How to deal with Timberwolves - The Long Dark

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  • Опубликовано: 2 авг 2024
  • Fear timberwolves? Hopefully this video helps.
    0:00 Intro
    1:15 Stealth
    2:37 Fighting timberwolves
    5:37 Hit regions and weapon effectiveness
    6:17 When they bite
    8:10 Fighting combined with light source and safespots
    11:26 Which light sources work
    15:07 Which throwing items work
    16:54 Which weapons work
    18:21 Draining timberwolf morale
  • ИгрыИгры

Комментарии • 70

  • @Bashrobe
    @Bashrobe  3 месяца назад +9

    Timberwolves will change their behavior and enter "struggle mode" if you stand in the back section of any cave as well. This is the only known way to enter struggles with timberwolves in Blackrock.

  • @leroy8888
    @leroy8888 3 месяца назад +44

    I like the idea of a fully grown man in the middle of the canadian snowy wilderness, standing on an elevated platform and hurling 50+ stones at a pack of wolves to scare them off, all while making grunting noises in the process.

  • @AmplifyChris
    @AmplifyChris 4 месяца назад +25

    The last tip is great… survived the timber Wolfes, killed by a bear.

  • @marcocortes9968
    @marcocortes9968 2 месяца назад +20

    7:15 stripping naked during a battle to the death also adds an extra intimidation factor

  • @Bearmauler
    @Bearmauler 7 месяцев назад +33

    With this quality of videos, your channel is gonna boom, I can feel it.

  • @rabooey
    @rabooey 5 месяцев назад +5

    I had no idea there was this amount of game mechanics for Timberwolves. Thanks again for all your hard work and time making these videos for us noobs!👍👍👍

  • @Pest789
    @Pest789 7 месяцев назад +8

    Fantastic information once again! Thank you!

  • @generallooch8665
    @generallooch8665 7 месяцев назад +7

    Plz keep up this absolutely wonderful essential work that you do. We all appreciate this and everything you do so much.

  • @psychotropnilachtan8869
    @psychotropnilachtan8869 6 месяцев назад +7

    Haha you are so right about players pretending those 2 regions dont exist. I just encountered pack them for first time and immediately decided to never come back to that region again :D

  • @TocsTheWanderer
    @TocsTheWanderer 5 месяцев назад +10

    My understanding is that them starting a struggle has nothing to do with the area they're in, but rather if you stand still for too long. There are areas where they're scripted to behave differently, but I've found that they'll start a struggle anywhere if you just stand still.

  • @derkatzenfuerst6077
    @derkatzenfuerst6077 5 месяцев назад +2

    Excellent video, thanks for the valuable information!
    I died to a pack of Timberwolves in Black Rock yesterday. While I knew how to walk through them with a torch, I ended in a dead end, got tired and over encumbered and ran out of defence measures.

    • @tinkertailor7385
      @tinkertailor7385 11 дней назад

      Light a campfire. Throw torches until morale broken. It's even easier if you are "weak". The active wolf stays standing still longer, so it is easier to hit with a torch or even do head shots with the bow. Remember... When in trouble, when in doubt. Get the campfire out. :)

  • @saeedTHEgreat
    @saeedTHEgreat 5 месяцев назад +1

    Thanks for the video. lots of useful info. There are two things that I have experienced differently. Timberwolves can still bite you if you are not facing them while carrying a torch (I think they won't bite if you are carrying a marine flare though). Also I think standing next to a camp fire is not a 100% guarantee that they won't bite. I feel safer putting a lit torch down next to the camp fire. I feel like the timberwolves respect the torch on the ground more than they respect the campfire. I might be wrong but that's how it seems to be the case for me.

    • @tinkertailor7385
      @tinkertailor7385 11 дней назад

      Belts and suspenders. You can never be too safe. ;)

  • @Eight-Bites
    @Eight-Bites 7 месяцев назад +2

    Perfect time for this video to come out, I've been preparing myself to go to Bleak Inlet and Blackrock, lol.

    • @emike0326
      @emike0326 7 месяцев назад +2

      Take a bunch of flares and arrows blackrock is excruciating

  • @martindenkatte1974
    @martindenkatte1974 3 месяца назад +1

    I dont need these guides but i absolutely love TLD content 😂

  • @qClyde
    @qClyde 7 месяцев назад +4

    Unique guides! Will you make a video about walkthrough tales?

  • @Azzadooo
    @Azzadooo 7 месяцев назад +1

    Hey Bash, as always a great video. Thank you

  • @Kamamutra
    @Kamamutra 7 месяцев назад +3

    very accurate and interesting video as usual from you.
    ty for sharing

  • @maddyo5045
    @maddyo5045 7 месяцев назад +1

    Such a huge fan bash! Thanks for making these, I love learning new things even as a veteran player!!!

  • @SamuelLavoie
    @SamuelLavoie 5 месяцев назад

    Great detailed guide with recent infos, very helpful 👍

  • @Scaramanga81
    @Scaramanga81 7 месяцев назад +2

    great job bash👍

  • @seek5011
    @seek5011 7 месяцев назад

    bro that's exactly what I needed❤❤❤❤

  • @shandorunia
    @shandorunia 5 месяцев назад

    Excellent video. Bookmarked this and also subbed.

  • @Sakja
    @Sakja 7 месяцев назад

    Great video. Now I can try those two areas.

  • @fknutz4400
    @fknutz4400 17 дней назад

    Was fleeing from some timberwolves in bleak inlet into the signal void bunker and got engaged in a struggle during the hatch opening animation

    • @Bashrobe
      @Bashrobe  17 дней назад

      Nice, sounds like that's another scripted area then.

    • @fknutz4400
      @fknutz4400 16 дней назад

      @Bashrobe I can't be sure if it's that or the opening animation, you'd know better.
      Terrific videos, just discovered you today and already binged the guides and applied some of the stuff I picked from you up in my run.

  • @SuperJack-Jack
    @SuperJack-Jack 4 месяца назад

    Thank you for the great info. I usually deal with glitcher wolves by turning them off in the custom menu.

  • @Seriously_Unserious
    @Seriously_Unserious 16 дней назад

    You've got generally good advice so far, but I'd not do the strip naked thing, though I would consider taking off vulnerable clothes. Wolfskin and bearskin coats still have a their chance at triggering wolf fear in the timberwolves, which can prevent the pack attack from even starting in the first place, plus you're vulnerable for that time you're busy stripping down. On top of that, most clothes have an armour rating and by stripping down, you're removing your protection. You won't die from having your clothes torn, but will die if they wolves deal enough wounds to your character's flesh. By stripping all clothes off, you're guaranteeing ALL damage is CND loss, and you get NO deduced CND loss form your clothing's armour value. Also, if you have the bulletproof vest, you've got massive damage protection and I've tested it and the damage reduction is massive, almost catastrophic for wolves, moose and bears. If you combine this with the best protective clothes in the game, you can reduce the damage the wolves are doing by up to nearly 80%! That's no exaggeration, that's literally the armour value you can achieve.
    That's not even mentioning if you strip down, the inevitable hypothermia risk will be ruining your aim and eating away at your CND on top of whatever the timbers are doing, and if the encounter was far enough away from proper warm shelter or goes on for long enough, you could find yourself in full hypothermia, and you'll be easy pickings for a timberwolf to just charge and wolf struggle you for an easy kill once your sleep meter's empty, and your meters absolutely WILL affect their likelihood to do that, as wolf AI does include how vulnerable your character is in calculating what actions they take when they spot you or are stalking, pack attacking you. They can and will struggle you even outside of "scripted" areas if you appear vulnerable enough. Overloaded with gear, low meters, low cnd, wounds/negative afflictions, any of those will make them more likely to go for the instant kill.

    • @Bashrobe
      @Bashrobe  16 дней назад

      Yeah, I kinda regret including the stripping down part, or not formulating it better. It has its uses. But many people watching the video are not experienced with timberwolves and it will just get them killed. At the very least, taking off vulnerable items is a good idea, bear coats usually stay. The rest depends on how much damage can you afford to take to save up on clothing condition, and how confident you feel on not being bitten more than once, as ~20% condition is less than a days worth of sleep to recover, but clothing damage can take ages.

    • @Seriously_Unserious
      @Seriously_Unserious 16 дней назад

      @@Bashrobe I actually play on custom rules with a loper-stalker hybrid setting with CND recover set to low at rest and none otherwise, so my recovery rate is less then half what you mention. For me the strategy is "how can I avoid taking cnd loss to my character. I'd rather sacrifice a pair of deerskin pants or a bunny hat then lose any CND to my character if I can at all help it.

  • @paolo8624
    @paolo8624 18 дней назад

    Amazing guide! Just they are so damnly fast!

  • @eduardstreltsov3961
    @eduardstreltsov3961 4 месяца назад

    awesome job, thanks

  • @vidholf
    @vidholf 7 месяцев назад

    Thank you!! ❤

  • @canadianobserver5552
    @canadianobserver5552 7 месяцев назад

    awesome.. thanks for the vid... kudos

  • @ArchimedesLP
    @ArchimedesLP 7 месяцев назад +2

    Bash, one thing I noticed in my testing is that frequently an entire pack of aurora timbies will respect the held flare(blue or red) and sometimes they just attack through it. This seems to be a permanent effect, although to use it you would need to test the particular pack you're dealing with before relying on it.
    I can't think of another instance where there is such an important binary difference in wolf behavior with no discernible cause/trigger. If we could crack this one it would open up another powerful way of dealing with aurora twolves(if only sometimes.) Any thoughts on this?
    Great video! Looking forward to more :)

    • @Bashrobe
      @Bashrobe  7 месяцев назад +1

      Hmm, can you give some more details, do you mean something different from what I show at 13:55 ? Any particular place you noticed this, interloper difficulty? custom?

    • @ArchimedesLP
      @ArchimedesLP 7 месяцев назад

      @@Bashrobe I may have to go back and do more testing. This was in Interloper(or possibly custom Interloper with some minor settings changed to control spawn points or remove sprains.) Testing was done in the cannery, sometimes the aurora timberwolves would wait patiently while I was walking around with a blue/red flare(type didn't seem to matter.) Other times they would just attack through the held flare. This was not determined by being "weak" as I tested while sprained/encumbered etc.
      I couldn't find any variable that would reliably determine whether I would be attacked or whether they would be held at bay by the flare, but it seemed that when they respected the flare, it didn't matter if it was a red or blue type. I do need to do more testing to make sure I didn't run afoul of the rule onscreen at 14:05 (possibly sometimes when lighting a flare I already had a wolf charging at me?) but that still wouldn't explain why they were held off by the red flare just as effectively as the blue.

    • @Bashrobe
      @Bashrobe  7 месяцев назад +1

      @@ArchimedesLP Cannery timberwolves are notoriously buggy. It seems the area is a bit too small for the pack, what I'd look for is if any of them is doing the triple bark which signals the wolf is about to charge, perhaps in a loop. Often the cannery timberwolves will just bark and still stand in place as their pathing is blocked by some of the clutter lying around the cannery. It's possible the wolf that was trying to attack was just stuck behind some pipes when you were holding the red flare. The island timberwolves brought to the 2 trailer area (so they change to struggle attack) could be better for testing as that area is fairly open.

    • @ArchimedesLP
      @ArchimedesLP 7 месяцев назад

      @@Bashrobe Ok, thank you for all the info! Next time I get some free time I'll do some more testing and try to incorporate all of this.

  • @rux2128
    @rux2128 7 месяцев назад

    Great video, like always! Btw, have you tested how long it takes scared timberwolves to form a pack?

    • @Bashrobe
      @Bashrobe  7 месяцев назад

      There seems to be no minimum time, though often they will just run in different direction. If you run into 2+ timberwolves they will engage you again.

  • @nocturnalverse5739
    @nocturnalverse5739 7 месяцев назад

    Did you mention somewhere that leaving their territory or entering another packs territory will cause them to stop? This is the type of content mid experience players like me need, and obviously is great for beginners.

    • @Bashrobe
      @Bashrobe  7 месяцев назад +4

      Yeah I did not mention it, timberwolves are very persistent though, leaving their territory is often not enough until you get very far away. They will happily follow you across half the map until something scares them (bear, auroras, they can't reach you etc.). Running into another pack is also a bit complicated especially if they're smaller pack and/or you kill a few of them, they might just merge into a larger pack sometimes.

  • @yo64yo
    @yo64yo 7 месяцев назад +1

    22:00 aiming at the feet and getting rebounds multiplies the damage?
    or is it just the length of time the torch touches them.

    • @Bashrobe
      @Bashrobe  7 месяцев назад +3

      It seems an item deals morale damage each time it falls on the ground, so if something you throws "bounces" a bit it will deal morale damage each time it touches the ground. Torches in particular seem quite bouncy, but it can happen with flares too. It's good to aim towards feet as that often happens to bounce like that.

  • @phillipfuentes4276
    @phillipfuentes4276 7 месяцев назад +1

    Are you going to make one about bears and moose?

    • @Bashrobe
      @Bashrobe  7 месяцев назад +1

      Maybe at some point. For now I plan to do a poison wolf video and one about struggle mechanics, maybe a bear/moose dance guide.

  • @richardcarnell2388
    @richardcarnell2388 12 дней назад

    So how do you make the flashlight bright? “High beam”. Didn’t know it did that

    • @Bashrobe
      @Bashrobe  12 дней назад

      Hold RMB on PC, not sure what's the equivalent of console, probably whatever lets you aim stones

  • @caleschley
    @caleschley 6 месяцев назад

    Seems like death was the only real option all along.

  • @Seriously_Unserious
    @Seriously_Unserious 16 дней назад

    The advice about them ONLY using the struggle attack in the cannery is not true. Check out the let's plays by Accurize and you'll see an example of a Timberwolf entering a struggle attack when Accurize accidentally approaches it too close when trying to recover a lit marine flare. I've also had this happen, though it was before I started recording TLD content myself and don't have it captured as Accurize did. His happened in Blackrock, near Wedge Cave, far from any scripted areas.

    • @Bashrobe
      @Bashrobe  16 дней назад

      Interesting, that never happened to me, or anyone I watched. When did you see this happen? Wolf AI is tweaked from time to time, these tests are a couple of months old, if you had it happen very recently, or years ago, that could explain it. But I'll try to reproduce it on current version.

    • @Seriously_Unserious
      @Seriously_Unserious 16 дней назад

      @@Bashrobe I think the % is very low, in Accurize's case, he walked right into the wolf, basically leaving it with no choice but to struggle. In my case, i think I had some statuses like Sprain Risk that gave me a "weakened" state. Both were pre DLC though, so it's possible those behaviours were changed recently.
      Lately, I mostly rifle snipe the packs of timberwolves as they don't react to the rifle fire unless they're engaged which means they just keep wandering around in my sights like nothing's happening as their pack mates drop like flies. Had plenty of practice with this method recently as I'm on that high plateau in Sundered Pass.

  • @kimsgrim8451
    @kimsgrim8451 7 месяцев назад

    Shoot flares and keep walking.

  • @SenkoVT
    @SenkoVT 6 месяцев назад

    I find it very hard to shoot those packs in close range because they keep sprinting around ... and since im a Sprinter kind of guy, im usually exhausted which means the torch isnt as effective.
    The video was good but it didnt really help me with timerwolfs
    From now on i'll try to slowly walk with a torch or sleep in a car for 3 hours 😂

  • @DaBirdiee
    @DaBirdiee 7 месяцев назад +1

    YASS TWINNIE SLAYYY!!! I’ve been waiting for this video! 🍓\🗿/ 🧈

  • @tamarackgaming
    @tamarackgaming 7 месяцев назад +2

    Kill all but one of a pack. It will repopulate eventually but until that happens, the single will have a morale break immediately on detecting you. If you kill them all then the entire pack will respawn fairly quickly. Just as an aside, if you can, put a building or a rock or a cliff at your back. Limit the ways they can attack you.

    • @Bashrobe
      @Bashrobe  7 месяцев назад +1

      Yup, a lone timberwolf will never attack on its own. But respawns are more complicated than this, it has nothing to do with the killing the whole pack but rather your location. Many packs have multiple possible spawns, e.g. the BI delta area - you can kill a pack but they will "respawn" because the next day another pack is randomly chosen as active. Meanwhile some locations (BI cannery, Blackrock pack right in front of the prison) have no alternate spawns and remain consistently dead just like bears/moose. They will spawn back one by one so the more you kill the better. And the respawn timer is quite long - 20 days on day 50+ interloper. Lower difficulties have them respawn faster, so strangely, timberwolves will cause more trouble to voyageur/stalker players due to faster wildlife respawns. I didn't really want to get into spawning mechanics in the video as they're likely changing with wildlife refresh we'll get in 2024.

  • @sponk7938
    @sponk7938 24 дня назад

    🦔

  • @Brakathor
    @Brakathor 2 месяца назад

    Setting them on fire with a flare gun puts me in my happy place. I'm gonna attempt the Blackrock region ONE more time before I call it quits. I'm new to the game, and they're kinda ruining the "walk around and explore" aesthetic that I've appreciated so far. Blackrock is a REALLY ill conceived map too. The whole thing is path funneling, which is TERRIBLE for a game like this. Ash Canyoon at least pulled that off, in a way that didn't feel super contrived. Sad, cause I was envisioning something genuinely cool for this region.

    • @Bashrobe
      @Bashrobe  2 месяца назад

      I hear you, Timberwolves tend to put off new players. They take a while to get used to, it might help to try a throwaway run only in Blackrock or Bleak Inlet just to get used to their mechanics. The thing is, once you're used to them, they feel less dangerous than black wolves. As someone with ~3k hours in the game, I consider black wolves the deadliest wildlife in the game, despite being more common, as they can give you a surprise struggle anytime, and on interloper that can mean death even from full condition.

    • @Brakathor
      @Brakathor Месяц назад

      @@Bashrobe - Funny enough, now that I learned how to deal with grey wolves, it's bears that have ended my last 3 runs. The last one was the worst. Bear came in practically teleported on top of me while I was hunting rabbits, coming in from an area leading to a cliff that I just explored on Timberwolf mountain. There was literally nothing I could have done.

    • @Bashrobe
      @Bashrobe  Месяц назад

      @@Brakathor Checkout the beginning of the struggle video. Bears deal a ton of damage, but they shouldn't outright kill you if you're not below 10% condition. Always good to carry a stim or some healing food.

    • @Brakathor
      @Brakathor Месяц назад

      @@Bashrobe - Yeah, no if I had a stim it would have saved my run. I always start in Ash Canyon, and make my way to pleasant valley. I died on Timberwolf Mountain. somehow I BARELY managed to make it back to the cabin, but I was only on 1 or 2 health, so I probably didn't have time to start a fire. I just clicked on the bed as quickly as possible, hoping it would save me, but my warmth bonus was so pathetic, on account of having no coats, that it couldn't take me above freezing, so I died in the bed.

  • @janpappa
    @janpappa 7 дней назад

    Timberwolves: ATTACK THE PLAYER!
    Bear: exists
    Also Timberwolves:
    On a serious note though I really enjoy these thorough information videos about my favorite survival game! You've earned a subscriber!