Essential Assets for Daz3D

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  • Опубликовано: 5 сен 2024
  • In this video I go over the assets I use daily to make my life easier.

Комментарии • 10

  • @makaab
    @makaab 11 месяцев назад +2

    I would like to add one thing, you are certainly correct about tone mapping vs photoshop, however, as a dev that is pumping out 20+ renders per day, it was much easier for me to set my tone mapping to a preset load file at startup, and the only thing I have to play with at the beginning of a series, is white point. Then, I can make the rest of my renders for a "scene/series" be uniform. Photoshop is great for a few renders at a time, but tone mapping is a real time saver when you are dealing in bulk. but, every artist has their own routine, and tha'ts something that I can't/won't argue against.

    • @SacredSage88
      @SacredSage88  11 месяцев назад +1

      I use LR for all color etc and it's as easy as control C then control V.

  • @makaab
    @makaab 11 месяцев назад +1

    "look at me too" is a damn lifesaver lol. (same as look at camera etc...)

  • @artmakesascene
    @artmakesascene 11 месяцев назад +1

    Great followup, Sacred Sage 88. Thank you for all these.

  • @RXYNA_
    @RXYNA_ 11 месяцев назад +1

    Cheers boss!

  • @KeepingWatch95
    @KeepingWatch95 11 месяцев назад

    Please explain the big round things labeled IGLY which look as to be lights.

    • @SacredSage88
      @SacredSage88  11 месяцев назад

      It's a ghostlight I have a video on that already XD

    • @KeepingWatch95
      @KeepingWatch95 11 месяцев назад +1

      @@SacredSage88 Yes, I found it. Thanks your videos are very helpful.

    • @SacredSage88
      @SacredSage88  11 месяцев назад

      @@KeepingWatch95 no bud! :D

  • @jasminecaulden1089
    @jasminecaulden1089 11 месяцев назад +1

    LOL I accidentally said you were streaming and pinged everyone on discord. Ooops I correctly the message.