Mistwind Review

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  • Опубликовано: 17 окт 2024

Комментарии • 7

  • @michaelcoffman6873
    @michaelcoffman6873 Месяц назад

    Good review/breadown. Love the when it’s down to 2 actions left that’s when you throw away the one you aren’t using mechanism idea.

    • @TheGameBoyGeeks
      @TheGameBoyGeeks  Месяц назад

      Interestingly enough some people have commented they loved the decision to throw it out early.

  • @SmoothGummi
    @SmoothGummi 3 месяца назад

    I’m excited to see reviews starting to come out for this game, because it’s also my most anticipated. I’m actually surprised you didn’t give it the serenade with how much you seem to like it.

    • @TheGameBoyGeeks
      @TheGameBoyGeeks  3 месяца назад

      Huge box, and I'm one in one out! Also there's enough setup and it's long enough that even with as much as I liked it, I don't think it would get out as often. Also as a reviewer I don't often get to play things many times after the review testing. SO I have to know it will get played a lot espeically if it's a bigger box.

  • @PRC533
    @PRC533 2 месяца назад

    I just got my copy so haven't had a chance to play yet, but one gripe I have about the components is the player tray inserts do not hold the pieces very well and the lids come off very easily, even when pulling them out of the box. It's bad enough that I'm contemplating putting magnets on the bottom of the outposts to hold them in place better. otherwise, the art is incredible and I like the miniatures a lot.

  • @barnabyalsop5601
    @barnabyalsop5601 3 месяца назад +1

    I personally like the agony of having to discard a disk first. It seems like it will reward flexibility rather than the 'perfect plan' approach (which also appears to be supported by those trading goods changing rapidly)
    I think it will also give high priority to taking the first player marker.
    Not to mention the hilarity of hearing groans around the table when everyone discards the same number!

    • @BrainchildDnB
      @BrainchildDnB 2 месяца назад

      Seems like it introduces randomness without much benefit.