Building a Multiplayer Strategic Action Game in UEFN | Unreal Fest 2024
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- Опубликовано: 4 фев 2025
- Watch this recorded session from Unreal Fest Seattle 2024 that takes a deep dive into the most advanced features in Unreal Editor for Fortnite (UEFN) for building fully functional multiplayer strategic action games within the Fortnite ecosystem.
This talk explores the use of Verse to create new gameplay mechanics, user interface elements, and NPC behaviors; how to import new skinned meshes and setup real-time animation retargeting; how to use Scene Graph prefabs to rapidly lay out a playspace; and the art of customizing everything from the camera to play control, creating an entirely new gameplay experience.
To learn more about Unreal Editor for Fortnite (UEFN), check out our website: dev.epicgames....
#Multiplayer, #StrategicActionGame, #SceneGraph, #Prefabs, #Verse, #GameDevelopment, #Fortnite, #UnrealEditorForFortnite, #UEFN, #UnrealFestSeattle
I wonder if you can take that same concept with the sequencer and create a rail shooter
Anyway that the the code/project could be shared for this? So many novel things going on here it would be good to do a deeper dive. Thx.
What about in VR?
well about the planet... that skybox looks bigger than 2k . so how u did it?
The planet uses a material that generates the continents and clouds, rather than just being a set of high res textures. That keeps it under the texture size limits :)
@@samuelbass-epicgames wish i knew how to add it.
The thing is only the few known creators will get any plays who are the ones who get discovery 24-7 so most people can't dedicate time to building anything super good it's a non paying hobby so it has to be fun for friends to play.