Nobody around to help the community survive a geomagnetic apocalypse .... but as soon as you have more than 4 Coho Salmon in your cooler, the RCMP and a smug Conservation officer show up out of nowhere. Lol.
Thank you so much for the info on Lure and Bait! My worst rookie mistake was fish for an hour, sleep while the fish cooked and then repeat. Thanks to videos like this I've become a much better player and survive a lot longer. Thank you.
@@BashrobeI’m actually pleased about that, I’m actually only able to play on switch right now. Also, it’s the first time I hear your voice, I like it 😊
I always just assumed that using lures increases overall catch rate. Was really surprised the other day when I forgot to bring one with me and started fishing in Ash Canyon while searching for transponder caches in the region. Since I'am nearing 1000 days in my current run this video was really helpful in clarifying all the mechanics. Thanks man
I've also found that fishing tip ups in saltwater areas tend to snap the closer they are to the coast. Which makes sense as it's a potential drawback to the fact you catch fish more often the closer to the coast you are, and also in-universe the closer to the sea you are the stronger the current is gonna be.
Interloper fishing analysis: Day 33- Only fishing tackle used, spent complete 2 days fishing, got 24 fishes Day 73- 6 tip ups used, spent complete 2 days fishing, got 82 fishes Conclusion- 1) Yield via tip ups is more than 3 times the fishing tackle, for the same amount of fuel spent to keep warm. (For the above stats keep in mind fishes caught gets reduced by 50% after day 50, so if I had used tip ups at day 33, yield would be much more than 82 fishes) 2) Fishing tackle should be only seen as a last resort for very far end games when you can't find Tools for repairing hammer.
Playing Interloper, fishing has always been a go to. That is just a personal opinion though. Early game, it has for me, been a way to get Well Fed early. Once finding the Hacksaw makes getting hooks dead easy and rabbits get the guts almost a no brainer. This before the updates brought in Scurvy and Vit-C,
So much good information. This explains why perfect_trip couldn't get many fish in his NOGOZOCA run. the combinations of nogoa scarcity, zone of contamination's lower stats, use of more than 4 fishing holes, and the use of lures, that explains it.
If you try snow shelter fishing and you find it's really hard to get four holes, like in HRV or BR, just try doing three. That's better than screwing it up and only having the middle two available.
Great info. I was wondering about some of those fishing stats. I don't tend to use more than two fishing holes at once, but I will try four now. At the Hibernia processing plant in Desolation Point, there is a trailer that has a firedrum outside. It's a good spot to maintain some fishing holes while having a handy fire reasonably close that cannot be blown out. Can sleep in the trailer if you don't have a bedroll yet when playing interloper. Good spot to bag the bear too.
Thanks! looking at those numbers at 3:44, I guess the SOLE possible reason to use lures would be if you specifically are looking to haul fish in bulk somewhere else and want rarer fish for hauling a moderate distance, AND already have a ton of tip ups and hatchets to spare. It's quite the corner case!
Rare fish actually have worse weight to kilocal ratios. The new fish also don't provide any vitamin C at all. Hinterland needs to tweak the lures and the new fish because the lures are an active hinderance and the fish it helps catch are just outright downgrades.
Honestly, this is the best video about fishing it TLD, i have seen so far! And it allchecks out. Before your video, my first thing ot todo list was to make bow/arrow. Not it is the Hammer+Saw and to make 4-5 tipups. 8-10 hours of wood burning time, and I'm very nicely set for a long time :D Thank you VERY much, and to think, couple of months ago i thought fishing is usiless :)))
Maaan what an amazing work you're doing !! Having 1000s hours in the game your videos are so precise and complete i'm learning TONS !! GREAT WORK Keep it up !!
This was very interesting. I did try to use the fishing tackle but the catch rate is just ludicrous compared to earlier. And yeah I had the feeling that lures were not profitable but expensive. Thanks for the nerd work 😃🤓
Useful information about tipups, their use, and getting better performance out of them. [Pilgrim] I do tackle fishing using bait at times and sometimes simple lures. Can't bring myself to fashion even one tipup much less several. Still your efforts and advice would be quite helpful.
AS OF JULY 9TH 2024 Fish will not spawn on custom difficulty if you have baseline resource availability set to low. I believe this is a bug and not an intended feature
@@lancepeterson7997 Yeah I do know, i just don't like it because now that opens a door to more stuff, like rabbit starvation. If you have one set of some kind of deficiency, why not more...
I've been following this guide recently and it really works. Pro-tip: don't use a fishing hut with a door, and do use bait to speed up your catching times.
Thanks again for the useful information. I'm going to craft 6 tip ups. It's like using a 6 burner stove for fishing. Another problem with using the lures is they catch more of the rare fish, which don't give any vitamin c like the original fish do. I hope Hinterland makes some sort of changes to the lures and the rare fish
Agreed, the rare fish are a bit of a letdown, only the burbot is interesting due to the size/cals, but the other 3 are underwhelming. At least Rockfish is needed for a recipe.
I really think tip-ups should benefit from fishing levels, but also not give any fishing experience. That would give you a reason to still do traditional tackle fishing even if you end up only using tip-ups once you reach level 5.
really well done video! But considering the numbers dont you think tip-ups should get nerf? like reducing overfishing radius dramaticaly BUT allowing like max tip-ups in radius to be like 2 or even 1. So optimal strat would require to travel between holes, probably utilizing hut+shelter in a distance and/or it would be needed to utilize active fishing?
Are there no fishing locations in Blackrock? Tried cutting Ice Fishing holes at the lake near Bricklayer's Retreat and didn't seem like there were any locations, haven't tried the numerous river areas though. Kind of suprising for a major region, I think this makes Blackrock unique? Fishing also doesn't seem possible in two minor regions: Keeper's Pass North, and Transfer Pass (possibly also Far Range Branch Line?).
This overfishing does only apply to the region you're currently in correct? Say if i have 6 tip- ups active in Pensive Pond in PV and 6 active in TWM crystal lake, would only the first 6 i build in PV work?
Yes, that will work. Overfishing applies in a certain radius, though that radius is quite large, covering maybe half of a large region or even more. So it should be possible to even do 2x6 within one region in some cases, like CH/BI which have a lot of tipup friendly ice, if you placed one farm near Fishing Village and the other near Crumbling Highway, it should be fine. Some interesting spots to do this is Long Curve PV and KPS near hut, as they're relatively close to each other. Also CH near CrH entrance, and then in CrH.
What do you mean increase minimum weight of fish? For example, if i use bait, the fish, which is around 1-5kg, will be catched as 1.5-5kg as a result? If that's true, it is useless compared to increase average weight of fish
man, I should go back to this game sometime. I had hundreds of hours in early access intelope survival mode back in 2016 or 17 but I stopped playing when I was so disappointed by the story mode
Damn. The tip-ups seem to almost completely trivialize the game. It gives you more calories than any other method, is completely save, also gives you oil, gives you vitamin C, and also allows you to easily multi-task cooking water. It also only requires a bunch of easy to gather resources.
They're definitely a bit strong, though there are a few downsides, fish are very heavy for the calories they offer so the food you catch mostly stays in the same region, and tipups require a lot of resources (mostly metal and cloth) to maintain long term, resources which can't be found in large numbers in all regions, so it requires moving around a lot of cloth and metal.
I wonder if meat brought in other regions into the Zone of Contamination will go bad faster or not, or simply get poisoned after a while? Was gonna down a moose and use a travois to carry supplies to ZoC.
So I've assumed so far that lures are bugged because they make fishing take longer. But maybe they are working as intended? Giving a tradeoff between catch time and rarity?
It's possible. Either way, lures aren't worth it in most cases so if it's intended, it's poorly balanced. Currently, we need extra time and resources to craft them just to get less calories and oil compared to not using them.
I followed what you said, but fishing tip ups are not working. I put lure and bait but it still didn't work. What am I doing wrong. I'm on day 114 on the interloper and there's a blizzard outside, maybe that's the reason. But still, not even one of the 6 worked. I waited 12 hours and they still haven't caught a single fish. Please help me I'm about to go crazy. Sorry for the bad english. I used google translate
Try without using lures and bait, just use the tipups. But in 12 hours, you should have caught something, make sure you do not have more than 6 tipups deployed anywhere in the region. Assuming you're not in Zone of Contamination, it might be a bug.
That seems crazy that lures actually increase the amount of time it takes to catch a fish, is it possible that it's bugged and it should make it quicker to catch fish instead?
If you're talking about lures, I do think it might be a bug, but we can only guess. It doesn't make much sense, maybe the idea was that it would just attract the rare fish instead. You do get rare fish faster with lures even if you fish slower overall. The thing about rare fish is that they don't offer enough extra calories/oil to offset the slower fishing time. The only really good one is the Burbot, the other ones aren't really any better than the basic fish, and don't even have any vitamin C in them.
This video is inconclusive whether baits are worth it. From my calculations, if only minimum weight is increased, then baits are barely worth it: 0.333kg used per bait is turned into 0.375kg average fish weight increase (for 70% freshwater common fish), and 0.45kg (for 30% freshwater uncommon fish). In average 0.3975kg increase per bait, net gain of 0.0645kg. Let's say you cut a 3kg fish for bait, that's 9 baits for 30mins. 9 x 0.0645 = 0,5805kg of extra fish per 30min time spent making the bait. Worth it? Nope. EDIT: I did a practical experiment and caught some fish with and without baits, few dozen in each case. Took Whitefish as a test subject. With baits I got average fish weight of 2.28kg, without baits 1.80, which gave 0.475kg average weight increase per bait, net gain 0.142kg per bait.
I thought you could get prybar with beachcombing ? which was kind of a joke considering it's metal and should not be floating (but you get lockers too so why not).
I think it used to be a thing at some point, but not for a long time, and to my knowledge the updated beachcombing does not include prybars, at least not according to my tests. I might check later if I ever do a beachcombing video.
Important information for any aspiring fisherman hoping to avoid scurvy. Common fish like whitefish and trout provide more vitamin C per kilocal than their larger counter parts and "rare" fish provide no C whatsoever. Another reminder is crafting bait is always thirty minutes while bait yeild is based oñ weight. Taking this all into account when fishing for vitamin C it's best to use Bass, Salmon, and rare fish for bait while eating whitefish and trout. As a bonus whitefish and trout also have better weight to kilocal ratios.
On the one hand, getting 50,000 calories per day of fishing is pretty dang powerful. On the other hand, tip-ups not benefiting from a higher fishing skill _at all_ is…disappointing.
I am at Ice Fishing Level 3 now.I think I would prefer to disregard tip ups and use just Fishing Huts. Once I get bait I like to fish for 4 hour intervals. What do you think?
If you don't mind the lower yield it's fine. And high fishing level actually helps a bit. Tipups don't benefit from fishing level and the custom holes are slower, so tackle fishing inside huts may be comparable to using roughly 3 tipups.
@Bashrobe Just to confirm, I fished for 4 hours with 6 pieces of bait after getting 3 fish my menu showed only two pieces of bait left. Am I correct that the automatically takes one piece per hour?
@@illbetheone779That should not be the case but maybe there's a bug. You lose bait (and even lures) if your line snaps too. Otherwise 1 bait is consumed per fish caught.
The situation in the video is just an example. Minimum fishing time depends on your setup, difficulty, day, location, and whether you use lures. As long as you didn't use lures and didn't fish in ZC, you can still catch fish on day 41 loper with 1 hour intervals, see the sheet in description. But you're still losing some fish to this as you have to reset the process if you roll a time above 1 hour. For example, fishing in a hut without lures, your minimum/maximum fishing time on day 41 loper is 17.75 min and 159.75 (assuming lvl 1 fishing). Average 88.75 min - so on average, you still catch nothing. If you're lucky and roll below 60, you catch something, but if you roll above 60, you get nothing. So in this case you'd want to fish for at least 3 hours / 180 min to guarantee catching a fish.
@@Ficker2 What exactly is hard to understand? The time it takes to catch a fish is dependent on the situation, the first 3 sections of the video explain that. You have an example in text right above if the video is not enough, and a google sheet to play around with if you want to know min/max/avg fishing time. Regardless, you should not be fishing for less than max possible time (whatever that is give your situation) to catch a fish if you want the best possible yield.
@@Bashrobe Still, in the video, you're assuming that "if you fish by 1hr intervals, you won't catch anything", and that isn't true. I very often fish by 30 min. intervals (while 1 fish is cooking), and I can guarantee you I catch fish with this technique. Probable not the most I could, but still I catch something...
how do you manage your weight with all that fish. I'm playin interloper and i have well fed bonus (+5), have moose bag (+5) and technical backpack (also +5). I can carry total of 45 kg's. and i still cant carry above 13 kg of food. I have literally 10 kg clothes, 15 kg weapons and stuff. 3 kg of medical equipment. 2 kg of craftables. rest of it goes to food and i still overcarry sometimes. Especially if i raided somewhere big like Carter Dam or Market in Sweet Valley. But i have really good cloths tho.
Fish are really heavy, so they're not the best as portable source of food. I'd just fish for an easy source of vit C, or to stock up that region with food rather than carry it with me, bringing the fish from the hut to the base is easier with travois. You can fish in almost any region, so it's easier to just carry the tipups and tackles. And if you're just transporting fish between two points, you don't need 32kg of items on you, you can drop them in base temporarily, and only keep clothing, main weapon, bandages, maybe a stim and a firestarter with a torch.
I'd second what Bashrobe has said. You shouldn't have 10kg of equipment with you once you've established a base in a region. If you're going out fishing there's no way you need a rifle, a flare, an axe, a knife, a hacksaw, a toolbox, a revolver, etc with you all at once. You just need the equipment/fuel required for fishing, a few matches, medicine, and something to protect you from predators. That's how I keep my weight low for things like this. Also the travois is amazing for things like this and everyone should use it: over 100kg of carrying capacity!
I almost always have my main base in Coastal Highway, so I am an avid fisher. Never even used the fishing-lures or tip-ups. I always go pure fishing line only. My best day I caught like 20 fishes in a pretty short amount of time.
Pilgrim/Voyageur/Stalker. They all have the same mechanics. Loper/NOGOA start out the same and eventually fishing becomes slower. Loper is half that amount after day 50, NOGOA is 1/3 after day 10.
That mechanic makes no sense. In theory, using a lure should increase chance to catch a fish overall. Not increase the amount of time it takes to catch fish. The description of the lure literally says it increases the chance. False. Advertisement.
Great info in this video, no question. But you sound very bored. Could you sound any less interested? I'd rather just learn on my own, and I have already to be honest. Late to the party.
I feel bad for harvesting so much fish now. Constantly looking over my shoulder waiting to be arrested for fishing over my limit
The only one there to hassle you is Officer Wolf.
I hope they don't patch that out
Nobody around to help the community survive a geomagnetic apocalypse .... but as soon as you have more than 4 Coho Salmon in your cooler, the RCMP and a smug Conservation officer show up out of nowhere. Lol.
Thanks for this! I was always afraid to use more than 2-3 tip-ups since there was no info on when the overfishing penalty would actually kick in.
Great information! I wasted a whole day fishing with a lure, 2 hours at a time while making water. Couldn't believe i got zero fish.
Thank you so much for the info on Lure and Bait! My worst rookie mistake was fish for an hour, sleep while the fish cooked and then repeat. Thanks to videos like this I've become a much better player and survive a lot longer. Thank you.
Great as usual. Hinterland hasn't given a blog post in a while. Excited for their next update.
They posted in December that they're focusing on Switch port now, so probably no new content until summer. Can't wait for 5th DLC part.
@@Bashrobe oh man lame
@@BashrobeI’m actually pleased about that, I’m actually only able to play on switch right now. Also, it’s the first time I hear your voice, I like it 😊
@@ebourque3464very sexy voice
@@Darkenaugust🤨
I always just assumed that using lures increases overall catch rate. Was really surprised the other day when I forgot to bring one with me and started fishing in Ash Canyon while searching for transponder caches in the region. Since I'am nearing 1000 days in my current run this video was really helpful in clarifying all the mechanics. Thanks man
I've also found that fishing tip ups in saltwater areas tend to snap the closer they are to the coast. Which makes sense as it's a potential drawback to the fact you catch fish more often the closer to the coast you are, and also in-universe the closer to the sea you are the stronger the current is gonna be.
Legend. So glad you did the legwork on this Bash. definitely fishing more now
I just thought about trying Tip-Ups , and you released a video. Very informative ,gonna try.
Wow, that is a lot of fish!
9:40 I like how the bear just walked past you like "howdy, pardner." and didn't pounce on you.
Interloper fishing analysis:
Day 33-
Only fishing tackle used, spent complete 2 days fishing, got 24 fishes
Day 73-
6 tip ups used, spent complete 2 days fishing, got 82 fishes
Conclusion-
1) Yield via tip ups is more than 3 times the fishing tackle, for the same amount of fuel spent to keep warm. (For the above stats keep in mind fishes caught gets reduced by 50% after day 50, so if I had used tip ups at day 33, yield would be much more than 82 fishes)
2) Fishing tackle should be only seen as a last resort for very far end games when you can't find Tools for repairing hammer.
Playing Interloper, fishing has always been a go to. That is just a personal opinion though. Early game, it has for me, been a way to get Well Fed early. Once finding the Hacksaw makes getting hooks dead easy and rabbits get the guts almost a no brainer. This before the updates brought in Scurvy and Vit-C,
So much good information. This explains why perfect_trip couldn't get many fish in his NOGOZOCA run. the combinations of nogoa scarcity, zone of contamination's lower stats, use of more than 4 fishing holes, and the use of lures, that explains it.
Excellently helpful. Great video, as usual
As always, great content. I was especially waiting for this one, thank you.
While ruined bait can't be used, harvesting ruined fish still yields usable bait.
You answered all my questions about fishing, thanks for the detailed analysis. I have noticed everyone using lures having bad results.
fish freak me out!! thanks for the video Bashy!! 💖
If you try snow shelter fishing and you find it's really hard to get four holes, like in HRV or BR, just try doing three. That's better than screwing it up and only having the middle two available.
This is so freaking helpful man. Thank you so much for all the time and work you put into making this for everyone.👍👍👍
Great info. I was wondering about some of those fishing stats. I don't tend to use more than two fishing holes at once, but I will try four now. At the Hibernia processing plant in Desolation Point, there is a trailer that has a firedrum outside. It's a good spot to maintain some fishing holes while having a handy fire reasonably close that cannot be blown out. Can sleep in the trailer if you don't have a bedroll yet when playing interloper. Good spot to bag the bear too.
Fishtastic side-eye
Thanks! looking at those numbers at 3:44, I guess the SOLE possible reason to use lures would be if you specifically are looking to haul fish in bulk somewhere else and want rarer fish for hauling a moderate distance, AND already have a ton of tip ups and hatchets to spare. It's quite the corner case!
Rare fish actually have worse weight to kilocal ratios. The new fish also don't provide any vitamin C at all. Hinterland needs to tweak the lures and the new fish because the lures are an active hinderance and the fish it helps catch are just outright downgrades.
@@simonnachreiner8380 ah. That is unfortunate
Honestly, this is the best video about fishing it TLD, i have seen so far! And it allchecks out.
Before your video, my first thing ot todo list was to make bow/arrow. Not it is the Hammer+Saw and to make 4-5 tipups. 8-10 hours of wood burning time, and I'm very nicely set for a long time :D
Thank you VERY much, and to think, couple of months ago i thought fishing is usiless :)))
Never heard your voice before ! It’s a very nice change, I like it 😊
Maaan what an amazing work you're doing !! Having 1000s hours in the game your videos are so precise and complete i'm learning TONS !! GREAT WORK Keep it up !!
hah 8 months later and this video is still super helpful, thank you Bashrobe
Awesome video Bash. Lots of love my friend.
This was very interesting. I did try to use the fishing tackle but the catch rate is just ludicrous compared to earlier. And yeah I had the feeling that lures were not profitable but expensive. Thanks for the nerd work 😃🤓
One of the most informational and useful TLD videos I have ever watched. Great work!
I haven’t played in like 5 months now fishing is so different
Thank you for this. I've always hated wasting so much time watching progress bars while fishing. I'm glad I can do it much more efficiently now.
Useful information about tipups, their use, and getting better performance out of them. [Pilgrim] I do tackle fishing using bait at times and sometimes simple lures. Can't bring myself to fashion even one tipup much less several. Still your efforts and advice would be quite helpful.
Thanks, this is great research - very helpful!
Glad you liked it, thank you for the tip
This is truly exceptional work, as a 1000 hr player I thank you for your scientific approach
AS OF JULY 9TH 2024
Fish will not spawn on custom difficulty if you have baseline resource availability set to low.
I believe this is a bug and not an intended feature
I love the thumbnail, the information is crucial to any long run
Incredible how much time you have put into this to have all this knowledge. Great work. I still hate the new scurvy mechanic though.
If you are unaware, they added an option to turn it off if you like. I have mixed feelings about it but I'll probably try it on my next run.
@@lancepeterson7997
Yeah I do know, i just don't like it because now that opens a door to more stuff, like rabbit starvation.
If you have one set of some kind of deficiency, why not more...
@@TheSasudomi I see. Fair enough.
Great work on this video. o7. You've earned my sub! I play on Switch, so I just got the update a few days ago. This video really helped me out.
Thanks for this, Bashrobe! This channel is incredible. Your videos are the best to learn about TLD.
I've been following this guide recently and it really works. Pro-tip: don't use a fishing hut with a door, and do use bait to speed up your catching times.
Thanks again for the useful information. I'm going to craft 6 tip ups. It's like using a 6 burner stove for fishing. Another problem with using the lures is they catch more of the rare fish, which don't give any vitamin c like the original fish do. I hope Hinterland makes some sort of changes to the lures and the rare fish
Agreed, the rare fish are a bit of a letdown, only the burbot is interesting due to the size/cals, but the other 3 are underwhelming. At least Rockfish is needed for a recipe.
These videos are so good!
Good info! I subscribed just because of this video!
Impressive FishingGuide...nice work
I really think tip-ups should benefit from fishing levels, but also not give any fishing experience. That would give you a reason to still do traditional tackle fishing even if you end up only using tip-ups once you reach level 5.
really well done video! But considering the numbers dont you think tip-ups should get nerf? like reducing overfishing radius dramaticaly BUT allowing like max tip-ups in radius to be like 2 or even 1. So optimal strat would require to travel between holes, probably utilizing hut+shelter in a distance and/or it would be needed to utilize active fishing?
Are there no fishing locations in Blackrock? Tried cutting Ice Fishing holes at the lake near Bricklayer's Retreat and didn't seem like there were any locations, haven't tried the numerous river areas though. Kind of suprising for a major region, I think this makes Blackrock unique? Fishing also doesn't seem possible in two minor regions: Keeper's Pass North, and Transfer Pass (possibly also Far Range Branch Line?).
This overfishing does only apply to the region you're currently in correct? Say if i have 6 tip- ups active in Pensive Pond in PV and 6 active in TWM crystal lake, would only the first 6 i build in PV work?
Yes, that will work. Overfishing applies in a certain radius, though that radius is quite large, covering maybe half of a large region or even more. So it should be possible to even do 2x6 within one region in some cases, like CH/BI which have a lot of tipup friendly ice, if you placed one farm near Fishing Village and the other near Crumbling Highway, it should be fine.
Some interesting spots to do this is Long Curve PV and KPS near hut, as they're relatively close to each other. Also CH near CrH entrance, and then in CrH.
@@Bashrobe Thank you!! Very helpful!
Wow I was fishing all wrong. I just knew those lures weren't helping me the way I wanted.
Cool video. Scurvy was killing my life. This’ll be great
So stupid about the lure. Why would that make it worse returns 🤨
What do you mean increase minimum weight of fish? For example, if i use bait, the fish, which is around 1-5kg, will be catched as 1.5-5kg as a result? If that's true, it is useless compared to increase average weight of fish
Thanks! this is the bible of fishing in TLD.
Nice tips and great works, bro.
man, I should go back to this game sometime. I had hundreds of hours in early access intelope survival mode back in 2016 or 17 but I stopped playing when I was so disappointed by the story mode
I never played the story mode. I am too much of a survival genre maniac. All I want is the thrill of survival.
Great Bear University baby
🐻 🏫 🌲 we all in class let’s learn together 👌🏼
Damn. The tip-ups seem to almost completely trivialize the game. It gives you more calories than any other method, is completely save, also gives you oil, gives you vitamin C, and also allows you to easily multi-task cooking water. It also only requires a bunch of easy to gather resources.
They're definitely a bit strong, though there are a few downsides, fish are very heavy for the calories they offer so the food you catch mostly stays in the same region, and tipups require a lot of resources (mostly metal and cloth) to maintain long term, resources which can't be found in large numbers in all regions, so it requires moving around a lot of cloth and metal.
Thank god I clicked this video, who came up with this lure trade-off? 😅
I wonder if meat brought in other regions into the Zone of Contamination will go bad faster or not, or simply get poisoned after a while? Was gonna down a moose and use a travois to carry supplies to ZoC.
So I've assumed so far that lures are bugged because they make fishing take longer. But maybe they are working as intended? Giving a tradeoff between catch time and rarity?
It's possible. Either way, lures aren't worth it in most cases so if it's intended, it's poorly balanced. Currently, we need extra time and resources to craft them just to get less calories and oil compared to not using them.
@@Bashrobe What about using lures and bait at the same time?
@@rexnemorensis8154 It doesn't really change anything. You can see the details in the google doc.
i was waitig for this video
Nice video👍🏾
Damn man.This helps a ton
I followed what you said, but fishing tip ups are not working. I put lure and bait but it still didn't work. What am I doing wrong. I'm on day 114 on the interloper and there's a blizzard outside, maybe that's the reason. But still, not even one of the 6 worked. I waited 12 hours and they still haven't caught a single fish. Please help me I'm about to go crazy. Sorry for the bad english. I used google translate
Try without using lures and bait, just use the tipups. But in 12 hours, you should have caught something, make sure you do not have more than 6 tipups deployed anywhere in the region. Assuming you're not in Zone of Contamination, it might be a bug.
That seems crazy that lures actually increase the amount of time it takes to catch a fish, is it possible that it's bugged and it should make it quicker to catch fish instead?
If you're talking about lures, I do think it might be a bug, but we can only guess. It doesn't make much sense, maybe the idea was that it would just attract the rare fish instead. You do get rare fish faster with lures even if you fish slower overall. The thing about rare fish is that they don't offer enough extra calories/oil to offset the slower fishing time. The only really good one is the Burbot, the other ones aren't really any better than the basic fish, and don't even have any vitamin C in them.
This is raelly insane! I love this. Did all of these results come from experiments?
Datamining, some math, and in game experiments.
Thank you, appreciate the helpful guide. :)
This video is inconclusive whether baits are worth it.
From my calculations, if only minimum weight is increased, then baits are barely worth it: 0.333kg used per bait is turned into 0.375kg average fish weight increase (for 70% freshwater common fish), and 0.45kg (for 30% freshwater uncommon fish). In average 0.3975kg increase per bait, net gain of 0.0645kg. Let's say you cut a 3kg fish for bait, that's 9 baits for 30mins. 9 x 0.0645 = 0,5805kg of extra fish per 30min time spent making the bait. Worth it? Nope.
EDIT: I did a practical experiment and caught some fish with and without baits, few dozen in each case. Took Whitefish as a test subject. With baits I got average fish weight of 2.28kg, without baits 1.80, which gave 0.475kg average weight increase per bait, net gain 0.142kg per bait.
I thought you could get prybar with beachcombing ? which was kind of a joke considering it's metal and should not be floating (but you get lockers too so why not).
I think it used to be a thing at some point, but not for a long time, and to my knowledge the updated beachcombing does not include prybars, at least not according to my tests. I might check later if I ever do a beachcombing video.
Great video. Very helpful
Thanks for this awesome information 👏
Important information for any aspiring fisherman hoping to avoid scurvy. Common fish like whitefish and trout provide more vitamin C per kilocal than their larger counter parts and "rare" fish provide no C whatsoever.
Another reminder is crafting bait is always thirty minutes while bait yeild is based oñ weight.
Taking this all into account when fishing for vitamin C it's best to use Bass, Salmon, and rare fish for bait while eating whitefish and trout. As a bonus whitefish and trout also have better weight to kilocal ratios.
On the one hand, getting 50,000 calories per day of fishing is pretty dang powerful. On the other hand, tip-ups not benefiting from a higher fishing skill _at all_ is…disappointing.
How is cumulitive percentage distribution higher than 100%? (70+30+5+2)
It's not percentage, it's just weights
@@Bashrobe Weighted distribution still deals with percentages and should total to a whole (1 or 100%).
Awesome video
I catch fish when I put in just 1 hour of time, all the time?
I am at Ice Fishing Level 3 now.I think I would prefer to disregard tip ups and use just Fishing Huts. Once I get bait I like to fish for 4 hour intervals. What do you think?
If you don't mind the lower yield it's fine. And high fishing level actually helps a bit. Tipups don't benefit from fishing level and the custom holes are slower, so tackle fishing inside huts may be comparable to using roughly 3 tipups.
@Bashrobe Just to confirm, I fished for 4 hours with 6 pieces of bait after getting 3 fish my menu showed only two pieces of bait left. Am I correct that the automatically takes one piece per hour?
@@illbetheone779That should not be the case but maybe there's a bug. You lose bait (and even lures) if your line snaps too. Otherwise 1 bait is consumed per fish caught.
I took a screenshot for when the likes were at a glorious 777
Did i hear that right? 10:13
Great video! I´m disappointed that lures are this useless, they are such a great addition to the game otherwise.
about 1 hour intervals isn"t true, I caugth several fishes, interlopper 41th day
The situation in the video is just an example. Minimum fishing time depends on your setup, difficulty, day, location, and whether you use lures. As long as you didn't use lures and didn't fish in ZC, you can still catch fish on day 41 loper with 1 hour intervals, see the sheet in description. But you're still losing some fish to this as you have to reset the process if you roll a time above 1 hour.
For example, fishing in a hut without lures, your minimum/maximum fishing time on day 41 loper is 17.75 min and 159.75 (assuming lvl 1 fishing). Average 88.75 min - so on average, you still catch nothing. If you're lucky and roll below 60, you catch something, but if you roll above 60, you get nothing. So in this case you'd want to fish for at least 3 hours / 180 min to guarantee catching a fish.
@@Bashrobe What 'example'? The wall of the text on the video doesn't contain the word example or 'e.g.', just gibberish.
@@Ficker2 What exactly is hard to understand? The time it takes to catch a fish is dependent on the situation, the first 3 sections of the video explain that. You have an example in text right above if the video is not enough, and a google sheet to play around with if you want to know min/max/avg fishing time. Regardless, you should not be fishing for less than max possible time (whatever that is give your situation) to catch a fish if you want the best possible yield.
@@Bashrobe Still, in the video, you're assuming that "if you fish by 1hr intervals, you won't catch anything", and that isn't true. I very often fish by 30 min. intervals (while 1 fish is cooking), and I can guarantee you I catch fish with this technique. Probable not the most I could, but still I catch something...
Where is that fishing spot in the ZC?
The large lake close to the Concentrator area, location name is "Unquenched extraction"
how do you manage your weight with all that fish. I'm playin interloper and i have well fed bonus (+5), have moose bag (+5) and technical backpack (also +5). I can carry total of 45 kg's. and i still cant carry above 13 kg of food. I have literally 10 kg clothes, 15 kg weapons and stuff. 3 kg of medical equipment. 2 kg of craftables. rest of it goes to food and i still overcarry sometimes. Especially if i raided somewhere big like Carter Dam or Market in Sweet Valley. But i have really good cloths tho.
Fish are really heavy, so they're not the best as portable source of food. I'd just fish for an easy source of vit C, or to stock up that region with food rather than carry it with me, bringing the fish from the hut to the base is easier with travois. You can fish in almost any region, so it's easier to just carry the tipups and tackles. And if you're just transporting fish between two points, you don't need 32kg of items on you, you can drop them in base temporarily, and only keep clothing, main weapon, bandages, maybe a stim and a firestarter with a torch.
I'd second what Bashrobe has said. You shouldn't have 10kg of equipment with you once you've established a base in a region. If you're going out fishing there's no way you need a rifle, a flare, an axe, a knife, a hacksaw, a toolbox, a revolver, etc with you all at once. You just need the equipment/fuel required for fishing, a few matches, medicine, and something to protect you from predators. That's how I keep my weight low for things like this.
Also the travois is amazing for things like this and everyone should use it: over 100kg of carrying capacity!
Cooked fish weighs about half that of the raw fish. Even if you carry away the oil too it's still a lot less over all.
This is almost game breaking
I almost always have my main base in Coastal Highway, so I am an avid fisher. Never even used the fishing-lures or tip-ups. I always go pure fishing line only. My best day I caught like 20 fishes in a pretty short amount of time.
Subbed.
Nice guide
It's smart fishing method with tip-ups! Can I introduce the method on my channel for Japanese players?
Sure, go for it
@@BashrobeThank you!
i catch fish with only using 1 hr at a time as i cook fish some times i catch 2 fish by the time i cook one fish
Isn’t cloth the limiting factor here?
All resources required for tipups are infinite. Plenty of cloth can be found beachcombing.
Slay queen
Excellent work
Amazing information, thank you
The 50000 calories were done on what difficulty?
Pilgrim/Voyageur/Stalker. They all have the same mechanics. Loper/NOGOA start out the same and eventually fishing becomes slower. Loper is half that amount after day 50, NOGOA is 1/3 after day 10.
That mechanic makes no sense. In theory, using a lure should increase chance to catch a fish overall. Not increase the amount of time it takes to catch fish. The description of the lure literally says it increases the chance. False. Advertisement.
I wish I had time to get good at TLD :-/
WTF?! Fishing with lures is WORSE than just a plain hook? Why?
I think the lures are there, so you get specific types of fish instead of more fish over all
Great info in this video, no question. But you sound very bored. Could you sound any less interested? I'd rather just learn on my own, and I have already to be honest. Late to the party.
Wtf is vitamin c in TLD