grandMA3 | MA Tips [EN] | Appearances in cues
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- Опубликовано: 6 сен 2024
- Appearances in cues 🔥
You know the situation when you have a long cue list and you just want to get better overview. Appearances for your cues will help you! Have a look at this Video to see different examples how to use colors to mark and identify different cues.
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It would be nice if there was a drop down in the appearance editor which can link to data in MA such as gels and other color objects. This way the rgb values of those objects can be directly linked to the appearance object like it was in ma2.
Hey Michael, thank you for your feedback.
It is our idea to add this also to gMA3's Appearance Editor too! :)
Perhaps in the mean time, you could already take advantage of transferring property values of one object to another?
For example, if you want to set the "Image Color" of Appearance 1 to the "MA" Gel Color of "Cyan", you could use this:
Set Appearance 1 Property "Color" At Gel "MA"."Cyan"
( or )
Set Appearance 1 Property "Color" At Gel 1.2
@@MALightingInt legends!!
Michiel? 😊 Didn't expect to hear your voice here 😅. Nice!
We always have a surprise ready 😊
What a sexy new voice
Sexier than ever before 😄