Dead Rising 4 is a hollywood interpretation of the actual event in Willamette, with Frank West played by a d-list celebrity under the name Hank East. Thats my head canon atleast.
Now that would be a good way to retcon DR4. Would love if DR5 (if it would happen) started with the DR4 ending and zooms out to show Frank West watching it, complaining how Hollywood always ruins the original story just for actions and explosions and all that kind of shit. Ook so my comment was apparently really similar to MarioGMan25’s comment, this is purely a coincidence, i did not see MarioGMan25’s comment before commenting this.
I find it really weird and stupid how the last 3 Dead Risings were really similar, and the one time they make it nothing like Dead Rising, they market it as "WE'RE BACK TO OUR ROOTS GUYS FRANK'S BACK IT'S TOTALLY LIKE DEAD RISING 1!"
"Going back to our roots" and then fails to go back to roots that they never really had as that was an entirely separate studio in Japan
7 лет назад+47
Snake. I have something to ask, even if it might sound stupid or ridiculous but, If you'd have to write the game yourself. Or with help of good or even competent writers but you being the Director. How'd you make Frank be? My version is the same as this one but a bit more serious and less of an ass. Sorta as a REAL sequel to DR1 Should be. Outside of mentions of Chuck.
Jesus, Vick may be one of the most poorly written video game characters I've ever seen. So she tricked Frank into breaking into the research facility in the beginning so that she could have good photos for her story, only to then do a complete 180 on Frank for taking pictures and doing nothing about the atrocities - which was PRECISELY what she tricked him into going there for in the first place. Then she abandons his ass at the facility after failing miserably to 'make a difference' and, for no explicable reason, does _yet another 180_ (which makes it a 360, thus bringing her back to her original position) so that her motivation is once again her rivalry with Frank. Not to mention, she straight up backstabs Frank on multiple occasions, makes numerous morally dubious choices and displays characteristics (like just generally being unpleasant and stuffy to the point of obnoxiousness) which should delineate her as a clear-as-day villain in any other story. Do we get any payoff at the end, like seeing her suffer for all the trouble she's caused Frank? Nope, she survives and Frank unfathomably forgives her and they share the glory. She's such a poorly written character that Frank's character actually seems weaker just by being in proximity to her.
She reads like she was written by someone who's only passively talked to a self-righteous journalism student, and thought it would be funny if they cranked that person up to 11.
She probably could have been an antagonist in this game. Update: She definitely should have been an antagonist in the game. Update: She really should have been the main antagonist of the game. Just imagine if she were the cause of the Willamette outbreak in order to make a story out of it, and then frame it on Obscuris so that she could expose them and their crimes. And later in the game, she becomes more unhinged to the point of believing in her own lies, and it's up to you, the player, to stop her from spreading her own truth while also stopping the outbreak from spreading across the world. Honestly, the writers really should have explored this part, how corrupt journalists would often twist their lies in their articles to garner more fame, and how delusional they become with their newfound fame and credibility. I mean, Dead Rising focused on consumerism, Dead Rising 2 focused on the drug industry, and Dead Rising 3 focused on corporate involvement in the government. This also would have been a great sendoff to the franchise, exploring the one thing the first game included. But then again, we've already seen what these writers really were.
I think we really need to talk about how she just yeets out of there, simultaneously robbing her college professor, who is doing her a favor, and leaving him to die.
Here, we have Frank West. In Dead Rising, he tried to help any Survivor he came across - injured, drunk, or even maniacal in a few cases. At the very end, after Carlito had died, he wasn't angry at him for releasing the zombie outbreak on Willamette. He was angry because Carlito involved Isabela Keyes, his young sister, in all this. In Dead Rising 4, he ignores people, insults people, and uses people. And some people really have the gall to act like these two versions of Frank West are the same person.
Gotta love the incredible "bosses" Santa guy Pumpkin guy Knight Lady Pirate guy Mascot guy and Cult Leader All of them with no backstory, personality or unique fighting styles or arenas.
@@alice-ci2go Oh yes...of course....hazmat lady. Among Adam the Clown, Cliff the "Machete Man" and Slappy, hazmat lady ranks among the most memorable DR bosses XD
Imagine if dead rising 5 had: E - girl streamer type with a huge cult of mindless simps - Lust/Greed Creepy Weaboo who kidnaps a random japanese cosplay lady because he thinks no one deserves her but him and othere are just not as good for her and carries some huge ass samurai sword to prove he's a chad- Envy/pride Internet troll who has nothing better to do but complain about "left ideals ruining his favourite shows" and shit and accompanying him some social justice lady who fight constantly with warring tribes - Wrath I can't think of anyone for Sloth/ Gluttony except a copy of the lady from DR3 except it's Nickocado Avocado.
@@sethleoric2598 Could just be a guy who smokes a bunch of weed and sits around eating, or a kid who attempts to steal all the vape pens the map has to offer
The irony is Frank's change to a whacky cartoon character could be explored as an attempt to cope with PTSD and make an interesting story but instead it comes across like they're just trying to turn him into a wisecracking Marvel Cinematic Universe protagonist but failing miserably
I honestly thought it was more like a really ham-fisted version of Ash from the Evil Dead, but either way... Yeah. I kind of think they could've really taken advantage of that potential detail, and possibly at least explain a bit of why he seems so "on again, off again" in those cases.
The fact that the zombies and survivors are dressed in only yellow, orange and blue bothers the hell out of me. Did their laundry get run through vats at a factory that only manufactured three shades of paint?
Admittedly it is at least an improvement over the all grey that the zombies and a lot of the characters for that matter wore in 3. It's like dead rising lives in a world with no fashion police.
@@Kylesico912x I've never played the third one (because I don't own an xbox one or a good computer) but I did watch someone play it and it looked good the grey never bothered me
Vick: Frank would have embellished the story, say he died a hero. (He did) He'd say he defeated Fontana in open combat. (He did..) Decline the evil of Dr. Blackburn. (He did and does it again) And has a little romance with the engineer. (They become decent friends at least) All in all, while Frank is a shitty human being in this game, Vick is far worse. He at least has some intelligence, she expects to solve the situation by fighting an entire paramilitary group by herself and burning one facility down, she also constantly shit talks Frank even after he saved her and died. She has no respect for anyone but acts likes she's Jesus Christ's nicer sister, she sucks.
While this gets mixed up in the weak writing, Vick not wanting to completely count on the power of journalism to stop Obscuris, makes some sense. I mean, +Tehsnakerer makes a joke about how silly it would be for the paramilitary group to just laugh off getting caught and continue what they're doing, but that's what happens in real life sometimes. "Yeah, you got us. We tortured some folks, poisoned some people, lied you into a war or eight, etc. We'll just count on your compromised critical thinking skills, short attention spans, unwillingness to confront homicidal maniacs, etc. and keep the party going..."
I kept thinking that same thing. Vick is absolutely abysmal, and worse off seems to think she's a flawless knight, and is almost never challenged, and certainly never gets any consequences for just, being the biggest fucker.
@@RoyalFusilier "yeah let me go ahead and put this one zombie out of its misery and in doing so put the only information anyone has gathered on these guys at risk". What does she think is gonna happen when that stuff gets out? Like Tehsnakerer said, she doesnt need to burn down the place herself, theyre literally exposing it so that OTHER people can burn it down.
Heck, Vick interfering can even damage the credibility of the story. If she tampered with the location what else did she tamper with. Like Hank says in the beginning, they're reporters, their job is reporting.
1:11:24 This live action trailer got Frank West's character better than the entire game. He grins forcibly for a selfie, then his face falls back to looking tired and grim. THAT'S the concept of Dead Rising I thought: the world is dire, but the characters are trying to make the most of it.
I just feel bad for Ty Olsson, the guy voicing Frank here. He is trying his hardest to make this writing not suck shit, and he succeeds to an extent. His acting is probably the only reason Frank's dialogue doesn't make me fill ill. And as a bonus, I can now say Frank West shares a voice actor with a Gundam character, so that's kinda neat.
what I wonder is why was Frank written like this. Cuz, the game being rushed doesn't explain it, his lines are not poorly written, he is meant to be an annoying and insuferable pain in the ass. but why would you do this to a main character?
You think it's entirely possible that, if/when DR5 happens, that it reveals that DR4 was "Dead Rising: The Movie" within the Dead Rising universe, and when the game starts it has actual Frank West just finishing his first viewing of it? Oh and then an outbreak in Hollywood happens so now DR5 takes place in Zombie Hollywood, and DR4 Frank (Now called Hank) is your Co-Op partner, and ACTUAL Frank, voiced by TJ Rotolo of course, is back as the the protag. ...PS the Final Boss is then a Steven Spielberg knockoff riding a robot T-Rex and you gotta fight him by fusing 5 Exo-Suits together to make a giant Exo-Suit.
All it needs is a timer, tons of survivors to save, an interesting story (lacking in 3 and severely lacking in 4), challenge (lacking in 3, 4 doesn’t even count), challenging enemies that make you feel rewarded for leveling up your character (like how the psychopaths in 1&2 were, and the gas zombies in 2), interesting psychopaths, and of course horror elements and you’ve got yourself a great game! Not too wacky, not to serious at the same time. If they could capture the feel of DR1 again, potential GOTY.
Wanna say in fairness to the game, while it is ugly on any level. The shadows are fucky due to me running it on low settings to keep a good frame rate, that's on me and my hardware but not the game. Eileen kindly pointed out an editing blunder I made and I cut it out, if you spot anything similar please tell me and I'll see if I can remedy it, in a review of this length I likely made more than one. Already know I misnamed Fontana once.
Tehsnakerer the game could still have some kind of anything smoothing to shadows so they aren't so bad, they're distracting. Pretty much any other game with low resolution shadows like this also smooths them with a filter. As it is here, it looks amateur.
Hey there, neighbor. Excellent work overall on the video; it confirmed for me everything I've heard about DR4 and then backed up its claims with so much plain evidence I now feel very comfortable saving the money I'd have spent on this pile of mess (and I'm saying this as a series fan from entry 1). I did want to report an editing dropoff at around 1:11:40 in which you started a thought and then cut yourself off, audio and video both. Sounded like you were going to coin a... phrase? Please keep up the solid review work! This is your first video I've seen, and I'll be subscribing.
I don't know, if I had to run stuff on low settings , I rather turn off the shadows than use those most ugly low setting shadows I've ever seen in my history of gaming - and I useally have to run stuff at low
Y'know, those boss ideas were mostly jokes but really, if they had the writing of dead rising 1 or 2's psychopaths, they'd work. Half of what made them so fun is how mundane they were before, being normal store clerks or entertainers or unpopular teenagers. Hell, the ones that made it in could have been good, I do not know why you'd make "Frank West vs Mall Santa" boring, that one was practically gift-wrapped.
"Ho ho ho! Hello there young man! Have you been nice this year?" Mall santa jerks his sharpened display candy cane out of a zombie's head. "So many NAUGHTY children have come to visit Santa this year. But I think I have something in my sack here for a good little boy..." Frank tries to talk to the guy, asks him what happened while he searches through his toy sack. Pulls out a toy; it's a Frank West Action Figure. Recognition ensues, Santa remembers Frank is wanted by the Government and is therefore 'naughty'. Fighting happens. Lazy, cheap, contrived, came up with it in less than a minute. Still better than what we got.
Honestly I can even think of a work to be inspired by if they are that hopeless. There's a Punisher comic where he has to dress up as Santa. That's all you need: a Santa "punishing" "naughty" people.
I think my idea for a Mall Santa boss fight would be more of a slow burn, kinda like the Cult Leader from DR1 or the deranged singer from DR2. Like, maybe he'd be in charge of a safehouse that's basically the walled off Christmas Village within the mall, with his elves as guards and maybe rescuing other survivors. And maybe at first, he keeps up the Santa persona as both a coping mechanism for himself, but also to boost morale of the other survivors. But then overtime he starts to loose himself in the role and becomes more tyrannical, being judge, jury and executioner to the "naughty" survivors, and the Christmas Village goes full "Lord of the Flies" mode until Frank can take out the delusional Santa.
I think Dead Rising 4 may have finally served its one and only purpose: through the medium of this video, it got me interested in playing Dead Rising 1, which I am thoroughly enjoying.
It also killed the franchise so there’s that (yes I know I’m saying that after dead rising 1 deluxe remaster or whatever it’s called gets announced so maybe let’s call it a long hiatus but I’m not confident we’ll get any sequels to dead rising 4 so it’s still technically dead)
I do think the "I also answer to Hey asshole and Frank who?" Line is actually really good. It's one of the few in character cracks frank makes in the game.
The humor in the game is fine, for the most part. I think Tehsnakerer just wanted to shit on as much as possible in this review. Honestly, he would've done better to give it some points, instead of tearing apart every little detail. It weakens the point of the review overall.
@@grimkaizer8417 Pointing out good things even in a terrible game is in my opinion important too. Seen another Review that points it out even he hate the game like many people
@@Acacius1992. The humor was terrible and I didn't laugh at all in the game. Neither did most people. Frank talks about "That's what she said" and "Bad night to go Commando". Wtf ? I've heard toilet humor that was better. The comedy in this game, like the "serious" writing, seemed like it was written by 12 year olds.
One way I'd describe this is, "Wasted potential." The Christmas setting had lots of potential for some truly heart breaking and tragic psychopaths and survivors. It's supposed to be a happy time for everyone and it's all ruined by this massive tragedy. But no, we get a game apparently written by someone who had no idea what Frank and the series as a whole was all about, and designed by people who specialize in dumbing down elements over expanding them.
Richter Matthias Wow, you're right. I loved the stories behind the survivors and psychopaths in dead rising one and even 2. 3 killed the whole saving survivor s thing by replacing half of them with generic people who run off and are never seen again, and the other half, while you can actually get them to follow you around and help, I never did after I saved them because it was easier just to go alone. I miss the notebook that had all the info on people you met. also, it feels like the games got progressivly more unrealist and silly, in a bad way. like the crazy wepons combos or welding two cars together in like 5 seconds. but not just that, how the characters acted too. the survivors in one usually acted like they just witnessed some horrific tragedy, but they could still be fun and goffy on the side. same with the pyschopaths. the moves they did in battles were over the top but that's ok. they alsi got rid of a main safehouse where everyone you saved would stay. and there was like ONE sad moment in 3 with the old lady and that was it. they had the tragic ends you could find and they tried to play sad music over them, but then at the same time there would be some snarky pun onscreen too so idk how they wanted you to feel then. I haven't played 4 yet but I can only imagine it's a thousand times worse. I probably made like a million spelling and grammar mistakes but I'll fix them later because I'm half asleep.
Yeah. I mean, there could've also been an interesting spin on the veteran psycho boss in the first game, too. Like for instance, the idea of having one psycho be an old WW2 vet, who originally was going to have Christmas dinner with the family. But, when the zombies happened, his PTSD and eventual senile induced insanity caused him to start gunning down anyone in his territory, thinking that they were Nazis. Also, along with probably having the guy use something similar to the Blitzkreig in prior games for the boss battle, he could also lob grenades to not only broaden the moveset, but also kind of set-up for a subversion of expectations. For, I could imagine the scene when you beat him being him pretending like he's coming back to his senses, and as the player tries to embrace him, he pulls out a grenade he was hiding in his jacket with the ring taken off in an attempt to blow the player up along with him, and starts cackling, saying something like; "Oh, you Nazis are all so predictable. And you all wonder why your precious Furher is losing this war, eh?", before the player escapes seconds before the grenade detonates.
I agree. That's why I loved the animated intro of the game despite the tone not fitting the rest of the game. The animation has a really sorrowful vibe and perfect horror tone, that should've been the concept of the whole game if they were going for PTSD Frank. Having a WW2 veteran for final boss could make for great parallels between Frank and him.
kittensofdeath I like the idea it could be a parody movie for dead rising staring hank East and the real frank west would be directing the movie.. be a good way to semi reboot without changing the story arc as much
I just want to point out to people that removing the timer doesn't just make the game easier, it fundamentally changes the gameplay formula. The timer was integral in the first game, not just "hard mode"
Without the time limit, Dead Rising loses like 90% of its challenge. The only reason bosses can be scary is because if you underprepare, you'll be put in a dilemma: do you risk fighting him as you're right now and risk getting annihilated and losing lots of progress, or do you go back and lose lots of time, which will probably cost you some scoops, but at least that'll secure you a guaranteed victory? Now you can just leave at any time, what stops you, lol? Zombies will definitely become less of a problem. Time limit and zombies synergise extremely well, too well actually, they're practically inseparable: without the former, you can take the safest and longest routes, you can take as much time as you want taking zombies out safely, you can still rush through them and tank some hits, except you can go into any nearby area where the healing items are and restore yourself, because once again, you have no reason to hurry. Map exploration wouldn't be as rewarding: it's not only about finding useful items and weapons, it's also learning the layout in order to know the most optimal routes and when to take them. Escorting survivors would become a complete pushover. You'd have no reason to put them in serious harm's way.
@@oddmanout8692 There's definitely a middle ground, it's entirely possible to complete everything in time. I'm maybe just a tiny bit more skilled than an average player, but even with multiple screw ups I can still kill the bosses and also rescue the survivors I need (there are some that are way too much pain in the ass to save for a not great reward, so I skip some of them). There will still be some free time to do other silly stuff before the next case begins. I was just making an example. Time limit is well designed in DR 1 and 2 (and OTR too).
in the Sandbox mode in Dead Rising 2 Off The Record, there is no time limit and tbh, i got so bored after an hour of just running around and killing zombies. Of course there are other things to do, like the challenges. They can be fun, but just are not able to hold interest for a while. The time limit makes the game a lot better imo as it keeps you focused.
@@velocilevon If anything the only change that you could totally make to the timer is give the player a tiny bit more time, not a ton more but enough for new players to handle it easier and not too much more to where legacy players feel like it's too easy. I've played since the first game, never played the 3rd or 4th game and yet some times the time is a little too tight even for me.
It probably could have worked if they played up the ptsd, and had the jokes just be a cover for what a broken man Frank now is. Him trying to laugh away the pain, and act as the zombie killing quipping main character seen in movies. But slowly throughout the game that facade fades revealing what Frank really is before slowly regaining some of his facilities and old personality as the zombie invasion, and being back in the mall again works as important exposure therapy to help him recover.
I don't remember it looking that way on Xbox. Then again, I didn't play it for that long (sold it instantly, MGS5 style). It just felt like a directionless mess. The graphics looked really good, but the game just didn't have the classic Dead Rising feel and it wasn't as exciting or challenging as the 3rd game.
IGN also regularly gives EA sports game a 9 out of 10. So who gives a shit? They have been useless from day one. What pissed me off more was that score said nothing about the absolute abortion of humor in the game.
Vick: "let's go have some fun" Frank: "sounds good" Vick: "acsually i need you to go to a secret laboratory and take pictures of secret stuff" Frank: "wait wtf?" **takes the pictures regardless** Vick: "what are you doing?! Selfish asshole, why are you taking pictures?!" **leaves him to die** Frank: **forgives her later and dies because of her**
ATOP OF ALL OF THIS. THIS ISNT FRANK WEST. Frank was orginally made to be an average joe.. meaning he wasnt some macho handsome guy. he was supposed to look average and like any other man. He even gained weight shown in Case west and off the record with a horrid recieding hair line.. now i can understand him loosing weight but thw change is waaay to dramtic.. they made him look younger then he did 10 years prior!!! this isnt frank west its some bullshit macho man some canadian hipsters made up and labeled him frank.. they didnt even use the oringal fucking voice actor.. like come on.. make your own game at this point.. dont just label it dead rising..
The redesign of his appearance is the part I hate the most too. It's obvious capcom's devs had a charming idea for a schlubby American guy helping people during a zombie outbreak in a mall. To see these shitty hipster marketing people take an overweight, balding photographer and turn him into a muscled-up grizzled soldier man is insulting in the extreme.
I think Vick could’ve worked as a semi-antagonist to Frank if the game was written more competently. Like, okay. Have Vick look up to Frank and respect him as a journalist but still trick him into investigating the facility, frank says he’s out of the game but Vick convinces him, they uncover the secrets and the semi-zombie patients which angers Vick like in the game, She’s young, impulsive and easily swayed by her emotions because she’s just a student with no real experience, so she puts the zombie lady down and does some more impulsive reckless shit which frank admonishes her for, telling her (like he does in DR4) that they’re journalists, they get the news out there and report but this further angers Vick, she feels betrayed by Frank and sees him as a hypocrite because as she sees it, he totally got involved with events and actively did shit in the events of DR1 and DR2: Case West. This would lead her to disappearing and Frank, seeing it as his responsibility, goes to get her out safely but this ends up with him having to figure out and solve the conspiracy as well. Throughout the game, have Vic basically try and do Frank-like things, like she gets a safe house and tries to rescue people but because she’s so emotionally invested in saving people she lets in some people that turn and gets all of those survivors killed except for her since she escapes. Have her do something reckless that pushes someone over the edge creating a psychopath that could have been saved if not for Vick messing it up, have her intentionally destroy evidence just to screw with Frank because she believes all he cares about is the story and fame. Then, much later in the story Frank would confront Vick but at this point she’s basically broken, she tries her hardest to do the right thing (In her mind) but she keeps messing things up, she gets people hurt, she ruins any chance of the truth getting out and at this point in the story, she feels like all her are gone and the story is lost. it’s too much for her and she’s genuinely remorseful for her actions. Frank sympathises with her but ultimately tells her that she needs to own up to her mistakes and that the only way that either of them can get out alive is to work together, so for the rest of the game, Frank and Vick bond, she opens up about herself to him and Frank teaches her the lessons he’s learnt himself over the DR games as well as just general life stuff. Vick becomes more capable and they even manage to find more evidence that could expose the truth together. Now then, this culminates with the ending and what would be overtime mode. The chopper scene happens but instead of Frank falling, it’s Vick. Now we play as Vick instead, she’s plays like a more basic Frank with a few basic skills unlocked but we get to see the newer side of Vick first hand, we see a scene of survivors trying to escape zombies and instead of rushing in, Vick calms herself down and thinks through the situation and actually manages (albeit with difficulty) to save the survivors, she then goes on to help some other people, find out an important clue using the things Frank taught her and meet back up with Frank and together they best the final bad guy, get the truth out there and ultimately survive. Frank comes out of it realising he can’t keep running away and that he needs to keep exposing the truth about all these events and Vick comes out as a more matured journalist, weathered by the storm of the outbreak and a lot of near death but ultimately following in Frank’s footsteps of journalism and together they’re gonna get the truth out regardless of who wants to stop them. Sorry for the long winded post. Just had this idea while watching the video.
"I also answer to 'hey a**hole!' and 'frank who?'" I know this kind of comedy very out of place in dead rising, but that line cracks me up every time I hear it. too bad it's in this dumpster fire
I said it in another comment but that joke stands out as a sort of "something's bound to stick" kind of joke. It's not bad. It's funny even. But something was bound to stick with how many jokes were being torpedoed at the wall.
I don't know if it is low graphics or not, I've seen like two other gameplay videos of Dead Rising 4 including the crowb cat one and all the blood looks really fake and tacky. It'd work if the game had a more vibrant colorscheme or style to it, but it looks like its trying to copy the same drab colors and filters of DR3.
Thank you kindly, I really enjoyed your video and part of me wishes I'd found it before I started writing, but between us we got this game pretty much covered.
Near 43:30 you mention how random goons can kill a boss for you. Thing is that in the original Dead Rising, boss fights have a failsafe AGAINST this for the couple of occasions you actually have an ally with you. They will only die if YOU deal the killing blow, else they are stuck at 1 HP. Incredible how a game from 12 years ago based on a failed Gladiator beat 'em up manages to solve an issue that would only become apparent a decade down the line.
Glad to know that Vick mocks Frank shortly after he saved her from a super-zombie, and then, to her knowledge, died a horrific and painful death surrounded only by disgusting zombies as his friends left him.
Also... Hello powerscaling? A dude that can swim and make his way through hordes of zombies swinging a modded sledgehammer that explodes cant hold his frio because a couple of zombies are grabbing him?
...I only now realized the double meaning of this video's title, nearly 2 years since I first watched it. It can mean "To be quite honest, yes, it's terrible", but also mean "It's terrible to be Frank". You did it yet again, I swear you're like an expert at wordplay.
DR4 has the same protagonist as the first, set in the same location as the first game, yet it is the exact polar opposite of what the original tried to be. You literally couldn't miss the point more aside from turning DR4 Into a card game
Right? Fuck do they mean "recapture the feel of the first game" this is no different from a bad generic action movie with characters that could've been written by a 4 year old.
@@WorldWidePatriots Honestly yeah if youre hired to work on an ongoing series you should probably do some research on why the previous installments either were or werent liked. At least people in a directorial role. If youre whole job is texturing Franks shoes over the course of an entire development cycle then its really not that crucial.
I actually love that Frank’s response to “you’re just a no good paparazzo sticking his nose in other peoples business” is straight up “yeah!? So what?”
Dead rising 1 and 2 humour works so well because the story is serious with some goofy directing and the characters treat it seriously, the game is only as funny as you make it to be by dressing up as a leather daddy megaman during a characters death scene
That’s not fun, that’s just tragic. You telling me the fucker who destroyed this series went on to a critically acclaimed company just to be given a comfortable seat? Damn.
But snake, even though it is massively flawed and doesn't hold up to the larger series, or as a video game in general, you can't ignore the most important aspect: #FrankIsBack ! 11/10 GOTFY
Tehsnakerer you see I love the dead rising games and I mean dead rising 4 most certainly is the worst, that doesn't mean it's not worth the 60$ price tag. I mean look at pro skater 5
1:26:17 "Frank then walks over and judges Hammond for doing this." You mean Fontana. I can't blame you too much, considering how forgettable and shit the characters in this game are, but still, I noticed the mistake and felt I should bring it up. Good vid as always, though.
Frank in this game reminded me of someone, and I finally know whom: He looks, sounds and acts pretty much exactly like Michael from GTAV. He even got the same sense of humour. I don't know if that was on purpose, but the resemblance is uncanny.
There's a universe where Joss Whedon tries and his characters are genuinely vulnerable. Wish I could live in that universe, but Hitler probably won in that one and I'm stuck here.
I think the best joke in this game is when Frank says he answers to 'Hey asshole' or 'Frank who?', partly cause it's actually a kinda funny line. More so because this version of Frank really 'Frank who', cause he's not the Frank we knew, and he is an actual asshole. It's like they knew.
In my own headcanon ♥️ Hank East is a double actor who takes over Frank's job when Frank desperately wants to take a break from society and people. They're both close friends. That sounds more wholesome and fun to me. 🫶🏻♥️🖤
You can really tell this game started as a darker, more adult-oriented story, but then partway through they opted to make it way more goofy and kiddie. So you have dark characters like Tom and Calder, but everything else is totally zany and dumbed-down. You can find concept art of the Evo Zombies where they originally looked WAY more gruesome and scary, and I'm sure they toned that down (made them look way blander) when they decided to focus on a younger audience. There's also a line about the Santa guy, saying that he's eviscerated a bunch of people and stuffed their corpses full of presents... but in some copies of the game, that line is removed. That really shows that the developers started out dark, then changed their minds partway through production.
It's weird they didn't make this game with veteran fans as the core fan base. Given how the huge gimmick of the game was 'Frank West's return to Willamette'. Why focus on bringing new people in when they were heavily advertising Frank's return.
Dead Rising 4 started out as basically being the Last of Us in both story and gameplay Microsoft was on board and the devs didn't check in with Capcom and they weren't happy that the game was Dead Rising in in name only. looking at the Tom stuff i don't know if their original idea would have been better i think it would have been more polished but very generic and also nothing like the other games
If I had to guess, the tone change was forced by some higher up corporate morons that thought adding the funnies and making it appeal more to kids would make it sell more.
Dead Rising was awesome Dead Rising 2 was a little worse, but it brought something new and innovative and didn't disrespect the original Dead Rising 3 I enjoyed for the most time, but it changed a lot and became really easy, especially compared to the first one. Dead Rising 4 I didn't even bother to look into as soon as I heard about all the changes and reviews. Looks like they just removed everything that made Dead Rising awesome.
Dead Rising 2 was really good and I had quite a lot of fun in it especially with the co-op mode and they even took the extra length and added a multiplayer that got you money for your single play/coop playthrough. They didn't have to add multiplayer, but they did anyways and it was pretty silly fun for a bit. The third game....I really disliked for the most part. Finished it really fast for a Dead Rising game and was just really boring (might be because I prefer the vibrant colors and tone of the first two games). The Dead Rising 4....I played not even half of the game and just quit. Was not a lot of fun and those damn camera sections got me very pissed off. Plus not co-op was a huge disappointment and a terrible multiplayer just couldn't save the game. And can we talk about the fact they are trying to sell us at $10 mini golf mode?! A mode they could have easily put as a free update to the game we already shelled out $60 for....plus the crap "true ending" they shoved behind a pay wall...
My motivation to beat the game dropped two days after i got it... and even the lure of finding the tie in with Dr.Barnaby from the first game wasn't enough. Also Frank is REALY out of character.
So, if Vick tells the truth, the WHOLE truth, she's guilty of 1) Manslaughter 2) Conspiracy to commit Manslaughter 3) Murder 4) Conspiracy to commit Murder 5) Destruction of Public Property 6) Destruction of Private Property 7) Torture according to one of the audio logs 8) Kidnapping according to the same 9) Grand Theft 10) Being a twat So, she might get the Pulitzer, but will have to have someone else accept as she'll be in a cell for the next 20-100 years.
16:58 oh boy, I love how every single zombie that was previously swarming frank suddenly just stands still and watches as frank does a beat down on a zombie, and doesn't..yknow.. try to attack him?
I never liked how they slowly phased out the art style of Dead Rising, because without it, the less realistic and more wacky parts of Dead Rising are significantly more jarring with photorealistic characters
Sillybuster Trickybee that was the only thing i disliked about dead rising 2, mainly because i could not ignore it. (i never really finished the story i just fucked around)
There isn’t even any psychopaths. Chef Antione, Leon bell, Rodger and Reed, Zhi, the hunters, slappy, Steven, Paul the punk, Seymour.... The “bosses” in this game don’t even have names and uncool themes
34:40 I know I'm super late but honestly if they had the Christmas music as the mall's music playing 24/7 then I would I give them points for immersion. Working in mall near Christmas makes you hate every jingle. Even your faves.
43:21 Freedom Bear in Dead Rising 2 is probably the best example of this, ever. Stunlocked The Twins for a good 7 seconds, what a trooper that bear was.
There should be a "Dead Rising 3 vs. Dead Rising 4" video alike that Crowbcat one because it is absolutely shocking how a company can go from something like DR3 - which had a distinct style and mechanics that still kept in lockstep with the first two games - to DR4, a horrible mess of shittily-rendered graphics and open-world mechanics that operated more like a chimera of Dynasty Warriors-type mob combat and Watch_Dogs-style tower collecting and collectible hunting. Like, people give DR3 shit but at least it's fucking coherent and the story is an interesting continuation of the series rather than a stale-ass boring as fuck retread.
Joe 630 have you seen the DR1 and DR4 comparison by crowbcat? It's both incredible and just straight up tragic how the first game offered so much more than this one
Obviously thats what hes referencing but hes saying it would be interesting to compare 3 and 4 in that manner because the same company made those, and they didnt make the first one
DR3 was a mixed bag compared to the prior entries for sure but still fun to play, unlike DR4. the greatest sin a game can commit is being boring, and my god... DR4 is pretty fucking boring.
Dead rising 3 was pretty good ngl. Only issues i have with it were it essentially ditching the survivor escorts and the fact that the game was incredibly easy
I've only played Off the Record, but damn Frank is incredibly mischaacterized. I never saw Frank as a cold hearted asshole, at least in OtR he was pretty level headed. I never saw him obsessed with killing zombies, it was just something he had to do. This Frank is just a shitty knockoff Nathan Drake wannabe.
I want there to be a Dead Rising 5 that takes place directly after Dead Rising 4's Frank Rising Ending shot, where it zooms out to reveal that it was all on a movie set, with a movie being made about the real frank West and his real adventures. The Frank on Dead Rising 4 was an actor, while the Real Frank voiced by T.J Rotolo is over seeing the production of the movie and calls it crap, walks out of the studio and the game begins.
"Aiming for mediocrity, and coming up short." Definitely seems to be the case here. I know nothing of Dead Rising apart from watching a LP of the first game--never played any of them myself (though I do remember having fun playing the DR1 demo on my cousin's 360 back in the day). Despite that, even I can tell that this game totally missed the mark on what made Dead Rising appealing in the first place.
The voice actor for Frank sounds like he's trying to be a cut-rate John DiMaggio reading off lines written by a cut-rate Joss Whedon, and is also trying to outshine Bruce Campbell in the one liners department. It's painful....
1:24:00: In Dr. Barnaby's defense, he did predicate that grandiose statement on being able to eliminate the decay from zombies. We have no idea how or whether he'd be able to do that, and Calder still looks pretty corpsey, but he's aware of the problem and...I guess he assumes it'll be easy to fix? It's a more sophisticated form of shortsightedness, at least.
One of the things I hate the most in narrative and storytelling is humor undermining drama. It's the reason I hated Avengers: Age of Ultron and basically any other Joss Whedon product. I'm a sucker for punches in the gut, and they rob me of that. The animated intro of DR4 has a perfect horror tone that could've made this outbreak the most tragic one of the series due to the Christmas theme, and they wasted it.
While Age of Ultron blows Joss Whedons other work gives you those blows without undercutting it with humor. Watch Firefly, Serenity, Dollhouse, or the first or second season of Agents of Shield and you'll see him in his prime.
Robert Actually to my knowledge he is part of the ongoing VA strike and would have not gone on it if he asked Though he has given conflicting info on if he would return or not
It would be hilarious if Frank actually caused the infection. You hear all those plans about starting it up again at the mall than you get a note saying that some assholes (Frank and Vick) jumpstarted it too early. And since Frank is an asshole in this game, just have him delete it or burn it and you see him going out of his way blaming it on them and denying responsibility (whether there was another person that got that note at the end and someone finds out due to that is up to you. Though since there is a dlc where Frank turns into a zombie, you can twist the ending around to how they purposely left him there to die/sabotagued his placement on the helicopter or something).
Half the shadows in this game are literally just pixels. I can't even timestamp them all because of how many there are, but 44:39 and 55:05 are some of the clearest examples. Keep an eye out throughout the video, it's like a glitchy Where's Wally
I remember Rebeecca Chang as a crazed survivor in Sandbox mode in Dead Rising 2: Off the Record was difficult because she ran around using an LMG. I used the same method that was used to defeat the Cult Leader by just hiding in a resturant nearby and waited for zombies to grapple her to death while she stared at me through a wall.
I've said it before, and I'll say it here - Capcom hit their zombie zenith with Off the Record. Not only did it keep good old fashioned TJ Rotolo non-jerk Frank West, but it had a sandbox mode that was actually really fun. It had pro-wrestling moves, it didn't have any power armor, and the camera actually felt...it wasn't GREAT, but it was a lot more fun then this slog.
I'd say it was the last great Dead Rising game. It did everything extremely well with fixing the minor issues from DR2. Like it was a direct thank you to the fans cause they acknowledged what didn't work from 2 and fixed it. TIR Multi-player was axed in favor of Sandbox Mode, which was an improved Infinite Mode
7 лет назад+127
So, basically Dead Rising made the same mistake Saints Row did. Misunderstanding what made the first games great and just focusing on the wrong thing + going over the top too hard.
...Saint's Row started as a generic GTA clone. And not a very good one. It didn't suddenly get over the top. It gradually went that road, and it made sense in a world that idolizes gangs like them. I don't understand the hate DR4 gets. It got rid of time limits (which I hate) and kept everything else. So what if Frank looks different? It's clearly a different engine, so they couldn't use the same models. It's like people whining that Chris Redfield doesn't look roided out in Resident Evil 7. The engine uses realistic models, so he looks normal. That's all this is. They tried something new. Sure they stumbled, but the effort is there. Still people whine. And yet, if they'd kept it like the old games, people would whine that Capcom's not innovating or changing anything. Everyone wants something new, but whine about it being different when new shows up. Then they wonder why nobody does anything new and just rehash older stuff.
Timed Revolver "It god rid of the time limits (which I hate)" Well, good to know that only YOUR enjoyment matters, that YOUR opinion determines that of the whole community. YOU hated the time limit. Many fans, like me, liked it. But fuck us and our shitty opinions, right? "and kept everything else" Really? Like what? Engaging boss fights? Competent writing? Gameplay depth? Not vomit-inducing graphics? Comedic balance? Lmao they threw out pretty much every single defining feature of the franchise (save for zombies and survivors, but without those two the game would've had literally fucking nothing in it), and put out an on-the-surface idea of what they thought the franchise was all about all these years. "So what if Frank looks different?" Looks, sounds and acts nothing like any of his previous portrayals. They could've just gone for a new character altogether, and nobody would bat an eye. But they just had to double down on their "#frankisback fellow kids, amirite??!!!?!" bullshit. "It's clearly a different engine" Forge Engine, same one used in DR3. And in one of its DLCs Frank looks and sounds exactly like he did before. But nice strawman. "They tried something new" You mean ripping off every single fucking open world game on the market for the past 10 years? Is it called "trying something new" now? "Still people whine" Maybe because literally no one (aside from at best two dozen wimps like yourself) asked for any of these changes? The fans asked for a return to the roots of the first two games after the watered down DR3, and while two Canadian cucks were bullshitting people into actually doing that, we ended up with an even more watered down version of already watered down game. "If they'd kept it like the old games, people would whine..." See above. "Everyone wants something new..." Stop speaking for everyone. You don't speak for everyone. People already tried pushing this stupid narrative that "nobody ever liked the first game, wish they would remove the timer/make it easier/give me cheats out from the start, then I'd buy it". We know how that ended up: the game got mediocre reviews, sold like shit, two Canadian cucks left the studio, lots of people got fired, their next game cancelled, next DR cut in scope (thank god). All because the devs listened and catered to a loud minority and not their established fanbase. So yeah, good on YOU for enjoying it. Please stop berating others for having standards.
alienpsycho The pure fact that you use the word cucks completely invalidates any points you had, honestly. Because now you sound like some college frat jackass who wants people to think he's tough and edgy by using words he clearly doesn't know the actual definition of. Or, to quote Princess Bride: "You keep using that word. I do not think it means what you think it means." Princess Bride is a movie based on a book, by the way. You know, those things that people who are smarter than you look at.
You remind me of those idiots who call someone a beta male because they want everyone to think they're macho, when really they're just too dumb to use a bigger word.
1:24:57 It's not just "For some reason" Barnaby specifically details in his log that if he is infected during the outbreak he intends to enterthe chamber and activate it in a last-ditch effort to save himself
24:30 the reason the small town has such a huge shopping outlet is because many Midwestern and southern towns have a giant shopping complex where people drive from all over to shop at.
I used to have the biggest fear of zombies as a kid until I played Dead rising 3. It’s hard to be scared of something when you’re able to slaughter them by the hundreds with goofy weapons.
Same but for Dead Rising 2. I was literally terrified of Call of Duty World at War when it came out. Not just the zombies, but that creepy ass main menu music. That game is the definition of unsettling.
@@305backup also, the zombies in CoD are actually a threat. well, once you get past the first couple rounds that is. regular zombies in round 15 bring even the DR2 gas zombies to shame
if you’re gonna have slow shambler horde zombies you need it so that even a drop of spit in your eye or a tiny scratch is a death sentence. As it is, like you said, they’re aggressive grass.
You know what sucks most about this game sucking so bad? That as a kid I dreamed of being able to also go outside the mall and explore the town as well. And we finally got that. The same exact town but it’s.. this monstrosity. Yay….
This video is 4 years old at this point but I just wanted to talk about my experience I did compatibility testing for Microsoft on the Xbox One X, our job was to make sure every game in the library ran faster or equally to the original Xbox One. Dead Rising 4 was the first game I had to end to end test and it was the worst testing experience I've ever had lmao I found like 15 bugs in the first dream sequence alone and for each bug I had to reproduce them 10 times each so I did that intro over 100 times. They also had me write a bug because multiplayer took a long time to find a match, it wasn't broken just no one was playing so again 10 reproductions on the bug and it took 15+ mins to find a match so I would just watch movies while doing that lol fuck Dead Rising 4
Yeah, that's the problem with Dead Rising 4. Even if they did try in some places (I mean, despite the whole heavy-handedness with Frank's character, I still like the idea of a guy trying to channel Bruce Campbell in the Evil Dead franchise.) it still ends up coming off as rather bland and unengaging at best and at worst, a focus-tested mess of a disservice to what the Dead Rising series stood for, and probably another reminder of how unhealthy of a method this Triple A market is using, when sustaining a respectable entertainment industry. And usually having different people produce the game wouldn't bother me (I mean look at the shift in devs between DR1 and 2.), but the problem lies in the direction they were given, since when Blue Castle games were put in charge of DR2, they had some of the original devs supervise them on how they should go at things so they don't fuck it up, considering how their previous work involved a bunch of baseball games
Honestly, even if these are lowered graphic settings, this is still inexcusable. I don't think I've seen any game, no matter the settings, with shadows this fucking awful. I'm guessing mostly because other games might just straight up turn off dynamic lighting long before they turn into Atari bullshit because no dynamic shadows is better than awful Atari bullshit dynamic shadows..
The clone thing was to explain the massive hordes of zombies that all look the same. IT'S TO EXPLAIN THE COPY-PASTING!! Just... Just don't address it, trying to explain just makes it worse!
I think _DR1_ Frank West would be left _aghast_ if he saw his _DR4_ incarnation, particularly towards how said incarnation mysteriously became such a backwards bairnish dafty "fucks to give" hoarder served up in a messy cocktail of blistering hot fire and encroaching deathly ice. ...And as far as this video relayed to me, I also think the latter would _likely_ end up battling the former like a psychopath.
In 33:55 and 1:11:46, I noticed you repeated the same audio clip of you talking about "red faced seriousness", just wanted to point out the mistake. Still a good review.
Rais Ryhas I think he’s doing a meta thing where he doesn’t fix it because of the description that he gives to red-faced seriousness “No, don’t take me seriously. I’m just having a giggle”
Without a time limit, The exo suit literally becomes a "Do i want to spend more time fighting zombies rather than doing the main story?" Imagine how perfect the exo suit could have been if you had to gauge going to grab one over just running or driving to your destination.
DR4 feels like a typical case of modern capcom overmilking a game with market research amounting to "hey people like Frank and he's a meme, our DR2 remake with Frank sold decent, and the prologue and epilogue too, so let's make a frank game" and tasked a team with like a 6 month deadline. As such, they had to hurriedly play mix&match with script scraps and try to play out "Frank lost his mind" or something. I sometimes think Dead Rising 4 is a patchwork of various game ideas, including DR spin-offs "projects" that were thrown in a blender because Capcom's management and business decisions are sometimes just absurd. And if DR4 and its expansions bombed, you can rest safely. If a game does not sell enough, be it good or bad doesn't matter. Capcom will axe even an underselling good game. Instead, they'll release RE remasters and Street Fighter seasons and anniversary compilations forever and will stop caring, if they ever did.
Deadrising 1 (Evolutionary) Deadrising 2 (Great) Deadrising 3 (meh could be better) Deadrising 4 (could you call this a deadrising game?) This is my opinion
Dead Rising 4 is a hollywood interpretation of the actual event in Willamette, with Frank West played by a d-list celebrity under the name Hank East. Thats my head canon atleast.
tbh, thatxwould make the gsme at least 1.5 times better
@@franciscocataldo9238 game*
@@zx2731 sorry, gorilla fingers
Now that would be a good way to retcon DR4.
Would love if DR5 (if it would happen) started with the DR4 ending and zooms out to show Frank West watching it, complaining how Hollywood always ruins the original story just for actions and explosions and all that kind of shit.
Ook so my comment was apparently really similar to MarioGMan25’s comment, this is purely a coincidence, i did not see MarioGMan25’s comment before commenting this.
Mine too! I always considered it a holiday special released in the world of dead rising 1
I find it really weird and stupid how the last 3 Dead Risings were really similar, and the one time they make it nothing like Dead Rising, they market it as "WE'RE BACK TO OUR ROOTS GUYS FRANK'S BACK IT'S TOTALLY LIKE DEAD RISING 1!"
"Going back to our roots" and then fails to go back to roots that they never really had as that was an entirely separate studio in Japan
Snake. I have something to ask, even if it might sound stupid or ridiculous but, If you'd have to write the game yourself. Or with help of good or even competent writers but you being the Director. How'd you make Frank be? My version is the same as this one but a bit more serious and less of an ass. Sorta as a REAL sequel to DR1 Should be. Outside of mentions of Chuck.
Dead Rising 3 was barely similar to Dead Rising 2, which wasn't much like Dead Rising 1.
Off the Record is probably even worse than Dead Rising 2 vanilla.
Puke Rat i enjoyed it, at least it isn't canon, this garbage is canon.
Jesus, Vick may be one of the most poorly written video game characters I've ever seen.
So she tricked Frank into breaking into the research facility in the beginning so that she could have good photos for her story, only to then do a complete 180 on Frank for taking pictures and doing nothing about the atrocities - which was PRECISELY what she tricked him into going there for in the first place.
Then she abandons his ass at the facility after failing miserably to 'make a difference' and, for no explicable reason, does _yet another 180_ (which makes it a 360, thus bringing her back to her original position) so that her motivation is once again her rivalry with Frank.
Not to mention, she straight up backstabs Frank on multiple occasions, makes numerous morally dubious choices and displays characteristics (like just generally being unpleasant and stuffy to the point of obnoxiousness) which should delineate her as a clear-as-day villain in any other story. Do we get any payoff at the end, like seeing her suffer for all the trouble she's caused Frank? Nope, she survives and Frank unfathomably forgives her and they share the glory.
She's such a poorly written character that Frank's character actually seems weaker just by being in proximity to her.
She reads like she was written by someone who's only passively talked to a self-righteous journalism student, and thought it would be funny if they cranked that person up to 11.
She probably could have been an antagonist in this game.
Update: She definitely should have been an antagonist in the game.
Update: She really should have been the main antagonist of the game. Just imagine if she were the cause of the Willamette outbreak in order to make a story out of it, and then frame it on Obscuris so that she could expose them and their crimes. And later in the game, she becomes more unhinged to the point of believing in her own lies, and it's up to you, the player, to stop her from spreading her own truth while also stopping the outbreak from spreading across the world. Honestly, the writers really should have explored this part, how corrupt journalists would often twist their lies in their articles to garner more fame, and how delusional they become with their newfound fame and credibility. I mean, Dead Rising focused on consumerism, Dead Rising 2 focused on the drug industry, and Dead Rising 3 focused on corporate involvement in the government. This also would have been a great sendoff to the franchise, exploring the one thing the first game included. But then again, we've already seen what these writers really were.
i am here my child
@Jaylen Conner we don’t
I think we really need to talk about how she just yeets out of there, simultaneously robbing her college professor, who is doing her a favor, and leaving him to die.
Here, we have Frank West.
In Dead Rising, he tried to help any Survivor he came across - injured, drunk, or even maniacal in a few cases. At the very end, after Carlito had died, he wasn't angry at him for releasing the zombie outbreak on Willamette. He was angry because Carlito involved Isabela Keyes, his young sister, in all this.
In Dead Rising 4, he ignores people, insults people, and uses people.
And some people really have the gall to act like these two versions of Frank West are the same person.
Gotta love the incredible "bosses"
Santa guy
Pumpkin guy
Knight Lady
Pirate guy
Mascot guy
and Cult Leader
All of them with no backstory, personality or unique fighting styles or arenas.
Except you forgot hazmat lady she was so important and interesting I’m surprised it slipped your mind
@@alice-ci2go Oh yes...of course....hazmat lady.
Among Adam the Clown, Cliff the "Machete Man" and Slappy, hazmat lady ranks among the most memorable DR bosses XD
@@tsnophaljakarax9963 I only did the Hazmat maniacs for the gun that turns people into zombies
Imagine if dead rising 5 had:
E - girl streamer type with a huge cult of mindless simps - Lust/Greed
Creepy Weaboo who kidnaps a random japanese cosplay lady because he thinks no one deserves her but him and othere are just not as good for her and carries some huge ass samurai sword to prove he's a chad- Envy/pride
Internet troll who has nothing better to do but complain about "left ideals ruining his favourite shows" and shit and accompanying him some social justice lady who fight constantly with warring tribes - Wrath
I can't think of anyone for Sloth/ Gluttony except a copy of the lady from DR3 except it's Nickocado Avocado.
@@sethleoric2598 Could just be a guy who smokes a bunch of weed and sits around eating, or a kid who attempts to steal all the vape pens the map has to offer
The irony is Frank's change to a whacky cartoon character could be explored as an attempt to cope with PTSD and make an interesting story but instead it comes across like they're just trying to turn him into a wisecracking Marvel Cinematic Universe protagonist but failing miserably
I honestly thought it was more like a really ham-fisted version of Ash from the Evil Dead, but either way... Yeah. I kind of think they could've really taken advantage of that potential detail, and possibly at least explain a bit of why he seems so "on again, off again" in those cases.
At least Iron Man has kinda always been a snarky asshole. Frank was sarcastic, but certainly not heartless like 4. Up until 4 at least.
That would have been so much better
Now we can only hope for a remake of the first one lol
@@wetstinkysocks2950 If they remaster the first game i wouldn't even mind if they didn't fix the graphics if they updated that goddamn survivor AI
The fact that the zombies and survivors are dressed in only yellow, orange and blue bothers the hell out of me. Did their laundry get run through vats at a factory that only manufactured three shades of paint?
Admittedly it is at least an improvement over the all grey that the zombies and a lot of the characters for that matter wore in 3. It's like dead rising lives in a world with no fashion police.
Kylesico912x somebody fucking call breezango get them on the case
@@Kylesico912x it is no improvement whatsoever
Collin Gambill So you’re telling me you love seeing nothing but mostly grey?
@@Kylesico912x I've never played the third one (because I don't own an xbox one or a good computer) but I did watch someone play it and it looked good the grey never bothered me
Vick: Frank would have embellished the story, say he died a hero. (He did)
He'd say he defeated Fontana in open combat. (He did..)
Decline the evil of Dr. Blackburn. (He did and does it again)
And has a little romance with the engineer. (They become decent friends at least)
All in all, while Frank is a shitty human being in this game, Vick is far worse. He at least has some intelligence, she expects to solve the situation by fighting an entire paramilitary group by herself and burning one facility down, she also constantly shit talks Frank even after he saved her and died. She has no respect for anyone but acts likes she's Jesus Christ's nicer sister, she sucks.
While this gets mixed up in the weak writing, Vick not wanting to completely count on the power of journalism to stop Obscuris, makes some sense. I mean, +Tehsnakerer makes a joke about how silly it would be for the paramilitary group to just laugh off getting caught and continue what they're doing, but that's what happens in real life sometimes.
"Yeah, you got us. We tortured some folks, poisoned some people, lied you into a war or eight, etc. We'll just count on your compromised critical thinking skills, short attention spans, unwillingness to confront homicidal maniacs, etc. and keep the party going..."
I kept thinking that same thing. Vick is absolutely abysmal, and worse off seems to think she's a flawless knight, and is almost never challenged, and certainly never gets any consequences for just, being the biggest fucker.
@@RoyalFusilier "yeah let me go ahead and put this one zombie out of its misery and in doing so put the only information anyone has gathered on these guys at risk". What does she think is gonna happen when that stuff gets out? Like Tehsnakerer said, she doesnt need to burn down the place herself, theyre literally exposing it so that OTHER people can burn it down.
Heck, Vick interfering can even damage the credibility of the story. If she tampered with the location what else did she tamper with.
Like Hank says in the beginning, they're reporters, their job is reporting.
@@RoyalFusilier YAYYY WOMEN. Why why. Even though we've had ass kicking females in games/movies etc for decades.
Left wing propaganda.
1:11:24
This live action trailer got Frank West's character better than the entire game.
He grins forcibly for a selfie, then his face falls back to looking tired and grim.
THAT'S the concept of Dead Rising I thought:
the world is dire, but the characters are trying to make the most of it.
@Mystical Luna Melody Oh yes :(
Yeah.
Actually, that's wonderful.
I just feel bad for Ty Olsson, the guy voicing Frank here. He is trying his hardest to make this writing not suck shit, and he succeeds to an extent. His acting is probably the only reason Frank's dialogue doesn't make me fill ill. And as a bonus, I can now say Frank West shares a voice actor with a Gundam character, so that's kinda neat.
Even with the best intentions, a voicing actor must recite the script
Even if it is shitty
Ya, I'll chime in and say Franks voice acting is excellent. Mr Olssen does his very best here. The script sucks, but that's not his fault.
He was probably one of the only ones that tried .
So true like literally this part right here is pretty damn good: 14:26
what I wonder is why was Frank written like this. Cuz, the game being rushed doesn't explain it, his lines are not poorly written, he is meant to be an annoying and insuferable pain in the ass. but why would you do this to a main character?
You think it's entirely possible that, if/when DR5 happens, that it reveals that DR4 was "Dead Rising: The Movie" within the Dead Rising universe, and when the game starts it has actual Frank West just finishing his first viewing of it? Oh and then an outbreak in Hollywood happens so now DR5 takes place in Zombie Hollywood, and DR4 Frank (Now called Hank) is your Co-Op partner, and ACTUAL Frank, voiced by TJ Rotolo of course, is back as the the protag.
...PS the Final Boss is then a Steven Spielberg knockoff riding a robot T-Rex and you gotta fight him by fusing 5 Exo-Suits together to make a giant Exo-Suit.
MarioGMan25 That is actually a better setup than DR4's setup
MarioGMan25 I would play it
Dude, praying somebody over at capcom reads this and takes notes
i like it
just tweak the last part and it actually sounds pretty good
All it needs is a timer, tons of survivors to save, an interesting story (lacking in 3 and severely lacking in 4), challenge (lacking in 3, 4 doesn’t even count), challenging enemies that make you feel rewarded for leveling up your character (like how the psychopaths in 1&2 were, and the gas zombies in 2), interesting psychopaths, and of course horror elements and you’ve got yourself a great game! Not too wacky, not to serious at the same time. If they could capture the feel of DR1 again, potential GOTY.
Wanna say in fairness to the game, while it is ugly on any level. The shadows are fucky due to me running it on low settings to keep a good frame rate, that's on me and my hardware but not the game. Eileen kindly pointed out an editing blunder I made and I cut it out, if you spot anything similar please tell me and I'll see if I can remedy it, in a review of this length I likely made more than one. Already know I misnamed Fontana once.
Tehsnakerer the game could still have some kind of anything smoothing to shadows so they aren't so bad, they're distracting. Pretty much any other game with low resolution shadows like this also smooths them with a filter. As it is here, it looks amateur.
Hey there, neighbor. Excellent work overall on the video; it confirmed for me everything I've heard about DR4 and then backed up its claims with so much plain evidence I now feel very comfortable saving the money I'd have spent on this pile of mess (and I'm saying this as a series fan from entry 1).
I did want to report an editing dropoff at around 1:11:40 in which you started a thought and then cut yourself off, audio and video both. Sounded like you were going to coin a... phrase?
Please keep up the solid review work! This is your first video I've seen, and I'll be subscribing.
I was about to say, those are some pretty fucked-up shadows.
Meh, you earned the right to make a few mistakes for playing through a game that is a giant mistake.
I don't know, if I had to run stuff on low settings , I rather turn off the shadows than use those most ugly low setting shadows I've ever seen in my history of gaming - and I useally have to run stuff at low
Y'know, those boss ideas were mostly jokes but really, if they had the writing of dead rising 1 or 2's psychopaths, they'd work. Half of what made them so fun is how mundane they were before, being normal store clerks or entertainers or unpopular teenagers. Hell, the ones that made it in could have been good, I do not know why you'd make "Frank West vs Mall Santa" boring, that one was practically gift-wrapped.
"Ho ho ho! Hello there young man! Have you been nice this year?"
Mall santa jerks his sharpened display candy cane out of a zombie's head.
"So many NAUGHTY children have come to visit Santa this year. But I think I have something in my sack here for a good little boy..."
Frank tries to talk to the guy, asks him what happened while he searches through his toy sack. Pulls out a toy; it's a Frank West Action Figure. Recognition ensues, Santa remembers Frank is wanted by the Government and is therefore 'naughty'. Fighting happens.
Lazy, cheap, contrived, came up with it in less than a minute. Still better than what we got.
Ayyyyyyyy 😎
@@Dragoderian bahahaha that does sound like how a dead rising 1-2 psycho encounter would go down
Honestly I can even think of a work to be inspired by if they are that hopeless. There's a Punisher comic where he has to dress up as Santa. That's all you need: a Santa "punishing" "naughty" people.
I think my idea for a Mall Santa boss fight would be more of a slow burn, kinda like the Cult Leader from DR1 or the deranged singer from DR2. Like, maybe he'd be in charge of a safehouse that's basically the walled off Christmas Village within the mall, with his elves as guards and maybe rescuing other survivors. And maybe at first, he keeps up the Santa persona as both a coping mechanism for himself, but also to boost morale of the other survivors. But then overtime he starts to loose himself in the role and becomes more tyrannical, being judge, jury and executioner to the "naughty" survivors, and the Christmas Village goes full "Lord of the Flies" mode until Frank can take out the delusional Santa.
I think Dead Rising 4 may have finally served its one and only purpose: through the medium of this video, it got me interested in playing Dead Rising 1, which I am thoroughly enjoying.
Yeah, the same thing happened to me, I got into DR1 recently by hearing about how awful DR4 was funnily enough
It also killed the franchise so there’s that (yes I know I’m saying that after dead rising 1 deluxe remaster or whatever it’s called gets announced so maybe let’s call it a long hiatus but I’m not confident we’ll get any sequels to dead rising 4 so it’s still technically dead)
I do think the "I also answer to Hey asshole and Frank who?" Line is actually really good. It's one of the few in character cracks frank makes in the game.
The humor in the game is fine, for the most part. I think Tehsnakerer just wanted to shit on as much as possible in this review.
Honestly, he would've done better to give it some points, instead of tearing apart every little detail. It weakens the point of the review overall.
@@mr.battle20 I personally disagree with both your points. I find the humor bad and I don't think tehsnakerer had to belabor any point about it
@@grimkaizer8417 Pointing out good things even in a terrible game is in my opinion important too. Seen another Review that points it out even he hate the game like many people
@@Acacius1992. The humor was terrible and I didn't laugh at all in the game. Neither did most people. Frank talks about "That's what she said" and "Bad night to go Commando". Wtf ? I've heard toilet humor that was better. The comedy in this game, like the "serious" writing, seemed like it was written by 12 year olds.
I think it's actually kind of clever too. A sort of "Throw everything at the wall until something sticks" kind of joke you often get with these games.
this ain't the same dude that covered wars ya know
@ oof
I don't know why but i do slightly un-ironically like that line
@ But he has covered wars y'know....
@ Love him or hate him but he ...
he's covered wars you know
@Mother Hen i'd say the 2nd gulf war and the syrian civil war
"Stealthie"
I died a little inside when I heard that.
I have no shame sir! I was born in a brothel!
Me too fam
If you tried doing this to a real person armed with a gun, you'd have a chestful of lead before you were done pressing the "take picture" button.
I'm going to take my ropie, put it around my neckie and kicking the chairie
One way I'd describe this is, "Wasted potential."
The Christmas setting had lots of potential for some truly heart breaking and tragic psychopaths and survivors. It's supposed to be a happy time for everyone and it's all ruined by this massive tragedy. But no, we get a game apparently written by someone who had no idea what Frank and the series as a whole was all about, and designed by people who specialize in dumbing down elements over expanding them.
Richter Matthias Wow, you're right. I loved the stories behind the survivors and psychopaths in dead rising one and even 2. 3 killed the whole saving survivor s thing by replacing half of them with generic people who run off and are never seen again, and the other half, while you can actually get them to follow you around and help, I never did after I saved them because it was easier just to go alone. I miss the notebook that had all the info on people you met. also, it feels like the games got progressivly more unrealist and silly, in a bad way. like the crazy wepons combos or welding two cars together in like 5 seconds. but not just that, how the characters acted too. the survivors in one usually acted like they just witnessed some horrific tragedy, but they could still be fun and goffy on the side. same with the pyschopaths. the moves they did in battles were over the top but that's ok. they alsi got rid of a main safehouse where everyone you saved would stay. and there was like ONE sad moment in 3 with the old lady and that was it. they had the tragic ends you could find and they tried to play sad music over them, but then at the same time there would be some snarky pun onscreen too so idk how they wanted you to feel then. I haven't played 4 yet but I can only imagine it's a thousand times worse. I probably made like a million spelling and grammar mistakes but I'll fix them later because I'm half asleep.
Yeah. I mean, there could've also been an interesting spin on the veteran psycho boss in the first game, too.
Like for instance, the idea of having one psycho be an old WW2 vet, who originally was going to have Christmas dinner with the family. But, when the zombies happened, his PTSD and eventual senile induced insanity caused him to start gunning down anyone in his territory, thinking that they were Nazis.
Also, along with probably having the guy use something similar to the Blitzkreig in prior games for the boss battle, he could also lob grenades to not only broaden the moveset, but also kind of set-up for a subversion of expectations.
For, I could imagine the scene when you beat him being him pretending like he's coming back to his senses, and as the player tries to embrace him, he pulls out a grenade he was hiding in his jacket with the ring taken off in an attempt to blow the player up along with him, and starts cackling, saying something like; "Oh, you Nazis are all so predictable. And you all wonder why your precious Furher is losing this war, eh?", before the player escapes seconds before the grenade detonates.
retrogamelover2012 damn they should hire you for the next dead rising
Well, I don't know about hiring. Though we don't exactly know where the series goes from here.
I agree. That's why I loved the animated intro of the game despite the tone not fitting the rest of the game.
The animation has a really sorrowful vibe and perfect horror tone, that should've been the concept of the whole game if they were going for PTSD Frank.
Having a WW2 veteran for final boss could make for great parallels between Frank and him.
I like to imagine we're actually playing as Frank's twatty cousin Hank East
Underrated comment 😂
kittensofdeath I like the idea it could be a parody movie for dead rising staring hank East and the real frank west would be directing the movie.. be a good way to semi reboot without changing the story arc as much
Yeah, the idea is amazing.
Isn't that from the Zero Punctuation review of this game?
kittensofdeath that would have been at least a bit better since it wouldn't have destroyed the image of the legendary frank west
I just want to point out to people that removing the timer doesn't just make the game easier, it fundamentally changes the gameplay formula. The timer was integral in the first game, not just "hard mode"
Without the time limit, Dead Rising loses like 90% of its challenge. The only reason bosses can be scary is because if you underprepare, you'll be put in a dilemma: do you risk fighting him as you're right now and risk getting annihilated and losing lots of progress, or do you go back and lose lots of time, which will probably cost you some scoops, but at least that'll secure you a guaranteed victory? Now you can just leave at any time, what stops you, lol? Zombies will definitely become less of a problem. Time limit and zombies synergise extremely well, too well actually, they're practically inseparable: without the former, you can take the safest and longest routes, you can take as much time as you want taking zombies out safely, you can still rush through them and tank some hits, except you can go into any nearby area where the healing items are and restore yourself, because once again, you have no reason to hurry. Map exploration wouldn't be as rewarding: it's not only about finding useful items and weapons, it's also learning the layout in order to know the most optimal routes and when to take them. Escorting survivors would become a complete pushover. You'd have no reason to put them in serious harm's way.
@@velocilevon Is it possible to find a middle ground? It seems like with the timer it's a lose-lose scenario. You either lose progress or scoops.
@@oddmanout8692 There's definitely a middle ground, it's entirely possible to complete everything in time. I'm maybe just a tiny bit more skilled than an average player, but even with multiple screw ups I can still kill the bosses and also rescue the survivors I need (there are some that are way too much pain in the ass to save for a not great reward, so I skip some of them). There will still be some free time to do other silly stuff before the next case begins. I was just making an example. Time limit is well designed in DR 1 and 2 (and OTR too).
in the Sandbox mode in Dead Rising 2 Off The Record, there is no time limit and tbh, i got so bored after an hour of just running around and killing zombies. Of course there are other things to do, like the challenges. They can be fun, but just are not able to hold interest for a while. The time limit makes the game a lot better imo as it keeps you focused.
@@velocilevon If anything the only change that you could totally make to the timer is give the player a tiny bit more time, not a ton more but enough for new players to handle it easier and not too much more to where legacy players feel like it's too easy. I've played since the first game, never played the 3rd or 4th game and yet some times the time is a little too tight even for me.
Frank West in this game is just a bootleg badly written unfunny ash Williams.
Bronx Bushido To be perfectly fair, Ash Williams is already a badly written Ash Williams.
@@alexmercer2743 what?
It probably could have worked if they played up the ptsd, and had the jokes just be a cover for what a broken man Frank now is. Him trying to laugh away the pain, and act as the zombie killing quipping main character seen in movies. But slowly throughout the game that facade fades revealing what Frank really is before slowly regaining some of his facilities and old personality as the zombie invasion, and being back in the mall again works as important exposure therapy to help him recover.
John Smith Yo, that’s actually really well thought out, I like that idea dude.
@@alexmercer2743 Now I just want to see a Dead Rising game with Ash Williams in it.
boy those shadows are something else
I'm pretty sure I've seen better shadows on the original Xbox. Dynamic lighting, y'all!
Holy fuck what is this dogshit those are probably turned down settings, cause performance on pc is terrible
I don't remember it looking that way on Xbox. Then again, I didn't play it for that long (sold it instantly, MGS5 style). It just felt like a directionless mess. The graphics looked really good, but the game just didn't have the classic Dead Rising feel and it wasn't as exciting or challenging as the 3rd game.
That is the case, wanted a decent frame rate over anything else, the game is ugly even on high settings, but not nearly to that extent
Tehsnakerer What's your specs?
Unsurprisingly IGN gave this hunk of shit an 8.1 and called it "The best combat the series has ever seen."
Fucking ign.
its ign .. what do you expect .. we never got a proper review from them
10/10 HAS BIG GUN GO BOOM BOOM WIHT MOAR BANG!!11!!!!!11!
IGN also regularly gives EA sports game a 9 out of 10. So who gives a shit? They have been useless from day one. What pissed me off more was that score said nothing about the absolute abortion of humor in the game.
Never trust journalists, and especially never trust games journalists. They are scum, and this can never be repeated enough.
Vick: "let's go have some fun"
Frank: "sounds good"
Vick: "acsually i need you to go to a secret laboratory and take pictures of secret stuff"
Frank: "wait wtf?" **takes the pictures regardless**
Vick: "what are you doing?! Selfish asshole, why are you taking pictures?!" **leaves him to die**
Frank: **forgives her later and dies because of her**
"To be Frank, it is terrible" is such a perfect use of word play lol
I see what you did there sol.
Oooh, I had not gotten it until I read this comment and I'm 1 hour into the vid lol
This is honestly a better joke and a more clever word play than anything this game could make
ATOP OF ALL OF THIS. THIS ISNT FRANK WEST. Frank was orginally made to be an average joe.. meaning he wasnt some macho handsome guy. he was supposed to look average and like any other man. He even gained weight shown in Case west and off the record with a horrid recieding hair line.. now i can understand him loosing weight but thw change is waaay to dramtic.. they made him look younger then he did 10 years prior!!! this isnt frank west its some bullshit macho man some canadian hipsters made up and labeled him frank.. they didnt even use the oringal fucking voice actor.. like come on.. make your own game at this point.. dont just label it dead rising..
The redesign of his appearance is the part I hate the most too. It's obvious capcom's devs had a charming idea for a schlubby American guy helping people during a zombie outbreak in a mall. To see these shitty hipster marketing people take an overweight, balding photographer and turn him into a muscled-up grizzled soldier man is insulting in the extreme.
TheSamuraiGoomba he is not really overweight but I agree
I saw him more as just a copy of Michael Townley from GTAV but I guess you could call him that as well
Fuckin Canadians eh?
TheSamuraiGoomba Leave is Canadians alone. Not cool man, we’re not butchered Frank Westeses
Am I the only who misses the design of the fat Frank in Case West and Off the Record?
AHappyBlackGuy i liked him the most there,( still loved him in dead rising 1) what the hell happened to him
Hate fat frank dr1 frank my fav
Nah, I thought he was fun.
My favorite version too.
@B2z Gaming That really shouldn’t matter, especially when it was still better than dr 4 and possibly 3 😂
the bosses seem like "unique" fallout 4 raiders
Execpt unique raiders have more of an impact.
Seriously, the teddy bear helmet guy in the basement of D.B. Technical High School would fit perfectly among those guys.
At least raiders have decent loot on them.
@@testname4464 ah yes, more pipe guns and the biggest eyesore in choice of armor. Perfect!
At least with some weapons combined with certain legendary effects can make for a potentially fulfilling find.
I think Vick could’ve worked as a semi-antagonist to Frank if the game was written more competently. Like, okay. Have Vick look up to Frank and respect him as a journalist but still trick him into investigating the facility, frank says he’s out of the game but Vick convinces him, they uncover the secrets and the semi-zombie patients which angers Vick like in the game, She’s young, impulsive and easily swayed by her emotions because she’s just a student with no real experience, so she puts the zombie lady down and does some more impulsive reckless shit which frank admonishes her for, telling her (like he does in DR4) that they’re journalists, they get the news out there and report but this further angers Vick, she feels betrayed by Frank and sees him as a hypocrite because as she sees it, he totally got involved with events and actively did shit in the events of DR1 and DR2: Case West. This would lead her to disappearing and Frank, seeing it as his responsibility, goes to get her out safely but this ends up with him having to figure out and solve the conspiracy as well. Throughout the game, have Vic basically try and do Frank-like things, like she gets a safe house and tries to rescue people but because she’s so emotionally invested in saving people she lets in some people that turn and gets all of those survivors killed except for her since she escapes. Have her do something reckless that pushes someone over the edge creating a psychopath that could have been saved if not for Vick messing it up, have her intentionally destroy evidence just to screw with Frank because she believes all he cares about is the story and fame. Then, much later in the story Frank would confront Vick but at this point she’s basically broken, she tries her hardest to do the right thing (In her mind) but she keeps messing things up, she gets people hurt, she ruins any chance of the truth getting out and at this point in the story, she feels like all her are gone and the story is lost. it’s too much for her and she’s genuinely remorseful for her actions. Frank sympathises with her but ultimately tells her that she needs to own up to her mistakes and that the only way that either of them can get out alive is to work together, so for the rest of the game, Frank and Vick bond, she opens up about herself to him and Frank teaches her the lessons he’s learnt himself over the DR games as well as just general life stuff. Vick becomes more capable and they even manage to find more evidence that could expose the truth together. Now then, this culminates with the ending and what would be overtime mode. The chopper scene happens but instead of Frank falling, it’s Vick. Now we play as Vick instead, she’s plays like a more basic Frank with a few basic skills unlocked but we get to see the newer side of Vick first hand, we see a scene of survivors trying to escape zombies and instead of rushing in, Vick calms herself down and thinks through the situation and actually manages (albeit with difficulty) to save the survivors, she then goes on to help some other people, find out an important clue using the things Frank taught her and meet back up with Frank and together they best the final bad guy, get the truth out there and ultimately survive. Frank comes out of it realising he can’t keep running away and that he needs to keep exposing the truth about all these events and Vick comes out as a more matured journalist, weathered by the storm of the outbreak and a lot of near death but ultimately following in Frank’s footsteps of journalism and together they’re gonna get the truth out regardless of who wants to stop them.
Sorry for the long winded post. Just had this idea while watching the video.
Definitely a more interesting series of events, I dig it.
Great idea!
Sure that's great and all but what if instead, Vic was just _the absolute worst?_
Not bad at all.
@@Shenaldracbut she already is there's no need for a what if
"I also answer to 'hey a**hole!' and 'frank who?'"
I know this kind of comedy very out of place in dead rising, but that line cracks me up every time I hear it. too bad it's in this dumpster fire
I dont really get the joke
@@Korrva I mean, it's not really a joke, it's more of a situational thing, i guess its just kind of a gunny response tbh
I said it in another comment but that joke stands out as a sort of "something's bound to stick" kind of joke. It's not bad. It's funny even. But something was bound to stick with how many jokes were being torpedoed at the wall.
God the blood in this game looks terrible
That may be my low graphical settings so I could keep a good frame rate, but I did forget to mention just how many zombies wear yellow.
I don't know if it is low graphics or not, I've seen like two other gameplay videos of Dead Rising 4 including the crowb cat one and all the blood looks really fake and tacky. It'd work if the game had a more vibrant colorscheme or style to it, but it looks like its trying to copy the same drab colors and filters of DR3.
It is fake and tacky, I have unfortunately played it.
this does not satify KHORNE
I ran out of 'em
Hey thanks for the shoutout! Neat analysis on the game, I like that you covered a lot of ground that I glossed over.
Surprised you are just now watching this
Thank you kindly, I really enjoyed your video and part of me wishes I'd found it before I started writing, but between us we got this game pretty much covered.
There he is! Love this guy 💜
Near 43:30 you mention how random goons can kill a boss for you. Thing is that in the original Dead Rising, boss fights have a failsafe AGAINST this for the couple of occasions you actually have an ally with you. They will only die if YOU deal the killing blow, else they are stuck at 1 HP.
Incredible how a game from 12 years ago based on a failed Gladiator beat 'em up manages to solve an issue that would only become apparent a decade down the line.
I never knew DR1 started as a sequel to Shadow of Rome, weird. thanks for this comment
@@gorway6807 wait, DR came from Shadow of Rome?! WHAT!?
Glad to know that Vick mocks Frank shortly after he saved her from a super-zombie, and then, to her knowledge, died a horrific and painful death surrounded only by disgusting zombies as his friends left him.
Also... Hello powerscaling? A dude that can swim and make his way through hordes of zombies swinging a modded sledgehammer that explodes cant hold his frio because a couple of zombies are grabbing him?
I mean, if the alternative was a helicopter ride with Vick, I might choose getting my arse chewed off, too.
...I only now realized the double meaning of this video's title, nearly 2 years since I first watched it. It can mean "To be quite honest, yes, it's terrible", but also mean "It's terrible to be Frank".
You did it yet again, I swear you're like an expert at wordplay.
it's such a clever title
He killed it with the wordplay in the Saints Row review.
DR4 has the same protagonist as the first, set in the same location as the first game, yet it is the exact polar opposite of what the original tried to be. You literally couldn't miss the point more aside from turning DR4 Into a card game
Its like the developers didnt even play the first game.
Right? Fuck do they mean "recapture the feel of the first game" this is no different from a bad generic action movie with characters that could've been written by a 4 year old.
DR1 was a different studio so honestly i wouldnt be that surprised if a good portion of the devs never even played it.
@@greybayles7955 playing the original games should me mandatory to work on new ones.
Imagine saying, I'm going to make a new Indiana Jones movie, but then you dont watch any of the others first.
Re-tar-did
@@WorldWidePatriots Honestly yeah if youre hired to work on an ongoing series you should probably do some research on why the previous installments either were or werent liked. At least people in a directorial role. If youre whole job is texturing Franks shoes over the course of an entire development cycle then its really not that crucial.
I actually love that Frank’s response to “you’re just a no good paparazzo sticking his nose in other peoples business” is straight up “yeah!? So what?”
Ye.
I love his determination.
♥️🖤
Dead rising 1 and 2 humour works so well because the story is serious with some goofy directing and the characters treat it seriously, the game is only as funny as you make it to be by dressing up as a leather daddy megaman during a characters death scene
Dark humor.👍
Fun fact: the director of this game went to work at EA after this little "project".
That’s not fun, that’s just tragic.
You telling me the fucker who destroyed this series went on to a critically acclaimed company just to be given a comfortable seat? Damn.
@@concludedhail40
Yup.
But snake, even though it is massively flawed and doesn't hold up to the larger series, or as a video game in general, you can't ignore the most important aspect: #FrankIsBack ! 11/10 GOTFY
#Frankiscrap 2017-forever
#Frankiscrap fair enough.
Tehsnakerer you see I love the dead rising games and I mean dead rising 4 most certainly is the worst, that doesn't mean it's not worth the 60$ price tag. I mean look at pro skater 5
This guy is ANYONE BUT Frank West. THE Frank FUCKING West we know and love isn't on this "Dead Rising".
Just because a worse game than DR4 exists for $60 doesn't mean that DR4 is worth $60.
1:26:17
"Frank then walks over and judges Hammond for doing this."
You mean Fontana. I can't blame you too much, considering how forgettable and shit the characters in this game are, but still, I noticed the mistake and felt I should bring it up.
Good vid as always, though.
Obviously didn't catch my own mistake, thanks for taking it in good stride.
I watched this video at least five times and did not realize this until now. God Damn.
>Nearly two hour video that tears the Dead Rising 4 to shreds
I'm full mast, time to kick back and soak up that sweet schadenfreude
DR1 zombies: Varied traditional town zombies, quite detailed
DR2 zombies: Varied traditional casino type zombies, quite detailed
DR3 zombies: Varied Ghoulish type zombies depending on location, quite detailed
DR4 zombies: red, blue, green, yellow...plus angry ones. Barely any detail
Here's how forgettable Dead Rising 4 is. I didn't even know there was a Dead Rising 4.
Frank in this game reminded me of someone, and I finally know whom: He looks, sounds and acts pretty much exactly like Michael from GTAV. He even got the same sense of humour. I don't know if that was on purpose, but the resemblance is uncanny.
You're absolutely right on that one.
Except Michael was a more down to earth a-hole, not one with a dictionary of one liners lol
Yeah, just make this guy more cynical and he's literally michael from gtav, nothing like Frank at all.
On the worst case he is literaly kent from DR1
True, but Michael is likeable and funny in a fatherly way, a genuinely alright character
Vick: *abandons Frank and leaves him for dead*
Also Vick: I'm gonna rub this story in Frank's face
"Sounds like it was written by a second rate Joss Whedon"
So it sounds like it was written by Joss Whedon?
@ I'm pretty sure that's the joke. Joss Whedon is his own bootleg version because his writing is so inconsistent in quality.
@ don't forget about Firefly.
The more I look into the garbage he's written, the less I understand how Avengers 2012 was so good.
There's a universe where Joss Whedon tries and his characters are genuinely vulnerable. Wish I could live in that universe, but Hitler probably won in that one and I'm stuck here.
I think the best joke in this game is when Frank says he answers to 'Hey asshole' or 'Frank who?', partly cause it's actually a kinda funny line. More so because this version of Frank really 'Frank who', cause he's not the Frank we knew, and he is an actual asshole. It's like they knew.
In my own headcanon ♥️
Hank East is a double actor who takes over Frank's job when Frank desperately wants to take a break from society and people.
They're both close friends.
That sounds more wholesome and fun to me.
🫶🏻♥️🖤
You can really tell this game started as a darker, more adult-oriented story, but then partway through they opted to make it way more goofy and kiddie. So you have dark characters like Tom and Calder, but everything else is totally zany and dumbed-down.
You can find concept art of the Evo Zombies where they originally looked WAY more gruesome and scary, and I'm sure they toned that down (made them look way blander) when they decided to focus on a younger audience. There's also a line about the Santa guy, saying that he's eviscerated a bunch of people and stuffed their corpses full of presents... but in some copies of the game, that line is removed. That really shows that the developers started out dark, then changed their minds partway through production.
It's weird they didn't make this game with veteran fans as the core fan base. Given how the huge gimmick of the game was 'Frank West's return to Willamette'. Why focus on bringing new people in when they were heavily advertising Frank's return.
Dead Rising 4 started out as basically being the Last of Us in both story and gameplay Microsoft was on board and the devs didn't check in with Capcom and they weren't happy that the game was Dead Rising in in name only. looking at the Tom stuff i don't know if their original idea would have been better i think it would have been more polished but very generic and also nothing like the other games
If I had to guess, the tone change was forced by some higher up corporate morons that thought adding the funnies and making it appeal more to kids would make it sell more.
Dead Rising was awesome
Dead Rising 2 was a little worse, but it brought something new and innovative and didn't disrespect the original
Dead Rising 3 I enjoyed for the most time, but it changed a lot and became really easy, especially compared to the first one.
Dead Rising 4 I didn't even bother to look into as soon as I heard about all the changes and reviews. Looks like they just removed everything that made Dead Rising awesome.
hmmm...? I see good my good sir!
Dead Rising 2 was really good and I had quite a lot of fun in it especially with the co-op mode and they even took the extra length and added a multiplayer that got you money for your single play/coop playthrough. They didn't have to add multiplayer, but they did anyways and it was pretty silly fun for a bit. The third game....I really disliked for the most part. Finished it really fast for a Dead Rising game and was just really boring (might be because I prefer the vibrant colors and tone of the first two games). The Dead Rising 4....I played not even half of the game and just quit. Was not a lot of fun and those damn camera sections got me very pissed off. Plus not co-op was a huge disappointment and a terrible multiplayer just couldn't save the game. And can we talk about the fact they are trying to sell us at $10 mini golf mode?! A mode they could have easily put as a free update to the game we already shelled out $60 for....plus the crap "true ending" they shoved behind a pay wall...
I'd agree with you on Dead Rising 2 if the first game didn't have the irritating dodge roll slip...
My motivation to beat the game dropped two days after i got it... and even the lure of finding the tie in with Dr.Barnaby from the first game wasn't enough. Also Frank is REALY out of character.
KlaymenDel I think I liked 2 a bit more, the addition of crafting alone really added to the replay value for me
So, if Vick tells the truth, the WHOLE truth, she's guilty of
1) Manslaughter
2) Conspiracy to commit Manslaughter
3) Murder
4) Conspiracy to commit Murder
5) Destruction of Public Property
6) Destruction of Private Property
7) Torture according to one of the audio logs
8) Kidnapping according to the same
9) Grand Theft
10) Being a twat
So, she might get the Pulitzer, but will have to have someone else accept as she'll be in a cell for the next 20-100 years.
And the mass murder charges enhanced with destruction of government property that alone will get her the death penalty
16:58 oh boy, I love how every single zombie that was previously swarming frank suddenly just stands still and watches as frank does a beat down on a zombie, and doesn't..yknow.. try to attack him?
Also: 17:20 🙄
I never liked how they slowly phased out the art style of Dead Rising, because without it, the less realistic and more wacky parts of Dead Rising are significantly more jarring with photorealistic characters
This humor feels like they tried to replicate Borderlands’ humor.
Except it was all written by the Calypso Twins.
Oh boy almost 2 hours.. I'm gonna love this
Did you?
Ah a German one
@@JimmehRulez
V be in good eeyy//
@@JimmehRulez of course lmao
@@Corrupted good to know
Off the record is my favourite. You still have the timer, but you have sandbox
mode if you want to mess around.
And it's a fun spin off game
But did he get Zombrex for Katey?
Sillybuster Trickybee
deadly tiger almost kills Chuck.
tames tiger.
gives it to 7/8 YEAR OLD DAUGHTER.
100/10 dad of the year
Kate is 8, but your point is still valid.
Actually, she's REALLY -4 years old.
I just said negative 4 years old. You don't understand jokes, do you...?
Sillybuster Trickybee that was the only thing i disliked about dead rising 2, mainly because i could not ignore it. (i never really finished the story i just fucked around)
There isn’t even any psychopaths.
Chef Antione, Leon bell, Rodger and Reed, Zhi, the hunters, slappy, Steven, Paul the punk, Seymour....
The “bosses” in this game don’t even have names and uncool themes
34:40 I know I'm super late but honestly if they had the Christmas music as the mall's music playing 24/7 then I would I give them points for immersion. Working in mall near Christmas makes you hate every jingle. Even your faves.
43:21 Freedom Bear in Dead Rising 2 is probably the best example of this, ever. Stunlocked The Twins for a good 7 seconds, what a trooper that bear was.
There should be a "Dead Rising 3 vs. Dead Rising 4" video alike that Crowbcat one because it is absolutely shocking how a company can go from something like DR3 - which had a distinct style and mechanics that still kept in lockstep with the first two games - to DR4, a horrible mess of shittily-rendered graphics and open-world mechanics that operated more like a chimera of Dynasty Warriors-type mob combat and Watch_Dogs-style tower collecting and collectible hunting.
Like, people give DR3 shit but at least it's fucking coherent and the story is an interesting continuation of the series rather than a stale-ass boring as fuck retread.
Joe 630 have you seen the DR1 and DR4 comparison by crowbcat? It's both incredible and just straight up tragic how the first game offered so much more than this one
Obviously thats what hes referencing but hes saying it would be interesting to compare 3 and 4 in that manner because the same company made those, and they didnt make the first one
DR3 was a mixed bag compared to the prior entries for sure but still fun to play, unlike DR4. the greatest sin a game can commit is being boring, and my god... DR4 is pretty fucking boring.
Dead rising 3 was overhated as hell, I'm hoping one day fans come back and appreciated it for what it was.
Dead rising 3 was pretty good ngl. Only issues i have with it were it essentially ditching the survivor escorts and the fact that the game was incredibly easy
I've only played Off the Record, but damn Frank is incredibly mischaacterized. I never saw Frank as a cold hearted asshole, at least in OtR he was pretty level headed. I never saw him obsessed with killing zombies, it was just something he had to do. This Frank is just a shitty knockoff Nathan Drake wannabe.
A Nathan Drake wannabe that even Nate himself would be ashamed of.
I want there to be a Dead Rising 5 that takes place directly after Dead Rising 4's Frank Rising Ending shot, where it zooms out to reveal that it was all on a movie set, with a movie being made about the real frank West and his real adventures. The Frank on Dead Rising 4 was an actor, while the Real Frank voiced by T.J Rotolo is over seeing the production of the movie and calls it crap, walks out of the studio and the game begins.
@Mystical Luna Melody If only I had the talent to lol
I hope if DR5 is ever made, DR4 is just retconned as some shitty Hollywood movie.
"Aiming for mediocrity, and coming up short." Definitely seems to be the case here.
I know nothing of Dead Rising apart from watching a LP of the first game--never played any of them myself (though I do remember having fun playing the DR1 demo on my cousin's 360 back in the day). Despite that, even I can tell that this game totally missed the mark on what made Dead Rising appealing in the first place.
The voice actor for Frank sounds like he's trying to be a cut-rate John DiMaggio reading off lines written by a cut-rate Joss Whedon, and is also trying to outshine Bruce Campbell in the one liners department.
It's painful....
0:56 I feel like I can die happy now
1:24:00: In Dr. Barnaby's defense, he did predicate that grandiose statement on being able to eliminate the decay from zombies. We have no idea how or whether he'd be able to do that, and Calder still looks pretty corpsey, but he's aware of the problem and...I guess he assumes it'll be easy to fix? It's a more sophisticated form of shortsightedness, at least.
One of the things I hate the most in narrative and storytelling is humor undermining drama. It's the reason I hated Avengers: Age of Ultron and basically any other Joss Whedon product. I'm a sucker for punches in the gut, and they rob me of that.
The animated intro of DR4 has a perfect horror tone that could've made this outbreak the most tragic one of the series due to the Christmas theme, and they wasted it.
While Age of Ultron blows Joss Whedons other work gives you those blows without undercutting it with humor. Watch Firefly, Serenity, Dollhouse, or the first or second season of Agents of Shield and you'll see him in his prime.
i really miss Frank's original voice actor man
Shitty thing is, TJ Rotolo would have come back
IF they asked him to that is :/
Im glad Rotolo wasnt involved in this shit fest
Robert
Actually to my knowledge he is part of the ongoing VA strike and would have not gone on it if he asked
Though he has given conflicting info on if he would return or not
and writer
He voices Frank in the new Marvel vs Capcom.
I think even Capcom doesn't acknowledge this game.
It would be hilarious if Frank actually caused the infection. You hear all those plans about starting it up again at the mall than you get a note saying that some assholes (Frank and Vick) jumpstarted it too early. And since Frank is an asshole in this game, just have him delete it or burn it and you see him going out of his way blaming it on them and denying responsibility (whether there was another person that got that note at the end and someone finds out due to that is up to you. Though since there is a dlc where Frank turns into a zombie, you can twist the ending around to how they purposely left him there to die/sabotagued his placement on the helicopter or something).
RipWitch That would sadly require competent writing
Half the shadows in this game are literally just pixels. I can't even timestamp them all because of how many there are, but 44:39 and 55:05 are some of the clearest examples. Keep an eye out throughout the video, it's like a glitchy Where's Wally
I remember Rebeecca Chang as a crazed survivor in Sandbox mode in Dead Rising 2: Off the Record was difficult because she ran around using an LMG. I used the same method that was used to defeat the Cult Leader by just hiding in a resturant nearby and waited for zombies to grapple her to death while she stared at me through a wall.
“You are the worst zombies. The Hitler of zombies.”
.........what?
Read that "joke" everyday and you become immune to cyanide.
So Twattards took the page from DR4
I've said it before, and I'll say it here - Capcom hit their zombie zenith with Off the Record. Not only did it keep good old fashioned TJ Rotolo non-jerk Frank West, but it had a sandbox mode that was actually really fun. It had pro-wrestling moves, it didn't have any power armor, and the camera actually felt...it wasn't GREAT, but it was a lot more fun then this slog.
Good point
I'd say it was the last great Dead Rising game. It did everything extremely well with fixing the minor issues from DR2. Like it was a direct thank you to the fans cause they acknowledged what didn't work from 2 and fixed it. TIR Multi-player was axed in favor of Sandbox Mode, which was an improved Infinite Mode
So, basically Dead Rising made the same mistake Saints Row did. Misunderstanding what made the first games great and just focusing on the wrong thing + going over the top too hard.
...Saint's Row started as a generic GTA clone. And not a very good one. It didn't suddenly get over the top. It gradually went that road, and it made sense in a world that idolizes gangs like them.
I don't understand the hate DR4 gets. It got rid of time limits (which I hate) and kept everything else. So what if Frank looks different? It's clearly a different engine, so they couldn't use the same models.
It's like people whining that Chris Redfield doesn't look roided out in Resident Evil 7. The engine uses realistic models, so he looks normal. That's all this is.
They tried something new. Sure they stumbled, but the effort is there. Still people whine. And yet, if they'd kept it like the old games, people would whine that Capcom's not innovating or changing anything.
Everyone wants something new, but whine about it being different when new shows up. Then they wonder why nobody does anything new and just rehash older stuff.
Timed Revolver
"It god rid of the time limits (which I hate)"
Well, good to know that only YOUR enjoyment matters, that YOUR opinion determines that of the whole community. YOU hated the time limit. Many fans, like me, liked it.
But fuck us and our shitty opinions, right?
"and kept everything else"
Really? Like what? Engaging boss fights? Competent writing? Gameplay depth? Not vomit-inducing graphics? Comedic balance? Lmao they threw out pretty much every single defining feature of the franchise (save for zombies and survivors, but without those two the game would've had literally fucking nothing in it), and put out an on-the-surface idea of what they thought the franchise was all about all these years.
"So what if Frank looks different?"
Looks, sounds and acts nothing like any of his previous portrayals. They could've just gone for a new character altogether, and nobody would bat an eye. But they just had to double down on their "#frankisback fellow kids, amirite??!!!?!" bullshit.
"It's clearly a different engine"
Forge Engine, same one used in DR3. And in one of its DLCs Frank looks and sounds exactly like he did before. But nice strawman.
"They tried something new"
You mean ripping off every single fucking open world game on the market for the past 10 years? Is it called "trying something new" now?
"Still people whine"
Maybe because literally no one (aside from at best two dozen wimps like yourself) asked for any of these changes? The fans asked for a return to the roots of the first two games after the watered down DR3, and while two Canadian cucks were bullshitting people into actually doing that, we ended up with an even more watered down version of already watered down game.
"If they'd kept it like the old games, people would whine..."
See above.
"Everyone wants something new..."
Stop speaking for everyone. You don't speak for everyone. People already tried pushing this stupid narrative that "nobody ever liked the first game, wish they would remove the timer/make it easier/give me cheats out from the start, then I'd buy it". We know how that ended up: the game got mediocre reviews, sold like shit, two Canadian cucks left the studio, lots of people got fired, their next game cancelled, next DR cut in scope (thank god). All because the devs listened and catered to a loud minority and not their established fanbase.
So yeah, good on YOU for enjoying it. Please stop berating others for having standards.
alienpsycho
The pure fact that you use the word cucks completely invalidates any points you had, honestly. Because now you sound like some college frat jackass who wants people to think he's tough and edgy by using words he clearly doesn't know the actual definition of.
Or, to quote Princess Bride: "You keep using that word. I do not think it means what you think it means."
Princess Bride is a movie based on a book, by the way. You know, those things that people who are smarter than you look at.
Timed Revolver
Good to know you were so fast to respond only to say that you have no arguments to provide. Quality talk there m8
You remind me of those idiots who call someone a beta male because they want everyone to think they're macho, when really they're just too dumb to use a bigger word.
New Frank is secretly Michael Townley
He faked his death and moved to Yankton then faked his death again and moved to Los Santos
1:24:57 It's not just "For some reason" Barnaby specifically details in his log that if he is infected during the outbreak he intends to enterthe chamber and activate it in a last-ditch effort to save himself
24:30 the reason the small town has such a huge shopping outlet is because many Midwestern and southern towns have a giant shopping complex where people drive from all over to shop at.
Dead Rising 1: Frank teams up with Brad to uncover the zombie outbreak.
Dead Rising 4: Frank teams up with Brad to uncover the zombie outbreak.
The possibility that Frank knows like eighteen guys named Brad amuses me.
😂
I used to have the biggest fear of zombies as a kid until I played Dead rising 3. It’s hard to be scared of something when you’re able to slaughter them by the hundreds with goofy weapons.
Same but for Dead Rising 2. I was literally terrified of Call of Duty World at War when it came out. Not just the zombies, but that creepy ass main menu music. That game is the definition of unsettling.
@@305backup also, the zombies in CoD are actually a threat. well, once you get past the first couple rounds that is. regular zombies in round 15 bring even the DR2 gas zombies to shame
ghost frank looks more like frank west than the design they kept
if you’re gonna have slow shambler horde zombies you need it so that even a drop of spit in your eye or a tiny scratch is a death sentence. As it is, like you said, they’re aggressive grass.
What really pissed me off was the fact that Everything changed about Willamette.
*Everything.*
"He's a boss battle, and a collectible."
This is the most wonderful thing.
Too bad it refers to a garbage game.
I just realized that Dead Rising 4 takes place around now. (Four months from September 2021)
Just when you thought the 2020s couldn't get worse.
You know what sucks most about this game sucking so bad? That as a kid I dreamed of being able to also go outside the mall and explore the town as well. And we finally got that. The same exact town but it’s.. this monstrosity. Yay….
Sometimes I come back to this review just to remind myself on how poorly a studio can handle a franchise. What a damn shame.
This video is 4 years old at this point but I just wanted to talk about my experience
I did compatibility testing for Microsoft on the Xbox One X, our job was to make sure every game in the library ran faster or equally to the original Xbox One.
Dead Rising 4 was the first game I had to end to end test and it was the worst testing experience I've ever had lmao I found like 15 bugs in the first dream sequence alone and for each bug I had to reproduce them 10 times each so I did that intro over 100 times.
They also had me write a bug because multiplayer took a long time to find a match, it wasn't broken just no one was playing so again 10 reproductions on the bug and it took 15+ mins to find a match so I would just watch movies while doing that lol fuck Dead Rising 4
Two hours, but the selfie thing explains the whole thing flawlessly.
That was added to Off the Record and it was a minor humourous feature. This game took it too far.
Yeah, that's the problem with Dead Rising 4. Even if they did try in some places (I mean, despite the whole heavy-handedness with Frank's character, I still like the idea of a guy trying to channel Bruce Campbell in the Evil Dead franchise.) it still ends up coming off as rather bland and unengaging at best and at worst, a focus-tested mess of a disservice to what the Dead Rising series stood for, and probably another reminder of how unhealthy of a method this Triple A market is using, when sustaining a respectable entertainment industry.
And usually having different people produce the game wouldn't bother me (I mean look at the shift in devs between DR1 and 2.), but the problem lies in the direction they were given, since when Blue Castle games were put in charge of DR2, they had some of the original devs supervise them on how they should go at things so they don't fuck it up, considering how their previous work involved a bunch of baseball games
Good god, please tell me you were playing on lowered graphic settings, because those blocky atari-sprite-looking shadows look AWFUL
yes he is
Only the shadows were on low.
Honestly, even if these are lowered graphic settings, this is still inexcusable. I don't think I've seen any game, no matter the settings, with shadows this fucking awful. I'm guessing mostly because other games might just straight up turn off dynamic lighting long before they turn into Atari bullshit because no dynamic shadows is better than awful Atari bullshit dynamic shadows..
Oh fuck I just now noticed.
You probably already know by now, but even on high settings the game looks awful. DR3 on Xbox One looks leagues ahead of this.
The clone thing was to explain the massive hordes of zombies that all look the same. IT'S TO EXPLAIN THE COPY-PASTING!! Just... Just don't address it, trying to explain just makes it worse!
I think _DR1_ Frank West would be left _aghast_ if he saw his _DR4_ incarnation, particularly towards how said incarnation mysteriously became such a backwards bairnish dafty "fucks to give" hoarder served up in a messy cocktail of blistering hot fire and encroaching deathly ice.
...And as far as this video relayed to me, I also think the latter would _likely_ end up battling the former like a psychopath.
In 33:55 and 1:11:46, I noticed you repeated the same audio clip of you talking about "red faced seriousness", just wanted to point out the mistake. Still a good review.
Thanks a ton, I'm cutting that now, I think I had something else to go there but got mixed up
Still there.
Rais Ryhas I think he’s doing a meta thing where he doesn’t fix it because of the description that he gives to red-faced seriousness
“No, don’t take me seriously. I’m just having a giggle”
42:20 PTSD flashbacks from Ride to hell: Retribution come suddenly flying back
Without a time limit, The exo suit literally becomes a "Do i want to spend more time fighting zombies rather than doing the main story?" Imagine how perfect the exo suit could have been if you had to gauge going to grab one over just running or driving to your destination.
HEY, WAIT A GODDAMN MINUTE!
"My story, your pictures"
Well, if the FREAKIN' CAMERA JUST BLEW UP, there are NO pictures.
They said that Vick snagged the SD card from Frank's camera before it exploded.
Which yes, is stupid.
@@terrarianender And impossible.
DR4 feels like a typical case of modern capcom overmilking a game with market research amounting to "hey people like Frank and he's a meme, our DR2 remake with Frank sold decent, and the prologue and epilogue too, so let's make a frank game" and tasked a team with like a 6 month deadline.
As such, they had to hurriedly play mix&match with script scraps and try to play out "Frank lost his mind" or something.
I sometimes think Dead Rising 4 is a patchwork of various game ideas, including DR spin-offs "projects" that were thrown in a blender because Capcom's management and business decisions are sometimes just absurd.
And if DR4 and its expansions bombed, you can rest safely.
If a game does not sell enough, be it good or bad doesn't matter.
Capcom will axe even an underselling good game.
Instead, they'll release RE remasters and Street Fighter seasons and anniversary compilations forever and will stop caring, if they ever did.
Deadrising 1 (Evolutionary)
Deadrising 2 (Great)
Deadrising 3 (meh could be better)
Deadrising 4 (could you call this a deadrising game?)
This is my opinion