Double Disaster - Transport Tycoon Lets Play E4

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  • Опубликовано: 24 янв 2025

Комментарии • 30

  • @stevieinselby
    @stevieinselby 18 дней назад +2

    13:20 (and pretty much every other minute as well!) You do know you can go _round_ hills, right? You don't have to either climb them or flatten them, there's another option!
    27:50 You really want to have just one station at the factory, because with two separate stations the factory will be sending goods to both of them and then you'll get bad ratings at the station where you aren't collecting them. Have just one station and all the goods will go to it so you'll have more to transport.
    28:45 Until you can afford to build the land up (or, as above, just put a kink in the track to go round it, you've got space), you need to connect that loose end of track in and just have a single line section (Edit: Phew, you did!). Or at the very least, remove the signal that's on the single line section, because that is what is causing problems. You very rarely want to have a signal on single line track.

  • @izomyr
    @izomyr 20 дней назад +2

    My kids and I had a great time watching this one they love trains and the "dun dun dun" moment had them laughing :)

  • @Paradiso.21
    @Paradiso.21 20 дней назад +1

    Let us pray to the TT gods that the third factory doesn't close xD
    Great nostalgic series, can't wait for the next episode.

    • @MasterHellish
      @MasterHellish  20 дней назад +3

      I think I need to do TTD after this series

  • @niels_m_h
    @niels_m_h 20 дней назад +4

    Factory the player is actively supplying and servicing closes? Yes, that is the "player curse" disaster in TTO. Industries serviced only by a computer player, by my observation, never close down like that. The game actively chooses industries being serviced by the human player to be shut down at random, just to keep you on your toes, and give you a massive handicap against the (cheating) computer players.
    It certainly makes the flow of the game very different, and suddenly all those tools TTD offers to make high-capacity lines are much less important, only because you can never be sure if any cargo route will really last.
    Passengers, on the other hand, are quite safe!

    • @MasterHellish
      @MasterHellish  20 дней назад +1

      I am not sure about in TT but in OpenTTD it's about the collection of created goods that have been created

    • @niels_m_h
      @niels_m_h 20 дней назад

      @@MasterHellish Definitely. In original TT, an industry being actively serviced should also encourage it to increase production. However it just also has this strange effect of industries, regardless of service level, announcing immediate closure for no apparent reason, but it seems to only ever happen if Disasters is turned on in the difficulty settings, and the human player has a station near the industry.

  • @FranTheMan84
    @FranTheMan84 20 дней назад +1

    Really enjoying this lets play

  • @OlleHellman
    @OlleHellman 20 дней назад +2

    Wow, that was a close one.

    • @MasterHellish
      @MasterHellish  20 дней назад +1

      Pulled it back from the edge of disaster

    • @OlleHellman
      @OlleHellman 20 дней назад

      @MasterHellish-Gaming should have quoted the "close" one and extended it with close one or two 😀

  • @martinjellyman3256
    @martinjellyman3256 20 дней назад +3

    What are the chances. I saw the notification that the second one was closing, and I was thinking "Please notice it" 😂

  • @stephenclark9917
    @stephenclark9917 20 дней назад +2

    @9:30 and @13:10 why not use tunnels?

    • @MasterHellish
      @MasterHellish  20 дней назад +2

      Long tunnels are bad for train flow/throughput

    • @stephenclark9917
      @stephenclark9917 19 дней назад

      @@MasterHellish OK, I did not know that. But climbs can also be bad for this. Can you put crossing places/signals in tunnels?

    • @FinderTRE
      @FinderTRE 7 дней назад

      @@stephenclark9917 Nope, no signals or anything in tunnels

  • @Gil-games
    @Gil-games 20 дней назад +2

    Honestly, you should do the TTD version. I played both back then, but don't remember supplied industry closing. This episode got interesting for sure

    • @MasterHellish
      @MasterHellish  20 дней назад +3

      Thinking of doing TTD after this mini series

  • @ouzoloves
    @ouzoloves 10 дней назад +1

    Having never experienced any original TT gameplay, I am starting to understand why you rave about OpenTTD

    • @MasterHellish
      @MasterHellish  10 дней назад +1

      Haha.... It's the ultimate refined version

  • @MarijnRoorda
    @MarijnRoorda 20 дней назад +1

    Pretty much my entire childhood was filled playing this and SimCity2000. That said, i despised using trucks, planes and boats. It was trains for everything. And i hated signalling so i would build each train their own track. Eventually i learned to do signals, but i was still very much into giving the same routes their own separate track system. I must have spent days filling up lakes and riverways and bulldozing the tiniest of hills just so i could get the most efficiency out of my trains and reduce delays. I was always really annoyed with the cities refusing my desire to bulldoze housing. Darned citizens, don't they understand they live and die at my desire to play?!

    • @MasterHellish
      @MasterHellish  19 дней назад +1

      I played quite a lot of SimCity as well, but I can't remember which version it was right now

  • @stephenclark9917
    @stephenclark9917 20 дней назад +1

    All your eggs in one basket.

  • @maedero05
    @maedero05 11 дней назад +1

    Quarky, factory close and open ruien profit. Try Transport Tycoon & editor Martian efition ? Coal only reliable paying industry often enough available ?

    • @MasterHellish
      @MasterHellish  9 дней назад +2

      I think after this series we'll be looking at doing Transport Tycoon Deluxe

    • @maedero05
      @maedero05 9 дней назад

      @MasterHellish-Gaming Artic climate will be challenging! Saw old Martian industry mod for OpenTtD not the conversion only and martian names ? What they had , hydro chemicals, deutiriom bio plastic and ceramics ?