The streamlined edits were great, and as you mentioned I hate watching ppl think! But I loved that you left the reason why a move was done. Really helped me understand how the game plays. The game looks like a fun twist on the base 7WD. Hopefully there is an expansion, as like with base 7WD seems like it would be very difficult to win the science way, as there aren’t enough “stall” moves to force your opponent to pick a card
I’m glad you liked the format! I think you end up with about the same landscape tiles as you did completed wonders in the original. What other stall moves were there in the original not here?
@@TheGameBoyGeeks Meant that 7WD+Pantheon expansion offered more ways to stall moves with the option to purchase the god's favors, and possibly to double turns.
Thanks for the playthrough. I wonder does the "every resource cost just 1 coin" feel too simple? In 7WD each missing resource cost was equal to 2 coins + whatever amount the opponent had on that resource, even though less streamline it feels it made the economy more engaging for both players.
I think you were playing your bonus incorrectly. You don't place one unit anywhere, you place an extra unit in the chosen region. Great play though though. I love the edits and close up views.
I think at the beginning I mixed it up with the vivid that allows you to place one anywhere. I think I caught that towards the end. Both icons look similar and’s I had the other one in my previous gage so that was stuck in my head!
And yes, I would prefer more play throughs! I get more from a play through then I do with an overview and review.
Thanks for letting me know!
The streamlined edits were great, and as you mentioned I hate watching ppl think! But I loved that you left the reason why a move was done. Really helped me understand how the game plays.
The game looks like a fun twist on the base 7WD. Hopefully there is an expansion, as like with base 7WD seems like it would be very difficult to win the science way, as there aren’t enough “stall” moves to force your opponent to pick a card
I’m glad you liked the format! I think you end up with about the same landscape tiles as you did completed wonders in the original. What other stall moves were there in the original not here?
@@TheGameBoyGeeks Meant that 7WD+Pantheon expansion offered more ways to stall moves with the option to purchase the god's favors, and possibly to double turns.
Perfect! Short and edited!
Great streamlined play through.
And what great art in this game! I bet it was a ton of fun to create.
Thanks for the playthrough!
Excellent
Thanks!
Thanks for the playthrough.
I wonder does the "every resource cost just 1 coin" feel too simple? In 7WD each missing resource cost was equal to 2 coins + whatever amount the opponent had on that resource, even though less streamline it feels it made the economy more engaging for both players.
Great Playthrough! it is as streamlined as the game! haha Would you ever play 7wD again after this?
Probably not :)
@@TheGameBoyGeekseven with all those expos tho!! 😅 tbh I played once with the council one and it was only okay
I think you were playing your bonus incorrectly. You don't place one unit anywhere, you place an extra unit in the chosen region. Great play though though. I love the edits and close up views.
I think at the beginning I mixed it up with the vivid that allows you to place one anywhere. I think I caught that towards the end. Both icons look similar and’s I had the other one in my previous gage so that was stuck in my head!
❤