Making my 3D ENGINE in Geometry Dash 10x FASTER because of a teapot

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  • Опубликовано: 16 окт 2024
  • This is just another teaser. More normal content coming soon!
    Share this video with others, and at 1k subscribers I will upload the engine for public use!
    Background music:
    Sunken field by Waterflame
    www.newgrounds...

Комментарии • 582

  • @Spu7Nix
    @Spu7Nix 8 месяцев назад +751

    Amazing! Excited to see what people will use it for :)

    • @GrifGrey
      @GrifGrey 8 месяцев назад +55

      its the guy!

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад +184

      At last, we meet again.

    • @caelblanch2737
      @caelblanch2737 8 месяцев назад +29

      With 2 of you guys doing stuff like this, I really cant wait for what
      's coming lol.

    • @frixnipe
      @frixnipe 8 месяцев назад +6

      Would you top this with a 4D engine? Are you that extreme?

    • @p1xel1115
      @p1xel1115 8 месяцев назад +7

      You have some competition dude…

  • @vegtam2869
    @vegtam2869 8 месяцев назад +1378

    YOU TURNED IT INTO AN EXECUTABLE SCRIPT??? Honestly I don't know what will happen if you release this. That's power of the likes of spu7nix's "video to gd" script which he never actually released, maybe even greater

    • @Cheeseter1
      @Cheeseter1 8 месяцев назад +28

      Definitely greater

    • @GameristicForce
      @GameristicForce 8 месяцев назад +14

      10 x better

    • @David280GG
      @David280GG 8 месяцев назад +26

      Teseract lobotomy

    • @Stealthfang270
      @Stealthfang270 8 месяцев назад +13

      The one made by spu7nix isn't avaliable, but there's something called AMNT made by speckyYT which does the same thing. It's a library for SPWN, the GD programming language

    • @e3.14c4
      @e3.14c4 8 месяцев назад +4

      @@David280GG I got caught off guard *after* I liked this comment, well played.

  • @hamadcheats
    @hamadcheats 8 месяцев назад +664

    *_Now that Geometry Dash has this type of engine, imagine if someone would actually recreate the original DOOM game but in GD._*

    • @pablodelgado744
      @pablodelgado744 8 месяцев назад +71

      It's only a matter of time...

    • @Stealthfang270
      @Stealthfang270 8 месяцев назад +49

      doom isn't 3D...
      edit: for clarification, doom is fake 3D

    • @krugman7297
      @krugman7297 8 месяцев назад +10

      No, quake

    • @nextal_
      @nextal_ 8 месяцев назад +3

      I WAS THINKING OF DOING THAT

    • @Solutionful
      @Solutionful 8 месяцев назад +40

      ​@@Stealthfang270this engine technically is also fake 3D

  • @Nate-mi2se
    @Nate-mi2se 8 месяцев назад +224

    We need to make a petition for robtop to add a "backface culling" option for gradient triggers, would make depth a lot simpler

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад +71

      Kind of, but really, that's not the main issue. All he needs to do is add proper dynamic spawn ordering in the spawn trigger, and it will be infinitely more efficient and way more accurate.

    • @NowNormal
      @NowNormal 8 месяцев назад +7

      Priority Option:

    • @lumi2030
      @lumi2030 8 месяцев назад +25

      backface culling only exists in the context of a 3d environment containing quadrilaterals positioned in space. in a 2d world, it just doesn't make any sense, it isn't an inherent property of some placement of vertices on your screen. what you would have to do instead is check if all 4 vertices have their z coordinate negative, i.e. all of them are "behind the camera", in whatever form their 3 coordinates are stored. and in this case, disable the gradient, which can either be done using the gradient trigger option, or a stop trigger.

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад +4

      Damn, spot-on

    • @maDU59_
      @maDU59_ 8 месяцев назад

      ​@@lumi2030 Backface culling is something needed here, it would help a lot with rendering issues and performances. And yes it does make sense because even if the screen is 2D, the obj is 3D

  • @Koag84
    @Koag84 8 месяцев назад +178

    this is honestly incredible. your talent astounds me, best of luck to you hitting 1k

  • @zepplinkiwigamer8217
    @zepplinkiwigamer8217 8 месяцев назад +232

    Spu7nix is shivering in his boots rn 🥶🥶🥶
    But seriously, this is sick! Now simulate mathematical 4D In GD 😈.

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад +109

      I will make a 4D renderer if you share this video with 10 more people.

    • @zawad1244
      @zawad1244 8 месяцев назад

      ​@@Nemo_2510NAHH SPU7NIX HAS NOTHING COMPARED TO THAT🔥🔥🥶

    • @tigershark900
      @tigershark900 8 месяцев назад

      ​@@Nemo_2510 Bro is on the GRIND

    • @e3.14c4
      @e3.14c4 8 месяцев назад +20

      Bro you just got called out for not having any friends, you just gonna sit there and take that?

    • @zepplinkiwigamer8217
      @zepplinkiwigamer8217 8 месяцев назад

      @@Nemo_2510 bet

  • @Q-1337
    @Q-1337 8 месяцев назад +41

    "This is just the beginning" - very inspiring and intriguing words.
    Congrats on 1K btw

  • @manshoety
    @manshoety 8 месяцев назад +43

    This is insanely impressive! And the fact that you’re planning on releasing it publicly is incredible!
    Can’t wait to test it out and see what’s it’s capable of!

  • @TheSillyDoggo
    @TheSillyDoggo 8 месяцев назад +253

    0:06 of course this is vanilla gd cocos shits itself when you do anything 3d

    • @_scored
      @_scored 8 месяцев назад +3

      ikr

    • @TheSillyDoggo
      @TheSillyDoggo 8 месяцев назад

      @@_scored crazy

    • @_scored
      @_scored 8 месяцев назад +3

      @@TheSillyDoggo cocos my beloved

    • @undefined06855
      @undefined06855 8 месяцев назад +8

      oh my god its the geode mod guy

    • @RubizRizoe
      @RubizRizoe 8 месяцев назад +2

      Omaigad tu ere el de geode

  • @Sp4rk3d_GD
    @Sp4rk3d_GD 8 месяцев назад +14

    *14 missed calls from spu7nix*

  • @NickAndriadze
    @NickAndriadze 8 месяцев назад +7

    Wow, I am *beyond* impressed with this 3D engine and its sheer cappabilities, it looks so much better than Sputnix's or Incidius' raycasting method whilst seemingly being more optimized as well!

    • @Superbreadking
      @Superbreadking 8 месяцев назад +1

      This is beyond raycasting, this is true 3d projectiom

  • @Ropender
    @Ropender 7 месяцев назад +4

    Random person: "this is a very awesome game!! what engine did you use?"
    Nemo: *Geometry Dash.*

  • @cuz9892
    @cuz9892 7 месяцев назад +3

    So cool! Just one question... what does the editor look like?

  • @other2_
    @other2_ 8 месяцев назад +22

    Geometry Dash history in the making! So excited to see how this evolves! Awesome video once again, and I hope you get to 1k subs soon. :)

  • @AnthonyReagen-NaCl
    @AnthonyReagen-NaCl 8 месяцев назад +7

    Omg I can’t wait. I’m gonna share this with everyone 🔥🔥🔥

  • @Sonicwavejumpscares
    @Sonicwavejumpscares 8 месяцев назад +7

    What did you just get 2700 subscribers in 2 days?!??! CONGRATS MAN that's litteraly insane🎉

  • @drderpamine2498
    @drderpamine2498 8 месяцев назад +2

    Absolutely wild, keep up the awesome work

  • @lastl
    @lastl 8 месяцев назад +1

    BRO THIS IS INSANE, LOVING IT, GOOD JOB

  • @neon2697
    @neon2697 8 месяцев назад +3

    Underrated as hell, good luck with this :)

  • @dxrk81
    @dxrk81 8 месяцев назад +1

    This is awesome man, can't wait to see where this goes!

  • @felix__
    @felix__ 8 месяцев назад +1

    ah you beat me to it, i just finished my python script for exporting .obj files into gd last night, but damn, yours is way better. nice work! would love to see more behind the scenes of it in the future so i subbed

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад +1

      No way! Dude, DM me on discord, I'd love to talk to you! .nemo2510

  • @culuc
    @culuc 8 месяцев назад +2

    Incredible

  • @taypexx
    @taypexx 8 месяцев назад +1

    Someone had to create this, I knew it. Great job!

  • @NotZemflameAnymore
    @NotZemflameAnymore 8 месяцев назад +12

    I literally subscribed before the video even hit 0:03
    this project is amazing and i so proud to support you on this journey❤️

  • @Edarnon_Brodie
    @Edarnon_Brodie 8 месяцев назад +5

    Now Sputnix has a competitor.

  • @notfranklin4916
    @notfranklin4916 8 месяцев назад +6

    Great stuff! Only a matter of time until gd can run doom :D

    • @BusyClown39
      @BusyClown39 8 месяцев назад +1

      Уже может, поэтому я лучше попробую запустить quake как только у него будет 1000 подписчиков

  • @TypeGG
    @TypeGG 7 месяцев назад +1

    LSD: Dream Emulator, would be the perfect game for this type of engine style.

  • @im_super_gamer
    @im_super_gamer 8 месяцев назад +1

    Now i am really afraid of what you can do with the Spu7nix.

  • @SyncronedStuff
    @SyncronedStuff 8 месяцев назад +9

    Welp, thaz was fast. Congrats on 1k!

  • @Lisanicolas366
    @Lisanicolas366 8 месяцев назад

    That's absolutely incredible, keep going

  • @batuajah2007
    @batuajah2007 8 месяцев назад +1

    bro need to collab with Sputnix really, i wanna see you guys breaking this game limitations

  • @epictomat
    @epictomat 8 месяцев назад +2

    Imagine they ported the entire the legend of Zelda Ocarina of time into GD 💀

  • @mintyemerald3935
    @mintyemerald3935 8 месяцев назад

    wow your channel exploded after this video, congratulation!

  • @Atomas69
    @Atomas69 8 месяцев назад

    You really revolutionized geometry dash after turning it to a script allowing for SO much to be done

  • @Atmos_Glitch
    @Atmos_Glitch 8 месяцев назад +1

    The future of geometry dash just got so much more unpredictable!

  • @DIGGY_DOG
    @DIGGY_DOG 7 месяцев назад

    This looks like... Ena lmfao. Nah but this is awesome man holy can't wait to see more

  • @pixellolka
    @pixellolka 8 месяцев назад

    this is just unbelievably. GREAT job

  • @thatalbeeguy
    @thatalbeeguy 8 месяцев назад +1

    did you use spwn or make your own python lib cuz this sort of thing needs a looot of calculations in realtime. Like, matrices and stuff. This is very impressive!

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад +1

      Made my own library.

  • @Hi_5Games150
    @Hi_5Games150 8 месяцев назад

    I knew that the gradient trigger would eventually get this far… you’re the new Spu7nix, dude!

  • @insertusernamehere8125
    @insertusernamehere8125 8 месяцев назад

    Ok that's CRAZY, 2.2 geometry dash was truly worth it

  • @IcefangGD
    @IcefangGD 8 месяцев назад

    I knew it was only a matter of time before someone turned the gradient triggers into a working 3d engine and you my friend are the first to do that

  • @priangsunath3951
    @priangsunath3951 8 месяцев назад +1

    Hoping to god some folks don't ruin it for everyone else and we get another image-to-gd incident 💀
    (Also congratulations on nearly quadrupling your sub count within barely 24 hours. You 100% deserve it)

  • @Fur0rem
    @Fur0rem 8 месяцев назад +1

    Nah this is way too insane
    You are a genius and i genuinely hope this video blows up you deserve more attention on this project !

  • @Teryte
    @Teryte 8 месяцев назад +2

    Can't wait to play doom in geometry dash

    • @spearmaster-rw
      @spearmaster-rw 8 месяцев назад

      Can it run doom? of course it can.

  • @Waermelon
    @Waermelon 8 месяцев назад +2

    This is Spu7nix's successor

  • @v1ct1m_v
    @v1ct1m_v 8 месяцев назад +1

    congrats, you got it

  • @delofj
    @delofj 8 месяцев назад

    Bro is almost at 3k subs
    This is mindblowing what you did

  • @Pxnlc
    @Pxnlc 8 месяцев назад +1

    I KNEW THIS WOULD HAPPEN EVENTUALLY!

  • @V1ewSh0t
    @V1ewSh0t 8 месяцев назад +1

    Hey @Nemo I love what your doing here! I am working on my own 3D engine in GD but am taking a break because honestly, textures are killing me! But besides that, I was wondering how you did your rotation? I noticed that you are only rotating in 1 axis. Is that just for the controls, or is that an engine limitation? If so, how does the rotation work exactly and do you think you will ever allow for rotation on the x and z axis?

  • @KitMeow
    @KitMeow 8 месяцев назад

    This is seriously impressive, well done!

  • @user-vh9cc
    @user-vh9cc 8 месяцев назад +6

    Lets get this man to 1k subs!!!!! 🔥🔥🔥🗣🗣🗣

  • @DaminGamerMC
    @DaminGamerMC 8 месяцев назад

    you deserve the 5k subs you got in 3 days

  • @n7x
    @n7x 8 месяцев назад

    I saw your previous video about your 3d engine and somehow ended up seeing this one only 40 minutes after you posted it. It’s absolutely criminal that you don’t have more subscribers and views, so I did my part and subscribed to your channel. Your engine is going to revolutionise geometry dash forever, the amount of stuff possible with this is infinite.

  • @Rifi_GD
    @Rifi_GD 8 месяцев назад

    can't wait for the mario 64 decomp to be fully ported into gd editor

  • @LeifY1337
    @LeifY1337 8 месяцев назад

    goddamn u have gained some subs since last time i watched ur videos! wow couple thousands now and last time u had like 400 subs lol gg well deserved!! Sp8n1x

  • @raandomplayer8589
    @raandomplayer8589 8 месяцев назад

    Congrats on hitting 3k in about a day

  • @Cohen-
    @Cohen- 8 месяцев назад

    We need a collab with Spu7nix rn. The possibilities are endless!!!

  • @CraftyMasterman
    @CraftyMasterman 8 месяцев назад +1

    only the beinning!

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад +1

      👀 wow. Didn't expect to see you here, love your stuff!
      Would you mind messaging me on discord (.nemo2510), I have a little suggestion...
      And yeah, that end sign will be my biggest nightmare for a long time.

  • @Mr.Glowshroom
    @Mr.Glowshroom 8 месяцев назад

    I am so happy you made you 3D ENGINE 10X FASTER

  • @RaceBandit
    @RaceBandit 8 месяцев назад

    I don't know what's better: The title, or how you proved it. A _teapot_ seems like a ridiculous reason, but grats on the optimization anyway; it sounds huge.
    Also, on getting over 5000 subs.

  • @pvini07BR
    @pvini07BR 8 месяцев назад

    we're getting REALLY CLOSE into actually running doom on gd

  • @muftie
    @muftie 8 месяцев назад

    Everybody in comunity will know this guy, keep it up🔥

  • @zekion.
    @zekion. 8 месяцев назад

    so excited! congrats🎉

  • @raynfall77_69
    @raynfall77_69 8 месяцев назад +1

    This is awesome, will the project be open source? Cuz i really want to know how this works. (probably wont understand anything but im just so curious)

  • @boris_gaming
    @boris_gaming 8 месяцев назад

    I think you could make a 3D shooter. (somehow?) Something like Doom, where you don't aim up and down. If you enable 2 player mode and dual mode, you have 6 controls, which 2 would be foward back, 2 left and right, 1 would shoot and 1 would reload. I am not a coder, in fact I am the exact opposite, but i have a strong feeling that it is possible

  • @MrBrineplays_
    @MrBrineplays_ 8 месяцев назад

    No but, how did you make all of this. The proper side layering, recoding of the imaginary z axis, scanning of surroundings and loading what should be in screen, all that stuff. How. I'm still mindblown lmao

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад

      Full-length video coming soon

    • @MrBrineplays_
      @MrBrineplays_ 8 месяцев назад +1

      @@Nemo_2510 This gonna be awesome, thanks!
      Also, I feel like you're the next spu7nix who's gonna create super mindblowing stuff

  • @thesurvivor3737
    @thesurvivor3737 8 месяцев назад

    This is just the beggining of a new era

  • @MishaG4mer
    @MishaG4mer 8 месяцев назад

    DUDE!!!! THATS SO SICK :O
    what triggers does your script use to render 3d objects? and how does rotating the camera works?

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад

      I'll explain everything in detail in one of the upcoming videos. Theres just too much stuff for a single comment

  • @bukachell
    @bukachell 8 месяцев назад

    This is insane, love it!

  • @tomcat.c
    @tomcat.c 8 месяцев назад

    you hit 1k!!! almost 2k at this point

  • @wj11jam78
    @wj11jam78 8 месяцев назад

    The whole engine is EXTREMELY impressive. But I am wondering, when you turn the camera, it seems to pivot about an axis slightly ahead of you. Is this an intentional decision, a concession made due to GDs limitations, something configurable per-level, or something which is being worked on?

  • @JoshuaoGD
    @JoshuaoGD 8 месяцев назад

    This is so cool dude! Can't wait to see more of this!

  • @Ertyi0303
    @Ertyi0303 7 месяцев назад

    2 weeks later and you have 11k good job man

  • @VerseArchiver
    @VerseArchiver 8 месяцев назад

    Average layout in 3.0 memes are slowly becoming true!!! 🔥🔥🔥

  • @kurojishi2do138
    @kurojishi2do138 8 месяцев назад +2

    No way dude, its fucking surreal. Gonna sub for you :D
    And question about engine: can it theoretically support UV maps and textures in future?

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад

      Sorta. I mean yes, but not in large quantities. I will make a video on it soon

    • @kurojishi2do138
      @kurojishi2do138 8 месяцев назад

      ​@@Nemo_2510 sounds really promising 😮

  • @Ralph1213GD
    @Ralph1213GD 8 месяцев назад

    well it's finally happening, a 3D FRICKNG ENGINE in vanila GD, this is so revolutionary after it release publicly, you're gonna be the next spu7nix tbh lol

  • @thetankinator
    @thetankinator 8 месяцев назад

    Congrats on 3k

  • @bananasXR
    @bananasXR 7 месяцев назад

    robtop thought he was making a simple cube game, but little did he know he created a powerful game engine... accidentally.

  • @SunnyCress
    @SunnyCress 8 месяцев назад

    congrats on 1k man this is absolutely wild

  • @wahex
    @wahex 8 месяцев назад +2

    is there any way to use the gradient feature to smooth out colors? (maybe not in 2 directions)
    i love your videos btw ❤

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад +1

      Not really. Smooth shading goes for all 4 (or 3 for triangles) edges, gradients can only have different colors on 2. I doubt this is happening anytime soon.

  • @GDhatenal
    @GDhatenal 8 месяцев назад +1

    yo we are one step closer to running doom in gd

  • @iamsushi1056
    @iamsushi1056 8 месяцев назад +1

    I thought for a second this was the guy who made What and How

  • @Omena0MC
    @Omena0MC 8 месяцев назад +2

    OH NO, NOT THE 3D LOBOTOMY LEVELS

    • @David280GG
      @David280GG 8 месяцев назад

      . thehole firefire thehole
      thehole theholein
      firefirefirefirefirefire in
      in in in
      in In in
      in in in
      In in thehole
      firefirefirefirefirefire

  • @BlueFlame_00
    @BlueFlame_00 8 месяцев назад

    This is truly amazing. WOW

  • @justanicemelon9963
    @justanicemelon9963 8 месяцев назад

    I subbed, even though the goal was already reached :))))))

  • @евгешонсмайл
    @евгешонсмайл 8 месяцев назад +1

    You are so underrated, hope you'll hit 1k subscribers soon

  • @GoldyLag
    @GoldyLag 8 месяцев назад

    I love your work, I hope you reach 1k

  • @cool_roblox_guy
    @cool_roblox_guy 8 месяцев назад

    I think it would be rlly cool if u added vertical movement, in the player and camera maybe in another version after this releases

    • @Nemo_2510
      @Nemo_2510  8 месяцев назад

      It's already in the engine. I just haven't showcased it.

  • @guyonyoutubee
    @guyonyoutubee 8 месяцев назад +1

    you reached 5k subs omg

  • @molten2010Again
    @molten2010Again 8 месяцев назад

    Where's Spu7nix when you need em' ?
    Shocking, impressive even. The future of Geometry Dash.

  • @Quadragintillion
    @Quadragintillion 8 месяцев назад

    ngl i was thinking of making something like this, i just dont know how to make it into a gd level and the math would probably also be a little too complicated for me
    maybe make a video about how it works? (assuming your code isnt as unsightreadable as the spider part in dash)

  • @TopatTom
    @TopatTom 8 месяцев назад +1

    Alright its not even been 2 years

  • @adumbgdplayer
    @adumbgdplayer 8 месяцев назад

    impressive how your subscriber count can go up so fast with one upload

  • @foturis35_18
    @foturis35_18 8 месяцев назад

    So new legend is born, great.

  • @o1497
    @o1497 8 месяцев назад +1

    Time for bad apple in 3d in geometry dash

  • @jess648
    @jess648 8 месяцев назад +1

    how many faces is it currently able to render before dropping frames? is there some method to combat overdraw as well?

  • @yamkend
    @yamkend 8 месяцев назад +1

    This is really fucking cool, and congrats on hitting 1k

  • @Intergalacticprismaticcreature
    @Intergalacticprismaticcreature 8 месяцев назад +1

    CONGRATS ON 1K

  • @Daniel-yj3it
    @Daniel-yj3it 8 месяцев назад

    Is the engine able to use the materials of blender models or just the colors? Also, would be cool if you were able to also import the animation made in blender to objects but I guess that would be stupidly hard to do. Nice work!

    • @Superbreadking
      @Superbreadking 7 месяцев назад +1

      Right now we're able to only use colors, since being able to import materials would require an overhaul to the gradient trigger (which is only possible through Robtop's updates).

  • @3ja_e
    @3ja_e 8 месяцев назад

    Yall mfs clever enough to come up with this stuff would be solving world hunger in another timeline