I can see why it pay to win depends on the meta and it can be hard to get tickets for enhancer especially if you don't know what to use in ranks I'm learning as I keep playing Pokemon unite I want both attacker special or physical and both defender and support to be around the same level items sure it may take alot longer since I'm trying to spread evenly in items and I'm making sure which items are important to each roles that every Mon can use as free to play so that way I don't get bored sticking the same Mon over and over again eventually you'll get there to max level and it be base on skill so keep on pushing so have a nice day to anyone reading my comments take care bye peace ✌️
Yo Yocuppajoe, really enjoying your content and the time you put into it. Since Unite came out there's been a ton of content for it but your channel has definitely been one of the ones that stands out. Keep up the awesome work bro. Hope you get a lot of subscribers, you deserve it!
That build works. Rocky helmet is kinda weak right now and Garchomp’s passive is already pretty similar. You could add in a scope lens instead of the focus band for a bit more damage, but focus band will help you stay alive especially in the early game so it’s up to you.
@@yocuppajoe Has anyone ever tested if Garchomp's Passive & Rocky Helm's damage can stack? (Frankly I think it should cause ya can stack Rocky Helm & Iron Barbs/Rough Skin in the Main Game & i'm a fan of doin so... especially on Ferrothorn.)
Nice video! What would you recommend on a Lucario / Machamp set? I’m usually running Muscle Band / Scope Lens / Score Shield on Machamp (but I’m torn between that or Focus Band) and Muscle Band / Score Shield / Focus Band on Lucario.
Those builds look about right to me. Those Pokémon both have high burst damage which they rely on to keep themselves alive after going in, so it makes sense to go for more damage with muscle band and scope lens. Focus band instead of scope lens is a good choice when you feel like having more survivability. 👍🏽
Also I have some constructive advice! I have been loving your channel since I got into this game. This might be tough, but if you put gameplay on screen of what you are talking about, that can really help your message stick better. Sometimes the gameplay can be distracting when I'm also trying to focus on your words. Great video nonetheless. Keep it up!
I like to run score shield, aeos cookie, and shell bell on alolan ninetales, and getting some quick early game scores with a few points at a time really lets you snowball like crazy. (I wanna replace the shell bell with specs but I need more item enhancers ;-;)
There's times when i've wondered if there's any hidden potential on Leftovers. I think the problem with them is that in order for ya to get a good amount of effect from it, you have to quit fighting for sizeable amounts of time, but NO ONE wants to quit fighting for sizeable amounts of time... everyone wants to KILL KILL KILL KILL KILL KILL!!! It can feel like Leftovers & the very game itself De-Synergizes with each other. I think Rocky Helm could be underrated. I plan to try it out on Snorlax, Crustle, & my Zerkersaur. Maybe even Eldegoss & Blissey, considering EVERYONE wants to bash on the Support cause they tend to kinda hate your guts for being a Support & being not on their side at the same time. :P I don't understand why Score Shield + Attack Weight/SAtk Specs &/or Aeos Cookie isn't more common... the Synergy between them is obvious. Of course the foes won't want you Scoring & will Contest it when they can, but ya should also be able to get some Scorings in or otherwise ya have more to worry about then just failing to get those Hold Item Stat soup ups... ya have to worry about if ya've even learned how to play the dang game. :P (Pro Tip: Mini Goals of
I get that it’s frustrating not being able to use maxed out items, but it doesn’t matter as much as you’d think. Level 10 and 20 items are all you need.
It’s an advantage sure, but level 10 items cost nothing in comparison and are only slightly less effective. I don’t want people to feel like item levels are the source of their problems. A good build is a good build even with level 1 items.
@@yocuppajoe I understand that, but discussing the game and its pay to win element is more important than minimizing it by talking like "there isn't a sizeable difference between item levels" just so that players can't be big ego and blame the game for their mistakes.
People are blaming their mistakes on items, which is why I’m minimizing the difference. It’s not like me complaining about item levels will make them change anything at this point. I’d rather tell people the differences is small, because it is, and the reason you’re dying 95% of the time has nothing to do with item levels.
i know everyone says to pick muscle band as the 3rd item on Ninetales, but really like shell bell better because most pick aurora veil and that converts basic attacks to boosted Special attack
That Pokémon’s basic moves are special moves. Superteeds tested all attacks, and Serebii just has physical or special classes for Pokémon. People still pick it for the basic attack speed.
when I'm in Aurora Veil, I only get 6 Boosted hits with a Level 14 Muscle Band which is the same exact number no items. So why not use Shell Bell and get higher damage and lower cooldown. Maybe with a Level 30 Muscle Band you can get a 7th Boosted hit, then i can see running Muscle Band
I think the main reason people started to not use shell bell as much in general is because shell bell has a cooldown between each time it heals you. I believe it's 10 seconds cooldown. And with muscle band, you get the extra auto in aurora veil at just level 20 so it's really good on Ninetales.
The score shield meta already exists in higher ranks. It is NEAR mandatory in how good it is on some mons
I use it on Talon and I pushed master in 20 days from veteran it's damn good leaving no mistakes from my side at least
Hey I have played with you multiple times. You are hella fun to play with. I’m MiniToe
bro explain with examples!!! with video samples
and image edits too
I can see why it pay to win depends on the meta and it can be hard to get tickets for enhancer especially if you don't know what to use in ranks I'm learning as I keep playing Pokemon unite I want both attacker special or physical and both defender and support to be around the same level items sure it may take alot longer since I'm trying to spread evenly in items and I'm making sure which items are important to each roles that every Mon can use as free to play so that way I don't get bored sticking the same Mon over and over again eventually you'll get there to max level and it be base on skill so keep on pushing so have a nice day to anyone reading my comments take care bye peace ✌️
awesome upload yocuppajoe. I killed that thumbs up on your video. Keep up the brilliant work.
I kind of wish that these items weren’t so universal: though my main Snorlax really does benefit from them a lot…
Yo Yocuppajoe, really enjoying your content and the time you put into it. Since Unite came out there's been a ton of content for it but your channel has definitely been one of the ones that stands out. Keep up the awesome work bro. Hope you get a lot of subscribers, you deserve it!
I main Cramorant and my items for the most part are:
Scoring shield
Shell bell
Buddy barrier
What are the best items for Garchomp? Would Buddy Barrier, Focus Band and Muscle Band work? Thoughts on Rocky Helmet?
That build works. Rocky helmet is kinda weak right now and Garchomp’s passive is already pretty similar. You could add in a scope lens instead of the focus band for a bit more damage, but focus band will help you stay alive especially in the early game so it’s up to you.
@@yocuppajoe Sounds good!
@@yocuppajoe Has anyone ever tested if Garchomp's Passive & Rocky Helm's damage can stack? (Frankly I think it should cause ya can stack Rocky Helm & Iron Barbs/Rough Skin in the Main Game & i'm a fan of doin so... especially on Ferrothorn.)
Nice video! What would you recommend on a Lucario / Machamp set? I’m usually running Muscle Band / Scope Lens / Score Shield on Machamp (but I’m torn between that or Focus Band) and Muscle Band / Score Shield / Focus Band on Lucario.
Those builds look about right to me. Those Pokémon both have high burst damage which they rely on to keep themselves alive after going in, so it makes sense to go for more damage with muscle band and scope lens. Focus band instead of scope lens is a good choice when you feel like having more survivability. 👍🏽
Been using these two item together since the beginning along with rock helmet! Works really well on crustle
SUPER informative. Awesome video. Thanks for helping me to umderstand this game better!
Also I have some constructive advice! I have been loving your channel since I got into this game. This might be tough, but if you put gameplay on screen of what you are talking about, that can really help your message stick better. Sometimes the gameplay can be distracting when I'm also trying to focus on your words. Great video nonetheless. Keep it up!
@@BigDeepz I dunno if this is really necessary, but I think it would have good Combo Synergy & give boosted effect. :)
I like to run score shield, aeos cookie, and shell bell on alolan ninetales, and getting some quick early game scores with a few points at a time really lets you snowball like crazy. (I wanna replace the shell bell with specs but I need more item enhancers ;-;)
Interesting that ya are favoring survivability over extra damage.
Hey I’m sorry for the game of yours I just died in a bunch
No worries, as long as we all did our best!
Leftovers is slower than backing to base they need to double maybe even triple the healing
Have you tried it at level 20? I haven’t leveled my leftovers up yet, so it’s hard for me to say if the item needs a buff.
It could use a buff tbh.
I think it should be allowed to work even in Combat. Not working without being outta Combat for a time De-Synergizes with the very game.
There's times when i've wondered if there's any hidden potential on Leftovers. I think the problem with them is that in order for ya to get a good amount of effect from it, you have to quit fighting for sizeable amounts of time, but NO ONE wants to quit fighting for sizeable amounts of time... everyone wants to KILL KILL KILL KILL KILL KILL!!! It can feel like Leftovers & the very game itself De-Synergizes with each other.
I think Rocky Helm could be underrated. I plan to try it out on Snorlax, Crustle, & my Zerkersaur. Maybe even Eldegoss & Blissey, considering EVERYONE wants to bash on the Support cause they tend to kinda hate your guts for being a Support & being not on their side at the same time. :P
I don't understand why Score Shield + Attack Weight/SAtk Specs &/or Aeos Cookie isn't more common... the Synergy between them is obvious. Of course the foes won't want you Scoring & will Contest it when they can, but ya should also be able to get some Scorings in or otherwise ya have more to worry about then just failing to get those Hold Item Stat soup ups... ya have to worry about if ya've even learned how to play the dang game. :P (Pro Tip: Mini Goals of
Too bad only the people who pay can actually get these other items leveled without grinding daily for months.
I get that it’s frustrating not being able to use maxed out items, but it doesn’t matter as much as you’d think. Level 10 and 20 items are all you need.
@@yocuppajoe yeah and to get to 20 takes a ton, and gives you a sizeable advantage over opponents
It’s an advantage sure, but level 10 items cost nothing in comparison and are only slightly less effective. I don’t want people to feel like item levels are the source of their problems. A good build is a good build even with level 1 items.
@@yocuppajoe I understand that, but discussing the game and its pay to win element is more important than minimizing it by talking like "there isn't a sizeable difference between item levels" just so that players can't be big ego and blame the game for their mistakes.
People are blaming their mistakes on items, which is why I’m minimizing the difference. It’s not like me complaining about item levels will make them change anything at this point. I’d rather tell people the differences is small, because it is, and the reason you’re dying 95% of the time has nothing to do with item levels.
i know everyone says to pick muscle band as the 3rd item on Ninetales, but really like shell bell better because most pick aurora veil and that converts basic attacks to boosted Special attack
Sometimes I go wise glasses instead of muscle band if I want to have a stronger unite move for securing objectives.
That Pokémon’s basic moves are special moves. Superteeds tested all attacks, and Serebii just has physical or special classes for Pokémon. People still pick it for the basic attack speed.
when I'm in Aurora Veil, I only get 6 Boosted hits with a Level 14 Muscle Band which is the same exact number no items. So why not use Shell Bell and get higher damage and lower cooldown. Maybe with a Level 30 Muscle Band you can get a 7th Boosted hit, then i can see running Muscle Band
I think the main reason people started to not use shell bell as much in general is because shell bell has a cooldown between each time it heals you. I believe it's 10 seconds cooldown. And with muscle band, you get the extra auto in aurora veil at just level 20 so it's really good on Ninetales.