Lava Lamp - Relaxing Animation Loop (Blender Tutorial)

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  • Опубликовано: 3 ноя 2024

Комментарии • 57

  • @RyanKingArt
    @RyanKingArt  7 месяцев назад +3

    *Purchase the project files and support the channel:*
    • Gumroad: ryankingart.gumroad.com/l/lava-lamp
    • Patreon: www.patreon.com/posts/100490788

  • @jakethedog2902
    @jakethedog2902 7 месяцев назад +5

    every time I need to make something by guide I always search for your guides, thank you Ryan, you are great at explaining

  • @icewm1474
    @icewm1474 7 месяцев назад +3

    Really the most underrated Blender channel!!!

  • @XX-br5bn
    @XX-br5bn 7 месяцев назад +13

    Congratulations, your vid has been randomly recommanded to me who never used blender or search for anything like this. Imma listen to this like a podcast while i do the dishes

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад +2

      Haha, ok cool thanks! Sometimes the RUclips algorithm is weird I guess. 😂

    • @moo_berry
      @moo_berry 7 месяцев назад +1

      lol i love the internet for interactions like these 😂🫶

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад +1

      @@moo_berry😂

  • @TheGothAngel
    @TheGothAngel 7 месяцев назад +3

    Amazing tutorial as always.
    As someone who owns a ton of lava lamps, I am very impressed by everything, with some small details that were off:
    1. Almost all tops & bases have a uniform sheen to them, with fingerprints being the only exception (outside of textured caps/bases)
    2. The glass itself should have a little bit of thickness as it, plus the water, have a distortion effect on the wax.
    3. The glass shouldn't have any roughness, unless you want to have cloudy liquid.
    4. The top of the base isn't that much smaller then the bottom, they're almost identical.
    Also, the kind of lava lamp you were making is usually called "Grande" as they're biig.
    Grande - 17" H x 4.5" W x 4.5" D
    Tall - 16.3"H X 6"L X 6"W
    Standard - 14.5" H x 3.9" W x 3.9" D
    Hope this helps and I hope to find this for cycles at some point

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад +1

      thanks for the info 👍‍

  • @Tomy_Yon
    @Tomy_Yon 7 месяцев назад +1

    Wow! I used to have a lamp. with blue light and red liquid. This brings back. Memories. Thanks.😊

  • @jimmiphaze5785
    @jimmiphaze5785 7 месяцев назад +2

    You never cease to amaze me always coming up with great tutorials using all the features of blender learning how to use it efficiently effectively another great job thanks

  • @Becaritoon
    @Becaritoon 4 месяца назад

    Amazing tutorial! Very specific and easy to follow
    Had my little lava lamp in less than an hour 😁😁

  • @rafvanraevels
    @rafvanraevels 7 месяцев назад +1

    Great one, Ryan!

  • @Domzdream
    @Domzdream 5 месяцев назад +1

    I so need this now. Thank you 👍🫶

  • @Crits-Crafts
    @Crits-Crafts 7 месяцев назад

    This is beautiful.
    I want to make some simple animations as backgrounds for my videos. Being able to do this in eevee just makes it quicker for me

  • @Vertexbird
    @Vertexbird 7 месяцев назад +1

    Amazing. I'm currently looking for Eevee tutorials, and yours comes at the right time. Since my hardware is not yet powerful enough and working in Cycles can be frustrating at times, I am currently grateful for Eevee tutorials. Thank you 😀

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад +2

      glad I made this in Eevee then! hope you like the video.

  • @allstargraphics1552
    @allstargraphics1552 7 месяцев назад

    Always wonderful and helping tutorial.

  • @MBRelaxBase
    @MBRelaxBase 7 месяцев назад +2

    very cool!

  • @nic-ori
    @nic-ori 7 месяцев назад +1

    Useful information. Thank you.👍👍👍

  • @saundaryavarekar4545
    @saundaryavarekar4545 6 месяцев назад

    Thank you Brother for the knowledge!! It'll surely contribute to my skillset

  • @com.zootub.HuyAC.1
    @com.zootub.HuyAC.1 7 месяцев назад +1

    Next should volcano landscape with procedural material

  • @Skyhunter-sq2rc
    @Skyhunter-sq2rc 3 месяца назад

    At first i saw the thumbnail and i was like meh but then i saw the animation and it really excited me house those metaballs just "squashed?" into each other

    • @RyanKingArt
      @RyanKingArt  3 месяца назад

      yeah meta balls are very cool!

  • @dwellersart7538
    @dwellersart7538 7 месяцев назад +1

    ❤❤❤❤❤❤

  • @oskarcve
    @oskarcve 7 месяцев назад +1

    Thanks!

  • @h.shaarawi1
    @h.shaarawi1 6 дней назад

    Amazing tutorial
    But how did you animate the liquid color from orange to blue?

  • @akashdeepdas3481
    @akashdeepdas3481 7 месяцев назад

    Thanks for the awesome tutorial!! added it to my scene and it looks great!! I was wondering if you could make a smoke simulation tutorial with cycles, thank you!

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад

      thanks for the idea 👍‍

  • @jsasasaaaaa
    @jsasasaaaaa 7 месяцев назад

    Hey Ryan! Is there a way to make the lava lamp effect more random? Maybe by using force fields and collisions?

  • @GaryHicks-on9sg
    @GaryHicks-on9sg 7 месяцев назад +1

    Encountered a problem when animating the metaballs.
    when selecting one ball, it selects all of them
    how do i only select one ball please?

  • @MartKart8
    @MartKart8 7 месяцев назад

    That render time looks pretty long at 1000 PNG images, in the Output properties, if I untick Image Sequence Overwrite will it continue from where it was last, so I don't have to start at frame 1 again?

  • @farahkeishaaliyariza8738
    @farahkeishaaliyariza8738 2 месяца назад

    5:16

  • @valgau9488
    @valgau9488 7 месяцев назад

    Can't we use Collision and fluid stuff to make it more random and smooth ?

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад

      that may be another way to make it, but its not how I decided to make it.

  • @Ashok_Kumar83
    @Ashok_Kumar83 7 месяцев назад

    Hi, Ryan can you please make a tutorial of ice cream ball Procedural material??

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад

      yes I already saw all of your other comments requesting that

  • @valgau9488
    @valgau9488 7 месяцев назад

    can"t we use collision and fluid stuff to make it more random and smooth ?

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад

      that may be another way to make it, but its not how I decided to make it.

  • @Lemon.1vr
    @Lemon.1vr 7 месяцев назад +1

    I'm having trouble at 26:01
    when i select one metaball to move, it selects them all and will not let me move anything..
    i don't understand why its not letting me select just the one metaball to move around
    any ideas?
    thank you

  • @monicagonzalez1641
    @monicagonzalez1641 5 месяцев назад

    my "glass effect" seems to be off... i can´t activate it , any suggestions? please :c

  • @locutos8397
    @locutos8397 7 месяцев назад

    Thanks for the tutorial!
    But i must say... why are metaballs so glitched? Hours of headache and wasted renders, with issues like not merging with each other or them simply vanishing.
    Only to discover that it happens if you rename them.... so silly.

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад +1

      Ahh yeah if you re-name them it can mess things up.

  • @Iamyouno
    @Iamyouno 6 месяцев назад

    Hi guys, I have a problem in Blender, so I can't move or scale objects in object mode. If you guys have the solution for it, please tell me. I will be grateful to you.