@@RiftGuidesWildRift dear friend, as a GM at League PC and also Challenger at NA server in Wild Rift i'm telling u that the interaction is correct, greetings
Fun fact : you didn't read item description or didn't understand it So it procs once every 6 second per target You know how heartsteel works ? It is almost the same
When thunder sky and moon sword appear, you may thought they will be nerfed in 2 weeks. But they buffed more instead, decrease gold and buff mỏe dameage lmao
for the question nasus Q is considered as on hit ability which means it activities any items passive that needs auto attack, same gose for ez q and jax w etc.... about the crit on hit is something normal based on what the item gives so the issues come from the item itself more than a possible bug, lets thanks riot that the only monster got created this patch is just nasus 😂😂😂
@@nightmare-xk7si Nasus? Monster? 🤣 Nasus feels like an pick that screams "Win without me, or lose". Nasus players typical farm endless their stacks and ignore the team, even midgame... Sometimes even lategame. But what Nasus players don't get, is that the advantage that the enemy players have by pushing as team is a lot more valuable then the maybe 10-20 extra stacks that a Nasus can farm in that time. Thats the reason why i hate Nasus on my Team, and loves Nasus on enemy Teams. Additionally, he is extremly easy to counterpick or counterplay... Not sure if at least one realistic argument for an Nasus pick exist.
I guess somebody didn't read league notes, the nasus first ability always shows a crit if you build crit, but only the base attack crits the ability damage is added on top of the crit but it always shows as crit, but the ability dmg is not multiplied, the damage you see is the Nasus base attack crit + trinity force + q dmg which collectively is around the numbers you see on the screen.
I've tested this a few days after new patch, and the dmg while sunderer sky's pasif availabe vs doesnt is significanly higher that the only explanation is the stack dmg is also multiplied
@@RiftGuidesWildRift its scaling because your base AD + the base damage on the Ability 1 crits, it always worked like that, however the bonus damage from the stacks does not crit.Since the release of reworked Nasus in League of legends. Q(Ability 1) is basic attack and can crit, you can try with infinity edge as well. "Nasus Q can crit only because its an empowered basic attack. The stacks on the Q will not crit." You have 100 bonus dmg on the ability 1 at level 4 if i am not mistaken.
Q is AN ATTACK. Hence the sheen interaction. You are confused about other auto auto attack interaction even though sheen has been a staple since existence
@@RiftGuidesWildRift checked it and wukong Q with sundred sky is applied as follows, character ad (base + items) is multiplied by 1.6 (sundered sky passive) and then Q dmg is added to that value. Which leads me to believe that interaction with nasus Q is bugged and busted in such case.
How can this player possibly have the Gold dragon recal animation? It just came out and you need event tokens..? Theres no possible way to get enough event toke ns atm.
Here is proof that the entire spell (including stacks) is modified ("crits") by sundered sky
x.com/imKerxx/status/1817576070134354426
@@RiftGuidesWildRift dear friend, as a GM at League PC and also Challenger at NA server in Wild Rift i'm telling u that the interaction is correct, greetings
His ego is too big to admit it 😂
I love seeing a yasuo get absolutely shat on 🤣🤣
Thats crazy, i did notice the heal on it was insane. Never knew it actually increased the ability damage as well. Thats insane
980 damage with 1000 stacks easy. Plus crit. Plus armor pen. Plus sheen proc. Plus sunder proc. Nothing out of the ordinary
Riot always: It's not a bug... it's a feature.
I wonder what would the interaction be with Lucian's double AA passive?
Fun fact : you didn't read item description or didn't understand it
So it procs once every 6 second per target
You know how heartsteel works ? It is almost the same
hahahaha ADENZ DONT DO IT
That’s not the issue, cooldown it’s working well, the matter is that the heal procs TWICE on one target, basically I hit you once and heal twice
Does he know?
he’s being sarcastic guys don’t worry
Canonically accurate nasus power level
Pretty sure all on hit effects are added to nasus q.. since it’s an attack
Lore accurate NaSus
When thunder sky and moon sword appear, you may thought they will be nerfed in 2 weeks. But they buffed more instead, decrease gold and buff mỏe dameage lmao
Is sunder bug scale with nasus Q, i kinda suspect it would done something too scaling champion like Thresh or Senna.
for the question nasus Q is considered as on hit ability which means it activities any items passive that needs auto attack, same gose for ez q and jax w etc....
about the crit on hit is something normal based on what the item gives so the issues come from the item itself more than a possible bug, lets thanks riot that the only monster got created this patch is just nasus 😂😂😂
@@nightmare-xk7si Nasus? Monster? 🤣
Nasus feels like an pick that screams "Win without me, or lose". Nasus players typical farm endless their stacks and ignore the team, even midgame... Sometimes even lategame.
But what Nasus players don't get, is that the advantage that the enemy players have by pushing as team is a lot more valuable then the maybe 10-20 extra stacks that a Nasus can farm in that time.
Thats the reason why i hate Nasus on my Team, and loves Nasus on enemy Teams.
Additionally, he is extremly easy to counterpick or counterplay... Not sure if at least one realistic argument for an Nasus pick exist.
Nice interaction. 😯
I already watched this on the other channel 😅
do it AGANE! 😋
@@RiftGuidesWildRift
Already did lol
I guess somebody didn't read league notes, the nasus first ability always shows a crit if you build crit, but only the base attack crits the ability damage is added on top of the crit but it always shows as crit, but the ability dmg is not multiplied, the damage you see is the Nasus base attack crit + trinity force + q dmg which collectively is around the numbers you see on the screen.
x.com/imKerxx/status/1817576070134354426 :)
I've tested this a few days after new patch, and the dmg while sunderer sky's pasif availabe vs doesnt is significanly higher that the only explanation is the stack dmg is also multiplied
@@RiftGuidesWildRift its scaling because your base AD + the base damage on the Ability 1 crits, it always worked like that, however the bonus damage from the stacks does not crit.Since the release of reworked Nasus in League of legends.
Q(Ability 1) is basic attack and can crit, you can try with infinity edge as well.
"Nasus Q can crit only because its an empowered basic attack. The stacks on the Q will not crit."
You have 100 bonus dmg on the ability 1 at level 4 if i am not mistaken.
Ur math aint mathing brother@@iamignatoff
@@iamignatoff dude, just watch a fkn video he tweeted. Whole dmg of base Q + stacks + AD crits. Whole thing.
Damn I really wanna play again.
Do u think we will have shaco in wild rift? There is a leak for him
I think their plan is to release ALL champs for WR - but they have to update some kits
so they didn't fix it with todays patch
Q is AN ATTACK.
Hence the sheen interaction.
You are confused about other auto auto attack interaction even though sheen has been a staple since existence
x.com/imKerxx/status/1817576070134354426
@@RiftGuidesWildRift sundered sky doesn’t even have a damage scaling passive
@@RiftGuidesWildRift I see the issue. You’ve never played off meta crit nasus so you don’t know what a crit damaging q looks like.
you are always so late... we already knew about it the moment that item was released
cap
@@anupamraj3922 congratulations to you then.
here's your medal 🥇
Also with wukongs q. I've had 11 winstreak with wukong. Also his clone aplies it so los of healing
Lemme check that later sounds bonkers
@@RiftGuidesWildRift checked it and wukong Q with sundred sky is applied as follows, character ad (base + items) is multiplied by 1.6 (sundered sky passive) and then Q dmg is added to that value.
Which leads me to believe that interaction with nasus Q is bugged and busted in such case.
@@millidanilliProbably not bugged pc is exact same I googled it and nasus q work while wukong q doesn't
@@Demoneye097 that is super weird then
GUYS THEY FIGURED OUT HOW YOUVE BEEN HELPING ME WIN. LETS DO THE “OTHER THING”👌🏿👌🏾💯
Did they hotfix this?
Nope - still works as of 5 mins ago
12.20 he can easy kill the karma with flash in
The hex tech items are
NOT worth losing even 1 hp over
The turret thing is good tho basically 1 free plate
Also the free 60 gold minion thing is kinda worth tanking a bit for
@@Krek_ori it’s bait, if I see the enemy try. I’m taking half their life for free. And then they lose lane
WHY WE LOVE NASUS
How can this player possibly have the Gold dragon recal animation? It just came out and you need event tokens..? Theres no possible way to get enough event toke ns atm.
Chinese super server gets updates and new content earlier than the west
wut the rammus doing😅
"what da dawg doin" ...
ok
trying his best to hold him back lol
Does this work on rengar q?
Not in the way it does for nasus
Nah it's not a BUG, it's LORE ACCURATE NASUS
What if you build hydra instead of divine sunderer?
You ruin the wave and miss out in healing and damage
Fun times for karma😂
No wonder mfs on ranked are banning nasus im like wth is happening every game 😂
Why be scared by this? VOLI got more potential about this bug or feature hahaha
next time , before publishing a video about a "bug* or "broken interaction" read items description first, at least twice XD
ruclips.net/user/shortsbG0ViPBsX4w :)
Surely they fixed this by the time I made this comment right?