Top Down Survival Shooter In Godot | Part 7 - Item Drops
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- Опубликовано: 26 дек 2023
- Learn how to make a game from scratch in Godot. This survival shooter will be a top down game with 8 directional movement. Endless waves of enemies attack the player with each wave getting more and more difficult.
In this part, I will add power up items that are dropped by the enemies. When picked up by the player, these will give various short boosts.
Code and assets for this video: github.com/russs123/Prairie_K...
Credits for images
Character: axulart.itch.io/small-8-direc...
Goblins: 0x72.itch.io/dungeontileset-ii
Tileset: cupnooble.itch.io/sprout-land...
Pistol: arcadeisland.itch.io/guns-ass...
Coffee: skalding.itch.io/coffee-cup-001
If someone is interested in a 'blood on the ground'-effect:
Give that particle-effect a long lifetime and play around with the damping-values, so that the particles don't move anymore after the initial exploding-effect.
Nice and helpful video :)
jujujjjujuj thank u !!!
Amazing tutorial. Thanks a lot for this.
Cheers!
really good tutorial. Thank you!!
Glad you liked it!
Thank you! ❤