Read the video description. Once you make the citra copys, they will all save the control config (have all gamepads plugged in and launch the citras and config each one one by one. Once you do this once, it will always be saved in the future. I have 8 citras total configed. Just make sure they have user folders inside each one so they all have "separate" nands. (regenerate console IDs) My desktop has 8 citra icons on it lol. Each one corresponds to each of the 8 x-input slots.
I always used to play as toad in this game when I played it a long time ago but in the balloon and coin race I do always use to play as peach or rosalina
it is random people joining me through Parsec Arcade. So there are times when people leave and a spot is open. It was rare to have 8p in and they all stay for a long time. People drop in and out constantly.
Hi there, I am interested in this method you are currently using for this game but for Mario Kart 8 Deluxe with parsec involved. Yuzu currently has LAN support so I was wondering have you ever tried this feature for Mario Kart 8 with Parsec to have 8 players playing simultaneously and if so what would be the process?
@@justase64 yes it does, but the process with doing so requires at least 4 consoles since the lan support per console limits at 2 people and not 4. Also there has been issues with yuzu doing more than 2 emulators at the same time with this feature so I guess I will just have to wait.
@@sahdirmistry557 Yes I tried it tonight and could not get it to work. However, running multiple instances of Yuzu seemed to work just fine. Once Yuzu team gets the networking stuff done, it should work and I will try to host 8 player to Parsec haha.
@@sahdirmistry557 I still can't get it to work. Supposedly like you said, yuzu lan support works (not great yet, like no more than 2 or 3p kart I think?) but I haven't gotten any lobby to work yet. Following all of the guides too. I get it working in Ryujinx but I can't run multiple instances of ryujinx.
How do you control the 6 players at once?
Read the video description. Once you make the citra copys, they will all save the control config (have all gamepads plugged in and launch the citras and config each one one by one. Once you do this once, it will always be saved in the future. I have 8 citras total configed. Just make sure they have user folders inside each one so they all have "separate" nands. (regenerate console IDs) My desktop has 8 citra icons on it lol. Each one corresponds to each of the 8 x-input slots.
I always used to play as toad in this game when I played it a long time ago but in the balloon and coin race I do always use to play as peach or rosalina
Oh my Mushroom pizza, it’s just like Mario Kart Arcade Grand Prix!
i kind of feel bad for Toad. he's not moving very well
I think you forgot to connect the 5th Citra controller. Toad's not moving at all.
it is random people joining me through Parsec Arcade. So there are times when people leave and a spot is open. It was rare to have 8p in and they all stay for a long time. People drop in and out constantly.
@@justase64 Ah, okay.
ahh, this is pretty neat
Yeah!… my favorite game
Hi there, I am interested in this method you are currently using for this game but for Mario Kart 8 Deluxe with parsec involved. Yuzu currently has LAN support so I was wondering have you ever tried this feature for Mario Kart 8 with Parsec to have 8 players playing simultaneously and if so what would be the process?
I tried this with Ryujinx but it doesn't let me run multiple instances of the emulator so it didn't work. Yuzu has wireless now?
@@justase64 yes it does, but the process with doing so requires at least 4 consoles since the lan support per console limits at 2 people and not 4. Also there has been issues with yuzu doing more than 2 emulators at the same time with this feature so I guess I will just have to wait.
@@sahdirmistry557 Yes I tried it tonight and could not get it to work. However, running multiple instances of Yuzu seemed to work just fine. Once Yuzu team gets the networking stuff done, it should work and I will try to host 8 player to Parsec haha.
@@justase64 thanks dude I will stick around and wait for your video on it.
@@sahdirmistry557 I still can't get it to work. Supposedly like you said, yuzu lan support works (not great yet, like no more than 2 or 3p kart I think?) but I haven't gotten any lobby to work yet. Following all of the guides too. I get it working in Ryujinx but I can't run multiple instances of ryujinx.
So Cool!
Very cool!
It's a six-player game.
2011
Overstimulation
THIS IS LAME