I saw this in the last episode, and at 0:46 of this video, it's confirmed that there are a lot of trucks using the highways. After addressing mass transit, cargo should be next to solve the city's traffic jams. Edit: The sims are jaywalking since no pedestrian lanes are close enough to the transport hub. You should build an overpass to provide better access for pedestrians. Also, the crossing at the entrance of the tram/bus lane leading to the roundabout causes buses to wait for people to cross. It's causing a bit of traffic, especially when a tram is waiting at the stop.
@@who_is_artistrains and "cargo highways" (in brackets because it's not a real thing), are a great beginning. The cargo highway consists on lanes that take traffic more directly to the city, but with lower maintainence and costs
@@who_is_artisI don't know if the game functions the same way as in real life, but separating cargo from passenger railways will lead to fewer backlogs. I've seen CItyPlannerPlays implement it in his city, but it's much less denser compared to Riverview. So space might be an issue when implementing it on this map.
36:10 - The freight truck casually using the very narrow bus only lane to make a u-turn instead of using the roundabout where it came from. 10/10 traffic simulation.
I love the public transport updates, but I'm seeing a few issues with the new transport hub. 1. The crosswalk directly at the roundabout. It shouldn't be there. It's holding up so much of the incoming trams and busses, and instantly creates a gridlock on the roundabout. Your transport hub should have an incoming "buffer", where busses and trams can just enter and be out of the way. 2. That same street (birdsong street) should really be a 4-laner, so that busses can pass stopped trams. 3. IMO, your entire hub should really be 1-way. A good way to do this would be to add another lane/off ramp to Riverview Expressway, leaving the city, public transport only. This would then turn into the Cypress Street/Dean street intersection, instead of coming from the non-bus-only Cypress Street. Then all roads are 1-way towards Poplar Street, with the option of using the curve to go back to the roundabout. This would create a free and clear entrypoint to the hub, and keep everything flowing nicely. 4. As an alternative to the above, you could move the off ramp to Sycamore street and pass underneath the Riverview Expressway. Probably a lot less fiddly and less tight curves. I'm not sure if the on-ramp from Cypress Street could remain though, but I don't think that's useful anymore anyway. 5. The entire thing would probably benefit from raised pedestrian crossings, but I'm not sure those even exist in-game yet. Although it does look very American at this point, meaning inefficient, an afterthought and weird, I do love efficient public transport hubs, so I couldn't resist leaving these suggestions. As always, do whatever you want with them.
Having built many custom bus stations through the years, I can easily say, this is not gonna hold up in court. You have way too many roads in and out of the area and you need several more parallel roads for those busstops. You should also look into why there are so many pedestrians walking away from the train station, at 38:24. It doesn't seem right. There's a mod, you can use for that. It's called Cim Path Highlighter or something like that.
I've been trying to play the game and the limitations just keep me from enjoying it, but then I see this kind of stuff is actually possible... This is just pure art at this point!
Hello Infra, I am normally a silent subscriber. But this time I would like to tell you that I really enjoy your content, there are few channels that I like as much as yours and the community we have built is simply beautiful. Please never stop creating content for us we really enjoy it. Congratulations on what you have achieved during this journey! Road to 150k!
18:11 It looks like the sequence of stops on the tram route is broken. Because of this, trams travel the same route twice. The first time as they should, and the second time without boarding passengers at some stops. Look at the other stops. The route also doubles and passes by.
That was probably the best reclamation of land I've ever seen in my years of watching you amazing creators on yourube. I have watched probably 1000 episodes fron CPP, Biffa, OE, conflict, Imperatur, sully, and so many other great creators...best reclamation. The design is sick too. The whole corner next to the entrance to the city...the oldest street which connects off the highway and the main arterial running parallel..and now it is truly where visitors walk into the city via the new transport hub. Nicely done
I think the way to go is building an above ground metro since this is a northeastern inspired city and above ground metro wouldn’t be too easy it would still come with difficult difficulties with implementing
Please have more scenes where you follow random citizens or vehicles in the city in first person view! It makes the view of the city more beautiful!! ❤
It's quite the realistic American city when it comes to the absence of public transportation, haha! I suppose investing more in subways and implementing local bus routes to connect with the metro area would be a wise move. It's astonishing that there are only five bus lines serving a population of nearly 100,000 people. So, that's not about putting hubs, but placing more lines and covering more areas with public transportation. The lines are really extensive, maybe simplifying the bus routes and adding more terminals for connections could help.
Great transit hub. It looks super realistic and even reminds me of the one my hometown Brunswick, Germany has in front of its station. I think it would make a lot of sense for a taxi stand to be somewhere in there though. :)
I've been following you for a long time now and I just wanted to thank you for your amazing videos 💕 I have to say, your voice to hear is really satisfying 😅 It somehow calms me down 😂 Please follow your dreams and never give up!
Infra, you made my day! Thank you very much for the opportunity to suggest and I’m so grateful that could provide some input on this topic! The bus hub looks awesome, better than I visioned😊 Few tweaks: seems like this roundabout doesn’t work at all… There might be needed some pedestrian traffic lights in the hub, so that buses can have right of way There is no need jn left turn from Sycamore to Poplar I still think that it might be a good idea to make the road that goes from the hub underneath the bridge to north side of the city bidirectional with bus only lanes coming towards the hub. This would allow for better integrity with the city and ease of use for intraregion buses Not sure about tram stop being on the road that leads into the hub, this might create congestions when lines added Agree on the subway, commuter rail makes more sense And decorations look perfect! Thanks a lot for your efforts 😊 waiting for new episodes!
Thank you for the awesome suggestions! I know not everything gets implemented completely to plan or in the most optimal way, but so much of my development spawns out of great suggestions and input - and you really play a role in that process
in line with american cities, i imagine that the glass-less pergolas are a piece of hostile architecture meant to keep homeless people from sheltering in the bus stops good work as always infrastructurist love ur stuff
Maybe you should create a downtown loop to shuttle people between the hub and the city, you can use a tram and maybe even offer other connection points via the tram loop. It would probably help the simulation and the oversaturated yellow bus! Or alternatively you could have a day time express bus that is just an express version of the yellow line! It would be pretty cool to see you have a day and night bus route like most cities have!
Nice to see you using AIL I hope you’re finding it helpful ❤ also hangaround areas don’t work at the mo, but we have a potential fix for it, but no time at the moment to try it out, but hopefully soon 👍 great episode as always Infra
First I think it makes sense to use pedestrian bridges. And I would rotate the new hotel to the non-bus street, so there is less regular traffic on the bus lanes. And last I would change Sycamore street, there is no more need for the left turnings to the hub for regular traffic (if you want use Poplar Street as bus lane either) - otherwise you change Poplar street to a regular street, and use them as easy access for regular traffic to the train station. Great video, I like your ideas to look your city interesting! 😊
Maybe consider implementing a premetro/light rail using trams but with extended grade separation. There could a a single corridor extending from downtown (where it would run on the streets) to some purpose built suburbs. To make it extra Am🦅rican you can put a lot of park&rides around the stations.
Amazing Video, Riverview is by far my favorite city in Cities Skylines 2. I’m really enjoying the focus on transportation in this last episodes. I was wondering if you could show the effects of this transformation in the overall traffic in the city. Also It would be awesome if we had episodes focusing in education and public safety! Great job and please keep doing videos!!!
Lovely work, really entertaining to watch. And I really appreciate your desire to not go crazy into an expensive subways/metro system. North American cities are usually always short on money so it's nice you're avoiding the CS2 trap of just building a huge metro. Quick thoughts: - Those huge crowds waiting for the bus are an unrealistic eyesore. Maybe seeing their destinations can help you focus on adding some bus lines that avoid downtown and maybe reduce the crowding at once or two spots. I get the feeling there would be good demand for an uncomplicated straight route between the airport and the big industrial port that skips downtown entirely. Something that maybe crosses perpendicular to another bus route so people can transfer without using that crowded downtown hub. - Are there any other train stations that can take some of the burden off of Central station with some bus line connections? - Would you be willing to change some downtown roads to one-ways? It's fairly common in the NA cities I've been in to have some alternating one ways downtown to make use of the limited road space.
I think that a semi-metro would be best for this city, though I guess that underground tram stations wouldn't be possible yet... at least without spending 2 days building each station
I think rather than completely removing intersections on the most busy roads you could make them one way streets which would greatly reduces the traffic and the intersection complexity Also great work on the transport hub it looks amazing ! I agree on your take about subway
Jaywalking usually means u have erased all posibilities for crossing the streets, but the people have to get to their destinations somehow. So the only thing they can do is jaywalk. Maybe you should add some paths over the streets and crossings. And thanks for the clarification about the metro. I was already polishing my fingers to type some suggestions regarding a metro in a city. Keep it up!
on the top line of the bus stops there is some room for a underground metro system, fits in nice there people can walk off the bus to take the metro system as well
Couple of feedbacks: 1. The cinematics and gameplay itself would benefit from a first-person camera - it's in the mods, I've been using it for a while now, it gives a completely new perspective and made me understand my cities better. 2. The crossings could use some lights, especially those in the middle of Dean and Cypress streets. 3. I'd remove the crossings along and across Poplar Street - if you look at the screen at 43:41 - you can see that there is an easier way to move along that street without risking getting mulched by a bus, on the left side of the road :D 4. The small segment of Sycamore Street (parallel to Birdsong Street, only that segment) should have the bus line removed since there is no use for it as of now. 5. Maybe there could be an overpass from the station to Sycamore Street so that people can get through the bus station without taking 3 crossings. 6. Also, didn't test it myself, but is it possible to add a bus lane to the roundabout?
I think you should implement a small interchange at the ‘riverview expressway’ entrance into the city and remove the roundabout! also create a small interchange at the ‘Kent highway’ entrance into the city to elevate some traffic backups. Look at Vancouver, BC downtown on how it’s done
34:18 there's a really great mod for the asset color problem called Asset Variation Changer that lets you choose the color with your arrow keys and then only places that variation, it can be really useful. I really don't like when I have mismatched colors in places that would make more sense to have every single asset be the same color 😅 So check it out if that interests you.
You should make more underground parking lots and walkways.Helps with realism especially in high rise buildings in the CBD having their own custom underground parking lot. With the custom parking lots you can make underground custom parking lots and pathways which is really cool. Also helps with reducing the ammout of pedestrian traffic on the roads, make it less like a horde of zombies ahahaha.
Hey! Very nice transport hub. You inspired me to do something similar in my CS2 city. My IRL city (1 mil+ population) is without a metro. Reason is a soft ground with a lot of underground water. Even highrises has to have pretty substantial foundation. So in my head canon Riverview is just impossible to make metro for same reasons.
I'm very interested to see what you're going to do with the plot of land where the old bus station sits. Maybe we should have a citywide vote of what kind of development goes there
Very minor detail, but if you move the bus stops to the end of the assigned little lane it makes, more busses and people fit, as the bus stops exactly where the stop is. Therefore, right now only half the actual stop-lane is being used
Hey when we ask for a metro, I completely agree it's not fun to have it underground, but yeah get inspired by sort of like many American subway systems (except like NYC and DC) : a bad metro, with like a single line or maybe two lines with a central station, and that are both part overground. That way you get to make custom subway stations, along with seeing still buzy streets but add some cool metro lines going through. Plus it is definitely an infrastructure challenge for a city that is already well built up. There could also be light rail metro using the tram system like in some north American cities (I think Toronto but I'm not sure).
I think it would also be fun to consider a tunnel for the Riverview expressway-Sycamore corridor so the roundabout would be relieved from the through traffic intersecting with the SunnySide ave-Station traffic. It could probably go underground just before the roundabout and come up at the height of the park. The above street could then be redesigned for pedestrians with a single lane for cars and a separated bus/tram track. Or maybe that would be too much for the more conservative city council
Great video as always. I would suggest you expand your freeway network as almost every city in NA has a freeway cutting through the downtown(usually elevated) and suburbs. You could also make use of the stacked road feature to save up space.
I don't remember if you have done this or not. But a thing you could do is to expand the train service all the way out to Kendrick, with some stops in between. So that people also have an easy way to go from 1 part of your city to another without having to change buses and wait through the traffic...
I agree, it would not be realistic for a medium size city to have a full underground metro system ! We need a new tram line connecting East Rverview - Chealsea - East port - Dowtown Riverview through the central station ! I think a bus line should start in Chelsea (where the tram passes) and go all the way to north port by going through birdsone glade. I also think that the city lacks public housing, maybe you should create a sort of sensitive urban zone in Ranklin Crossing.
I was getting so much foot traffic from incoming trains that I had to make the road infront of my train station an pedestrian walkway with a tram! It was 100% efficient XD, just wish the trams had grass in the middle option.
Man you need to check your blue tram line you put at the new hub. I'm fairly certain it circles itself. The line shows 2 arrows travelling on the same side. My understanding is that means the route travels the same path 2 times, I think you grabbed a stop from the wrong spot at some point. Hope this helps!
You should add some stops around the roundabout next to the hub as well so as the citizens dont have to walk there all the time through millions of crossings
Paris has mostly undeground metro. Line 2&6 are mostly "airline". Line 1 was extended to "La défense" by adding the metro lane on the bridge, in the middle. They extended the bridge while the traffic was still going. (Trust me, you don't want that bridge closed). I have seen metro system being mostly overground, which is insane to me, i'm so used to underground metro system. Rennes, another french city, has only 2 lines. Wiki: "The Rennes Metro is a light metro system serving the city of Rennes in Brittany, France. Opened on March 15, 2002, it made Rennes the smallest city in the world to have a metro system from 2002 to 2008. Currently the system contains two lines, Line A and B. It has 28 stations and stretches 23.5 kilometres, with the majority of its route underground." So my view for riverview: get one or 2 underground stations in downtown, and add stations only at the end of the map. And give them bridges to allow some rivers views.
ooh, maybe add a fancy pedestrian bridge over that main roundabout? In the cinematics you can see peds crossing and holding up traffic, that's such a key infrastructure node lets got those people out of traffic's way!
Every time I see a C:S2 video I thank the stars that I didn't buy the game that Paradox gad a hand in working on. So long after its release and nothing seems to have changed. Nothing wrong with the creator of course, really nice guy, it's just that everything that I loved in Cities 1 just isn't in Cities 2 and I refuse to use something that is not the steam workshop for mods
Oh the Traffic Manager Mod is now out (tho its currently limited to only managing Traffic Lanes, aka Line connector tool)... so you should install it and do some line adjustments around the city to hopefully make the congestion a bit better
u could use a part elevated, part underground metro. an elevated one over a busy avenue might be cool looking if you pull it off. obviously pic and choose where in the city it is elevated and underground. Elevated near busy or industry/port might look cool
i think a goated update will be traffic lighted roundabaouts and improving the bus stops ( >2 busses can stop at the station and let citizens get on/off)
Maybe you could delete the crossings across the main streets, especially in front of the station where the problems are enormous, and replace them with an overpass. You maybe could also build some kind of "skywalk" above the street for pedestrians on some sections to solve the pedestrian issues
The ped-crossing at the roundabout entrance is completely unnessesary and is causing traffic flow issues. you could remove it and the ped sidewalks inside your tram stop could serve the same purpose
Great video. Agreed on no metro! But make more underground/bridged pedestrian crossings, those are common in busy areas. There should be a pedestrian tunnel below the large roundabout, for example. Or are they not possible to make? I'm also curious about effect of ticket prices on transport usage. Perhaps that's a way of making these crowds more manageable without unrealistic levels of bus stop spam? Or do they have no effect?
Maybe for the roundabout you can change it so as the highway would not terminate at the roundabout but rather go underground and bypass the city to another highway node? I feel that a lot of cargo and private vehicles go through the city to a destination that is otherwise far from the roundabout terminus.
What's the mod that allows you to place building without zoning? You are also able to place building inside of eachother and they dont disapear after you start the time. HOW???
The person at 1:09 actually wrote a whole thesis on the public transport, omg Looks like the bus/tram depot has a big issue with the flow through. Every vehicle entering the depot is waiting on the roundabout for people crossing. After that the busses are stuck waiting behind the trams. All of this keeps blocking the roundabout.
The reason the cars are using the bus lines is because the access points to the bus terminal and train station are very limited. You could add a roundabout and a road leading to the main road from the ramp to the highway.
For doing a metro you can do one in the style like in new york with a lot of above ground parts and I supose it will look very well with your city, but if you dont want a metro you should use more trams cuz they have way more capacity then busses so you could use trams like a sort of metro
Super on brand for cities skylines fans to think up very detailed public transit systems
yes
👍
Rivervìew has more competent and engaged city planners than my actual city
@@luks303 The actual city are probably more competent, but have to deal with those two most devious species: businessmen and politicians
@@dr.vikyll7466I hate how it’s always been about making as much money as physically possible
That's like saying it's on brand for an FPS player to shoot stuff...
I saw this in the last episode, and at 0:46 of this video, it's confirmed that there are a lot of trucks using the highways. After addressing mass transit, cargo should be next to solve the city's traffic jams.
Edit: The sims are jaywalking since no pedestrian lanes are close enough to the transport hub. You should build an overpass to provide better access for pedestrians. Also, the crossing at the entrance of the tram/bus lane leading to the roundabout causes buses to wait for people to cross. It's causing a bit of traffic, especially when a tram is waiting at the stop.
What is your suggestion to fix the cargo backups? That's one of my biggest probelms in my main city as well.
@@who_is_artistrains and "cargo highways" (in brackets because it's not a real thing), are a great beginning.
The cargo highway consists on lanes that take traffic more directly to the city, but with lower maintainence and costs
@@who_is_artisI don't know if the game functions the same way as in real life, but separating cargo from passenger railways will lead to fewer backlogs. I've seen CItyPlannerPlays implement it in his city, but it's much less denser compared to Riverview. So space might be an issue when implementing it on this map.
36:10 - The freight truck casually using the very narrow bus only lane to make a u-turn instead of using the roundabout where it came from. 10/10 traffic simulation.
pedestrian bridges could definitely come in handy around the bus station/round about… not sure if theyre in the game yet… loved the video!
Yes they exist, I've seen people use them around train areas
I second this.
That PDF document with the logo was crazy - McKinsey levels of work lmao
We got Cities Skylines consultants before GTA 6
I love the public transport updates, but I'm seeing a few issues with the new transport hub.
1. The crosswalk directly at the roundabout. It shouldn't be there. It's holding up so much of the incoming trams and busses, and instantly creates a gridlock on the roundabout. Your transport hub should have an incoming "buffer", where busses and trams can just enter and be out of the way.
2. That same street (birdsong street) should really be a 4-laner, so that busses can pass stopped trams.
3. IMO, your entire hub should really be 1-way. A good way to do this would be to add another lane/off ramp to Riverview Expressway, leaving the city, public transport only. This would then turn into the Cypress Street/Dean street intersection, instead of coming from the non-bus-only Cypress Street. Then all roads are 1-way towards Poplar Street, with the option of using the curve to go back to the roundabout. This would create a free and clear entrypoint to the hub, and keep everything flowing nicely.
4. As an alternative to the above, you could move the off ramp to Sycamore street and pass underneath the Riverview Expressway. Probably a lot less fiddly and less tight curves. I'm not sure if the on-ramp from Cypress Street could remain though, but I don't think that's useful anymore anyway.
5. The entire thing would probably benefit from raised pedestrian crossings, but I'm not sure those even exist in-game yet.
Although it does look very American at this point, meaning inefficient, an afterthought and weird, I do love efficient public transport hubs, so I couldn't resist leaving these suggestions. As always, do whatever you want with them.
A dream come true. Loving the direction the series is taking and the thorough proposals, such a lovely community!
Having built many custom bus stations through the years, I can easily say, this is not gonna hold up in court.
You have way too many roads in and out of the area and you need several more parallel roads for those busstops.
You should also look into why there are so many pedestrians walking away from the train station, at 38:24. It doesn't seem right. There's a mod, you can use for that. It's called Cim Path Highlighter or something like that.
I've been trying to play the game and the limitations just keep me from enjoying it, but then I see this kind of stuff is actually possible... This is just pure art at this point!
Hello Infra, I am normally a silent subscriber.
But this time I would like to tell you that I really enjoy your content, there are few channels that I like as much as yours and the community we have built is simply beautiful.
Please never stop creating content for us we really enjoy it.
Congratulations on what you have achieved during this journey!
Road to 150k!
18:11 It looks like the sequence of stops on the tram route is broken. Because of this, trams travel the same route twice. The first time as they should, and the second time without boarding passengers at some stops. Look at the other stops. The route also doubles and passes by.
Yup, felt like this was the case here. Should be fixed soon at the least.
bro is posting the video's faster than im watching them this is a dream come true
I caught up and need new ones!
This team city building is super cool! Everyone giving their little input, our lovely Mayor putting it all together. Now I wanna participate :D
That was probably the best reclamation of land I've ever seen in my years of watching you amazing creators on yourube.
I have watched probably 1000 episodes fron CPP, Biffa, OE, conflict, Imperatur, sully, and so many other great creators...best reclamation. The design is sick too. The whole corner next to the entrance to the city...the oldest street which connects off the highway and the main arterial running parallel..and now it is truly where visitors walk into the city via the new transport hub. Nicely done
You know your day is going to be awesome when infrarstructurist posts a 50 minute episode!!!🗣🔥🔥🔥🔥
I think the way to go is building an above ground metro since this is a northeastern inspired city and above ground metro wouldn’t be too easy it would still come with difficult difficulties with implementing
Please have more scenes where you follow random citizens or vehicles in the city in first person view! It makes the view of the city more beautiful!! ❤
Thank you and everyone who chipped in with valuable thoughts about public transport
It's quite the realistic American city when it comes to the absence of public transportation, haha! I suppose investing more in subways and implementing local bus routes to connect with the metro area would be a wise move. It's astonishing that there are only five bus lines serving a population of nearly 100,000 people. So, that's not about putting hubs, but placing more lines and covering more areas with public transportation. The lines are really extensive, maybe simplifying the bus routes and adding more terminals for connections could help.
Great transit hub. It looks super realistic and even reminds me of the one my hometown Brunswick, Germany has in front of its station. I think it would make a lot of sense for a taxi stand to be somewhere in there though. :)
I've been following you for a long time now and I just wanted to thank you for your amazing videos 💕
I have to say, your voice to hear is really satisfying 😅
It somehow calms me down 😂
Please follow your dreams and never give up!
Thank you for the kind comment :-)
Amazing as always!! I'd say just max out the number of buses on each line and see if its even going to handle it. Those crowds are massive 😮
36:14 -- "oh sh*t i'm not supposed to be in here..."🤣
You should turn the old bus depo into a metro station itself
Also add public parks and maybe a skate park or basketball
Court
Loving the series
Infra, you made my day! Thank you very much for the opportunity to suggest and I’m so grateful that could provide some input on this topic! The bus hub looks awesome, better than I visioned😊
Few tweaks: seems like this roundabout doesn’t work at all…
There might be needed some pedestrian traffic lights in the hub, so that buses can have right of way
There is no need jn left turn from Sycamore to Poplar
I still think that it might be a good idea to make the road that goes from the hub underneath the bridge to north side of the city bidirectional with bus only lanes coming towards the hub. This would allow for better integrity with the city and ease of use for intraregion buses
Not sure about tram stop being on the road that leads into the hub, this might create congestions when lines added
Agree on the subway, commuter rail makes more sense
And decorations look perfect!
Thanks a lot for your efforts 😊 waiting for new episodes!
Thank you for the awesome suggestions! I know not everything gets implemented completely to plan or in the most optimal way, but so much of my development spawns out of great suggestions and input - and you really play a role in that process
I love how people in the email made serious suggestions! with outline and everything!
in line with american cities, i imagine that the glass-less pergolas are a piece of hostile architecture meant to keep homeless people from sheltering in the bus stops
good work as always infrastructurist love ur stuff
The City really needs a metro!
Maybe you should create a downtown loop to shuttle people between the hub and the city, you can use a tram and maybe even offer other connection points via the tram loop. It would probably help the simulation and the oversaturated yellow bus! Or alternatively you could have a day time express bus that is just an express version of the yellow line! It would be pretty cool to see you have a day and night bus route like most cities have!
Nice to see you using AIL I hope you’re finding it helpful ❤ also hangaround areas don’t work at the mo, but we have a potential fix for it, but no time at the moment to try it out, but hopefully soon 👍 great episode as always Infra
First I think it makes sense to use pedestrian bridges.
And I would rotate the new hotel to the non-bus street, so there is less regular traffic on the bus lanes. And last I would change Sycamore street, there is no more need for the left turnings to the hub for regular traffic (if you want use Poplar Street as bus lane either) - otherwise you change Poplar street to a regular street, and use them as easy access for regular traffic to the train station.
Great video, I like your ideas to look your city interesting! 😊
Those people are absolute chads creating entire documents for a better public transport system.
I learn a lot from watching these. Thank you and great work
Making bus lanes bright pink seems like such an odd decision on behalf of the developers lol. Looks kinda cool but really stands out
I love the Riverview videos. Thanks for the output
Love these videos, please continue making them. Riverview is such a fantastic city!
Adding like a « ski station » in the mountains could be a great asset, with a train access like Switzerland 🇨🇭
You are such an artist at this game! I can't stop building grids lol keep up the awesome work!
Maybe add some underground pedestrian tunnels to cross Sycamore Ave from the bus hub safely? Might reduce the traffic in the roundabout too?
Maybe consider implementing a premetro/light rail using trams but with extended grade separation. There could a a single corridor extending from downtown (where it would run on the streets) to some purpose built suburbs. To make it extra Am🦅rican you can put a lot of park&rides around the stations.
Amazing Video, Riverview is by far my favorite city in Cities Skylines 2. I’m really enjoying the focus on transportation in this last episodes. I was wondering if you could show the effects of this transformation in the overall traffic in the city. Also It would be awesome if we had episodes focusing in education and public safety! Great job and please keep doing videos!!!
Underground crossings might be helpful to solve the crossing problem in places
Lovely work, really entertaining to watch. And I really appreciate your desire to not go crazy into an expensive subways/metro system. North American cities are usually always short on money so it's nice you're avoiding the CS2 trap of just building a huge metro.
Quick thoughts:
- Those huge crowds waiting for the bus are an unrealistic eyesore. Maybe seeing their destinations can help you focus on adding some bus lines that avoid downtown and maybe reduce the crowding at once or two spots. I get the feeling there would be good demand for an uncomplicated straight route between the airport and the big industrial port that skips downtown entirely. Something that maybe crosses perpendicular to another bus route so people can transfer without using that crowded downtown hub.
- Are there any other train stations that can take some of the burden off of Central station with some bus line connections?
- Would you be willing to change some downtown roads to one-ways? It's fairly common in the NA cities I've been in to have some alternating one ways downtown to make use of the limited road space.
OMG!!! It's happenned! Transport hub near with train station!!! It'[s amazing, man!!! I hope we will see smth like this near with airport :D
You need to rename Sycamore Street to Main Street and remove the left turn lane into Poplar Street from Sycamore Street because it isn’t necessary
I think that a semi-metro would be best for this city, though I guess that underground tram stations wouldn't be possible yet... at least without spending 2 days building each station
I'm in shock. Great work gang of champs!
I think rather than completely removing intersections on the most busy roads you could make them one way streets which would greatly reduces the traffic and the intersection complexity
Also great work on the transport hub it looks amazing ! I agree on your take about subway
Jaywalking usually means u have erased all posibilities for crossing the streets, but the people have to get to their destinations somehow. So the only thing they can do is jaywalk. Maybe you should add some paths over the streets and crossings.
And thanks for the clarification about the metro. I was already polishing my fingers to type some suggestions regarding a metro in a city. Keep it up!
Actually those two neon green and pink(?) buildings next to each other look really cool
on the top line of the bus stops there is some room for a underground metro system, fits in nice there people can walk off the bus to take the metro system as well
Couple of feedbacks:
1. The cinematics and gameplay itself would benefit from a first-person camera - it's in the mods, I've been using it for a while now, it gives a completely new perspective and made me understand my cities better.
2. The crossings could use some lights, especially those in the middle of Dean and Cypress streets.
3. I'd remove the crossings along and across Poplar Street - if you look at the screen at 43:41 - you can see that there is an easier way to move along that street without risking getting mulched by a bus, on the left side of the road :D
4. The small segment of Sycamore Street (parallel to Birdsong Street, only that segment) should have the bus line removed since there is no use for it as of now.
5. Maybe there could be an overpass from the station to Sycamore Street so that people can get through the bus station without taking 3 crossings.
6. Also, didn't test it myself, but is it possible to add a bus lane to the roundabout?
I think you should implement a small interchange at the ‘riverview expressway’ entrance into the city and remove the roundabout! also create a small interchange at the ‘Kent highway’ entrance into the city to elevate some traffic backups. Look at Vancouver, BC downtown on how it’s done
34:18 there's a really great mod for the asset color problem called Asset Variation Changer that lets you choose the color with your arrow keys and then only places that variation, it can be really useful. I really don't like when I have mismatched colors in places that would make more sense to have every single asset be the same color 😅 So check it out if that interests you.
You should make more underground parking lots and walkways.Helps with realism especially in high rise buildings in the CBD having their own custom underground parking lot.
With the custom parking lots you can make underground custom parking lots and pathways which is really cool.
Also helps with reducing the ammout of pedestrian traffic on the roads, make it less like a horde of zombies ahahaha.
Hey! Very nice transport hub. You inspired me to do something similar in my CS2 city. My IRL city (1 mil+ population) is without a metro. Reason is a soft ground with a lot of underground water. Even highrises has to have pretty substantial foundation. So in my head canon Riverview is just impossible to make metro for same reasons.
Very good, you could remove the old tram line by upgrading the road, and you need to remove crossing at the roundabout entersnce to the tram stops
I love public transportation in cities skylines!
I'm very interested to see what you're going to do with the plot of land where the old bus station sits. Maybe we should have a citywide vote of what kind of development goes there
37:52 I like how delayed his reaction to the terrain spike was
Another really great video... So much inspiration
Very minor detail, but if you move the bus stops to the end of the assigned little lane it makes, more busses and people fit, as the bus stops exactly where the stop is. Therefore, right now only half the actual stop-lane is being used
Oh, nice! I'll try that out - thanks a lot!
Hey when we ask for a metro, I completely agree it's not fun to have it underground, but yeah get inspired by sort of like many American subway systems (except like NYC and DC) : a bad metro, with like a single line or maybe two lines with a central station, and that are both part overground. That way you get to make custom subway stations, along with seeing still buzy streets but add some cool metro lines going through. Plus it is definitely an infrastructure challenge for a city that is already well built up. There could also be light rail metro using the tram system like in some north American cities (I think Toronto but I'm not sure).
I think it would also be fun to consider a tunnel for the Riverview expressway-Sycamore corridor so the roundabout would be relieved from the through traffic intersecting with the SunnySide ave-Station traffic. It could probably go underground just before the roundabout and come up at the height of the park. The above street could then be redesigned for pedestrians with a single lane for cars and a separated bus/tram track. Or maybe that would be too much for the more conservative city council
Great video as always. I would suggest you expand your freeway network as almost every city in NA has a freeway cutting through the downtown(usually elevated) and suburbs. You could also make use of the stacked road feature to save up space.
I don't remember if you have done this or not. But a thing you could do is to expand the train service all the way out to Kendrick, with some stops in between. So that people also have an easy way to go from 1 part of your city to another without having to change buses and wait through the traffic...
You could do pedestrian bridges or tunnels to prevent foot traffic from disturbing traffic near the transit hub where so many pedestrians walk to
I think some Taxi stopps on Poplar Street where the greenery is right now, would make it a even bigger hub!
I think it would be cool is you added a captiol building or something to give the city a major purpose
I agree, it would not be realistic for a medium size city to have a full underground metro system ! We need a new tram line connecting East Rverview - Chealsea - East port - Dowtown Riverview through the central station ! I think a bus line should start in Chelsea (where the tram passes) and go all the way to north port by going through birdsone glade. I also think that the city lacks public housing, maybe you should create a sort of sensitive urban zone in Ranklin Crossing.
I was getting so much foot traffic from incoming trains that I had to make the road infront of my
train station an pedestrian walkway with a tram! It was 100% efficient XD, just wish the trams had grass
in the middle option.
Man you need to check your blue tram line you put at the new hub. I'm fairly certain it circles itself. The line shows 2 arrows travelling on the same side. My understanding is that means the route travels the same path 2 times, I think you grabbed a stop from the wrong spot at some point. Hope this helps!
You are correct, I must have messed up something somewhere. Thanks a lot, great help!
Great build. 👍🦘
You should add some stops around the roundabout next to the hub as well so as the citizens dont have to walk there all the time through millions of crossings
It would be pretty neat to see links to the proposals that you considered for these changes
Paris has mostly undeground metro. Line 2&6 are mostly "airline". Line 1 was extended to "La défense" by adding the metro lane on the bridge, in the middle. They extended the bridge while the traffic was still going. (Trust me, you don't want that bridge closed). I have seen metro system being mostly overground, which is insane to me, i'm so used to underground metro system.
Rennes, another french city, has only 2 lines.
Wiki: "The Rennes Metro is a light metro system serving the city of Rennes in Brittany, France. Opened on March 15, 2002, it made Rennes the smallest city in the world to have a metro system from 2002 to 2008. Currently the system contains two lines, Line A and B. It has 28 stations and stretches 23.5 kilometres, with the majority of its route underground."
So my view for riverview: get one or 2 underground stations in downtown, and add stations only at the end of the map. And give them bridges to allow some rivers views.
Love the transfer station, it needs more SHADE! Also, definitely expand the tram network - 90k people is not enough to justify a metro imo
ooh, maybe add a fancy pedestrian bridge over that main roundabout? In the cinematics you can see peds crossing and holding up traffic, that's such a key infrastructure node lets got those people out of traffic's way!
What a cool project 🎉
Every time I see a C:S2 video I thank the stars that I didn't buy the game that Paradox gad a hand in working on. So long after its release and nothing seems to have changed. Nothing wrong with the creator of course, really nice guy, it's just that everything that I loved in Cities 1 just isn't in Cities 2 and I refuse to use something that is not the steam workshop for mods
Oh the Traffic Manager Mod is now out (tho its currently limited to only managing Traffic Lanes, aka Line connector tool)... so you should install it and do some line adjustments around the city to hopefully make the congestion a bit better
u could use a part elevated, part underground metro. an elevated one over a busy avenue might be cool looking if you pull it off. obviously pic and choose where in the city it is elevated and underground. Elevated near busy or industry/port might look cool
“Oh it’s an elementary school” had me laughing so hard
i think a goated update will be traffic lighted roundabaouts and improving the bus stops ( >2 busses can stop at the station and let citizens get on/off)
Maybe you could delete the crossings across the main streets, especially in front of the station where the problems are enormous, and replace them with an overpass. You maybe could also build some kind of "skywalk" above the street for pedestrians on some sections to solve the pedestrian issues
suburban rail episode!
The ped-crossing at the roundabout entrance is completely unnessesary and is causing traffic flow issues. you could remove it and the ped sidewalks inside your tram stop could serve the same purpose
Great video. Agreed on no metro! But make more underground/bridged pedestrian crossings, those are common in busy areas. There should be a pedestrian tunnel below the large roundabout, for example. Or are they not possible to make?
I'm also curious about effect of ticket prices on transport usage. Perhaps that's a way of making these crowds more manageable without unrealistic levels of bus stop spam? Or do they have no effect?
Love our little community. :) just hoped cities skyline 2 was a better game
Infastructurist is doing everything in his power not to build a metro :D
Watch the full episode
@@lofdan I did but did I miss something
@@wantof7025 he talked about the metro issues in the last minutes.
Maybe for the roundabout you can change it so as the highway would not terminate at the roundabout but rather go underground and bypass the city to another highway node? I feel that a lot of cargo and private vehicles go through the city to a destination that is otherwise far from the roundabout terminus.
Thanks for the content, every episode feels shorter and shorter haha!
i think using the picker and then using the train platform covers on the bus stops would be cool
What's the mod that allows you to place building without zoning? You are also able to place building inside of eachother and they dont disapear after you start the time. HOW???
Hey, nice video I liked it. 18:51 just try mod Traffic, it is so good and eazy with it :D
The person at 1:09 actually wrote a whole thesis on the public transport, omg
Looks like the bus/tram depot has a big issue with the flow through. Every vehicle entering the depot is waiting on the roundabout for people crossing. After that the busses are stuck waiting behind the trams. All of this keeps blocking the roundabout.
Look at Portland -- create a "metro" just with a ton of streetcars.
The reason the cars are using the bus lines is because the access points to the bus terminal and train station are very limited. You could add a roundabout and a road leading to the main road from the ramp to the highway.
I think you should build a highly detailed and luxurious looking medium and low density housing area 🙂
For doing a metro you can do one in the style like in new york with a lot of above ground parts and I supose it will look very well with your city, but if you dont want a metro you should use more trams cuz they have way more capacity then busses so you could use trams like a sort of metro
Nice build!