Gaining game sense is kinda hilarious bc its like randomly gaining consciousness as a child. Like just one day i start realizing that the shit i usually do aint it and stop lol
Theres also the fact that, high level games means you can kind of expect your team to play in ways that would actually give you resources. Like i play in plat-gold but I always do pugs with diamond players and i get whiplash when my supports actually give me attention and resources. Or they straight up tell me to go on deeper flanks.
For real. It’s insane to have teammates that actual sleep targets or cleanse effects from you. I had a Brig shield me from another widow so I could win the duel and it was the nicest thing anyones every done for me.
@@SocialExperiment232My road to masters as a tank on rein was literally me pocketing a widow on Havana last point because I fucking realized 2nd point in the widow was fucking cracked. Literally just shielded them all the way into 3rd point, there was nothing their team could do since we were all pooling our resources on one widow. They went full dive? Now they have to deal with a Rein + Damage boosted cracked widow WITH a Brig that was fully dedicated to not let the enemy winston play. And on def our brig was the one holding point as I was literally the person babysitting widow down the stupid sightline. When people actually get resources sometimes they perform like they're on crack cocaine, even if you're not supposed to be there but are still relieving pressure for them.
@@SocialExperiment232 Always do that as brig at the start of a round or if there is nothing else to do, brig shield can take 3 shot before breaking, sad thing is that some widows struggle to shoot with it because it smaller and brig back get in the way
I think us low rank players would appreciate if your guides made these distinctions between low and high rank play more often, because I think for many of us these nuances just fly over our head
The point being is there isn’t any distinction once you boil it down to its basics. Every single review done boils it down. Unfortunately, it’s just in some of the streamers games that people watch the mistakes and misconstrue them as strategy (or can’t see the basics being executed the same way it works it bronze), and so get confused. It’s not different. It’s the same goals, same fundamentals, with people doing those things better.
@@CoachSpilo I think he meant something like "at high ranks you do the same thing BUT you will meet resistance BECAUSE the enemies at higher ranks are better at executing these same fundamentals". It is obvious, but as the person above said these things just fly over their head, planting a though that they might doing something wrong, while the opposite is true. Most likely, low rank players simply look at these two situations (free flank and meeting resistance while flanking) as two different strategies in their heads.
I like the comparison to what a low rank team is doing vs what a high ranked team would be doing given the same team comp and map control/angle control.
I like playing Tracer because even though I still kinda suck with her, every little improvement feels so much more obvious than with playing other heroes Feels very rewarding
Something I love about gamesense or even just experience playing a game is how you can immediately tell what you've done is a bad move or a good move. For example right at 21:03 Spilo is guessing that Hydron must have swore, and I feel like I would have too because I immediately saw when he blinked off high ground that he would either have to waste his recall to get back up or have essentially 0 options for a play for the rest of the fight. The more you play the faster these reactions surface from making any decision and it feels great to have the power to accurately see what you did wrong in the moment.
I need more of this. Watching coaching sessions is nice, but seeing critiques of really good players just playing ranked is super interesting. I'd say it's even more informative than watching vod reviews of pro matches, since things are more dynamic and there are less set plays. You get to understand their mistakes better in this environment.
Oh shit I'm in a Spilo video 😂 Climbing fast is absolutely easier playing incorrectly, that's just objectively true. Compare the speed of A10 and Awkward's UR2GMs if you don't believe me. I always say to play like a smurf if you want to climg quickly, because hard pushing these kills will give you more impact on the game and minimize the things your team can fuck up. I wasnt talking about not assassinating in Plat, either. I was referring to T500. No one is really wrapping around an entire team to assassinate on Tracer in T500. Its just not happening, because as you said, someone's there. Tracer isn't an assassin because at the highest level, she can't assassinate consistently. The reason I said that coaches give general advice and not hard rules is because of you, actually. Following your advice to the letter (was S8 at the time, had switched to PC as a console GM and wanted to get the at least the same rank) I ended up getting stuck in high Masters. I had posted a VOD on the Tracer main subreddit after a good game that I still lost, and someone on there told me to play more aggressive. Said that I was good when I engaged, but I was waiting too much to engage because I was trying to maximize my impact. Instead of going for the kill, I should be more of a pest. And that advice was what got me to GM. Super pumped to be in one of your videos, even if you don't agree with me.
Those T500 people are crazy good at the game but they can throw in the most unbelievable ways. Makes Joy realize that if they’re goofing up that bad, you can do the same and still improve.
18:17 he's calling his pulse bomb stick a miss, not trying to glaze himself or excuse his play- he's saying "yeah that definitely stuck" obv sarcasm because he knows his pulse got aimlocked onto someone it probably should have missed. Make no mistake seeker is bad at tracer compared to his raw hitscan, im not gonna defend that but im just pointing out he was definitely not trying to ego in that clip, it was the opposite
just to clarify, i think seeker said "i love season 9" because pre-s9 he would have totally whiffed that pulse but because of the increased hitboxes it still stuck
Honestly, it's crazy that people can even say that Tracer's fundamentals change at all whenever you move into higher ranks. Tracer is all about being at the right place (short off-angle) at the right time (timing your engages with your team), but most people can't understand the nuance that comes with that. I'm actually really glad to have flanks start to become more populated as one moves up, since I'm vindicated seeing my enemies actually take off-angles and show that they know how they ought to be playing (and subsequently, that they're a good target to pick). What's truly universal across all of the many possible scenarios in which a good Tracer is playing is that A) they're inputting their own cooldowns into the greater economy to create profit B) their position allows them to generate the maximum amount of profit and C) their actions are timed so that they will have the maximum impact on the rest of the fight. Whether it's a simple suzu being baited out, a Zen or Widow being 1 clipped, or a group of 3 turning into smithereens via pulse bomb, Tracer's fundamentals still apply. This is why every once in a while you'll have a cracked grandmaster Tracer pop up in one of Spilo's coaching videos and still make mistakes that every rank can learn from and apply to their own gameplay.
Great video as usual! But I just have one eenie meenie tiny question for next time, is it possible to use a "dark mode" for paint or something? All that white really is hard to look at haha, great content though nonetheless! Thanks for all your educational videos, man!
Is there a way for u to stream at a higher bitrate? I cant change the quality on youtube and its really blurry in the more hectic fights. Makes it hard to tell whats going on
Twitch caps the bitrate and it unfortunately looks really bad for OW due to the fast movements. If it isn't a local recording and ripped directly from Twitch, it will look like that unfortunately. I've wanted Spilo to switch to local recordings for YT vids for like 6 months lol.
I think it's hilarious that I don't play overwatch, and I dont even understand all of the terminology spilo was using but as primarily a moba player I understood the concepts he was getting across and was still able to answer the questions correctly. Honestly, I think spilo is wasting his mind on this game as mobas requires these kinds of decisions on a bigger scale and with greater depth. Perhaps it's the mechanical part that keeps him playing overwatch.
Isnt that what keeps everyone playing overwatch? So many unique characters with their own unique mechanics. We just hate the counter swapping forcing us off the characters that we vibe with.
IMO what makes OW hard is how deeply enmeshed the macro and micro is. It’s extremely common for people to conceptually understand what’s right while off the game but in the moment when playing it’s very different. I’m fairly new to mobas but something I noticed immediately is how separated the macro is. Yes it has more depth on its own but the way OW macro, micro and mechanical aspects blend, it takes a very specific type of thinking to breakdown the battle in front of you in the moment.
Gaining game sense is kinda hilarious bc its like randomly gaining consciousness as a child. Like just one day i start realizing that the shit i usually do aint it and stop lol
The faster you do this in life relates directly to your IQ. As this effects how fast you learn and how well you learn.
You don't realise how important game sense is until you lose to a zen hard carrying by flanking the entire match lol
@@wizard8437 That's one of 8 billion definitions of IQ
then you look back like "no way i was that dumb"
@@wizard8437false
Theres also the fact that, high level games means you can kind of expect your team to play in ways that would actually give you resources. Like i play in plat-gold but I always do pugs with diamond players and i get whiplash when my supports actually give me attention and resources. Or they straight up tell me to go on deeper flanks.
the difference is insane, I find higher elo games way easier, very consistently as soon as I break out of the classic 2800 my games get easier
For real. It’s insane to have teammates that actual sleep targets or cleanse effects from you. I had a Brig shield me from another widow so I could win the duel and it was the nicest thing anyones every done for me.
@@SocialExperiment232My road to masters as a tank on rein was literally me pocketing a widow on Havana last point because I fucking realized 2nd point in the widow was fucking cracked. Literally just shielded them all the way into 3rd point, there was nothing their team could do since we were all pooling our resources on one widow. They went full dive? Now they have to deal with a Rein + Damage boosted cracked widow WITH a Brig that was fully dedicated to not let the enemy winston play.
And on def our brig was the one holding point as I was literally the person babysitting widow down the stupid sightline. When people actually get resources sometimes they perform like they're on crack cocaine, even if you're not supposed to be there but are still relieving pressure for them.
@@SocialExperiment232 Always do that as brig at the start of a round or if there is nothing else to do, brig shield can take 3 shot before breaking, sad thing is that some widows struggle to shoot with it because it smaller and brig back get in the way
lmao vod reviewing a lenny pge game is crazy
its everywhere...
Nice try diddy
That's cool and all but no one is answering the real question
WHO IS MARK??????
Ahhhh yes, the elusive, mark the dps
@@gongorono8423mark tue? hawk tue? hawk tuah
Of course there’s no sugar coating it. He’s sugar free!
I think us low rank players would appreciate if your guides made these distinctions between low and high rank play more often, because I think for many of us these nuances just fly over our head
The point being is there isn’t any distinction once you boil it down to its basics. Every single review done boils it down. Unfortunately, it’s just in some of the streamers games that people watch the mistakes and misconstrue them as strategy (or can’t see the basics being executed the same way it works it bronze), and so get confused. It’s not different. It’s the same goals, same fundamentals, with people doing those things better.
@@CoachSpilo I think he meant something like "at high ranks you do the same thing BUT you will meet resistance BECAUSE the enemies at higher ranks are better at executing these same fundamentals". It is obvious, but as the person above said these things just fly over their head, planting a though that they might doing something wrong, while the opposite is true. Most likely, low rank players simply look at these two situations (free flank and meeting resistance while flanking) as two different strategies in their heads.
I like the comparison to what a low rank team is doing vs what a high ranked team would be doing given the same team comp and map control/angle control.
I like playing Tracer because even though I still kinda suck with her, every little improvement feels so much more obvious than with playing other heroes
Feels very rewarding
Something I love about gamesense or even just experience playing a game is how you can immediately tell what you've done is a bad move or a good move. For example right at 21:03 Spilo is guessing that Hydron must have swore, and I feel like I would have too because I immediately saw when he blinked off high ground that he would either have to waste his recall to get back up or have essentially 0 options for a play for the rest of the fight. The more you play the faster these reactions surface from making any decision and it feels great to have the power to accurately see what you did wrong in the moment.
Spilo copying librarian's style with the thumbnail, if it works it works I guess
I did it as a funny bit
northernlion librarian?
@@gabeliveforever its so crazy seeing references to other things I watch
@@ysmg1061 NL is the 101st streamer by twitch revenue after all, really a streamer for the people unlike those out of touch top 100 streamers
@@gabeliveforever real actually +2
I need more of this. Watching coaching sessions is nice, but seeing critiques of really good players just playing ranked is super interesting. I'd say it's even more informative than watching vod reviews of pro matches, since things are more dynamic and there are less set plays. You get to understand their mistakes better in this environment.
Oh shit I'm in a Spilo video 😂
Climbing fast is absolutely easier playing incorrectly, that's just objectively true. Compare the speed of A10 and Awkward's UR2GMs if you don't believe me. I always say to play like a smurf if you want to climg quickly, because hard pushing these kills will give you more impact on the game and minimize the things your team can fuck up.
I wasnt talking about not assassinating in Plat, either. I was referring to T500. No one is really wrapping around an entire team to assassinate on Tracer in T500. Its just not happening, because as you said, someone's there. Tracer isn't an assassin because at the highest level, she can't assassinate consistently.
The reason I said that coaches give general advice and not hard rules is because of you, actually. Following your advice to the letter (was S8 at the time, had switched to PC as a console GM and wanted to get the at least the same rank) I ended up getting stuck in high Masters. I had posted a VOD on the Tracer main subreddit after a good game that I still lost, and someone on there told me to play more aggressive. Said that I was good when I engaged, but I was waiting too much to engage because I was trying to maximize my impact. Instead of going for the kill, I should be more of a pest. And that advice was what got me to GM.
Super pumped to be in one of your videos, even if you don't agree with me.
Those T500 people are crazy good at the game but they can throw in the most unbelievable ways. Makes Joy realize that if they’re goofing up that bad, you can do the same and still improve.
Library of Letourneau ahh thumbnail
18:17 he's calling his pulse bomb stick a miss, not trying to glaze himself or excuse his play- he's saying "yeah that definitely stuck" obv sarcasm because he knows his pulse got aimlocked onto someone it probably should have missed. Make no mistake seeker is bad at tracer compared to his raw hitscan, im not gonna defend that but im just pointing out he was definitely not trying to ego in that clip, it was the opposite
its just aim they can make “unoptimal” plays because they wont miss
ngl the thumbnail made me think that you somehow got the librarian to edit videos for you
just to clarify, i think seeker said "i love season 9" because pre-s9 he would have totally whiffed that pulse but because of the increased hitboxes it still stuck
Awesome vid. Can't wait to get to the rank where I have to win duels on offangles, maybe I'll be forced to improve my poor mechanics
All I’m saying is idk if I would go for Bap either if it’s ML7 vs. Seeker on tracer😂
+2 librarian viewer
the unranked to gm guy is using a SkyPad on tracer. who is that??
Honestly, it's crazy that people can even say that Tracer's fundamentals change at all whenever you move into higher ranks. Tracer is all about being at the right place (short off-angle) at the right time (timing your engages with your team), but most people can't understand the nuance that comes with that. I'm actually really glad to have flanks start to become more populated as one moves up, since I'm vindicated seeing my enemies actually take off-angles and show that they know how they ought to be playing (and subsequently, that they're a good target to pick). What's truly universal across all of the many possible scenarios in which a good Tracer is playing is that A) they're inputting their own cooldowns into the greater economy to create profit B) their position allows them to generate the maximum amount of profit and C) their actions are timed so that they will have the maximum impact on the rest of the fight. Whether it's a simple suzu being baited out, a Zen or Widow being 1 clipped, or a group of 3 turning into smithereens via pulse bomb, Tracer's fundamentals still apply. This is why every once in a while you'll have a cracked grandmaster Tracer pop up in one of Spilo's coaching videos and still make mistakes that every rank can learn from and apply to their own gameplay.
Great video as usual! But I just have one eenie meenie tiny question for next time, is it possible to use a "dark mode" for paint or something?
All that white really is hard to look at haha, great content though nonetheless! Thanks for all your educational videos, man!
you can switch the default background to black and default draw color to white. That's what Thor does.
I just asked this in my coaching session lol good timing
I feel like the quality of uptime matters a whole lot more than the quantity
Amazing content. Thank you!
Is there a way for u to stream at a higher bitrate? I cant change the quality on youtube and its really blurry in the more hectic fights. Makes it hard to tell whats going on
Twitch caps the bitrate and it unfortunately looks really bad for OW due to the fast movements. If it isn't a local recording and ripped directly from Twitch, it will look like that unfortunately. I've wanted Spilo to switch to local recordings for YT vids for like 6 months lol.
is this thumbnail a northernlion reference
Is the 'Did you see this thread?' a nod to librarian's 'Did you see this tweet?' style thumbnail?
yup
librarian thumbnail spotted
3:03 holy shit I’m in a spilo video
shoutouts to pk, this one was extensive
This guy needs to yell more
I miss A10 :(
greatv video
Lol
I think it's hilarious that I don't play overwatch, and I dont even understand all of the terminology spilo was using but as primarily a moba player I understood the concepts he was getting across and was still able to answer the questions correctly. Honestly, I think spilo is wasting his mind on this game as mobas requires these kinds of decisions on a bigger scale and with greater depth. Perhaps it's the mechanical part that keeps him playing overwatch.
nobody got time to farm bots for 5minites every fucking game. you guys belong to an asylum
Isnt that what keeps everyone playing overwatch? So many unique characters with their own unique mechanics. We just hate the counter swapping forcing us off the characters that we vibe with.
MOBAs lose the whole 3D dimension to strategy and depth lol
IMO what makes OW hard is how deeply enmeshed the macro and micro is. It’s extremely common for people to conceptually understand what’s right while off the game but in the moment when playing it’s very different. I’m fairly new to mobas but something I noticed immediately is how separated the macro is. Yes it has more depth on its own but the way OW macro, micro and mechanical aspects blend, it takes a very specific type of thinking to breakdown the battle in front of you in the moment.
@@sufeiiiiithis is why deadlock is my new favorite game because it combines them both in such a great way and solves this problem exactly
0:35 god i thank you for the blessings and what you have given to us, amen
18:00 im dead wasnt tracer basically become super meta after season 9