Audieo's video: • GRADIENT TRIGGER? Second channel: / trideapthbear Twitch: / tridegd VODS Channel: / tridevods List of music I use: shorturl.at/bsxBL Discord: / discord
You can rotate an object an exact amount around another object by setting up a rotate trigger to rotate it that amount, then entering editor playtest mode, pausing and then copypasting the rotated object. The duplicate of the object will count as not having been rotated and won't reset its position when you end the playtest.
I had the idea to use collision boxes to fix the layering problem with 3d objects made using gradient triggers. I never figured how to execute that and just gabe up. Nice to see other people like you came up with that idea as well. And you even managed to execute it nicely! Gd is gonna be so powerful with this gradient trigger lol
I would've likely simplified the collision group stuff to a sequence trigger instead of individual groups and triggers/ But non-the-less, this is very impressive!
@@mr_thecyborgThat will still work because no matter what game type you're in, classic or platformer, the triggers will always load in sequence like in classic. A spawn loop would still work
Maybe that’s better to rotate instantly the shape backwards sometimes to avoid messed up layers instead of collisions. At least that will help to extend shape without adding million groups
What if you need to use different side colors though? Like, what if you were making a 3d spinning rubik's cube? You'd have to change the colors every time then because each side is different in color. You could use color triggers but is it really more efficient?
Geometry Dash is a rhythm-based platform game developed and published by RobTop Games. It started being sold for two dollars on August 13, 2013. It is a 2D platform game that involves dodging geometric obstacles (spikes, walls, and creatures) in a series of levels that you can complete.
I wonder if you could, instead of working with collision triggers, just rotate the gradient triggers. So that the right most gradient triggers are the ones that handle the front walls.
Finally a nice tutorial about 3D in GD 2.2, now I can create everything I wanted to [Problems with layers*] Ok, let's continue the video... -And we are gonna use collission triggers" WTF is a collission trigger... [No explanation about how the hell collission triggers works*] Well, another tutorial about collission triggers
In just one major update, players went from going "what? How?" To your average Spu7nix level to being able to recreate your average Spu7nix level a lot easier than Spu7nix did himself 💀 (Pun with what and how intentional)
Tride never fails to... make 3D objects in GD...? wtf...?
everyone is copying me now lol
@@usainfestanew copypasta
bro invented tride never fails
WAIT THAT WOULD BE A BANGER LEVEL NAME
true
@@haronzGD
tride never fails to further confuse me on the geometry dash editor
Tride Never Fails™ To use a gradient trigger
WHY THE ™ LMAOOOO
We need to trademark the Tride Never Fails™
@@vreshti Tride Never Fails™ to make something radical (Tride Never Fails™ is officially trademarked by The Tride Company®)
@@goober130 exactly
@@goober130All rights reserved.
Imagine what Spu7nix is going to do with this.
a particle accelerator, or the first mythic rated level.
Make 4D/5D objects
@@light_prismaticwhat colour fire id mythic
@@swipezz5 light blue
@@swipezz5 blue fire
You can rotate an object an exact amount around another object by setting up a rotate trigger to rotate it that amount, then entering editor playtest mode, pausing and then copypasting the rotated object. The duplicate of the object will count as not having been rotated and won't reset its position when you end the playtest.
Tride tried making a tri-dimensional figure with with 2.2 tri-ggers.
Damm That One Is Good
Successfully
"tri-dimensional" IM DONE IM DO *dies*
@@ShadowCubeGT If You Did Die How Would You Write The Comment?
@@emmajohnston8528 TAKE-THE-GODDAM-JOKE
Man I can already imagine big creators using stuff like this to create straight up animations.
this man never fails, keep up the good work
Hi
@@Branch-vy6qi hello
I had the idea to use collision boxes to fix the layering problem with 3d objects made using gradient triggers. I never figured how to execute that and just gabe up. Nice to see other people like you came up with that idea as well. And you even managed to execute it nicely!
Gd is gonna be so powerful with this gradient trigger lol
cant wait to have 4d by next month!!
Great video! Using collision triggers to know which face is in front is insanely clever🔥
I was on AudioVisual’s streams when he was building his platformer. Cool how we both take inspiration from the same guy
Nice 3d objects
This was honestly super informative, thank you!
You can put -1 in the move time to make it infinite like the infinite button in the particle trigger does
I would've likely simplified the collision group stuff to a sequence trigger instead of individual groups and triggers/
But non-the-less, this is very impressive!
That wouldn’t work, it’s in platformer mode.
@@mr_thecyborgThat will still work because no matter what game type you're in, classic or platformer, the triggers will always load in sequence like in classic. A spawn loop would still work
best gd youtuber
Agreed
Oh yeah
Nah 2nd kingsammelot is best
Tride. You should make a 3D TRIDEcagon! Ha, get it? TRIDEcagon? “TRIDE” decagon?.. no?
i swear Spu7nix is gonna have a field day with this
he’s probably working on making SPWN compatible with geometry dash again
Ive seen some crazy things done with the gradient trigger. I hope you can master it and get some more creator points with it.
100 likes and I beat The Tower XXII
WOA! Congrats, that looks sooooooooo cool!
it would be fun to see a video where you just play demon platformer levels
This Video helped me. Thanks Tride!
Just a quick reminder, this video takes place in a game called Geometry Dash.
Maybe that’s better to rotate instantly the shape backwards sometimes to avoid messed up layers instead of collisions. At least that will help to extend shape without adding million groups
Genius
What if you need to use different side colors though? Like, what if you were making a 3d spinning rubik's cube? You'd have to change the colors every time then because each side is different in color. You could use color triggers but is it really more efficient?
Congrats on 170K!
This was not what what i was expecting from you Tride lol, cool video idea
Amazing video!
Tride we need more tride dash!
no way bro revealed that the gd 2.2 editor is blender 😭💀
I love how you use Baba Is You music in nearly every video. A true fellow Baba Is You enjoyer. Great game.
Gradient trigger is so op
Tride neverr fails to put BABA IS YOU ost in a video and think we wouldn't notice
Gimmick level….
Im hungry….
tride never fails to..... Make a growing and shrinking octagonal prism in geometry dash??????
tride is becoming spu7nix
Could you show deeply how to fix the layering problem? Im having trouble matching the groups correctly
Finally, geometry in Geometry Dash!
When you watching memes but then this drops
tride never fails™️ to make my toilet filled with beans explode
I HAVE NEEDED RHIS FOR SO LONG BRO I CPULDNT UNDERSTAND AUDEOVISUALS BRO THANK YOU
Tride casually recreating the 4th dimension:
love your content
Can't wait till someone remakes the sm64 courtyard model with this.
Oh man, WHAT needs to have these
this is the type of shit i learnt to do in my programming classes in college and yall doin it in gd
What your mom thinks you're playing when you tell her "So I started playing this game called Geometry Dash!"
New Tride vid let's go!
Geometry Dash is a rhythm-based platform game developed and published by RobTop Games. It started being sold for two dollars on August 13, 2013. It is a 2D platform game that involves dodging geometric obstacles (spikes, walls, and creatures) in a series of levels that you can complete.
bro thought he was sputnix
tride never fails to
Tride has officially become another Spu7nix!
this is burning my brain
tride never fails to be tride
Imagine if this was the block design throughout an entire level
trideapthbear fails to make a top view octagonal prism
The music is really fitting, we are doing baba mindset cuz this is graphic designing basically
Gd is slowly becoming a 3d game
tride.. never fails to use music from games i play
babe wake up tride is cooking
Cool video
Gradient trigger will change GD, LITERALLY
3d animated movie in gd when?
I like the vid idea!
I actually made similar system with collison triggers. It is not perfect, but still looks good
omg that is actually crazy
Someone is gonna make an actual model loader by the end of the update’s lifespan, calling it now
BangerVideoagon
Tride we miss your old iconic icons 😢
This is the Calculus of gaming
tride never fails to shit my own pants
I wonder if you could, instead of working with collision triggers, just rotate the gradient triggers. So that the right most gradient triggers are the ones that handle the front walls.
Finally a nice tutorial about 3D in GD 2.2, now I can create everything I wanted to
[Problems with layers*]
Ok, let's continue the video...
-And we are gonna use collission triggers"
WTF is a collission trigger...
[No explanation about how the hell collission triggers works*]
Well, another tutorial about collission triggers
In just one major update, players went from going "what? How?" To your average Spu7nix level to being able to recreate your average Spu7nix level a lot easier than Spu7nix did himself 💀
(Pun with what and how intentional)
Tride never fails.
👍
Man put the geometry in geometry dash
Let’s recreate WHAT but only with gradient triggers and 500 objects
Can't wait for the first animated movie in gd only using Gradient lol
We are gonna get 4D in 2.3 bro☠️
"What" literally had 4-D in it already.
spu7nix is going to make minecraft in geometry dash, im calling it now
I have an idea: Make the elliptical orbit of the bottom taller than the elliptical orbit of the top
3:08 I' Love This part
Audieovisual banger video
Creating 3D SHAPES in Geometry Dash
6:48 depending on how you look at it, it looks like you are viewing it from the bottom or the top
he put the geometry in dash
Change colors >> copy values >> paste color
The layerimg gave me an absolute headache. I tried collison blocks myself, but for some odd reason, it would not work at all
thanks for darkening,ur amazing
Bro is a professional fiddler
I'll just stick to 3d lines.....
10:30 OCTACONE LETS GOOOOO
when new tride dash vid :(
Imagine someone remaking SM64 with this.
hey Tride, do you think you can give me some GD editor tips? im a new GD creator and Im pretty bad at it.
bro woke up and decided to be spu7nix
i dont even know what hes saying i just like hearing him yap about triggers
6:46 Bro made an optical illusion
Now making levels like "HOW" will be easier now.