Destroying Everything | Terratech Worlds Gameplay | Part 7 | Loot. Survive. Extract.
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- Опубликовано: 21 авг 2024
- in this video we go for a cruise with our 4 piece guns destroying everything we see , TerraTech Worlds is an open-world, PvE survival game set on an uncharted alien planet. Explore, mine, build, craft and battle your way through natural hazards and dangerous enemies, to harness the power of your environment. Play solo or up to 6 friends via online co-op, and get ready for adventure! #survivalGame #Lootershooter #terratech #terratechworlds
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🎮 🔌 store.steampow... 🔥Loot. Survive. Extract.
A few tips: Your techyard has block storage (only for tech blocks), but it's limited tho you can extend it with the tech yard storage that you craft in the workbench. It's accessible by hitting tab while standing over the tech yard and its a different tab in the left side window, next to the "Tech Cargo" tab. It's way more convenient than using silos, simply bcs theyre all in one place and dont have stack limits and can be searched and such (much like the SCU from TT, but limited and bound to your base).
There are also small 1x1 tech yard extension blocks... basically a conduit for the techyard, you can connect the storage with the tech yard over a distance, as long as the extensions are connected to both, but you can also just flip the storage blocks upside-down and attach them to the techyard directly and they'll work and be out of the way. As far as i'm aware you can chain as many tech yard storages together as you want, mine has reached a capacity of over 1000 by now.
There are blocks that make wheels and weapons "cheaper" on your core capacity. I think they're called efficiency modifiers. Basically you want your weapons to sit on weapon mounts and your wheels on axles or frames. A good frame that makes your wheels basically free is the Kestrel frame, sadly its very awkwardly shaped. Good weapon mounts are the clearance and angled one cus they make your guns (including mining lasers) take less core capacity. You can see if the special blocks have an effect on attached blocks by just hovering over them with the cursor until they light up and all modified attached blocks light up grey if they are affected. The weapons and wheel must be directly attached to those special blocks, extenders dont count. Theres also a triple weapon mount that i always use for the small guns.
What I've also seen, but not sure how, were blue plasma balls.... I suspect theyre blue bcs of a modifier provided by a battery or weapon mount. I havent tried the plasma guns yet.
thanks for the tips. i learnt mostly all of these things already. i really wanted to go over them when the game actually release. this is part 7.
nice
how many hours do you have in the game at this video?
24hrs. usually would play for 2-3 hrs a day.