Final Fantasy 7 Rebirth Exposes The Industry
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- Опубликовано: 20 авг 2024
- Final Fantasy 7 Rebirth Launched to a host of impressive review scores matching some of the industries best. A high the series hasn't hit in over a decade. Their success in the open world genre exposes the one of the industries weak points. Fashion over function. Development times in AAA keep getting longer. Square Enix had other plans.
#finalfantasy #finalfantasy7rebirth #ps5
I always say, in 20 years you won't remember the texture details of the carrot on the counter top of an NPCs home but you'll remember how the game made you FEEL.
YES, I agree. When I’m considering how much I like a game, I largely go off how the game makes me feel, the overall experience. A game is so much more than graphics, the narrative, characters, gameplay etc are so important. Rebirth made me feel like a kid again, immersed in another world and loving it.
7 years after Tales of Berseria I still remember how bad it looked =P. We'll see if I continue to remember how bad it looked in 13 years ;D.
Bruce lee - Don't think, FEEEEEEEEEEEL.
This is why i wasnt impressed by 16. I do remember the golden age era rpg games and they stick with me but 16 did nothing to me. It was great as an instant experience but there is no actual feel of wonder/wander. I even played Skies of arcadia recently and man...with all its imperfection, i still have so much Nice memories.
I would. I can still remember things from when I were 8 Years old and 9 years old. Let alone Console &
*PC Games* of those days (in the 90s)
That was 18 Years ago.
*Why cant you?*
All these people focusing on graphics and here am i still playing a old ass game from 2002 because i really love it.
I love how people write this acting like they are better somehow because of it. If graphics didn't matter, we would all be playing on a 580 ffs
@@johndodo2062 Yeah but you see a bunch of idiots who think that graphics is the only metric for a good game. They buy a game then proceed to go look for issues on grass, underwater life, furniture, etc.
Same. Playing a lot of modded Skyrim (2011)
i'm still playing games from 1980s 😂 fuck graphics if gameplay is boring and stupid and dumbing down...some of the best games are simplest ones
Perfect. It always annoyed me that people nowadays get to play a massive game, just to go to a generic corner or look at the most generic asset of a game, then say "look, it's not full HD 4k! They're so lazy!"
Tbf, that door was jarring first playthrough. Now its nostalgic! lol
@TRNFloyd
They fixed it though.
@@TRNFloydit would've been fine , we could've just looked past it if we were just walking by..
But we had to interact with that texture several times 😅
@@chumorgan443 even if interacting with it, it's not a big deal but people still act like the whole game is ruined because of minor detail like that. And as mentioned above it was fixed. Yet, by the comments you'd think no one has ever heard of updates or patches.
It honestly reminds me of the same drama that people make when a major comic book character dies and suddenly they buy up all those issues to sell them for inflated prices. Then 5 chapters later the character is back alive for some bullshit reason and nothing significant happened except all the drame online.
Anyway, back on topic, I will never take for granted all the work that the devs put into these games and to pull Rebirth off in 3 years and deliver the quality it has when other companies need almost twice as long (and even then fall short) is nothing short of baffling.
But of course, to some people if the grass isn't moving then. 'How dare the devs deliver such an inferior product?'
Nicely said considering those raised textures on small unnecessary objects only ruins and slows the game
I don't care that the grass doesn't move when I run throught it. I care about the characters, story and gameplay.
Had the same feeling when Donkey Kong Country first came out. Trees may not have been moving in the background but the game was revolutionary for its time. And it's STILL a fun game!
I feel like the characters and plot became flatter in Rebirth. In many scenes, the characters simply stand and open their mouths, they often do not react or discuss even important plot twists. Vincent and Sid were simply thrown into the team as baggage. The ending is stupid and ruins the entire plot and atmosphere. This makes me sad and angry. It would be better if they made the open world 2 times smaller, but would reveal the plot and characters better.
@@irynalakhadynava5551They do discuss "twists" tho? And yes its obviously taking another story direction but that doesnt mean its bad. The ending is preparing satisfying pay off
Multiverse plot makes for a poor plots. Because it constantly interrupts story telling to recall the original story... I mean, just make a completely different story, I would have been fine.
@@mirokuaec I actually don't thing R&R is a multiverse. My theory is that these are dreams manifested visually by the Lifestream. Remember, the developers are leaning heavily into Cloud's degrading mental state much more then in the original.
I definitely miss the days of a new game from a studio every 1-3 years instead of 5-7.
💯
This, while Rebirth may of only taken 3 years it feels like way more lol. I think because each is an episode so by the time the 3rd part is out it will of likely been 12-14 years total which is far too long.
@@keblin86not sure where your math is coming from but if part 3 is 3 years from now that’s only 7 years
I think they can use the Rebirth formula to pump out games quicker. FF7-9 were very similar code wise and probably helped them pump those games out quicker back in the fayt
@@brandonevans4773Like what?? While yes they can reuse alot assets. They will still need to create new ones and put them in place while still making it feel new.
FF7 Rebirth really showcased that with how different it felt and looked compared to Remake. And that' just one part of the many more development hurdle the devs need to manage... The fact that Rebirth even managed to come out this quickly and this polished in just 3 years is already a miracle.
@8:29 "It has incredible visuals" - I see what you did there haha :D
I thought. "Man of Culture"
lol I thought the same thing! XD
TWO incredible visuals
( ͡° ͜ʖ ͡°)
"There wasn't pre-production purgatory."
This has me thinking that, while it IS true, the idea of remaking FFVII is one that had been floated about the fandom for 20 or so years at this point. The game may not have experienced a pre-production purgatory, but the playerbase certainly felt like they were in one. It didn't help that, over the years, the series would receive a lot of additions to its entries such as the Advent Children movie, Crisis Core, etc... You can't deny they were the kind of thing that made you go "wow! imagine if the OG FFVII could look like this!" The PS3 tech demo was like, the cherry on the tease cake.
But it did have a production purgatory if i remember. Someone else was doing remake but square did purge it and started a new if i remember right
@@TaydolfSwifteryeah, they shifted development that Cyberconnect2 did for remake, and moved it to an in-house studio.
@@mcaussiekidsKinda wild to think that they placed such a monumental project in the hands of someone else.
@@calciferblack2409 At the time, they had their divisions all working on something so that's probably why. I believe cyberconnect2 was just doing the combat though. I'm sure stuff like the plot, characters, and assets were still done inhouse.
@@TaydolfSwifter that is correct they had another studio doing some of the assets but they moved that in house witch delayed the game for the better.
I noticed people really have complained about the visuals not being the very best it can offer. But they’re still good enough, and provide the content experience I anticipated the game to be.
Yep. I mean at some point graphics won't be able to evolve that much anyway. You can only cram so much textures into a game. Oh, maybe the grass could moving!.... And then what? What will they complain about after that? Then it will be just about the numbers and how many fps they're running or if it's 4K or 8K. I honestly can't see the importance of those types of things compared to gameplay. Personally I don't even see the difference between 30 fps vs 60 fps, let alone 120 but the drama about such things is always disproportionate.
Right i did feel as though Remake was crisper but it was more focused so its to be expected that an open world game- for the sake of my ps5s health lol- has to draw back on some graphical quality
@@frederickbingley6699 Exactly. I agree.
@@jarosbodytko6462 The FPS part I do see a difference since I’m a performance person anyway. So I’m always grateful for those options, especially for a more expansive game. But 120 and 60 are the ones I can hardly tell the difference. I can handle visual sacrifices if it means receiving the performance I desire. I completely agree with everything else through.
30 FPS is not OK. Vaseline smeared 60 FPS is not ok. Just release it on PC so we don't have to compromise.
Great video. So glad over 80% of the team is staying for part 3 too
Oh good. Seriously hope this game keeps selling. Its my favorite of 2024.
@@willslls8901 it is an evergreen style game where it will sell more over time
Very thorough and condensed breakdown of the issue. Shortly put, artistic cohesion and integrity are sometimes more important than graphical fidelity. Wish more people realized that. Great video
Agreed to the max. Well put.
Rebirth felt not like a Square-Enix but Squaresoft game to me.
It's because the original FF7 was a SquareSoft game, so it checks out.
That's an underated comment
@@hencytjoe Sure, but a lot of the embellishments they made to the original game fit like they were always meant to be there in 1997, but in 2024.
100% a square enix square never had traps.
I just said this to my friends that Rebirth feels like the first Squaresoft game in 23 years
Sounds like people need to stop expecting each fame to be 100% perfect every time and the next game has to be bigger and better by 100000%.
Excellent video and fully agree. I was blown away by how this game was made. It’s the end of of 20 year journey of FF devs struggling and then finally figuring it out…
The series' variety is a good thing, not a "struggle".
12 Zodiac Age for example. Played it for 300+ hours. Best world building, awesome free roam content (yes, the side content is the best but it's really good)and an actually innovative combat system. Games like Xenoblade were inspired by it.
And Rebirth? It's not innovative, just a truthful remake. It's really good. It's better than Remake 1. But your comment is still delusional.
@@Vayne_Solidor No way! You really read my comment!!!
Actually FF16 was the end of that struggle. Opinions on the direction they went with the gameplay aside, the game had a pretty smooth development process and they knew from day one how they were going to handle it. The scenario was written and completed during pre-pro, in engine gameplay was shown at announcement, they were adamant about not showing anything else until they had a release date in mind, etc.
Rebirth continuing that smooth process is awesome though. A 3 year turnaround during a pandemic is insane, and it was all because they kept the dev team together. Literally no other publisher has any excuse.
@@Kingdom850 true
Its because you guys lost the plot. Video games were supposed to be an escape from reality for a little while. Not a replacement for reality. Yall should go watch ready player one again. Maybe ready the book.
Lightning Returns mentioned. 😍
I just want another lightning remake.z
Stick with horror dude
Fantastic video!
And this is actually a topic a friend of mine was discussing the other day in a more general sense that are games now becoming too big for their own good?
In terms of scope and budgets and all sorts rhat we are now seeing reach unsustainable levels to where we start getting shocked when we see a game come out and be solid with a small budget like what we saw Sucker Punch do with Ghost Of Tsushima using a fraction of what some kf these studios use these days. Where the focus now is constantly on the visuals and magnitude of the games rather than giving us maybe a smaller game with more substance and something that can be released in bite sizes maybe every 2-3 years or so. Coz even now for example we are seeing what has become of Naughty dog where we would have normally had some games in this cycle even Rockstar another one etc
But yeah that tangent of mine is just a random wider point on the industry away from the topic at hand.
Great video as always ❤
170 hours in at rebirth, and still wanna play it. The combat system, the music, the visuals, the characters, everthing fits so well. I had alot of fun with horizon, but never really felt connected to the characters. Loved the visuals and combat though
So glad I bought it then, but I have yet to start it, I’m worried about just how invested to the huge and ambitious world I’m gonna be knowing FF 7 remake already hooked its teeth into me. 😭I know I’ll love it but still. 😅 All that time and still not bored yourself, that’s impressive.
@@frozone-yeah Yeah, there is so much content in the game that it will easily give you 100+ hours. There is some annoying stuff, but alot of good content. Cant find many modern games wich offer you so much for those 70 bucks. And earning the trophy will take alot of time. Its one of the hardest platinum trophys ive ever seen. And thats commin from someone who did platinum on bloodbourne and elden ring. Thats because of the vr missions. Some of those are just ridiculous. But thanks to the community, there are alot of tutorial videos.
@@gonzos3b645 Yeah some of the annoying tropes like the infamous towers and collecting rock samples. I’m sure that’s part of it. 😅 But if the other content is so good which I know it will be, I really won’t mind at all. Game has a perfect blend of the combat that I love mixed with a very beautiful story with interesting characters throughout. Barret has really grown on me personally and I know rebirth will only enhance that. I lobe Yuffie’s charm and Red Xlll intellect. But I also enjoy all the characters even the villains from shinra and especially Sephiroth the big bad.
@@frozone-yeahplay it there’s Soo much to do I mean literally too much to do and only a few ppl would get to see and experience it for themselves don’t watch videos cause then it ruin your play through but cool abilities with your team and cool abilities solo
@@jayupnext5890 Trust me I’ve stayed far away from major spoiler territory and I’ve only seen spoiler free reviews and a small bit of gameplay from others early gameplay of course. I’m about to be finished with college in May so afterwards I’ll dive into it then.
I just wish i will be alive for part 3. And FFXVIII. I love FF so much i cant even describe it.
Don't worry about dying, mate! Just wait for Part 3 and you'll be able to enjoy it in no time
Damn how old are you
Age may have nothing to do with it unfortunately… this person may have a terminal illness or something… we don’t know… and honestly don’t need to know unless the OP decides to share… I’m sympathetic regardless… best wishes to ya mate!
Yo guys thanks for the kind words, im not ill nor am i that old 😂 It's just a stupid comment. Who knows what might happen, i might get hit by a bus or something 😂 You guys are awesome
@@milemile4813 I hear that about a random accident may change things immediately… I think of that stuff often an I’m in my 40s… still glad nothing is imminently happening to you 😊 still best wishes 🥰
FF7 Rebirth has made me feel like a child again ... that magical feeling that only Final Fantasy could evoke inside of me, it's a masterpiece ❤
You must have been a really bored child. How do you continue to care about the open world side quests when they are boring, tedious, and the rewards are trash
@@steamynoodle2010 the sidequests are varied & have different mechanics, they constantly reward every fan of the FF7 universe and tie up every loose end you can imagine, making for a coherent meaningful journey
My childhood was lit af btw ❤️
@@steamynoodle2010nice _opinion_ you have there
Funny, you stated it as fact though 🤔
@@DietersYT Because it is
@@RavenGamingOverLord opinions you agree with aren’t facts. Grow up.
Thank you for this video. I felt even popular streamers like Maximillian Dood were harping on the visuals unnecessarily at times, although he checked himself a bit. It’s been an increasingly annoying complaint I’ve heard from folks who fail to acknowledge the fact that the developers have absolutely spoiled us with Rebirth’s phenomenal scope and content.
I love Max, but yeah, he does have a tendency on being overly focused on the graphics or frame rate. Meanwhile I'm sitting there watching and be like 'looks the same to me' 😅
@@jarosbodytko6462 well if i'm going to be charitable, he is a predominantly fighting game youtuber. those games tend to be top tier in terms of visuals and frames are incredibly important. that said, it would do him well to continue to readjust his mindset when playing games in entirely different genres and developed with completely different intent. we should all demand excellence from our games, but also have realistic expectations on what can be delivered.
I watched a lot of his remake's playthrough, it got really bothersome for rebirth.
From what I've watched, he mostly mentioned them in a tongue-in-cheek kind of way though. Other streamers were like "This game cannot run at 4K 60FPS? Unplayable"
The problem is, in 20 years people will still be playing the original FF7. The remakes will be forgotten by then, because they already are.
The world is changing, I’m 35 and grew up with games like Final Fantasy 7, 8, 9 or ps1/64 era in general and find myself going back due to nostalgia. The game industry is changing so much so fast along with us, we are changing as we age. Expectations change and things like time become far more valuable as we get older with less expendable time for gaming. It’s a complicated balance
Truer words wont be found in this comment sektion
Sure dude
The number of people still playing the original is highly overestimated.
@@BleakVision its much more then u think
i think its also important to mention that this game was made through the covid crisis
why would that matter?
@@xRoycex Covid delayed everything. I think he's trying to say that it's a miracle the game came out when it did, and didn't end up getting delayed for a year or two like everything else seemed too.
@@xRoycex No way you asked that lmfao. You lived through that shit and saw what it did to the world, right?
One could say during a
CRISIS CORE
Lightning Returns needs to be mentioned more for so many reasons. The 1st truly open world FF game with no zones like FF12 but at the same time it's the last game in the mainline series with a true turnbased atb system that actually was one of the best battle systems in the series. I think the JRPG genre is becoming less popular these days, tho i can only speculate why that is. And as someone whose been a fan of the series since 1999 when i 1st played FF8. Im kinda scared for the franchise. Idk how to describe it, but for me, this series is like a home for me and i played them all outside 11.
It had 4 zones.
But yes, Lightning Returns is highly, highly underrated.
Spot on.
Calling Rebirth an "open world" game is being far to generous and setting expectations too high. Like the original game it has an "overworld". It's been upgraded with interactive elements now.
Of all the major things that make games good I think for me personally graphics are the ones that matter the least. Story gameplay art style music setting etc matter way more to me
FF7 Rebirth not only has insanely good graphics, but it also has brilliant gameplay, and a well thought out story which differs from the OG game so the audience doesn’t know what’s going to happen.
This game is a masterpiece, and it deserves a spot next to Red Dead Redemption 2 and Tears of the Kingdom as one of the greatest games of all time.
Fanboyism does some wild things to the mind...Zelda was ruined by BOTW
Tears of the Kingdom doesn’t deserve that level of praise. I wouldn’t even put it above BOTW
Don't know if you ever played Elden Ring, but most of the assets and general graphical fidelity in that game aren't exactly top tier when you really focus in on them. But when you step back and view the whole picture (as you would naturally, just playing the game) it looks absolutely stunning. Rebirth I feel has a similar approach. It may not have the highest resolution textures and shadows, but it's art and composition are top tier
@@cartoonvideos5 No kidding. People giving Rebirth a 10/10 are on another fucking planet. All of the ways it deviated from the plot were clunky and made no sense. Just running around with a fire dog in Junon next to hundreds of Shinra troops made me want to pull my hair out. Getting beaten over the fucking head at every turn with Queen's Blood was maddening and lame. Zach's entire involvement in the game was a wasted effort. I loved the GAMEPLAY and MUSIC of the game, but every time they tried their fan-fic level writing, it angered me. If you're going to change it, make it WELL WRITTEN
@@beebs_magoo I didn't even touch Queen's blood. I despise card games.
I’m so glad people are giving this game the attention it deserves. It isn’t perfect - but it’s still a masterpiece. Great video!
It’s objectively not. The original is better in every way. Also it flopped on PS5 so fans aren’t buying it.
It’s FF7: Kingdom Hearts Edition for weebs.
@@kjh4496 Better in every way? Like what graphics? Gameplay? Content? Voice acting?
Get out of here with your stupid fanboism .Also the original is literally a weeb game
Great video. Ive always accepted that if a game is to be truly huge in scope and create a rich and varied world full of towns bustling with life, vast and fully explorable open planes with stunning vistas, and a massive variety of enemy encounters, often with multiple enemies on screen at once, there WILL be visual trade offs with the current console tech we have. I went into rebirth already accepting of this fact. I’d much rather have a slightly blurry patch far off in the distance or a low res apple than make everything super high res but reduce the scope of the world. For me I was actually impressed that they managed to hold a very consistent 60fps in the performance mode. Frame rate drops break immersion for me way more than minor visual compromises.
I also think more generally, graphics are being looked at in the wrong way. People seem obsessed with resolution and pixel counts these days. Don’t get me wrong there’s definitely a basic acceptable standard for this stuff, and it’s nice when a game looks nice and polished, but it’s not the most important thing- What really counts is good art direction and design. And rebirth nailed that totally. Another example is Elden Ring. Does the games visual fidelity blow you away? Not really. Often up close things look pretty basic. But the art design is stunning, and that’s what is memorable.
I have to ask, when you say frame rate drops break your immersion, in what way is that? I ask because honestly I don't see the difference between 30 fps or 60 fps at all. I switched a bit between graphical and performance in the beginning and while I did see a slight improvement in sharpness and detail in Graphics mode (and I do mean slight, at least to me) in terms of movement I see absolutely no difference between modes. Now granted, my eyes aren't the best but every time I hear people say they can clearly see the difference between 30 and 60, or even 60 and 120 fps I'm just like 'how?' 😅
@@jarosbodytko6462 no I mean when games have frame rate drops in performance mode. Take for example final fantasy 16- the performance mode is so choppy it makes me feel ill! It’ll hold at 60 for a bit and then drop to the low 50s or high 40s and it just looks really uneven. In the end I just switched to graphics mode because at least the 30 fps was stable. But I just way prefer higher frames, but stable. They probably could’ve achieved a more stable frame rate with a few graphical compromises, which I would’ve preferred. rebirths performance mode holds the 60fps really well, likely because it’s not using so much power to hold higher resolutions.
Also, you might want to get an eyesight test lol! For me the difference between 30 and 60 fps is virtually like playing a different game! But if this isn’t an issue for you then it’s a nice problem to have haha
Great video. I don't know why more people aren't playing the FF7R series... everywhere I look people have been asking for a game literally designed like Rebirth but then it comes out and people complained about mini games and shit. This game should've sold 10 million copies! It's the funnest game I've played in so long and it only took 3 years! It achieves incredible spectacle without relying on fancy animations and graphics. Just cool shit happening, fun characters, very well paced story and awesome music. It's precisely because the core content is so good that it gets to also have it's average check list game shit too. (Which is not a bad thing when you have good characters and a interesting world.)
The changes they made to the story are the general reason. I'm glad you enjoy the remakes. However, most of my friends who were excited for the remakes when they were announced were let down by the liberties they took with the story in remake and from what we've seen of rebirth that doesn't seem to be changing.
@@justinworley6538 I actually think its fair to be dissapointed in some of the changes, I feel ya. The og was really important to me for my entire life. And I felt like that at the end of remake. And to this day I'm still a little dissapointed in the way they executed some of the elements of what they're doing. What changed my mind on it was that they're using these new elements to expand what the og laid out. And capitilize on certain things to basically end up on thr exact story beats the original had. Technically speaking nothing was cut from the og, only added upon. As well adding a new layer of surprise. Personally I'm really glad I shifted my perspective on it because as much as some of the new elements dont sit super well with me. I've not been dissapointed with exploring the characterizations and possibilities that these characters have. And at the end of rebirth they definitely pulled a Remake finale. But what they laid out in the end is very conductive and in line with the crux of the og FF7, and it only has made it more exciting and interesting how they set up old plot beats with new lenses. I realize I'm trying to propogandize you and I'm sorry about that but its how really feel. But I can understand if all that still just doesnt jive with you but after rebirth I have full confidence as an og fan that they will deliver in a stellar way. Sorry for writing a book, TL DR i think part 3 is gonna be great and i dont think Remake betrays the og in any way we think it does but I also respect your opinion, ggs
No worries. We do hope the combat system from the remakes is in ff17 because it looks sick and is fun to combo on mobs/bosses.
@@justinworley6538 Yeah I'd be totally cool with a few more FF games with the same combat system.
@@justinworley6538if that was the reason then it’s not reasonable tbh. Rebirth still has the same story, they just added new stuff.
Honestly this is why I, a previously huge sony fan, switched my loyalty over to nintendo. I still love playstation but it just feels like a lot of the games released there lately aren’t fun. Nintendo has their properties straight. Graphics are good but not the most important. What’s important is that it’s a fun game.
The visuals were great. However the side missions, open world map objectives and time wasting main missions were huge problems in the game. I can forgive bad graphics if u spend more time making these kinda things better as they are much more important to the experience than great graphics.
Facts👏💯
I love this game to death, but the fact that you basically don't get a moment of true, off-the-rails open world gameplay from the moment you go to upper Junon to the end of the Dustbowl arc (and the area to finally greet you after is Gongaga of all places) is wild. It's like a 10 hour segment of gameplay that's 80% mini games, 15% cutscenes, and 5% gameplay.
FFVII: Rebirth of the mini games
@@flangboot 😂
I thought the side missions were great actually and some even gave awesome detail to the main story.
Something I noticed in Remake is that NPCs are really small. Many regular adult NPCs are shorter than Tifa. I'm perfectly alright with the devs saving polygons and rendering time where they can to make what matters spectacular. Rebirth looks incredible and feels great to play. I am a middle aged man and when I left Kalm the first time I just walked around the fields laughing at the glory of it. Now I just hope they put NPC chatter on a separate volume slider than main character dialogue for part 3.
8:29 That had to be intentional... That was perfect timing for the commentary.
"Final Fantasy VII and Legend of Zelda both had teams of long-time veterans and practiced a business model of skill retention."-Paraphrase
They, honestly, didn't have a whole lot of choice. Unlike in America, Japan has laws against mass layoffs. They can do them, but only if they do this certain list of things first and STILL look like they will go into the red, whereas here mass layoffs most often occur to make quarterly earnings look good.
Great video. Along the same point, I feel like it exposes the gamer side of the industry too. Gamers again and again want tons of content, don't want DLC, content locked behind paywalls, and a fully functioning game at launch. Rebirth is one of the most content rich and high quality open worlds in the last decade. The combat, world, and story are quality, and it's so much bang for your buck. The devs made a game for gamers. So what happens? It's not selling that well. These devs did everything the fans wanted, and made a game the larger gaming community would love. But so many just ignored it. It's aggravating.
I felt like FF7 Rebirth side missions are so.. filler. I bought a PS5 just to play it, I played for 7 hours and stopped it. Maybe it’s just me.
Yeah, "100 hours of meaningful content" is definitely a stretch. I had about 95 when I finished and was pretty burned out by the filler.
I think what you are missing is that they didn’t have to go back to the drawing board to create something totally new, they took most of the assets from the first game. That alone can save years of development time.
Nomura, Kitase, and Naoki Hamaguchi are from the golden era, when games weren't product before art. Before profits were more important than fun.
Hamaguchi was a high schooler when FF7 came out just FYI
@@renoslash1890yeah but with the exception of Hamaguchi and Sakaguchi, most of the people that worked on FF7 Rebirth are still the ones that worked on FF6, FF7, FF8 and FF10. That’s why the game feels like a Squaresoft game
Lol, okay. Games have always been sene as products.
Hamaguchi? Uhhh no?
@@dammyoyesanya4656it feels like a homosoft game
Hot take, I miss when games actually looked and felt like games and not some almost 1 to 1 recreation of real life with some fiction thrown in. I like when stuff looks goofy and unrealistic and I can defy physics and fly around with a 6 ft sword like it's a paper weight.
5:33
Devs know damn well how this was accomplished. As the game is essentially a continuation of the first part many of the assets and such can be carried over and used on the second part greatly reducing development time.
While you are right and they could carry over a lot (including the battle system) Rebirth is simply massive and they certainly didn't create the world itself prior to the development of Rebirth. Rebirth also has an incredible amount of cutscenes and dialog that's artfully done, which takes a skilled team to accomplish. I think part of the point being made in the video is that its clear that this game was created by a talented and passionate team, and on top of that it was developed in a relatively short period
You put this into words so nicely! Great vid!
I don't think it just applies to FF. In general, the JP entertainment industry tends to understand what the audience wants more than the West. Look at all the JP live action remakes of anime, and then compare that to Western live action remakes. It is a world of difference.
Great video. Just started Rebirth last week and still having a blast when the most bombastic moments happen.
wow I just beat the game and a Repaduski video is all I needed
FF7 Rebirth was an enjoyable experience but I do wish that so much time effort and resources should have been geared toward a more focused and lazered in main story. These mini games and open world elements at times bordered tedium and the Far Cry towers were absolutely rediculous and not needed. But overall still a beautiful game
As a 30 year old gamer I’ll tell you this much : I played Final Fantasy and many other games on PS1 and OG gameboy. Back then, I could have never imagined this. Not in a million years. When I’m playing these games that come out today, it still feels surreal to me. Even after playing 1000’s of hours. Like I’m always on borrowed time, pinch me and I wake up. I get that there’s scummy business tactics imvolved behind the scenes for sure. And I do not condone them. But I’m here to remind you Final fantasy Rebirth released with 2 discs. In an age they could’ve easily locked the game behind a digital update to save money, like they usually do. No, they gave you the full game, and a gorgeous, huge game at that. Man, have we become privileged also. We will sing the original FF7’s praises, we all say what a masterpiece Ocarina of time was etc. “For it’s time”. Bro even these games were somehow flawed for their time. OG ff7 was an ugly game even back then. But nobody cared because the game made you feel a certain way. But godforbid a fantastic game like Rebirth released today has some low resolution textures in the corner of a dark alley. “Those lazy developers”. “How dare they.” It’s human nature to always want what we don’t have. And it is natural for popular things to get the most criticism. But out of all the games to criticise and out of all the things you will complain in life, let me tell you: FF Rebirth should not be one of them. If it is. I feel bad for everyone around you. And sad for you. One day you will die. Probably unsatisfied. I hope you understand that.
Great video but sad to see the subtle jabs at Horizon.
Thanks! It’s nothing personal. Horizon isn’t a terrible game or anything. A lot is impressive about it. But I think it’s carried by its visuals. I’ll talk more about it sometime. Probably when something related to it shows up
ruclips.net/video/xdFGdR28Gp8/видео.htmlsi=jKoRflCcPufSkjS5 fully disagree that it is carried by visuals
Why? Who cares if HZD comes in for some incredibly mild criticism?
@@johnray527 me as I posted the comment haha, big fan of the series and sad to see it being used as example. Never agreed with the "all it's got is it's visual" narrative.
I agree with the principle that you don't have to have perfect 4K assets everywhere. I myself play in performance mode and I feel fine with the lower quality (graphics mode doesn't exactly improve it that much anyway).
There ARE, however, things in the graphics / visuals department that actually affect overall immersion and satisfaction. When LoDs pop in and out inconsistently, when shadows disappear and appear at random, when the brightness of the screen changes dramatically at the slightest movement of the camera - you do get distracted, and you break off from the immersion. For me it does negatively impact overall enjoyment.
Also I'm not sure Rebirth's development speed can be attributed to the fact that the game lacks asset quality. I think a much bigger factor is that it is a sequel so they didn't need to develop and test certain things which had already been proven in Remake / Intermission. In contrast, Remake itself WAS in quite the purgatory since being announced at E3 2015, even though it also didn't have the best asset quality.
In the end, I agree that a game should first be a good game before it is a good spectacle. However I also think that good visuals do contribute to how a game makes you feel. I'm hoping that the future has great things to offer - like UE5's Nanite might already be doing, and in the future things like AI generated interactive worlds - that will massively help lower development time, and focus game devs back on what they should always be doing - making games.
All the minigames did slow down the pacing for me, especially around Costa del Sol & Gold Saucer, but the game is still a banger.
I'm at Costa Del Sol and I agree it's really off-putting. Game is still amazing though
Yeah, sometimes it got kinda overwhelming. I wanted to just be over with it to continue playing trough the story. And i feel like i rushed the whole experience in a way because of that. But it is a me problem not the games problem. At least i think.
@@milemile4813 nah dog there are too minigames, they should have let you toggle a setting to skip like the Spider-man games.
A lot of this stuff is skippable lol
In fairness, the one place in the game where there should be shit-tons of minigames IS the Gold Saucer.
original ff7 was about saving a dying planet. ff7 rebirth is about saving dying standards for triple A games
This is the message that we should be sending to the developers. And more so than the developers the people who bank roll the games. They need to stop chasing higher dollar amounts and focus on solid gameplay with reasonable turn around times. Once a year release may never come back however we should strive to make that the goal.
Looks like Square has got their mojo back. I'm here for it!
This game has a lot of flaws, is sometimes annoying and even frustrating to play. But it is also beautiful, highly detailed, and fun to play.
When I was a kid, I remember that games had a lot of problems, bugs, frustrating moments, like the water temple in ocarina of time, or controlling Mario with his wing cap. But these games were masterpieces for me.
Rebirth feels like that to me, it's a videogame in its purest form, a work of art that you can criticise but also appreciate and cherish. And, most importantly, have fun.
The idea of this "remake" has been around for 15 years before the actual first entry happened. So the idea that this became a product in just three years is asinine. This game is a mario party simulator with Cloud as the main character. I sincerely hope that the third entry is not this bad considering that the level of greed of making this a three part series is astounding.
My thoughts exactly.
final fantasy vii remake intergrade actually has MORE graphical bugs. You clearly have no idea what you are talking about. The intergrade version is not the full potential. In fact the NPC faces are BETTER in the original, and there is less pop in and not any skybox bugs in the PS4 version. the PS5 version has literal floating lights in the sky box. Among many other issues. The intro theme music is also not timed correctly. PS4 version is sadly the better version.
the game doesn't need to be absurdly beautiful, it has to be fun, and give the player a sense of reward, be challenging, not frustrating
I don't know if my standards for graphics are to low but this game looks absurdly beautiful anyway. But i also thought for different reasons that games like star ocean second story R and unicorn overlord look really beautiful
3:18 Well, if all those shitty texture weren't in fact left there on purpose, I don't know what to think
oh no there are towers, squint and look at this unloaded texture, game looks too blurry, mini game simulator... too much variety I'm overwhelmed!
I kind of wish they made queens blood more like triple triad where you could challenge almost any NPC to a match. Instead of just a couple in each town.
Also the combat really shines more in hard mode. In most people’s normal mode play through, they will probably fumble and brute force their way through most fights. Hard mode forces you to learn the fight and take advantage of mechanics which imo is a lot more rewarding than just burning everything with a couple firaga spells.
Sephiroth: Cloud, bring me the Black Materia!
Cloud: Before that, how about a game of Queen's Blood?
@@atlasgraham154 we’d be done if he just banished him to the shadow realm
I very much agree with the points made in the video. It hurts a bit to see the game underperform in sales but in the long run, high quality games usually seem to get the recognition they deserve.
Well there's a good reason it under performed. People didn't like the story direction changes at the end of the last one.
@@cardboardtubeknight It could be worse. The story probably isn’t too bad
One thing I didn't like about rebirth was the unnecessary collision with objects in buildings. It kinda breaks your immersion when you run into a room and loudly knock over all the furniture. Why couldn't they just keep stuff static?
All Square had to do was remake the original. Don’t change the story. Up the dialogue and cut scenes, turned based combat like the original. Maybe new materia. But keep is like the original.
Square screwed themselves
The game sold amazing, but sure keep making it about your problems and the things you don’t like about the game. Next time try commenting about the video.
Your right.
I'm so glad you're like explaining the game and the reason why Final Fantasy 7 rebirth the special because it is special I just wish everybody wasn't so trapped in the past about Final Fantasy 7 and dealing with the current day video game politics to actually really enjoy the game for what it is because it isn't like the recent Final Fantasy games that square enix have given us It feels like one of those older games back in the day before you know the 2010s if that makes sense.
lol remake and rebirth got everything right BUT THE ORIGINAL STORY. All it needed to begin with was updated cutscenes, character models, and on a scaled down world or game size as final fantasy 15 is. 15 was able to stay on one console.
The overall quality of this game is incredible. It’s outstanding.
Great video and Amazing game, been absolutely blown away by it and I'm sad iv almost done everything there is to do. I Platinum almost every game I play and after the 50 hour mark on most games the boredom starts to set in but I don't want this game to end. The combat is so strong and every characters plays so different, I personally think they should just not bother with creating new combat systems per game and make this their new system. This can be the new turn based for me.
Content takes talent. Graphics fidelity takes time and money. One of these two paths is easier than the other.
8:29 “It has incredible visuals” - shows Tifa in THAT outfit 😂
I remember the doors in remake being criticised and being like….not only did people notice this but they cared? That’s not what the focus should be
I think this kind of stuff is because the constant push for absolute graphical perfection has made it an "eye spy" game. Oh, the game world is beautiful? Well look at I found, an UGLY DOOR. There are a lot of different motivations behind the behavior, some doing it just for amusement, others to find something to criticize, others just because they want to tear down something that someone loves, but everyone seems to love playing "spot the minor graphical flaw."
Well said. FF7 Rebirth is so incredible
"SE has focused their attention to deep gameplay."
*Proceeds to show FF13*
Ayyy FF13's gameplay is pretty deep! At least the battles XD
@@GooseBibleTunes ah yes, so deep that most people beat the game by just pressing X.
@@darkflare078 I hate how people say that. It's *absolutkey* not how the game is played. Now, chapter 1-2 are like that, but past that the battle system opens up and becomes a lot more complex. Balancing keeping the chain-bar stabilized while trying to build it up to stagger, building it up to the highest percent you can to deal maximum damage in stagger, getting optimized timing on buffing and debuffing so they last as long as you need, and a lot more.
I have over 4000 hours in 13 and 13-2 combined, people really just look at what other people say and just follow along. Thoes folk are no better than Rebirth haters
@@GooseBibleTunes You can deny and deflect all you want but you're not going to convince anyone. Whatever machanics they had in place was ruined totally by the fact the game is a 1 button win throughout the whole campaign. It absolutely IS how the game was, I would know, I experienced it. So no, I'm not going off by what others were saying, infact, it took me awhile to admit the game was trash because I was an FF fan boy. One look at my avatar and you would know that. You're not doing yourself any favors to your arguments by jumping to conclusions and accusing others of things you have no idea about.
@@darkflare078 you've obviously never played the game if you say that still 😭
Come up with a better defense than "its just press X" then get back to me 🤣
Again, just as bad as Rwbirth haters
And besides, The quality of resolution and texture detail canbe fix in the future but story and character are difficult to adjust after release.
Whole there are many factors at play, considering Square-Enix still had to announce lay offs after the release of this game, apart of me feels like this hasn't aged that well.
I think the Remake project was only possible due to Sony funding it. Otherwise Square Enix wouldn’t do it.
reminds me of the days when everyone laughed at pokemon sword and shield for having terrible tree texture quality
honestly tho that game had nothing in it to begin with anyways
i miss old games. they were better cheaper complete and the devs didnt say that it wasnt sustainable. they were making bank while we payed 20$ leff for base game that was big where itn didnt need dlc for 8+ months
Story > Visuals when it comes to a single player RPG. Why do people still talk about the original FF7 so many years later? Because the story hooked them and didn't let go. Playstation visuals were crap. Especially compared to what is possible today. But the story is what truly captivates the imagination and what makes something truly special. Not what the textures look like. Or what the visuals show. That stuff can all be fixed later by modders. See the entirety of Bethesda's library of games for as many examples as you need. The only reason why people put as much time into Skyrim as they did was because of the prolific modding community. No. Give me a well done, compelling, memorable story every time.
Universe level FACTS
Well said! Man! Three years is super fast now. Not quite the golden years of 1 new FF every year, but I love the new era of FF for what it is!
I’m very jealous of people who are enjoying the FF7 sequels. Looks like Rebirth was an awesome treat in terms of its gameplay.
I wish I could enjoy the multiverse meta-narrative, it ruins the experience for me tho.
It’s amazing give it a shot
It’s an amazing game. Also there’s no multiverse. According to the lore, what seem like different timelines are all worlds that exist inside the lifestream within one single universe.
@@ocean_0602 yeah like having the same soup but with a different duration it was cooked as it's gonna alter the taste
Didn't like the Multiverse idea either, but everything else was quality 4 the most part.
I don't care about a clock, but I do care that there is a vast distance of quality between story cutscene character animation and conversational character animation. One looks great; the other would earn a "you won't get a zero if you fix and resubmit it at the end of the day" from your college professor if you turned it in as your final project.
I for one love that it's got a real life clock on the wall! Lmao Great video, you hit the nail right on the head
I think this speed of development(and whatever they did to achieve it) was probably due to the FF7 team knowing that there would be title to title dropoff with the FF7R trilogy.
Some franchises are able to do direct sequels and grow(many western franchises in particular) but FF and many JRPGs heave historically seen noticeable declines for direct sequels.
FF7R being both direct sequels and nostalgia/remake(s)(of sorts) probably has audience cap and development has to take this into account to maximize profits.
Honestly, I am not sure if this project was the better option in terms of commercial success but they're definitely doing the best they possibly can here.
I will say that it's a bit of a shame that FF gets this type of critical reception not on FF7 Remake or FFXVI but on FF7 Rebirth. There's definitely less commercial upside to this scenario compared to the others.
But yeah, I do think that FF and Square Enix needs more of this in general, especially for their key franchise like Dragon Quest and FF. How are franchises supposed to grow and acquire new players if the time between mainline entries is so long?
You bring up some good points, but even though I'm a diehard FF fan, I can admit rebirth was FAR from perfect. And I take issue with you showing Horizon footage every time you're trying to call out games for focusing too much on visuals. Horizon had amazing combat/world building/music/voice acting/character animation in addition to stellar visuals.
There are plenty of studios out there that take blatant shortcuts and money grabs, taking advantage of their customers/fans, but I do not believe Guerrilla Games is one of them.
Horizon does a lot right but their map design, character writing, amongst a host of other things are very weak still. And they clearly have no longterm plan for the narrative after the ending up forbidden west was insanely aimless. Gameplay can be great at times. But if you remove the visual achievement a lot of issues show their face.
I believe assets like fruit or clocks are just stuff you get for free using Unreal Engine (which so many triple A games are using). I don't think they put any real effort into them, it's just a matter of placement and setting up the "map" or area.
This is why I love the Falcom games. Their budget isn’t the highest by far, but their heart is in it.
Final fantasy reveals a problem with every other game in history
This video is very terse, efficient and insightful. Could have easily been 40 minutes. But you make your points very well and don't waste a word
And running at 60FPS to boot, god am I thankful 60FPS was an option at release.
It kinda feels like Horizon ZD is the designated punching bag of this channel.
Contrary to what it may look like. I don’t hate the game. I’m just frustrated with it. I have no hate for it. Just think it’s visually disguise many issues for people, we will talk about it more when the next horizon IP is talked about
Literally. He threw a lot of shots at horizon forbidden west. Forbidden West improved on everything of the first game and still gets shit on
@@Shevyd_12Forbidden west was bad. First game had element of mystery till the end on how planet was destroyed. Sequel had idea of havong same graffic, 3x world size that feels empty and more flashy colors. Story was shit compared to zero dawn and u know it
@@spardasquadspqr3535 The story is the only thing Zero Dawn did better. Saying Zero Dawn was a better game? Absolutely not. Don't get me started on Burning Shores DLC. Like stop it 🤦🏿♂️
@@Shevyd_12 Why would i need to stop when it is u being in wrong? Everybody knows that forbidden west was overhyped letdown compared to zero dawn. Just bigger map, same enemies and beyond retarded and convoluted story.
8:29 yes it does
I just finished the game and I love it! and can't wait for the last one---also a bit unrelated but on Gongaga, that Mako facility to be honest....just made me miss Dino Crisis 2.
Final Fantasy Rebirth will always be unique because it is a game which is probably gonna be 30 years in the making. Yes, it has a good combat system from Remake, yes, it looks great from the many many years of graphical emphasis from the Final Fantasy team. But the most important aspect is the characters and the story from the 1997 original, so Final Fantasy 7 re-* series is really very unique in itself. Great job on the .... visuals, Square!
Still didnt need to add Chadley
Just imagine how much sooner they could have finished the game if they hadnt spent so much time attaching a minigame to everything you do. The PoI's are a sort of minigame in their own right. Why do i have to do another minigame to collect the rewards. Like the lifesprings. That could have just been an animation. Why did they spend time programming a minigame into that. I know its just 3 button presses, but still. It should have just been triangle to interact, then an animation of Cloud scanning it
this not game this is adventure i dont care about some textures i care characters story fight music and even visuals is still pretty good gameplay is the key
Weird how the video kept cutting to footage of horizon when making negative statements. That was odd
Wasn't Final Fantasy 7 Remake originally being made by Cyber Connect 2? I don't know if you can say it wasn't in pre-production purgatory if that was the case.
I think Rebirth keeping the same visual fidelity/art style was Remake definitely helped in the content department and kept a similar look between both games, something I hope they keep for what I guess will be called 'Reunion' for a more consistent look between all 3 games. This should help with production time and overall budget.
I feel bad for the clock...
FF7R was the only game I've ever uninstalled due to sheer disappointment. The king of padders.
Rebirth has become my favorite game of all time. The amount of content and quality on display felt unreal (no pun intended). In this video, you did a great job of explaining WHY we felt that way on our initial playthrough. Props for the great video, and fingers crossed that this entry earns back it's budget, plus some.
One month after the game's release, it's director was promoted, so I think it made a good profit.