This video is NOT a complaint, it is an informational video, just like my previous one. If you always land with your landing gear then congratulations, this doesn't affect you. I had documented the strange one-way slipperiness of the airfield in my previous video, and after I found out, I got used to doing high speed belly landings since if you did them carefully, you could completely avoid damage on your aircraft, letting you J out and take off very quickly. I don't really care all that much about larping and I just thought it was interesting that the devs had left in a feature that let you minimize the amount of time doing boring stuff like landing and increase the amount of time spent actually playing the game, especially when games can end so quickly with ticket bleed. I'm not too upset about the fact that I have to land with gear now, but I'm preemptively preparing myself for the frustration of dying on landing a lot more often when I'm nursing a damaged plane back to base. The stuff said within this comment is my own personal opinion though, which is why I left it out of the actual video. Feel free to comment about how you didn't read any of this and how extending your gear gets you hard.
@Astroooooooooooooooooooooo maybe... I'm not a big fan of the changes but there do seem to be a lot of larpers who want to force everyone else to larp with them...
@@CatWerfer I mean they are gate keepers and bullies as IRL it is expacted that planes in an emergency land anyway they can even if it's a hard landing or a soft or rare hard crash... Like not having being able to drop and lock landing gear.... or you know have been damaged or out of gass or you know not having time to do it right... Which is ture for all type of avation and was always true... If you need to land now you are cleared to land now and the airfield will do everything in it's power to get you down safely this includes off field landings if avable and needed... So yeah it's 100% a bug with the new models and messes and will take away from the ingame experience especly in RB where you need to have your aircraft to survive the match meaning you have the most common need to be able to land right now... Heck in Air AB their is a game mode about landing right now and taking off yesterday to capture airfields in the middle of the map... Which you never have the ability to do a regulation landing or take off even if you have a perfectly good aircraft.... So yeah if this goes un fixed this will be the worse change gijin has ever made and what makes you think Gijin can afford this kinda of mistake right now?
The game should incentivize you to not belly-land every time, maybe the repair should be significantly shorter if you land properly? Making belly landings next to impossible just isn't it though. This is probably an oversight
honestly belly landings have no place in the game. If you get out without damage you can just respawn instantly on landing. If you get out wih damage you can just upgrade crew repair speed
@@Tom-jw7ii It is, though its more common at lower tiers. Often when I get hit multipathing fakours (by the way fuck splash damage it is just ridiculous) but not killed it destroys the gear and makes my engines orange and nothing else
@@CatWerfer The Me163 and Ki-200 have a little belly landing strut which in game cancels out the new belly landing mechanics. although if you do it without it (just like real life if the landing spring became jammed) will damage if not kill your pilot even at lower speeds and if you do it at higher you explode REALLY easily.
How do we know this is not a bug. Almost every major updates come with a game breaking bug. There was last time planes sink into the runway, thus no one can take-off.
no clue lol. I guess the only way we find out is if gaijin patches it. Other than this one thing tho, the patch seems relatively bug free, which is nice. There are definitely a lot of BRs that need adjusting tho...
@@CatWerfer I swear it was somewhere but I cant find it. Even so its definitely intentional because its been there since the dev server went up. Overall I think its actually a great change it just looks super janky and might need some tuning.
someone else mentioned it too so I believe you. Maybe it was on a devstream with no written documentation. The visuals of your plane performing the hot potato are pretty funny but yeah it seems most people agree with you so one way or another I guess it's gaijin doing something good for once
@@jal-kx6tmI’ve tried belly landing at near stalling speeds even with flaps with the wyvern s4, the lightning f6, the buccaneer s2, and the phantom fgr2, the lightning instantly explodes and bounces far off the runway, the wyvern lands fine but can be tricky and the propeller breaks which also kills engine, the buccaneer also instantly explodes but tbh it’s so easy to land with gears that you really should be using it over belly landing anyways, and the fgr2 instantly explodes when landing and bounces just like the lightning, that one is much more annoying because slowing down enough to use landing gear and stop just wastes time in the already short game, granted most of the time you don’t get to rtb anyways(stock moment)
@@littlecreeper8543 I've done quite a few belly landings after being damaged and they seem to be fine at low speeds at least in the jets I use (m2k and su27)
@@a.e.richardson218 to be fair the planes I tested did not really have flat bellies, the fgr2 has the big boi gun pod below it, the lightning is anything but flat, and the buccaneer has more of a barrel belly, the only one that successfully belly landed was the one that was actually completely flat being the wyvern s4
Uh, belly landing at 500kmh? Yes they probably would in fact explode at those speeds. Even belly landings at the proper landing speed often result in fires if the runway isn’t prefoamed. The bouncing? Probably not realistic, but the aircraft wouldn’t be easy to keep on the ground at those speeds, it’s triple their rotation speed.
So gaijin once again improved a feature by breaking it. Very cool. The feature in question is belly landing at all, though maybe I'm wrong and the "bounce aircraft into the air randomly" and "instaexplode" effects vanish below the speed that an individual model of aircraft can handle.
well it did feel kinda unrealistic making a belly landing at 600kph and above, but i did think it was supposed to be a quality of life thing so you could rearm and get into battle faster. It's a shame, but at least at top tier you die before you can rtb most of the time anyway...
@@Pvt_Wade Belly landing at all, though maybe I'm wrong and the "bounce aircraft into the air randomly" and "instaexplode" effects vanish below the speed that an individual aircraft can't handle.
@@CatWerfer When you landed on the ground, it would just make your Me 163 'bump' until it literally shook itself to a state of being too damaged to repair. It didn't occur on carriers, though, so landing the Ki-200 on Japanese Historical Battle maps with carriers was legit the ONLY safe way you could land it. (I got way better at doing it than any pilot should, considering it has no brakes.) The constant bumping on the runway reminded me of that.
Yeah I always thought that the obvious solution to belly landings were to just make the repair time longer for doing so, because this just makes landing a damaged aircraft next to impossible, which I think is a shame, you should be rewarded for skillfully bringing down a limping aircraft. I feel like this has got to be a bug of some sort, some problem with the surface material or geometry rather than a feature, if it was a feature surly they would have said something about it.
Not gonna lie, there was situation I had before where I had to maintain 600kph cause my F3H2 lost its wing. I managed to land it at such speeds and live to continue the fight, with that kind of runway, it looks like such miracles are no longer possible.
The amount of people saying "land normally" or "use your landing gear" seem to miss the part where you said "expect to die more often when limping back in an already damaged aircraft" I feel these people who are praising this are going to end up loathing this because their severely damaged aircraft they managed to limp back to the airfield is going to explode the second they try to touch down
@@CatWerferhonestly rather than the whole bumpy airfield they should just give an extra couple seconds on the repair timer. That way people still are encouraged to land normally, but still allow my F-86 with half a tail, half a wing, a burning engine, and no gear to limp home and land safely.
Actually, no, because people like myself who always land like you should be, are capable of doing so because we know what we’re doing. Maybe stop skimping out on the practice and you can land better. You all have zero excuses, stop sucking at landings. If I fail, too bad, I’ll do better next time.
@@Optimaloptimuseveryone is capable of landing properly. It's considerably easier to land with gear than to land without it. It's also considerably slower to land with gear in a game where every second makes a difference. Spending 45 seconds braking to stop the plane or slowing down massively before landing when you can come in fast, stop in 10 and spawn back before whoever landed properly has even come to a stop is not really "skimping out on practice." It's being efficient. But sure, try to "do better" the next time your landing gear gets shot off/damaged and you die because of this bouncy airfields bs lmfao
@ There’s one problem with that. I haven’t broken my landing gear ever. The only times I have no gear is if it’s been shot off, and even that is so rare I can write it off. Simply put, this doesn’t affect me. It affects all of you people that think belly landing actually changes any chances of you winning or losing. I haven seen countless plays where people landed without landing gear without need to, especially since I just landed at the same time and reloaded the same time because I’m not landing at exorbitantly high speeds. If you’re landing at 200+ knots you’re already shit at landing. I have landed routinely between 160 and 170 and stopped within 10 seconds. This isn’t that hard to do, just practice and you can basically offset belly landing as a whole. Simply put, belly landing was always pointless, and the only people doing it are idiots that can’t land. LEARN. TO. LAND.
As an avid user of the belly landing mechanic, I'd rather they essentially remove the repair/rearm time if you're not damaged and land smoothly, or increase repair time for a belly landing to make it not worthwhile doing anymore. Reward the butter-smooth landing pilots.
I see one case where this can cause problems for "normal players" that actually land their planes when able and not purposefuly do controlled crashes. That would be when coming back from a battle after having lost control surfaces or parts of a wing, which would force you to land at extreme speeds because otherwise the plane is uncontrollable (and too fast to use your gears).
It seems this is going to make landing while heavily damaged more harder, like you're missing a landing gear or must do a high speed landing because your black airframe meaning if you slow down you'll just drop immediately to the ground
I still don't understand what's so special about forcefully landing at such high speed. Like, just slow down and belly land at proper landing speed, or land normally. Only reason I'd ever see for a belly landing to be justified, is if you took damage in the fight and lost your gear
the video isn't a complaint. a lot of people got used to belly landing since gaijin let you and this is just to inform people that you can no longer do that.
@@BichaelStevensif you have a high stall speed, use flaps Landing is only hard if you're seriously damaged, other than that its pretty much just a skill issue
I love how they decided to make it less realistic and less balanced for no reason, belly landings are actually what pilots do if they’re unable to land properly, the only reason Gaijin did this is so they can make you pay full repairs and therefore grind for longer
@@deadmorose2359 I mean yeah, but there's always gonna be that one situation where your only option of landing is gonna be landing at 500-600kmh on your belly, for example, while being chased by an enemy and limping for fuel.
@@CatWerfer It wouldn't be gaijin if every positive change didn't bring something with it. But hey, at least they finally gave airfields a nice upgrade, last time they did that was around when I started playing, so not that long. It's only been *checks watch* 8 Years
Found this out the hard way last night. I belly landed my F-4E, so I could J out and take off faster. Instead I touched down, sparked, bounced, and by the time I stopped my fuselage was red. So I had to sit for the repair time anyway..
yeah me too. at first i was like "huh did i do something wrong?" but then it happened again so i decided to actually test it... with gaijin its hard to tell whether this is an intentional feature or not...
This mechanic (?) of being bumped into the air when landing also seems to have a chance of happening with your landing gear out. It happened to me earlier using my MiG-21PFM going about 440KPH (with air brakes and landing flaps, so I was of course decelerating as you would when you come in for a landing). Luckily I didn't flip or blow up, so I was able to land properly. And no, it was not the kind of bump caused by bad angle or something like that - it looked exactly like in this video.
I like the fast response haha, but yeah. I don't mind the feature itself if it works as intended. The update is very recent though, so they'll probably fix a bunch of stuff over the next few days (hopefully, at least)
I really hope that they fix this and make belly landing possible on the large airfield so that players with high skill can still land aircraft with heavy damage or missing gear. But if they want to discourage belly landings outside of emergencies then maybe they could add a large repair time penalty and a give a higher rp or sl bonus for landing with gear. Just having a plane suddenly pop into the air and explode like this simply isn't realistic and discourages players from trying to land a damaged aircraft.
I've already seen this happen in a couple matches. The runways also feel a lot more skittish when taking off too. I saw a couple guys taking off normally and they just tripped and blew up. Idk if their tail striked the ground or something.
@@CatWerfer ok i am LOSING it i just did a perfectly normal landing with gears maybe a little too fast and then my gears just exploded even after going touchdown for like 100 meters or so
@@lintytuff Landing WITH gears seems to also have been affected by this strange feature (or bug). I was fortunate enough to survive, but when I went in for a landing earlier with my MiG-21PFM, I was still bumped into the air as if my gear wasn't out. I was going about 430-440KPH and of course decelerating to make a nice clean landing, but Gaijin still tried to take me out of the game for some reason.. Maybe I need to buy more premium lol
This isn't a bug, they literally said they are making it more difficult to belly land now during the dev talks prior to Firebird release. I mean most planes will explode if you scrap off your plane's hull to your fuel tanks. Belly landing at high speeds WAS the bug/exploit that they are now patching out. Good riddance I say.
do you have a link/source? I just wanna make sure for myself and i couldn't find it in any of the changelogs. Good to know that it's an actual feature this time around, im glad gaijin took their time this update cycle to polish it out. I get worried about how much of a trainwreck patch day can be sometimes with super buggy launches
yeah sorry man i kinda doubt that its a feature with how janky it is, especially since it makes landing damaged aircraft significantly harder, plus no matter how hard i look, i cant find a source for the claim its a feature
Most planes do not explode if you scrape them over concrete. Generally speaking, yes, they will end up leaking fuel everywherem but like, in civilian aviation IIRC it's not unheard off to refurbish a belly-landed plane and put it back into service. Well. Not any more unheard off then an actual belly landing anyways.
I instantly noticed these speed bumps on top tier landing strips with my first landing attempt on patch day. Haven't had any accidents with belly landings yet though (unless gaijin decided there should be clouds 5 meters above the ground level covering the entire airfield).
One thing I noticed was that on all runways, belly landing slows you down a lot less so you will overshoot on many occasions when previously it would’ve been plenty
Belly landings should only work near stall speed anyway. Fix the bumps, keep the explosions. Also lol, filing away half your aircraft with 2-grit sandpaper at mach 1 _is_ going to irreparably damage it, yes.
so i thought people belly-land because the 24min timer forced them to simply because there is no time for proper landing, the could just return to 1 hour timer.
I’m gonna point out that the “changes” shown in this video to high speed belly landing or belly landing in general are sort of under a false pretense in this video. I’ve still been able to easily belly land in Russian aircraft with no sudden pops or explosions, my understanding is due to the aerial fins or the bottom of F-16 being changed, you’ll see sudden explosions and pops due it meshing and conflicting with the ground. This is just my experience with belly landing, I can still do and will continue to on aircraft that don’t have this change which seem to be many other aircraft aside from the F-16 being one of the view that are currently effected.
based on the way the older runways behave, my guess is this feature is unintentional and is just being cased by some weird micro geometry on the new runways as some sort of bug. I still however like the idea of disincentivizing belly landing, though i dont think this wouldd be the way to do it
Which is why carriers should be brought to more battles (and they should be fixed lol) Some navy planes do NOT have the proper brakes for anything but a stalled out landing, whether that's accurate or not I'm not sure but I've found myself overshooting runways in the A-4 after landing at the start at just 280kph, it's genuinely better to enter full real and pitch up till you tailslam once you're slow enough, to airbrake.
Belly landing mains: Oh no we cant belly land! Me: *Bohooo, womp womp, just land normally bro* But actually that's not how they should've nerfed belly landing, a simple solution was to increase repair time, maybe make a drug chute undeployable (unless it's already are, i dont know i have like one plane with drag chute and I havent played it in months nor did i ever belly land it) during it so it would have more sense to land normally on most of high-top tier jets. Sometimes you have to belly land, when you lack one, two or all landing gears. Landing without even one landing gear can be tricky and it can send you into a spin, roll or both if you did it incorrectly, especially when you have severe damage like lack of wing or some control surfaces so sometimes even without just one landing gear its safer to do a belly landing. Also there are planes with weak landing gears that fall off at low speeds , and when mixed with lack of wing with followed loss of lift you'll just stall and fall into the ground trying to do normal landing leaving you with only option to survive is to do a belly landing at higher speeds.
It's nice they make people land with the gear, I was thinking about a time penalization, not exploding but maybe at low speed it is possible to land without gear safely, so if you lost the gear you can still land.
I was wondering if I wasn't the only one who noticed that our runways now seem to invisible speed bumps. Went in for a belly landing to stop and repair/rearm faster and my jet blew up outta nowhere despite it being a very smooth touch down.
This explains why I exploded on takeoff yesterday when I lifted my gear. The idea is fine, but the implementation is not. I hope this doesn't end up being the final state.
It's funny because i've been belly landing with every plane that i've played, and not once have i had a problem of "coming from the right direction/angle" so either i've been doing it wrong and got lucky everytime, either i've just been doing it right everytime without knowing, very funny imo lol
Doing it the "right" way is just making sure you land facing away from the battlefield. If you try landing while facing towards the battlefield the game blows you up pretty quickly, which i explained in my previous video. If you aren't thinking about it, it's pretty easy to just land the right way every time, but if you need to do a go around and end up landing the wrong way it can get you killed for no good reason
I don’t think I’ve ever survived a 600kph landing, my personal rule is 350 for props and 400 ish for jets. Also didn’t know that landing backwards was the reason for instant death, never figured that out.
I remember surviving in an F-15, both my wings shot to hell, fuselage blacked out, *LANDING GEAR DESTROYED* and attempted a belly landing at ~450km/h. Normally, not a problem. This match? It was during this patch. Salty asf because it was the gentlest landing I could pull given my situation.
@ while belly landing should be more of a last ditch effort thing, having these busted ass runways just ruin the fun of dragging your dead plane by the props if you have to to repair way rarer and more frustrating
only complaint about this i could see is if your gear somehow got ripped off mid game or your so damaged its safer to belly land than to gear down because of the asymmetric lift
@@Haaton-of-the-Basement slowing down to below 400kph means less lift from your wings and less stability, making it easier to stall and spin out of control, so sometimes it's better to land fast, assuming the runway doesn't bounce you around and behaves normally
@@CatWerfer my war thunder must be from temu cause i get none of those problems. Wish i do cause it would add a little bit more immersion atleast from my gameplay perspective.
@@Haaton-of-the-Basement it depends on the plane also. some jets are fine flying 250km/h while for others missing a wing means u need over 400 to keep it from rolling over to its side and pitching down
Its simply too strong if you can perform high speed belly landing, have no damage to your plane means you can just J out and take off instantly, drastically reducing the airfield time.
@@CatWerfer Maybe, I did come from the front, but I'd never had that problem until the previous major update. I noticed a bunch of content creators having the same issue around the same time, and it didn't seem BR or map specific. If they're going to keep having issues like these, I'd appreciate longer runways so that the larger planes can actually stop, because even when using every trick: full flaps + wheel breaks + engine off(not just 0%) + rudder wiggle + zig zag + cannon fire, you still take the entire runway and then some for bombers at lower tier maps.
Honestly makes a lot of sense. If you have a chunk of metal full of hot oily moving parts and a ton of fuel, making sparks on a piece of grippy pavement should make you explode. While I will miss the gearless landings, it’s not something that’s gonna make the game worse to play.
j'ing out is to save you the time you would've otherwise spent slowly flat spinning towards the ground or to let you respawn with a different loadout at the runway.
I’ve been flipped so many times after this update and the f8e can’t deploy its air brake when the landing gear is out so it’s super long and hard to land now
indeed, though i think they might wanna check on how bumpy they made the airfield, maybe just make the plane explode instead of doing the hot potato...
I play only Air SB and all airfields are the same as before. They just have more buildings. I expected something like shown in their images and they just made minimal effort with those.
I mean its way more realistic now isnt it? I can see a lot of people not liking this change but what was the point of having gears and drag chutes if youre not going to use them to land. I always thought of making landing with gears viable by simply rewarding you with a quciker repair and rearm. But since now you're guaranteed to take damage with a belly land it almost forces you to use gears.
In the video you are always landing at a high speed. *that*'s the problem. when I did my tests (using a su-27) if I come in at a normal low speed gear up isn't much of a problem. Edit: okay, this is strange. even in the f-16 if you land slow gear up you will still explode but not in the su-27. I have no explanation for this. Landing slow enough will still reduce the possibility you blow up, but at this point I'll just use my landing gears.
Dude the first time i've belly landed my F16 after the update at 450kph i almost shat my pants XD My entire fuselage became black, engine red, one wing black, i seriously thought i was dead the second i touched the airfield
Wait what is the „right“ direction? Usually if you take of one direction (into the wind) you will land the same way (into the wind) I landed both direction in RB and SB and never had issues.
@VidandRico just cuz something looks crazy doesn't mean I dislike it. Do you see me complaining about being able to turn 20Gs in an f15? Or an r73 doing a 180 to loop back on someone? No, but its still crazy and worth pointing out if it's not common knowledge
Are these new airfields in the room with us? I played so much sim for 2 days and the only place i've seen them is in Afghanistan where they were lying in the middle of the map and were unafiliated with either team lmao
I don't play much sim so idk how many they've implemented there but in air realistic battles, they seem to have completely replaced all of the high tier airifields with these. I think thats BR 7.7 and up?
So what happens if you try to land after having your gear shot off? I've not had to test this yet, but I imagine you'll just blow up without any choice
i mostly land with my gears, except when flying British jets (as a France main i got to fly the Meteor and the Hunter) given that their brakes are as weak as them brits are dangerous with knives, so this new runway is not a good thing imo
people be like: "Ofc I'm playing realistic, arcade is for children!" those same people: "Bohoo, I can't cheese the game anymore by performing a maneuver no real pilot would ever attempt, how dare they!"
@terawatt1 i play realistic cuz its more fun, not necessarily cuz its more realistic. Pulling over 9gs in an f16 isn't realistic but that wouldn't be fun would it?
@@CatWerfer while i 100% agree, being able to slap your Mig 29 onto the tarmac at like 600+ km/h is very silly ive done it plenty of times but more recently ive shaken that habit, seems like just at the right time too
This is the game where at least one person out of 30 crashes on takeoff every single game. You know, takeoff where you move your mouse to the blue part of the screen and that's it. it's not the brightest playerbase.
What do emergency landing so darn fast? I have landed a aircraft in Wartunder that was heavily damage with parts of the wing missing at low as 150 knots
well it kinda depends on the plane, some are able to land missing wings at low speed, while planes like the phantom are really heavy and need that additional lift stability from going fast
I hate this so much not only do you just instantly explode but if youre flying something like a phantom and you lightly tap your tail off the ground on takeoff it can sometimes just fall off or jerk the nose up or down and u crash
kinda stupid because i don't think this takes into account the fact that your landing gear can be destroyed basically forcing you to make a belly landing
I had no issue landing with f16 yesterday in ground rb airfield, but i think i was going under 500kmh or so. it was unrealistic anyways to be able to land at 800kmh with no gear so finaly people will have to land properly.
yeah, it'd just be nice if gaijin communicated this to people instead of just not mentioning it at all, maybe they didn't want to acknowledge the fact that you could do high speed belly landings at all
Bellylandings were of historical significance, with many pilots and crews only able to make it back thanks to a successful bellylanding. Removing bellylandings is just nonsensical for the 'historically accurate' war thunder
I personally cannot speak on this because I have no idea how planes fly IRL but at the very least this "there is a pothole every 100m on the runway" solution seems a little silly.
Generally speaking, belly landings - even at high speeds - are remarkably safe if the vertical speed is appropriately low (as you've shown in this video). The question at that point isn't if you make it out - you do - but at most if the plane can be repaired or if it's a write-off. With an unprepared runway there is a risk of fire, but not really explosions. The bumpy ride shown here is complete fabrication though.
@@platiuscyndar9017 I'm curious, are there any well documented cases of high speed belly landings that happened IRL that we can look to as examples? I'm hearing a lot of people saying its unrealistic to do high speed belly landings, and also some saying its doable, and I just wanna get my facts straight.
Lot of incredibly smug and smarmy types in the comments here and on reddit constantly talking about "just land normally" and never responding to comments that accurately point out that the entire reason belly landings became so pervasive is that brakes in this game severely underperform basically across the entire board.
@CatWerfer well i went and tested the tech tree big boy japanes flying boat after posting the question. My plane snapped in half, the wings broke off, and then it exploded. In the end though its been a couple days after the update so i expect some bugs on the airfields. Hopefully gaijin can fix the bugs in a reasonable amount of time.
This video is NOT a complaint, it is an informational video, just like my previous one.
If you always land with your landing gear then congratulations, this doesn't affect you.
I had documented the strange one-way slipperiness of the airfield in my previous video, and after I found out, I got used to doing high speed belly landings since if you did them carefully, you could completely avoid damage on your aircraft, letting you J out and take off very quickly.
I don't really care all that much about larping and I just thought it was interesting that the devs had left in a feature that let you minimize the amount of time doing boring stuff like landing and increase the amount of time spent actually playing the game, especially when games can end so quickly with ticket bleed.
I'm not too upset about the fact that I have to land with gear now, but I'm preemptively preparing myself for the frustration of dying on landing a lot more often when I'm nursing a damaged plane back to base.
The stuff said within this comment is my own personal opinion though, which is why I left it out of the actual video.
Feel free to comment about how you didn't read any of this and how extending your gear gets you hard.
This video SHOULD be a complaint, This patch needs to change
@Astroooooooooooooooooooooo maybe... I'm not a big fan of the changes but there do seem to be a lot of larpers who want to force everyone else to larp with them...
@@CatWerfer I mean they are gate keepers and bullies as IRL it is expacted that planes in an emergency land anyway they can even if it's a hard landing or a soft or rare hard crash... Like not having being able to drop and lock landing gear.... or you know have been damaged or out of gass or you know not having time to do it right... Which is ture for all type of avation and was always true... If you need to land now you are cleared to land now and the airfield will do everything in it's power to get you down safely this includes off field landings if avable and needed... So yeah it's 100% a bug with the new models and messes and will take away from the ingame experience especly in RB where you need to have your aircraft to survive the match meaning you have the most common need to be able to land right now... Heck in Air AB their is a game mode about landing right now and taking off yesterday to capture airfields in the middle of the map... Which you never have the ability to do a regulation landing or take off even if you have a perfectly good aircraft.... So yeah if this goes un fixed this will be the worse change gijin has ever made and what makes you think Gijin can afford this kinda of mistake right now?
The game should incentivize you to not belly-land every time, maybe the repair should be significantly shorter if you land properly?
Making belly landings next to impossible just isn't it though. This is probably an oversight
@@KekusMagnus another good take from the kekus
honestly belly landings have no place in the game. If you get out without damage you can just respawn instantly on landing. If you get out wih damage you can just upgrade crew repair speed
@@AmelpsXett Yeah but, have you considered that your landing gear might not be still attached to your plane
@@breadloaf9716 Is it even possible to lose gear from battle damage? I may be misremembering, but I don’t recall ever having my gear shot off.
@@Tom-jw7ii It is, though its more common at lower tiers. Often when I get hit multipathing fakours (by the way fuck splash damage it is just ridiculous) but not killed it destroys the gear and makes my engines orange and nothing else
lore accurate Me-163/Ki-200 landing
huh that's a good point, some planes are just designed to land on their bellies, seems kinda counterintuitive to make that completely unviable
I think this is a good thing, belly landing should work very rarely
@@CatWerfer also some floating planes
@@maggi98mwwhy
@@CatWerfer The Me163 and Ki-200 have a little belly landing strut which in game cancels out the new belly landing mechanics.
although if you do it without it (just like real life if the landing spring became jammed) will damage if not kill your pilot even at lower speeds and if you do it at higher you explode REALLY easily.
How do we know this is not a bug. Almost every major updates come with a game breaking bug. There was last time planes sink into the runway, thus no one can take-off.
no clue lol. I guess the only way we find out is if gaijin patches it.
Other than this one thing tho, the patch seems relatively bug free, which is nice.
There are definitely a lot of BRs that need adjusting tho...
@@CatWerfer It was officially announced as a feature before the update, and it was in the dev server
@leduckified1534 you got a link for that? All I saw was that it looked different, not that it behaved different
@@CatWerfer I swear it was somewhere but I cant find it. Even so its definitely intentional because its been there since the dev server went up. Overall I think its actually a great change it just looks super janky and might need some tuning.
someone else mentioned it too so I believe you. Maybe it was on a devstream with no written documentation. The visuals of your plane performing the hot potato are pretty funny but yeah it seems most people agree with you so one way or another I guess it's gaijin doing something good for once
I’ve always heard that the best landing is one you can walk away from. I understand for game balance but belly landings are viable emergency measures.
you can probably still belly land, this guy is trying to do it at 600 kmh
i dont think its realistic to belly land at 600kmph(or at any speed) and take minimal damage but its just me ig
@@jal-kx6tmI’ve tried belly landing at near stalling speeds even with flaps with the wyvern s4, the lightning f6, the buccaneer s2, and the phantom fgr2, the lightning instantly explodes and bounces far off the runway, the wyvern lands fine but can be tricky and the propeller breaks which also kills engine, the buccaneer also instantly explodes but tbh it’s so easy to land with gears that you really should be using it over belly landing anyways, and the fgr2 instantly explodes when landing and bounces just like the lightning, that one is much more annoying because slowing down enough to use landing gear and stop just wastes time in the already short game, granted most of the time you don’t get to rtb anyways(stock moment)
@@littlecreeper8543 I've done quite a few belly landings after being damaged and they seem to be fine at low speeds at least in the jets I use (m2k and su27)
@@a.e.richardson218 to be fair the planes I tested did not really have flat bellies, the fgr2 has the big boi gun pod below it, the lightning is anything but flat, and the buccaneer has more of a barrel belly, the only one that successfully belly landed was the one that was actually completely flat being the wyvern s4
How tf is this more realistic.
Aircraft don't just explode immediately on belly landings IRL.
But no one would belly land at 500+km/h irl either.....
@@DuyNghia7there’s still a high chance to explode even when flying as slow as possible
@@mateiduma646 yeah but this is a videogame, videogames are meant to be fun
Uh, belly landing at 500kmh? Yes they probably would in fact explode at those speeds. Even belly landings at the proper landing speed often result in fires if the runway isn’t prefoamed.
The bouncing? Probably not realistic, but the aircraft wouldn’t be easy to keep on the ground at those speeds, it’s triple their rotation speed.
you will belly land bitch ahh n
So gaijin once again improved a feature by breaking it. Very cool.
The feature in question is belly landing at all, though maybe I'm wrong and the "bounce aircraft into the air randomly" and "instaexplode" effects vanish below the speed that an individual model of aircraft can handle.
well it did feel kinda unrealistic making a belly landing at 600kph and above, but i did think it was supposed to be a quality of life thing so you could rearm and get into battle faster. It's a shame, but at least at top tier you die before you can rtb most of the time anyway...
you were never supposed to be able to land like that anyways, idk why gaijin kept it in the game for so long
what "feature" lmaoooo
@@Pvt_Wade Belly landing at all, though maybe I'm wrong and the "bounce aircraft into the air randomly" and "instaexplode" effects vanish below the speed that an individual aircraft can't handle.
Sound like an idiot but okay?
Wow, Gaijin updated runways by making all planes suffer from what is almost the old Me-163/Ki-200 landing bug, lmao.
huh i think i missed the bug when it was around, could you explain what the bug was?
@@CatWerfer It's just this. When landing without gear it would do exactly this, and it was fixed.
@@CatWerfer When you landed on the ground, it would just make your Me 163 'bump' until it literally shook itself to a state of being too damaged to repair. It didn't occur on carriers, though, so landing the Ki-200 on Japanese Historical Battle maps with carriers was legit the ONLY safe way you could land it. (I got way better at doing it than any pilot should, considering it has no brakes.)
The constant bumping on the runway reminded me of that.
Also worth mentioning that these two have no other way to land than to belly land. The bug was much more critical. Although this one here sucks too.
@@kaidestructor7350 not only when landing, if you didn't put it in correct angle it would just randomly explode on take off
Yeah I always thought that the obvious solution to belly landings were to just make the repair time longer for doing so, because this just makes landing a damaged aircraft next to impossible, which I think is a shame, you should be rewarded for skillfully bringing down a limping aircraft. I feel like this has got to be a bug of some sort, some problem with the surface material or geometry rather than a feature, if it was a feature surly they would have said something about it.
Exactly my thoughts
Not gonna lie, there was situation I had before where I had to maintain 600kph cause my F3H2 lost its wing. I managed to land it at such speeds and live to continue the fight, with that kind of runway, it looks like such miracles are no longer possible.
Yeah... I'm gonna miss those games
The amount of people saying "land normally" or "use your landing gear" seem to miss the part where you said "expect to die more often when limping back in an already damaged aircraft"
I feel these people who are praising this are going to end up loathing this because their severely damaged aircraft they managed to limp back to the airfield is going to explode the second they try to touch down
My point exactly
@@CatWerferhonestly rather than the whole bumpy airfield they should just give an extra couple seconds on the repair timer. That way people still are encouraged to land normally, but still allow my F-86 with half a tail, half a wing, a burning engine, and no gear to limp home and land safely.
Actually, no, because people like myself who always land like you should be, are capable of doing so because we know what we’re doing. Maybe stop skimping out on the practice and you can land better. You all have zero excuses, stop sucking at landings. If I fail, too bad, I’ll do better next time.
@@Optimaloptimuseveryone is capable of landing properly. It's considerably easier to land with gear than to land without it. It's also considerably slower to land with gear in a game where every second makes a difference. Spending 45 seconds braking to stop the plane or slowing down massively before landing when you can come in fast, stop in 10 and spawn back before whoever landed properly has even come to a stop is not really "skimping out on practice." It's being efficient. But sure, try to "do better" the next time your landing gear gets shot off/damaged and you die because of this bouncy airfields bs lmfao
@ There’s one problem with that. I haven’t broken my landing gear ever. The only times I have no gear is if it’s been shot off, and even that is so rare I can write it off. Simply put, this doesn’t affect me. It affects all of you people that think belly landing actually changes any chances of you winning or losing. I haven seen countless plays where people landed without landing gear without need to, especially since I just landed at the same time and reloaded the same time because I’m not landing at exorbitantly high speeds. If you’re landing at 200+ knots you’re already shit at landing. I have landed routinely between 160 and 170 and stopped within 10 seconds. This isn’t that hard to do, just practice and you can basically offset belly landing as a whole. Simply put, belly landing was always pointless, and the only people doing it are idiots that can’t land. LEARN. TO. LAND.
As an avid user of the belly landing mechanic, I'd rather they essentially remove the repair/rearm time if you're not damaged and land smoothly, or increase repair time for a belly landing to make it not worthwhile doing anymore. Reward the butter-smooth landing pilots.
100% agree
I see one case where this can cause problems for "normal players" that actually land their planes when able and not purposefuly do controlled crashes.
That would be when coming back from a battle after having lost control surfaces or parts of a wing, which would force you to land at extreme speeds because otherwise the plane is uncontrollable (and too fast to use your gears).
That is literally the only downside I explicitly mentioned in the video, so yeah I agree
It seems this is going to make landing while heavily damaged more harder, like you're missing a landing gear or must do a high speed landing because your black airframe meaning if you slow down you'll just drop immediately to the ground
Yep that's what I say in the video
Thank you Mr. Verisatium
I still don't understand what's so special about forcefully landing at such high speed. Like, just slow down and belly land at proper landing speed, or land normally. Only reason I'd ever see for a belly landing to be justified, is if you took damage in the fight and lost your gear
Landing a supersonic jet normally is impossible.
My stall speed is higher than the gear breaking speed...
@@BichaelStevens Oh come on, if you can dogfight you can land the bloody plane.
the video isn't a complaint. a lot of people got used to belly landing since gaijin let you and this is just to inform people that you can no longer do that.
@@BichaelStevens then how real life supersonic jet land silly?
literally skill issue
@@BichaelStevensif you have a high stall speed, use flaps
Landing is only hard if you're seriously damaged, other than that its pretty much just a skill issue
I love how they decided to make it less realistic and less balanced for no reason, belly landings are actually what pilots do if they’re unable to land properly, the only reason Gaijin did this is so they can make you pay full repairs and therefore grind for longer
The real winner is the snail once again
Perfect, so now when your landing gear gets shot out from your belly, you can't even limp back to base and land!
just slow down omg
@@deadmorose2359 I mean yeah, but there's always gonna be that one situation where your only option of landing is gonna be landing at 500-600kmh on your belly, for example, while being chased by an enemy and limping for fuel.
Even worse! You have the false hope that maybe you can make it, only to blow up on the last speed bump at 160kph!
@@CatWerfer It wouldn't be gaijin if every positive change didn't bring something with it.
But hey, at least they finally gave airfields a nice upgrade, last time they did that was around when I started playing, so not that long.
It's only been *checks watch*
8 Years
1:17 project wingman ahh landing
Real
if you really need to belly land you can use the dirt on the side of the asphalt track
i tried most of the surfaces and they all seemed to behave the same, including the dirt and grass... did you have any more success?
Found this out the hard way last night. I belly landed my F-4E, so I could J out and take off faster. Instead I touched down, sparked, bounced, and by the time I stopped my fuselage was red. So I had to sit for the repair time anyway..
yeah me too. at first i was like "huh did i do something wrong?" but then it happened again so i decided to actually test it... with gaijin its hard to tell whether this is an intentional feature or not...
@@CatWerfer AS USUAL! I notice they didn't add that little tidbit in the changelog.
yup. as usual it's up to the players to figure out what crazy stuff gaijin is cooking up in the kitchen
On F-4E you literally have drag chute, it is faster to just land normally on this thing
@@Zenitchik_130 I don't care bozo
Pretty sure belly landing over 400kph could blow you up before too
You could belly land at up to even 800kph and still survive pretty easily before these new runways, I explained it in my previous video
I used to land on mach 1 in f-105
The fun police are back at it again
yep and this time they've infested my comments section too
This mechanic (?) of being bumped into the air when landing also seems to have a chance of happening with your landing gear out. It happened to me earlier using my MiG-21PFM going about 440KPH (with air brakes and landing flaps, so I was of course decelerating as you would when you come in for a landing). Luckily I didn't flip or blow up, so I was able to land properly.
And no, it was not the kind of bump caused by bad angle or something like that - it looked exactly like in this video.
if it also happens to planes with their gear out then they definitely need to fix this
I like the fast response haha, but yeah. I don't mind the feature itself if it works as intended. The update is very recent though, so they'll probably fix a bunch of stuff over the next few days (hopefully, at least)
I really hope that they fix this and make belly landing possible on the large airfield so that players with high skill can still land aircraft with heavy damage or missing gear. But if they want to discourage belly landings outside of emergencies then maybe they could add a large repair time penalty and a give a higher rp or sl bonus for landing with gear. Just having a plane suddenly pop into the air and explode like this simply isn't realistic and discourages players from trying to land a damaged aircraft.
100% agree
I've already seen this happen in a couple matches. The runways also feel a lot more skittish when taking off too.
I saw a couple guys taking off normally and they just tripped and blew up. Idk if their tail striked the ground or something.
that could also just be your average top tier player trying to take off
@CatWerfer Haha yea that may be it too
@@CatWerfer ok i am LOSING it i just did a perfectly normal landing with gears maybe a little too fast and then my gears just exploded even after going touchdown for like 100 meters or so
@@lintytuff Landing WITH gears seems to also have been affected by this strange feature (or bug). I was fortunate enough to survive, but when I went in for a landing earlier with my MiG-21PFM, I was still bumped into the air as if my gear wasn't out. I was going about 430-440KPH and of course decelerating to make a nice clean landing, but Gaijin still tried to take me out of the game for some reason.. Maybe I need to buy more premium lol
@@25Umbra Yeah seems like properly slowing down until like an abysmal 200-300 KPH with gear down seems like the safest way for now.
This isn't a bug, they literally said they are making it more difficult to belly land now during the dev talks prior to Firebird release. I mean most planes will explode if you scrap off your plane's hull to your fuel tanks. Belly landing at high speeds WAS the bug/exploit that they are now patching out. Good riddance I say.
do you have a link/source? I just wanna make sure for myself and i couldn't find it in any of the changelogs. Good to know that it's an actual feature this time around, im glad gaijin took their time this update cycle to polish it out.
I get worried about how much of a trainwreck patch day can be sometimes with super buggy launches
yeah sorry man i kinda doubt that its a feature with how janky it is, especially since it makes landing damaged aircraft significantly harder, plus no matter how hard i look, i cant find a source for the claim its a feature
Most planes do not explode if you scrape them over concrete. Generally speaking, yes, they will end up leaking fuel everywherem but like, in civilian aviation IIRC it's not unheard off to refurbish a belly-landed plane and put it back into service. Well. Not any more unheard off then an actual belly landing anyways.
I instantly noticed these speed bumps on top tier landing strips with my first landing attempt on patch day. Haven't had any accidents with belly landings yet though (unless gaijin decided there should be clouds 5 meters above the ground level covering the entire airfield).
those clouds can be annoying af
One thing I noticed was that on all runways, belly landing slows you down a lot less so you will overshoot on many occasions when previously it would’ve been plenty
huh i didnt notice that, ill have to check it out
@@CatWerfer yeah i slid for an unusual amount of time, maybe its just me tho :)
Belly landings should only work near stall speed anyway. Fix the bumps, keep the explosions.
Also lol, filing away half your aircraft with 2-grit sandpaper at mach 1 _is_ going to irreparably damage it, yes.
yeah, the bumps are the goofy part but gritting your pilot's bum off would probably kill them lol
The veritasium music is a nice surprise
thought i'd continue a trend since i used vsauce music in the last video
@@CatWerfer best ad for a video i've ever seen (going to watch it rn)
so i thought people belly-land because the 24min timer forced them to simply because there is no time for proper landing, the could just return to 1 hour timer.
Who in hell flying 784 kmh and try a belly landing. Do it between 240-390 with flaps please
yorp
I’m gonna point out that the “changes” shown in this video to high speed belly landing or belly landing in general are sort of under a false pretense in this video.
I’ve still been able to easily belly land in Russian aircraft with no sudden pops or explosions, my understanding is due to the aerial fins or the bottom of F-16 being changed, you’ll see sudden explosions and pops due it meshing and conflicting with the ground.
This is just my experience with belly landing, I can still do and will continue to on aircraft that don’t have this change which seem to be many other aircraft aside from the F-16 being one of the view that are currently effected.
huh, i had tested the a4s, the f15 and the su27 as well and they both had the popping up issue as well so i guess i assumed it applied to all planes
based on the way the older runways behave, my guess is this feature is unintentional and is just being cased by some weird micro geometry on the new runways as some sort of bug.
I still however like the idea of disincentivizing belly landing, though i dont think this wouldd be the way to do it
Which is why carriers should be brought to more battles (and they should be fixed lol)
Some navy planes do NOT have the proper brakes for anything but a stalled out landing, whether that's accurate or not I'm not sure but I've found myself overshooting runways in the A-4 after landing at the start at just 280kph, it's genuinely better to enter full real and pitch up till you tailslam once you're slow enough, to airbrake.
Belly landing mains: Oh no we cant belly land!
Me: *Bohooo, womp womp, just land normally bro*
But actually that's not how they should've nerfed belly landing, a simple solution was to increase repair time, maybe make a drug chute undeployable (unless it's already are, i dont know i have like one plane with drag chute and I havent played it in months nor did i ever belly land it) during it so it would have more sense to land normally on most of high-top tier jets. Sometimes you have to belly land, when you lack one, two or all landing gears. Landing without even one landing gear can be tricky and it can send you into a spin, roll or both if you did it incorrectly, especially when you have severe damage like lack of wing or some control surfaces so sometimes even without just one landing gear its safer to do a belly landing. Also there are planes with weak landing gears that fall off at low speeds , and when mixed with lack of wing with followed loss of lift you'll just stall and fall into the ground trying to do normal landing leaving you with only option to survive is to do a belly landing at higher speeds.
Belly landing is about the only landing I can successfully perform, so yeah, it's certainly a bit more tricky now
yup
"sometimes you randomly blow up" rocks
What do we even pay ground crew for
@@CatWerfer i dont i've run of of lions they wont restock me anymore
😭
These runways can also kill you on takeoff randomly, mostly when going diagonally
New airfield throwing hands lol
It's nice they make people land with the gear, I was thinking about a time penalization, not exploding but maybe at low speed it is possible to land without gear safely, so if you lost the gear you can still land.
I agree... though the game does still pop you up below 200kph which is below the stall speed of a lot of these jets
@CatWerfer we will have to try, if not a realistic landing without landing gear won't let you repair :(
In what way is it nice? It's dumb af. Just one more reason to kamikaze instead of flying like a real plane.
I was wondering if I wasn't the only one who noticed that our runways now seem to invisible speed bumps. Went in for a belly landing to stop and repair/rearm faster and my jet blew up outta nowhere despite it being a very smooth touch down.
0:50 "and sometimes you just blow up without explanation"
i dont know about you but i do have a very very good explanation...
You do? Does it involve gnomes?
Flat earth maybe
This explains why I exploded on takeoff yesterday when I lifted my gear.
The idea is fine, but the implementation is not. I hope this doesn't end up being the final state.
NPC comment 25: Just use landing gear 5head... plus where is my catwerfer bucks
🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮
*Blow up with no explanation* bro is landing with no landing gear at 700kmh
i mean i blew up even at 300 and below...
It's funny because i've been belly landing with every plane that i've played, and not once have i had a problem of "coming from the right direction/angle" so either i've been doing it wrong and got lucky everytime, either i've just been doing it right everytime without knowing, very funny imo lol
Doing it the "right" way is just making sure you land facing away from the battlefield. If you try landing while facing towards the battlefield the game blows you up pretty quickly, which i explained in my previous video. If you aren't thinking about it, it's pretty easy to just land the right way every time, but if you need to do a go around and end up landing the wrong way it can get you killed for no good reason
@CatWerfer oh i get it now thanks !
Veritasium music in the bg love it
I don’t think I’ve ever survived a 600kph landing, my personal rule is 350 for props and 400 ish for jets. Also didn’t know that landing backwards was the reason for instant death, never figured that out.
I remember surviving in an F-15, both my wings shot to hell, fuselage blacked out, *LANDING GEAR DESTROYED* and attempted a belly landing at ~450km/h.
Normally, not a problem. This match? It was during this patch. Salty asf because it was the gentlest landing I could pull given my situation.
@@normallymute0131 i feel your pain
@ while belly landing should be more of a last ditch effort thing, having these busted ass runways just ruin the fun of dragging your dead plane by the props if you have to to repair way rarer and more frustrating
you stopped people from cheesing the landing time and also stopped people from surviving after getting damaged aight
:(
Flying boats without landing gear will certainly love this
Who doesn't love a bouncy castle (most flying boats are at prop tier so won't see the buggy runways which only show up at jet tier)
I wouldn't mind seeing this stay, as long as you can still belly land at low speeds, and they make it a little less glitchy.
That's why I kept deleting my plane on the runway... I thought it was the servers
only complaint about this i could see is if your gear somehow got ripped off mid game or your so damaged its safer to belly land than to gear down because of the asymmetric lift
You can easily fix both of those situations by just slowing down before landing. Going mach f*ck on landing is not gonna fix any of those situations.
@bogieybeemF5A this is the only downside I mentioned in the video and will indeed make landing damaged aircraft harder
@@Haaton-of-the-Basement slowing down to below 400kph means less lift from your wings and less stability, making it easier to stall and spin out of control, so sometimes it's better to land fast, assuming the runway doesn't bounce you around and behaves normally
@@CatWerfer my war thunder must be from temu cause i get none of those problems. Wish i do cause it would add a little bit more immersion atleast from my gameplay perspective.
@@Haaton-of-the-Basement it depends on the plane also. some jets are fine flying 250km/h while for others missing a wing means u need over 400 to keep it from rolling over to its side and pitching down
Its simply too strong if you can perform high speed belly landing, have no damage to your plane means you can just J out and take off instantly, drastically reducing the airfield time.
you're right, but i think this "solution" that gaijin has currently put in needs more reworking
Before the update, on the Sweden map in Ground RB, I had my He 111's tail snap off before I even touched the runway, and I wasn't even going fast.
Maybe you landed the wrong direction?
@@CatWerfer Maybe, I did come from the front, but I'd never had that problem until the previous major update. I noticed a bunch of content creators having the same issue around the same time, and it didn't seem BR or map specific.
If they're going to keep having issues like these, I'd appreciate longer runways so that the larger planes can actually stop, because even when using every trick: full flaps + wheel breaks + engine off(not just 0%) + rudder wiggle + zig zag + cannon fire, you still take the entire runway and then some for bombers at lower tier maps.
So what youre staying is, Gaijin failed to create a flat surface...
This update is a gift that keeps on giving (headaches).
a gift to migraine medication companies
Maaaaa, the broken airfields are back, don't let the me163 take off for a month or two
Not my belly landings!!!
Gone but not forgotten
Honestly makes a lot of sense. If you have a chunk of metal full of hot oily moving parts and a ton of fuel, making sparks on a piece of grippy pavement should make you explode. While I will miss the gearless landings, it’s not something that’s gonna make the game worse to play.
damaged landings gonna be a lot tougher now :(
@ i think as long as you have 1 gear leg it shouldn’t be too bad, but you really just have to slow down to basically stall speed now
@ you could also belly land on grass and slide up to pavement i think but i haven’t tested it
@@miggle8256 i tried it and its the same
I my opinion J ing out should reduce the repair cost bc you “saved” the pilot. Bc otherwise this feature is useless
j'ing out is to save you the time you would've otherwise spent slowly flat spinning towards the ground or to let you respawn with a different loadout at the runway.
would probably be a neat feature if they added it
I’ve been flipped so many times after this update and the f8e can’t deploy its air brake when the landing gear is out so it’s super long and hard to land now
I like this new update. People now have to use their landing gear. So yes, it is indeed more realistic.
indeed, though i think they might wanna check on how bumpy they made the airfield, maybe just make the plane explode instead of doing the hot potato...
@@CatWerfer this update is pretty buggy. maybe they will fix it :D
what bugs have you run into so far? this seems like the only thing i noticed that made my gameplay experience really any different...
@@CatWerfer I can't drop countermeasures above Mach 1/1.1 anymore
I don't think I experienced that myself, I'm testing it right now and it seems fine...
maybe you were G-LOCing?
I play only Air SB and all airfields are the same as before. They just have more buildings. I expected something like shown in their images and they just made minimal effort with those.
i knew i wasnt crazy when i died twice trying to belly land.. i dont mind the change but they couldve at least told us
Exactly
I mean its way more realistic now isnt it? I can see a lot of people not liking this change but what was the point of having gears and drag chutes if youre not going to use them to land. I always thought of making landing with gears viable by simply rewarding you with a quciker repair and rearm. But since now you're guaranteed to take damage with a belly land it almost forces you to use gears.
Well the method of implementation needs to be fixed then since the weird bouncing is much less realistic
In the video you are always landing at a high speed. *that*'s the problem. when I did my tests (using a su-27) if I come in at a normal low speed gear up isn't much of a problem.
Edit: okay, this is strange. even in the f-16 if you land slow gear up you will still explode but not in the su-27. I have no explanation for this. Landing slow enough will still reduce the possibility you blow up, but at this point I'll just use my landing gears.
It does still seem to pop you up though, but I guess the point is it doesn't outright kill you assuming you have an undamaged and symmetric plane
Dude the first time i've belly landed my F16 after the update at 450kph i almost shat my pants XD My entire fuselage became black, engine red, one wing black, i seriously thought i was dead the second i touched the airfield
Haha yeah, it sounds like you survived tho, i wasn't as lucky
The music on this video makes me want to redownload the old Splinter Cell games, lol
lol its the veritasium theme
Did you notice any difference landing in the dirt or on the taxi lane? Thinking for possible alternatives for damaged aircraft
i tested those and those were both just as deadly :(
I really thought I could do that again, then I got popped 💀 I thought it was me at first, but seeing this opened my eyes
You really should use your eyes when landing...and when playing the game.. (lol yeah I crashed a few times insane so I tested it to see what was up)
Wait what is the „right“ direction? Usually if you take of one direction (into the wind) you will land the same way (into the wind) I landed both direction in RB and SB and never had issues.
The "right direction" is explained in my previous video on airfield (link in description and info card at 0:15 and end card)
I tried belly landing yesterday and was a little confused why I just exploded thanks for clearing it up
glad the video was useful to ya!
“This video isn’t a complaint.”
“LiKe wHaT eVeN iS tHiS?!?!!?!// 🤤 “
@VidandRico just cuz something looks crazy doesn't mean I dislike it. Do you see me complaining about being able to turn 20Gs in an f15? Or an r73 doing a 180 to loop back on someone? No, but its still crazy and worth pointing out if it's not common knowledge
Are these new airfields in the room with us? I played so much sim for 2 days and the only place i've seen them is in Afghanistan where they were lying in the middle of the map and were unafiliated with either team lmao
I don't play much sim so idk how many they've implemented there but in air realistic battles, they seem to have completely replaced all of the high tier airifields with these.
I think thats BR 7.7 and up?
@@CatWerfer yeah, i played only 11.0+
i didn't know you had to approach from a specific header to belly land without glitches.... and for how long has that been?
i'm not sure either, but i noticed it a few months ago so I made a video about it too (link in the description)
Gaijin spaghetti code at the finest
So what happens if you try to land after having your gear shot off? I've not had to test this yet, but I imagine you'll just blow up without any choice
@@_SavageMcCabbage yep
@@CatWerfer Classic Gaijin and the lack of forethought, at least they're consistent in something
Apart from the weird speed bumps, i like it better this way.
The weird speed bumps are rather immersion breaking
i mostly land with my gears, except when flying British jets (as a France main i got to fly the Meteor and the Hunter) given that their brakes are as weak as them brits are dangerous with knives, so this new runway is not a good thing imo
people be like: "Ofc I'm playing realistic, arcade is for children!"
those same people: "Bohoo, I can't cheese the game anymore by performing a maneuver no real pilot would ever attempt, how dare they!"
@terawatt1 i play realistic cuz its more fun, not necessarily cuz its more realistic. Pulling over 9gs in an f16 isn't realistic but that wouldn't be fun would it?
A proper landing isnt hard, just hit G and be at or below 400km/h in these top tier aircraft
well the question was never about difficulty, more on the consistency of gaijin's modeling
@@CatWerfer while i 100% agree, being able to slap your Mig 29 onto the tarmac at like 600+ km/h is very silly
ive done it plenty of times but more recently ive shaken that habit, seems like just at the right time too
damn, indeed perfect timing
This is the game where at least one person out of 30 crashes on takeoff every single game. You know, takeoff where you move your mouse to the blue part of the screen and that's it.
it's not the brightest playerbase.
entire comment section is the same kid on 50 diff accounts just spamming "Just land normally rolf smh" NPC behaviour is real
looooooool ye average youtube comments section be like
im glad someone else is here to witness this trainwreck as it happens
What do emergency landing so darn fast? I have landed a aircraft in Wartunder that was heavily damage with parts of the wing missing at low as 150 knots
well it kinda depends on the plane, some are able to land missing wings at low speed, while planes like the phantom are really heavy and need that additional lift stability from going fast
I hate this so much not only do you just instantly explode but if youre flying something like a phantom and you lightly tap your tail off the ground on takeoff it can sometimes just fall off or jerk the nose up or down and u crash
kinda stupid because i don't think this takes into account the fact that your landing gear can be destroyed basically forcing you to make a belly landing
I had no issue landing with f16 yesterday in ground rb airfield, but i think i was going under 500kmh or so. it was unrealistic anyways to be able to land at 800kmh with no gear so finaly people will have to land properly.
yeah, it'd just be nice if gaijin communicated this to people instead of just not mentioning it at all, maybe they didn't want to acknowledge the fact that you could do high speed belly landings at all
@@CatWerfer probably
bro is really talking about realism in f-ing war thunder. they cant make it realistic, they're only making it unplayable
Im currently playing the f105d and i noticed those speed bumpers too because my plane becomes a little bouncy at takeoff 😂
if it bumps on takeoff too i think that might be hard to overlook
Blow up with no explanation? Your landing gear isn't down!
Well i was moreso referring to the manner in which they blow you up, where you skid fine for a bit, then bounce, then skid, then bounce, then explode
have not seen one person belly landing at 700kph. thats just stupid. just go 300-400. u have airbrake. u have flaps.
well this is the game that lets you pull +20G and not turn your pilot into mush
sometimes when your plane is severely damaged you have no other choice
@@Klimotine fair enough
@@CatWerfernot as insane as Ace Combat but..yeah XD
Also the airfield SPAA in some maps just doesn't work.
seems like they added the cyberpunk feature for landing
Inset Garry's mod physics sounds
Теперь повреждая шасси, игра превращается в русскую рулетку с 5 патронами
lmaooo yep
This is probably a geometry bug, they need to work on this though because yikes
i landed with belly landing and the moment i touched my pilot got knocked out
Bellylandings were of historical significance, with many pilots and crews only able to make it back thanks to a successful bellylanding. Removing bellylandings is just nonsensical for the 'historically accurate' war thunder
I personally cannot speak on this because I have no idea how planes fly IRL but at the very least this "there is a pothole every 100m on the runway" solution seems a little silly.
Generally speaking, belly landings - even at high speeds - are remarkably safe if the vertical speed is appropriately low (as you've shown in this video). The question at that point isn't if you make it out - you do - but at most if the plane can be repaired or if it's a write-off.
With an unprepared runway there is a risk of fire, but not really explosions.
The bumpy ride shown here is complete fabrication though.
@@platiuscyndar9017 I'm curious, are there any well documented cases of high speed belly landings that happened IRL that we can look to as examples?
I'm hearing a lot of people saying its unrealistic to do high speed belly landings, and also some saying its doable, and I just wanna get my facts straight.
Lot of incredibly smug and smarmy types in the comments here and on reddit constantly talking about "just land normally" and never responding to comments that accurately point out that the entire reason belly landings became so pervasive is that brakes in this game severely underperform basically across the entire board.
@@rtasva my comments sections are normally a lot better behaved lol
What do we do in our flying boats then?
Flying boats are usually props using prop airfields which don't have this issue so you should be fine
@CatWerfer well i went and tested the tech tree big boy japanes flying boat after posting the question. My plane snapped in half, the wings broke off, and then it exploded.
In the end though its been a couple days after the update so i expect some bugs on the airfields. Hopefully gaijin can fix the bugs in a reasonable amount of time.
Bro wants to land a plane thats coverd in sheets of metal rivited together on its belly going mach 1 then getts confused as to why he blew up 😂
well i mean they blow up even if they're going 400kph so i think thats a little silly.
@CatWerfer that's still 300 plus mile per hrs dude I get it it's a game so why not but then again the modes literally says realistic. Imo