Made part 2 : How To Make An Options Menu : ruclips.net/video/Ff67XtqgSxc/видео.html ( Note if using unreal engine 5.1 use "Open level by object reference" instead of open level by name)
I did everything in this video but when i press play does not enter in the thirdpersongamemode :) that s the issue i think and the screen with the main menu remains on the screen, any idea?
finally, a unreal 5 tutorial that is not 1 hour long and filled with so many shortkeys that takes another video to explain the last video. You have earned a sub from me
As of 5.1 - Instead of "Open Level by Name", use "Open Level by Object Reference". Functions exactly the same, but it works when you package your game.
Hi when i open my main menu its fine and all but when i press start it open the world fine but i cant move my player (im making a fps game so i use the fps template also it not the template map its a custom one i made by makeing a new level so its not the original map)
@@ggmnkwasefr Hopefully you figured out that when you create a new level, you should go into world options and at the TOP of the "Details" Panel, There's the "GameMode Override" section, and you can change your "Default Pawn Class", the "HUD Class", and the "Player Controller Class", to alter what character, interface, and control scheme you have available when the map starts/spawns you in.
The one thing I was missing that you helped with right at the end was the showing and hiding of the mouse cursor. I didn't know about the Set Input Mode node before now, and that's really quite helpful to know about! Thanks!
@Uisco Hello, i was figuring out whole day why this menu system does not work in Unreal 5.2 Version, and when you click "play" nothing happens, it is because 5,2 version has internal error in reference linkings through engine files, and there is no fix for this yet. Just check the error reports. For normal use i installed Unreal 5.1 Version, everything works perfect, no errors. To anyone who encounters same problem that this menu will not start after project reopening, just change default game map in project settings to one that is shown in this tutorial/ one you made. This will solve problem after engine restart. Hope this helps for anyone and save your time :)
Concise and to the point. Thanks! Exactly what I've been looking for for a year, which would allow me to begin the transition to the Unreal Engine development platform.
Was able to follow along with my last two remaining brain cells from new years eve. Thank you for the clear and easy to follow tutorial! Happy New Year!
Wow, really an amazing tutorial. It is easy to follow, everything is explained well, it is going at a good pace, and the voice is calm and relaxing.👍 tumb up and a 10/10 for me
first off absoulutly amazing been extremely helpfull for my project but i wanted to ask if you ever ended up making a follow up video about creating an options menu thanks
good tutorial!! how well you explain it! I have a question, is there any way to make a start menu like God of War or Shadow of the Colossus? I mean that the background of the start menu is the beginning of the game's cinematic. Could you show me how to do something like that? There are no tutorials on how to do it! greetings from Argentina!!
Really like your videos. I also bought all your courses on udemy! But please talk clear or use a better microphone. At certain point was very difficult to understand what you were saying. Please can you make a video with ui start menu but instead of having a picture behind a video or a animation cinematic? That flow direclty into gameplay once start is clicked? Thank you
hi, great tutorial, I'm trying to follow, every thing seems to be working as shown in the video but, when I package and run the .exe, i'm getting empty "blank level" instead of the main Menu UI. (while running in UE editor its working fine).
How do you make it to where the background is from the view of a camera because when ever I start mine up it starts the camera from that location and I can also movie it around like in the air
Interesting and useful video. I noticed in my project that, although I created a new level for the start menu, When I have to check if everything is working correctly, the menu I created also loads the HUD which should load with level 1. Why does this happen? How could I solve it? Thank you
Made part 2 : How To Make An Options Menu : ruclips.net/video/Ff67XtqgSxc/видео.html
( Note if using unreal engine 5.1 use "Open level by object reference" instead of open level by name)
hello can we replace the image background with a video ?
I did everything in this video but when i press play does not enter in the thirdpersongamemode :) that s the issue i think and the screen with the main menu remains on the screen, any idea?
thanks
what about a how to make a level select?
Hi, did you ever find a way to do this?@@hotbergina
finally, a unreal 5 tutorial that is not 1 hour long and filled with so many shortkeys that takes another video to explain the last video. You have earned a sub from me
dang your going through something... but I am too with blender
As of 5.1 - Instead of "Open Level by Name", use "Open Level by Object Reference".
Functions exactly the same, but it works when you package your game.
holy shit you saved my life
wdym by open level by object refrence or open level by name. Is it something I can do in the editor?
oh nvm its the function's name lol
Hi when i open my main menu its fine and all but when i press start it open the world fine but i cant move my player (im making a fps game so i use the fps template also it not the template map its a custom one i made by makeing a new level so its not the original map)
@@ggmnkwasefr Hopefully you figured out that when you create a new level, you should go into world options and at the TOP of the "Details" Panel, There's the "GameMode Override" section, and you can change your "Default Pawn Class", the "HUD Class", and the "Player Controller Class", to alter what character, interface, and control scheme you have available when the map starts/spawns you in.
If you don't see events on the buttons make sure they are set to Is Variable at the top in Details.
unsung hero
Thx bro, i love u
ty sm
thank you bruh😭
Seriously. Thank you.
Literally what I needed for the project I'm working on, thanks Uisco!
Same here! This was perfect
@@TheMentalPsycho again... (:
hello can we replace the image background with a video ?
The one thing I was missing that you helped with right at the end was the showing and hiding of the mouse cursor. I didn't know about the Set Input Mode node before now, and that's really quite helpful to know about! Thanks!
Glad it helped!
best tutorial ever. no fafffing about, no time wasting, no excessive explanations, just straight to the point. very nicely done. Subscribed
@Uisco
Hello, i was figuring out whole day why this menu system does not work in Unreal 5.2 Version, and when you click "play" nothing happens, it is because 5,2 version has internal error in reference linkings through engine files, and there is no fix for this yet. Just check the error reports.
For normal use i installed Unreal 5.1 Version, everything works perfect, no errors. To anyone who encounters same problem that this menu will not start after project reopening, just change default game map in project settings to one that is shown in this tutorial/ one you made. This will solve problem after engine restart.
Hope this helps for anyone and save your time :)
work for me, i use UE5.4
dude i dont know how to thank you your the greatest unreal engine teacher thanks alot
This was really nicely explained and easy to understand, thank you :D
you are a life saver i was stuck for 2 whole days wondering why i couldn't move in game!
Concise and to the point. Thanks! Exactly what I've been looking for for a year, which would allow me to begin the transition to the Unreal Engine development platform.
Amazing Video, Right to the Point easy to follow and Works!
Was able to follow along with my last two remaining brain cells from new years eve. Thank you for the clear and easy to follow tutorial! Happy New Year!
😂glad to hear it
This little tutorial answered so many questions. Thank you.
Thanks!
You bet!
Straight to the point in under 10 minutes, thank you!!
Wow, really an amazing tutorial. It is easy to follow, everything is explained well, it is going at a good pace, and the voice is calm and relaxing.👍 tumb up and a 10/10 for me
Glad it helped!
man is doing god's work out there, loved the video and subscribed!!
Awesome tutorial, straightforward and relevant. Thank you for this! Subscribed!
Thank you so much , i spent hours looking for this tutorial and it worked perfectly for me!! 😁👌
You have no idea how much you just helped me. Because of you ill be getting an A on my grad school final lol! Thank you!!
I bet the admin wasn't entirely sure how to reply to this one....
Thank you SO much! It all worked!
Cool to the see the Metatron getting into indie video game development
Every evening I wait for your video. Appreciate your efforts 😊.
thank you alot for this video i only recently got into a game development course and these videos will help me alot to learn about unreal engine
Thank you! This worked perfectly on UE 4.27 Awesome sauce!
This is insanely good, straight to work, easy to understand.
Thank you :)
Great fast to the point... love it subscribed.
YOU SIR, ARE A GOD SENT!
Thanks a lot for the video, it helped me a lot! It's very concise and to the point compared to other videos. Everything is very well explained.
Great and clear tutorial!!! Thanks
Cool tutorial, thanks!
Thank you. I've been into getting into making a game for a while and i've a few ideas but need a menu first this helps a lot.
thanks this help in a short time
Great tutorial. Only thing is to turn up ur input gain about 10db and its perfect.
Thanks for the tip!
first off absoulutly amazing been extremely helpfull for my project but i wanted to ask if you ever ended up making a follow up video about creating an options menu thanks
I love to learn more about unreal engine but thanks
SAVED MY ASS IN SCHOOL MAN! Thanks so much!!
Great and simple to understand. but if i may ask, what if the background i change to asset like looping video?
good tutorial!! how well you explain it! I have a question, is there any way to make a start menu like God of War or Shadow of the Colossus? I mean that the background of the start menu is the beginning of the game's cinematic. Could you show me how to do something like that? There are no tutorials on how to do it! greetings from Argentina!!
Yeah😄 very helpfull, straigt to the point -> absolute recommendation!
Thank you so much for the video!
You have earned another subscriber!
Marvellous. All that made perfect sense. Great tutorial 👍🏻
Really good tutorial, and really easy to follow for us noobs.
GREAT TUTORIAL THANK YOU VERY MUCH!!!
EXCELLENT MATE, PLEASE DO MORE, IS THERE A OPTION MENU NOW
this is a really educational video, thank you
thank you so much for this tutorial, you just save my scolarity
straight to the point. thanks a lot!
wow tanks your very a good youtuber +1 suscribe !
great start!
you are literally the best
perfect easy tutorial ty.
Great review, very clear. Thank you, good luck, everything, peace and health!
This was super helpful 👍
Thank you very much ! Very helpful ! You have a new sub
is it a good practice to have a separate game mode for the main menu?
very use full .thank you
Great tutorial, thank you!!!
how do I unlock the mouse cursor tho??
Instead of using the static image as shown for the menu background, would you be able to use an animated image?
Really like your videos. I also bought all your courses on udemy! But please talk clear or use a better microphone. At certain point was very difficult to understand what you were saying.
Please can you make a video with ui start menu but instead of having a picture behind a video or a animation cinematic? That flow direclty into gameplay once start is clicked?
Thank you
tNice tutorials, good luck- you'll go far
Ima download it thanks for sharing!!
thanks. worked the first time
Thank you for sharing!!
hi, great tutorial, I'm trying to follow, every thing seems to be working as shown in the video but,
when I package and run the .exe,
i'm getting empty "blank level" instead of the main Menu UI. (while running in UE editor its working fine).
they changed it in unreal engine 5.1 use the node "open level by object reference "instead ( I will pin this comment )
@@UnrealUniversity instead of what?
@@BrikPlace instead of "Open Level by Name", use the "Open Level by Object Reference"
@@UnrealUniversity i was wondering if i could have a moving gif instead of a png file for the main menu. Will it work the same?
5:58 I’m having some trouble importing the image, can someone help me out?
thanks man you are great. you got a new subscriber :)
great tutorial, thank u :D
Very easy and helpful thanks
Have you done the options button tutorial yet??
Keeping it simple thanks!!
How do you make it to where the background is from the view of a camera because when ever I start mine up it starts the camera from that location and I can also movie it around like in the air
This is amazing video with great works very well
Thank you for the tutorial, it was extremely useful!
Awesome man:)
Thanks 😁
Thank you, that is useful.
hey mate instead of a image for the background how can we use a mp4 hence a video
Interesting and useful video. I noticed in my project that, although I created a new level for the start menu, When I have to check if everything is working correctly, the menu I created also loads the HUD which should load with level 1. Why does this happen? How could I solve it? Thank you
I may have solved it: I simply associated a new GameMode with the Main Manu level. This way the HUD of Level 1 is not loaded. 💪😎
Thanks, very useful!
Awesome video, this is exactly what I needed!
ruclips.net/video/iOmQP9guIl0/видео.html
THANK YOU SO MUCH YOU ARE A LIFESAVER
Thank you, very good tutorial.
Very well explained!
so when i put open level by object reference beacuase im in 5.1 whe ni try to make a add to veiwport it wont come up do you know how to fix this?
Thank you so much
Can i use this tutorial for mobile game menu too?
great video
Hey dude , amazing video. Just wanted to ask if you know how to add a cutscene of the game into the menu background?
It's possible but that would be a different video, and I think there are some tutorials of that online
Hello,i got a problem, the menu works but after i die and it starts over,my enemies arent patrolling anymore
thank that helped me a lot
You are the boss bro!!! Thank you a lot!
Respect to your good work, thanks a lot
helped a lot thanks :)
mate how can i have it run a video as an image instead of a picture?
Thank you, legend
Thank you are one of a kind. !!!