hello, i have problem with the parent constraining the root control with root joint, i see your outliner at 6:12 , the tail control is not parented to ROOT_control, and then it suddenly parented to ROOT_Control at those time
when I create the IK spline, the joints turn red instead of pink and it just doesn work, its like blocked and if I move the joints they rrespond individually and not like a part of a spine. Why is this? I thought it could be because the joint need to be slightly bent or have a curve so they know whick way they have to bend in the spline but the same happens again :(
Its nice to see someone show they dont cluster the first one but also very simply showing how its don from beginning to end in ONE tutorial. ty Question: Where to place the clusters? under the controls? a main control for the whole rigg? Or better be outside the rigg all together?
Hi! I already have a character with a tail, I was wondering if I could make that tail dynamic and how. It would be amazing if you could show us :) Thanks!
Very good tutorial. Very simple to understand. Thanks Michael.
2020 still really helpful for my assignment ! thanks
hello, i have problem with the parent constraining the root control with root joint, i see your outliner at 6:12 , the tail control is not parented to ROOT_control, and then it suddenly parented to ROOT_Control at those time
wonderful man. Thanks
Done it on Maya 2019, very useful, thanks!
Heaps helpful, thanks Michael!!
when I create the IK spline, the joints turn red instead of pink and it just doesn work, its like blocked and if I move the joints they rrespond individually and not like a part of a spine. Why is this? I thought it could be because the joint need to be slightly bent or have a curve so they know whick way they have to bend in the spline but the same happens again :(
Its nice to see someone show they dont cluster the first one but also very simply showing how its don from beginning to end in ONE tutorial. ty
Question: Where to place the clusters? under the controls? a main control for the whole rigg? Or better be outside the rigg all together?
ruclips.net/video/XIhbi37SKms/видео.html
LOOK TO THE END TO ANSWER YOUR QUESTION CARRO P3
I personaly put them in a group called do not touch with the curve and ikhandle as the fourth grp in the rig group.
Hi! I already have a character with a tail, I was wondering if I could make that tail dynamic and how. It would be amazing if you could show us :) Thanks!
thank you!
That's not a mouse!!!
I followed your instruction but when I try to move my root ctrl the tail doesnt follow. Help
you probably did not tick the relative box for the clusters
same problem, as soon as i parent the controllers to the root control, the spline doesnt follow