Still Wakes the Deep | Fully Ramblomatic

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  • Опубликовано: 9 июл 2024
  • This week on Fully Ramblomatic, Yahtzee reviews Still Wakes the Deep.
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Комментарии • 704

  • @yahtzee19
    @yahtzee19 19 дней назад +2969

    Nick has asked me to post here to state that this week's thumbnail was entirely my idea and I take full responsibility

    • @BlueBear13
      @BlueBear13 19 дней назад +98

      What’s wrong with it?

    • @lordrobertusiii7813
      @lordrobertusiii7813 19 дней назад +150

      Oh no how dare you. (Idk what is wrong with the thumbnail)

    • @ZKtheMAN
      @ZKtheMAN 19 дней назад +19

      Big ups Yahtz

    • @kibbleofdoom
      @kibbleofdoom 19 дней назад +28

      Ach ye scuggan!

    • @joeyparkhill8751
      @joeyparkhill8751 19 дней назад +15

      FUN FACT: Yahtzee is my spirit animal!

  • @Gentlemenpickleesq.
    @Gentlemenpickleesq. 19 дней назад +948

    I will say the yellow paint here actually makes sense as most construction areas use ALOT of yellow for safety reasons.

    • @FSmith-kv4fj
      @FSmith-kv4fj 19 дней назад +189

      A lot of the things in this game that are painted yellow for gameplay reasons are actually painted yellow on real life oil rigs.

    • @Kbrookesy
      @Kbrookesy 19 дней назад +172

      I work in a mill and we have a painted yellow pathway that you must follow if you are not wearing PPE. I will complain to our Mill Manger about our poor game design.

    • @cassidepowers7006
      @cassidepowers7006 19 дней назад +77

      Honestly yeah. I work at a fedex warehouse and the amount of yellow and red I see every day makes its seem like everything is explosive or climbable.

    • @summersmashhit9177
      @summersmashhit9177 19 дней назад +10

      *a lot.

    • @trainee5471
      @trainee5471 19 дней назад +17

      No, it's not for safety reasons, it's so that construction workers know where to climb

  • @Eden_Laika
    @Eden_Laika 19 дней назад +1861

    The Chinese Room is named after a thought experiment intended to criticise the idea of the Turing Test. Suppose you have a man trapped in a room where his only communication is a slot in the door that papers can be pushed through. This man doesn't speak chinese, but he does have a giant mandarine phrasebook with questions and appropriate answers. People outside the room can post notes written in mandarine through the door, and he can check the book for the matching symbols, copy out the answering symbols, and thus appear to be fluently carrying out a conversation in a language he neither speaks nor reads. Thus, goes the argument, just because a computer can appear to perfectly replicate human communication, doesn't mean it actually understands anything.
    I only say this because it's literally the most interesting thing about this studio.
    Edit: this thought experiment was first posed by philosopher John Searle, to give due credit.

    • @FireFox64000000
      @FireFox64000000 19 дней назад +258

      On a side note, given how modern AI can generally pass a Turing test, I think the Chinese room was correct.

    • @DhutchOven
      @DhutchOven 19 дней назад +32

      NERD!!!!!!!!!!!!!!!!!!!!!

    • @dragon387ify
      @dragon387ify 19 дней назад +63

      Also this thought experiment was mentioned, in full, in a Visual Novel - 9 Hours 9 Persons 9 Hours(or 999 in short). Even the VN has gameplay elements such as puzzles, different choices and branching paths which lead to different endings. A VN has more gameplay than this game.

    • @lucian1311_
      @lucian1311_ 19 дней назад +41

      ​@@dragon387ify iirc it was actually the sequel to 999, virtues last reward that mentions the chinese room

    • @l0stndamned
      @l0stndamned 19 дней назад +38

      Interesting to learn, thanks for explaining.
      For some reason it makes me think of the parody philosophical question my gaming crew came up with: if a supposedly self-aware construct has to copy another AI's answers to prove their sentience, does the knowledge that their own answers sucked in fact prove them to be self-aware?

  • @freval2493
    @freval2493 19 дней назад +1300

    This game was actually a big deal in Scotland because it has a Gaelic language option, so you can play the entire game with Gaelic subtitles and interface. Considering it’s a struggling language (although things are getting better) regardless of your thoughts on the game or TCR this was a fantastic thing for language preservation and deserve immense credit for going the extra mile to include a language many dismiss as “dead” or “useless”

    • @TheInfamousCloaker
      @TheInfamousCloaker 19 дней назад +137

      And there is even an achievement for playing the entire game in Gaelic

    • @SgtDax
      @SgtDax 19 дней назад +43

      As someone born and living in Scotland, it is not a big deal here, and gaelic is a shite language that I resent getting forced on those of us with zero connection to it. Imagine trying to force people from Barcelona to speak French because that is what people 100 miles north speak and you are close to how little relation I have to that Ullapool wank.

    • @declangilmour8184
      @declangilmour8184 19 дней назад +116

      ​@SgtDax how's it remotely "forced" on us thats exactly WHY it's dying is its not mandatory teaching on the curriculum so more and more people grow up not learning the language of our land

    • @ForteanJo
      @ForteanJo 19 дней назад +142

      @@SgtDax Chinese Room: "Here's an option for you"
      Yoon Loser: "Waah, Waah, you're forcing me to play it that way" 🤦‍♂

    • @UltimateWobbleBoss
      @UltimateWobbleBoss 19 дней назад +123

      @@SgtDax I’m so sorry that you occasionally have to read Gaelic on the odd sign or on emergency vehicles, must be very hard for you

  • @beo3828
    @beo3828 19 дней назад +547

    The one game where YELLOW is the color that should be everywhere (it's a ship, it's dangerous, you gotta know where to grab on and what's movable etc) and everyone mindlessly shits on it.

    • @candrian7
      @candrian7 19 дней назад +89

      'Yellow paint bad' is just easily repeatable nonsense from the idiots who can only understand the world through memes.

    • @beo3828
      @beo3828 19 дней назад +30

      @candrian7 yeah bit we expect more from Yatzhee, don't we.

    • @sylvanas9329
      @sylvanas9329 19 дней назад +104

      The irony of games overusing yellow paint to mark gameplay-free climbable things causing a walking sim (where just moving around is the gameplay) set on an oil rig (where things painted yellow actually make sense) to get unnecessary complaints.

    • @danilooliveira6580
      @danilooliveira6580 19 дней назад +46

      the problem is that it still has yellow paint where it makes no sense to help guide the player. like a random plank with yellow paint over it around other planks with no paint in it, clearly telling you that you can walk specifically on that plank but not others.

    • @RougeMephilesClone
      @RougeMephilesClone 19 дней назад +15

      ​@@beo3828Pretty sure Yahtzee was just referencing the meme in his usual caustic tone. I didn't read any definitive statement from that joke.

  • @Umbra_Ursus
    @Umbra_Ursus 19 дней назад +308

    So basically, the biggest thing of note is it did the slow-burn intro better than Half-Life or Doom 3, by actually letting us slow-burn for a bit? Neat.

    • @RougeMephilesClone
      @RougeMephilesClone 19 дней назад +36

      Writing and acting's real good, and there's also earnest Gaelic representation. That's about it.
      It's an interactive narrative that would be easy to recommend if it wasn't also trying to be a game with barely-there parkour and stealth.

    • @Sir_Bucket
      @Sir_Bucket 19 дней назад +22

      This game hs a few strong points that makes you overlook things like the lack of gameplay. The story is good, the VAs are amazing, and solid execution.
      The monsters' design is a bit boring and repetitive but you encounter them in very different environment so it's not a problem.

    • @jtlego1
      @jtlego1 19 дней назад +16

      ​@@Sir_Bucket I actually kinda like the monster designs in this. Or at the very least how they're animated, they move around a bit like the monster from CARRION.

    • @tygonmaster
      @tygonmaster 19 дней назад +5

      @@RougeMephilesClone So, basically every Chinese Room walking sim (except Machine for Pigs, which also tried to spice things up with killing epileptics with the interactive narrative). I will give them credit: you always know what to expect from their "games." Shame that "what" is never a good game.

    • @boarfaceswinejaw4516
      @boarfaceswinejaw4516 18 дней назад +1

      @@jtlego1 they are very interestingly animated, but in terms of design most of them just look like moldy potatoes with tentacles.

  • @oskarihonkasaari3215
    @oskarihonkasaari3215 19 дней назад +159

    As someone whose native language is not English, I always appreciate subtitles. Especially so if the speaker has a strong accent.

    • @goldenfiberwheat238
      @goldenfiberwheat238 18 дней назад +3

      Then why not just play the game in your language

    • @loke5052
      @loke5052 18 дней назад

      @@goldenfiberwheat238 far from every game has such an option, for context i find less than 5% of my steam games even have translatations in my language and 0% dubbed in my language

    • @frantisekhajek6775
      @frantisekhajek6775 18 дней назад +22

      @@goldenfiberwheat238 The same reason why people watch French films in French and anime in Japanese. And sometimes you want to relax with a language you understand. I think a German knowing English would prefer it to Polish while playing the Wither III.
      Plus sometimes most games are not available in your local language. For example, my native language has only 11 million speakers, so not everything gets translated.

    • @caldw615
      @caldw615 18 дней назад +6

      ​@@goldenfiberwheat238 To practice English.

    • @FakeSchrodingersCat
      @FakeSchrodingersCat 17 дней назад +4

      As someone who is a native English speaker I also always appreciate subtitles. Especially if the speaker has a strong accent.

  • @rocky38964
    @rocky38964 19 дней назад +148

    The most impactful part of this review was Yahtzee saying, without any qualifications, he liked Doki Doki Literature Club

    • @salvadorsenpai97
      @salvadorsenpai97 18 дней назад +10

      That caught me by surprise, never thought he'd randomly give praise to the game

    • @drgxiii
      @drgxiii 15 дней назад +3

      @@salvadorsenpai97 literally had to head to the comments section to find out if I'm hallucinating.

    • @toolatetothestory
      @toolatetothestory 12 дней назад +1

      @@rocky38964 And suddenly all his arguments have become invalid forever

  • @TheInfamousCloaker
    @TheInfamousCloaker 19 дней назад +221

    The funny thing is that they supposedly said that they are adding a "Remove yellow paint" mode as a post release update.

    • @johnmarstall
      @johnmarstall 19 дней назад +18

      That'd be an excellent option for any yellow paint game.

    • @MUCKLEECH
      @MUCKLEECH 19 дней назад +16

      @@johnmarstall Yep, agreed. I don't know how many times I've played a game and thought "Okay where the hell am I going?" And then seen the paint or ribbons and was instantly pissed like "Well shit, that spoiled it for me." because I want that element of discovery. Games pretty much play themselves nowadays :(

    • @edfreak9001
      @edfreak9001 19 дней назад +31

      finally an option people can turn on upon booting the game and then feel justified whining about getting lost
      "well you can turn on the paint option again"
      "WHY SHOULD I NEED TO HOW DARE YOU"
      like yes the level design should direct you well enough in an ideal would, but...

    • @danielgrezda3339
      @danielgrezda3339 19 дней назад +18

      I want dark red paint. It wouldn't solve any of the core game design issues with yellow paint sections but it would have funny implications.

    • @lewa358
      @lewa358 19 дней назад +33

      @@MUCKLEECH Modern game graphics are complex and detailed enough that some obvious symbolism like yellow paint, or some "highlight interactables" button like the Arkham games' Detective Mode, is genuinely needed.
      I always get frustrated when people complain about yellow paint because...you'd be lost without it. You're not above getting blank walls and climbable cliffs confused. I'm not. No one is. That's not a criticism, it's literally just a blatant acknowledgement of reality. There's *so much* going on in any random square yard of a modern AAA game that, unless the game is like Portal and takes place in a sterile environment, players *will* get lost without some help.
      It's not "challenging" or "Fun" to squint at a wall of thousands of polygons for a full minute just to see which random detail is actually climbable and which is just there for aesthetics.

  • @Ubersupersloth
    @Ubersupersloth 19 дней назад +182

    “The Chinese Room” is actually a thought experiment on the nature of consciousness. That’ll be where they got the name from.

    • @GeorgeTsiros
      @GeorgeTsiros 19 дней назад +10

      read Blindsight! 👍

    • @grayaj23
      @grayaj23 18 дней назад +5

      @@GeorgeTsiros One of the best SF books dealing with AI and a bit prophetic.

    • @shawndavis7249
      @shawndavis7249 18 дней назад +3

      THAT'S RACIST! Right, Yatzee?

    • @grayaj23
      @grayaj23 18 дней назад +1

      @@shawndavis7249 More orientalist/colonialist.
      it refers to an erotic service in 18th c China where a man pays money to sit in a dimly-lit room while a naked (as far as you know) woman on the other side of a silk screen dances and poses.
      It's British colonial cultture and ridiculing things that were different. "Orientalism" refers to convincing the home culture that the alien/strange new culture is infantile, ignorant, unsophisticated, etc.
      I work with a lot of Chinese people who didn't think the term was offensive -- nevertheless we got wrod about 2 years ago to stop using the term.

  • @conjim
    @conjim 19 дней назад +39

    knew a lad that worked on the northern sea oil rigs, honestly with what he told me, this game may actually be a documentary

  • @cerberinus6260
    @cerberinus6260 19 дней назад +74

    The gameplay was iffy and objectively it's nothing exceptional in the grand scheme of things, but I can't help but love Still Wakes the Deep.
    I love that a game entirely in the Scots language/English language hybrid that most folks speak day to day has gotten such attention and was more than just a niche thing for us Scots to get excited about.
    And it goes beyond the dialogue; Caz, from Glasgow, has a Partick Thistle scarf on his wall; Addair has National Front posters and white supremacist materials littering his room (in case anyone felt sorry for him); Trots has a letter about trade union business on his desk, and an "It's Scotland's Oil" sign on his cork board along with newspaper clippings. Even the decor like the pattern of the carpets and the way the communal areas of the rig were done up for Christmas reminded me of pictures I've seen from houses and pubs from the 1970s (some places still look like that, in fact).
    The point being that the setting and characters aren't token, which I appreciate. Real care and attention to detail was put into this game and I adore it for that reason.

    • @euanduthie2333
      @euanduthie2333 18 дней назад +10

      I agree- the setting is absolutely on point for 70s Scotland- the characters are full of real world references, and the whole plot of a company being willing to unleash unimaginable horrors on its staff because the alternative is to spend money and perhaps stop the oil flowing for a while- that gave me a sudden "Ooh, this is a massive Piper Alpha metaphor" realisation.

    • @hafirenggayuda
      @hafirenggayuda 18 дней назад +5

      Aye, not really good gameplay, pretty basic story, but great design and acting.

  • @mojojojoke8028
    @mojojojoke8028 19 дней назад +34

    Having flashbacks to Wolfenstein The New Order where all the English speakers are unsubtitled except the one Glaswegian bloke. Scottish is a foreign language apparently.

  • @Zaothus
    @Zaothus 19 дней назад +89

    As a Scot and a numpty, I feel quite seen by this review.

    • @hendrix4207
      @hendrix4207 19 дней назад +8

      Do ye aye?

    • @GriffinPilgrim
      @GriffinPilgrim 19 дней назад +21

      @@hendrix4207 ...Google felt the need to translate that...

    • @hendrix4207
      @hendrix4207 19 дней назад +3

      @@GriffinPilgrim 😂

    • @jurtheorc8117
      @jurtheorc8117 19 дней назад

      So does that make you a Nuot or a Scumpty?

  • @lionocyborg6030
    @lionocyborg6030 19 дней назад +35

    As a Scotsman, I can confirm some of us are that hard to understand we need either subtitles or an Oor Wullie Language dictionary. Heavy accented Glaswegians, Aberdonians & Fife are prime examples, my late grandpa being a Fife man from whom I know 70% of my scots gibberish from, the other half predicably being The Broons & Oor Wullie comics.

  • @adambourne5523
    @adambourne5523 19 дней назад +20

    I just love how it's like Alien or John Carpenter's The Thing, but with Scottish personality. An explosion or alien noise isn't met with a whimper from the PC but "Aww, whit the nae?" classic!

    • @w415800
      @w415800 5 дней назад

      The popular theory is that it's the same specie from "Color Out of Space"

  • @Darkgun231
    @Darkgun231 18 дней назад +15

    In Chinese Room's defense, having the climbable ladders and such being yellow makes sense from a safety perspective. On an oil rig, you want to be able to see where you're going, and bright colors would help that.

  • @wildroses2009
    @wildroses2009 19 дней назад +58

    The dunce monster going “Me Sit On Face” made me burst out laughing.

  • @TheEvilScotsman
    @TheEvilScotsman 19 дней назад +25

    Given it has quite the good Scottish cast with realistic Scottish accents, it gets many plus points from myself. But I might be biased.

  • @40Kfrog
    @40Kfrog 19 дней назад +32

    The next DLC for Dredge is also a Lovecraftian mystery on an oil rig- I wonder why the combination of oil rigs and eldritch horror is so popular at the moment...

    • @zootsanchez
      @zootsanchez 19 дней назад +7

      it's the blueballs caused by Amazon's promising-but-ultimately-dog-eggs horror drama "The Rig"

    • @buckstop
      @buckstop 19 дней назад +21

      Because an oil rig is simultaneously the worst and best place to be when something goes tits up

    • @greensleevez
      @greensleevez 18 дней назад +8

      Petrocapitalism is its own horror.

    • @WhiteFangofWar
      @WhiteFangofWar 18 дней назад +1

      Because having it happen in a mine shaft is perhaps too LOTR?

    • @greenhowie
      @greenhowie 17 дней назад

      It took this long for BP's lawyers to stop harassing everyone

  • @bruhswanson8302
    @bruhswanson8302 19 дней назад +9

    R.I.P. Benny Harvey, rest in peace big man. Gone but no forgotten

  • @TheOneHistoryGuy
    @TheOneHistoryGuy 19 дней назад +44

    As much as I appreciate the Lovercraftian horror element and the genuinely disturbing turns the game sometimes take, I can't help but wonder if the game might have been more effective as a sort of 'disaster movie' game rather than a sci-fi horror game.
    It had everything set up for it: the games establishes that the oil rig is basically falling apart before it's even started drilling. The management is sloppy and deaf to the concerns of the workers who are still holding things together in spite of it all with Caz desperately trying (and failing) to save his fellow workers from a disaster that was just waiting to happen. Take away the monsters and it's a realistic disaster movie.
    That said, I'm totally on board for The Thing with Scots in it so I'll take the game for what it is.
    On a related note, solid props to the dev team for making the environment and characters so goddamn realistic and engaging, especially going out of their way to have the game be playable with Gaelic language options. They didn't have to do it, but they did and I respect that.

    • @RollerOfEyes
      @RollerOfEyes 19 дней назад

      Nah, that wouldn't have introduced any more gameplay mechanics. That would've been boring as hell.

    • @TheOneHistoryGuy
      @TheOneHistoryGuy 19 дней назад +3

      @@RollerOfEyes Maybe not, depends on the direction they went with it, but who knows?

  • @DarkfireTaimatsu
    @DarkfireTaimatsu 19 дней назад +11

    1:27 - I just really like the visual of his fists chained together for arrest~

  • @jeremiahhempel1975
    @jeremiahhempel1975 19 дней назад +135

    Tbh this is one of the best games I've played in the last 5 years. This game had some of the most convincing voice acting I've ever experienced in a game. The atmosphere, the graphics, and story were just chef's kiss. Can't recommend it enough.

    • @PureStealth
      @PureStealth 19 дней назад +9

      The ending was also phenomenal and had me tearing up

    • @Hiroprotagonist253
      @Hiroprotagonist253 19 дней назад +2

      Truly excellent game

    • @ZachGatesHere
      @ZachGatesHere 19 дней назад +10

      I notice none of your praise concerns gameplay, which is a problem. Everything good about this could have easily just been a CGI film.

    • @jeremiahhempel1975
      @jeremiahhempel1975 19 дней назад +7

      @ZachGatesHere personally I enjoyed the gameplay quite a bit. I mean hiding from monsters seems like standard horror game fare and there were some pretty unnerving sections in it. To each their own though.

    • @Andriej69
      @Andriej69 19 дней назад

      Wow, such an obvious bot

  • @GmodPlusWoW
    @GmodPlusWoW 19 дней назад +68

    On the one hand, Still Wakes the Deep is what you'd expect from The Chinese Room.
    On the other hand, I can say that it's an improvement on the last time they did a horror game in Machine for Pigs.

    • @Marlo_Branco
      @Marlo_Branco 19 дней назад +4

      easy improvement , "Machine for Pigs" was pretty bad.
      but I really liked 'Everybody's Gone To The Rapture'

    • @galaxy-wg1lf
      @galaxy-wg1lf 19 дней назад +7

      I loved aMfP. If you accept that it's not Dark descent 2 it is amazing. The atmosphere, story and voice acting are brilliant

    • @Sir_Bucket
      @Sir_Bucket 19 дней назад +5

      It feels like they kept the strong writting but found better ways to use their strenght.

    • @GmodPlusWoW
      @GmodPlusWoW 19 дней назад

      @@galaxy-wg1lf Oh yeah, there are things to relish in Machine for Pigs, even if some of its execution is a little, dare I say, ham-fisted.
      Pork puns aside, one thing that I only just realized is that Oswald Mandus was apparently a big game hunter. Though with that in mind, not once does he so much as pick up a gun in this game, because despite The Chinese Room having writing chops, they didn't go for Chekov's gun.
      Granted, the game would probably be pretty short if Mandus discharged a firearm in the middle of London on New Year's Eve, since the bobbies would've been all over the area. Though with that in mind, it probably would've introduced policemen to stealth around and possibly draw into conflict with the man-pigs.
      Now I think about it, being able to play the bobbies off of the man-pigs would make up for the scarcity of ammunition in 1890's London, so that while Mandus could only carry so many bullets/shells, he could potentially sneak through without firing a shot, or at least be able to make the most of his munitions in-between the many armouries that exist within the Machine, which would probably be stocked with ammunition for the man-pigs to load up on when the time comes to take over London.

    • @galaxy-wg1lf
      @galaxy-wg1lf 19 дней назад +2

      @@GmodPlusWoW There are these things rhat I wish were different in Machine for pigs. It is definitely deeply flawed in its gameplay design/ lack there of.
      There just hasn't been a game pther than it so beautiful in its writing, concept, artstyle, dialogue music and voice acting. I love the setting, visuals and strangeness of the whole experience. And there has never been another moment in a game I relish as much as the final monologue of the machine.
      I wish people gave it a chance...

  • @GreatistheWorld
    @GreatistheWorld 19 дней назад +85

    “do not lend me any money” killed me

  • @BenjaminSteber
    @BenjaminSteber 19 дней назад +101

    I did not have a single emotional reaction until you brought up Margaret Thatcher. It’s already a monster survival horror her inclusion is just a redundancy.

    • @zUJ7EjVD
      @zUJ7EjVD 19 дней назад

      I feel like even fiscal and social conservatives should agree that everything that woman is and represents is evil. Mitt Romney, Malcom Turnbull, and whoever the British one was are one thing (with austerity, is there even a British equivalent), Thatcher is just a literal monster.

    • @rad4924
      @rad4924 19 дней назад +21

      Weirdly I'm watching this straight after watching a documentary about her and now I feel like the ghost of Margaret Thatcher is following me across RUclips.

    • @BenjaminSteber
      @BenjaminSteber 19 дней назад

      @@rad4924 I just hope you’re not Irish.

    • @Kaarl_Mills
      @Kaarl_Mills 19 дней назад +16

      ​@@rad4924she's coming to steal your milk

    • @grzegorzbrzeczyszczykiewic563
      @grzegorzbrzeczyszczykiewic563 19 дней назад +12

      ​@@Kaarl_Mills She shall privatize us all.

  • @schiz0phren1c
    @schiz0phren1c 19 дней назад +19

    I love Nick's delivery when he says "on TwiHERBGLERGH!" it's like either halfway through he remembered "Ah numpties!, it's called X now, feck it." or twidox literally sickens him nowadays.

  • @AlexOlinkiewicz
    @AlexOlinkiewicz 19 дней назад +17

    3:54 the fact Yahtzee mention Cryostasis: Sleep Of Reason makes me a bit happy that very obscure game appears to becoming less and less obscure. Hopefully some company like NightDive Studio's does a remake or remastered of that Gem of a game. I mean they are remastering The Thing video game, so why not Cryostasis: Sleep Of Reason?

    • @piggosalternateaccount4917
      @piggosalternateaccount4917 19 дней назад

      Yep, it really needs fixing up

    • @AlexOlinkiewicz
      @AlexOlinkiewicz 19 дней назад

      @@piggosalternateaccount4917 yeah, it suffers a similar issue that Grim Fandango has, with being extremely troublesome to run on modern PCs so be good if someone fix up the coding in the game so it actually can be playable and be available on multiple devices.

  • @jmackmcneill
    @jmackmcneill 19 дней назад +8

    Speaking as a well-spoken Glaswegian, watching southerners and even Edinburgers being baffled by the real Wegies never ceases to delight.

    • @KarmaSpaz12
      @KarmaSpaz12 18 дней назад

      Real wegies? So you're saying you know the best way to pull up underpants?

  • @davidjackson6320
    @davidjackson6320 19 дней назад +25

    I am so fascinated that these guys have taken over work on Vampire: The Masquerade 2. From interviews they clearly know what people want from the game (and what they don't), but I have no reason to think they can pull it off.

    • @stevethepocket
      @stevethepocket 19 дней назад +6

      That's some "forcing the _Deponia_ guys to try to make a fully 3D Gollum game" decisionmaking on the part of whoever owns that IP.

    • @MrSnaztastic
      @MrSnaztastic 19 дней назад +4

      The Chinese Room is not the same studio they were previously. They're now just a brand owned by Sumo Digital, one of the larger entities in the UK game developer space.

    • @shakes5847
      @shakes5847 16 дней назад +2

      @@MrSnaztastic Well that explains why Still Wakes the Deep was actually pretty good

  • @arcanum3000
    @arcanum3000 19 дней назад +8

    I quite enjoyed the game, but I have two criticisms: First, there were one or two places I died while trying to escape a monster just because the game wanted me to do it in a very specific way, and it wasn't clear what that was. Second, there were one or two too many "ok, now run clear across the drilling rig *again* to pull a lever to keep us all from dying" objectives. It started to feel a bit like padding rather than something contributing to the gameplay and/or narrative.

  • @cameronpage8108
    @cameronpage8108 19 дней назад +27

    This comment is to show support for this content and provide engagement 👍🏼

    • @squishybrick
      @squishybrick 19 дней назад +1

      This comment is to make fun of the absolutely robotic nature of the comment this comment is a comment of.

    • @cameronpage8108
      @cameronpage8108 19 дней назад +3

      @@squishybrick Thanks for your feedback! We here at Dave and Busters are always looking for new and innovative ways to improve our customer experience!

    • @squishybrick
      @squishybrick 19 дней назад

      @@cameronpage8108 You're welcome, now go eat a banana.

  • @oty2235
    @oty2235 19 дней назад +4

    Did not expect Rab C. Nesbitt to make an appearance. Thank you for that Yahtzee.

  • @trevorburke8660
    @trevorburke8660 19 дней назад +6

    I really appreciate and enjoy Second Winds transparency with everything, from needing our help financially to showing us where and how our help is being spent, but also that we don't NEED to give them patreon, we can just like, comment, subscribe, and watch and that in and of itself being helpful, like they're not trying to guilt us. Personally, I only really watch Yahtzees stuff since the previous game review show was the only thing I watched on the previous channel, but I'm sure the other stuff is good too. Anyway, just wanted to say that I like the direction Second Wind is going with things and I'm glad that six months in, I still get my dose of video game rambles.

    • @ossus1977
      @ossus1977 18 дней назад

      Cold Takes is always worth a watch, imho. If nothing else, the mixture of noir speculation and an asmr voice delivery make it very easy to watch 15 minutes blitz by. It's like an auditory walkthrough of an art museum set to investigating game development and state of the industry.

  • @troylentz6580
    @troylentz6580 19 дней назад +8

    Im happy yahtzee is now actually doing games he actually wants to do but i do miss him ranting about triple A games

  • @ljzmoore
    @ljzmoore 19 дней назад +20

    "Surely the Scottish aren't so hard to understand that you'd need subtitles" - someone's clearly never been to Peterhead

  • @jcace13
    @jcace13 19 дней назад +7

    Watching Countdown while waiting for your fish & chips is as British to British people as it gets.

  • @kylekonop4801
    @kylekonop4801 19 дней назад +20

    SOMA - the "game" whose most popular mod was something that removed the only actual gameplay present.

    • @Ramsey276one
      @Ramsey276one 19 дней назад +1

      WTAF

    • @vivusthevivusthing6182
      @vivusthevivusthing6182 18 дней назад +2

      I'd still vote it "game with the thickest protagonist" for how much that guy struggles with the concept of a copy.

    • @Ramsey276one
      @Ramsey276one 18 дней назад

      @@vivusthevivusthing6182
      O
      M
      G
      XD

    • @joseguillermocarrilloferna1688
      @joseguillermocarrilloferna1688 18 дней назад

      ​@@vivusthevivusthing6182 TBF he is a hundreds of years old, first of its kind copy of someone with a terminal brain disease.

    • @LicoriceLain
      @LicoriceLain 12 дней назад

      @@vivusthevivusthing6182 Part of me thinks he was just in massive denial.

  • @Reveticate
    @Reveticate 19 дней назад +7

    Crikey it's the Rozzers.

  • @nubladoparcial6149
    @nubladoparcial6149 19 дней назад +20

    "but surely the scottish aren´t so hard to understand thatyou need subtitles..."
    hahahaha
    no, you absolutely need them

    • @pluemas
      @pluemas 19 дней назад +8

      I think British folk are just more exposed to variety of accents moreso than Americans. I've found yanks struggle much more with accented English in my experience.
      Perhaps because we have a lot of strongly distinct regional accents and have a lot of interaction with continental Europeans speaking English, we get more familiar with picking up and understanding unfamiliar English than the fairly homogeneous states would.

    • @akl2k7
      @akl2k7 18 дней назад

      @@pluemas Yeah, that's been the case from my (American) perspective. Some Northern English accents are pretty impenetrable (doesn't help that we're not exposed to them much). Then again, I'm sure there are some Deep South or Appalachian accents that would trip up most people too.

  • @mattmason4338
    @mattmason4338 19 дней назад +10

    Came for Yahtzee, stayed for the Beginner's Guide shout out.

  • @Truth4None
    @Truth4None 18 дней назад +2

    3:24 I don't know about everyone else, but in my experience, being farted at by a surprised and fleeing animal can make you feel like you're dying.

  • @stormtempterf8058
    @stormtempterf8058 19 дней назад +5

    If you can't understand a Scotsman just assume they're saying the most violently aggressive thing within the context is probably good advice, lol, thanks Yahtzee

    • @ForteanJo
      @ForteanJo 19 дней назад

      yeah, but it'll just be banter!!

  • @MortalMercury
    @MortalMercury 19 дней назад +10

    The "I'm just weedling your winkie" part struck me as oddly wholesome for him, he may have a heart(?)

  • @TyroneBruinsmaFilms
    @TyroneBruinsmaFilms 19 дней назад +4

    Yahtzee mentioned Cryostasis and now I just want that game given his going ovet

  • @Formoka
    @Formoka 19 дней назад +2

    Yay! Beginner’s Guide getting a shout out! I love that game and wish more people knew about it.

  • @dorianhinkle5595
    @dorianhinkle5595 19 дней назад +3

    I kind of wish that The Chinese Room had been the ones to make games like Until Dawn, because I feel like they at least understand how to tell a good story; despite all the pretentious lampshading they do with how they implement that story.
    But! They at least understand themes, there's an understanding about how to tell stories beyond "woah, let's make a film but worse". And that alone could have made Until Dawn almost worth playing. Because Until Dawn felt like "gamers don't watch that many movies, we can get away with being a terrible movie and frame it as 'oh it's just schlock', that'll get us some defenders". Until Dawn is vacant, and it's not even fun if you've seen the kinds of films the game is referencing.

  • @ashleybrooke2087
    @ashleybrooke2087 19 дней назад +1

    "If in doubt, assume they're saying whatever would be the most violently aggressive thing to say in that moment."
    As an American, I can't claim to know whether or not this generalizes all people of Scottish heritage but I will say it definitely applies to my relatives in the old country & they are proud of it.

  • @davidwerner6467
    @davidwerner6467 17 дней назад +1

    Grant Morrison is a good case of hard-to-decipher Scottish accents. When promoting one of DC's big comics in Italy, they had to get a scottish accent to english translator, than an english to italian translator to understand Morrison

  • @RoseKoneko
    @RoseKoneko 19 дней назад +1

    I loved this game a lot and the subtitles threw me into laughing fits. Thank you for translating slang. I want this in all games now. It’ll be hilarious.

  • @alphaamigo9688
    @alphaamigo9688 17 дней назад

    Oh Yahtzee mentioned Before Your Eyes. Admittedly I haven't played the game myself, but I watched someone else play it, and that final sequence had me holding back tears. It's the game thay finally made me go "Damn maybe borderline walking sims with minimal gameplay mechanics DO have a place."

  • @ebbderelict
    @ebbderelict 19 дней назад +5

    I say without sarcasm that "I don't know what I want, but this isn't it" is such a great commentary. I love it. Very relatable to me.

  • @Dorrovian
    @Dorrovian 19 дней назад +2

    (without playing the game) Yellow ladders actually make sense on oil platform, for safety reasons (as it is done in real life)!

  • @VeganSquirrel
    @VeganSquirrel 19 дней назад +1

    I actually just played and finished this last week! I highly enjoyed it and I'm glad I wasn't the only one to do a "The Rock eyebrow raise" when there were subtitles over the English speaking characters. That said, I'm very familiar with traveling in the UK and the slang while it's second nature to me, some might not like "figuring it out." Highly recommended if you're a walking sim person! :)

  • @GayBearBro2
    @GayBearBro2 19 дней назад +64

    Comment! Engagement!
    Horror?

    • @Raida7
      @Raida7 18 дней назад +3

      Comment replying engagement!

    • @voiceofagony
      @voiceofagony 18 дней назад +2

      Engage!

    • @TCO_404
      @TCO_404 18 дней назад +1

      Reply. Sarcastic comment.
      Post?

  • @rurouni5580
    @rurouni5580 19 дней назад +11

    Monika will be very happy to know that Yahtzee really liked Doki Doki Literature Club 🥰

  • @SenorRu
    @SenorRu 18 дней назад +1

    I'd say the monster remaining a mystery is a big pro in a horror game, or horror anything for that matter. It remains nameless outside of the people it mutates, which is believable since the few people still alive, have better things to do than play scientist or give the infestation a silly codename.

  • @zappafranklin40
    @zappafranklin40 19 дней назад +1

    This is probably my favorite thumbnail yatzhee has ever done

  • @FaTerokiMenra
    @FaTerokiMenra 18 дней назад

    Didn't expect a mini review for Before Your Eyes tucked in here but I appreciated it.

  • @MsCounterMax
    @MsCounterMax 19 дней назад +1

    The Beginner's Guide mentioned? Hell yeah I am happy

  • @CommanderViviax
    @CommanderViviax 3 дня назад +1

    The yellow isnt out of place there.
    Its a oil rig. Everything that moves or you use is going to have to painted bright yellow.
    Literally everything.
    You need to be able to see every single step, ladder, handle, piece of machinery, etc.
    It doesnt even look like climb here. More like its natural. Oil Rigs, etc, are painted bright yellow.
    Maybe theres some things that might not be yellow. Broken boards. But you would have to look really hard. And walkways are painted bright yellow too.

  • @mileshbhana23
    @mileshbhana23 18 дней назад +1

    Interesting thing about your comment about needing subtitles for Scottish accent. Something I've observed in the workplace.
    I agree that for most of us, it's actually not that challenging to understand. But, it's actually a very hard thing to ken to people who speak english as a second language.
    Great call from Chinese Room for accessibility.

  • @glennstarkey1076
    @glennstarkey1076 19 дней назад +3

    Its like in Wolfenstein where only the Scottish guy gets subtitled

  • @TheSuperSpud
    @TheSuperSpud 19 дней назад

    Let’s go I’ve been waiting for this

  • @TheDoctor423
    @TheDoctor423 16 дней назад

    Speaking as an American that reads philosophy texts for fun, did well with French classes in high school and college, and read novels like House of Leaves and Infinite Jest for fun... I have to say I was grateful for the subtitles translating the vernacular in this game. I think this is because in a game, there's a lot more to focus on at any given moment, including where the creeping horror might be coming from and the details of the setting (and there's a good amount here, especially early on)... so yeah... glad the subtitles were helping there.

  • @Arathir66
    @Arathir66 19 дней назад +2

    "Surely you cant be so scottish you need subtitles"... Have you ever heard of Kevin Bridges?

  • @dpedreno
    @dpedreno 18 дней назад

    Yahtzee still in shape no matter how many years pass. Best part is he's evolving.

  • @killiantruegames3670
    @killiantruegames3670 19 дней назад

    RUclips actually recommended this to me instead of manually having to look it up. Progress!

  • @caramia6681
    @caramia6681 18 дней назад +1

    "has roots up north"
    Is actually from the midlands.
    Never change yahtzee, claim you're from everywhere ;)

  • @glacialbae
    @glacialbae 19 дней назад +3

    I have been baffled by your use of the phrase "Ghost Train Ride" for years, since I had no idea what you were referring to. Once I saw your character sitting in a "Ghost Train" car in this episode it all clicked.
    I don't know if it's a regional thing but I'd never heard that phrase anywhere else. Now that I actually understand what you mean, I think that it's a pretty good metaphor.
    One mystery solved, now onto the next.

    • @mutantfreak48
      @mutantfreak48 19 дней назад +6

      it's a term he's made up himself that refers to super linear story-based single-player games (usually AAA ones) with a big focus on set-pieces and with only one optimal way of playing them

    • @glacialbae
      @glacialbae 19 дней назад +6

      @@mutantfreak48 Right, but it clearly also refers to those haunted house attractions that you'll find at amusement parks where you're put in a little cart and slowly taken through a series of spooky scenes on rails. That's where the Ghost Train Ride term comes from, and it works really well as a metaphor for linear sections in games.

    • @mutantfreak48
      @mutantfreak48 19 дней назад +1

      @@glacialbae right yea

    • @glacialbae
      @glacialbae 19 дней назад +2

      @@mutantfreak48 That's the connection that I didn't get. Up until this video, I never connected the phrase "Ghost Train Ride" with those haunted house attractions. I'd never heard it used to describe those, so I understood what Yatzee was using it to mean in his videos (really linear games), but I didn't understand why he was using that phrase until I just made the connection to the haunted house things.

    • @Badficwriter
      @Badficwriter 16 дней назад

      @@glacialbae I loved those. But once in a while they put real people in the shadows that swing axes at you. The sheer surprise simply because you've memorized the scenes and anything unexpected is a jump scare.

  • @taylormonnett1370
    @taylormonnett1370 19 дней назад

    Exciting to hear Marty is doing a retro show! That seems like a good fit and I really like him😊

  • @AGrumpyWitch
    @AGrumpyWitch 16 дней назад

    "Still works the shaft" made me choke on my chewing gum, thank you

  • @TobyLooksLike
    @TobyLooksLike 14 дней назад

    One of my personal favourite horror games is Observer, and there are very very few moments in that game where you're under threat - the suspense and horror both come from unravelling the mystery and making you want to press on regardless of the threats. I think more horror games need to lean into the same sense of dread that inspires people to keep picking up a horror novel - we know we're not in any danger but we're tense and nervous to move on anyway.

  • @ironicugandan5826
    @ironicugandan5826 18 дней назад +1

    I mean… Britain stealing China’s name ISN’T outta character. Only weird thing is they can’t put it in a museum.

  • @MissSallyB1
    @MissSallyB1 18 дней назад

    the dunce monster warps reality so well the text on his hat even flips when he turns around :p

  • @testoftetris
    @testoftetris 19 дней назад +1

    I think you're zeroing in on something I've felt for a long time, which is that there is a meaningful distinction between "interactive fiction" media (walking simulators, visual novels, most point-and-click adventures) and more formal "games."
    I think about it as being similar to the difference between a novel and an anthology of poetry. They might be presented in very similar formats, but they have fundamentally different goals and you're meant to engage with them using fairly different lenses. When you approach a piece of work using the wrong lens, or try to shoe-horn in elements from a different medium in an effort to gain legitimacy through that medium's lens, it's usually pretty harmful to the final result.
    I think the fact that we generally look at interactive fiction works as if they are games actually does them a severe disservice, by pushing them into both of those pitfalls.

  • @eyokirvideos7400
    @eyokirvideos7400 19 дней назад +18

    did Yahtzee just say he liked Doki Doki literature club?

    • @WooberJig
      @WooberJig 19 дней назад +6

      He says as much in his review, he just disliked it after the turn in the narrative.

    • @arbetor12
      @arbetor12 19 дней назад +2

      @@WooberJig oh... I remember it now.
      also didn't like the fucking with the files bit

    • @duckquack2000
      @duckquack2000 19 дней назад +2

      Everything up to and including the twist is good but everything after that and the ending is awful

    • @OperatorError0919
      @OperatorError0919 19 дней назад +4

      I knew that there were things about DDLC that Yahtzee praised, but him straight up, and without qualification, saying "I like this game" is kind of wild to me. Not that I don't like it, I'm just shocked that Yahtzee remembers well enough to mention it.

  • @LammasuRex
    @LammasuRex 18 дней назад

    I just want to state that the subtitle translations were 100 percent necessary. I wouldn't have known what his actual job was if not for him.

  • @kabobawsome
    @kabobawsome 19 дней назад +1

    To be fair, the climbable things in this game are ladders on an oil rig, this is actually a scenario where painting them yellow is actually perfectly reasonable.

  • @nocturnalcove9736
    @nocturnalcove9736 17 дней назад

    Think is that yellow paint is used on oil rigs because in case of an emergency, such as the electrics failing, you can still see and navigate by following the paint.

  • @CentreMetre
    @CentreMetre 18 дней назад +1

    I was recently on the chinese rooms Wikipedia recently since their name has something to do with AI. What an example of the frequency illusion

  • @zerothehero6100
    @zerothehero6100 18 дней назад

    Hadn't heard of the game until I saw this video. Staring at the thumbnail, I didn't think it might have been edited until I looked at it for a second and said "Wait a minute, that's the FR font".

  • @georgercop
    @georgercop 3 дня назад +1

    I cant help but think that if this really were a Scottish horror game, you'd be playing as an Englishman

  • @voiceofagony
    @voiceofagony 18 дней назад

    Lovely video & thumbnail 🎉

  • @jamesboyle6134
    @jamesboyle6134 19 дней назад +1

    Yahtzee is about the one Sassenach I can stand making fun of Scotland!

  • @stevenneiman1554
    @stevenneiman1554 16 дней назад

    As a side note, the studio name is a reference to a psychology thought experiment arguing that AI cannot be sentient.

  • @douglaswolfen7820
    @douglaswolfen7820 14 дней назад

    I love how Yahtzee managed to acknowledge the difficult position that these developers are in, and the confusing fact that even he doesn't know what he wants from these games, while still keeping up his veneer of criticising everything and insulting everyone, including himself
    I'm not even being sarcastic. Stuff like that is what makes me enjoy ZP and FR

  • @kitestar
    @kitestar 19 дней назад

    “Yellow paint games” as I’ll now call them should allow to change the color or toggle it invisible as a subversion of the idea of “yellow paint games”. They know we hate it, yet they keep putting it in and still make money

  • @seanmcloughlin5983
    @seanmcloughlin5983 18 дней назад +1

    I do prefer this to the cryptmancer one just because it feels a lot less clickbaity
    Like yeah I’m all for quirking up the thumbnails, give people googly eyes, draw butts on things, go nuts

  • @JoeyDeehan
    @JoeyDeehan 19 дней назад +1

    Man out here making Rab C. Nesbitt references in 2024

  • @GerinoMorn
    @GerinoMorn 5 дней назад

    I moved to Scotland being highly educated in English language, highest obtainable certs etc.
    I went to coffee chain, ordered an iced coffee, and the very nice girl behind the counter spoke some words that I'd normally reckon came straight from Necronomicon. It took me a moment to include "Scottish English" and "Scots" (two different things, of course) in my repertoire xD
    Also, BBC does put subtitles e.g. for some interviews with Scottish folk xDDD

  • @theownerer2
    @theownerer2 18 дней назад

    I hate that everyone complains about yellow paint, I love not having to figure out where to go. I wish every game had a feature like TLOU 2 where you press a button and it just points your character in the direction you need to go.

  • @johntaggart5141
    @johntaggart5141 18 дней назад

    ⭐⭐⭐⭐⭐Yahtzee at his best, Hilarious, Honest, and Insightfull. In that order.

  • @TheFrugalVideoGamer
    @TheFrugalVideoGamer 18 дней назад

    "but surely the Scottish aren't so hard to understand you need subtitles?"
    I *highly* recommend watching an SNL skit from when James McAvoy was host about "Scottish Air Traffic Controller".

  • @SimplexPL
    @SimplexPL 19 дней назад +2

    You can supposedly turn off the yellow paint.
    And Scottish accent and dialect can absolutely by neigh impenetrable for non native English speakers. Not everyone was born in that washed up ex Empire.
    There's also a mechanic of hiding in lockers that is basically unused.

  • @CErra310
    @CErra310 18 дней назад

    I am awestruck by the fact that a person other than me remembers Cryostasis

  • @IndustrialBonecraft
    @IndustrialBonecraft 18 дней назад

    The British Room: Makes the most depressing games about the subtlties of poverty and day to day life, using a colour pallete entirely of grey and muted greens.

  • @pirkage
    @pirkage 18 дней назад

    As a scot, no scots are to understand if they have a thick accent. Like, some places will use Ken, some won't, so some use whole ass different words depending on where you are.

  • @FFKonoko
    @FFKonoko 19 дней назад +1

    I saw the title and name on the store and for some reason my brain assumed it was some sort of alan wake spin off.