JEEZ!!! Congrats dude!!! this will open a huge door for your imagination. Awesome to see the improvements and how far u guys have come!!! whats the plan for the suits? whats the game idea?
Thanks :) We've been on somewhat of a hiatus from Quiet On Set with our previous game's switch port, personal stuff and the new studio. But we're back at it full steam ahead! We should have something to show soon, probably a couple weeks.
So cool to see this kind of technology in the hands on indies. Did you worry about going overboard with a 20 cam setup for your first project with it, or was that necessary for the complexity of the scenes you'll be capturing for the game?
Thanks! Yeah it was definitely hard to spend that kind of money on a system, but it’s really just the entry level system for anyone wanting to capture more than one actor at the same time.
1:44 bottom right corner, that's how you can tell its a Indie studio
Your stage/volume is massive! Looking forward to seeing the results.
Thx! It’s roughly 20x20 feet. Should be more than enough space :)
JEEZ!!! Congrats dude!!! this will open a huge door for your imagination. Awesome to see the improvements and how far u guys have come!!!
whats the plan for the suits? whats the game idea?
Fantastic stuff, it's fascinating to see all the magic that goes into your art!
Oh god you don't even know how long i waited for this vids 😅
I was really looking forward to this! Excited to see what the new space can do! :)
Us too!
thanks for showing!
Guys, this setup is so awesome! I would be messing with it all the time if i was you two 😂
Sooo good to see you again. When can we expect an update on Quiet On Set?
Thanks :) We've been on somewhat of a hiatus from Quiet On Set with our previous game's switch port, personal stuff and the new studio. But we're back at it full steam ahead! We should have something to show soon, probably a couple weeks.
That's so cool.
So cool to see this kind of technology in the hands on indies. Did you worry about going overboard with a 20 cam setup for your first project with it, or was that necessary for the complexity of the scenes you'll be capturing for the game?
Thanks! Yeah it was definitely hard to spend that kind of money on a system, but it’s really just the entry level system for anyone wanting to capture more than one actor at the same time.
That is so cool, congrats guys
that is so cool!
So which package from Vicon is this?
20 of Vicon Vero v2. It's their entry level camera.
@@DanielPLackey thank you!
Shogun does not post prices on their site.
means we can't afford it.
i was really hoping to see what it would look like if you guys interacted with each other directly like hugging lol
Ha! Very true. We'll have to do that next session.
How much did this rig cost you? I'm estimating somewhere in the range of $50,000-$100,000.
hopefully you guys dont overuse this by making unnecessary long cutscenes in the game like some other game devs do as soon as they get access to mocap
Lol. Well... our game is essentially one big cutscene. But yeah, we definitely need to be careful not to waste peoples time :)
@@SkookumArts so a TellTale style game is what I'm hearing?