Procedural Desert Sand Material (Blender Tutorial)

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  • Опубликовано: 12 янв 2025

Комментарии •

  • @RyanKingArt
    @RyanKingArt  2 года назад +2

    *Purchase the project files and support the channel:*
    Gumroad: ryankingart.gumroad.com/l/sand
    Patreon: www.patreon.com/posts/67168708

  • @omg_squid6949
    @omg_squid6949 2 года назад +17

    Probably one of the best youtubers for tutorials, detailed step by step explanation, short intros.

  • @CG_Pigeon
    @CG_Pigeon 2 года назад +33

    You make all the tutorials we dont know we need, but do need :D

  • @shawnleeguku
    @shawnleeguku 11 месяцев назад

    You have no idea how much it helps me that you explain each step thoroughly as you go. I almost never have to rewind while I'm following along.

    • @RyanKingArt
      @RyanKingArt  11 месяцев назад +1

      thanks for watching!

  • @pacdunn
    @pacdunn Год назад +1

    probably said a bunch here, but this tutorial is super underrated. I initially blew it off cause it looked worse than the image texture i used, then i started playing with it and the colors, very powerful, thank you.

  • @88Factor
    @88Factor 2 года назад +3

    Not that far in, but I'm already in love with how you brought up suggestions for how to alter a material based on the shape of the object it is being used on.

  • @Golden-uk7tp
    @Golden-uk7tp 2 года назад +1

    This is one of the best material tutorial I've ever seen, it's really nice and was able to grasp the concept the easily, I even didn't need to stop the video many times because I was able to follow your instructions clearly. Thank you, it's really helpful.

  • @idiaz502
    @idiaz502 2 года назад +1

    Wow... Legit, the best Blender tutorial I have ever come across. Thank you!!

  • @OndenOndwaK
    @OndenOndwaK 2 года назад +8

    I am literally rendering a desert scene right now that I have used your other sand tutorial on, guess I'll have to re-do it now 😅 Thank you so much for your assets!

  • @jeromesunio2769
    @jeromesunio2769 2 года назад +2

    i'm barely past making a donut, but i want to run before i can even crawl... and because of what i want to do, i've tried to make sand. playing around, i started to use, on separate occasions, a couple of these techniques, using the waves to make the ripples of sand, and using the voronoi to make little particles of sand. while i was happy that it was going towards sand, i couldn't get it right. now this tutorial popped up on recommendations, this is definitely gonna be a big help, but i'll have to come back and rewatch it again later, after i go and learn/familiarize myself more with the basics.

  • @pv8685
    @pv8685 2 года назад +3

    you are the "blender procedural material man" !

  • @CGcelestial
    @CGcelestial 2 года назад +3

    OMG I've been looking for this tutorial for so long!! Thank you so much for finally making it!!!! 🥳🥳🥳 It's like you can read our minds!

    • @RyanKingArt
      @RyanKingArt  2 года назад +2

      Haha thank you! Hope you enjoy it.

  • @jeffscottdarling
    @jeffscottdarling 2 года назад +1

    Bravo Ryan. I like how you've added some new organizational and shortcut key commands to your workflow. When you get better, we get better. Keep it up kiddo. (I'm old)

  • @neerajbhatt3368
    @neerajbhatt3368 2 года назад +1

    Enlightened more today....thanks to you!!!

  • @РоманЛебідь-ш3ы
    @РоманЛебідь-ш3ы 2 года назад

    Wow, even a new bark material was easyer to make. Great work!

  • @KabarYuen1985
    @KabarYuen1985 2 года назад +1

    Love ur tutorial, little bit long but much helpful. thx bro

  • @rafvanraevels
    @rafvanraevels 2 года назад +1

    Looks great, Ryan. I'm going to try it out in a scene.

  • @Tamer_Gomaa
    @Tamer_Gomaa 2 года назад +2

    Awesome, great tutorial 👍🏼

  • @hgtm
    @hgtm 2 года назад

    It's very easy to follow tutorial. Thank you.

  • @sabiukasha3860
    @sabiukasha3860 Год назад

    so many nodes ;) but i love it everything is explained so well never seen that level of precision before absolutely love it
    😍😍

  • @eleazarcoello2660
    @eleazarcoello2660 2 года назад

    Wooooooooooow So Nice man! Thanks for sharing this!

  • @ИгорьБорисенко-я4ц
    @ИгорьБорисенко-я4ц 2 года назад

    Wow! It's amazing 👏

  • @rhomis
    @rhomis 2 года назад +1

    Got any tutorials for corn chips, potato chips, and Pringle chips?
    Love your tutorials!

    • @RyanKingArt
      @RyanKingArt  2 года назад +2

      None of those, but thanks for the ideas!

  • @knowersci-fi655
    @knowersci-fi655 2 года назад +1

    Thank you very much for the lessons

  • @blenderstuffs
    @blenderstuffs 2 года назад +3

    AMAZING 😍😍

    • @RyanKingArt
      @RyanKingArt  2 года назад +2

      Thank you. First comment! 👍‍👍‍

  • @TheDevian
    @TheDevian 2 года назад +3

    Very educational. Lot of new tricks in this one. =)

  • @TonyIsCool45
    @TonyIsCool45 2 года назад

    Thanks for this! I really needed it for a project I'm working on.
    Also, I'm making a beach but it doesn't really matter to me. Probably the only change I'll make is turning down the saturation of the sand.

  • @_sliick_
    @_sliick_ Год назад

    you are a great help with great commentary

    • @RyanKingArt
      @RyanKingArt  Год назад

      glad you like it! Thanks for watching!

  • @studiosbonsoir
    @studiosbonsoir 2 года назад

    Great video, you are also a fantastic teacher. Thank you.

    • @RyanKingArt
      @RyanKingArt  2 года назад

      Glad you like it! Thank you! 🙂

  • @dwarakesh5891
    @dwarakesh5891 2 года назад +2

    looks really cool! can you also tell how to make the desert sandstorm ??

    • @RyanKingArt
      @RyanKingArt  2 года назад +3

      Thanks! And thanks for the video idea. 👍‍

  • @Luiz-ob5fm
    @Luiz-ob5fm 2 года назад +2

    very nice, how to make the nods line straight?

    • @RyanKingArt
      @RyanKingArt  2 года назад +2

      I have a tutorial on that here: ruclips.net/video/teCPwsiGQ9Y/видео.html

  • @ron_sr1218
    @ron_sr1218 Год назад

    I followed it all and manage to get to the point you were, but then when i tried applying it to a surface for example, it was all flat. Is there a fix to that or do i have do do this in a different way?

  • @redakumaproduction
    @redakumaproduction 2 года назад

    hi ryan ! my bump node is not doing anything, it is not showing the bump, even in reder, in cycle of corse, is there something i missed ?

  • @RayGalactic
    @RayGalactic 2 месяца назад +1

    Thank you!

  • @neizi_maria
    @neizi_maria Месяц назад

    Hi! I made structure of shader nodes from your video but when I scaled up my model (I tried x2, x100, x1000 scale; I need those so it isn't only for testing purposes) the result looks deformed and doesn't look like initial model. How can I scale my model so result sand texture is scaled too without any deformation (result model should look like scaled copy of the initial model)?

  • @choud-cc
    @choud-cc 2 года назад +1

    So I do a lot of modding for some unreal games and I do all of my modeling and texturing in blender. I texture using procedural materials and I just can’t for the life of me bake a good normal map for metallic surfaces and objects specifically swords. They always don’t look anything like what the normal does in the procedural nodes. Could you make a video focused on baking normal maps for metallic objects??

    • @RyanKingArt
      @RyanKingArt  2 года назад +2

      Thanks for the tutorial request. I will consider it. 👍‍

  • @crippledtalk
    @crippledtalk Год назад

    Maybe a stupid question but
    I’ve really been enjoying shaders I’ve made a few of yours for myself
    But say I want to start selling My own: with my projects for example
    Would I just include those blend files as well

  • @blades50
    @blades50 2 года назад +1

    thanks for the tutorial

  • @tunnis7us
    @tunnis7us 2 года назад +1

    Excellent, thank you very much! :)

  • @missskeleton230
    @missskeleton230 2 года назад +2

    AAAAAAAAAAAAAAAAAAAA! THANK YOU SO MUCH!!! IT'S AMAZING!

  • @merihbasaran
    @merihbasaran 2 года назад +1

    Thanks for videos buddy im the 2 months old blender and 3d user :d but still nodes are really complicated to me how we find right one and how to set them i dont get it. is it normal? How we can learn easier

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      Check out my Procedural Nodes for beginner tutorial. I think that will help you.

  • @Robot_Elephant
    @Robot_Elephant 2 года назад

    I love you tutorial but when I put the procedural sand texture on a flat surface it doesn’t work why?

  • @Guilherme5988
    @Guilherme5988 2 года назад +1

    Ryan, great tutorial. How would you do watter material? I already watched other fire tutorials on youtube, but I am curious about your approach

    • @RyanKingArt
      @RyanKingArt  2 года назад +2

      I'd like to do a procedural water material sometime. Thanks for the idea! 👍‍

  • @Grioersh
    @Grioersh 2 года назад

    Hello,
    I have a question that may be stupid but why did you use a Add node to mix the voronoy and the noise texture from the rocks frame instead of a Mix shader ?

    • @RyanKingArt
      @RyanKingArt  2 года назад

      Mix shaders are for mixing shaders, not color. A Mix RGB node is used to mix Color values.

  • @Project_Z10
    @Project_Z10 2 года назад +2

    Hey I have a question. You see, I am trying to import the procedural textures to unity, but instead, it doesnt work. I look online and i couldn’t find a solution. I thought if I ask you, you will give me a reply back on my question.

    • @RyanKingArt
      @RyanKingArt  2 года назад +2

      You will need to texture bake the material to texture maps, before you use in Unity. Procedural materials don't work in other 3d software, but if you bake it to texture maps, it will work. I have a tutorial playlist on texture baking on my channel.

    • @Project_Z10
      @Project_Z10 2 года назад +2

      @@RyanKingArt thanks 🙏. You are the best! 💪🏻💪🏻💪🏻

  • @MusicalGeniusBar
    @MusicalGeniusBar 2 года назад +1

    When I try to make a procedural tree material using the wave node with the distortion if you turn up the noise it ruins the rings, do you have a solution to give it more detail? Thank you

    • @RyanKingArt
      @RyanKingArt  2 года назад +3

      I'd like to make a really good procedural tree bark material sometime. I'm still figuring out the best way to do it though.

    • @MusicalGeniusBar
      @MusicalGeniusBar 2 года назад +1

      @@RyanKingArt I'll be waiting for that 👍

  • @noahr6776
    @noahr6776 2 года назад

    Hey, great Tutorial but im having a Problem.
    I Have a Scene setup with Piller on the Desert Sand(with this Texture on it), but somehow my Pillar wont throw a Shadow on the Sand.
    If anyone could help me that would be great!

    • @RyanKingArt
      @RyanKingArt  2 года назад

      maybe change your lighting setup so there is a stronger more visible shadow.

  • @tunnis7us
    @tunnis7us 2 года назад

    for some reason I can't make the rocks look sharp and bumpy? even after putting the color ramp they are blurred and not even look bumpy at all ? when I preview the rock bump they look just like in the video, but when I look through pricipled bsdf then they look blurred and like drawn texture and not bumpy. I use blender 3.2 to do this. In eevee mode they look bumpy but in cycles they do not.

    • @RyanKingArt
      @RyanKingArt  2 года назад

      Did you make sure to use the Distance to edge setting on the voronoi?

    • @tunnis7us
      @tunnis7us 2 года назад

      @@RyanKingArt yes. 'it's like everything is like in the video except the rocks don't bump out like they should and because of that they look like they are painted in and blurry on the edges so doesn't look even sharp.

  • @Matt-fe7ye
    @Matt-fe7ye 2 года назад

    Thank you very much

  • @zoobusgoinky
    @zoobusgoinky Год назад

    Thanks Man

    • @RyanKingArt
      @RyanKingArt  Год назад

      you're welcome! thanks for watching 👍

  • @kategandzuk4415
    @kategandzuk4415 2 года назад

    You're so cool😭😭😭

  • @theodevries784
    @theodevries784 8 месяцев назад

    I did everything the same but my texturing is really small relative

    • @RyanKingArt
      @RyanKingArt  8 месяцев назад

      apply the scale of your object.

  • @imvybz1451
    @imvybz1451 2 года назад +1

    insane

  • @AN-zw5lp
    @AN-zw5lp Год назад

    Wanted to ask how can we export this material into unreal?...like what is the extension type???

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      You will need to bake the material out to texture maps. Check out my Texture Baking for Beginners tutorial, or my tutorial on how to Bake Procedural Materials.

    • @AN-zw5lp
      @AN-zw5lp Год назад +1

      @@RyanKingArt thank you vey much for the help! Appreciate it!

  • @peacepeace9462
    @peacepeace9462 Год назад

    I cannot export procedural material to Unity. Could anyone tell me how to export this please? In tutorial it uses noise texture and wave texture, then mixes them together. And I don't know how to bake its map.

    • @RyanKingArt
      @RyanKingArt  Год назад

      In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: ruclips.net/video/B2kFeMBBBjc/видео.html

    • @peacepeace9462
      @peacepeace9462 Год назад

      @@RyanKingArt I tried, but I still failed. I guess the reason is that this shader refers to the displacement setting. If I want to bake the shader images and use them in Unity, I must know how to bake the displacement image.

  • @JoyfulMoonLanding-rm6jm
    @JoyfulMoonLanding-rm6jm Год назад

    Nice....

  • @scifidino5022
    @scifidino5022 Год назад +1

    Damn my graphics card can't handle this!
    Cool shader though

  • @bamwei981
    @bamwei981 2 года назад

    its realy hard for my lap top😅

  • @ImaginaShip
    @ImaginaShip Год назад

    Great tutorial, although I'm pretty sure Anakin Skywalker isn't a fan 😄

  • @LMR__1
    @LMR__1 Год назад

    I don't think my computer likes this shader, after the 2nd bump node blender started stuttering and the video quality of this tutorial automatically went down.

  • @barmsoon
    @barmsoon Год назад

    cool in 1.25 speed ;) !

    • @RyanKingArt
      @RyanKingArt  Год назад

      👍‍

    • @barmsoon
      @barmsoon Год назад

      @@RyanKingArt Thanks for your tutorials, you have great skills to Learn to ! I wrote this refering to "default cube" tube i noted to look @* .75
      ( From Fr)

  • @rik0904
    @rik0904 11 месяцев назад

    look cool, but my graphic card didn't like it