It's hard to enjoy the action when you're 5 feet from the models. Since I became a member to watch the Lost City campaign, all I see is how I wasted my money unfortunately. Love this channel, I live 3hrs away, love the close to home feel, but my goodness, barely any new sigmar videos, and the quality has steadily gone down
OMG! This immediately brought me back to the late 90s. Seeing vampire counts vs high elves just like in the White Dwarf with Alessio Cavatore. Such nostalgia.. Ugh, I think you have convinced me to come back..
Hi! Watching you from Barcelona (Spain). You're always doing great batreps but i surely love much more this ones after edit and cut off many of the chat interaction. I don't mind watching the long ones with no edit but it gets easier for me to watch the shorter ones as it takes less time and i can watch them in a short break. Thanks for all you're doing to let us enjoy warhammer this much! Keep going!!
Luka brags about high powered VC list for weeks, gets tabled in 2 turns. Sorry Luka. Normally I'm rooting for you, this was just priceless though. Better luck next time. Go Dragon Princes! Hilarious that Steve takes Monster Slayer on the most OP monster in the game, and pwns another monster with it. The ultimate slap in the face. This battle report should be titled Pure Emotional Damage.
Steve, for your channel adopt this kind of editing for the videos. IMO this focus on the battle is better than the chat between the player's decisions. MWG, I love this kind of Battle Report, keep the good work! Perhaps with some AOS adaptations to TOW? I saw the aggradons are too wide to fit the cold ones bases, can't they be bent a little bit though? One can dream...
@@Syzl103If a unit with the Fly (X) special rule moves over a magical vortex that counts as dangerous terrain, is it affected by it? *Yes. Magical vortexes are considered tall enough to affect even models that are flying high above the battlefield.*
Steve Wondering what your thoughts are on adding command units to minimum sized fast cavalry squads building up some fast cav to go hunt warmachines and can't decide whether i should bother with any of them to keep the unit cheap.
Nice to see Luka go for the throat and be a bit more aggressive. Steve was sweating before that monster slayer thing. I would have avoided his dragon though. I get why you want a dragon vs dragon, but then remove monster slayer, it was so anticlimactic and we never got to see what the vampire could actually do which was really disappointing since I have been hoping to see a build like this for a while. Monster slayer need to be changed to 1d3 wounds and then reduce the item to 35 points... Or make it a 100 point item as it is. No one want a game where a ONE lucky 6 wins the game, what the point then. All in all thumbs up for the effort, and more of this from Luka in the future where he actually matches Steve both in play and list building, and more Vampires please.
@@stoephil I know mate, it's why I do the lore wise wrong move and make my necromancer on the mortis engine my general as well. Keeping him in the back casting spells with 8 wounds armor save, ward and regen, so I can unleash my vampire without worrying about my entire army crumbling. We get punished too hard for our general dying to risk having him die to a lucky 6.
This video was more to show how important it is to include Monster Slayer in your list! A lot people out there asking how to deal with nasty dragon builds, Monster Slayer is the key! A premeditated game that Steve and I planned a bit ago, without the sword the Vampire on Zombie Dragon outclasses other options people can bring! The High Elves would have had next to no chance in this matchup typically
@@lukapavicevic335 thank you for answering first of All... Personally i would avoid any creature with monster slayer like the plague though, so it does depend on that charge even going off. You would be better off getting your knights into his dragon, his sword would not do much against you and his dragon would average 7-8 wounds including stomps which you would have a 4+ save and a 5+ regen against. Furthermore you should reconsider using dogs as a shield for the knights. Sure, you are more open to missile fire, but if he overruns into you, you lose the chance to cointercharge which is the perfect charge to get off for blood knights, since you can then do invocation in the following turn, rather than you charging yourself and then go two combat phases before being healed. But as I said, all in all a thumps up. I just wish we could have seen what your zombie dragon could do... And since you Guys used a star dragon to deal with a dragon, your point about how to deal with a dragon is rather moot ;) now you just had one side with a dragon with All its wounds left rather than both sides having one. Edit: Lets see Steve commit to that charge on his elven steed, rather than being protected by a star dragon is my point :). Then we could talk about monster slayer alone being a fix against dragons.
Steve, we never said that High Elves aren't OP........ just that you hate them. Also your dice and a certain dragon slaying sword should not be allowed in the same room.
Does this now: A model with this special rule has a 6+ Ward save against any wounds suffered. In addition, a Wizard with this special rule may wear armour without penalty.
20:00 Did you guys forget about the Crystal you put down before doing the fireball and other magic missiles? I think it might finish blocking LoS to the knights. Probably doesn't matter, since the spell order could have been swapped though.
Well you can take, Dragon Slaying Sword, Dragon Helm, Opal Amulet and Seed of Rebirth for 100 to. The Opal Amulet give you a better shot at monster slayer or cannon. The Dragon Helm is just to good to not included in any High Elves army. Full Plate + Barding + Dragon Helm = 2+ save with a Great Weapon that strike in initiative order. *Note* Steve didn't have the Opal Amulet.
@@leanderschuster3196 i'd rather have 40 skeletons with a 5+ armor and 6+ regen that can hit with twice as many attacks due to spears and fear the target if possible. Maybe even get a ward save on there too.
@@leanderschuster3196Both Zombies and Skeletons are awful at hitting so damage dealing will never be the reason to take them. Zombies may be cheaper but you lose less Skeletons thanks to their 5+ save, that in turn means you lose combat by less and lose fewer additional Skeletons to combat res. That should mean it’s easier to keep them topped up with Nehek and if you have multiple characters with Nehek they can spread it across the army more. Zombies are very cheap but you lose so many in a turn against pretty much anything that it’s not worth even trying to keep them topped up with Nehek. They are a throw away unit but if you use them as that they can still do a job. I think all of our infantry is good at slightly different things
@@skeith1543 If you have to charge, the spears do nothing. If you're hit really, really hard, the spears do nothing. If you're hit with greatweapons (which seem quite common) or anything else AP2, the light armor and shield does nothing. In all those cases, a zombie is kind of like a 2W skeleton, point for point, with the only real drawback the huge footprint of an 8x5 zombie unit. Then there is the fact you raise zombies, skeletons and grave guard exactly the same way. If you are throwing Invocations at a unit, you can be raising 3 point zombies, 6 point skeletons or 12 point grave guard.
DID YOU FORGET THE GLITTERING ROBE ON THE VAMPIRE? IF YES YOU WOULD HAVE HIT HIM JUST ONCE! I am furious you messed up this critical moment 😡... 😉 Edit: damn i mixed it up
@@skeith1543 Yah I get that, I should have been more specific that they dont really contribute to a good livestream / video. They typically make things go to extremes, both of which aren't much fun to watch
@@skeletonfish110 i mean... we could've had an awesome dragon fight, but someone brought the one hit sword and it went off. that's what killed the Fun.
@@Alpharius2479 I mean, it seems pretty apparent that they are a problem balance-wise. I'm not sure exactly the best way to address the problem, but that doesn't mean that I can't point out that there is a problem
Really? It just comes down to overpowered builds that you keep repeatedly seeing. Heroes from their respective armies with their respective auto include magic items that went together. Make them very hard to deal with. Every game I've played and watched so far with big monstrous characters, They seem to always pay for themselves and most often can do so twice over. And this instance, the vampire Lord was pretty much just a complete sunk cost, but it's just so lame, IMO, to have an insta kill mechanic that's pretty reliable. Really? I think they just need to go and tone down some of the rules that make them so strong. Not sure if it would be core rules mechanic that could be changed or you'd have to go in and address each suspect build specifically.
Well, Monster Slayer sword is only good when you already know that you are facing monsters. Otherwise... That's a gamble with possibly 50 points in the drain and a useless magic weapon (no strength bonus, no AP) on your character.
This was never going to be a super interesting batrep given both lists. If Steve didn't do what he did all we were gonna get was a grinding loss for the HE and that wasn't gonna be overly fun to watch either
Please learn vampire rules. Dark vitality grants the ability to march as normal. Wolves have vanguard and reserve move. With a speed of 9, they can pretty much get anywhere they want. Also, your BSB reduces crumble by D3 for units in range.
@@leanderschuster3196 I think from their perspective it is not showing the full potential of said Army which can give the impression for others it sucks. You can see it could paint a picture and maybe channels like this have an obligation to show the full potential. However, it is a game between friends and having fun over by the book rules, Dave constantly forgets his stuff until Nick from Play on Tabletop Reminds from last time but it was a brilliant video.
@@ShonenXIV Properly playing an army shows they are serious about earning the viewership and (more importantly) the money people send them to produce quality videos. For the gameplay, he could have positioned his wolves to take charges in a way that would leave his opponent vulnerable and his Blood knights in a position to charge said vulnerable units. Friendly play or not, this is their job and they should be doing it well.
@@chrisbolliger5717So I am a big advocate for NOT redirecting units out of position, I’m very vocal about this. I understand it’s part of the game, but I’ll still never do it. We never forgot any of the rules you mentioned earlier, they just weren’t relevant! I never needed to march with a Dark Vitality unit, the dogs only needed to move 8” to stand in front of the Dragon Knights, and there was never a moment where I needed the banner to reduce crumbling. It’s s a waste of time to go over every mechanic that MIGHT have mattered.
@@lukapavicevic335 So what is the purpose of your battle reports then? Not playing the game or the armies to their potential doesn't do anything towards showcasing the game or the armies. It doesn't help viewers with rules that they may have questions on. It doesn't do a good job of promoting MWG since it shows that "half-assed is good enough." And for entertainment value it's like watching two sports teams that are competing for who wants last place the most. MWG used to have some quality videos. That has changed. I understand that losing a single viewer is nothing to you. It is what it is.
We apologize for the audio issues in this batrep, please still enjoy the action :)
Your videos should be closer to the mat! Can’t see anything
I just appreciate Caledor lists. even with Impetuous making Dragon Princes so ridiculously unreliable.
@@skeith1543 yeah no lol it’s bad rules
It's hard to enjoy the action when you're 5 feet from the models. Since I became a member to watch the Lost City campaign, all I see is how I wasted my money unfortunately. Love this channel, I live 3hrs away, love the close to home feel, but my goodness, barely any new sigmar videos, and the quality has steadily gone down
OMG! This immediately brought me back to the late 90s. Seeing vampire counts vs high elves just like in the White Dwarf with Alessio Cavatore.
Such nostalgia..
Ugh, I think you have convinced me to come back..
"All we have to do is get rid of that necromancer over there, and then the dragon and then we win. Simple as." - Peak High Elven hubris :D
Is it hubris if they do it?
perfect length! love the old world content
Steve should get a ruby ring of ruin ban for the remainder of the edition lol
Why?
It is so good for the points, but I do find only certain armies are really hit by it. My elves for instance, low armour expensive
@@imalu5757 it’s the same as a Magic rank increase bro except the RRR is stuck at lvl 2
Hi! Watching you from Barcelona (Spain). You're always doing great batreps but i surely love much more this ones after edit and cut off many of the chat interaction. I don't mind watching the long ones with no edit but it gets easier for me to watch the shorter ones as it takes less time and i can watch them in a short break. Thanks for all you're doing to let us enjoy warhammer this much! Keep going!!
Monsterslayers is so exciting and so anticlimactic at the same time! xD
Definitely makes both players start sweating!
Loving these old world battle reports
Luka brags about high powered VC list for weeks, gets tabled in 2 turns. Sorry Luka. Normally I'm rooting for you, this was just priceless though. Better luck next time.
Go Dragon Princes!
Hilarious that Steve takes Monster Slayer on the most OP monster in the game, and pwns another monster with it. The ultimate slap in the face. This battle report should be titled Pure Emotional Damage.
Steve, for your channel adopt this kind of editing for the videos. IMO this focus on the battle is better than the chat between the player's decisions. MWG, I love this kind of Battle Report, keep the good work! Perhaps with some AOS adaptations to TOW? I saw the aggradons are too wide to fit the cold ones bases, can't they be bent a little bit though? One can dream...
One can dream! Those models are a bit big!
@@lukapavicevic335 Maybe some day some one scan the aggradon model and scale the proportions down, adding a horn too ahhahahha.
Love the content guys thank you. Regarding column of crystal, does it not count as infinitely high and thus cant be flown over?
Yeah you cant fly over it, as stated in the FAQ
@@grlmgorI don’t see anything in the faq that suggests that, only that if it were dangerous they would still have to test for that
@@Syzl103If a unit with the Fly (X) special rule moves over a magical vortex that counts as dangerous terrain, is it affected by it?
*Yes. Magical vortexes are considered tall enough to affect even models that are flying high above the battlefield.*
This is true, it is infinitely high! He flew over the crater in the middle of the battlefield though!
Fckn love these dudes.
I LOVE YOU TOO
@@lukapavicevic335 - Pavicevic? Balkan origins ftw :D
@@AlwaysReason yes sir!
Steve Wondering what your thoughts are on adding command units to minimum sized fast cavalry squads building up some fast cav to go hunt warmachines and can't decide whether i should bother with any of them to keep the unit cheap.
Caledor themed lists are always fun to see. Hoping to see more Wood Elves soon
Wood Elves only Elves lists would be awesome!
Had to check if im not watching on 1,5x speed. Thank you for the content!
Great games guys!
Why are the dire wolves on those spaced movement trays when they are 25x50mm bases in tow as far as I'm aware? Sorry if I am missing something.
Old World content, please keep it coming. I'm liking the camera work on these games as well, fixed shots have a lot of advantages
6th Edition "A lifetime ago." Please, it wasn't that long ag.....damn.
Nice to see Luka go for the throat and be a bit more aggressive. Steve was sweating before that monster slayer thing. I would have avoided his dragon though. I get why you want a dragon vs dragon, but then remove monster slayer, it was so anticlimactic and we never got to see what the vampire could actually do which was really disappointing since I have been hoping to see a build like this for a while.
Monster slayer need to be changed to 1d3 wounds and then reduce the item to 35 points... Or make it a 100 point item as it is. No one want a game where a ONE lucky 6 wins the game, what the point then.
All in all thumbs up for the effort, and more of this from Luka in the future where he actually matches Steve both in play and list building, and more Vampires please.
Monster Slayer is why my Vampire Count is on a Coven Throne. Does not work on chariots :)
@@stoephil I know mate, it's why I do the lore wise wrong move and make my necromancer on the mortis engine my general as well. Keeping him in the back casting spells with 8 wounds armor save, ward and regen, so I can unleash my vampire without worrying about my entire army crumbling. We get punished too hard for our general dying to risk having him die to a lucky 6.
This video was more to show how important it is to include Monster Slayer in your list! A lot people out there asking how to deal with nasty dragon builds, Monster Slayer is the key!
A premeditated game that Steve and I planned a bit ago, without the sword the Vampire on Zombie Dragon outclasses other options people can bring! The High Elves would have had next to no chance in this matchup typically
@@lukapavicevic335 thank you for answering first of All... Personally i would avoid any creature with monster slayer like the plague though, so it does depend on that charge even going off. You would be better off getting your knights into his dragon, his sword would not do much against you and his dragon would average 7-8 wounds including stomps which you would have a 4+ save and a 5+ regen against. Furthermore you should reconsider using dogs as a shield for the knights. Sure, you are more open to missile fire, but if he overruns into you, you lose the chance to cointercharge which is the perfect charge to get off for blood knights, since you can then do invocation in the following turn, rather than you charging yourself and then go two combat phases before being healed. But as I said, all in all a thumps up. I just wish we could have seen what your zombie dragon could do... And since you Guys used a star dragon to deal with a dragon, your point about how to deal with a dragon is rather moot ;) now you just had one side with a dragon with All its wounds left rather than both sides having one.
Edit: Lets see Steve commit to that charge on his elven steed, rather than being protected by a star dragon is my point :). Then we could talk about monster slayer alone being a fix against dragons.
I found that necro model they other day in my old vampire counts models!
Holy! That is a hell of a find!
Steve, I know you hate them, but I loved the Dragon Princes! :D
He is in love with them, don’t let him trick you!
Steve, we never said that High Elves aren't OP........ just that you hate them. Also your dice and a certain dragon slaying sword should not be allowed in the same room.
Always here for the Old World. Like to see Old Things vs Old Dead Things. Also, Luka, just put Steve in the Black Periapt it's so easy!
I wish it was that easy! 😢
Does dragon armor no longer exist in this edition? As it used to make you immune to fire damage? Around 20 minutes mark
Does this now: A model with this special rule has a 6+ Ward save against any
wounds suffered. In addition, a Wizard with this special rule
may wear armour without penalty.
20:00 Did you guys forget about the Crystal you put down before doing the fireball and other magic missiles? I think it might finish blocking LoS to the knights. Probably doesn't matter, since the spell order could have been swapped though.
We did remember, but decided we could have swapped the spell order as well! 😅
I think the dire wolves are on the wrong size movement trays. They don't need to be on adapter trays.
Why did you reduce the horse attacks for there being one dog left? Was that a throwback to 8th ed?
Only a few horses were in b2b at that initiative step after the wounds
@@Syzl103 doesnt matter, the whole first rank fights.
@@Syzl103the whole ‘fighting rank’ fights. B2b is w throwback to 8th and earlier editions.
That was weird...
Always play Warhammer responsibly folks.
Woo hoo! High Elves! 🤩😍
Monster Slayer and Killing Blow possibly OP?
They are really needed for factions that can’t field dragons.
I get this is probably easier but I'm really not a fan of this camera set up.
Ahhhhh Ahhhhh why didn’t you put Talisman of Protection on the Dragon! Seed of Rebirth + TOP + Dragon Slaying Sword equals 100 points!!!!!!
Well you can take, Dragon Slaying Sword, Dragon Helm, Opal Amulet and Seed of Rebirth for 100 to.
The Opal Amulet give you a better shot at monster slayer or cannon.
The Dragon Helm is just to good to not included in any High Elves army. Full Plate + Barding + Dragon Helm = 2+ save with a Great Weapon that strike in initiative order.
*Note* Steve didn't have the Opal Amulet.
@@grlmgor iDC lol no fing Ward save
This is why I dare not take a dragon with monster slayer around 😅
Smart!!
Saludos cordiales
Why aren't you running your archers in 1 wide 5 deep formations? Smh
Typical Luka Fantasy moment.
Wow! Why can’t it be typical Steve rolling?!?
Bummer
Great game guys, not a huge fan of the random "I concede" halfway through. Just play and have fun, that kinda thing isn't needed imho.
I don't like skeletons in this edition. I'd always rather 40 zombies or 10 grave guard than 20 skeletons.
really? Why? Spear skeletons seem pretty awesome.
@@skeith1543 Hit bad and twice as expensive as zombies.
Would you rather have 40 skellies that to next to nothing, or 80 Zombies that do nothing?
@@leanderschuster3196 i'd rather have 40 skeletons with a 5+ armor and 6+ regen that can hit with twice as many attacks due to spears and fear the target if possible.
Maybe even get a ward save on there too.
@@leanderschuster3196Both Zombies and Skeletons are awful at hitting so damage dealing will never be the reason to take them. Zombies may be cheaper but you lose less Skeletons thanks to their 5+ save, that in turn means you lose combat by less and lose fewer additional Skeletons to combat res. That should mean it’s easier to keep them topped up with Nehek and if you have multiple characters with Nehek they can spread it across the army more.
Zombies are very cheap but you lose so many in a turn against pretty much anything that it’s not worth even trying to keep them topped up with Nehek.
They are a throw away unit but if you use them as that they can still do a job.
I think all of our infantry is good at slightly different things
@@skeith1543 If you have to charge, the spears do nothing. If you're hit really, really hard, the spears do nothing. If you're hit with greatweapons (which seem quite common) or anything else AP2, the light armor and shield does nothing. In all those cases, a zombie is kind of like a 2W skeleton, point for point, with the only real drawback the huge footprint of an 8x5 zombie unit.
Then there is the fact you raise zombies, skeletons and grave guard exactly the same way. If you are throwing Invocations at a unit, you can be raising 3 point zombies, 6 point skeletons or 12 point grave guard.
DID YOU FORGET THE GLITTERING ROBE ON THE VAMPIRE? IF YES YOU WOULD HAVE HIT HIM JUST ONCE! I am furious you messed up this critical moment 😡... 😉 Edit: damn i mixed it up
Steve dispelled it
@@andrewcharlton6080you are right...
This was the first step in MANY things going wrong 😂
@@lukapavicevic335 nonentheless i like your relaxed joyous attitude towards playiing the game 😉
@@simoneengelleitner947 It helps when I mentally prepare myself for the worst case scenario beforehand 😂
Dragons bring zero fun to any list.
fun for me, they're no longer fragile and near useless if the enemy brings a cannon or 10.
@@skeith1543 Yah I get that, I should have been more specific that they dont really contribute to a good livestream / video. They typically make things go to extremes, both of which aren't much fun to watch
I think they're fine as a one-of at 2500 and up but not before.
@@skeletonfish110 i mean... we could've had an awesome dragon fight, but someone brought the one hit sword and it went off. that's what killed the Fun.
@@skeith1543 yep agree 100%, definitely ruined this video
I think monster slayer is less fun mechanic than OP dragons though. Just fix OP mounted heroes and and ditch insta kills
The visual of a greater demon getting it's head lopped off and banished back to the warp is to badass not to have in the game.
fix how?
@@Alpharius2479 I mean, it seems pretty apparent that they are a problem balance-wise. I'm not sure exactly the best way to address the problem, but that doesn't mean that I can't point out that there is a problem
Really? It just comes down to overpowered builds that you keep repeatedly seeing. Heroes from their respective armies with their respective auto include magic items that went together. Make them very hard to deal with. Every game I've played and watched so far with big monstrous characters, They seem to always pay for themselves and most often can do so twice over. And this instance, the vampire Lord was pretty much just a complete sunk cost, but it's just so lame, IMO, to have an insta kill mechanic that's pretty reliable. Really? I think they just need to go and tone down some of the rules that make them so strong. Not sure if it would be core rules mechanic that could be changed or you'd have to go in and address each suspect build specifically.
Well, Monster Slayer sword is only good when you already know that you are facing monsters. Otherwise... That's a gamble with possibly 50 points in the drain and a useless magic weapon (no strength bonus, no AP) on your character.
What a terrible bat rep lol. First thing that happens is that VC general dies, I close the video instantly.
This was never going to be a super interesting batrep given both lists. If Steve didn't do what he did all we were gonna get was a grinding loss for the HE and that wasn't gonna be overly fun to watch either
Please learn vampire rules. Dark vitality grants the ability to march as normal. Wolves have vanguard and reserve move. With a speed of 9, they can pretty much get anywhere they want. Also, your BSB reduces crumble by D3 for units in range.
And that would have changed what exactly?
@@leanderschuster3196 I think from their perspective it is not showing the full potential of said Army which can give the impression for others it sucks. You can see it could paint a picture and maybe channels like this have an obligation to show the full potential.
However, it is a game between friends and having fun over by the book rules, Dave constantly forgets his stuff until Nick from Play on Tabletop Reminds from last time but it was a brilliant video.
@@ShonenXIV Properly playing an army shows they are serious about earning the viewership and (more importantly) the money people send them to produce quality videos.
For the gameplay, he could have positioned his wolves to take charges in a way that would leave his opponent vulnerable and his Blood knights in a position to charge said vulnerable units.
Friendly play or not, this is their job and they should be doing it well.
@@chrisbolliger5717So I am a big advocate for NOT redirecting units out of position, I’m very vocal about this. I understand it’s part of the game, but I’ll still never do it.
We never forgot any of the rules you mentioned earlier, they just weren’t relevant! I never needed to march with a Dark Vitality unit, the dogs only needed to move 8” to stand in front of the Dragon Knights, and there was never a moment where I needed the banner to reduce crumbling. It’s s a waste of time to go over every mechanic that MIGHT have mattered.
@@lukapavicevic335 So what is the purpose of your battle reports then? Not playing the game or the armies to their potential doesn't do anything towards showcasing the game or the armies. It doesn't help viewers with rules that they may have questions on. It doesn't do a good job of promoting MWG since it shows that "half-assed is good enough." And for entertainment value it's like watching two sports teams that are competing for who wants last place the most.
MWG used to have some quality videos. That has changed. I understand that losing a single viewer is nothing to you. It is what it is.
Wow that wasn’t very enjoyable! At least it was short.
Sorry unenjoyable!
*That what she said*