for a reason to reinstall not my fault they only release flop seasons and microtransactions, I wish the game was in a better state but here we are. Maybe once they finally addressed the rest of the community complaints by season 30 in 5 years I'll reinstall.
And for the record my intention was not to "shit on the devs" (though I can see why you interpreted it like that, although I did atleast give them credit for atleast doing their jobs finally, it was a "half-compliment" not me shitting on the devs). Also not trying to hate on you either or people who are still enjoying the game or excited for the update, I don't understand you all but I'm happy that people are enjoying the game and updates even if I'm not personally excited for them. We are just not satisfied with the game. We aren't saying this stuff to hate on the devs but think about it like this. We have dozens of things we've been complaining about for years, it took them 2-5 years to address like one of them, and its debateable if they even accomplished that (I actually liked dorado and numbani and the changes are not an inherent "good" they removed a lot of depth from them in some areas). What does that say about everything else we feel is wrong with the game. We are not trying to hate on the devs just express dissatisfaction with the game in its current state. Making the worst maps of all time 3% better is not a satisfying update to people who want a reason to like the game but are just disappointed with the "sequel". We are literally waiting for updates that make the game feel like its worth playing to us, the worst maps of all time in any game I've ever played being like 2% better is not a reason to like the game again. That's all we are saying. It's not even about the devs. Its another 3 months of microtransactions and the game staying in dead 5v5 role lock solo tank counter swap hell where 90% of the characters we loved are power crept and unplayable, and instead of addressing any of that they are just adding new ways to milk people for mythics and adding new recolours (literally two other things the community complain about, the monetization and the low effort recolours). So they fixed one thing (debatably) and doubled down on two other community complains about, the complaints are literally piling up faster than they are addressing them, and it took them years to barely address one complaint (and in the same update they are adding more garbage monetization and recolours the community has been complaining about) and we're supposed to see that as a good thing, because atleast they did the absolute bare minimum and (debatably) addressed a single community complaint and it only took them two years?? lol. The bar is in hell. People who were/are fans of the game deserve better than that. You deserve better than that and you should have higher standards for yourself and the products you consume. Our opinions are not unprompted we are consumers disappointed with the state of the game providing honest and genuine feedback. Believe it or not we want to be able to log onto the game and have fun. I'm sorry if you can't understand that sentiment but its really not that difficult to grasp. What kind of fairy tail world do you live in to think the only people allowed to review updates for a game are those who speak positively about it. That's literally just not true just look at the steam reviews. People are allowed to have opinions, our opinions were prompted by the exact same thing which prompted everyone else to speak on the subject- the update. Your issue isnt that our opinions are unprompted because for all intents and purposes, ALL opinions are unprompted, your problem is that we are not kissing the games ass for doing the absolute bare minimum
7:08 the little staircase is because the entire highground on the yellow building has been lowered a little.
Genuinely the best change the devs have made like literally ever
Nerfing all the Widow maps ->
"We have seen a drop in Widowmaker's win rate so we are conpensating the Widows Kiss with a faster charge rate"
Havana has been my least favorite map by far. The amount of times I see my team just get fucked over by a widowmaker with a mercy pocket is insane.
Unusual thing for the first Numbani after picture, the bus is lower to the ground
my opinion just dropped
I like some, I hate some. Helping to prevent spawn camping is nice, but I don't like how some places changed from a visual perspective. It's just uglier. Also, I don't agree that more locations should be accessible to everybody. Many places should 100% only be able to be traversed with mobility heroes. But I'm no pro. Just speaking as some random casual.
i think in general they looked much better. also more areas should be accessible to those without mobility but not everywhere
@@tesla6938they should have added more inaccessible rooftops on Dorado, not taken them away. Half sarcasm. Half not.
But you shouldn’t be able to force one dimensional ground heroes on every map. They already own 80%+ of maps without being viably contested.
The Dorado changes are horrendous. Why even bother learning the most skillfully expressive heroes when you can just learn Orisa Mauga or Ram and press button get easy value on every map.
Changes like these bring us closer to a watered-down, stale game. The only way these changes can be implemented properly is if they nerf ground heroes so that they don’t have as much of an advantage in head to head matchups. But that is giving the devs too much credit, imo. Especially considering they just buffed ground tanks and nerfed Winston.
The game’s direction is all brawl and it’s going to lose the things that made it unique.
@@jollyradtime this is just wrong, yes attackers needed more mobile and vertical heroes to play and contest high ground, but defenders got it for free and it was too powerful this is a step in the right direction, this isn’t watering it down, it’s allowing for more comps and playstyle to be viable which makes it more skill intensive. instead of playing the same thing on every map, now there’s options
@@tesla6938 Right, having a map where mobility heroes are stronger than ground brawl is suuuuuper problematic. Brawl only has all of the flashpoint and clash maps, nearly every hybrid map, viable on every Push map, and nearly every control map that brawl is pretty much uncontested on. Dive has what? Gibby, Dorado, Blizzard World? And even on those maps, brawl is still better on third point 🤣 there is no way you are saying that taking away Dive’s strengths PROMOTES diversity??? It’s all homogenized into brawl.
And I should clarify, I don’t think these changes are single-handedly going to kill the game. But I think this homogenization of the game is going to get stale with time.
@@jollyradtime did you read what i wrote? i said mobility was essential for the attackers but not for defenders, defenders has an unfair advantage and these changes address that. mobility will still be strong just not necessary to play the game
The only change I don't like is to the high ground attack on first point Dorado
There's a negative correlation between how good Widow is and how enjoyable the game is to play
Yea I dislike taking that away since I like to play that highground when I play characters that can get up there like Hanzo, Genji, or Junkrat.
Yeah. I didn’t know how to feel about that one and I still don’t, like.. I’m not sure if that was a bad change necessarily but also if that change was needed at all, I don’t think it was a pain-point of Dorado.
Having a coach reviewing new maps is a breath of fresh air.
circuit royale just became a ton more venture friendly i feel like
also sigma is gonna cook even harder on that map
i feel like overall these changes are massive in terms of high-ground accessibility and enabling split pushes/flanks.
First Attacker Spawn on Numbani should be closer to the point
It is, according to the pictures, they removed the long choke next to the green bus, making it significantly shorter especially in Overtime
Did Dorado need attacker-favoring changes?? I felt like attackers had already been doing great on that map, personally. I understand this is just my isolated experience but I feel like I almost never see a match end before that final stretch of the payload route
I think the second floor on the right side near 15:30 got lowered too. Now it will be easier for heroes like Mei to get up directly with her ice wall if so.
paraiso first point is bad for defenders too. once the enemies push into the map you almost have to give it up because no covers.
I swear every OW youtuber puts pokemon music as their background. I am 100% for it
Its actually kinda frustrating the amount of doubt in spilo's eyes lol
Yes, dude, theyre lowering levels and compressing them. For example, at @7:18 yes, they reduced the vertical height of that entire balcony, thats why theres stairs from the other building to the bridge that connects to the church balcony now.
Im apparently way better at seeing and understanding 3D changes than some, even tbe mighty Spilo
They're really improving access for attackers on cart pushes and addressing angles for better defense againat cart pushes on other. Its really nice to see them opening the maps up so that there's much better flow and angles.
If they also announced that they're deleting flashpoint this would be my favorite OW2 season by a landslide
Imo the 3rd point Havana flank was always accessible
Idk man. Seeing all these changes that I wanted like 7-8 years later. Just feels weird now. I guess I kinda told myself that they just wanted their maps like this.
2nd point has always insanely defense sided for hitscan bc of that isolated high ground and I’m so glad that they added accessibility to that high ground, it’s very annoying to contest as an attacker tbh
He says on a video with 4 different map reworks
W Changes tbh they could've gotten a little more wild for Havana 3rd point but I guess better to be safer than sorry I'm glad all of map reworks have been a + so far
Quality of life changes to the game like these could really help people enjoy it again. Now I hope they make better quality of life changes to the heros. Not just buff different heros each season and make them unbearable to play against only to nerf them again when everyone starts to complain.
I've been looking forward to this
So many new skate spots i wanna see a skateboarding arcade mode, especially numbani
Feels like Numbani A attacker spawn is way too close now.
I still think Havana 3rd will be bad, but 1st point will hopefully feel easier to get out of spawn
So when do they add it ingame
nah they do reverse cooking, the same type it put the game in this state
This takes advantages away from wall climbers but also makes the abilty easy to learn for players who previously mained a very different play style.
I’m sorry spilo, but with these chefs it’s more like getting a cookie at subway after they take a shit on your sub and piss in your drink.
Just to be clear, we all know subway cookies are damn good.
Pokemon bgm top tier
does anyone know the song in the background?
Dreamyard/Pinwheel forest
Pokemon Black/White
4:02 Jerry from Rick and Morty?
Havana and other sniper maps are still going to be annoying as long as Widow doesn’t get a rework
I think they removed window on Numbani 1
These changes + DVA nerf next season and I am gonna be super happy. I love these map changes, they always do a good job on this topic. I mean, these maps could be better but I'm fine.
Can't play Widow anymore. Playing against dive for the 40th time in a row in one day gonna be 🔥 😊😊
They have to learn dive to play against you, you have to learn brawl to play against them.
wtf dude circuit royal is well enjoyed, not every map need to be open like samoa, look at kings row
the elevator on dorado feels kinda out of place
Wait so Widow can shoot the opposite high ground FOR FREE from spawn on first point attack Dorado?
it doesn't give immortality just not letting defenders stand there so we're safe
I think making that a spawn door is a bit overkill since they made the red roof stronger for attackers.
@@philistine3260the banner was added to havana not dorado
Sometimes barriers stop people from entering but it’s not in the invincibility zone. I’m guessing that’s the case here. Like the bottom floor of this spawn doesn’t make you invincible until you’re in the courtyard (I think) but enemies can’t enter the building.
It’s a good change. People like Doom and Winston would camp the upper spawn door and just drop on people.
@@DJWolfHouse yeah got you
Lets not surarcoat this. These are all anti widow changes. And im all for it. It has been long overdue
worst maps are rialto and havana and gibralter.
Dorado changes absolutely cooked, just giving stairs for trash ahh reins who need their FAT SHATTER in the morning. This game used to require skill, now any gold rein can clear height. Cooked in the brain devs are, when all we really need is a mauga mythic and buff. #maugagang out
Why didn't he watched the before images too?
The site was bugged for some time, then they fixed it.
let em cook
Clicked off right after that “omg i wonder what the change was i hope to see it later in the video ah intro”.
D A M N
Does this guy wash his hair holy 💀
okay but like, where's 6v6?
Not sure about ALL that cover on Circuit Royal tbh
Just remind me of how DVa's ult is borderline useless, wish we could at least stop its boosters just like in hots ...
But great Dorado changes, the 2nd point felt like defenders were SO HIGH so the little staircase is used to lower the height a little bit, that's great
I vastly prefer them doing stuff like this over adding new maps or game modes. I would not mind seeing them do this again instead of a new map in season 15.
...cooking meth...
This changes look just for letting more access for hero who can't get high ground normally and for cancelling their frustration ...
spilo i goon to ur vidz xx
They cook alright, a bunch of cold sadness.
incel
@@hugo-zi6gm simp
ninth
43rd
im bummed out about the dorado changes. there was nothing wrong with that map imo
That's why most changes there were minor, the focused on the critical stuff like the high grounds in the map
@@aephos.overwatch I don’t get it tho tbh
widow may aswell be deleted at this point
widow is not a top 5 problem in this game
@@bena8805you right top6
good, she's a garbage hero design
either she dominates certain maps and is awful to play against or is almost completely useless, there's basically no inbetween
The ow shill blizzard ball glazing is getting out of hand.
Happy about small changes in maps as blizzard is cooking is ridulous and why nothing will change ever.
Instead of spewing this dribble of a comment you could have simply not watched the video and moved on with your day
@@inlandthempire.6932 You could have done the same and not comment back if you didnt like it. But you felt the need to speak out correct? Same as I.
Changing the maps to make them less frustrating to play is a good thing, isn't this them changing things for the better?
incel lol
Saying that the devs did a good thing isn't shilling or glazing, also it's about overwatch 2 devs not blizzard.
These are not "small changes", did you watch the video ?
"it's why nothing will change ever."' just mindlessly hating on the devs even when they do good thing won't convince them to listen to community feedback
Good stuff overall. Can't wait for the 🤡* Hero Balance * 🤡 team to mess up the update
Dope reworks sucks they probably put more thought into the maps than the battlepass