What if Every TF2 Weapon Was Shared?

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  • Опубликовано: 25 ноя 2024

Комментарии • 2,9 тыс.

  • @Emerald-xy5lt
    @Emerald-xy5lt 2 года назад +10271

    Soldier should be able to uses the *family* business since he's Heavy's Brother-in-Law

    • @Inmortuae2233
      @Inmortuae2233 2 года назад +1

      Haha I read comic therefore this is funny ahahahahahshgshahsvnddnxjdmclpcl

    • @Damnation115
      @Damnation115 2 года назад +1117

      Speaking of the comics, Soldier needs a Zhanna cosmetic.

    • @xavibun
      @xavibun 2 года назад +588

      That would make more sense than the pyro having the reserve shooter

    • @ethanlivemere1162
      @ethanlivemere1162 2 года назад +440

      @@Damnation115 An ear necklace!

    • @drillbitz2816
      @drillbitz2816 2 года назад +329

      @@ethanlivemere1162 pocket zhanna?

  • @averageumbrella3424
    @averageumbrella3424 2 года назад +2675

    The fact that demo and soldier share a surprising amount of melee weapons but the market gardener is not one of them is quite simply a travesty

    • @veryQuiteWhimsical
      @veryQuiteWhimsical 2 года назад +40

      fr

    • @arbormoon
      @arbormoon 2 года назад +270

      While I agree, I also think that sticky jumping has a lower skill floor than rocket jumping, (demo mains, this is your cue to smash my head in with a rock) and it would make the caber into an even less fun weapon to use, as you couldn't even bomb in on a pick without thinking to yourself "hmmm, that would have been easier with the market gardener..."

    • @jakubpociecha8819
      @jakubpociecha8819 Год назад +76

      I guess you could say it's quite a Tavish-ty

    • @ashikjaman1940
      @ashikjaman1940 Год назад +58

      I still want Gunboats on Demo and I'm not even good at Sticky jumping

    • @defensivekobra3873
      @defensivekobra3873 Год назад +15

      Demoman already has his own melee-only subclass, he need not also steal soldier's

  • @Tjprower
    @Tjprower 2 года назад +1582

    Actually, given heavies tend to hang around dispensers, having a rescue ranger healing heavy would be like having sandvich for the engie's buildings.

    • @mahlawn2808
      @mahlawn2808 2 года назад +155

      Kind of reminds me of a fanmade weapon concept I heard about called the Ammo Reserve, which Heavy could open to reload his minigun, but also give to Engineer for metal.

    • @corwinchapman4565
      @corwinchapman4565 2 года назад +79

      Also, let's not forget that the rescue ranger is essentially a crossbow, rather than a standard shotgun. I feel like many classes could make good use of a longer range shotgun, even if numbers-wrangling made the damage falloff or whatever more balanced.

    • @noahhelquist8350
      @noahhelquist8350 2 года назад +3

      thats a good point

    • @gribok1552
      @gribok1552 2 года назад +2

      engineer can use all class like saxxy necromash golden pan and spy too (no necromash)

    • @RGGaming940
      @RGGaming940 2 года назад +2

      And it would be a godsend in MVM

  • @yusepe_777
    @yusepe_777 Год назад +1609

    imagine how terrifying a heavy using the baby face blaster and the escape plan would be

  • @rorykeefe8954
    @rorykeefe8954 Год назад +911

    Heavy using his sandvich eating animation to use the bonk and crit a cola would be absolutely hilarious

  • @theslenderfox
    @theslenderfox 2 года назад +1027

    Funny technicality: If spy had the pda he still wouldn't be able to build since the ability to build buildings is actually granted by a hidden weapon of engineers; the toolbox.

    • @gamerdomain6618
      @gamerdomain6618 2 года назад +112

      Just port the hidden building weapons over to Spy and add a fix to the build console commands that check if you have the Construction PDA equipped in the first place. You would already have to have added them either way since the Engineer might cloak instead of going Destruction PDA, so you could port modified code to the construction PDA to make it multiclass.

    • @GunSpyEnthusiast
      @GunSpyEnthusiast Год назад

      shut up.

    • @QuantumLeclerc
      @QuantumLeclerc Год назад +35

      Spy with the destruction PDA which we can pretend let's you destroy enemy buildings. Basically becomes a better sapper with the caveat that you can't cloak.

    • @clockworkpotato9892
      @clockworkpotato9892 Год назад +16

      ​@@gamerdomain6618 I see one problem with that: While I'm not entirely sure, I'm going to take an educated guess and say that slot is filled by the disguise kit

    • @Davtwan
      @Davtwan Год назад +14

      Funny technicality: everyone is able to build and repair. All classes except the Engineer have 100 Metal.

  • @Garbo_trashcan
    @Garbo_trashcan 2 года назад +2010

    The Solemn Vow would make Scout an even bigger pick class, letting him know which enemy has enough health to be one-shot for example and would make him more strategic

    • @gibustheinfamous
      @gibustheinfamous 2 года назад +161

      actually viable comp strat

    • @pogcat.
      @pogcat. 2 года назад +119

      Honestly this would fit scout more then medic

    • @demomancerzv9036
      @demomancerzv9036 2 года назад +62

      I play Spy like this, finishing everyone with revolver

    • @bawower8905
      @bawower8905 2 года назад +35

      You got yourself the most op character in the game then.

    • @Garbo_trashcan
      @Garbo_trashcan 2 года назад +64

      @@bawower8905 sniper's already in the game though

  • @ApatiteSupernova46
    @ApatiteSupernova46 2 года назад +701

    Just imagine Engineer being able to shove people into the path of his sentries. Unlikely, but really funny!

    • @sword9537
      @sword9537 2 года назад

      ENDEREMERALD JUMPSCARE IN GREAT BLUE COMMENTS SECTION WHAAAAT that aside imagine engineer with the Force a nature, he might legit get some use from it for pushing spies away from his buildings

    • @gibustheinfamous
      @gibustheinfamous 2 года назад +92

      Ah yes, Shovengineer

    • @moronichybrid
      @moronichybrid 2 года назад +60

      He probably kicks them forward instead of shoving.

    • @gamerdomain6618
      @gamerdomain6618 2 года назад +37

      More importantly, Engineer would be able to engage at midrange without having to use the Rescue Ranger or a secondary, meaning that he can have a wrangler and be annoying from a distance on his own *and* maybe even have a Powerjack for mending kills and quicker escapes from harm. *_AND_* he can cloak because he reverse-engineered a spy watch to fit into his PDA_2 slot. A bit frightening, in all honesty.

    • @KoishiVibin
      @KoishiVibin 2 года назад +13

      @@gamerdomain6618
      sniper with a revolver secondary
      ...hang on
      if we remove like, one mag, this is actually kinda balanced
      ...sort of.
      the damage of a revolver is still a little ecessive, but like
      bwhack+jar combo exists
      hmmm

  • @Goaty_1
    @Goaty_1 Год назад +454

    Imagine an engineer with a rocket launcher, he’d be almost impossible to stop

  • @Prototypetoast
    @Prototypetoast Год назад +456

    I think a tide turner Demoknight with the bushwaka would remove the reason the tide turner only grants minicrits ,so it might be one of the most broken combos to ever exist in tf2

    • @Demopans5990
      @Demopans5990 Год назад +43

      But less swing range, so less margin for error

    • @cewla3348
      @cewla3348 Год назад +42

      @@Demopans5990 the EXTENDER

    • @nacl4988
      @nacl4988 Год назад +19

      Or, KGB. Or Fists of Steel.
      It would be seriously stupid how tough they would be to kill with FistsOfSteel

    • @Prototypetoast
      @Prototypetoast Год назад +8

      @@nacl4988 unless it becomes a Demoknight vs Demoknight duel

    • @gudmansal3468
      @gudmansal3468 Год назад

      extender only applies on extended melee range weapons@@cewla3348

  • @jasonlu4514
    @jasonlu4514 2 года назад +468

    Heavy with crit-a-cola sounds insane considering that mini-crits ignores damage fall off, pair it with tomislav and the long range dps would be nuts.

    • @murilo7794
      @murilo7794 Год назад +86

      The Heavy Sniping Guy

    • @the_explorer4600
      @the_explorer4600 Год назад +21

      That would be a NIGHTMARE.

    • @mrlampy
      @mrlampy Год назад +48

      marked for death wouldn’t really balance it out either, he’s a class with 300 health what do you think piss numbers will do to him?

    • @sentientlvl.5mortar886
      @sentientlvl.5mortar886 Год назад +3

      mini crits multiply by 1.5x right? Then one quick scope headshot will deal like what... 300?

    • @THE_TOAST
      @THE_TOAST Год назад +4

      ​@@sentientlvl.5mortar886 35%, still a significant increase in damage taken but not cripplingly so

  • @StainlessPot6
    @StainlessPot6 2 года назад +544

    A bonked heavy might actually be terrifying. He'd be able to get into a position completely unharmed and he already has the health to survive one or two hit unlike scout when it wears off. And the slow after taking damage wouldnt matter if he revs up anyway.

    • @sentientlvl.5mortar886
      @sentientlvl.5mortar886 Год назад +78

      Brass beast, bonk, gru

    • @mariustan9275
      @mariustan9275 Год назад +66

      @@sentientlvl.5mortar886 Oh god, imagine just an invincible heavy running behind enemy lines, revving up and shredding everything.

    • @OneEdgyAngerSniper
      @OneEdgyAngerSniper Год назад +20

      Would he also be grinning the same way as Blue made him?

    • @sounds-cut
      @sounds-cut Год назад +8

      pushing the cart by ur self even wen it weres off you hav 300 health also medics would also be good with it cuz thay might not be able to heal but thay can pop it and run away from danger like back to there team

    • @domi-no1826
      @domi-no1826 Год назад +3

      mini-uber

  • @Baby_999
    @Baby_999 2 года назад +1082

    Imagine if engineer could only use the panic attack, stock shotgun, family business and reserve shooter

    • @MsMacintosh
      @MsMacintosh 2 года назад +22

      No.

    • @dimples9746
      @dimples9746 2 года назад +118

      imagine if soldier could only use the widowmaker, pomsom, frontier justice, and rescue ranger

    • @ramenslug1383
      @ramenslug1383 2 года назад +25

      reserve shooter would be nice on engie since your sentry could shoot them up and you can kill them that way

    • @stefanandrejevic2570
      @stefanandrejevic2570 2 года назад +62

      @@dimples9746 pomson + bison, game breaking combo

    • @matthewzakrzewski1797
      @matthewzakrzewski1797 2 года назад +7

      I'd have fun running family business on battle engie

  • @thetruetradic5859
    @thetruetradic5859 Год назад +83

    I'd love a gamemode where any class can use any item. Scout with a stock shotty, battalions backup, and eyelander feels like it would be amazing

    • @Valsorayu
      @Valsorayu Год назад +14

      would be fun for the first few days then a broken meta would appear and it would no longer be fun.

    • @gwainexe9065
      @gwainexe9065 Год назад +31

      Someone did that, the meta was scouts with the direct hit, battalion's backup, and the gunslinger.

    • @devk5645
      @devk5645 Год назад +10

      @@gwainexe9065I thought it was phlogistinator scout with battalions backup and gunslinger

    • @domi-no1826
      @domi-no1826 Год назад +5

      this happened, the DH scout *_will_* kill you

    • @rudysarmiento8700
      @rudysarmiento8700 7 месяцев назад +5

      ​@@Valsorayucorrect, there's this youtuber name shounic who ran this experiment (here's the link ruclips.net/video/OjHOAfHokqk/видео.htmlsi=zXbP1sKBTUY15oTY) but to summarise the meta: scout rules everything with the loadout of direct hit - any banner - gun slinger, combo. The direct hit countered buildings and is easy to aim with scout's speed, the gun slinger is utility support for health and building repairs as well as upgrades (they didn't allow the ability for non engis to build buildings), and the banners are great utility and support. Other combinations that are broken are the phlog scouts and the back burner - sticky scouts.

  • @Solifuga
    @Solifuga Год назад +247

    Dude. What if Spy's invis watch was replaced with a PDA that could only build teleporters? It'd be so much harder to get behind the enemy, but when you manage to do that... the whole team gets to reap the benefits.

    • @roland.w
      @roland.w Год назад +47

      Ooooohhhh! That sounds like an interesting trade-off. High Risk,High Reward! You could also pair it with the "your eternal reward" to make spy unplayable!

    • @Debatra.
      @Debatra. Год назад +13

      Ninjaneer is already a thing.

    • @marisakirisame1st
      @marisakirisame1st Год назад +8

      you still get the ability to disguise, so you could get behind enemy lines a bit easier then just materialize teleporters
      maybe you could fool enemies by disguising as their engineer?

    • @bluscout1857
      @bluscout1857 Год назад +2

      2 things
      What if he could place a 2 way teleported along with a SECOND mini teleporter that takes longer for someone to get through but hey at least you have a backup
      (Oh and also just to make it better the teleport has a sap resistance and slightly more health

    • @4ndr00med4
      @4ndr00med4 6 месяцев назад +3

      oh god yes. i want the spy to prove that he's worthy of his name and support role and isn't just a class that can instakill

  • @Lumac0s
    @Lumac0s 2 года назад +517

    scout with the escape plan would actually be so frustrating to fight against, it would turn scout into a glass cannon at 1 hp with the abillity to crit on demand with the escape plan

    • @ashleycd6487
      @ashleycd6487 2 года назад +28

      that's the equalizer

    • @Damnation115
      @Damnation115 2 года назад +106

      @@ashleycd6487 Trust me mate, the Escape Plan crits more often than the equalizer.

    • @shawermus
      @shawermus 2 года назад +9

      Gru:

    • @TheLaXandro
      @TheLaXandro 2 года назад +23

      and if you drink crit a cola it'll be even more bonkers

    • @Lumac0s
      @Lumac0s 2 года назад +7

      @@ashleycd6487 well i mean yeah the equalizer does more damage then the escape plan but the escape plan would make scout incredible fast

  • @stefanandrejevic2570
    @stefanandrejevic2570 2 года назад +1530

    My favorite part of the video has to be 11:20 - 14:41 , truly changed my life. Thank you Great Blue.

  • @lovingryza1755
    @lovingryza1755 2 года назад +213

    A bonked Heavy sounds amazing, especially since scout could only use a melee based taunt kill meanwhile Heavy has a taunt kill that works from far away. Also considering Heavy is already the slowest class in the game the downside of when the bonk runs out to be easily ignored, not to mention his 300 health.

    • @PyrrhaNikos115
      @PyrrhaNikos115 2 года назад +25

      At that rate, you’d have the same movement speed of when Heavy revs up the Brass Beast once that Bobk runs out.

    • @btf_flotsam478
      @btf_flotsam478 2 года назад +21

      The Heavy would actually sponge up damage faster than the Scout (he's bigger and slower), and a Heavy that's practically forced to stand still could well end up being a sitting duck. (Also, if you can't dodge a taunt kill I suggest putting maybe three hours into developing your game sense and movement mechanics.)

    • @andy12345678912
      @andy12345678912 2 года назад +20

      A Heavy with bonk would also fit a bit of the same niche that the fist of steel does for crossing sight lines safely, replacing a sandwich to sort of have both the GRU and fist of steel sounds like something some players would like.

    • @420mralucard
      @420mralucard 2 года назад +5

      @@andy12345678912
      Bonk with the GRU sounds like a good way to get to the front quickly without worrying about the GRU's downsides.

    • @maestrofeli4259
      @maestrofeli4259 2 года назад +1

      BONK HEAVY WOULD BE AMAZING

  • @Guy-i7h
    @Guy-i7h 6 месяцев назад +25

    1:28 ah yeah, righteous bison for pyro.

  • @boneman9751
    @boneman9751 Год назад +91

    I don’t think people realize how scary a soldier-knight would actually be. With the booties and shield, you’re looking at a solider with 260 hp and is slightly faster than a medic by 3%.
    *This still doesn’t take into consideration that he can use any rocket launcher of his choosing.*

    • @Skullhawk13
      @Skullhawk13 7 месяцев назад +15

      Shield would undoubtedly be a primary for soldier. What the demo has as a primary the soldier wears in the secondary ((parachute, shoes. ))

    • @itzlqmer6084
      @itzlqmer6084 5 месяцев назад +5

      true, so that then leaves the escape plan and disciplinary action, but just image a soldier with that loadout at 1hp bloody zooming all over the place haha

    • @dudesayshi2191
      @dudesayshi2191 3 месяца назад +2

      god rocket jumping shield charging trolldier knight is scary

    • @ThMnWthNNm
      @ThMnWthNNm Месяц назад

      285 if he and Demo also shared the Eyelander.

    • @june9914
      @june9914 Месяц назад

      Soldier with the booties also has super good air control, especially paired with the whip, coz move speed affects your air strafing

  • @garrettbates9124
    @garrettbates9124 2 года назад +660

    One small thing: Scout's melee weapons aren't really "standard" compared to the other classes. They swing faster but only deal 35 damage per swing. But he can use multi-class melees unlike Spy and Engineer...

    • @BIGGS1
      @BIGGS1 2 года назад +119

      I was just assuming throughout the video that any melee the scout would equip would have that same debuff. So if he equipped the pain train it would swing faster but only do 35

    • @PyrrhaNikos115
      @PyrrhaNikos115 2 года назад +146

      That makes Scout using the Holiday Punch even more lethal. His melee does pitiful damage as is, so more swings on a weapon that replaces Crits with a laughing enemy would be stupid.

    • @BIGGS1
      @BIGGS1 2 года назад +21

      @@PyrrhaNikos115 very terrifying indeed.

    • @Skipsenberg
      @Skipsenberg 2 года назад +4

      @@PyrrhaNikos115 Aren't random crits affected by firerate? Which is why it feels like Heavy's minigun never crits but the slow swinging KGB feels like it always crits.

    • @PyrrhaNikos115
      @PyrrhaNikos115 2 года назад +13

      @@Skipsenberg Not sure, but I know the crit rate ramps up with damage dealt. The more damage you deal, the higher the chance you instantly delete someone.

  • @Squaredasher
    @Squaredasher 2 года назад +313

    Could you IMAGINE the amputator on a scottish resistance demo? You're already spending tons of time watching traps, so getting to heal your team during that time while also potentially being able to set off traps mid-taunt means you'd basically be a walking engie nest

    • @bupmcbup8080
      @bupmcbup8080 Год назад

      demo drinking the bonesaw

    • @superplushtiman7ti075
      @superplushtiman7ti075 Год назад +12

      Would be interesting

    • @SimoneBellomonte
      @SimoneBellomonte Год назад +4

      @@superplushtiman7ti075 Pfp Sauce (Artist)? 🗿

    • @IkeFanBoy64
      @IkeFanBoy64 Год назад +8

      I like to imagine that a demo-Amputator would share the same taunt with the Scottish Resistance, so Demo heal his team by shaking what his blind mother gave him.

    • @sashimixl3350
      @sashimixl3350 Год назад +2

      Combine with gunboats in primary for ultimate cancer.

  • @spencerz6949
    @spencerz6949 2 года назад +126

    Now I’m just imaging an Engineer montage of launching people with wrangled lvl 3 sentry rockets and then meat-shotting them where the sun don’t shine with the reserve shooter.

  • @CiderVG
    @CiderVG Год назад +42

    Scout laughing as you can imagine the horror he could cause is peak cinema

    • @slayerofdarknssdmt9697
      @slayerofdarknssdmt9697 3 месяца назад +1

      Baby faces blaster, bonk and the gloves of running
      You'd be across some of the smaller maps in less than 30 seconds
      Imagine zooming through Badwater and behind enemy lines after charging your speed from spawn only to spawn camp the very same guy you killed 15 seconds ago

  • @webvixdarklove7551
    @webvixdarklove7551 Год назад +16

    7:39 I mean soldier and demo are canonically best friends so that makes sense

  • @MrLisreal
    @MrLisreal 2 года назад +296

    Golden Pan can be used by all classes. But the regular one is off limits to Engi and Spy. Right, then

    • @gamingmaster6377
      @gamingmaster6377 2 года назад +82

      this proves that tf2 is a pay to win

    • @lightmaxifrvr
      @lightmaxifrvr 2 года назад +41

      Panspy

    • @audiovisualcringe
      @audiovisualcringe 2 года назад

      gold pan on spy works because he can turn people into australium instead of stabbing them
      gold pan on engineer I have no idea

    • @mr_jimmmmmmm
      @mr_jimmmmmmm 2 года назад +2

      @@gamingmaster6377 how

    • @goober4347
      @goober4347 2 года назад +14

      YEAH THAT SEEMS ABOUT RIGHT

  • @b-mo272
    @b-mo272 2 года назад +127

    Its frightening to know that if demoman won the war update, one of the most iconic soldier items that allows for rocket jumping to be more prevalent in his gameplay wouldn't be his

    • @callumbreton8930
      @callumbreton8930 Год назад +32

      On the other hand, Soldierknight

    • @marieltost3987
      @marieltost3987 Год назад +9

      @@callumbreton8930 solid knight

    • @dudesayshi2191
      @dudesayshi2191 3 месяца назад +3

      @@callumbreton8930 the idea of the american soldier yelling out knight crap with loud AMERICAAAAAS and lolud screams at the end is way too funny to me

  • @ZaTrapu
    @ZaTrapu 2 года назад +126

    You wanna know what confirms that the other 8 classes have 100 metal hidden away? The way metal is gained from ammo boxes dropped by dead mercs depends on how much metal they had when they died. When an engineer takes an ammo box dropped by a dead engineer he'll gain the metal the engineer had when he died, but there's a cap of 100 metal. So as long as the engineer died with at least 100 metal or higher then the engineer will get the full 100 metal from that dead ammo box, unless he has the eureka effect and then the cap becomes 80 instead of 100 like he would picking up an actual medium ammo box

    • @skittybug1558
      @skittybug1558 2 года назад +17

      This is doubly proven in MVM.
      If you increase your metal capacity, medium ammo boxes will give you half of your increased metal pool (large will still give you full etc).
      However, when a random player dies, you still only get 100 metal, since each class was only carrying 100 metal. In normal TF2 this is unnoticeable due to the fact 100 is half of 200, the normal metal cap. However when an engineer dies with full metal, you will get their metal, or half of your capacity. Whichever is lower. It's really quite neat to see this tiny oversight.

  • @lukazfox_lol
    @lukazfox_lol Год назад +14

    7:07 that is just nightmare fuel

  • @Thescrambledmann
    @Thescrambledmann Год назад +15

    6:44 I think your over looking the fact that scout is 1: the fastest class in the game. 2: he has the crit a cola, yea enough said

  • @MuichirouTokito416
    @MuichirouTokito416 2 года назад +205

    4:37 Scunt with Short Circuit would be a real nightmare

    • @superplushtiman7ti075
      @superplushtiman7ti075 Год назад +9

      Oh god!

    • @Che_Yo
      @Che_Yo Год назад +22

      scunt with jarate and bushwacka

    • @gwainexe9065
      @gwainexe9065 Год назад +12

      And scout with wangler would just be funny.

    • @Ich_liebe_brezeln
      @Ich_liebe_brezeln Год назад +16

      He would actually be able to use it once since he'll be left with 35 metal, the idea is still terrifying on paper though.

    • @SimoneBellomonte
      @SimoneBellomonte Год назад +1

      Pfp Sauce (Artist)? 🗿

  • @supernovaitup
    @supernovaitup 2 года назад +120

    I'd use Pain Train on basically every class in the game.
    I'd also love running around as Scout with Dalakos & Iron Fists, while abusing super jumps from Soda Popper

    • @redactedgamersgd1788
      @redactedgamersgd1788 2 года назад +12

      least tankiest scout class loadout on tf2

    • @duncanchillake8024
      @duncanchillake8024 2 года назад +3

      The dalokah's bar doesn't give heavy 50 overheal according to the stats, it gives him 1/6 of his base health, so if we follow the same rule scout would have around 145 health, the fists of steel giving a class who is already pretty hard to hit with your melee a blatant 40% resistance would mean:
      Scout + Fists of steel + Dalokah's bar = 174hp

    • @jimshotfirst4887
      @jimshotfirst4887 2 года назад +5

      @@duncanchillake8024 that still raises your max health up to 145 (or 146 depending on how the rounding works), which crosses at least two common damage thresholds that I can think of, and probably more:
      1. It now takes three 65 dmg melee swings to kill you from full hp instead of two swings, assuming the opponent doesn't get a le funny random crit. Not a big deal unless you're facing demoknight, but still nice to have.
      2. you can no longer get oneshot from full hp by the direct hit, which does 140 damage at max ramp-up. That's HUGE, as it doubles the amount of rockets the soldier now needs to land if they want to kill you. Sure, you'll be left with a crumb of hp after that first rocket, but that's WAY better than being dead, especially for a class as volatile as scout.

  • @pyrarius1598
    @pyrarius1598 2 года назад +157

    Could you imagine every secondary being shared by ANYONE? (I mean like a scout with the Thermal Thruster or Spy with Sandvich)

    • @OneEdgyAngerSniper
      @OneEdgyAngerSniper Год назад +71

      Why does the thought of spy decloaking behind someone just to chuck a sandwich at their head before disappearing crack me up so much.

    • @sentientlvl.5mortar886
      @sentientlvl.5mortar886 Год назад +23

      ​@@OneEdgyAngerSniper spoi

    • @lazyrug5386
      @lazyrug5386 Год назад +31

      Oh my god, I forgot about the thermal thruster. Could you imagine HEAVY with the thermal thruster???

    • @sentientlvl.5mortar886
      @sentientlvl.5mortar886 Год назад +19

      @@lazyrug5386 Heavy birb now will fly

    • @OneEdgyAngerSniper
      @OneEdgyAngerSniper Год назад +4

      @@lazyrug5386ocket jumper heavy and thermal thruster engineer would be two very terrifying combos. Yes rocket is primary but flying heavy put the idea in my head.

  • @ChipDrewPog
    @ChipDrewPog Год назад +6

    One thing I think was failed to mention is what if we added scout to the shotgun sharing? The shotguns he has are all similar even though he doesn't currently share any.
    The Baby's sounds good on paper but if the fastest class in the game already struggles to stay undamaged long enough to do something with the boost I can't imagine the others doing any better especially when two of them are Heavy and Soldier, the Pyro could chip damage to build boost then rush in with a flamethrower but that would not be much better than firing the scorch shot down range so meh.
    The back scatter and the shortstop are already barely good choices for the class it's on let alone for the ones it isn't. Pyro could maybe do something with more accurate hitscan damage in his secondary slot but also meh.
    The Soda Popper would actually be pretty good for it's hype meter, giving the classes a ton of vertical mobility would do them wonders as silly as it would look, engie could make it to higher spots without needing to setup a damn launch pad and so could heavy without needing 9 years to circle around to get up there. Pyro and Soldier could more easily divebomb enemies so they'd also benefit immensely. The F-a-N would accomplish the same but to a lesser degree.
    But the scattergun would straight up be a direct upgrade to stock as it is literally designed to be "Default shotgun but better" since it's stats do no carry a single thing weaker than the shotgun.
    Scout on himself on the other hand doesn't get much, the stock shotgun as previously stated is literally a direct downgrade to stock scattergun, the reserve shooter wouldn't accomplish anything, the Panic Attack would certainly be a weapon that fires bullets but the family business would be a nice sidegrade.
    Further on if the scout were to get the base jumper it would certainly be an unlockable item that is equippable and funtions in-game. Not much else to day.
    Oh and the Bison, no one cares.

    • @slayerofdarknssdmt9697
      @slayerofdarknssdmt9697 3 месяца назад

      Baby face on Pyro would be broken though assuming you paired it phlog mmph
      Back scatter would also be nice for skilled rocket jumping soldiers who can make it to the Back of the map while they move at moc 10 50ft in the air it'd be great for taking out single targets and could be a nightmare for spies, scouts, snipers and Pyros who'd struggle to survive the first hit or two allowing you to save your rockets for larger groups or more rocket jumps
      As for pretty much any class the rescue ranger would be great seeing as they could repair buildings at any time if the engie dies or leaves
      The pomson I feel is the only other thing that might work for scout possibly the same with the bison and I ONLY say that because of his crummy ammo capacity
      If you live longer for 3 minutes as scout you'll be on life support for ammo pretty much the whole time because a lot of it is spent barrel scuffing shots into people

  • @micahnightwolf
    @micahnightwolf Год назад +9

    Demoman with market gardener would be extremely terrifying since he has two weapon slots that both give him far more mobility than a rocket jumper does.

  • @WoodsRunner
    @WoodsRunner 2 года назад +88

    I will say one thing you discredited quickly could be interesting if it ever got buffed. The Pompson on a more combat oriented class? It might ACTUALLY drain medic Uber and spy cloak lol.

    • @Kamirasu
      @Kamirasu 2 года назад +1

      or you could just fuckin shoot them
      20 damage and -10% uber < 150 damage and -100% uber

    • @kolinaspronok
      @kolinaspronok 2 года назад +5

      Engie is already faster or tied with the other classes that can use a shotgun and with the gunslinger, he has a respectable 150 health bar. The pompson is just too slow

    • @Skullhawk13
      @Skullhawk13 2 года назад +9

      @@kolinaspronok pomson would be a secondary on others.

  • @VerdeMorte
    @VerdeMorte 2 года назад +115

    Randomizer mod is amazing, but imagine a "Classless Grabbag" mod where you could choose any inventory loadout with 1 to 1&1/2 minute rounds.
    *UTTER MAYHEM*

    • @bside4131
      @bside4131 2 года назад +19

      pyro with phlog, sticky launcher, and powerjack

    • @jhonthecat5061
      @jhonthecat5061 2 года назад +10

      @@bside4131 scout with tomislav, dalokas bar, and powerjack. also phlog scout, rocket scout, sniper scout... Sticky scout oh god

    • @jhonthecat5061
      @jhonthecat5061 2 года назад +6

      medic with rocket launcher, conch, and back scratcher

    • @Nickwilde7755
      @Nickwilde7755 2 года назад +5

      @@jhonthecat5061 Heavy with medigun, crossbow, and powerjack

    • @shrilleth
      @shrilleth 2 года назад +9

      Someone did that experiment. The best loadout ended up being direct hit scout.

  • @darienb1127
    @darienb1127 2 года назад +131

    Okay, but imagine the Market Gardener on Demoman. It could open up a whole new Trolldier based playstyle for Demo and that sounds fun as hell!

  • @brendonda1
    @brendonda1 Год назад +4

    Crit a cola bushwaka with scouts swing speed sounds terrifying killin everyone in at most 3 fast swings with no other effects

  • @saxreaper
    @saxreaper Год назад +4

    everyone is missing the greatest possible combo, the holy mackerel and engineer, you can slap buildings with a fish to do things.

  • @Spiyra
    @Spiyra 2 года назад +71

    This sounds like a great idea. For a custom gamemode.

    • @linkhaus7948
      @linkhaus7948 2 года назад +11

      *waves at Randomizer at the corner*

    • @bugjams
      @bugjams 2 года назад +16

      I agree, it'd be like Shounic's video where he let every class use every weapon, and just let people have at it. It's the best way to get hard data, too. Just watch and see what "meta" evolves after hours of gameplay, and from there you can figure out which combos would be broken or not.

  • @IBeforeAExceptAfterK
    @IBeforeAExceptAfterK 2 года назад +74

    I'm surprised you didn't touch on how good giving the Market Gardener to Demo would be. Much like the Gunboats, giving him the meme spoon would open up entire new gameplay styles for the class.

    • @DoctorSpacebar
      @DoctorSpacebar Год назад +8

      I could also see Degreaser Pyro getting some mileage out of it with the Detonator or possibly the Thermal Thruster, since you switch weapons so fast.

  • @weirdtyrant6274
    @weirdtyrant6274 2 года назад +16

    9:12 And people mocked me for eating my lunchboxes; little did they know that was the proper use of them all along!

  • @xoaquimyeray
    @xoaquimyeray 4 месяца назад +3

    Widowmaker would be useable on Heavy and Pyro since they both have their primary weapon's ammunition count set to 200, so imagine each Widowmaker shot costs 30 flamethrower and minigun ammo

  • @pandapruitt2542
    @pandapruitt2542 Год назад +7

    I actually think for the most part this works out pretty well and would be good for the game in general. I'm not saying make heavy or scouts melees all class but I am saying sharing the gunboats, Pompson, family business, or sandvich around would really shake things up for the better

  • @TheLaXandro
    @TheLaXandro 2 года назад +46

    Bison and Pomson on other classes would actually be interesting since they shoot projectiles, if they were good they'd be neat high-skill sidegrades for midrange engagements. Pestering people with Rescue Ranger works surprisingly well already.

  • @Pyrax99
    @Pyrax99 2 года назад +75

    i still stand by my point that if the volcano fragment was an all-class (except maybe like med spy and engi) we'd see a lot more mileage out of it than pyro will ever dream of
    volcano knight, anyone?

    • @thatguybrody4819
      @thatguybrody4819 2 года назад +5

      volcano knight sounds like the new meta if it was implemented.

    • @DFFilmmaker
      @DFFilmmaker 2 года назад

      No

    • @crazyabe4571
      @crazyabe4571 2 года назад +2

      @stephendev Idea; an Ullapool Caber sidegrade-sidegrade that replaces it with a Molotov... that demoman still uses as a melee weapon- in this case causing a fiery blast on hit rather than an explosive blast.

    • @msgameandcake628
      @msgameandcake628 2 года назад +2

      @@crazyabe4571 Considering Demoman already uses glass bottles filled with alcohol as his default melee weapons, and at least the starting one is already capable of breaking (I don't remember if the one reskin that is actually a bottle also breaks or not), I'm pretty surprised this doesn't already exist. Maybe just give it some decent AoE so you can run in and blast a whole group with flames since you'd probably be doing less burst damage with the initial hit.

    • @gamerdomain6618
      @gamerdomain6618 2 года назад

      @@msgameandcake628
      The caber already has a decent range, but the blast falloff hampers it immensely. All things considered, they could give the caber a natural -50% explosion radius falloff and remove the swing speed penalty and the weapon would be fixed and unable to one-shot Medics while still bullying Sniper and Scout. Then remove that radius falloff buff from the Molotov and add a damage penalty with maybe a small holster speed penalty since the caber would now be better to use in a panic and both would be balanced pretty well, theoretically.

  • @Trusty_Kyro
    @Trusty_Kyro 2 года назад +41

    Couple quick points:
    1. The pyro has the reserve shooter because it used to combo with airblast.
    2. The Engineer has several methods of vertical mobility other than wrangler rockets. He's got regular wrangler bullet boosting, jumping off of buildings, and short circuit jumping.

    • @SimoneBellomonte
      @SimoneBellomonte Год назад +1

      used to?

    • @mariustan9275
      @mariustan9275 Год назад +7

      @@SimoneBellomonte Yeah it used to mini-crit with anytime the oponent was mid air, jumping off of buildings, jumping, anything. But then they nerfed it. I still think it should be able to combo with airblast.

    • @mariustan9275
      @mariustan9275 Год назад

      Those engineer ways of moving around are still pretty limited. Bullet boosting requires a sentry and still takes a lot of health, jumping off of buildings also requires metal, so does the short ciruit AND you need an enemy to practically be in melee range. So the winger would still be very useful.

    • @Labyrinth6000
      @Labyrinth6000 Год назад +1

      I miss the old pre jungle update reserve shooter degreaser combo. Air blasting and switching to RS was a viable strategy since a major bug involved guaranteed mini crits from being in the air by any means

    • @MistaHoward
      @MistaHoward Год назад

      @@SimoneBellomonte Yeah it used to mini-crit all airbone targets but people whined about Pyro actually being able to do anything but W+M1 so Valve nerfed the shit out of it and made it utterly useless 100% of the time for both classes and then also did the same to the axetinguisher for good measure.

  • @MrBotdotnet
    @MrBotdotnet 2 года назад +9

    1:40 I swear it looks like pyro fired that pill. I was rewatching that for like 5 minutes

  • @zachlewis9751
    @zachlewis9751 4 месяца назад +3

    Soldier as the new fat scout
    Demo’s booties
    Heavy’s family business
    Scout’s atomizer

  • @Sup3rAJ2
    @Sup3rAJ2 2 года назад +69

    even though they're kind of different weapons, I'd love to see the Scout's primaries on other classes. Fat Scout with a Force of Nature or a Soda Popper would be pretty interesting

    • @domi-no1826
      @domi-no1826 Год назад +5

      force-a-nature being used as soldier's secondary

    • @PrivateDaisy
      @PrivateDaisy Год назад +9

      ​​@@domi-no1826 that would cancel any fall damage from the rocket jump at worst. Imagine all the possible movement tech

    • @domi-no1826
      @domi-no1826 Год назад +3

      @@PrivateDaisy minigun scout

    • @prosto_a_user
      @prosto_a_user 11 месяцев назад +2

      @@domi-no1826 "I think i'll take Sasha..."

    • @waitingfortheequinnox
      @waitingfortheequinnox 10 месяцев назад +1

      @@domi-no1826Minigun + Buffalo Steak Sandvich = one of the Scout -> Heavy domination lines

  • @bucky_deer
    @bucky_deer 2 года назад +18

    4:15 "Only other form of vertical mobility Engineer has access to requires a level 3 sentry setup already be setup where you want to jump"
    -Guy who doesn't play much engie
    lol in all seriousness though mini sentry and level one sentries do give engineer some decent verticality as well, they're just a lot harder to pull off than sentry jumping

  • @agenericicecube715
    @agenericicecube715 2 года назад +95

    Idea for the construction PDA on soldier: instead of placing buildings it places a flag, the flag gives double capture rate for the whole team

    • @gamerdomain6618
      @gamerdomain6618 2 года назад +6

      Maybe debuff it to have Dispenser radius tags but far larger, so that you can't hide it at spawn or under the point and cap at four times speed with the pain train or a single scout.
      The sentry could be a minisentry that shoots nothing but level three sentry rockets at a slightly faster rate and the teleporters could be directional blast jumps that deal roughly forty damage and push multiple people at the same time. (Jumper 1 & Jumper 2 instead of Entrance & Exit)

    • @gearhooves5996
      @gearhooves5996 2 года назад +11

      maybe instead of increase cap rate maybe the flags could be like placeable buff banners that would bestow a buff of some kind to nearby allies that could possibly linger a bit on them for a curtain amount of time when they leave the flag's radius and also the flag itself could be able to either have a duration timer and/or could be damaged/destroyed by enemy attacks.

    • @DaniTboy115
      @DaniTboy115 2 года назад +4

      I think soldier should build a spawn(Wich has the delay of a teleporter)

    • @chuckled125
      @chuckled125 Год назад +2

      @@gearhooves5996 that's an overwatch ability

  • @binjimonanimations
    @binjimonanimations 2 года назад +8

    I was going to say "backpack weapons", but I don't know if it would be that interesting, having base jumper for sniper, and the cozy camper for demo and soldier.

    • @mariustan9275
      @mariustan9275 Год назад +4

      Technically stuff like the razorback counts as a shield, so maybe it could be for demo? But it still wouldn't be that useful. Cozy camper perhaps purely for surviviability, and it would be a worse conch for soldier.

  • @AddAccount-ir7ex
    @AddAccount-ir7ex Год назад +5

    Idea for scout with wrangler
    Scout:what does this thingy mo bobber do?
    (scout messes around with the wrangler)
    The wrangler starts buzzing loudly and a nearby sentry explodes
    Scout gets one wrangler and needs to stay in line of sight to activate and it takes 5 seconds.
    It can instantly destroy buildings or at least a good amount of damage
    Once the wrangler is used, you can't use it until ammo is received

    • @dudesayshi2191
      @dudesayshi2191 3 месяца назад +1

      that sounds like a nnightmare for engies and for balance

  • @holmd90
    @holmd90 2 года назад +24

    I've been wanting the heavy to have a widowmaker equivalent for ages, rather than pulling from his "metal" reserve, it would use and refill the minigun ammo pool. It would provide an interesting fat scout role, and could make for some fun plays where you pop it out to refill ammo off a good meat shot or two

  • @projectionistgaming3701
    @projectionistgaming3701 2 года назад +17

    Engineers being able to cloak with the Cloak and Dagger would revolutionize Ninjaneer load outs.

  • @sfd8732
    @sfd8732 2 года назад +94

    How about making videos like "how to improve class wars" or "how to improve randomizer" or something about RTD. It would be really cool to see more content about those gamemodes.

    • @binbows2258
      @binbows2258 2 года назад +11

      Community servers just need to get rid of RTD. its very frustrating to have the success or downfall of your team literally depend on a roll of the dice.

    • @Underworlder5
      @Underworlder5 2 года назад +6

      @@binbows2258 it was probably supposed to be an equalizer for unfair matchups like scout vs spy, but that is undermined by the advantaged team being able to use it too. there should probably be something in place to make games more fair though. all engie on defense is practically invincible

    • @stefanandrejevic2570
      @stefanandrejevic2570 2 года назад +4

      My improvement for RTD would be to limit the amount of rolls that a team can get, for example a team can only roll one powerplay per match, and so on for the other overpowered rolls.

  • @WanderSeth
    @WanderSeth Год назад +5

    The title of this video never had me realize how badly I wanted to be a scout with a rocket launcher and a medi gun until now

  • @mjt5267
    @mjt5267 Год назад +6

    5:40, hold up, is that a game of pass-time with an actually filled lobby? Nfw

  • @brew2779
    @brew2779 2 года назад +37

    3:04
    That actually sounds kinda fun I want to somehow use that loadout in game

  • @Pennywise12528
    @Pennywise12528 2 года назад +17

    The realization that Sun on a Stick would now be a straight upgrade to the Axtinguisher on Pyro hurts my soul.

    • @Skullhawk13
      @Skullhawk13 7 месяцев назад +2

      Rip axtinguisher:Killed for the sins of the degreaser.

  • @olexoz1505
    @olexoz1505 2 года назад +29

    Vulcano Fragment should get a small redesign to be larger, and give it the sword attribute of no random crits and larger range, but it has no switch penalty. Maybe remove the damage penalty as well or add some downside that does not come into effect while in direct combat, like for example maybe 20% less healing from medkits or 50% less secondary ammo on wearer.

    • @CoralCopperHead
      @CoralCopperHead Год назад +6

      I would totally demoknight with the fragment.

    • @mariustan9275
      @mariustan9275 Год назад

      @@CoralCopperHead What if for demoknight we keep the damage penalty but give minicrits on burning oponents?

  • @xoxo5296
    @xoxo5296 Месяц назад +3

    "Please do not cut the fat man's hands off, it would ruin the game" is a top tier quote and how is nobody else mentioning this

  • @TheMrUnx49
    @TheMrUnx49 Год назад +4

    3:45 the shortstop, which is technically defined as a pistol because spaghetti code, is not mentioned here

  • @SSDragon19
    @SSDragon19 2 года назад +43

    thinking about "backpacks". soldier wouldnt care that too much about the snipers equilivent, but the other way around could be good. let the support class fullfill the requirement for the backup/buff banner. while letting the soldier run shotgun. the sniper could pop off the banners, and still be relativity save in the back of the pack, while still being close enough to give the buff to your team.
    and as for the pyros "backpack". as that opens a whole new can of problems with soldier being airborn, without using a rocket to jump. or sniper to get out of bad senarios fairly easy or push front lines with some "xXsicktrickshotXx" with either bow or rifle ahaha

    • @nopales9130
      @nopales9130 2 года назад +10

      Phlog pyro with the conch sounds terrifying

    • @Underworlder5
      @Underworlder5 2 года назад +5

      what would be a bigger nightmare? buff banner pyro, battalion pyro, or conch pyro?

    • @redactedgamersgd1788
      @redactedgamersgd1788 2 года назад +1

      snipers with the soldier backpacks woukd a literal no brainer, especially when you can combo Conch and a full charged headshot against heavy

    • @evandurham8908
      @evandurham8908 2 года назад +1

      Conch.
      Source: Use Direct Hit Conch Escape Plan, I am hell to kill

    • @Adir-Yosef
      @Adir-Yosef 2 года назад

      @@Underworlder5 conch pyro

  • @nintendosegafan4935
    @nintendosegafan4935 2 года назад +34

    4:37 would be a benefit for scout to deny against rockets and pills. Though its drawback should be that he can only fire once per full charge, so be aggressive can reward you for scavenging fallen ammo packs from enemies and allies.

  • @bawower8905
    @bawower8905 2 года назад +57

    2:05 The family business is supposed to make heavy more centralized around shotguns. If you give it to Engineer he just has a straight upgrade for example.
    Edit: I forgot to mention yes of course Engineer might prefer the rescue ranger in situations where he wants to play more defensively, or the widowmaker if he feels particularly confident, but compared to stock or the panic attack the Family business outclasses them.

  • @therobor76
    @therobor76 Год назад +5

    5:25 imagine scout with the gloves of running urgently I am terrified

  • @PS3_orange_box_Enjoyer
    @PS3_orange_box_Enjoyer Год назад +4

    here’s an idea: swap out the classes that use the sun on a stick and the sharpened volcano fragment. scout gets to set people on fire with his melee, and pyro gets a side grade to the axtinguisher. (a rework maybe required for one or both weapons, but thats for the best.)

  • @MrScreenname
    @MrScreenname 2 года назад +8

    9:54 There was actually a glitch a long time ago where Spies could build dispensers and it was hilarious

  • @alper_tr3852
    @alper_tr3852 2 года назад +80

    4:00 I always wondered about why engineer only has 3 secondaries I think pretty Boys pocket pistol could be useful

    • @pshekchik
      @pshekchik 2 года назад +4

      Winger. Take it or leave it

    • @cheesepop7175
      @cheesepop7175 Год назад

      its bad because its not the wrangler

  • @bennyblubman9476
    @bennyblubman9476 2 года назад +47

    He forgot about eyelander soldier. Soldier who can rocket jump and use the shotgun to combo with the eyelander. That would be busted!

    • @TokyoDrift456
      @TokyoDrift456 2 года назад +10

      also, arent heads and kills from the airstrike counted as the same thing? imagine a soldier getting a massive health and speed bonus from using the air strike on the objective, pair that shit with a banner and he would become a speedy tank with heavy team support capabilities

    • @pacifistminigun3987
      @pacifistminigun3987 2 года назад +1

      @@TokyoDrift456 oh god

    • @Buglin_Burger7878
      @Buglin_Burger7878 2 года назад +6

      That is nothing compared to the Persian Persuader which fills charge from Ammo Packs.
      You know, for the 3 banners... which provide team wide minicrits, healing, and damage reduction in an area.
      Soldier would likely become meta unless you trap them in spawn.

  • @shy1157
    @shy1157 2 года назад +4

    a funny thing that i thought in the past, was what if you gave Demoman the Sharpened Volcano Fragment?
    i feel it could breath new life into it with a Demoknight that could deal burn damage as he hits you

  • @ThatChannelWithANameThatsTooLo
    @ThatChannelWithANameThatsTooLo 2 месяца назад +2

    A buffalo steak sandvich bushwacka scout would be terrifying

  • @StickMaster500
    @StickMaster500 2 года назад +48

    If we just took the sharing to the extreme and make it so any class can equip any weapon, then load outs like Demoman with a Shotgun, Scout with a Flamethrower and Heavy with a Sniper Rifle would just break the game

    • @Chicken-Chaser
      @Chicken-Chaser 2 года назад +7

      I’m just imagining an alternate realm where Heavy was the sniper by default. Just picture like 4 lined up on 2 fort, all scrunched up looking through their tiny little scopes.

    • @stefanandrejevic2570
      @stefanandrejevic2570 2 года назад +11

      Watch shounic's video, basically scout with direct hit, battalion's backup and gunslinger would be the meta

    • @benjaminbarraza8972
      @benjaminbarraza8972 2 года назад +3

      Shounic did that and the meta devolved into classic quake deathmatch with direct hit, battallion, gunslinger scout

    • @mm3shadowman982
      @mm3shadowman982 2 года назад +2

      heavy with targe would be absolutely terrifying
      charges with minigun at extreme speed

    • @lordpumpkinhead265
      @lordpumpkinhead265 2 года назад +2

      @@mm3shadowman982 Having a Heavy charge into the enemy team while revving up a Brass Beast sounds HORRIFYING.

  • @YatzeeWillWearAGreenHat
    @YatzeeWillWearAGreenHat 2 года назад +14

    7:16I love this sentence, it's funny

  • @jackmack4181
    @jackmack4181 2 года назад +12

    I personally now have want to run my engineer with the family business and PBPP and roleplay a mafia Engineer.
    Also Imagine a bonked heavy running out you with the powerjack screaming, I AM BULLET PROOF! Absolutely insanity

    • @windhelmguard5295
      @windhelmguard5295 2 года назад +1

      imagine scout with the GRU just random crit punching a vaccinator medic to death.

  • @voltbolt2316
    @voltbolt2316 Год назад +2

    Escape plan baby face scout would literally break the game because he would just be able to leave any situation before the enemy even realized the scout existed at all

  • @sup-its-joshua1789
    @sup-its-joshua1789 3 месяца назад +2

    When he talked about spy and engineer being able to share PDAs it made me question Sensei engineer already has the line "let's do this Texas style", and has a pistol do you think he would be able to share any of the spy's revolvers?

  • @spino650
    @spino650 2 года назад +17

    10:05
    buffed ninjaneer

  • @KatwithaKinit
    @KatwithaKinit 2 года назад +15

    0:27
    Not only that, but scout uses *none of them* despite him also having a shotgun type primary.

    • @dongjunleejuly13th
      @dongjunleejuly13th 2 года назад +4

      Scout Shotguns are Lever-action or Break-action. But other classes' are Pump-action.

    • @thunderstudent
      @thunderstudent Год назад

      @이동준 (Dongjun Lee) It would be interesting to see Scout use the non Lever-action Shotguns. I think the Panic Attack would be very powerful on Scout.

  • @GSFigure
    @GSFigure 2 года назад +12

    Something I have thought about is how you were able to backstab with certain weapons. Since Spy's knives all have the ability to backstab, having a Scout equip one and start flanking the entire opposition would be pretty ridiculous. Since scouts run fast, and don't need to worry about the lack of mobility options, there would be no escape from a backstab if they find you.

    • @forple8930
      @forple8930 2 года назад +1

      it would basically be the big earner without the health penalty, and even then the mobility options of this scout are more than what the big earner would offer spy by default.

    • @OneEdgyAngerSniper
      @OneEdgyAngerSniper Год назад

      Giving up the skill and reliability of blending in with the enemy, in favor of using flank routes and terrain to get behind the enemy seems like a good trade.
      But how fast could Scout go if he got the speed boost with a fully charged Baby Face?

  • @dino-bk7vh
    @dino-bk7vh 4 месяца назад +3

    Well following the summer update of 2024 the gas passer has been reworked so it combined with the neon annihilator more or less means Pyro does have a jarate bushwacka combo now albeit from what I have seen and heard it’s fairly niche and depends on the situation but Pyro does have a throwable item weapon combo now

  • @nihili4196
    @nihili4196 Год назад +3

    If spy mains are complaining about Pybros now, imagine Heavy with rescue ranger and homewrecker.
    Heavy already hangs out nearby dispensers, so him being able to both remove sappers AND heal buildings feels....
    Good

  • @Hatsworthful
    @Hatsworthful 2 года назад +19

    Frankly its as clunky and counterproductive as it gets but id still love to see what nonsense an engineer could do trying to combo people with a lvl3 sentry, a wrangler and the reserve shooter

  • @mossfinch7456
    @mossfinch7456 2 года назад +18

    3:33 oh sick the combat shotgun from Doom 2016. Instantly recognized it

    • @iforgor8271
      @iforgor8271 Год назад +1

      As an avid doom fan I did too.

    • @mossfinch7456
      @mossfinch7456 Год назад

      @@iforgor8271 this comment is 7 months with 9 likes old how did you find this
      ignore that I instantly responded

    • @iforgor8271
      @iforgor8271 Год назад

      @@mossfinch7456 the wonders of the universe m8

  • @KRUSH-R
    @KRUSH-R 2 года назад +11

    I've wanted the Winger on Engineer my entire TF2 career, my prayers have been answered

  • @marekcox-owsley1605
    @marekcox-owsley1605 Месяц назад +2

    Gru scout with the baby face would be horrifying

  • @lukazfox_lol
    @lukazfox_lol Год назад +4

    thinking about the melee part, i think the homewrecker might get some niche use on demoknights scince their biggest weaknesses are sentry nest tho

  • @edrickthegreat9497
    @edrickthegreat9497 2 года назад +18

    I know that the medi gun and sandwich would technically take the same slot, but imagine if you could replace your syringe gun for a healing item. I can now imagine medic saying ooh yummy before taking a bite into a sandwich

    • @slayerofdarknssdmt9697
      @slayerofdarknssdmt9697 3 месяца назад +2

      Medic with black box, conch and candy cane
      He ultimate self heal loadout
      Alternatively you could give scout the medi gun and ubersaw while keeping either the baby faces blaster or force-a-nature

  • @MsMacintosh
    @MsMacintosh 2 года назад +9

    Ahem.
    Give a cloak to battle engie.
    PDA 2: The Quiet Before The Storm
    -cannot destroy buildings
    -teles have a 50% longer recharge
    +pressing 5 will turn you invisible, with some amount of time displayed on a meter. Cloak consumes 1 metal per second. You cannot fire while invisible, you must deactivate cloak first.
    _BRING ON THE HORROR MOVIE TEXAN_

    • @redmoon383
      @redmoon383 2 года назад +1

      The final Ninja-neer

    • @garbotoxin_enthusiast
      @garbotoxin_enthusiast 2 года назад +1

      The southern spy

    • @benjaminbarraza8972
      @benjaminbarraza8972 2 года назад +1

      1 metal per second is too little, make it at least 10 or something

    • @binbows2258
      @binbows2258 2 года назад +1

      @@benjaminbarraza8972 1 metal per seconds is actually a really big deal, since you can't fully upgrade a sentry if you are missing just 1 metal.

    • @MsMacintosh
      @MsMacintosh 2 года назад

      @@binbows2258 correct: I think they have a point though. 200 seconds as an invisible Texan is quite powerful, especially as ninjaneer. Maybe make it match time as spy, or around that ballpark: 5 metal may be a good compromise, especially including the limited teleporter use, and inability to destroy your builds.

  • @grog6300
    @grog6300 2 года назад +17

    I feel like Bonk + Pain Train would be a pretty crazy combo on like Soldier or Heavy.

  • @aspookyspookcrab6253
    @aspookyspookcrab6253 Год назад +1

    scout with the crit-a-cola and the bushwacka. genuinely terrifying thought.

  • @Tangent_Frank
    @Tangent_Frank 9 месяцев назад +2

    Honestly isn't a horrble idea to allow engineer to use some of spy's revolvers for his whole cowboy thing. In exchange, it would take up both secondary and primary slots

  • @tidmouthmilk12
    @tidmouthmilk12 2 года назад +11

    I think Scout with the sandvich wouldn't be that bad an idea. It'd certainly pair well with that heavy dominating voice line. "I. Eat. Your. Sandwiches! I eat 'em up!"

    • @bawower8905
      @bawower8905 2 года назад +2

      Well, Scout’s strongest ability is his speed. I don’t really think any Scout mains would need the sandwich except for giving them, wich heavy does better since he is often with a teammate. Heavy with the bonk however could be a very interesting idea with some tweaks here and there, since Heavy at 100 health is very weak.

    • @AziSlays
      @AziSlays Год назад +1

      ​@@bawower8905the idea is to use it for team support. Scout working around their medic to toss sandviches when they get low & soften up/clean up whoever the med's main heal target is fighting. I've played like that before, but honestly I dunno if Id drop the pistol for it. It was really good at finishing pyros

    • @magnusvonbraun9870
      @magnusvonbraun9870 Год назад

      The Sandvich and Second Banana are okay options for Scout, with the Banana being better for Scout since his play style is all about speed. But the Dalokas Bar is the most interesting one, since it raises Scout’s squishy health to that of a Pyro.
      And Buffalo Steak Sandvich is basically Crit-a-Cola but worse.

  • @blackegret666
    @blackegret666 2 года назад +9

    I one time I played on a randomizer server and I got a soldier with the family business as a secondary. Apparently I can do a default taunt with the Family business so I guess at some point valve was considering having certain weapons like the family business be shared on certain classes.

  • @thesnake4015
    @thesnake4015 2 года назад +11

    Dude honestly i love th "TF2 What if " series you made. I rewatch all the videos recently and i find it's really i cool way of exploring the game design and balance.
    Keep it up man :)

  • @errorfourohnine8887
    @errorfourohnine8887 Год назад +2

    the level of pedantry we could get into here is large but i feel like the fact that both soldier and pyro (and also demo technically) have weapons that take up the "backback" slot, giving pyro banners and giving soldier the thermal thruster

    • @waitingfortheequinnox
      @waitingfortheequinnox 10 месяцев назад

      And Sniper! Oh god!
      Yeah… some broken combos are beginning to show themselves:
      - Thermal Thruster on Sniper would allow him to reach practically any vantage point he’d ever want or need.
      - Battalion’s Backup on Sniper lets him win sniper duels by simply pressing 2 while in cover
      - A fully charged Machina headshot instantly charges the Concheror
      - Imagine a Pybro with the Razorback lmao
      - Soldier unfortunately gets the shorter end of the stick, but there could be merit to pulling out the jetpack if you can’t effectively rocket jump, say, in open air
      tl;dr sniper with other backpacks is dumb

  • @theoverpreparerlamenters3r436
    @theoverpreparerlamenters3r436 10 месяцев назад +4

    No, I care about the Righteous Bison. You may be asking "Why do you care about one of the worst weapons in the game" to which my response is, it works like a pistol, which links scout to this weapon trading organization (and adds Engineer back in, allowing him to dual wield Shotguns, Pistols, or Revolvers). You want to know what else is similar to pistols? That's right, revolvers! This means that Spy should be able to use a shotgun, engineer should be able to dual-wield revolvers, and Heavy TF2 should be able to use a pistol!